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/jp/ - Otaku Culture


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16594006 No.16594006 [Reply] [Original]

Visual Novel translation status


Amagami - 1st day patch Released for PS2/PSP, "2088/2308 original edition scenario scripts translated (90.5%)."
Aokana - 6587/14,891 (44.23%) lines of the common route translated
AstralAir - 100% translated, release a long ways off
Ayakashi Gohan - ~92% Complete
Clover Day's - Common + 4 routes done, last route 348/711 KB translated
Daitoshokan - 100% translated and edited, images, engine work and QC remain
>Gakuen Heaven 2 - Demo released
Haruka Na Sora - Sora 11.29% translated, Kozue 23.73% translated
Hatsukoi 1/1 - Prologue patch released, 25.01% translated
Heart no Kuni no Alice - 78% translated, 2nd partial patch released
Hemoimo - Trial text translated
Junketsu Megami-Sama - partial patch released
Kanojo to Ore to Koibito to - 7303/26935 lines translated
Karehana - 254/18,461 lines translated
Lovely Cation- 43.7% of lines completed
Lover Able - 52.27% translated
Maji Koi A-3 - Starting up
>Majo Koi Nikki - 73% (29414/40208) lines translated, prologue patch released
Maki Fes - 70% (1987/2836) lines translated
Mahou Tsukai no Yoru - 3 semi-active projects, one project released ch 1-6
>Monster girl quest paradox - Another new patch released, released, although some scripts still untranslated
>Nekura Bishoujo - Released
Oreimo Tsuzuku - All scripts through TLC+Editing, 193/268 scripts finalized
>Sansha Mendan - 16,411/35,409 lines translated
Sayonara wo Oshiete - 103564/257431 (40.2%) characters translated
Shin Koihime Musou - Partial patch with first chapter of Shoku's route
Sukimazakura to Uso no Machi - 12,891 / 30,513 Lines (42.3%) translated, 1 route translated, partial patch released
>Tsui Yuri - 100% translated and edited, 64% QC
Tsuki ni Yorisou Otome no Sahou - 10613/31248 (33%) translated
Ushinawareta Mirai o Motomete - 33% (11767/35476) lines translated
>Witch's Garden - 20% (10866/53677) lines translated
Yosuga no Sora - Translation status is Common route 100%, Sora route 100%, Nao 100%, Kazuha 100%, Akira 89.73%, Motoka 32.17%, Common and Kazuha fully edited



Official work

MangaGamer
Negai no Kakera - February 24th release
Higurashi Hou - Released ch 4
Umineko - Released chapters 1-4
Bokuten - Port in progress
Dal Segno - 100% translated and edited, about to enter Beta
SukiSuki - About to enter Beta
Princess Evangile W Happiness - 100% translated, 87% edited
Imouto Paradise 2 - 100% translated, 52% edited
Fata morgana fan disc - 44% translated, 5% edited
Sorcery Jokers - 75% translated, 64% edited
Kuroinu - Being released as 3 seperate chapters, CH1 out of Beta
Maggot Baits - 13% translated
Bocchi Musume x Produce Keikaku - 65% translated and 62% edited
Hadaka Shitsuji - 37% translated, 21% edited
Hadaka Shitsuji fandisc - Picked up
Hapymaher - 65% translated, 50% edited
Shiei no Sona-Nyl - Picked up
Trinoline - Announced
Secret Project 1 - 71% translated, 67% edited
Secret Project 2 - 35% translated
Secret Project 3 - 15% translated, 13% edited
Secret Project 4 - 51% translated, 32% edited
Secret Project 5 - 100% translated, 56% edited
Secret Project 6 - 100% translated, 100% edited



JAST
Flowers - Vol 1 released, Vol 2 onwards still to come
Sumeragi Ryoko - Beta, in QA/coding
Katahane - "Translating new scenario, editing original scenario"
Eiyuu*Senki - Picked up
Princess X - 100% translated, in editing and coding
Princess X fandisc - Picked up
Trample on Schatten- Translation 100%, in editing
Django - Waiting on translation.
Sweet Home - 100% translated, debugging script
Sumaga- Fully translated, 70% edited

>> No.16594007

Sekai/Denpa
>Chrono Clock - 95.8% translated, beta version released with full release within the month
Nekopara Vol 3 - April 28th release
Grisaia no Rakuen - Steam version 90% translated, release planned for March, uncut release early Summer
>Ley-Line: The Borderline of Dusk - Engine/QA work ongoing, Kickstarter ongoing, Spring release
>Ley-Line: Daybreak of Remnants Shadow - 40% translated, Kickstarter ongoing, Summer release
>Ley-Line: Flowers Falling in the Morning Mist - Picked up, Kickstarter ongoing, Winter 2018 release
Memory's Dogma - Code:01 Released, 02 onwards upcoming
2236 A.D. - 100% translated, Engine/QA work ongoing
>Maitetsu - 94.6% translated
Nenokami - Part 2 2017 release
Kokonoe Kokoro - 100% translated, engine work
Creature to Koi Shiyo - 100% translated, engine work
Narcissu 3rd - TL+Editing done
Tenshin Ranman - 99.25% translated
Darekoi - 100% translated Engine/QA work ongoing
Wagamama High Spec - 100% translated, early 2017 release. Editing/Engine work ongoing
>Koikuma - 31.61% translated, 2017 release
Hoshizora no Memoria - 100% translated
Fault Milestone 2 - Side Above released, GE still to come
SakuSaku - Engine/QA work ongoing, Spring 2017 release
Baldr Sky - Picked up both 1 and 2
Fatal Twelve - Picked up
Project Lux - Picked up
>Her and Her and My 7 Days - 26% translated
Girls in Glasses - Picked up
The Bell Chimes For Gold - Picked up
>KaraKara 2 - Announced
Unannounced Project 1 - 63% translated
Unannounced Project 2 - 100% translated
Unannounced Project 4 - 63% translated
Unannounced Project 5 - 100% translated, editing/engine work ongoing
>Unannounced Project 6 - 100% translated



Frontwing
Grisaia: Phantom Trigger - April 28th release for Volumes 1 and 2
Sharin no Kuni - 2nd Kickstarter finished, goal reached, August 2017 release
Island - Translation in progress, release expected around when the anime airs


Visual Arts
Little Busters - Being worked on by Prototype, "we hope we can deliver more info this spring."
Rewrite+ - Picked up
Angel Beats - 50% translated


Degica
Muv Luv Alternative - Winter release
Muv-Luv Photonflowers - Translation started
Muv-Luv Photonmelodies - To follow Photonflowers
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up


Aksys
Period Cube - 4/25 release
Collar x Malice - 2017 release
Bad Apple Wars - 2017 release
Code: Realize fandisc - Picked up


Fruitbat
Hakoniwa no Gakuen - March 2nd release
Seven Days - Late 2017 release
SeaBed - Late 2017 release


Other
>Princess Maker Refine - Released
Taisho Alice - March 2017 release
Kyuuketsu Hime no Libra - Translation and main game editing complete, 2 mini episodes both 50% edited, March 2017 release
Dies irae - Steam version TL finished, uncut patch TL ongoing, May 2017 release planned
Utawarerumono: Itsuwari no Kamen - 5/31 release
>Danganronpa V3 - 9/26 release
Utawarerumono: Futari no Hakuoro - 11/30 release
Love Sweets - Picked up
Noratoto - Picked up
Hyakka Hyakurou - Picked up
SubaHibi - Official release planned
Harumade, Kururu - Seems to have an English release planned
Himawari to Koi no Kioku - On Steam Greenlight
Short Whirlpool title scheduled for Spring
Lucky Dog - Possible iOS released based on the ongoing text only fanTL
---
>Stuff like this has been either added or updated since the last thread

>> No.16594473

I'm guessing Princess Maker is steam?

>> No.16594926

>>16594473
http://store.steampowered.com/bundle/2811/

>> No.16595016

I haven't been here in a while. We still don't know what those MG secret projects are?

>> No.16595096

>>16595016
Acording the hints, Ano Harewataru Sora yori Takaku from ChuableSoft ( https://vndb.org/v15077 ) seems likely. BL is guaranteed too.

>> No.16595098
File: 96 KB, 512x512, 35225_front.jpg [View same] [iqdb] [saucenao] [google]
16595098

Princess Maker 3 is next, right?
I absolutely LOVE how the games are finally being localized.

>> No.16595101

>>16595016
>>16595096
It's worth noting that MG has more un-announced projects than the six listed. Haro herself said this.

>> No.16595130

Not sure what to expect from it, but Frontwing has been teasing announcements as part of a video thing tonight at 6pm Pacific time.

>> No.16595203

>>16595016
We wouldn't know until a con starts and the really big projects are only going to be known at Anime Expo and Otakon, so it will take a long while.

And even then, we wouldn't know which hint was which. At least, I don't think we definitely figured out all of 2016's hints.

>> No.16595305

>Princess Maker Refine - Released

I enjoyed playing the DOS version of 2, but I heard the new translation of Refine was crap. Is 1 any better?

>> No.16595331

>>16595305
They improved the translation of PM2, but the translation is overall still fanTL tier at best.

PM 1 is about the same. It's not nearly as bad as how the Steam store description is written, but it's not professional level either.

Also, it has no word wrapping.

Still, it's gotten to the point where the translation is bareable for me. PM was never text heavy.

>> No.16595348

>>16595331
>They improved the translation of PM2
Improved the DOS translation, or did they release a patch improving PM2R from the original release?

The only specific translation problem I can remember hearing about with PM2R was that some of the endings were completely untranslated. Beyond that I think it was just a general sentiment that the DOS version had a better translation, or at least one that read better.

>> No.16595370

>>16595098
I hope it's soon. PM1 is a small game, so that's why it was completed in a few months. I wonder if they already started on 3.

>>16595101
There's also no reason to assume all of the secret projects are for Anime Boston either. I'll be surprised if there weren't at least 3 announcements though since 2 are at 100% and one is 70%. They might be for Sakura Con though.

I think a Kyonyuu Fantasy game seems likely for Anime Boston. It's somewhat popular, but it was announced last year at that convention as well. I don't think they'll save it for AX or Otakon, and the smaller conventions should at least have one hyped title. They could use it as an Anime Central title though.

Assuming Rance or Evenicle are going to be announced for AX/Otakon, Anime Boston or Sakuracon would be the perfect places to announce a different Alicesoft game. I could even see a scenario where they announce Sengoku at Boston and Rance 01 at AX, though that's blind optimism on my part.

>> No.16595379
File: 334 KB, 1880x1840, corporatestalking.png [View same] [iqdb] [saucenao] [google]
16595379

Number of weeks The Shadows of Pygmalion has charted since it went up for preorder: 0
Number of weeks School Idol QT Cool has charted since it went up for sale in the same period: 3
What did they mean by this?

Top 5 Ranking: http://pastebin.com/APxHN1VH
Popularity Sort: http://pastebin.com/8kK8zKdj
Full Data Point List: http://pastebin.com/YEpfFR7c

As always, this tracker is powered by anonymous like you, so post order numbers if you've got em'.

>> No.16595380

>>16595348
Improvong their own translation.

Still not as good as the DOS translation, but I don't mind too much.

>> No.16595401
File: 74 KB, 256x368, 26511.jpg [View same] [iqdb] [saucenao] [google]
16595401

>>16595379
>What did they mean by this?
MG would literally be rolling in money if they licensed a Josou game

>> No.16595410

>>16595379
Trap game fans are a starved audience while all-ages chunni has no chance. Or maybe it's just Propeller. I wonder how Sorcery Jokers will do, but I can't really say that I'm interested in it.

>> No.16595457
File: 129 KB, 1200x675, C45yX-kUcAAmyaj[1].jpg [View same] [iqdb] [saucenao] [google]
16595457

>>16595379
>>16595410
It's the all-ages part that is biting it. There isn't any reason to buy it on MG when it will come to Steam too and will get massive discounts down the road.

Sorcery Jokers will probably easily blow Tokyo Babel out of the water because it has porn. It's also funny.

>>16595401
I still want more trap protagonist games, Ensemble when?

>> No.16595488

Sekai Baldr Sky officially at 0% translated.

>> No.16595510

>>16595457

Tokyo Babel though would have outsold plenty of H-titles, but yes for both Propeller titles there is little reason for most people to buy it on MG instead of Steam when the latter is a vastly more popular platform. Pygmalion though seems to be on track to do worse than Tokyo Babel did.

As to Sorcery Jokers, yes having an H-version will help its sales on MG. More importantly, it also helps for both platforms that Sorcery Jokers is simply a better and more immediately appealing game than either Propeller title.

