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>> No.12450435 [View]
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12450435

>>12450347
even leaving out the charm of Dr. Earnhardt, this was a hell of a good game, btw. Far Cry 2 already gave you a pretty good - and bleak - choice at the end, and FC3 gives you an even better one. what, you want to go back to your boring life? why not stay?

why indeed. the designers know that the real test is *whether or not to fall in love with barbarism.* what could be better than a permanent cocktail of sex, drugs, and violence? tribalism, they know, is *fucking awesome.* that is exactly the problem with it: it is fucking *wonderful* to conquer islands, unlock knew gear, and become a complete savage. this sequence in particular lacked for absolutely nothing, it's like being transported into a music video.

Far Cry 3: Make It Bun Dem
https://www.youtube.com/watch?v=5SAzg0rfC08

tribalism rules. who doesn't want to be a champion of their island? that's the dark part of Hegel - you don't need Nazism, or even Marx, to know that becoming an incarnation of Absolute Knowing is the ever-loving jam. whether it's becoming a god-champion of an island, or a cynical inquisitor of a faith you don't believe in, or whatever else...if you don't enjoy the feeling of Purifying the Land or Spreading The Knowledge, you're fucking full of shit. it is *awesome* to take a flamethrower to The Enemy. Frank Herbert knew it too. Paul's only problem in the end was not falling in love with the entire thing - that is, of still being a tortured human being. Leto II has less of these problems.

the more that our own civilization collapses into anger, irony, and cynicism, the more the appeal of these things grows. but in many ways it just reflects so much failed artistry, combined with the excess of technological competency, even wizardry. we are becoming *useless* - and perhaps, incredibly, it is that very uselessness which leads to the demise of Woke Capital. in one sense, catering to our uselessness only provides more and more opportunities to sell us things, but even as this takes place, it has to increasingly *debase* itself to our level, which makes us hate it, and...

man, i feel like the Earth is just a kind of necessary evil, sometimes. a place where every hilarious, tragicomic accident in the universe takes place, like an object lesson in cruelty, hilarity, and sadness.

anyways, great game.

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