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/lit/ - Literature

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>> No.6892442 [View]
File: 154 KB, 413x295, I'm sorry sensei.png [View same] [iqdb] [saucenao] [google]
6892442

>>6892414
Since Jünger mentions it in SoS I think it's an older book, I'm sure that he didn't mention which particular war since I'd remember that and search from there, but it has to be something either from the very begining of WWI or older.

I'll check that one too, though.

>> No.6499227 [View]
File: 154 KB, 413x295, I'm sorry sensei.png [View same] [iqdb] [saucenao] [google]
6499227

>>6499131
I've only seen him in secondary material, and he has a fuckton of stuff. If anything I'm seconding your desire for a rec list of Carl Schmitt.

>> No.6401722 [View]
File: 154 KB, 413x295, I'm sorry sensei.png [View same] [iqdb] [saucenao] [google]
6401722

>>6401670
For really long projects it's a good idea to make multiple lines, related but isolated. You first make a ground line that only has marked the plot points, the situations that make the next act begin.
For example, Die Hard. You have an ex cop visiting his wife, trying to fix their relationship and so on. That's your first act. When the terrorists take the bulding you have the first plot point. The struggle between maclane and the bad guys is the middle act, usually the longest one. Through it maclane takes down some terrorists, makes a friendship with a black cop, the FBI shows up and so on. Most of what he does, though doesn't actually affect the evolution of the plot as much as I remember at least. It's been a few years since I saw it but I would say that the third act begins when the terrorists get the money and try to leave. Getting the money is the second plot point since it opens up the door for the third act. There you have your final showdown, close the secondary stories like the angry terrorist brother or the silly FBI and finally reach the climax when he kills the lider of the terrorists.
In your base line you only spread the plot points.

Then you make extra lines, one for each the secondary stories (the black cop opening up about his issues, the jackass who wants maclane's wife, the fbi, and so on).

Then you divide each act in the number of scenes you have. Remember that a scene is a unit of space or time, but you can pretend two scenes are connected for things like phone conversations which would be an issue in this particular movie.

Then you describe each scene as succinct as you can. At this point you don't need a visual guide because it would be too confusing anyway.

If you want you can use a certain color to connect points that affect each other, but it will mostly be the first act influencing the others (taking off his shoes, the office jerk take coke).

You have to remember that there are nuclear sequences, the dramatic input, the 36 possible actions I mentioned before, and then cathalitic sequences that make a particular narration unique. When you set a structure you have to ignore the cathalitic sequences since those don't actually move the plot even if they seem important at first sight.

WELL, hope this makes sense. I'm not checking to see if I made good sentences and I'm 60% sure I skipped words here and there. It's 3 in the morning, I'm sorry, this is all I have right now.

>> No.6386378 [View]
File: 154 KB, 413x295, Imagen 75.png [View same] [iqdb] [saucenao] [google]
6386378

>>6386323
Now, it might sound strange but authors like Paul Ricoeur or Northrop Frye have worked towards the idea that there can be a standardized interpretation of a work, not through everyone agreeing like cheap slutty lambs but through the study of interpretation itself. I'm not well read on him so I'd really like if someone could fill in the blanks.
Other authors, like Hans-Gregor Gadamer, have analyzed the idea of art outside of the european evolution of the concept, because even if it's an european thing other cultures have very similar things just with other names. Again, I'm not the best to be explaining this and I know there are at least a couple of anons that know more about this than I do, but from what I've read and can summarize he analyzes the idea of art as a social event, codified by each culture but with certain recurring characteristics (the interaction between author and spectator or the reception of the work, for example) that can help us understand how something like a "happening" can be art even if it doesn't last in time and is only enjoyed by a small interested group.
Then you have the more heavy post-structuralist route, with people like Deleuze, and I should really shut my mouth because there's no way I'll be able to explain that mess.
That's as much as I can explain, I'm sorry if it's not all you guys wanted to know.

I hope you learned something, or that someone bothered to read this wall of text. I didn't spell check too much so I must have done some atrocities to the english language, I'm sorry for that too.

I was thinking about doing an aesthetics general, since I've been kicking that class forever and I should really just take the final exam. Would you be interested in a mildly moderated debate with occasional walls of text from my notes?

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