>> No.16595581

>>16595510
>Pygmalion though seems to be on track to do worse than Tokyo Babel did.
MG is not shilling for Pigmalion like they did for Babel for some reason.

>> No.16595593

>>16595488
So they haven't even touched it at all since getting the license 7-8 months ago? Wonder how much of that is trying to get Aroduc's translation and how much of that is just Sekai being Sekai.

>> No.16595720

>>16595593
>trying to get Aroduc's translation

But they haven't been trying to get Aroduc's translation.

>> No.16595740

>>16595720
Well, they did made a token attempt and Doddler got Aroduc to take down the blog post about the non-progress of negotiations. So they might have just been sitting around waiting for Aroduc to cave in since he spent so much time on it (even though we all knew he wouldn't).

>> No.16595742

>>16595720
Why?

>> No.16595786

>>16595742
Probably over spent on the license so they have to do the translation on the super cheap.
Though I don't see why they haven't just done one of their beloved Kickstarters and have a stretch goal of buying up Aroduc's translation and maybe even get him on the project officially to have it out faster.

>> No.16595802

>>16595786
>have a stretch goal of buying up Aroduc's translation and maybe even get him on the project officially to have it out faster.

I think that would be detrimental to the kickstarter rather than a boon

>> No.16595809

>>16595802
A faster release with a fair translation quality over doing it from scratch with a questionable translation team is detrimental?

>> No.16595812

>>16595488
Where?

>> No.16595829
File: 20 KB, 250x241, 1368725565818.jpg [View same] [iqdb] [saucenao] [google]
16595829

Maitetsu is going to be fixed post release, right?

>> No.16595832

>>16595809

Having it as a stretchgoal would be. You'd have everyone angry that they aren't doing it in the first place.

>> No.16595833

>>16595829
Someone on Fuwa will machine translate the ero for you.

>> No.16595859

>>16595740
Don't forget alternatively threatening and cajoling him with promises they never intended to keep.

>> No.16595867

>>16595832
Depends on the difference between a cheap translation and Aroducs' price, as if the original goal is too high then it may not even reach the goal. We have seen campaigns like Dies irae and Root Double struggle until the Vita owners jumped in near the end when it looked like it would reach the goal.

>> No.16595873

>>16595488
Was there a recent update on Baldr Sky? I don't see anything on either their translation status page nor any recent comments on their social media.

>> No.16595939

>>16595873
There has never been any update.

>> No.16596146

>>16595873
Moogy

>> No.16596693

>>16595867
It depends on what the goal is, but if it's similar, then the gameplay factor might be enough to fund it without a Vita release. This is also assuming Nutaku stepped in and got a guarantee for the 18+ version.

>> No.16596799

>>16595867
Dies Irae is a bad example. Despite abysmal PR it was never in doubt of meeting its base goal and the Vita effect only kicked in after it was already funded.

>> No.16596906

>>16596799
>Despite abysmal PR it was never in doubt of meeting its base goal
It was when people were pulling pledges during the middle of it.

>> No.16596933

>>16596906
The troll pledges never mattered. Only the usual group of people unfamiliar with how Kickstarters trend thought it was in real trouble.

>> No.16596965

>>16596933
It wasn't just troll pledges, there were people reducing them the across the board until they came out and improved their PR and cleared up the Vita goal. Vita money is what really made the project.

>> No.16597006

>>16596799
>it was never in doubt of meeting its base goal
It definitely was

>> No.16597075

>>16596693
If Sekai Project thinks they can port it to Vita, they're dreaming.

>> No.16597340

>>16595510
Pygmalion is just not that well known. Either that or no one bothered to put in tags for the title in order for it to help the algorithm to find the game. Yuri is kind of popular.

>> No.16597394

>>16596799
>Never in doubt

It was in doubt there was barely any updates or much comments. Even the fact that they did not have merchandise ready until the end was bad. Really it could have been much higher had they launched it during spring and not in December when Kickstarters are usually low funding.

Speaking of which do they have PayPal setup? For anyone that did miss the Kickstarter? It might help some of the stretch goals still. Then again it might be too late.

>> No.16597427

>>16595867
There was arguments about what the price he asked for was and what the going rate per word was for the translation. Most assume it was 10k or 14k.

>> No.16597436
File: 59 KB, 621x585, supipara.png [View same] [iqdb] [saucenao] [google]
16597436

It would appear that those who suggested that trinoline would feed into the supipara fundraiser are correct.

>> No.16597447

>>16597436
Let it go, Minori.

>> No.16597469

>>16597436
Why aren't they just letting Supipara die? They are wasting their time since it has been struggling to reach the chapter 2 goal, so it has no real hope in reaching the new chapters after that.

>> No.16597499

>>16596965
There weren't a significant number of people dropping pledges. All of the drops were from large troll pledges being removed.

>> No.16597509

>>16597394
That's the point. It was a poorly run campaign and still was never seriously in doubt.

>> No.16597512

>>16597447

But the fundraiser has gone up a whole 6k over the last two months! If they keep putting the games on sale we could see the next episode goal hit in another five months, meaning it'll only have been slightly over a year since episode 1 launched!

And since it was started in 2015(well 2014, but it was still near the end!), at the rate we're going, we could see the entire thing done by 2022!

>> No.16597711

>>16597436
I think they will at the least go to chapter 2 and leave it be. Honestly it's at the point where they can say they tried.

>> No.16597910

>>16597469
For the art, mostly. I have to admire the persistence of Minori, Mangagamer, and the minorifag translator.

If Triloline is a magical megahit like Eden, I could see chapter 3 being funded pretty quickly if it's only 200k more. And if chapter 4 is somehow funded, it'll probably reach the end one way or another. But, both of those are really big ifs.

I get the vague feeling that chapter 3 will be 200k, chapter 4 will be 250k, and chapter 5 will be 350k for a grand total of 1 million.

>> No.16597969

>>16597910
Even if Triloline were a Nekopara like smash hit (which is very unlikely), it still wouldn't justify putting anything towards Supipara beyond volume 2. Nothing short of Supipara taking off itself would justify making new entries into the series as it has done poorly both in and out of Japan. A successful Triloline would much more readily justify Triloline 2 or a new similar title.

>> No.16597977

>>16597969
>Triloline 2 or a new similar title

How do you think supipari episode 3 is going to be funded?

>> No.16598245

>>16594006
>>Nekura Bishoujo - Released
Has our guy Quof learned how to created possessive form yet? Because I'm reading Kimomen and it's a pretty fucking bad TL

>> No.16598364

>>16598245
I'm not too proud of my earlier work, I think I've improved a lot since 2015 when I did kimomen.

>> No.16598402

>>16598364
2015 when I started*

>> No.16598422

>>16597469
I believe that MG themselves realise that as it is, even if they count the sales from eden* + Trinoline + Supipara chapter 1 + chapter 2 for the fund-raiser, they won't be able to get enough capital to produce the rest of Supipara chapters unless they themselves make a huge investment into it or wait multiple years just to fund the development of a single chapter. However, even if they do that investment it'd most likely backfire because Supipara never managed to grab a lot of attention.

My guess is that Minori and MG thought about a different way to develop Supipara. This way being the introduction of sexual content on the series. Think about it. One of the main reasons Supipara bombed was because Minori made a different approach to their audience (no sexual content). Before Supipara they released eden* which had two versions - one with and other without sexual content (it's worth noting that initially, the version with sexual content on Japan came in the form of a patch on a add-on disc that was applied on the version without sexual content). I don't know if Minori considered eden* version without sexual content to be successful but perhaps this influenced their decision with their approach to Supipara.

Anyway, similar to what they did with eden*, they could develop scenarios with sexual content o Supipara. Personally speaking though, I prefer such scenes to be in the routes / main story. This way they wouldn't alienate the audience that considers sexual content to be a must.

I have a question though. Regarding its story, how are the first two Supipara chapters (note: the TWO chapters; only the first one is translated)? Was the writing much weaker than the one we saw on ef and eden* and so its sales suffered from that?

Oh, and please MG, for the love of god please license something else from Minori.

>> No.16598517

>>16598422
While the lack of H-content certainly was part of the problem in Japan, I would think that Supipara's failure in the West was more of a combination factors that kept it from taking off on Steam. Some other reasons besides H-content could include that the window for viral VNs had passed by the time Supipara was released, the streamers who had an interested in Eden moved on, Eden* They Were Only Two, On The Planet was an easier and more appealing sell for impulse buyers, especially when there was little competion, and Supipara CH 1 was a self described incomplete game on the Steam page.

The idea that a title like Da Capo III can draw success from off steam stuff is largely because it is only going to sell a few thousand copies at best, and it can succeed by appealing to a relatively small group. On the other hand, Eden's 60k+ was driven by being a title that took off on Steam and got good publicity from a well timed release, rather than because MG had an H version on their site.

>> No.16598568

Frontwing's got a stream on https://twitter.com/FrontwingInt/status/833466272448860160

>> No.16598582

Grisaia Phantom Trigger in April 28 adn prefundia coming soon.

>> No.16598595

>>16598582
>initial goal of 80000

>> No.16598621

>>16598517
>While the lack of H-content certainly was part of the problem in Japan, I would think that Supipara's failure in the West was more of a combination factors that kept it from taking off on Steam. Some other reasons besides H-content could include that the window for viral VNs had passed by the time Supipara was released, the streamers who had an interested in Eden moved on, Eden* They Were Only Two, On The Planet was an easier and more appealing sell for impulse buyers, especially when there was little competion, and Supipara CH 1 was a self described incomplete game on the Steam page.
Yeah, I agree on that. I actually didn't have in mind Supipara reception on the west on that post.

>Eden's 60k+ was driven by being a title that took off on Steam and got good publicity from a well timed release, rather than because MG had an H version on their site
Also agree with the part that the numbers eden* pulled weren't related to the existence of a version with sexual content on MG site. However, if memory serves, didn't eden* sales jump on a summer sale and by the title being featured on Steam main page?

>> No.16598636

Frontwing has SubaHibi license

>> No.16598637
File: 358 KB, 418x418, 1487425865765.png [View same] [iqdb] [saucenao] [google]
16598637

>>16598595
If ley-line can do it in one 1 day, Grisaia must do it more easily


>Subahibi from Frontwing

>> No.16598639
File: 621 KB, 1117x568, status.png [View same] [iqdb] [saucenao] [google]
16598639

Frontwing is doing subahibi, huh

My money was jast

>> No.16598657
File: 419 KB, 819x444, backwards.png [View same] [iqdb] [saucenao] [google]
16598657

>>16598639

Oh and that image not related, but this one is

>> No.16598668

>>16598636
>>16598637
>>16598639
>>16598657
Vvav and Moogy sold their asses to Frontwing

>> No.16598682

>>16598668

Still not who I expected though. I guess frontwing really is getting into the publishing game over here.

>> No.16598695

>>16598682
They also discussed during Q&A that they are planning on developing their own storefront.

>> No.16598702

>>16598695

If I recall they're also working on a new english site(like a few months ago), so it'd probably launch with that.

>> No.16598725

>>16597910
>I could see chapter 3 being funded pretty quickly if it's only 200k more
The future chapters would most likely have a lot higher goals since they need to be made from scratch.

>> No.16598729

http://www.strawpoll.me/12377252

>> No.16598747

>>16598636
Thank god.

>> No.16598880

It is hard to guess what expectations for Subahibi would look like, or how it might do in the West, but nevertheless it is quite a sizable pickup. In addition to the discussion of looking to build a separate storefront shows Frontwing is quite interested in establishing a Western presence beyond just releasing a handful of quick cash titles on Steam.

>> No.16598902
File: 197 KB, 700x279, 77a7a9d2a9ef2418136975c0cb730001.png [View same] [iqdb] [saucenao] [google]
16598902

>http://prefundia.com/projects/view/a-grand-entrance-for-new-vn-series-grisaia-phantom-trigger/12084/
>Manga Translation
>16000

Lol that's what mangagamer pays for a full game

>> No.16599000

>>16598582
>All Ages
Fuck that shit.

>> No.16599126

>>16598880
With all of the people jumping off the Sekai train, I suspect Frontwing going full throttle may be enough to end them. They'll be the VN company to go to if you want to get Steam bux, not Sekai.

Well, I'm probably just overly optimistic. If nothing else, KS abuse will keep them alive a good while longer, and they haven't had any PR issues recently because Nutaku is paying them to release uncensored. However, I'm sure one day, they'll either die or hilariously become the VN localization branch of Nutaku.

>> No.16599151

>>16598639
After the immense disappointment that Himawari was I can't even find myself caring about Island now.

