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/jp/ - Otaku Culture


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9690820 No.9690820 [Reply] [Original]

Old thread has reached the bumplimit.

What have you been playing lately, /jp/? Any achievements? Any troubling spots?

Old thread:
>>9668431

>> No.9690834 [DELETED] 

of hipsters. They come in here with their shitty obscure arcade games from 1995 that nobody's even heard of, and act as if they're the most epic games ever made. They talk about the forgettable music, horrendously outdated gameplay (there's a reason shmups aren't a big genre anymore), and DEEP scoring systems on games that nobody else here gives two fucks about. They'll use their in-clique terms amongst each other in a desperate attempt to sound sophisticated and leet to everyone else. And why? To be cool on the internet. Don't bother mentioning that shmups as a whole are terrible- this only makes them cooler for liking something so obscure and disliked.

Better yet, most of them have a severe case of unwarranted self-importance. Acting like you're superior over video game abilities is retarded in its own right, but they take it to a whole new level. They've actually deluded themselves into thinking that it takes far more skill to play the same level again and again against a predictable AI opponent than competing with other players on say, a fighting game or FPS. Once you get them mad by pointing out their faggotry, they'll immediately start rageposting about how you "can't handle the difficulty" and how their shitty genre is "too advanced for modern gamers". You'd think that these kind of retro-goggle retards would have died out a long time ago, but this sadly isn't the case. When you throw in their tendency to be headband-toting japanophiles, you get some of the worst posters this side of 4chan.

>> No.9690869

>>9690834
Sounds like somebody can't handle a real genre too advanced for modern gamers because he can't handle the difficulty.

>> No.9691226
File: 628 KB, 639x475, nbnufo2.png [View same] [iqdb] [saucenao] [google]
9691226

Uh oh.

>> No.9691253

>>9690834
2mad

>> No.9691287

shmups are all just memorization. I can only play them casually, playing the level long enough to memorize every pattern and trick just ruins the fun for me. Only the japs consider shmups "hardcore" and I have no idea why really.

>> No.9691290

>>9691287
All competitive games require memorization.

>> No.9691289
File: 409 KB, 640x480, MarisaB.png [View same] [iqdb] [saucenao] [google]
9691289

How the fuck did I die to DBF?

>> No.9691297

>>9691290
yes but most shmups are memorization from moment to moment. competitive shooters or fighters are all about muscle memory and on the fly thinking.

in shmups all you need to memorize is your positioning and the pattern you weave through bullets. There's quite a difference in execution.

>> No.9691342

Please strewam someone please~

>> No.9691367

>>9691342
I second this.

>> No.9691407

>>9691342
I may stream some really bad PCB and IN later, possibly. But I'd rather be on the watching side.

>> No.9691413

>>9691342

Does streaming require good up speeds?

I think I can get about max 80kb/s.

>> No.9691419

>>9691342
I want to stream but my upload speed can't,

>> No.9691420

>>9691413

Can't stream with that, not even in 240p I wouldn't think.
That is assuming you mean b[its], not B[ytes], in which case perhaps that would be sufficient for 240p.

>> No.9691424

>>9691420

Uh yeah, bytes. Sorry for that confusion.

>> No.9691432
File: 32 KB, 300x135, speed.png [View same] [iqdb] [saucenao] [google]
9691432

>>9691424

For reference.

>> No.9691448

>>9691432

I suppose you could give it a try.
Look up the average bitrate for 240p and 360p video, and if either of those are a reasonable margin below 0.7MB/s, you should be able to stream in it.
I thought you guys had good internet over in Adelaide, are you the exception to that rule? Someone told me that the Adelaide lines are the least overloaded in the country, that there isn't any throttling like what we get in Melbourne with some providers.

>> No.9691459 [DELETED] 

>>9691448

Ah, shit. 0.7MB/s, now I'm messing them up myself.

>> No.9691465

>>9691448

*Mb/s. Even when I went to correct it I got it wrong again, you might have seen my quickly deleted post.

>> No.9691468

>>9691432
It'll lag and the quality will most likely be terrible.

>> No.9691485

Mine is 5Mb/s upload but I'm so bad at Touhou I'd rather not publicly humiliate myself.

>> No.9691495

>>9691448

I have no idea. A friend in another part of the city has nearly twice the download rate and only about 10% more up. I think upload rates here are just shit or something.

>> No.9691503

>>9691495

Could just be a result of ADSL limitations that you would see more variation in download speed than upload.
ADSL upload is a joke, I guess they call it asymmetrical for a reason.

http://en.wikipedia.org/wiki/Asymmetric_digital_subscriber_line#ADSL_standards

>> No.9691659

lets talk about DS

>> No.9691669

>>9691297
>muscle memory and on the fly thinking
Depending on the game, STGs may not have as much of this, but you're silly if you think they have none at all.

>> No.9691860

PCB Normal (surprise, surprise) NMNBNBBNF attempts with scoring integrated into it.

http://www.livestream.com/anonymizer

For about an hour as usual.

>> No.9691890

>>9691860
What's NF?

>> No.9691897

>>9691890
No focus.

>> No.9691912

>>9691897
oh right

>> No.9691923

>>9691860
Oh good God, that NAUTral talent is making me feel awful.

Too good, anon, too good.

>> No.9691972

>>9691923
Calm down, it's just Normal.

>> No.9692432
File: 9 KB, 281x36, Untitled.jpg [View same] [iqdb] [saucenao] [google]
9692432

>>9691289
Oh look, I don't know where this score game from.

Happy now?

>> No.9692435

>>9692432
came, even.

>> No.9692466

>>9691923
Naut is a mediocre player

>> No.9692485

>>9692432
Does not make me happy. Makes me feel relieved.

>> No.9692804

bump

>> No.9692821

http://replays.gensokyo.org/download.php?id=23741
Well that was a fun run. I hope to get more of these!

>> No.9693051 [DELETED] 

>>9692432
I don't get it, what am I looking at here?

>> No.9693075

Is there any player that doesn't skip the dialogues?

I'd like to see a replay that includes the dialogues.

>> No.9693079

>>9691923
:\
>>9692466
:/

>> No.9693086

>>9691297
Stop using the word "shmup".

>> No.9693097

>>9693086
it sounds less like a disease

>> No.9693237

>>9691287
Playing a musical instrument is nothing but memorization as well. It still takes a ton of hours to become proficient at it.

But yes, fighting games and RTS are more competitive than shmups.

>> No.9693243

>>9693075
I remember some replays (SA maybe) from AM taking a long time with the dialogue.

>> No.9693297

>>9693237
>Playing a musical instrument is nothing but memorization as well
Absolutely not.

>> No.9693377

Anyone looking to stream some Touhou this fine night/morning?

>> No.9693405

>>9693377
Sure, go ahead.

