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/lit/ - Literature

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>> No.6898891 [View]
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>>6898863
From barthes I'd say Image, Music, Text and Camera Lucida: Reflections on Photography. Besides that the other things I mentioned in the OP are pretty good for a newfriend and another anon mentioned Vertov, which I'd also recommend.

Are you more interested in the semiotics of film and how it evolved or more of a technical aspect? Do you want something that's pure history just so you have your grounding or you're cool with slowly getting from one film or country to another and then connecting the dots by yourself? Just let me know and if I can't come up with something I'll go search my college stuff.

>> No.6887957 [View]
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6887957

If you start executing your vision your skill will eventually get where you need it to be. Just keep on working.

>> No.6869827 [SPOILER]  [View]
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6869827

>>6868093
>Just seems like it might be a good idea
It might be a fun, interesting, productive or life changing idea; but not really a "good" one.

Have you tried writing high on love ;^)

>> No.6790309 [View]
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>>6790300
write them and you'll notice it's much less than you think, you just keep going through the same ones over and over again. there's nothing better to forget than writing it.

>> No.6682040 [View]
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>>6681984
Fiction is a means to transmit many things, your focus on the final goal makes you sound as someone who can't distinguish between reading a wiki synopsis and reading the real book though. Long fiction allows you to think like other people and consider new processes, it's also a great way to transmit culture and morality.
You should try reading a book at some point, it's good.

>> No.6487246 [View]
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>>6487231
You need to calm down, Fuckall. When you get angry you get angry alone, when you laugh the whole world laughs with you.

>> No.6420317 [View]
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6420317

Maybe Mist is your kind of thing, OP. Very little fighting and good vs evil, more about unlocking a narrative and finding out how things work.

You could also like something in the vein of Papers. Please. It has a very limited gameplay aspect but it uses that to build a good narration. More games could be like it.

>> No.6410028 [View]
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>>6410017
tripping gets you tired.

>> No.6406354 [View]
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>>6404758
>Do you think you have to read as much as you can
It depends on each person, as with anything, doesn't it? If you prefer to swallow lots of theory before excercising it or if you prefer to slowly build up your understanding. There are things you wouldn't had imagined without reading someone smarter than you and there are things that wouldn't make sense without seeing how they appear in reality.

>icing on the cake
That could pass as the definition of a climax, it's the final closing. In a narrative sense falling down the buildind didn't end up serving any real purpose except making the audience believe something that wasn't so. As I understand it you should analyze the story from a sort of utilitarian perspective.

>master of two worlds
>hating the monomyth
Oh, the monomyth is perfectly right, my issue is that there are many other sequences that could take place instead of those 12 that work just as good. The idea that those are the only ones and can connect only in that order is the weird american interpretation.

>retard
no, you're not, silly.

>> No.6391920 [View]
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6391920

Serious answer in case you care:
There are many museums being built exclusively oriented to installations. The mixture of film (projections, of course, not real film) and audio with the architecture and some degree of interaction. That has been the big thing since the late 90's and it's only growing.
The upside is that you can pretty much just make a concept and have the gallery people build it for you, if you have enough connections you can include actors and stuff. Of course, it's a medium incredibly hard to get in and most people doing it are wealthy and friends with the owners, or have amassed a ridiculous amount of connections with some decent work here and there.
At a certain momento I was really hoping ARGs would be the next big thing. I have half a dozen projects prepared but no one is willing to give money to something that by definition shouldn't be advertized. Still, maybe one day.

>> No.6387450 [View]
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>>6387417
(but I still want to know what you think you know, OP, don't worry too much about it and just post)

>> No.6385464 [View]
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>>6385450
If you can't name every other philosopher from that period then you really can't tell, can you?

>> No.6382365 [View]
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>>6382351
Reading things you don't agree with shouldn't be in any way shape or forma rarity. Not only you can't really know before reading and it's healthy to do so, but a lot of authors go beyond with agreeing on political terms or not. If you read philosophy for the political interests of the author you're missing most of it.

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