>> No.16599173

>>16599126
They still have Baldr Sky to run a Kickstarter for. That'll let them bootstrap for at least another year or two.

>> No.16599184

Anybody still have the last patch for SubaHibi and mind sharing it? IIRC the last past released was 80% complete.

>> No.16599186

>>16599151
Himawari was great though.

>> No.16599190

>>16599126
Sekai seems to be in a better spot than a year ago if anything. They've largely fixed their awful PR issues and their new model for Kickstarters (pre-order campaigns and physical goods) is successful and pretty risk free. The Nutaku partnership seems to be working out too. Unless their console push completely backfires on them it seems a lot more sustainable than what they were doing before.

>> No.16599202

>>16599184
https://mega.nz/#!u0xQnbgR!gE9aVEmslpcvb_oFbmaXx5ThrGjBpSXj1UVq-WhqtGE

>> No.16599230

>>16595488
They really betted everything on Aroduc didn't they?

>> No.16599265

>>16598880
> Sekai Project created its own biggest enemy

>> No.16599337

>>16599230
I doubt they even considered it a possibility that a fan translator would say no and treated him like they treat all their Fuwanovel rejects.

>> No.16599343

https://twitter.com/FrontwingInt/status/833505893601812480 look at all these idiots demanding all-ages subahibi. Fucking morons, you can't turn subahibi into all-ages, it would be utterly meaningless, hollow shell of itself. Porn here is not "story-related", it is THE story.

>> No.16599581

https://www.reddit.com/r/visualnovels/comments/5v230n/frontwing_licenses_subahibi_for_a_2017_release/ddyn914/

>> No.16599716

SukiSuki when?

>> No.16599727

>>16599337
Aroduc is known for being antagonistic and stubborn so it's surprising that they wouldn't even consider the possibility

>> No.16599774

>>16599716
Probably May/June depends on if MG decides to release Del Sango first.

>> No.16599838

Front Wing are localizing non Front Wing titles?
Cool.

>> No.16599850

>>16598582
Not bad. I also like the idea of it being on Steam and fucking Sekai in the ass.

>> No.16599867

>>16598880
Well that and they see the sales Grisia had on Kickstarter and also on Steam. They picked up on Sekai and witnessed how to do it right. I mean for goodness sake look at Corona Blossom and how they did a good job with Indiegogo especially with their stretch goals. If anything I will be cheering them on.

I also might buy Grisaia if they ever sell physical uncensored versions.

>> No.16599874

>>16599151
Himawari was actually good.

>> No.16599878

>>16599190
T. Sekai schill.

>> No.16599883

>>16599838
Welcome to 2016.

>> No.16599887

>>16599343
Dude thank you for saying that. Sometimes I never know when sex is the story or if it can be all ages. I would not mind giving the game a purchase.

>> No.16599891

>>16598582
Do not forget it's with Japanese text as well as English. Rarely do visual novels give both. Then again it's Frontwing being based with their series.

>> No.16599975

So you EOPs are getting all ages Subahibi by Frontwing?

No way that's gonna work. I dunno what they're thinking.

>> No.16599982

>>16599343
>>16599887
Surely they'll find a way. Cut out all the delusions, the teacher scenes, black out the CGs for the plot important ones etc.

>> No.16600019

>>16594006
>princess maker
My sister used to play PM2 back when I was playing with DosBOX.
She stripped her daughter down to her birthday suit.

>> No.16600055

>>16599975
>all ages
Even in the worst case scenario they would still make 18+ patch for Steam version.

>> No.16600162

>>16600019
Birthday in a surprise box. What a pun.

>> No.16600225
File: 30 KB, 563x281, Conju poop.jpg [View same] [iqdb] [saucenao] [google]
16600225

And it's killing him.

>> No.16600526

>>16600225
He did Himawari and he's working on Dies Irae, and as far as I know those two were his reasons to become a translator. I think he'll be fine.

>> No.16600543

>>16599126

>With all of the people jumping off the Sekai train, I suspect Frontwing going full throttle may be enough to end them.

Sekai's sales do not appear to be significantly worse than competitors, especially on Steam (if anything, they average a bit better), and they have Kickstarter to farther boost revenue. Few people who buy titles actively avoid a title they want because of the publisher, especially with the Nutaku and Steam audiences.

>>16599173

>They still have Baldr Sky to run a Kickstarter for. That'll let them bootstrap for at least another year or two.

Baldr Sky isn't likely to do exceptional on Kickstarter, especially since it is the one title Sekai has strongly suggested that they won't have an 18+ version. Being a better known title with a high price point for being 2 large games, it could easily eclipse individual moege Kickstarters, but it would be a surprise to see it reach something like Grisaia numbers especially if the Kickstarter is flawed.

>> No.16600606

>>16600543
Sekai has had a trend to overpay for licenses going by comments made by Dovac on twitter last year, so they probably have thinner profit margins than their competitors. They might have improved since then, but who knows since, even without Dovac giving away all their dirty secrets, we still get snippets from their actions/goofs and the occasional insight from people like Aroduc.
The Nutaku deal they have going on will probably help them a fair bit though.

>> No.16600916

>>16600225
maybe they working now on the Dies Irae spin off ikebey or KKK

>> No.16601356

>>16595488
I'm starting to miss Ixrec

>> No.16601407

>>16599975
They never said it would be all ages.

>> No.16601429
File: 26 KB, 529x311, Trinoline.png [View same] [iqdb] [saucenao] [google]
16601429

>>16597910
>If Triloline is a magical megahit like Eden
Can we expect something good from Trinoline? Also, didn't Minori say they intend to do a international release?

>> No.16601439

News about Subahibi and even the release year announced, yet almost no one cares.
Old Jay is ded.

>> No.16601447

>>16601439
Nought will raise me from my slumber but Sumaga

>> No.16601463

>>16597447
I'm betting they'll get chapter 2 translated, then leave it be. Supipara just isn't profitable enough to make more of. They'd be better off making new projects like Trinoline that have the chance of appeal to both the Japanese and English fanbases.

>> No.16601560

Be sure to be thankful to kastel-sama for making EOP release of Seabed possible.

https://curiouscat.me/kastelpls/post/106864677

https://twitter.com/seabed_cm/status/830198440529321984

Translation of the developer's tweet:
When Seabed was first released, I didn't even dream about it getting an overseas release.
It could happen thanks to overseas who read the original release, reviewed it and spread awareness about it, like kastel-sama, Serval Catgirl-sama and others.
Thanks you so much.

>> No.16601572

>>16601560
This is kind of messed up, Kastel only read it because of Hadler.

>> No.16601579

>>16601572
Yeah. but he wrote the long review on Tanoshimi, which was the main catalyst of the game getting known.

>> No.16601583

>>16601579
It was a large catalyst, but seabed dev didn't even mention hadler, who was actually the main catalyst, because he started it all.

>> No.16601707

>>16601560
But i don't give a fuck about Seabed anon.

>> No.16601800

>>16601560
Is this another Enigma no one cares about?
I wonder why conjueror likes this kind of boring vns when he could be swimming in money if he were to translate moege

>> No.16601806

>>16601707
>>16601800
Fuck off you basic fags.

>> No.16601865

>>16601800
>when he could be swimming in money
He is autistic shut-in. He doesn't need much money.

>> No.16601945

>>16601800
Are you under the impression that translators get royalties or something?

>> No.16601962

>>16601945
Are you stupid or something?

>> No.16601998

>>16601800
Strangely enough Conjueror never even cared enough about Enigma to give it a rating on his blog/vndb. I thought it was fairly good, a shame that no one cared about it.

>> No.16602145

>>16599727
Sekai is known for being arrogant, ignorant, and disrespectful. Nothing about this surprises me.

>> No.16602193

>>16601429

Not only an international release, but a simultaneous release. Though judging by ds55's comments that's probably unlikely.

As to whether it'll be good or not, it's not even out. It's got the same main writer as https://vndb.org/v14805 though, which if I recall some person in here seem to want. Seems like trinoline's his first serious non-nukige/silly charage title though.

>> No.16602268

Has anybody else played Pygmalion's demo? It sure seems to have a lot of translation issues. I've noticed lines that are totally mistranslated seemingly just because the translator didn't pay attention to context, and they've even confused lunch and dinner.

Not sure I'd feel comfortable paying $30 for that kind of shit.

>> No.16602394

>>16602268

If you wanna bother the translator about it, he's part of the commie-twitter circlejerk. I'd link his twitter myself, but he's pretty up his own ass politics-wise so it'd probably start a small firestorm. You can probably find him.

Still, I'd heard standards have been slipping at mangagamer since they don't make a difference sales-wise, but if they've gotten that bad maybe I should apply.

>> No.16602423

Seeing as vndb doesn't include details on localization staff, is there any other resource around for looking them up? Though the database was limited, I remember using vntls.tindabox or whatever years ago but I see that's dead.

>> No.16602453

>>16602394
It's probably due to the need to get translations out faster. And yeah, it's already been established that higher quality translations don't really impact sales. BDH was originally the one who was supposed to translate Pygmalion, but he was assigned to a different project instead.

Between the demo translation, non-explicit yuri, and darker story, even /u/ seems to want to pass on Pygmalion. Pretty much all comments there about it are negative and saying it's a shittier Akai Ito.

>> No.16602469

>>16602423

There's no centralized resource, no. It mostly comes down to twitter stalking.

>> No.16602486

>>16602453
>he was assigned to a different project instead.

More like he was slow as shit on fata morgana

>> No.16602583

>>16602394
>Still, I'd heard standards have been slipping at mangagamer since they don't make a difference sales-wise
Source. The latest MG releases don't agree you with you (DC3, Rance, Himawari, New Gen, Myth and so on). All of them have pretty decent translations. It's true that at least doddler and haro months ago said that the effort they put on the translation many times isn't worth it but the actual releases make it obvious MG puts effort into quality. No to mention that on their blog post about the survey MG literally said "perhaps our efforts for quality haven’t gone unnoticed".

Also, some people on this thread like to use the expression "a lot" when in reality it's just a handful of occasions so until multiple examples are actually posted, I wouldn't make hasty conclusions.

>> No.16602591

>>16602583
Its amusing how you conveniently omitted KF from recent releases because you know its translation is shit-tier.

>> No.16602605

>>16602591
The translation wasn't the problem so much as subpar editing. It also launched with a bug that made it impossible to get past an early phase of the vn. Luckily the bug was fixed pretty quickly.

>> No.16602616

>>16602591
Yes, amusing because you wanted me to list all MG releases from last year? In case you haven't noticed, I listed all VNs released by MG since October...
Feel free to think otherwise though.

>> No.16602626

>>16602605
Himawari also really needed another editing pass. Tons of typos in that release.

>> No.16602670 [DELETED] 

>>16602616
I listed all VNs released by MG since October...
And Funbag Fantasy came out in September. What a coincidence you started immediately after the release in question.

>> No.16602679

>>16602616
>I listed all VNs released by MG since October...
And Funbag Fantasy came out in September. What a coincidence you started immediately after the release in question.

>> No.16603051

>>16602583
Define decent. I found a handful of errors in some of those games.

>> No.16603087

>>16603051
> adjective 3. adequate; fair; passable: a decent wage.

I don't trust the word of someone who doesn't know the word "decent' to spot TL errors.

>> No.16603092

>>16603087
Talking about low standards eh.

>> No.16603141

>>16599838

They did sharin no kuni too, but it looks like they're serious about getting into the publishing game.

I'm starting to wonder if they've got other stuff up their sleeves too. For example, one of those non-mangagamer projects arunaru mentioned.

>> No.16603182

>>16603087
Do you not know standard English phrases? ESL harder.

>> No.16603200

>>16603182
Ha ha, oh wow.

>> No.16603331

>>16603141
Also on the Livestream they did hint that they may appear at Cons and they did mention they can not say anything more.

>> No.16603365

>>16603051
A handful of errors is pretty good when it comes to VNs. When you're in the realms of tens of thousands of lines, errors are just gonna slip through the cracks, it can't really be helped. Not ideal, perhaps, but it's not a big deal, either.

>> No.16603457

>Fan translation barely 30 titles
What happened?

>> No.16603473

>>16603457
You mean barely 30 projects with no update for years and most of them are fake or machinetl. Want to know what happened? All the fan translators who had a minimum of talent are now working for companies like MG or FrontWing.

>> No.16603537

>>16603473
Or bitterly quit from being fucked over by them.

>> No.16603565

>>16603473
Hows the YnS translation by the way?