>> No.9693423

>>9693297
They are very similar.

Music: Memorize the notes for a popular song. Play it.
Shmup: Memorize a popular route for a stage. Do it.

Both take skills execute.

Even music composers and world record holders are the same. Both have to create something from scratch, and if it's good, others will attempt to copy it. But the reproduction will never be as good as the original.

That's right. Yusemi-SWY is Bach.

>> No.9693431

>>9693423
>Memorize the notes for a popular song.
There's this thing called "sheet music" that you may wish to look into.

>> No.9693435

>>9693297
I've done both and honestly there seem to me to be complete parallels in every aspect of being good at either.

>> No.9693445

>>9693431
Plenty of people 1cc touhou games on normal their first try. Same thing.

>> No.9693463

>>9693243
Okay, thanks.

As gay as it might sound, my favorite part of the games are the dialogues. They go so well with the soundtrack.

>> No.9693471

>>9693097
shmup sounds like a disease already

and how the fuck do you pronounce that fuckugly word anyway

what's wrong with "danmaku", "bullet hell", "vertical shooter" or simply "2hu like game"

>> No.9693479

>>9693445
> Plenty of people 1cc touhou games on normal their first try
Holy fuck I suck hard.

>> No.9693488

>>9693445
No.

>> No.9693495

>>9693471
>and how the fuck do you pronounce that fuckugly word anyway

http://www.youtube.com/watch?v=8iWWf6KqIQw

>> No.9693501

>>9693479
I mean experienced STG players, like when a new game gets released and they try it out. Just like how it'll take years of musical experience to sightread anything complex reasonably well.

>> No.9693504

>>9693495
Sounds like a retard having his tongue bitten off.

>> No.9693506

>>9693479
I almost 1cc'd PCB on Normal on my first try, I died on Yuyuko's last Spellcard but that's because I was panicking and bombing a lot.
The second time I played and actually tried capturing some of the stuff I didn't even get past stage 5.

>> No.9693510

>>9693501
Oh okay.

>> No.9693581

>>9693471
>what's wrong with "danmaku", "bullet hell", "vertical shooter" or simply "2hu like game"
multiple syllables

>> No.9694568

Why does it seem most everyone dislikes TD.
It's fun, great music, and the cast is great

>> No.9694592

>>9694568
The patterns suck anii more than ever. But then again, I don't play Touhous for the patterns.

>> No.9694997

How long does it normally take to 1cc first normal? I feel hopeless. I played for 3 weeks, 1cc'd all easys except PCB but normals look so hard. And i've seen people clearing normals on 2nd week.

>> No.9695031

>>9694997

Took me something like nine months. Yeah, I suck pretty badly.

>> No.9695042

>>9694997
Just keep practicing. Streaming it is also a good way to stay motivated in my opinion.

>> No.9695137

I've been playing EoSD.

For around a year now .

On normal .

I still haven't gotten to Flandre .

;_;

>> No.9695152

>>9695137
Move to hard.

>> No.9695171

>>9695152
Not him, but I started out on hard and still haven't gotten to Flandre.

Took me ages to master stage 2(and even then Icehole's second opener causes me some trouble) and now I'm stuck on mastering stage 3. Fuck those speedy dagger bullets and fuck faggella 9.

>> No.9695180 [DELETED] 

>>9695137
Please don't misuse and abuse spoilers, onii-chan.

>> No.9695197

>>9695180
Please don't make useless posts that don't contribute to anything, onii-chan.

>> No.9695212

>>9695171
You must mean Remi?

Almost everything you are having trouble with are meant to be streamed. Don't move around too much and it will become much easier.

>> No.9695214

>>9694568
The scoring system is incredibly awful.

>> No.9695220

>>9695171
Watch the world record score replays, they helped me with those daggers and streaming.
If it's a movement problem, I suggest playing PCB.
After I 1cc'd that on normal, I found EoSD hard easier.

>> No.9695324
File: 28 KB, 170x170, 1341658781729.jpg [View same] [iqdb] [saucenao] [google]
9695324

Streaming some TD normal for fun, gonna try to 1CC the other shot types.

twitch.tv/exxelent

>> No.9695387

>>9691287
I agree.

>> No.9695740

Anyone interested in streaming?

>> No.9695767 [DELETED] 

>>9695324
One-click sign in if you've already connected your Facebook account, or quickly sign up for Twitch with Facebook.

>> No.9695782

>>9695740
http://www.youtube.com/watch?v=edpNNvsJNp0

>> No.9696288

>>9695740
Is there some sort of a guide on how to stream Touhou?

>> No.9696316

>>9696288
You move slowly to 1 side and dodge the bullets coming at you

>> No.9696325

>>9694568
Survival and scoring both is boring. ZUN thought of the oh so original idea of, "Hey, let's make this game accessible to everybody!"

And so, that is the reason why we get shitty games like DFK and TD. I mean, ZUN has always made casual STGs, but TD was just... Wow.

>> No.9696340

Hour or so of PCB then maybe half an hour of sucking ass at Battle Garegga (started last night).

http://www.livestream.com/anonymizer

>> No.9696371

>>9696316
Livestreaming, my bad.

>> No.9696387

>>9696325
TD is quite hard. No resourses at all, very risky gimmick.

>> No.9696559

>>9696387
Maybe if the hyper didn't make you invincible or filled up so quickly. And there's plenty of resources.

>> No.9696591

>>9694997
It took me about two months to get my first Normal 1cc which was UFO with SanaeA. I don't think you're falling behind at all.
>>9696288
Not that I know of. The way I do it is a hack and doesn't always work, so I don't want to give it out just yet. I need to find a better way to stream.
>>9696559
Comparing to the other games, I wouldn't say so.

>> No.9696671

It's funny how the shmups forum still seems to regard itself as an ultra-elitist pit of vipers. lbmo

>> No.9696711

>>9696591
Still more than "No resourses at all."

>> No.9696724
File: 620 KB, 640x480, clear.png [View same] [iqdb] [saucenao] [google]
9696724

I got my first normal ending!

Praise me, /jp/.

>> No.9696734

How do i deal with Kanako's - Mystery "Kuzui Clear Water" card efficiently? I feel like im basing it off luck, but im not exactly sure how i should really be dealing with it.

>> No.9696738

>>9696724
With those stats ?
Shameful dispray

>> No.9696753

>>9696738
This is a big milestone for me. Now I've unlocked spell practice. It's very exciting.

>> No.9696751

>>9696724
smelly dumb credit feeding scum~

>> No.9696785

>>9696753
Very nice, keep at it!

>> No.9696789
File: 125 KB, 640x480, Touhou 8 Extra Complete.jpg [View same] [iqdb] [saucenao] [google]
9696789

>>9696724

your stats are horrible.

