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>> No.2558502 [View]
File: 11 KB, 455x393, SilentHill2Ending.jpg [View same] [iqdb] [saucenao] [google]
2558502

>>2558407

Fuck yes. I love Killer 7. It's so goddamn good. I've thought about checking out Suda 51's other games but I know it won't be the same. I read this after my first playthrough and my mind was pretty much fuck: http://www.gamefaqs.com/gamecube/562551-killer7/faqs/38193

>>2558452

Also a fantastic game. It's very unsettling at times, they're really isn't anything like it. It gets repetitive after awhile, but then something random will scare the shit out of you. I find that the game messes with my head in an interesting way. I try to look for patterns to see if I can trigger certain events yet I never reach a solid conclusion. If I jump off cliffs over and over again the game might randomly start me off next to one, etc.

Good LP: http://www.youtube.com/playlist?list=PLC27A11B97FF7EE1F&feature=plcp

The guy who did that LP also did an obscure game one for a game I had never heard of called Hell Night. It's a puzzle/survival horror where you're in a giant subway and there's one monster that you can't fight and have to avoid giving the whole game a minotaur/labyrinth feel.

Lastly, I'd add Silent Hill 2. Shit is fucking fantastic. Perfect atmosphere. One of the basic ideas of the game is that monsters are physical manifestations of the character's psychology. With that depth, the amazing artwork and music, it's pretty much perfect. The fact that it's a video game and you're in control makes it far creepier than any movie or book could if someone attempted to adapt it to those mediums.

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