>> No.16603599

>>16603457
Most learnt that they can do the same shit but earn money from it. Also helped that Nekopara made Japan take more note in realising things to the west driving up demand for hiring translators.

>>16603473
>All the fan translators who had a minimum of talent are now working for companies like MG or FrontWing.
Don't forget that Sekai snapped up the leftovers/rejects. They even hired a guy who was fired from MG for a terrible translation if I remember right.

>> No.16603723

>>16603599
I could have sworn the guy you're talking about that got fired was an important person in Sekai too.

>> No.16603762

>>16603457
Fan translations amd the groups who made them becoming official is nothing new, but Sekai accelerated the rate that it happened. It's probably too late to go back to those days since the Western VN market seems to have more or less stabilized as being more profitable in general, even if Steam is no longer instant profit.

>> No.16604543

>>16603762
If Aroduc really has started translating again, he hates all the translation companies so will be all the fan translators from now on.

>> No.16604633

>>16604543
Seems like he resumed Prism Ark translation.

>> No.16605279

https://twitter.com/Moenovel/status/833923749057540097

Looking at the Steam forums, what they sent out was some type of coupon for Love Kami sent about 12-13 hours ago.

As a test of the coupon strategy, it appears that the concurrent users for Love Kami, which have been peaking at 4-5 on a given day peaked at 14 during the last 24 hours (their highest since shortly after release in December). So there definitely was some response, but then again, IMMHW peaked at 33 during the past 24 hours, which is a fairly normal day for it, and IMMHW has an estimated 90k sales so the response rate doesn't look all that large in getting new LoveKami sellers.

Granted, the actual response was probably a bit stronger since you probably got extra sales from people who bought it on impulse after getting a coupon, but did not play it immediately. Overall though, it seems to have enough of a response that sending out coupons is probably worth doing, but it won't turnaround the fortunes of a game. Sekai and MG though could probably get some mileage with such a strategy considering the disparity between their huge sellers and most of their library to sell some extra copies.

>> No.16605296

>>16603599
Dovac.

>> No.16606030

>>16601429
VNDB doesn't have a description. Here's one from http://www.otakulair.com/games/trinoline/
>In the game, you play through the eyes of protagonist Shun. He lost his sister on a warm midsummer day. She drowned. It’s a memory that he can never forget. After the event he decided to live for her part of life as well. Keeping the memories alive, but also accepting the past and moving on with life. That’s what he wanted to do.

>Then years later, having passed his painful childhood, another warm summer arrives. It’s a regular school day when he remembers her a little. It must be that faint piano sound in the distance. Following the sound, he finds his sister waiting for him. …But, didn’t she die? Yet, she’s here right in front of him.

>Made to be just like her, this is a completely new type of Android developed by Sara. A girl who’s both a genius scientist as well as Shun’s childhood friend. Both the Android’s appearance and movements cannot be distinguished from a normal human being. And it has a human voice as well. But there’s more, Sara also gave the Android the full memories of his deceased sister.

>It’s an Android that will change the world…

>> No.16606085 [DELETED] 

pretty sure it´s been mentioned in fw´s recent stream that they´re indeed working on other 3rd party titles aside from subahibi, yet it´s a little too early to speak about them in detail. might happen next episode, or at a con, or whenever.
& regarding them co-doing subahibi, this definitely shows there is not much content they wouldnt touch genre-wise, well maybee fuurinkanzan or suchalike *sigh

>> No.16606099

pretty sure it´s been mentioned in fw´s recent stream that they´re indeed working on other 3rd party titles aside from subahibi, yet it´s a little too early to speak about them in detail. might happen next episode, or at a con, or whenever.
& regarding them co-doing subahibi, this definitely shows there is not much content they wouldnt touch genre-wise, well maybee not fuurinkanzan or suchalike *sigh

>> No.16606113 [DELETED] 

the fact that noone so far has gone for lune´s better titles is more than an atrocity, punishable by getting continously gangraped by a bunch of muscular ogres

>> No.16606127
File: 705 KB, 820x662, Untitled.png [View same] [iqdb] [saucenao] [google]
16606127

How will general Western audiences react to these scenes of evil Nazis being depicted as positive figures?

>> No.16606154

>>16606099
Subahibi and Sharin no Kuni happen to both be extremely high profile titles within Japan that Frontwing could access fan translations for, so I don't think it was ever going to be selective for genre and instead figuring "What Japan likes is a good guess for what the West might like". We happen to see Frontwing through their Western PR guy, but what they choose to license is going to still be done from the Japanese side, which would have been especially true for a title like Subahibi that was picked up some time ago. Although for Subahibi, the details of what the release looks like are still being ironed out, based on their PR person's comments.

>> No.16606196

Ley-Line managed to reach its stretch goal, and is on pace to pass Chrono Clock's total $87k fairly shortly.

>> No.16606244 [DELETED] 

>>16606154
why does this make me hope for them getting their hands on sayooshi as well

>> No.16606263

>>16606154
why does this make me hope for them getting their hands on sayooshi as well. either them or mg, but dear god not those who decided on fully castrating koikuma for the sake of non angering their beloved sayori - i she´s even the one to blame there.

>> No.16606343

>>16606263
explain

>> No.16606345

>>16606263
As long as KoiKuma has an off Steam 18+ release (which was something announced when they licensed it) and there isn't a repeat of the Grisaia mess, it's not really a big deal if they make some money on Steam as well even if that version happens to be a train wreck. One could say the same about Subahibi, a Steam version would be a disaster content wise, but it is only a problem if there is no accompanying 18+ release.

>> No.16606351

>>16598364
>>16598402
That doesn't matter. You released it half a year ago. Do you not do a second pass or self-QC before release? If you're a one man team, why not at least release a demo so that you can get public QC?

>> No.16606383

>all these secret projects from MG

I really hope that one of them is Sisters ~ the last day of summer. Don't let me down MG.

>> No.16606416

>>16606343
koikuma -> semi-nukige that makes no fucking sense without dem gals getting pounded -> chooped & screwed steamrelease of its planned nonetheless -> "aparently" its artist demanded/wished for it to happen -> makes you wonder how much of a say this so called publisher has coming their buiseness-relations -> artist framed for endorsing maximized censorship beforehand, saying our hands are tied, but we´ll take the money regardless -> ->-> deciding on publishing a basically non censorable title in an utterly censored form without resisting is likely to repeat itself if given the chance of doing so e.g. sayooshi put on steam, because hey, sales are sales.

>> No.16606437 [DELETED] 

>>16606383
more concerned about mg possibly overlooking yabai! for some pseudo euthical reasons. yabai! is love, yabai! is justice, so i hope they fucking start working on it.

>> No.16606446

>>16606383
more concerned about mg possibly overlooking yabai! for some pseudo ethical reasons. yabai! is love, yabai! is justice, so i hope they fucking start working on it.

>> No.16606499

>>16606127
I wonder if Dies will be banned in Germany

>> No.16606616

>>16606383
Also hope that in case MG actually licenses it, it'll be without mosaics.

>> No.16606690

>>16606196
The base price is 3 times as much, so that is hardly surprising. It exceeding 260k would be surprising though, especially because it isn't a moege like Chrono Clock.

>> No.16606698

>>16606085
>>16606099
>>16606244
>>16606263
>>16606437
>>16606446
true autism

>> No.16606706

>>16606127
It'll be too obscure for most people to care.

Maybe when the anime comes around, but even then, there wasn't widespread panic about Jojo part 2.

>>16606030
>android imouto
Seems legit. I'll buy even if railing her will be impossible.

>> No.16606712

Any other news on Flowers?

>> No.16606735

>>16606690
Chrono Clock was boosted from a very high physical tier and access to whale tiers. It's not all that easy to directly compare the two Kickstarters, but total backers is probably the best metric to compare interest, in which Ley-Line is on a pace to easily pass what Chrono Clock got.

>> No.16606744
File: 730 KB, 820x662, Untitled.png [View same] [iqdb] [saucenao] [google]
16606744

>>16606499
>>16606706
Also can evil Nazis be as cute as Beatrice?

>> No.16606747

>>16606712
Other than the new translator being the person who fixed the old translation, no.

>> No.16606754

>>16606712
only that meru is going to translate it

>> No.16606767

>>16606747
>>16606754
Thanks, I already knew that.

>> No.16606771

any news of which publisher tried to buy sweet pools fan-tl?

>> No.16606846

>>16606706
Really no one is offended by Nazis I think that is a common misconception especially by Pol. Its just too old for anyone to really care anymore.

>> No.16606861
File: 372 KB, 440x2263, 1395419967908.jpg [View same] [iqdb] [saucenao] [google]
16606861

>>16606744
Sure, why not.

>> No.16607018

>>16603473
>You mean barely 30 projects with no update for years
Hey, it's only been like four months since Lovely Cation updated ;_;

>> No.16607710

>>16606861
Fuhrer is moe.

>> No.16608285

The Ley-Line Kickstarter added a $105k stretch goal for an associated light novel.

>> No.16608821

>>16603565
On life support because no-one can be bothered pulling the plug

>> No.16609679

>>16603473
Also the only 2 projects even close to finishing on there are the Daitoshokan.Clover Days projects. Sadly the Daitoshokan has a shit translation, and Clover Days is never going to come out.

>> No.16609692

>>16609679
What about that shit that cafe was translating?

>> No.16609723

>>16609692
Hemoimo? He hasn't tweeted about it since saying he finished the trial text, so i'm just assuming it is not coming out anytime soon. It isn't very long from what I can tell though so who knows.

>> No.16609852

>>16609723
sayooshi
hemoimo
nanarin
aoiro rinne

>> No.16611096

Nutaku put up a Chrono Clock page, and got Tech Raptor to do a story which said it the Nutaku version will be $40 and be released on the 28th.

A tad amusing, but the game page seems to have avoided using any previews of the H-CGs which would have highlighted that mosaics were kept for the release.

>> No.16611176

>>16611096
badly reminded at nutakus tweet from a while ago, the "sekai project & nutaku - a bright future" one. guess the term "censored" is pretty flexible to them, not to mention i´m still creeped out when thinking about the pic they´ve posted

>> No.16611238

https://twitter.com/M_Solitaire/status/774359558118662145

>> No.16611427

>>16611176
I'd agree the mosaics should be removed, especially on Chrono Clock considering that MG is getting them removed for Hapymaher, but at worse it means getting the CGs in the same shape as Japan.

Nutaku seems to realize though that mosaics are a sticking point when selling porn though, considering the preview CGs they used.

>> No.16611443

>>16611096
Huh, double the backer price of the KS huh? That'll either jack up the rate people donate to the KS or cause terrible sales.

>> No.16611456

>>16611238
"A bright uncensored future" is a great line, but I really have to wonder what they were thinking with that image

>> No.16611472

>>16611427
I wouldn't buy this release either way, but I don't really care about mosaics. That said, non-mosaic releases were the Western industry standard for a long time with very few exceptions before Sekai came along. I understand why some people are annoyed by Sekai and Frontwing keeping them. Frontwing seems to be getting better about it though, and it feels like a matter of time before they take them out consistently.

I wonder if Subahibi will be nonmosaic. I can't remember if Sharin no Kuni or Dies Irae will be.

>> No.16611489

>>16611443
Guessing it will be $30 on Steam, while the Kickstarter was $30 for the 18+ and gets brought up to $40.

They probably don't need quite that mark up, $25/$35 would have worked, but Kickstarter backers seem to get mad if the Week 1 sale price on Steam is comparable to what they paid to back it.

>> No.16611499

>>16611472
I think they said somewhere that Dies Irae wouldn't have any mosaic? Although that might just be Ludo being Ludo.

>> No.16611509

>>16611472
Sharin no Kuni will have mosaics, Dies Irae won't.

For Subahibi, I'd for now would rather see confirmation of an uncut release (with or without mosaics, and with all the potentially objectionable content) before anything else, as Frontwing seems to suggest the details are still being worked out.

>> No.16611606

>>16611472
Sekai recently said on their latest Leyline KS that it is risky to release without mosaic so they have to keep them to be nice to their scaredy cat publishers.

As if JAST never sold games without mosaic in the past. But let Sekai spread their alternate facts all they want. Everyone knows they are the worst company around.

>> No.16611631

>>16611238
Lol that is a funny lie.

>> No.16611639

>>16611176
Well Natuku and Sekai fit right in. I like the Shilling earlier with everyone saying Sekai was turning it around even with Denpasoft. It's not just about censorship they have a whole host of problems that will mess up their releases.