>> No.9696801 [DELETED] 

>>9696789
>DEATHS/MISSES: 5
Get on my level, scrub.

>> No.9696908
File: 275 KB, 703x496, 1345039691885.png [View same] [iqdb] [saucenao] [google]
9696908

WHAT THE FUCK MANG
I dropped 2 bombs (on stage 4, just couldn't catch them on time), wasted 3 on spells I thought were gonna hit but ended up capping a millisecond before only to end up on stage 6 and lose to kaguya on the last freaking spell. Kissed good bye to that to-be-1cc hard run. I feel miserable now.

>> No.9696917

>>9696908
If they dropped at the same time, you may as well have used a single bomb to get both of them.

>> No.9696935

>>9696917
Yeah, I suppose. I'll try to remember that. It just bugs me that I had such a good start and then it all just fell to pieces.

>> No.9696941

>>9696591
> first Normal 1cc which was UFO
Cool.

>>9696711
Hyperbole. Exaggeration. Ever heard about it?

>> No.9696972
File: 653 KB, 1280x960, TDtutorial.jpg [View same] [iqdb] [saucenao] [google]
9696972

>>9694568
>>9696387

>> No.9696979

>>9696972
NEW WORLD RECORD

>> No.9697037

>>9696941
Yes, now I understand what the poster means when he calls it quite hard. I forgot how picky or trollish some people can be.

>> No.9697045

I haven't played any Touhou since I finally got my SA 1cc quite a few months ago, but I'm considering putting a few hours into clearing the extra tonight. I'm very out of practice so I don't expect to get anywhere close quite yet, but is there any good general advice beyond "watch replays"?

I've tried a few times already and the stage is giving me a load of problems compared to EoSD, PCB, IN and MoF extra. Koishi's spells seem rather gimmicky so I should probably get the stage worked out so I have more lives/bombs to burn.

>> No.9697103

>>9697037
Stop acting retarded and tell us once again how you did TD Hard 1cc from your first try.

>> No.9697115

Just tried EoSD Extra first time in my life.
Made it to the Flandre with 1 life in stock. I guess its okay.
After that...

Nonspell 1: Okay.
Spellcard 1: Ok... WHOA-bomb. Okay.
Nonspell 2: Okay.
Spellcard 2: WH-

That's it.

Now I must go and watch them superplays until I memorize solution for every spellcard, right?
Sounds... Not very fun.

>> No.9697120 [DELETED] 

>>9697115
>Now I must go and watch them superplays until I memorize solution for every spellcard, right?
Sounds... Not very fun.
Or... you could keep playing and experiment until you find something that works for you.

>> No.9697134 [DELETED] 

>>9697120
Sure, that method worked fine with Normal 1cc's. With Extra though - not so sure.
This spellcard are simply ridiculous. So ridiculous this wasn't even funny. Too fast, too sudden. Only truly insane (read: Lunatic) amounts of skill will save me.

>> No.9697143

>>9697103
>Stop acting retarded
How am I acting retarded. I might be retarded, so you'll have to explain it to me~
>and tell us once again how you did TD Hard 1cc from your first try.
Are you asking me to dickwave.

>>9697115
>Now I must go and watch them superplays until I memorize solution for every spellcard, right?
Or... you could keep playing and experiment until you find something that works for you.
>Sounds... Not very fun.
Then don't play.

>> No.9697145

>>9697115
Are you kidding me? Watching replays at 10FPS so you can study the frames of every bullet and movement of the player is the best part of Touhou.

>> No.9697160

>>9697143
T, how can you be so good at the STGs, but suck so much at fighters? I've never understood that. Somebody who can clear a Lunatic should at least be able to do basic combos and setups in Hisoutensoku or Guilty.

You boggle my mind, T. You cute bastard.

>> No.9697164

>>9697143
Whoa whoa, chill the fuck out, tough guy. Don't be so mad. Peace.

>>9697145
> Watching replays at 10FPS so you can study the frames of every bullet and movement of the player is the best part of Touhou.
That sound... pretty interesting.

>> No.9697183
File: 18 KB, 222x222, 1344301276726.jpg [View same] [iqdb] [saucenao] [google]
9697183

Been playing EoSD and PCB. I get to Patchouli/Prismriver Sisters without much trouble and then it starts going downhill. Stage 5 bosses absolutely annihilate me.

I like to use Reimu but can't really decide which setup is better.

>> No.9697216

>>9693581
fucking lazy amerifuck

how is a single "sssssmoop" noise any better

>> No.9697220

>>9697183
All of the shot types in EoSD are viable for any difficulty. Possibly the only exception being Reimu A for the extra stage, which is a bit weak compared to the other shot types.

>> No.9697224

Does /jp/ only play Touhou? Are there any good players at Raizing, Cave, Psikyo?

>> No.9697240

>>9697224
I can loop DoDonPachi Dai Ou Jou Ultra Mega Black Mode, if that counts.

>> No.9697276

>>9697224
I'm a NOT good player, if that counts.

>> No.9697286

>>9697143
Hey, don't jump into my conversation.

>>9697103
Oh no, the game goes back to EoSD extend levels. That's basically nothing!

Interesting that you should bring up TD Hard. Yes, I did happen to 1CC it first try, but after playing through Normal and knowing what came up. And then it turns out twice as many spirits drop on Hard and up so I can trance even more and do fuck all for dodging!

>> No.9697308

>>9697216
>how is a single "sssssmoop" noise any better
http://www.youtube.com/watch?v=-VGBV72aZmw&t=5m32s

>> No.9697313

>>9697160
>T, how can you be so good at the STGs, but suck so much at fighters? I've never understood that.
The same way people can be good at fighters but not at STGs? Also, most STGs don't have human opponents. I'm bad at PoFV too.
>Somebody who can clear a Lunatic should at least be able to do basic combos and setups in Hisoutensoku or Guilty.
I know I'm terrible, but I'd like to think that I can at least do "basic" combos and setups. When was the last time you saw me play. Also, I've never played Guilty Gear. (´・ω・`)

>>9697286
>Hey, don't jump into my conversation.
Sorry, I wasn't paying attention. I thought it was directed at me.

>> No.9697325

>>9696591
You can use the free version of xsplit, the only limitation is that the stream will be locked to around 29 FPS (which shouldn't be an issue). You can select what areas of the screen to stream, stream in 720p/480p/whatever and it's got good synergy with own3d/twitch/j.tv. No watermark or anything either.

>> No.9697480

>>9697313
Everybody I've met who is good at STGs is also good at every other genre. It's strange. It also seems to go the other way around if you're good at twitch FPSes. I've seen good Quake 3 Arena players plow through an STG without much effort.

Last I've seen you play? Goodness, I believe it was about a month or two ago? You're still better than most of /jp/ and about 25% of IRC though.

