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>> No.22057190 [View]
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22057190

>>22057135
I don't mean literally WRITING has more overlap with the WRITING in video games. all I mean is mechanically-speaking they are both very self-flaggelatory and introverted slow burn media

there's artistry when it comes to creating compelling gameplay in the same way there's artistry in writing good prose or constructing an internally-consistent world. People have this idea of "artistic video games" as stuff like the last of us or portal 2 where you are on a carefully railroaded path so you can intake a narrative in a set pace like in a movie or book, but the most powerful things a game can convey come from moments where the player actually has agency. video games can make you feel the fear of being chased from behind by something dangerous. they can give you the feeling of selling beloved possessions just to keep going. they can give you the feeling of success and a job well done. a book can't give you those feelings, or it'll have a much harder time of it.

what better way to put yourself in another's shoes than to literally be placed there? that's the capacity for art of video games.

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