>> No.16611658

>>16611606
There surely are some publishers who are worried about releasing titles with mosaics. Minori forces MG to include mosaics, Sharin no Kuni seems to have required Frontwing to maintain mosaics, and because mosaics could have been often been a deal breaker for both MG and especially Jast, historically titles from such companies wouldn't have been licensed.

Not to say it applies in all cases, obviously Purplesoft is fine with it so Chrono Clock presumably shouldn't have needed them. Though Sekai has plenty of mosaic free OELVNs and has been removing mosaics from some of their titles, even Ne No Kami had a mosaic free 18+ physical version, so it is any guess what criteria is being used to decide what to keep mosaics.

>> No.16611667

>>16611606
>It's risky to put porn with non mosiac on it for mah publishers
>Everyone else has done that for years including Mangagamer and JAST

Sekai likes to exaggerate a lot.

>> No.16611828

>>16611606
pretty much this. he, who wont ask for anything and will pay double the norm for licenses, is more likely to get heard out by jp devs. as sadly as that may sound

>> No.16611847

>>16611658
comparing full fledged companies with small doujin circles that struggle for survival is a bit off. like hell would the latter tell sekai to fuck off if a removal of mosaics were demanded

>> No.16611855

>>16611606
What I get from it is Sekai is so afraid of bombing negotiations they don't even ask if they can release without mosaics. There can't really be any other explanation, if MG can do the same brand without mosaics but sekai can't.

>> No.16611857

>>16611639
Compared to how bad they were when they were pretending there was no connection between Sekai and Denpasoft, they are much improved. Recently a Sekai person confirmed that Chrono Clock was picked up as all ages and only got an 18+ release because of Nutaku stepping in, and I am guessing Ley-Line (and potentially other upcoming titles) are the same way.

They hardly are going to become better than MG anytime soon, and mosaics and translation quality are still issues. However the situation was terrible a year ago when they were grabbing big title after big title with no reasons to expect 18+ versions of any of them.

>> No.16611859

>>16611658
The big difference is that SP will always bow down to what their partners want, rather than fight for the consumers. This has basically always been the case and it is why they've achieved in getting licenses other companies wouldn't bother with, since SP agrees to basically any terms as long as they can get the license.

>> No.16611870

>>16611658
if i remember correctly the issue of mosaics was the reason jast couldnt come to terms with giga, or so i believe.

>> No.16611886

>>16611855
My guess is that Sekai is willing to maintain mosaics on Kickstarters where they suspect there might be meaningful interested from Japanese backers. Even Frontwing went through hoops to do mosaic-free Corona Blossom where they expected some Japanese demand. Although if Nutaku were to push the issue since it is in their interest to get mosaic-free titles, or Sekai decided it was an issue worth addressing, Sekai probably could go with the same solution that Frontwing decided on.

>> No.16611893

just wait and see, sekai gets muramasa after they´re done sugarcoating nitro chiral with handling sweetpool and other stuff. ks basegoal of 2m and them publicly transforming into the messiah of galge is what´s going to happen

>> No.16611904

>>16611893
makes me fear for the worst, but yeah there arent that many publishers around trying to buy up fanlations, regardless of quality

>> No.16611907

>>16611893
Sekai at the very least has stopped doing VN Kickstarters for the actual release and is instead saying they are for merchandise. After that Magical Boy thing failed and Root Double needed a Vita goal to save them they decided they no longer want to deal with the mess of a potential failure.

>> No.16611914

>>16611893
sekai... muramasa... *coughs up blood

>> No.16611924

>>16611870
Jast also dropped an Empress title (Cleavage) because they couldn't get a mosaic free release.

>> No.16611966

>>16611907
They haven't delivered any vitas yet, so they have given up on that promise as well.

>> No.16611984

Mikandi Japan seems to be eyeing https://vndb.org/v18781 for localization, as they put out a poll asking if that was their next localization project would people would support a crowdfunding project for it.

>> No.16612041

>>16611984
help kickstarting nukige is not really in my nature with very very few exceptions.

>> No.16612065

>>16611893
literally the advent of literary genocide

>> No.16612090

>le sekai project is bad meme
enough

>> No.16612228

>>16612090
>Sekai does nothing wrong and we should be cucks to defend them

It's time to stop.

>> No.16612257

>>16611857
>18+ a huge improvement

I do not want to know what your standards are because they must be really low. Good luck with the machine translations and mosiacs.

>> No.16612293
File: 169 KB, 457x381, 1483012268450.jpg [View same] [iqdb] [saucenao] [google]
16612293

>>16611859
>Bow down.
No I do not believe this schilling narrative. I have to believe Sekai pays double money and tries as hard as it can to avoid porn as much as possible when Japanese VN want it to be released as it originally was intended.

Making Japanese businessmen look like shit to make Sekai look good and that they are about the consumers is the most dishonest thing I have read so far in this thread.

>> No.16612312

>>16612257
b-but i´ve been told employing qualitycheckers can lead a company to bankruptcy

>> No.16612318

>>16606771
>sweet pools fan-tl
Wasn't this a cleaned up machine translation job?

>> No.16612326

>>16611924
Their fanbase is all about no Mosaic, uncensored porn. Just look at their forum site. They even asked what their forum members wanted and if it was worth the time translating a lot said no. Because they dislike mosiac.

>> No.16612330

>>16612318
no idea but the team has just recently been approached by some publisher that wanted to buy it. might just be my imagination, but in case it wasnt jast, that let´s me think about the one in question trying to get his hands at nitro+´s titles through the backdoor

>> No.16612500

>>16611238
At least they already fired this idiot.

>> No.16612528

>>16612090
Endless shilling on 4chan is only thing MG got right. Although seems like they are now spending their translation budget on shilling instead.

>> No.16612733

http://store.steampowered.com/app/372330/

Instant kamige! VN of the year right here!

I'm pretty sure scat fetish VNs are less kusoge than this.

>> No.16612753

>>16612528
>Although seems like they are now spending their translation budget on shilling instead.
I don't see anything any different...

>> No.16612775

>>16612528
>>16612753
>I don't see anything any different...
Just in case this post is misunderstood, MG releases have been pretty decent so this so called "shilling" is exactly the same like last year for example. I don't see anything different.

>> No.16612858

>>16612090
Just because Dovac isn't leaking out how how shitty they are on twitter every week doesn't mean that they have suddenly become good.

>> No.16612986

Any Alicesoft blog post about western Rance sales so far?

>> No.16613016

higurashi chapter 5 WHENNN

>> No.16613072

>>16612090
They ruined Maitetsu. Everyone involved in this company deserves to die for that.

>> No.16613091

>>16613072
could be worse, like if eushully hadnt refused them and stuff such as madou koukaku were to come out minus 1,5 routes + whatever seemingly unfitting content

>> No.16613136

>>16612528
Lol Conjurer just needs to learn more grammar and some more vocab on Memrise srs app. He is not bad at English really but he translates with wordy vocab trying to make it epic. Instead of understanding pace of scenes and that sometimes less is more in some situations.

An example i remember reading on Tokyo Babel that the fight scenes can be a bit long and wordy and a bit repetitive. Which I can understand fights will tend to have back and forth repitition but saying the same few words and not changing it here and there with synonyms that are basic can make it boring.

Then again most everyone liked it that read it that was just one of their annoyances.

>> No.16613158

>>16613016
They are translating all the chapters in one go. That means you should see the rest of the chapters release all at once. If I am to make a guess it might be in may or June in Summer.

>> No.16613160

>>16613072
How bad was it?

>> No.16613168

>>16613160
They're removing all the lolis from it. What the fuck is the point of this VN without the lolis?

>> No.16613169

>>16613072
Fuck off, MGs shill.

>> No.16613180

>>16613158
source?

>> No.16613181

>>16613169
I'm not a "MG shill", I'm legit mad they're ruining one of the greatest lolige made in 2016. I'd rather it stayed Japanese only than see it ruined by these fuckers.

>> No.16613186

>>16613168
seems asexuality is the industries new alpha & omega

>> No.16613193

>>16613181
>>16613072
I mean like everyone who played Maitetsu called it a boring drag so it's not anything special, calling it one of the "greatest lolige" of 2016 comes off as a little misinformed

>> No.16613205

>>16613186
this, and like i did mention above thank the gods for making eushully refuse them for being not profitable enough. cant even imagine la dea without the loli whore and a certain characters getting raped only to sell it without possibly offending anyone

>> No.16613213

>>16613193
>called it a boring
way to spot braindead burger with short attention span reading with ATLAS. Japan loved this game.

>> No.16613220

>>16613213
Because of lolis.

>> No.16613237

>>16613213
If you go to EGS a ton of reviews are framed like "very cute but boring/stiff story".
>期待していたがつまらんかった
>I had high hopes for this one but it ended up being boring

>> No.16613254

>>16612733
I mean, euphoria is kamige.

>> No.16613269

>>16613181
Gusha is way better than Maitetsu, who cares.

>> No.16613281

>>16613205
that´s been prior to them getting backed up by a porn conglomerate, so nah, pretty sure money talks and who makes the best offer will get it in the end, no matter the result.

>> No.16613348

>>16613158
Are they actually doing this? Kouryuu has already teased that part 5 is coming very soon.

>> No.16613357

>>16613348
Wasn't it supposed to come out in March along with the first part of Kuroinu?

>> No.16613399

>>16613348

The old plan was that they wouldn't retranslate the answer chapters and would just reedit them and release them all in one go similar to what they did for umineko.

I assume that they still aren't retranslating them but they've changed their mind on the releasing them piecemeal. Infact, I wouldn't be surprised if that's what doddler's up to in https://twitter.com/The_Doddler/status/834228473182838784

>> No.16613430

>>16612090
>defending Sekai
They're only better than Moenovel and NISA, and even then, you could argue that they are worse due to their over-reliance on crowdfunding.

>>16612293
Nah, both the Japanese business men and Sekai are terrible. The former are willing to do a lot of questionable things to sell dosh, and the latter goes along with their crazy plans even if it means screwing over the customer.

Age let Denpasoft sell an 18+ patch for Muv Luv while Akabei Soft wanted to sell a gallery and music box patch. There's no reason to assume Japanese business men are the good guys, and Sekai shouldn't be considered the victim of those business men either.

>> No.16613488

>>16611984

They've been talking about that for awhile, even since way back when they first finished their original kickstarter. Not too surprising that they're finally doing it.

I wonder how they plan to crowdfund it though, ain't doing obvious porn via kickstarter a roll of the dice of whether your campaign gets canned?

>> No.16613615

>>16613430
>Age let Denpasoft sell an 18+ patch for Muv Luv while Akabei Soft wanted to sell a gallery and music box patch

both still not nearly as bad as charging for formerly free doujinshi. heck there´s a reason why those are for free, mostly because its authors/creators didnt feel like wanting money for sth. suboptimal/ amateurish/ first attempts. of course translating stuff takes time and eats ressources, but a change of language only doesnt make the product as a whole a more satisfying one

>> No.16613940

>>16613488
They could go Indiegogo that is what Fronting did with Corona Blossom.

>> No.16613948

>>16613940

Indiegogo means 1/3rd as much money as kickstarter though.

>> No.16614068
File: 223 KB, 683x464, AS.png [View same] [iqdb] [saucenao] [google]
16614068

>>16613430
>They're only better than Moenovel and NISA
NISA is better than Sekai say what you want about their translation and their over relience on memes on certain games. But they are not as horrible as Sekai is. Its not even a question.

NISA at the least with the whole Criminal Girls 1 controversy, did open up modding for Steam to allow anyone to retranslate and to make the game back to it's original state. So far the modding community fixed it and even added in some bonus's. This makes me not so worried about Criminal Girls 2 if NISA can not get away with their policy. Moenovel is something i will give you though they are kind of bad. Then again i think they may have improved with LoveKami.

>> No.16614142

>>16613940
There's also Nutaku's new crowdfunding thing, Kimochi. Though. that's almost definitely less money than indiegogo.

>> No.16614224

>>16614068
As much as I hate censoring of fanservice games because that's the whole fucking point. I can help but want to forgive NISA because holy shit they're helping Falcom bring back Ys to PC (Outside of China).

>So far the modding community fixed it and even added in some bonus's
They managed to put the missing stuff back in? I checked a few weeks after the PC release and the restoration was a WIP with no guarantees.

>> No.16614299

>>16613168
Source?

>> No.16614314

What does everyone think of NISA's The Ultimate Academy for Gifted Juveniles?

>> No.16614411

Baldr Sky is dead.

>> No.16614441

>>16614411
If only you knew the truth.

>> No.16614473

>>16614224
>they're helping Falcom bring back Ys to PC
- Day one PC release
- Dual audio
- No delays

It was for the better to be quite honest.