>> No.9697576

What would people say to streaming Hisoutensoku?

Against a player, of course.

>> No.9697591

There is spectating for that. Wouldn't the act of streaming make netplay awful, unless you mean you're going to physically play with someone and stream that.

>> No.9697650

>>9697591
Hm, true. I don't think it'd make things awful, but it would be a bit of a hit, true.

>> No.9697666

>>9697160
>T
>good at STGs
Hahahaha, good one.

>> No.9697690

>>9697480
>Quake 3 Arena
Oh yes.

>> No.9697778

>>9697480
I'm good at Quake 3 Arena but I fucking suck at Touhou. Don't make me feel even worse.

By the way, Touhou mods for Q3A fucking when.

>> No.9697785

>>9697160
Fighters don't need any skills.

Randomly pushing buttons is enough.

>> No.9697800

>>9697785
hurf

>> No.9697815

>>9697800
But it's true.

>> No.9697827

>>9697815
I beat my brother 9/10 times by spamming the same water magic every time. He doesn't know how to graze and uses shitty characters like Suckuya.

>> No.9697843

>>9694568
I wouldn't say it's bad, but the major flaw is the scoring system. The worse you play, the better your score, evident by the fact that someone like T has two world records in it (but that's equally likely due to the fact that few people care about scoring in TD). Honestly, I don't think ZUN intended it. And he never said anything about making it a game that would appeal to everyone (or worse players specifically). The game's bad scoring just turned out that way, but if you were to play it as you would score in IN, for example, then you'll have a significantly harder time just clearing it.

>> No.9697908

http://www.livestream.com/stouhou

Streaming for just a little bit.

>> No.9697909
File: 818 KB, 360x501, 1344364355302.gif [View same] [iqdb] [saucenao] [google]
9697909

Decided to try PCB, got to stage 6 on normal without continues and then got raped by yuyuko and couldn't make it to finish, bit of a dificulty jump there. I normally just play IN.
Then tried MoF, but 2hard.

>> No.9697987

>>9697224
iconoclast and Zeron shitpost here.

>> No.9698058

>>9697815
It's true at shit level play. The same logic could be used for something like PoFV too. "Oh, you can win by spamming LV2s and flailing about in a random fashion."

You can't beat somebody who knows the basics of the game if you're just pressing random buttons. And forget about even hitting anybody who knows the advanced features of the game. It's no different from claiming that STGs are piss easy and then you use 999 credits each run.

>> No.9698166

>>9697480
>Everybody I've met who is good at STGs is also good at every other genre.
The only other games I play are bemani games. My focus is very limited.

Also, see >>9697666. I don't play STGs. I just play Touhou.

>> No.9698208

>>9697909
MoF is the easiest game if you're willing to abuse bombs. After the first few stages you can bomb pretty much everything.

>> No.9698695
File: 905 KB, 1305x1522, theothermoonbitches.jpg [View same] [iqdb] [saucenao] [google]
9698695

So I decided on a whim to play Imperishable Night to get back into playing touhou more often (its been years since I've seriously played) ,manage to pull a not too shabby 1cc on my first run. I go for eirin,because why the fuck not. (Also I find kaguya's timeout cards to be boring.)

So far so good, then I get to hourai elixir, easier than I remember it at first, then it gets to the good stuff.

I hit the five second mark and pichuun, I dont think i've ever felt more disappointed in myself in my life,despite the fact that logically, I should be proud for doing so well despite being so rusty. It just feels like a hollow victory though.

>> No.9698746

>>9698166
T, you just get cuter every minute. How long have you been playing Touhou?

>> No.9699107
File: 44 KB, 377x400, 1345449282569.jpg [View same] [iqdb] [saucenao] [google]
9699107

PCB on normal, just relaxing and avoiding SA for as possible.
Looking for bullies and jerks
twitch.tv/exxelent

>> No.9699270

exx: www.nicovideo.jp/watch/sm14993723

>> No.9699347

>>9698746
Since the summer of 2009.

>> No.9700085

Could someone stream?

>> No.9700899

>>9699347
Well, you sure got good really fast. How come you never put that amount of effort into 12.3 or IaMP?

There is no better feeling than beating one of the top ranked players in the world after a copious amount of terrible losses and practice.

>> No.9701688

Resuming lame PCB no-focus for a bit.

http://www.livestream.com/anonymizer

>>9700085
I always see you asking. One day I'll wake up really early or stay up really late.

>> No.9702729

bump

>> No.9702925

>>9691297
Even if you memorize a pattern you need to have the skill to execute the correct inputs at the correct time. Playing some faster STGs may be more fun for you.

And some anon said once that STGs are like puzzles, you have to figure how to solve the patterns. Great analogy.


>>9691413
Hey, my upload speed is about 25kb/s... private trackers hate my ass.


Well, see you /jp/.

>> No.9704895

Just played Crimzon Clover for the first time, and 1cc'd Simple Mode. Got 76 million.

That game is cool as HELL

>> No.9705396

>>9701688
I'd rather not watch you, sorry. It mainly depresses me anyway, and last time I did try watching you play it lead into an argument.

>> No.9705916

>>9691287
>shmups are all just memorization
Close, but you also must develop good reflexes and focus.
Most deaths happens due a lack of that.

>> No.9705962

>>9705916
Even when a player can memorize correctly every movement, he must have the skill to move the exact amount at the exact time which is quite beyond normal human ability. Because touhou lunatic has very small windows for maneuver, memorization alone won't get you any where far if you can't control your movement.

For example tap streaming is a simple skill in touhou but there's no way to master it in a few runs. A simple spellcard from Ran in StB only requires the player to move left or right with no obstacle on the way but still takes an average player a few hundred photos to capture. You move too fast, you hit the wall before you're fully charged. You move too slow, Ran's bullets hit you.

>> No.9705967

>>9705962
But where is the fun in that?

>> No.9705975

>>9705967
It's fun to dodge bullets. I don't memorize. Scoring is tedious. Just set your games to 90 FPS or higher and the bullets come fast enough to give you fun.

>> No.9706131

>>9705967

Clearly you have never experienced that thrilling sport of dodgeball.

>> No.9706334

>>9697183
I recently 1cc'd PCB, and Youmu is a bitch. Though it's only a lousy CC with sakuya A; I keep suiciding and wasting 3 lives by runing into projectiles while having full bombs with either Marisa and can't finish stage 6.

EoSD is rather simple, but I didn't play it for a long time, I may be able to 1cc it now. Sakuya is easier than Patchouli imo, her midboss is tricky, the thing is don't move too much and suddenly the spellcard becomes stupidly easy.

>>9697909
I keep getting my ass handed over to me by reimu; I don't really like IN's gimmick tbh.
MoF isn't that hard

>> No.9706350

Don't dodge the bullets.
Let them dodge you.

