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>> No.9178253 [View]
File: 42 KB, 960x720, wotansfarewell.jpg [View same] [iqdb] [saucenao] [google]
9178253

Alrighty, sorry I had to fix my lip because I got too excited I bit it too hard and it started bleeding!

>>9178195
I'm not sure how the ending will actually turn out, due to there being 2 possible endings and I'm pretty sure I'll know which one when it comes up

>>9178197
Not sure where you got that idea, just because I have an appreciation for .hack// doesn't mean I'm trying to write an anime/video game. I really like Gibson and feel that Project .hack// was criminally underrated, and it taps into my love of Der Ring des Nibelungen as well, and some other transcendentalist literature as well that I read in highschool

>>9178195
I agree with you on simplicity, but I'm personally not really a fan of unhappy endings, although I do write them often if I feel its deserved or earned. Especially when a character is very violent, like why should someone who kills a lot not deserve death themselves? He who lives by the sword dies by it

>>9178198
I'm systematically going through and trying to figure out the new plot elements, I ended up coming up with something I believe is very good but also simple enough to understand that really makes the antagonist far, far, far better than he was before, and some details about the protagonist that makes them much more interesting without resorting to melodrama or adding plot devices

>>9178199
>>9178201
>>9178214
I'm sorry they are so long winded D: it wasn't my intention going in.

>>9178198
You were super helpful! I've got some other specific plot threads which I'd love to give a try at tying up to see if we can bounce something around until I get a eureka moment!

The first thread would be the timeline, as it informs everything else. Originally it started at year 0, with a very important war happening 50 years before. My intention now is to move the protagonist back 50 years to participate in the war on their colony, however there are 2 main problems with this:

1) Aging, like we said before. I want the protagonist to remain in a youthful state at this point, they must be for the later parts to thematically fit. I believe in putting the protagonist in a terrible, terrible situation, one where its astounding that they survive, but they have to do so through repulsive means. I'm thinking something universally disgusting, which would be something like cannibalism. Maybe they aren't the only ones who survive in the place they are in, and so the survivors have to kill each other to survive? Since life extension is a technology in the universe, maybe some kind of fueled implant that slows aging? Maybe its standard issue, all the protag has to do is forcefully remove it and claim the contents for themselves?

2) Culture. The culture that exists pre- and post- war are wildly different, with the pre-war being akin to a communist-styled dark age and the post-war being like the Italian Renaissance. The protag is meant to interact with the rest of humanity in a way that makes them a "Renaissance man"

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