>> No.16614477

>>16614068
lovekami is literally an oelvn.

>> No.16614541

>>16614441
What lives is not Baldr Sky any more.

>> No.16614670

Huh, Eroico beat traps. Normally not surprising, but it's a pretty old H-game, albeit a solid one. Better at the platforming than the porn.

>>16614473
>defending NISA
>at all
Nah, they'll fuck it up somehow, whether it be through bugs, or zero fucks given translation.

>> No.16614685

>>16614224
>They put the missing stuff back in


https://youtu.be/2XfuEN0uHMA

Just watch this video. They even added in Japanese DLC through mods and last I heard they are retranslating lines. NISA even stickied the topic on Steam to say they support mods even though they can not insert it itself because it's against company policy.

>> No.16614720

>>16614685
The mods sticking the censored stuff back in is never a reason to actually buy the game. It only gives you more motivation to pirate to counteract terrible company policy.

>> No.16614744

>>16614720
The point is they allowed the game to be modded in order to have that happen. Instead of like other companies where they lock the game down and modding can not fix the problems that exist in the game at all.

Zestiria, Little Kings Story and Final Fantasy XIII are good examples of this.

>> No.16614771

>>16614670
We will see. If they fuck up YS with memes consider me on the hate bandwagon if they license any serious game again.

I disagree completely with the criticisms the anti NISA had with Danganronpa,Neptunia and Disgaea. They are all based on silly memes and tropes really. But I can understand the worry of them touching serious games.

>> No.16614797

Speaking of YS license XSeed failed to secure it because they are focusing on Trails 3 another long winded game and they are understaffed. They did finish Fate/Extella and did a great job but they still have ways to grow as a company.

They can not afford to lose good series like YS and also not have a programmer or two to fix the game bugs that are on PC right now. Especially with Akiba and also Little Kings Story.

>> No.16615066

>>16614797
Apply for a translator position there.

>> No.16615102

>>16615066
I'm not so sure criticizing a company demands that one applies for the company...
If they're understaffed they're understaffed and that's a problem, but not one the person who points it out has to fix.

>> No.16615298

>>16613193
You play it for the porn not the story.
>>16613269
Checked the girls, look like crap. Only one of the 3 girls is Maitetsu-tier. All others look like they're in puberty already.

>> No.16615502

>>16615066
I wish but a translation career sounds like hell.

>> No.16615761

>>16615066
Come on I did not mean it as an attack on XSeed I like their games. I do appreciate the games they bring over to the US. But I just felt they dropped the ball when they know they could have done better.

It's like having a student who gets A+ on all their homework and works really hard with not that much money and they get a B+ one time.

>> No.16615873

>>16614797
>>16615761
DESU XSEED is pretty bad with their English only meme. Fucking greedy fucks I swear. People may hate on NISA over Criminal Girls but at least they gave us dual audio for Ys VIII.
Also Sekai Project is shit because their CEO literally considers anyone who likes loli to be a "pedophile who should be sent to jail".

>> No.16616220

>>16615873
Nice surprise box.

>> No.16616305

>>16615873
>Also Sekai Project is shit because their CEO literally considers anyone who likes loli to be a "pedophile who should be sent to jail".
MangaGamer top managers agreed with that sentiment in that twitter exchange, and expressed similar opinions numerous times.

>> No.16616312

>>16616305
You're full of shit.

>> No.16616323

>>16616312
Bad Haro hate lolis and lolicons, its not a secret.

>> No.16616334

>>16616323
Where's the proof anon.

>> No.16616340

>>16616334
In her twitter. Screenshots and links were posted here many times.

>> No.16616364

>>16616340
Never seen them. I guess I don't lurk this thread enough.

>> No.16616656

>>16615873
Well I respect that man more now.

>> No.16616663

>>16616364

Haro doesn't care for loli to my knowledge, but I'd ignore him because he's got an autism-induced agenda from some twitter drama last year.

>> No.16616669

>>16616663
Yeh I looked at his twitter since I couldn't find anything. As expected that faggot was full of shit. Only time Haro mentioned loli was because he was mad people hated NTR.

>> No.16616687

>>16616669
Your newfaggotry knows no bounds.

>> No.16616693
File: 17 KB, 516x249, Vile_Haro_on_loli.png [View same] [iqdb] [saucenao] [google]
16616693

>>16616663

>> No.16616700

>>16616693
To be fair he's a freelance translator so the guy is still full of shit no matter what he said. He probably hates lolicons because people accept loli but hate his cuck fetish.

>> No.16616704

>>16616663
>Haro doesn't care for loli
GH got banned from moogy irc channel for calling people names for enjoying Maitetsu.

>> No.16616714

>>16616700
GH is one of MG top managers, in charge of PR, recruiting translators and editors, and she's female.

>> No.16616719

>>16616714
Twitter says he's a free-lance translator.

>> No.16616721

>>16616704
Nowhere is safe from SJWs. they infiltrate even degenerate hobbies like chinese porn games.

>> No.16616731

>>16616704
No matter it can't be worse than Shini who replaced dovac as a CEO who hates all porn and lolicons even more. And you'll wonder why Sekai Project remove all the porn from their games, it's because their current CEO has a hate-boner against porn, which is funny because that retard used to bitch about having to translate porn games on irc.

>> No.16616742

>>16616714
>GH is one of MG top managers

Haro isn't a top manager of anything. Evospace is.

>> No.16616748

>>16616714

I'm only "in charge of" marketing, but I don't make any actual decisions on my own. And I don't make any hiring decisions, I've just referred some people and I sit on one of the editor panels (we have groups of three people who vet each first round application).

No, I don't particularly care for loli, but surely everyone has some fetishes they're not particularly fond of. I don't think it shouldn't exist even though I don't like it (although I do think it poses some unique challenges in terms of legal and optics concerns). Sorry if you can't handle me teasing my dumbass friends about their tastes.

>> No.16616754

>>16616748

lolige when

>> No.16616756

>>16616731
>Sekai Project remove all the porn from their games
They don't remove any porn, you was deceived by shills.
Even Grisaia no Meikyuu, shill's favorite argument, was released in 18+ format already.

>> No.16616758

>>16616754

Soon?

>> No.16616760

>>16616748
Is it true you're into NTR? Actually I don't mind NTR... lolige with NTR when?

>> No.16616765

>>16616756
>what is Maitetsu

>> No.16616774

>>16616756
>They don't remove any porn, you was deceived by shills.
Pretty sure G-senjou is a case where they did.

>> No.16616782

>>16616760

I could take it or leave it, no strong opinion either way. I just thought people's reactions to NTR were funny. Like there were these lengthy blog posts and comments with people acting like MG murdered their entire family every time "Please Bang My Wife" came up on the Twitter or something (like literally just the mention of the title). I could kinda get that reaction if it was in a game where you weren't expecting it and it blindsided you or something, but getting that worked up over Please Bang My Wife?

>> No.16616785

>>16616765
They never declared that Maitetsu would be all-ages. They said they worked out solution that will be acceptable to everyone, rest is speculation by shills.
>>16616774
G-Senjou was censored by original fan-tl team. SP just licensed existing all-ages version.

>> No.16616787

the reactions for censored subahibi will be glorious

>> No.16616789

>>16616782
I'm not too sure what people have against NTR. Personally I don't mind it, though I guess it depends how it's done. But I certainly wouldn't hate a company for working on it.

>> No.16616795

>>16616758

I regret everything bad I've ever said about you, you're a good person

>> No.16616803

>>16616785
>They said they worked out solution that will be acceptable to everyone
You wish. And so I wish. I will buy if they actually deliver 18+ version. If they don't or cut the last 3 girls they're not getting my money. Not to mention the game has several new upcoming lolis who look as small as the 2 last girl and if they were cut that'd be really pointless.

>> No.16616805

>>16616785
>SP just licensed existing all-ages version.
https://vndb.org/v211
The fan translation also had porn. Also there is no all ages Jap version so what we got was a cut version.

>> No.16616814

>>16616758
I'm just hoping you guys think lolige like SS in Summer and not lolige as in "girls with less than C-cup".

>> No.16616816

>>16616803

That anon isn't lying, I remember that as well, it was at one of the denpasoft panels.

Granted they also said they've reveal that solution in december(of last year), so who knows what's happening.

>> No.16616822

>>16616816
They went back on saying they had a "solution" to saying they were negotiating in their last AMA.

>> No.16616828

G-Senjou was likely on the developer, Frontwing grabbed Sharin no Kuni not long after G-Senjou, and that was initially announced as an all ages release as well.

Same with the stupid bullshit, G-Senjou had voice patch while Sharin no Kuni was announced by Frontwing as having the music room and CG gallery as paid DLC.

>> No.16616842

>>16616785
>G-Senjou was censored by original fan-tl team. SP just licensed existing all-ages version.

Now you're just being awful at shilling.

>> No.16616843

>>16616822
Regardless of what happens with Maitetsu, Sekai Project picked up a bunch of titles about a year ago without negotiating for the 18+ rights since that wasn't a priority at the time. It is why they have confirmed had to go and negotiate for the 18+ version of Chrono Clock (and likely others) after they licensed it.

Now because they need to renegotiate, it is questionable what will come out for any of the titles still in limbo, although Maitetsu specifically has legal and PR pitfalls it needs to avoid. At the very least though, it is clear Lose created Maitetsu with the intention to have an all ages version for the West by design, so it remains to be seen how open they are to any such solution.

>> No.16616855

>>16616842
You may download fantl version and check it yourself. It included all-ages version.

>> No.16616863

>>16616843
Not really. It just uses the same engine as Monobeno and Gothic Delusion that both have optional unlockable h-scenes too.

>> No.16616872

>>16616731
When Sekai was avoiding porn, it was probably only because they didn't think it would sell enough to be worth doing when Steam titles were selling 5 figures, rather than any personal opinions of the people in the company, as they have been driven entirely by what was the easiest cash grab since they started. As soon as the economics changed (less money on Steam, Nutaku money off Steam), Denpasoft got a close relationship with Nutaku, grabbed garbage cash grab nukige, built up their Denpasoft PR, and went back to grab 18+ versions of several titles they skipped over.

>> No.16616885

>>16616872
Well, guess we'll see. But yeh I hope they don't expect to see my money if they do all age only for Maitetsu.

>> No.16616886

>>16616855
Sekai probably couldn't have gotten the 18+ version if they wanted to, Frontwing couldn't get Sharin no Kuni initially either. In order to make a Steam version though, they took what the fan translation did as a base because it saved work, but before they used it that was a fan made thing before hand, not some official release by the developer.

>> No.16616915

>>16616805
But the Arabic version is all ages too!

>> No.16616972

>>16616885
Maitetsu may not happen regardless if Lose isn't interested in whatever "solution" Sekai had in mind or some party involved doesn't want to deal with the issues involved. But regardless of the outcome of that mess, it wouldn't be representative of what happens with the rest of their 18+ titles with Chrono Clock/SakuSaku/Ley-Line/probably others getting uncut release, not to mention a title like KoiKuma. The initial mistake though with Maitetsu was probably licensing it in the first place, but when they did they would have figured an easy 5-10k on Steam, even if that no longer looks so easy. Although since Lose was hellbent on getting it on Steam, this mess was probably going to happen regardless of who ended up localizing it.

>> No.16616974

>>16616843
>>16616872
It isn't hard to be sceptical when we had Dovac publicly say that Sekai didn't give a shit about the 18+ market and anyone complaining had to deal with it. So it is going to take more than some nice PR speak to change perceptions and even then it will take years of good service before some people's opinions start to sway.
MG also had bad rep early on, but look at it now.

>> No.16616994

>>16616972
But I don't care about those shit VNs with no lolis, so them fucking over Maitetsu hurt me the most.

>> No.16616997

>>16616886
Thing is Frontwing still actually got it in the end showing it was possible to get it if you negotiated.

>> No.16617002

>>16616974
To be fair MG wasn't as bad as Sekai because they didn't actually spit on customers. They just had translations that were kinda bad. Beside that they were ok.

>> No.16617025

>>16616974
Indeed, and it isn't like they had some kind of change of opinion, they just follow the money. Just market conditions meant they didn't give a shit about the 18+ market until last Spring, and then when the market conditions changed they reacted.

>>16616997
Frontwing would have had a closer relationship with the developer though, and this would have only happened after G-Senjou under performed expectations.

>> No.16617055

>>16616994
There is a loli in SakuSaku.

>> No.16617062

>>16617055
Too old. I don't like breasts.

