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/jp/ - Otaku Culture


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9864954 No.9864954 [Reply] [Original]

Why doesn't /jp/ have an FOTM mmo?

>> No.9864959

I'm still playing Radiant Mythology 3

>> No.9864974

Still playing League of Legends.

>> No.9864970

You are getting pretty good at disguising your MMO generals.

>> No.9864971

Lack of new FTP WoW clones I guess. There is Wizardry but permadeath.

>> No.9864972

We already have an MMO thread.
Please use the catalog to search for threads before making new ones.

>> No.9864999 [DELETED] 

benis :DDDD

>> No.9865019

>>9864954
What board is she browsing. It doesn't look like /jp/.

>> No.9865049

MMO is a stagnating genre, with decade old gameplay; and every change they add to ``spice it up'' turns it into some ugly hybrid gameplay with no appeal.
See terra & rift. Two of the worst mmo to be released, yet so ``inovating''.

MMO are going down the same path as FPS as well, where graphism and gimmicks are the most important features.

Also, artificial lifespan lenghening through heavy usage of downtime and shitty xp/drop rates, as well as artificial ``endgame'' that is some dumb item hunt on item you have to drop.

And every single of those modification that turn a potetially good game into shit is what they rely on to get their money flowing in.


To answer your auestion OP, I've paused playing GW2 until they actually add guild vs guild in a game named GUILDWARS 2.
I'm currently playing some RPG with another /jp/er.

Because MMO and RPG gameplay are almost the same; it's all about raising an efficient character and finding good way to get xp.
RPG have fewer exploits, no random spergs and a storyline that might be worth being bothered with.

>> No.9865090
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9865090

>>9865049
Is this the death of an epic old /jp/ related topic?

>> No.9865108

>>9865090
Here, read your previous MMO thread >>9846864

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