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>> No.22523255 [View]
File: 59 KB, 596x831, wg draft.png [View same] [iqdb] [saucenao] [google]
22523255

What's a good way to show that time isn't exactly right and something is off? I plan to make my main character walk for hours down an asphalt road before finally clicking in that something is wrong and time moves differently

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