>> No.16617185

>>16616785
>hey said they worked out solution that will be acceptable to everyone, rest is speculation by shills.

there wont be a solution which makes everyone happy, like there will always be some to complain. this is simply impossible by any means. fully uncut will be rallied against by moralists, all ages by erolovers and a tamed down 18+ version minus lolis by those into the latter. cant see them doing some sort of unofficial patching whatsnot as well, because that could potentionally harm their buisenessrelations if made public. either way i´d rather have them admit to going down one path than claiming the impossible only to not piss off anyone beforehand. this self-delusional and most vague blahblah is what goes on my nerves

>> No.16617264

>>16617185
That was said at their Denpasoft panel shortly after spending a significant amount of time telling the crowd to let them know what type of fetishes they should focus on. While it is fairly likely that it won't come together, any such solution that would have made that crowd happy would be referring to some type of uncut release, be it through the Jast solution or something else.

>> No.16617469

HimeyaSoft Files for Bankruptcy

http://www.animenewsnetwork.com/news/2017-02-21/eve-adult-game-maker-himeyasoft-files-for-bankruptcy/.112499

>> No.16617486

>>16617002
Extremely bad is more accurate, but that was their only issue from what I hear.

By 2012, when I started buying from them, that issue seemed to have allieviated with the issue then being that MG was being nukigegamer.

Kind of funny that Sekai had the opposite problem with sticking with all ages and not caring about the 18+ edition. That problem seems to have allieviated with Nutaku (except maybe for Maitetsu), but I can't help but think that eventually, Nutaku will stop giving Sekai money because it isn't worth it.

Sekai isn't as big of a name as it used to be when they got Clannad and Grisaia. Frontwing seems to have more or less taken their place when it comes to highly anticipated localizations with Subahibi and Sharin no Kuni. Yeah, Sekai still has Baldr Sky, but the 18+ and Aroduc fiascos behind it killed any prerelease hype within the community and it didn't really make a splash outside of it unlike Clannad and Grisaia. Even Rance made more of a splash outside the traditional VN community.

>> No.16617510

>>16617185
Nah the solution would be fully uncut nutaku/denpa and censored version on steam. Nothing that hard, but it's sekai project we're talking about.

>> No.16617564

>>16617486
>I can't help but think that eventually, Nutaku will stop giving Sekai money because it isn't worth it.

As long as Nutaku wants a downloadable store, they have few options to get titles with a higher price point since MG and Jast are going to favor their own platforms. Also, even if Nutaku cash wasn't involved, the market has changed enough that an increasingly large percentage of total sales for such titles are coming off of Steam (Da Capo 3 in particular seems to have beat Steam with its off Steam sales).

>Sekai isn't as big of a name as it used to be when they got Clannad and Grisaia. Frontwing seems to have more or less taken their place when it comes to highly anticipated localizations with Subahibi and Sharin no Kuni. Yeah, Sekai still has Baldr Sky, but the 18+ and Aroduc fiascos behind it killed any prerelease hype within the community and it didn't really make a splash outside of it unlike Clannad and Grisaia. Even Rance made more of a splash outside the traditional VN community.

Neither Sharin no Kuni nor Subahibi (or Baldr Sky for that matter) are likely to take off like Clannad and Grisaia did. Although the general thing is aside from a few titles that cross over into the general anime community, it is quite hard to get 5 figures of PC sales with any full length title.

>> No.16617578

>>16617510
It's not necessarily that simple. Denpasoft still has payment processor problems that may cause issues for something like Maitetsu, and while Nutaku guidelines seem to be far better than a year ago, they haven't necessarily relaxed enough for Maitetsu.

>> No.16617594

>>16617578
>payment processor problems
Can you stop this meme? Also Nutaku had Little Witch Romanesque and My Teacher is a Witch along with Koihime Musou which have the same amount of loli content as Maitetsu.

>> No.16617907

>>16616760
>lolige with NTR when?
What the fuck

>> No.16617947
File: 225 KB, 1264x693, dovac please.png [View same] [iqdb] [saucenao] [google]
16617947

>>16616785
>They never declared that Maitetsu would be all-ages
I suppose you don't know how dovac insisted on saying they weren't interested in localizing VNs with sexual content? See pic.

>They said they worked out solution that will be acceptable to everyone, rest is speculation by shills
They only said that after the outrage of people that discovered the title would be censored through and through. Not to mention they said they would have something to say on some conventions and you know what? Nothing was said.

>G-Senjou was censored by original fan-tl team. SP just licensed existing all-ages version.
Except the fan-translation team let people choose which version they wanted. SP didn't and just did whatever the developers told them.

Please stop trying to defend SP on /jp/

>> No.16617960

>>16617025
>Just market conditions meant they didn't give a shit about the 18+ market until last Spring, and then when the market conditions changed they reacted.
1 + 1 = 2
All ages version sales + Adult version sales = ???
I fail to see your argument.
Face it, SP staff were very prejudiced against sexual content on VNs. There were always solutions regarding platform to sell adult VNs. SP didn't use that option because they didn't want.

>> No.16617993

>>16617947
Yeh they fucked up hardcore, they'll need to do a lot to regain any trust they lost.

>> No.16618039
File: 2 KB, 438x241, A Clockwork Ley-Line - A Visual Novel Trilogy by sekaiproject — Kickstarter.png [View same] [iqdb] [saucenao] [google]
16618039

>>16617993
>Yeh they fucked up hardcore, they'll need to do a lot to regain any trust they lost.
I can't hear you over the sound of all these monies being thrown at Sekai.

>> No.16618045

>>16616785
>They said they worked out solution that will be acceptable to everyone
I'm curious how they could come up with something that would be acceptable to everyone, since that could only mean they plan on selling the 18+ version somehow. I'm not sure how that would work, denpa's current processor wouldn't be caught dead selling it, much less any US based processor. Only thing I can think of would be to sell it via dlsite or similar storefront that operates out of Japan.

>> No.16618053

>>16618045
Simple: JAST-style anonymous patch on release day

>> No.16618070

>>16618039
They're probably going to go over the budget though. Many kickstarters fail because of that reason. I bet most of their kickstarters went over budget.

>> No.16618078

>>16618053
That's a lot of content for an anonymous patch though, and it's probably not something that the Japanese side would be on board with.

>> No.16618126

>>16617960
Sure, but 30k on Steam + a few thousand on Denpasoft (first Grisaia) means that they had little reason to put extra work in the latter, especially for titles that could need a bunch of extra work like Grisaia. So you ended up with 18+ releases of all the trivial to do doujin titles, while they picked up a bunch of purely all ages licenses where negotiating and the extra work could be a pain in the ass.

On the other hand, expecting 2-5k + a couple thousand on Denpasoft, which is where the market seems to be now, means that second half is much more important. It becomes even more important if a third party is willing to foot some of the bill like Chrono Clock and Ley-Line.

If it was simply an anti-porn thing, the doujin titles and patches would have dried up as well. Not to mention they developed KaraKara at the same time, which had an 18+ version. But as soon as Steam slowed down and Nutaku showed up, they went full steam ahead with Denpasoft after spending a year avoiding questions about it like the plague and pretending that it didn't exist.

That doesn't of course mean all the staff loved 18+ releases, but that does not seem to have been the primary motivation in avoiding them for their big titles at the time.

>> No.16618130
File: 188 KB, 440x494, 14306638408370.png [View same] [iqdb] [saucenao] [google]
16618130

>>16617486
>highly anticipated localizations
>Sharin no Kuni
Lmao.

>> No.16618132

>>16618078
Even if Lose were fine with it, voice agencies could be a different story altogether, who probably would want separate money for both the all ages and uncut releases and would object to a free patch.

>> No.16618140

>>16618039
I wonder how profitable physicals really are for them even with a Kickstarter. Most Kickstarters usually get into trouble afterwards for underestimating how much they have to put into the physical rewards afterall.
Sekai may have the Kickstarter experience but at the same time they still fuck up with multiple delays and things like that Root Double shirt screw up. so it isn't out of the question that they are struggling to make much out of them.

>> No.16618155

>>16618140
At least for hard copies I'm guessing they have it mostly nailed down by now, and having physicals around gives them something they can sell at conventions in addition to distributing them to backers.

>> No.16618165

>>16618126
As stated before their CEO hates porn, it's a well known fact. He used to bitch about translating porn games and how he hated it because he hated h-scenes. And people laughed at him for translating porn if it bothered him so much. He would also get heavily triggered at the very mention of loli too.

>> No.16618200

>>16618165
Dovac is really a fucking mess.
I wonder if he'll ever fucking develop some sort of self-awareness.

>> No.16618219

>>16618140
The trick is that most people who pledge for these don't want the physical, they go for a digital tier. This means that SP can make a few hundred physical copies then pocket the rest as preorder sales.
It'd be different if the majority of people funding were going for physical tiers, but they're not.

>> No.16618231

>>16618200
I'm talking about Shini, the guy who said "If you like Kud from Little Busters you belong in jail".

>> No.16618240

>>16618165
Is kinda weird that the group basically came out of translating School Days considering the mentality of the people running it. Why even get into the business if you hate smut? Even a fair bit of all ages shit usually flirts with fanservice/softcore stuff so it is hard to fully get away from it.
The irony in it all is that most of their more popular content only really sold for anime titties to horny teens on steam.

>> No.16618295

>>16618219
>then pocket the rest as preorder sales
Doesn't that just shift their their later sales profits to just presales profit? So it would have no real net gain? It could even cannibalise later profits if the normal store price is higher than the Kickstarter figure (as it sometimes is).

>> No.16618305

>>16618165
While that is true, if that was the main thing affecting the decisions at the time, they would have looked like Moenovel or YumeHaven instead.

Just leaving the bullshit at the time as "they hate porn" for their decision making wouldn't explain why the only titles in limbo were big titles where it would be more difficult to license two versions of and deal with, nor would it explain the sudden turnaround when it became much more economical.

>> No.16618333

It always triggers me when people say loli is a legal issue. The law doesn't outlaw loli, it outlaws anyone below the age of 18 in sexual pictures. Which means any VN you can find where the characters seem like teens, is probably illegal. But that hasn't stopped anyone so far. I'd say almost the entire library of JAST is illegal in most countries. But you won't notice it because nobody cares about anime porn. (Except Canada and Australia that both decided to be feminazis)

>> No.16618334

>>16618295
>Doesn't that just shift their their later sales profits to just presales profit? So it would have no real net gain? It could even cannibalise later profits if the normal store price is higher than the Kickstarter figure (as it sometimes is).

Chrono Clock was $20 for the all ages digital on Kickstarter, and will probably be $30 on Steam if it gets the same $10 markup that the 18+ version is getting.

They get 90% of Kickstarter money, so $18/key, while on Steam they get at most 70%, or $21/key. But the majority of sales on Steam will be at a discount, including a probably at least 10% discount for launch week.

>> No.16618360

>>16618305
Frontwing came out and said it was on Sekai for any delays of anything out of their partnership. No one truly knows how true that is, but at the same time there have been quite a few delays from Sekai across multiple partners which might give some credence of Sekai having internal problems.

>> No.16618385

>>16618334
Should have done the same thing with the R18 version, since that was the bulk of their Kickstarter backers. Chrono Clock was $30 on Kickstarter and $40 on Nutaku. On Nutaku they get 60% (based on their advertised rate, although it is possible Denpa negotiated a higher rate) or $24/key, compared to $27/key on Kickstarter. They'll do better on Denpasoft depending on the unknown share they get after their payment processor, but that won't be until Nutaku's exclusive window is over.

>> No.16618387

>>16618334
>They get 90% of Kickstarter money, so $18/key, while on Steam they get at most 70%, or $21/key. But the majority of sales on Steam will be at a discount, including a probably at least 10% discount for launch week.
I see, so with those kind of figures it is more they don't lose much but they get the money upfront sort of deal.

>> No.16618408

>>16618333
This is something that always has had me laugh too. So many people act as if only loli is illegal but it's totally legal if the girl look around 15-16.

>> No.16618432

>>16618219
guess there´s way more to pocked from nekopara´s ova thingy, like hiring some nearly bankrupt studio doing stuff and using up the rest for whatsnot.

meanwhile i´m forced fapping to nonuple9 in slowmotion because my specs are too low...

>> No.16618461

>>16618385
wouldnt be surprised if nutaku even pays them for any title released on their site, like it´s raising awareness, generates extra traffic and is good(?) publicity in general. might all change in the future though when they´ve got big enough, or more well known

>> No.16618523

>>16618231
Given that he translated Imopara for MG before sekai got off the ground, he can't hate loli's that much...