>> No.9706364

>>9706334
>Sakuya is easier than Patchouli
how

patchouli is ridiculously easy
Sakuya rapes me every time

>> No.9706371

>>9705967
Because only casuals play the games for fun or find them fun in any way.

>> No.9706460

>>9706371
EPIC /v/ meme dude, well played

>> No.9706467

>>9706460
Hit a nerve there, did we?

>> No.9706470

Anyone streaming?

>> No.9706473

>>9706467
You're fucking annoying.

>> No.9706498

>>9706364
Sakuya spellcards are pretty intuitive to dodge, Patchouli on the other hand, I have to bomb about three times.

Also, am I the only one whose vision switched to peripheral by default and have trouble focusing ? maybe I'm just tired.

Also, why is the difference so small between hard and normal on EoSD ? I mean, sure it's a bit harder, but it doesn't look like a huge difficulty gap.

>> No.9706549

>>9706498
>why is the difference so small between hard and normal on EoSD?
Since the game is mostly random, all it can really do is add more bullets and a few new spells.

>> No.9706951

does anyone want to watch me stream

i'm the guy with the bad connection that beat PCB that one time on normal

>> No.9707000

>>9706951
Yes.

>> No.9707012

>>9706951
No.

>> No.9707033

>>9706951
Maybe

>> No.9707040

asd

>> No.9707041

>>9706951
Maybe.

>> No.9707066

>>9707000
>>9707012
>>9707033
ok

www-twitch-tv/yamenade

>> No.9707216 [DELETED] 

>>9707066 stopped streaming.
Someone else has to stream now.

>> No.9709084

Fuck, ASL's IN scores suck ass but why can't I beat them.

>> No.9709449

>>9709084
Possibly since they don't suck ass. They're WR's after all.

>> No.9709467
File: 499 KB, 640x480, th12 2012-09-11 01-32-59-10.png [View same] [iqdb] [saucenao] [google]
9709467

This happens to me a lot with this spellcard. I played for about 5 hours today and only made it to stage 5 a handful of times. I felt like I could dodge good but I made a lot of silly mistakes. I am rather distressed and concentrating on the game isn't very easy. I wish that I had more free time.

>> No.9709494

>>9709467
You could try doing something else, or playing some other Touhou game.

>> No.9709522

Let me warn you, /jp/: training modes are dangerous. I've fallen into the trap of spending 98% of my time in training because I 'need more practice on this' or 'should learn to do that'. If I would just do full runs, I would have reached my target score by now.

The same thing happened to me with another game too. I think I'll be better off doing things the Japanese way and only playing full credits.

>> No.9709645

>>9709467
> I played for about 5 hours today
Are you a god or something.
I never could play 2hu longer than 1 hour max. Once in a month...

>> No.9709670

>>9709645
hi Cactu

>> No.9710391

>>9709670
sup

>> No.9710438

>>9709522
You should start spamming runs after you have done with your general route. I don't know if it's only me, I just can't learn contigency routes in stage practice, and things are never be as shiny as the ideal route. The plan B is as important as plan A.

Also by spamming runs I usualy will find new problem areas that can be solved relatively easily, not by praying to RNG, in stage practice.

>> No.9710466

I miss the old continue system. Maybe then I would unlock Shou in practice moe

>> No.9710467

>>9710466
*mode

>> No.9710730

>>9709494
I don't feel comfortable having multiple hobbies at the moment. I'm very busy and fatigued. I really need some free time.
>>9709645
5 hours is low compared to how long I have played before. There were times where I either slept or played for months at a time, and I didn't sleep very much as well. I could easily play all day without getting fatigued if I prepared myself for it. The way in which I am playing now isn't very grind-friendly.

>> No.9710826

>>9710730
If UFO is causing you that much stress, do not play it. Take a break and return to it later.

>> No.9710872

So I was playing TD normal for fun on Reimu again.
After ending with 1 extra life and 5 bombs, I saw the secret ending.

I thought you only had access to it in hard? I learned something new.


TD Hard is hard, however. I'm appreciating the extreme trance gain compared to normal.

>> No.9710877
File: 28 KB, 409x409, 1342676019825.jpg [View same] [iqdb] [saucenao] [google]
9710877

Slow day today, practised IN stage 6 (on hard) a bit more and then some SA (on normal, 2hard) and PCB (on normal) to develop that danmaku eye.

>>9710872
Good work anon.

>> No.9711104

Does the newest fighter have story for every character or just the new ones?

>> No.9711137

>>9711104
You mean Hisoutensoku? Only Sanae, Cirno and Meiling are playable in its story mode. Consider it an expansion of SWR

>> No.9711140

Just put my normal 1cc for SA and UFO on hold when I realized that extra stages are very doable on my skill level.
Started progressing through MoF extra and got already the stage down and kanako shouldn't take more than 1 or 2 bombs and my best run so far was reaching snake eats croaking frog with 1 extra life.
It feels very satisfying learning these harder patterns when you've been stuck on orin and shou eating through your lives like it's no thing.

>> No.9711235

>>9711137
Just checking. There's really no point for me to even play Hisoutensoku then.

>> No.9711286

>>9705975
>It's fun to dodge bullets. I don't memorize. Scoring is tedious.

Honestly a lot of score systems are just awkward. I think the only one I thoroughly enjoy is Feveron. I wish more were good, but they're not, so why should I memorize pi to make a number go up when the game is more fun to play naturally?

>> No.9711290

>>9711286
Naturally, Ketsui has the best one.

>> No.9711490

>>9711235
Hisoutensoku also has godawful gameplay. You cap out at skill within a month if you're consistently playing for at least three hours a week.

>>9711286
You don't have fun with DOJ chaining? I personally love restarting on 1-5 because I dropped a chain, it's really fun.

>> No.9711638

>>9711490
I drilled 1-1 relentlessly until I asked myself why I even wanted to learn how to move exactly one way through a stage. Fortunately I can't stand practicing it long enough to have any expectation of making chains and therefore I do not get infuriated by dropping them.

>> No.9711654

>>9711290
Ketsui scoring a shit. Futari's Maniac/God Mode is the best.

>> No.9711677

>>9711490
DOJ would be the best game if it were 1-round only with the choice of standard and expert difficulty (the second loop). The scoring system in that game is hilariously unbalanced for two loops.

Saidaioujou is the best Pachi by default.

>> No.9713387

http://shmups.system11.org/viewtopic.php?f=1&t=41394

>> No.9713445

>>9713387

icy, pls go.

>> No.9713506

>>9713387
>I've had so much more fun with my shooting games
That's not how shooting games work.

>> No.9713578

If icycalm spent even half as much time playing shooters as he does writing pointless drivel, he might have an opinion worth considering.

