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/jp/ - Otaku Culture


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File: 9 KB, 522x226, chart.png [View same] [iqdb] [saucenao] [google]
9717586 No.9717586 [Reply] [Original]

Hi /jp/

I've been working on a loli simulator for a while, although it wasn't until recently that I got more progress done on the engine. I released a demo months ago here, but that codebase was utter garbage.

Anyways. I need anyone (specifically people who like loli.) to fill in this graph for me. I filled in this one, I'll post a template in the second post. I just need this done for research in the game.

The game will be open world/sandbox with some roguelike elements (ie random generation, perma death (ie arrested for life)).

I need this done because I was thinking about what would happen if the lolis aged while you held them captive, if the player should still be able to fuck them in order to breed more lolis or not. Or fuck them for whatever other purpose, but I don't know why you would play a loli sim and just fuck adult women.

>> No.9717591
File: 6 KB, 522x226, templates.png [View same] [iqdb] [saucenao] [google]
9717591

>>9717586

Here's the template.

>> No.9717595

/jp/ does not support child pornography, please leave sicko.

>> No.9717597
File: 61 KB, 1065x722, sample output.png [View same] [iqdb] [saucenao] [google]
9717597

Here's an old screenshot of the game.

>> No.9717601

>>9717597
Ohhh! I remember you! Give me a sec, I'll fill it out for you. Consider getting an artist too...

>> No.9717604

I just reported this thread to the FBI.

>> No.9717610
File: 9 KB, 255x183, 3 D.png [View same] [iqdb] [saucenao] [google]
9717610

>>9717595

There's no explicit child pornography in the game.

And last time I checked, /jp/ was very pro-loli. There was a lot of positive response when I was just starting and discussed it here.

>> No.9717613

http://translate.google.com/#en/ja/pedophile

Daily reminder that there is no difference between lolicons and pedophiles.

>> No.9717614
File: 7 KB, 647x223, 1 (2).png [View same] [iqdb] [saucenao] [google]
9717614

>> No.9717619
File: 6 KB, 522x226, 1347516817448.png [View same] [iqdb] [saucenao] [google]
9717619

>>9717597
Oh yes I remember downloading this. Its still on my drive somewhere.

>> No.9717616
File: 11 KB, 521x225, attraction.png [View same] [iqdb] [saucenao] [google]
9717616

Honestly when it comes to 2D I like anything under 50.

>> No.9717618
File: 21 KB, 242x852, gull.png [View same] [iqdb] [saucenao] [google]
9717618

>>9717601

It's nice to know people still remember. Although I've noticed when just lurking on here that occasionally someone will post, wondering if I disappeared or not.

>>9717604

No lolis were harmed in the making of this game.

>> No.9717625

>>9717614

Thanks! 9 year olds really are the best.

>>9717616

What about 3DPD? Nothing at all?

It'd be nice if people specified, although either is fine. I'll just assume it's only 2D since this is /jp/, unless you specify otherwise.

>> No.9717626

>>9717618
Y-You should just use Japanese names...

>> No.9717628

>>9717610
What engine are you doing it in?

>> No.9717629
File: 8 KB, 522x226, goodluckanon.png [View same] [iqdb] [saucenao] [google]
9717629

>> No.9717632

>>9717626
seconded, i dont want disgusting american names

>> No.9717637

>>9717626
>>9717632
The last demo that OP put up it had a place where you can change the names it uses.

>> No.9717638
File: 8 KB, 522x226, 1347516817448.png [View same] [iqdb] [saucenao] [google]
9717638

I just can't stand 15 year old girls after working around them. 3DPD ruined my love for 2D girls of all age.
Never again.

>> No.9717645
File: 22 KB, 255x865, nip names.png [View same] [iqdb] [saucenao] [google]
9717645

>>9717626

It's up the user. The Loli class loads its name database from a text file in the game directory. If it's empty, then it defaults to the names you see there, but if you want, you can put in some names yourself. Unfortunately, it probably won't support Japanese characters. Maybe I'll use 16-bit characters in my strings instead if anyone really gives a shit, but really, just writing in romaji should be fine.