>> No.16618531

>>16618461
They certainly pay them for the exclusive period to try and convince people to go to their site instead of using their preferred stores.

>> No.16618535

>>16618523
>Imopara
>loli
I love this meme.

>> No.16618546

>>16618461
There could be some special deal in place, but on couple occasions it has been addressed that the main thing Nutaku has said they fund with their exclusivity deals is the difference in cost between an all ages release and 18+ release. In the case of Chrono Clock, it appears that included the costs of licensing the 18+ version (be them to Purplesoft, Voice agencies, or anyone else getting royalties).

>> No.16618557
File: 211 KB, 1040x639, imopara.jpg [View same] [iqdb] [saucenao] [google]
16618557

>>16618535
Then what exactly would you call them?

>> No.16618567

>>16618557
They don't look like kids desu. Closer to teens.

>> No.16618621

>>16618567
Please go back to nutaku thread with this shit.

>> No.16618736

>>16618567
Well, they are adults (if the cover says 18+ characters).

>> No.16619680

>>16618360
Sekai Project licensed Baldr Sky eight months ago, and have made no progress at all on it. If anything, they've only made things worse by alienating the team working on it, setting things further back.

>> No.16619698

>>16619680
Also don't forget about the Kickstarter they ran where they lied constantly about having updates and physical goods for months, only to turn around and cancel the whole thing and all the goods they supposedly had never existed at all.

Sekai lives on the credo of lying to deal with problems now, and hopefully they can be put off for the future. If not, you can always blame the Japanese. The only commonality in all these disastrous projects and delays is Sekai.

>> No.16619959

>>16616756
Should I introduce you to ChuSinGura?

>> No.16619983

>>16619959
That wasn't Sekai.

>> No.16620503

>>16595379
Order Number - 267781
Order Date - 2017-02-24

>> No.16620566

Kuroinu seems to be the sole release for March for Mangagamer since it's at the very end of March.

>> No.16620571

https://twitter.com/MangaGamer/status/834994172281106433
>Also! Something a little new for us: we’re carrying the Kindred Spirits manga from @gomanga now!
Well, that was really unexpected in some ways.

>> No.16620674

>>16617564
>Neither Sharin no Kuni nor Subahibi (or Baldr Sky for that matter) are likely to take off like Clannad and Grisaia did. Although the general thing is aside from a few titles that cross over into the general anime community, it is quite hard to get 5 figures of PC sales with any full length title.

Usually the one thing these had in common was it had an anime fanbase. But i highly doubt Sekai will be able to get anymore releases with Frontwing and Mages beginning to see there is money to be made with their licenses and titles. Leaving out Sekai to fend for themselves and making licenses that much harder to get.

>>16616782
I had a friend who likes to troll around with NTR stuff even to the point of sending Hentai that ends with an NTR scene. He was not so happy about it. Then again it probably could have just been an anamoly with the SJW's.

>> No.16620682

>>16617947
>We're not interested in that segment of the market
>the "serious" fans wrote us off already, we were never interested in that segment of the market to begin with.

Fuck man not only does he say it once, but he confirmed it again. Supplementing his position on this shit. Also i do remember one old screencap where the translator was like "we dont do porn games".

>> No.16620689

>>16618039
They had the trilogy for 60$. Which i think is going to burn them in the ass again. They still have a lot of shit to translate and they are woefully behind. Many forget that logistics costs a shit ton and physicals will take a lot of money to send out as well. Then again i will not be surprised if Frontwing and a few others begin to pull kickstarters themselves and do a better job.

>> No.16621064

>>16617947
>we're not interested in that segment of the market
So stop going after licences for titles of that segment of the market. Just don't.

>> No.16621078

Baldr sky fanTL when

>> No.16621123

>>16618039
They haven't properly delivered a single kickstarter they've made.
They've always been subjected to delays, missing content/goods, or other promises they failed to keep if not outright lies.

>> No.16621165

>>16621123
And people still overpay their KSes, so no real problem with it.

>> No.16621180

>>16620682
There were plenty of "we don't do porn games" type comments because they were telling anyone who asked that Sekai Project was completely unrelated to Denpasoft.

Although considering the Nutaku deal along with the nukige they picked up, including that sex doll VR game, I'd say they reconsidered going after that part of the market after the market they were going after (people who would buy anything on Steam) evaporated.

>> No.16621195

>Pigmalion is out and nowhere in the top 5.
Lol, even Babel performed better than this shit.

>> No.16621216

>>16621195
An early comparative test between Pigmalion and Tokyo Babel will be concurrent users on Steam once it is out there. Although it is generally difficult to directly compare individual titles, a comparison of two titles with the same price point from the same developer is going to be more useful than most as there would be less differences in variables that would influence it.

>> No.16621226

Why are there tons of VNs on Steam but almost none on GoG/Humble?

>> No.16621239

>>16621226
GoG believes that VNs are not games.

>> No.16622341

>>16621216
"concurrent users", "concurrent". let that sink in a bit.
How will something like concurrent users be useful anon? you are running with the assumption that every title will have the same demographic distribution. Chance play huge role especially when the amount of of data points is insignificant.

>> No.16622356

>>16611924
>Jast also dropped an Empress title (Cleavage) because they couldn't get a mosaic free release.
Cleavage is like the only vanilla title from Empress and they dropped it because of mosaic? Now i'm frustrated for fuck sake.

>> No.16622366

>>16620674
>Leaving out Sekai to fend for themselves and making licenses that much harder to get
Wonder if Frontwing being more proactive will drive up the costs of licensing for Sekai (or even MG to an extent) due to competition from the overlap on the types of titles they usually go for.

>> No.16622367

>>16613072
I don't really care about Maitetsu because trains are boring as fuck but now that they made a deal with Lose i'm afraid that if Maitetsu isn't a flop they will butcher the real kamige : Monobeno.

>> No.16622387

>>16622341
Not him, but while it isn't useful as a sales indicator it is kinda useful at telling how much demand for it there was. Usually people who really wanted to play it do straight away or within the few days while the people not so bothered either haven't bought it or have it as a lower priority backlog game.

>> No.16622402

>>16621239
cant argue with that. common assumptions like said one are what leads to galge getting negativly rated on various places, mostly for them lacking some sort of gameplay. call them what you want, be it interactive books, interactive anime etc, it doesnt mater, in the end galge are an entity of their own.

>> No.16622431

luna traslations is officially ded.

>> No.16622439

>>16622431
And nothing of value was lost

>> No.16622458

>>16622341
>How will something like concurrent users be useful anon? you are running with the assumption that every title will have the same demographic distribution. Chance play huge role especially when the amount of of data points is insignificant.

Trying to determine exactly how many copies a title has sold by concurrent users would be a foolish endeavor, and it is limited in usefulness for trying to directly compare two individual titles with significantly different demographics. It also is worth noting that titles with a Kickstarter tend to have inflated totals at launch compared to other titles, although that wouldn't affect MG titles. However, it is at the very least a good enough of a metric to get a very early idea about how a title is doing at launch before better data (such as a long term running average on Steam Spy) is available. You don't need to be overly precise to determine that Myth was an absolute failure peaking at 8 concurrent users while Yuri Ghosts or Ozmafia's 200+ were strong performers.

Provided there is a similar demographic for the two Propeller titles (which isn't going to be exact), one can make some broad estimates based on early numbers. Tokyo Babel peaked at 40 concurrent numbers after a week with a slower than normal drop off. If Pigmalion got something like 30-35 with similar behavior near launch, it really isn't enough to go on for reasons you said, it only indicates that Pigmalion wasn't some type of runaway success at launch and probably had a somewhat comparable launch. But if Pigmalion generally holds in the 15-20 range with a peak in the low 20s, it is an early indication that it likely (although not 100%) had a weaker launch. Of course it also doesn't reflect how long term sales look, and other data would be preferable if it were available at launch, however that data won't be available for some time.

>> No.16622580

>>16622431
to be more precise they, as a group, fell apart and aizen seems to have been dismissed as their leader. the individual projects are still alive (more or less). no specific word on what has happened, but there might have been some sort of internal struggle over which direction to take, or he/she/it has approached publishers, having held talks with them without telling the others, but that´s purely speculations on my side

>> No.16622619

>>16622402
It's just silly because they pride themselves on selling lots of old cRPGs which are glorified adventure games/VNs, in addition to actual adventure games. Seems a bit biased, but I can't blame them for wanting less weebshit on their storefront.

>> No.16622760

>>16622580
trying to whip the right gal out of 20 when blindfolded bears more fruit than those so called fanlation conglomerates taking off successfully.

>> No.16622797

>>16622760
What the hell do you even mean by that, my good man?

>> No.16622818

>>16622797
this was just me saying nicely that chances of a group consisting of 25+ members trying to come to an agreement or whatsnot is like zero. this is regardless of any possible progress being made translation-wise. if plans are there to go pro, than better all are okay with it or it´s doomed from the beginning.

>> No.16622838

pretty sure astral air´s fantranslation should be listed under sekai´s projects by now, there´s no single modicum of doubt left this is exactly what´s going to happen eventually, probably shortly after hoshimemo´s retr. which is basically done by the same group.

>> No.16622864

jast´s nick when recently asked about the status of django:

I can't comment on the status of the above titles, but we are working on some Nitro+ titles...
I hope that we'll have some info out by Sakura-con or AX about the status of our projects.

>> No.16623007

>>16621239
And that is why no one cares about GoG as a platform and Steam will always be dominant.

>> No.16623125

>>16622431
Who?

>> No.16623213

>>16622864
>we are working on some Nitro+ titles...
sumaga and phantom

>> No.16623278

>>16623213
>sumaga
>ever coming out
yeah right. It's been like 10 god damn years

>> No.16623339

If there's no higurashi update today I will kms

>> No.16623389

>>16623278
it was updated last year so there's that

>> No.16623422

>>16623125
https://lunatranslationstestsite.wordpress.com/

seemingly broke apart, or had some other internal struggle.

>> No.16623532

>>16623422
They never released anything either/

>> No.16623778

>Short Whirlpool title scheduled for Spring

In all likelihood this should end up being Neko-nin exHeart. I wonder if they'll release it themselves in the West (with or without crowdfunding) or hand it off to a localization company. Either way, they might have designed something to be a Nekopara like clone, but it seems unlikely for a Nekopara clone to take off in today's market.

>> No.16623968
File: 435 KB, 1276x966, 1484577950898.jpg [View same] [iqdb] [saucenao] [google]
16623968

>>16622864
Why do I have the feeling it could be Steins;Gate 0 and potentially Phantom?

>> No.16623980

>>16622619
Yeah that is true but that is why they will be the Male in NTR Everytime.

>> No.16624059

>>16623968
>Steins;Gate 0
is not nitro+ at all

>> No.16624084

Mangagamer updates should be in about 1 hour

>> No.16624106

>>16623968
Moogy gave an indication that Makoto might be interested in doing Tokyo Necro about a month ago.
https://curiouscat.me/Moogy/post/97849487
>I've been kicking around the idea of working on Tokyo Necro with Makoto, in particular. He's in the process of moving back to Japan atm, so hopefully things can get going again with various N+ projects Soon

>> No.16624155

>>16620566

I wouldn't be surprised if higurashi is put up for preorder at the same time, given that doddler's working on it and they've done that before.

>>16620571
>goods_type=3

Jesus christ just rename the anime section and stick merchandise in there already

>> No.16624386

Not expecting anything from it since we generally don't get announcements from them, but Sekai has a stream starting shortly.

>> No.16624489

Main thing to note from the MG updates is they added KuroInu CH 2 at 43% TL/11% edited

>> No.16624539

>>16624489
I wonder if they plan to release Part 2 by this year.

Then again, their backlog of games is pretty large. After March, they have to release a game about every 3 weeks to release all of the projects that are above 50% (including secret projects) plus Umineko and Higurashi.

>> No.16624794

>>16624539
Which is never going to happen, both Sukisuki and Dal sengo have been at the "entering beta" stage for a while. And beta itself usually takes at least 2 months.

>> No.16624823

>>16624489
I wonder if people waiting for all three chapters to be released before buying chapter one could possibly hurt Kuroinu. I'd hope not.

>> No.16624844

>>16624539
I don't see why they have to? It's not like they must get all their listed projects out before the next set of announcement or anything. And it's not like their secret projects can't be released before their listed ones.

>> No.16624846

I am super fucking disappointed in the lack of Higurashi updates

>> No.16624887

>>16624846

I don't give a shit about higurashi, but kouryuu's said "soon" and "march" a couple times now, and doddler's got it now https://twitter.com/The_Doddler/status/834589142126243840 so it can't be too far out

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