>> No.9713708

>>9710826
UFO isn't causing me stress. Other things are.

Either way, I don't care when I get this run. I am happy with playing just for the sake of playing. I'm not even close to getting tired of this game and I still have many goals that need to be accomplished. If I do get tired of LNBNV, I can focus on scoring or many other goals.

I also still need to get some stuff with PCB Ultra and Ketsui done, but I'm taking my time.

>> No.9714194

Fuck you Youmu.
First time I manage to beat the prismriver sisters without losing a life. I start stage 5 with 8 lives and then I panic and lose 5 lives against her even though I used at least 10 bombs on her when in practice I lose maybe 2 lives in average.

>> No.9714216

>>9714194
Youmu is the only hard part in PCB.

>> No.9714392

I should take a break from PCB. Currently it's (or perhaps, my ineptitude) is causing a great deal of frustration.

>> No.9714481
File: 724 KB, 1278x479, EDxMh.png [View same] [iqdb] [saucenao] [google]
9714481

PCB is a great game. If you feel dulled by full runs, play stage practice or do some non-serious stuff with the Extra stages. That's what I do whenever it gets too tense.

>> No.9714650

Can't seem to 1CC EoSD normal just yet, stupid mistakes, wasting bombs & lives, died at vlad tepez after panicking during scarlet netherworld.
Other remi spellcards are stupidly easy, though.

I can't bring myself to masterspark my way though it, it just doesn't feel right. I should just stop dying due to collision in stage 1-3 but it happens too fucking often.

>> No.9715129

So, first time playing Lunatic after being a Hard mode scrub for three months. I died multiple times on Stage 1 and restarted about thirty times. Not one run saw beyond the third stage.

I'm terrible.

>> No.9715151

>>9715129
Month of playing EoSD on normal and I can't get past Sakuya.

You're not terrible.

>> No.9715177

>>9715129
Is it SA? Because SA's stage 1 is harder than 2 or 3 in my opinion.

>> No.9715234

>>9715177
It's streaming, the only thing plausibly hard is Yamame's opener if she decides to move too low, but then you have that x button.
Although stage 2 and 3 are pretty easy... but not as easy as streaming 101.

>> No.9715487

>>9715234
Stages 2 and 3 have even less streaming with easier midbosses. Maybe it's just me.

>> No.9715601

Teehee. Prior to today, I've never managed to survive Murasa's last nonspell, I haven't been able to learn it by studying replays, but now I "captured" it on all three of my half-hearted attempts. I mostly flailed around in some general directions, but I'll take what I can get.

>> No.9715737
File: 926 KB, 640x880, aint no thing.png [View same] [iqdb] [saucenao] [google]
9715737

IN 1cc on hard, this sure took a while. Time to tackle lunatic next.

>> No.9715834

PLEASE STREAM /JP/ <3

>> No.9715859

>>9715834
Are you same person that asks every day?

>> No.9715877

I wonder, will someone watch me failing normals? I just moved to normals from easies but already got bored of the game. So i thought that streaming will be more fun. Not sure if i will actually stream, but just want to know.

>> No.9715893

>>9715877
People watched Exxelent, but he has a sexy voice.

>> No.9715931

>>9715877
If you have a sexy voice, then yeah.

>> No.9716378 [DELETED] 

Stream and sage.

http://www.livestream.com/anonymizer

It's always PCB.

>> No.9716496

>>9714216
>Alice is the only hard part in PCB.

>>9715487
yeah, it is

>> No.9716615

>>9715931
>>9715893
Where is Exellent anyway, it's been almost a week I think

>> No.9716711

>>9716615
3 days

>> No.9717018

>>9716615
Real life stuff and taking it easy, probably. SA was doing a number on him last time I checked.

>> No.9717454
File: 546 KB, 640x480, th12 2012-09-13 00-33-16-52.png [View same] [iqdb] [saucenao] [google]
9717454

NOOOOOOOOOOOOOOOOOOOOO
WHY
OH WHY
NOT AGAIN

>> No.9717844

>>9717454
http://www.youtube.com/watch?v=e4NtSqZcT_4

>> No.9718143

>>9715859
Not him, but I ask for streams rather rarely, maybe once or twice a week. (I'm the anon who doesn't like to watch Anonymizer's streams)

>> No.9718238

I g-got to Okuu on my first try ever on the game on Easy difficulty.

The very first time I lost a life was at Orin though.

Also Suika's option is amazing.

>> No.9718296

Is there a more or less definitive list of Touhou games going from easiest to hardest? There seems to be a pretty drastic difference in difficulty between some games, and I'm wondering where I should be starting out.

I've been told Imperishable Night is the easiest, is this so?

>> No.9718309

>>9718296
Arguably, TD is easier dew the amount of resources you get and the ability to "trance", which gives you 10 seconds of invincibility every time you activate it (if your spirit gauge is high enough).

IN is also a good place to start, but the gap for deathboms is massive on that game and thus can create some bad habits.

Throwing yourself in the deep end is much more benificial for a new comer, so just try out each game and see which you enjoy the most, then work on that game for a while before you can 1cc it. Starting with an "easy" game and moving up from there can create bad habits and assumptions of what the later games will be like.

>> No.9718341

>>9718296

MoF < IN < TD < PCB = EoSD < SA < UFO

Roughly (in my opinion, obviously. On normal). TD might be a little bit higher, I'm not sure. The stingy resources is a bit of a unique challenge.

>> No.9718359

>>9718309
I should start reading my posts, this is cluttered with typos.

>> No.9718393

>>9718309
TD gives like, the least amount of resources of any game.

>> No.9718402

>>9718393
You're ignoring the amount of hypers given, though. Hyper's are still technically a resource. Using them instead of having to bomb/suicide during a spell/attack you can't do is much better than having to spend a bomb or a life.

>> No.9718412

>>9718296

My opinion (normal, default lives, based only on survival):

MoF < TD < EoSD < PCB = IN < UFO = SA

>> No.9718420

>>9718412

Guy who asked here.

Wow, really? I can get to Kaguya on normal with 1 credit in Imperishable Night, but I can't even complete EoSD on normal with 3 credits.

Could you talk a bit more about why you put things where?

>> No.9718442

>>9718420

I should qualify that statement, I suppose:
I played through the Touhou games chronologically while 1ccing them on Normal.
Perhaps the reason I put EoSD there is because I became most familiar with it, being my first and therefore the one I spent the most time on.
I think starting with EoSD made me less reliant on the hitbox; furthermore I think the 'difficulty' many seem to describe with EoSD is the lack of hitbox. The patterns alone in EoSD are easier than those in IN, in my opinion.
For IN, I found Marisa so particularly troublesome to start with that I saw fit to put IN > EoSD. Compare Kaguya to Remilia and Marisa/Reimu to Patchouli; in both cases I think the former is/are more formidable.