Pic related


Just a reminder to everyone, that graph goes from -50% to 100%, just to indicate disgust as well. I don't think a lot of people noticed that, though. Oh well.

>> No.9717643
File: 7 KB, 522x226, ok.png [View same] [iqdb] [saucenao] [google]
9717643

I am impressed that you have managed to keep this project going. I always give up right away on the rare occasion that I come up with an idea for a project.

I think having them grow up would be pretty cool, as long as you can get rid of them somehow if they get to old.

>> No.9717652
File: 6 KB, 522x226, 1347516817448.png [View same] [iqdb] [saucenao] [google]
9717652

Might not be lolicon enough but still lower than average tastes, figured I'd still offer my tastes, more data can't hurt

>> No.9717655

>>9717652
Should have peaked at 15 or 16 but my mouse skills suck, just noticed it was a little more to the right than I intended

>> No.9717662

>>9717597
These lines could use some really good voice acting, complete with slurping noises.

>> No.9717665
File: 7 KB, 522x226, loli.png [View same] [iqdb] [saucenao] [google]
9717665

what if this thread is an FBI trap
they're gonna monitor everyone who posts here

>> No.9717670

>>9717628

It's not really in an engine, but it's using the SFML library to handle graphics, windowing and, basic input. That 3D stuff is just straight-up OpenGL though, using SFML for just windowing/input.

>> No.9717672
File: 6 KB, 522x226, 1347516817448.png [View same] [iqdb] [saucenao] [google]
9717672

Toddlers don't interest me much.

>> No.9717674
File: 8 KB, 521x225, 1347517263487.png [View same] [iqdb] [saucenao] [google]
9717674

>> No.9717676

>>9717670
Oh wow so your using straight C++ to program this? Color me impressed.

>> No.9717686

>>9717672

Well, it looks like someone noticed the thing starting at -50% and the grey line indicating 0%.
In hindsight, I really should have pointed that out in the OP.

>>9717665

Thanks! But no, I'm not even in the FBI's jurisdiction.

>>9717652

It's good to have input, even if it's not from a lolicon.

>>9717643

Sadly, most of the time there wasn't much progress. But some kind /jp/er offered some help, and even though he isn't doing the coding for me (although he did do that 3D mockup and will do coding in a bit once I get the engine more complete), having him has been giving me motivation to fucking code. It went from a meager 700~ lines to ~3k lines in less than a month, and I was busy with other things in that time too. I expect it to increase even more soon.

>>9717638

That sucks that 15 year olds got ruined, but you've still got that awesome 9-12 lump.

>> No.9717688
File: 8 KB, 522x226, 1347516817448.png [View same] [iqdb] [saucenao] [google]
9717688

>> No.9717691

>>9717686

Well MAYBE people are disgusted by toddlers?

>> No.9717698

>>9717691
That's most likely the case, though I personally quite like toddlercon. 3-6 is my favorite age range.

>> No.9717703

>>9717676

SFML handles the windowing and basic graphics and keyboard/mouse input. All I've done is make a stupid engine. All it does now it handle scenes and entities with collision detection (takes up most of the code since I did a multi-tiered approach using a mix of quadtrees, grids and non-bound things to have O(1), O(logn) and O(n) collisions) and other management, events and other boring stuff.

And that 3D mockup in >>9717610 was done by someone else who is going to do the graphics programming for me hopefully. That is a separate thing though, it's not currently integrated into the engine, but I've been trying to keep the engine as abstracted as my shitty programming skills can allow, so hopefully integrating it won't be too hard. It'll still probably suck due to my inexperience though. When I first started the project I didn't even know what a linked list was, and anything resembling proper OOP was beyond me, hence why I scrapped the first codebase and started anew in late August.

>> No.9717706

>>9717665

No, friend. I'm just a fellow loli lover.

