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/lit/ - Literature

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>> No.10971484 [View]
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10971484

>>10970935
np

>>10971248
can't even disagree with you. as i mentioned earlier, just sort of blasting opinions is pretty sloppy. when i had to go back and actually re-read a bunch of someone's works - in that case, girard's - and actually really try and wrestle with what he was *actually* saying, rather than just firing from the hip with hot schizo-takes or whatever...well, it took some work. to accurately represent someone else's argument is harder than just shitposting.

>A charming one, but a bad one nonetheless.
so i'm okay with this.

>>10971354
thanks fella! i agree completely. /lit/ is just more my kind of place. philosophy on reddit turns up some fun stuff sometimes but i prefer the general tone here by far.

you pretty much crushed it with your fallout analysis too. i'm replaying F2 now and it holds up so, so well. as in so fucking well. just in all kinds of ways.

splitting off games from literature and cinema is a kind of thing that gets my noggin' floggin' bigly. i mean for one thing you can just appreciate how much is there in a setting even though you know the plot inside and out.

but on top of this there is the whole meaning of *irony in a wasteland.* that is how, perhaps, we process the idea of it. or that post-apoc politics, because the world has ended, in a sense, take much of the romantic edge off of far-right politics. there's not as much charm in larping hitler after the bomb. survival and civilization is a better look. lots of other stuff also.

i haven't played fallout 4 although i dig the franchise. your analysis seems dispiritingly on-point and i suspect that that is how i will feel also. the franchise got bethesdized and that has its charms (or should we say perks?) but something else more valuable gets lost in the shuffle.

i also find the Enclave - especially in the form of John Henry Eden - an especially compelling vilain. not only because it channels a kind of wintermute vibe, but that the whole idea of the utopia is that of reality infinitely deferred in favor of the illusion. the real meaning of 50s americana as this golden age just seems to require the post-apoc frame to be understood.

and there's also the russian take on this as well, w/STALKER and other games. i know this is all /v/ talk but still. capitalist realism already works as future deferred, and then post-apoc stuff does this time-warp aesthetic twist that folds fantasy and sci-fi into each other. so fucking interesting. just so many interesting things to think about.

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