>> No.9718525

>>9718442

Hm, that makes sense. Seeing the hitbox is kind of something you come to depend on, and its absence in EoSD is certainly felt.

>> No.9718526

For normal first clears. These are only my opinions, and people have varying thoughts of the games. Play what you like to play and swap games or challenges whenever you feel bored.

EoSD is generally considered pretty hard due to the high amount of randomness, lack of the hitbox and low rescources. The patterns are not really hard, however.
PCB is considered easy due to the fact that you get a lot of lives later on and border abuse will help your survival. The game has some tight spots for beginners, however.
IN makes rescourse management easier by the long-lasting deathbombs and high amount of extra lives (which will be frowned upon). The game has rather hard patterns and several tricks to learn, like familiar shooting at points, and some of the bombs are rather useless when trying to deal damage to the bosses. IN is mediocre, clear-wise.
PoFV can be hard or easy, it's a lot to personal preference, used charachter, and randomness.
MoF can be bombspammed throught, and the patterns are not overly hard. The final card is known for boggling beginners' minds, but it's rather easy once you get it down.
SA is considered a hard game, which it is for beginners, due to the high amount of static learning required. Once you get the game down, however, it's rather easy, even on lunatic, and you can always bomb throught the hard parts.
UFO is considered hard for some reason, but on normal the patterns are not overly hard. The main thing that makes it a hard clear on normal difficulty is the fact that the UFO-system will take a while to learn and often beginners refuse to use pre-made routes.
TD is really easy patternwise, but the correct spots for trance-abuse need to be learned, and the low amount of lives might give beginners some trouble. It's not too bad, however, due to the endgame being pretty easy.

>> No.9718531

>>9717454
I must wonder why are you spamming runs when you certainly are not consistent with stuff. Get back to stage practice, and once you are consistently clearing the bosses without deaths, get back to full runs. Going through the stages 1 and 2 (and hopefully 3 and 4, I've never watched your replays sans for one) again and again will just take tons of time and frustrate you.

Just my opinion, do what you want to do, I don't really care. Just pointing this out.

>> No.9718535

Should I get a joystick, /jp/?

Will it make things easier or will it make me better?

>> No.9718577

>first time playing PCB
>directly play hard
>still make it to level 4 with no deaths

WTF

>> No.9718677

>>9718577
>first time dating you're mom
>directly play hard
>still make it to 4th base with no deaths

WTF

>> No.9718680

>>9718677

Nah, that's not that unusual, I was the same my first time with his are mom.

>> No.9718699

>>9718577
What's wrong with that? I made it to Stage 5 Lunatic with no deaths on my first try.

>> No.9719566

>>9714650
> Can't seem to 1CC EoSD normal just yet
> Other remi spellcards are stupidly easy, though
I see...

>> No.9719906

In January I could barely beat stage 6 in PoFV Lunatic, now over half a year later, after all that shmup practice, I can still barely beat stage 6 in PoFV Lunatic. The enemy keeps pulling 4 of those max level cards in the time I get to summon one, all the time, like, I don't even know what the fuck man what am I doing wrong I'm dodging and shooting

>> No.9720023

>>9719906
use aya/medicine and spam lvl 2 spells

>> No.9720072

>>9719906
Not chaining enough, also spam level 2's, get rich quik

>> No.9720137

>>9718296
For scoring on Lunatic (from my experiences), from easiest to hardest (can't speak for MoF as I have never played it.):

TD is the easiest, no argument. The worse you play, the higher your score. Trance and bomb every spellcard, don't bother dodging.
UFO would most likely be next. Again, heavy reliance on path and UFO memorization. Collecting the correct UFO's at the correct times is a bitch, and milking the few spell cards that you need to is also a problem.
PCB is next, probably. Just watch HS's replays and follow his exact paths. More memory than skillful dodging, if anything. On the other hand, the scoring system is really fragile and will mess up your score if you don't time everything perfectly. I haven't done score runs in PCB much, so disregard this opinion.
SA here. It's stream, bomb, stream for graze, but god damn, I wish it was as easy it is sounds. Stage 1 and 3 are a pain. The rest aren't exactly horrible. A lot of the spellcards can easily be milked/supergrazed because of the way the bullets spawn, and when using ReimuA, the bomb allows for super easy grazing.
EoSD. Collect everything at PoC, but the enemies and bullets just never stop coming, so getting to the top is annoying. And with the ranking system, it becomes a lot more difficult. At least there is Master Spark.
IN. This one is brutal. The complete opposite of TD. The better you play, the better your score. Every spell card must be milked for time and graze. The human/youkai meter (especially on teams) requires you to plan your focused/non focused movement ahead of time. The stage portions are nothing but memorizing, but clearing them while maximizing time is frustratingly difficult. Forget about bombs.

I'm a very shitty player and I know everyone will disagree, sorry. ;_;

>> No.9720443
File: 181 KB, 640x480, gosh darn it.jpg [View same] [iqdb] [saucenao] [google]
9720443

>> No.9720451

No one streaming... ;_;

>> No.9720801

>>9717018
>Real life stuff
what the fug

>> No.9721052 [DELETED] 

How do you guys prevent yourselves from getting angry? Every time I make a mistake I get sent into a blinding rage.

>> No.9721080

How do you guys prevent yourselves from getting mad? Every time I make a mistake, I get sent into a blinding rage.

>> No.9721089

>>9721080
By not being autismic.

>> No.9721097

>>9721080
I take a break or play another game.
Just take it easy.

>> No.9721201

>>9720137
I disagree.

>> No.9721266

>>9721080
I am new to Touhou. In fact, I just started playing EoSD yesterday.

Today I was playing and I got very hot and sweaty. My heart was pounding. I was almost screaming from the bosses while I tried Lunatic. My cats were kind of impressed.

I only play for half an hour to an hour at a time, then I go do something else. It helps. I think I might have a stroke or something from later bosses, though.

>> No.9721271

>>9721266
Yeah, you're gonna have one when you go against Remilia.

>> No.9721289

>>9721271
I find the regular parts of the levels rather easy, even on Lunatic... those bosses though, oh wow.

I can make it to Hong Meiling on Normal, and I have only played for about 2 hours in total.

>> No.9721398

>>9721289
If it makes you feel any better, I've had EoSD for about 2 months now, with only about a week played time, and can barely make it too patchy without a continue.

>> No.9721425

>>9721080
I don't get mad.

I get discouraged though.

