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>> No.21571889 [SPOILER]  [View]
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21571889

>>21571659
Many people you meet affirm the joy of experience. They think seeing the Nomai ruins (or meeting another species, or doing stunts, or brewing wine) is worth it for its own sake. Chert is bitter about it all, but in the very end still admits the stars were beautiful.
The DLC addresses it more explicitly. The strangers try to end death, oppose it so strenuously that they're unwilling to kill the prisoner. But they're so afraid of change that all they do is sit around and mourn their home world, and go through the same routines in a loop, an endless dream. Their history stopped when they moved into the simulation.
I think continuing the cycle (with a novel iteration, not a rerun, though it echoes what came before) is better than letting it all end, and there's no sign that real escape is possible. If something must end, can't be saved, then it's best to make peace with it and look forward.

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