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>> No.14044914 [View]
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14044914

I noticed that there is a discussion (on video games as an art form) already going on here similar to the one I was trying to get started on a thread only tangentially related so I'll just copy past my point here:
"I don't think DDLC is an art piece - it's clear that comparing it to Moby Dick would just be plain offensive, but think about this: is there any book that could fulfill OP's request - and without a much greater effort than it would take by just doing it in video form instead?
Now of course for that particular request a movie could work just as well but there are qualities and perspectives that a video game offers and that a movie doesn't.
When I think about, say, "The STanley Parable" i don't think of it as an art piece but as a stepping stone of what seems to be unrealized potential. Video games allow you to add a whole new dimension and it's a shame that it's going to be all wasted because the general public, critics and academics have, for the most part, come to associate such a fertile medium with "just" FIFA or Super Mario (I added the quotation marks because I don't think htat those kind of titles have less merits, just as genre fiction or tv seires or whatever do - they're just for a different audience I guess, but unlike in other fields they are obstructing the field of view and delegittimizing this whole claim to fame)"

>> No.14044822 [View]
File: 1.92 MB, 2989x2988, download (18).jpg [View same] [iqdb] [saucenao] [google]
14044822

Sorry if I steer the discussion a bit, but this is exactly - and I'd like to discuss this "idea" - where I stand when I say that "videogames are a form of art".
I don't think DDLC is an art piece - it's clear that comparing it to Moby Dick would just be plain offensive, but think about this: is there any book that could fulfill OP's request - and without a much greater effort than it would take by just doing it in video form instead?
Now of course for that particular request a movie could work just as well but there are qualities and perspectives that a video game offers and that a movie doesn't.
When I think about, say, "The STanley Parable" i don't think of it as an art piece but as a stepping stone of what seems to be unrealized potential. Video games allow you to add a whole new dimension and it's a shame that it's going to be all wasted because the general public, critics and academics have, for the most part, come to associate such a fertile medium with "just" FIFA or Super Mario (I added the quotation marks because I don't think htat those kind of titles have less merits, just as genre fiction or tv seires or whatever do - they're just for a different audience I guess, but unlike in other fields they are obstructing the field of view and delegittimizing this whole claim to fame)

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