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/lit/ - Literature

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>> No.5918977 [View]

>>5918949
I once saw Louis C.K. saying it was our generation's Ullyses. He looked skinnier so he might be struggling to get the big bucks.

>> No.5918972 [View]

>>5918794
I agree that people will compare them and take a bigger picture out of them, but it's perfectly possible for one of the works to have a different meaning while still standing as an adaptation of the previous. For example Cortazar's Blowup and Antonioni's, they both share the story of a photographer capturing something that wasn't meant to be seen and how the capture of reality has a sort of life in itself, but the way they deal with that is so different that they could be two different works even if one inspired every second of the other.

>> No.5918947 [View]
File: 285 KB, 500x500, 1404018828321.jpg [View same] [iqdb] [saucenao] [google]
5918947

>>5918919
>Be warned, there's also some gay stuff.
We're in 4chan, you're warning people a bit too late.

>> No.5918939 [View]

>>5918824
>It should be exceedingly obvious that immersion was the #1 criteria for the early visual arts, and then movies.
And you're basing this on every writer at the time putting it as a secondary effect at best?

>> No.5918778 [View]

>>5918767
Well, you are getting way too caught up in the "game" aspect. You could have a 3D rendered artificial world with no particular game aspect, like second life if you remember that shit*. When you write a novel you don't set an objective for the reader to achieve, neither with a musical piece. You are rejecting the value of pure virtuality just because you feel there needs to be a playing function, I don't see it.


*Chris Marker, french director, loved it and used it as his main virtual interaction with people, more than e-mail.

>> No.5918763 [View]

>>5918728
Sorry, I though I had it highlighted
>but nobody ever cites pixel art and chip music as art (both unique to video games)? Or level/environmental design?
Game design is also pretty analogue to regular game design.

Again, there's nothing to make games not art. Many games aren't, just like there are more walls painted than paintings. Many games could be analyzed like art and there would be too little to get from them, just like you could analyze some deviantart post with the same resources you dissect Goya but you won't find it as interesting as the later.

There's nothing stopping a discussion about particular games in academic terms, besides the fact that a big chunk of the people who like vidja like the interaction and not the understanding, and most academics being more interested and busy with other things in the first place.

Again, gardens were the maximum art form at a time. There's nothing stopping a video game.

>> No.5918744 [View]

>>5918733
Remember to either take it as a chance for a few squats or for some elongation.

>> No.5918737 [View]

>>5918544
>They're meant to illuminate each other.
Where do you get that idea? Clark didn't feel that way at all.
Also, they don't have to be. I understand that it's what tends to happen and its a wasted oportunity not to interconnect your works, but it's not a rule or something.

>> No.5918731 [View]

>>5918717
>Hume's
Meant to write Kantian, I'm sorry.

>> No.5918719 [View]

>>5918561
>There are people out there RIGHT NOW going full radical individual stirnerist novatoreist bomb throwing egoistic anarchismist nihilismos.
And how is the military industrial complex suffering because of that?

>> No.5918717 [View]

>>5918670
>there is no precedent of drawing, music and architecture/landscaping
The only problem is that "are vidja art" is a dumb idea to start with, mediums aren't art and of course any human creation can have artistic value. If you want an indepth discussion you have to move away from basic and superficial topics and propose particular questions.
There are books about the artistic value of high class private parks and it was considered one of the highest forms of art in the early british modernity since it included and tamed nature, made early bourgeoise look sophisticated and worked wonders with Hume's idea of aesthetic disinterest. Anyone saying a certain medium inherently can't be art has no idea of art history.

>> No.5918671 [View]

>>5918645
Capote would had loved Kodybody.

>> No.5918649 [View]
File: 281 KB, 1500x1035, patti_smith.jpg [View same] [iqdb] [saucenao] [google]
5918649

>>5918623
Scream them and you'll easily remember them later.

>> No.5918526 [View]

>>5916689
>Do I want to go into the medieval looking cave or swim with the dolphins?

>>5918031
How many times do you drop your book regularly?

>> No.5918520 [View]

>>5918506
>Does that make the book invalid?
Not at all. I'm just saying that they can be two different works with different meanings even if one is based on the other and directly takes imagery from it.

>> No.5918515 [View]

>>5918508
I'm assuming he could make a living out of playing flute just like you're assuming that the rich kid is more talented. It's a pretty stupid OP anyway.

>> No.5918480 [View]

>>5918456
Or he might have a distinct motivation to learn flute while the rich toyfull brat, even if he's openly interested in music, will be forced by society and good manners to at least play with his toys a bit to not look ungrateful.

>> No.5918413 [View]

>>5918400
>goatse.cx is from your dads generation
How young are you?

I agree that the internet seems bigger to us than it is, and that living under a socialist regime doesn't make you an expert on socialist economy just like using a lot of internet doesn't make you understand how it affects the world.

>> No.5918393 [View]

You have to consider that it's a division between someone who has a ton of distractions and someone who will focus entirely on music. The kid with no toys will learn to love music and dedicate all the toyless time to become better than the one that, when compared with someone who doesn't have a flute, is a superior player.

>> No.5918386 [View]
File: 190 KB, 730x1100, Yokohama Kaidashi Kikou manlets are okay too.jpg [View same] [iqdb] [saucenao] [google]
5918386

>>5918370
She looks 20cm taller than the rest, and at the end it's all about comparison. Eventually you're tall enough to consider most people manlets and the distinction loses meaning

>> No.5918363 [View]
File: 83 KB, 186x280, look away blush.png [View same] [iqdb] [saucenao] [google]
5918363

>>5915862
>Es una novela totalmente prosaica. Esta escrita sin ganas.
Leería tu blog.
Entonces, de tu cosecha 2014 local qué recomendarías?

>>5915726
Considerá darle una chance a Manuel Mujica Lainez, se consigue Misteriosa Buenos Aires de editorial de bolsillo bastante fácil. Es el Nabokov de la pampa.

>> No.5918325 [View]
File: 163 KB, 841x457, Imagen 19.png [View same] [iqdb] [saucenao] [google]
5918325

>>5918302
you forgot to add "standards" to the calculations.

>> No.5918322 [View]
File: 220 KB, 400x600, e765f251ccdaeb1b6295ac88fbf5f6d8.jpg [View same] [iqdb] [saucenao] [google]
5918322

>>5918305
I wasn't part the experiment, so yeah, I didn't fuck anything.
I love you too, anon.

>> No.5918313 [View]

Check the sticky.
You should start with the greeks and their revival to get a general idea of what topics really moved european traditions, but just to see if it's your kind of deal you can start with the enlightenment.
If you want to just test the waters, grab Descartes and read his stuff, it's not too long. Hume is also readable but he wrote way more, so you'll have to check titles to find something that interests you.

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