>> No.9717710

>>9717703
Have you looked into using a free engine like Unitiy 3D or perhaps Torque 3D when they change it to be under the MIT license?

>> No.9717714

>>9717710

No. The game is in 2D, it just is probably going to have 2.5D rendering like in that one picture. The game was originally intended to be entirely 2D. Unity would be totally overkill for the game, and it wouldn't allow me as much freedom as doing this does.

>>9717706

But you're not the OP.

>>9717698

Well, as long as it's not <3.Babyfat is repulsive in my opinion.

>>9717691

And disgusted by anything that isn't 9-15, too?

>> No.9717753
File: 9 KB, 522x226, correct answer.png [View same] [iqdb] [saucenao] [google]
9717753

Here you go

>> No.9717756
File: 7 KB, 522x226, template.png [View same] [iqdb] [saucenao] [google]
9717756

We need to describe what various percentages represent, aspie style.

I'm guessing 0% represents a rock, something that is pretty much neutral.

I'd place a sock at about 5% as a result since it is soft and will catch your semen in a pinch.

A bloated corpse would represent the -50% for the disgusting smells and visuals associated.

The tricky part is 100%. Does it represent the perfect ideal, and if so, does that also represent the grapher's point where he would rape no matter the personal cost (jail for life etc.)? Or does it only what the grapher would describe as perfect, without any implied action?

That nonsense aside, here's my graph

>> No.9717784

>>9717756

100% being the age you find most attractive, I guess.

>> No.9717792
File: 10 KB, 522x226, stuff.png [View same] [iqdb] [saucenao] [google]
9717792

i hope it's a help

>> No.9717815

>>9717756

side note: This assumes puberty begins around 12-13. Marked breast growth and pubic hair growth would begin around 14-15.

>> No.9717816
File: 7 KB, 522x226, LOLI ATTRACTION GRAPH.png [View same] [iqdb] [saucenao] [google]
9717816

This is my type of thread!

Y'know what they say: old enough to bleed, old enough to breed!

>> No.9717831

>>9717815
but that's wrong

>> No.9717834

>>9717831

Go on...

>Implying it doesn't vary from person to person

>> No.9717836

>>9717815
>Marked breast growth and pubic hair growth would begin around 14-15.

Maybe 200 years ago. Right now that happens around 10-12.

>> No.9717847

>>9717836

I suppose that's true. Too lazy to readjust my graph accordingly though

>> No.9717860
File: 10 KB, 951x74, dgfdsgdsg.png [View same] [iqdb] [saucenao] [google]
9717860

>>9717792

Thank you.

>>9717816

It doesn't even look like you wait for them to bleed. Well, I guess if you shoved it in, they would bleed anyways. Kind of reminds me of this post someone made in an older thread for this.(pic related)

>>9717836
>>9717815

Yeah. That's kind of low. All the research I did seemed to point to it beginning earlier than that, so in the game the average is 10 years, although being undernourished can delay that time and being a fat pig can increase it a bit. And malnutrition also slows puberty (and overall growth in general) down as well as delaying it.

So remember to feed your lolis! Or starve them if you want them to remain loli-like. But then she'll also suffer other effects of malnutrition like less brain development too. Why not raise a smart loli instead? Breed ones with high intelligence and late puberty and have a harem of genius lolis!

>> No.9717868

2D and age cannot be correlated this accurately.

I think most are attracted to the aesthetic, rather than the "age", though I imagine some will find legality a turn off.

>> No.9717926

I think the age they start bleeding, and the attractiveness factor is also determined by how well you take care of her. Let 'bleed' be normally 13 I suppose.

>> No.9717931
File: 74 KB, 1058x546, 01.jpg [View same] [iqdb] [saucenao] [google]
9717931

>>9717926
Forgot to upload file.

>> No.9718940
File: 48 KB, 522x226, 1347516817448-(1).jpg [View same] [iqdb] [saucenao] [google]
9718940

Your efforts are greatly appreciated.

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