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/lit/ - Literature

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>> No.1679214 [View]
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1679214

Continuing from >>1679211

In other words, you delimited a place for games being "better" and said "anything outside of the line I drew in the sand does not make a game better". So text cannot form the principle element of a game. Why? Because you've limited games to the "game mechanics" (whatever those are, but Derp's sure none of them are text) and rejected anything outside of your narrow definition of "game mechanics".

Essentially you've said "Games are purely reducible to X. Y is not X. Therefore Y has no relation to X." More simply, "X is X. Y is not X. Therefore Y is not X." Do you see the problem? If not, please bang your head against a wall until you understand how you've added nothing to anyone's understanding of the relation between games, texts, or art in general.

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