>> No.9721490

>>9721484
IN is a hell for optimal scoring. I've done some WR-hunting on low-hanging easymode WR's, and even those are almost impossible to gain (at least with my current skills) and the routes take insane amounts of time to learn. You have quite a bit of nasty supergrazing tricks, especially on higher difficulties, and you must time bullet cancels with familiars and fairies really well if you are aiming for a good score.
PCB is the hardest game to optimally score in, at least for me. Copying something HS does is insane, I've mainly copied some ancient condition runs by T, and even those are rather hard to follow. Mainly forming your own routes for this game would be the best, unless you are good enough to follow the supergrazes without tripping over. The bomb timing is a hell, the border timing and supergrazing is really, really hard.
IN Youmu is the true last boss. Fuck no. Just no.

>> No.9721484

>>9720137
I'm a shitplayer from fagland and I've never scored on lunatic sans IN and UFO where I failed horribly, but I must disagree a bit with you.

I agree about TD being probably the easiest, at least for lower level targets. It's mainly X X C X X C X X C all the way. But then again lunatic might have some stage routing, I don't really know. Someone on this board would, I am sure.
SA or MoF come next, I guess. I never played both of them much, so I can't say anything and I know how annoying they get on higher targets (then again, every game does), but the basic systems are rather easy. And SA lunatic is mainly bombing and sitting on safespots. And streaming. It does require a lot of memo, though.
EoSD? I have played it a bit, but I think it's much more fun when played for survival challenges, in my opinion. It has a lot of nasty safespot shenanigans, and you must graze quite a bit, but the system is not that hard to understand.
UFO. It's not hard if you can play the game without dying all the time in idiotic ways (which I can't do), memorizing the route will take time and higher targets get really annoying. Stage 3 is a bitch, and so is stage 5. Strategies for shot-types vary a lot. I guess it's hard, after all.

>> No.9721644

Why are IN stazge 4 spellcard harder than in EoSD & PCB but stage 5 easier ?

>> No.9721653

>>9721644
Reisen is only good for sex appeal.

>> No.9722284

Hey /jp/, what about a little challenge for the weekend?

PCB normal, stage 1. Highest cherrymax wins.

>> No.9722310

>>9721080
I don't get mad but I have a stress tic where I kind of stretch a shoulder and when I play stgs regularly my back starts to get sore.

>> No.9722399

>>9721644
In normal, Reimu is easy to beat, the patterns are obvious.

>> No.9722484

>>9721080
I just accept the fact that I'll always be terrible at STGs because of my crippling learning disability. Don't get mad, get depressed.

>> No.9722517
File: 65 KB, 640x480, stage 1.jpg [View same] [iqdb] [saucenao] [google]
9722517

>>9722284
Two borders. Using a ReimuA-no bombs based route. If you can copy the three-border thingy HS does you'll beat me without much trouble.

>> No.9722825

>>9722284
But we already did something similar last month.

>> No.9723034

Would someone stream?

>> No.9723109

steam pls
plssteam

>> No.9723132

please stweam /jp/ ;_;

>> No.9723139

>>9723132
>>9723109
>>9723034
I'll stream in 5 hours when I'm done downloading Black Mesa Source.

>> No.9723181

>>9723139
Who are you? Somebody good, I hope.

>> No.9723198

>>9723181
i can beat ten desires stage 4 on normal

>> No.9723206

>>9723181
I want to stream a normal survival run just to spite you.

>> No.9723425
File: 86 KB, 699x524, zzzzz.jpg [View same] [iqdb] [saucenao] [google]
9723425

Wow I feel retarded. Such a good run ruined completely by me underplaying under pressure.

>> No.9723435

http://www.livestream.com/anonymizer

Basically a Normal survival run.

>> No.9723559

Riz, it's weekend, stream for me~

>> No.9723590

>>9723425
>good run
>276mil high score

Okay.

>> No.9723657

>>9722284
PCB again?

>> No.9723763

>>9723435
Holy shit I didn't realize how loud those key presses were. Maybe I'll look into buying a mic rather than placing a headset on the desk. And it was picking up on all sorts of sounds again.

>> No.9723950

For some reason the full-screen option has fucked up and now it's just the same size as the windowed game but instead everything else on screen around it is black rather than it filling the screen.

What the fuck happened and how do I fix it?

>> No.9723964

I've been playing Touhou for 8 months and I can't even clear EoSD LNB, what the fuck is wrong with me?
I've been trying on and off for a month now, it appears I have hit a brick wall in dodging skill.
I usually get to Sakuya with 4-6 lives, and die 2-3 times.
Lately I've pulled 2-3 runs that gamed over to Meister / Gensokyo, but I have never captured them in a real run. (and there's the dying twice to Meister part)
I've tried using ReimuB, but Patchouli rapes my ass hard so I gave up on that shot.
So my question - is it normal for Touhou players to reach a 'limit' to their skill? If so, is it possible to overcome that 'limit'? Or just spam runs?
Also, any tips concerning EoSD would be much appreciated.

>> No.9723968

>>9723950
It kept the aspect ratio instead of horizontally stretching the game. It's better that way, trust me. If you do want to change it back for some godforsaken reason, just look for full screen options in your graphics driver settings.

>> No.9723972

>>9723968
Thanks.

>> No.9723987

>>9723964
It's the same thing as with any sport, you're on a plateau. Keep grinding, it will be OK in the end.

>> No.9723996

>>9723964
Seems like you've hit the skill wall. Depending on your level of natural talent, you should be able to break it within anywhere from a week to a couple of years. Play more.

>> No.9724005

>>9723964
>I've been playing Touhou for 8 months and I can't even clear EoSD LNB, what the fuck is wrong with me?
I was still struggling with my first normal 1CC after 8 months. You're progressing really fast. Maybe your goal is a bit too high, though.
>I usually get to Sakuya with 4-6 lives, and die 2-3 times.
From watching Cactu's playing back during last winter/autumn, I know that's rather usual. Sakuya has pretty nasty RNG to her attacks, and Killing Doll on max rank sucks dicks.
>I've tried using ReimuB, but Patchouli rapes my ass hard so I gave up on that shot.
Play ReimuA. She's the overall easiest for a clear.
> is it normal for Touhou players to reach a 'limit' to their skill? If so, is it possible to overcome that 'limit'? Or just spam runs?
There have been several learning disability-sans and IN hard dudes, but aside from them I have rarely seen people capping at skill. Even people like shin or HS are still constantly getting better, and heightening their goals. 8 months is a really low time, and you seem to have gained a lot in such a short time, so I wouldn't say that you've reached a limit. But once you get better your targets become harder, and start requiring more time. That's just normal, it's nothing to be worried about. If you're worried about limits, start scoring and notice how you are slowly getting better. (I haven't really seen any scoreruns from you, if you are the person I think you are.) Spam runs if you get that close, you'll get the run eventually. Or you could try improving consistency with stage practice. Whichever suits you more.

>> No.9724010

>>9724005
>Also, any tips concerning EoSD would be much appreciated.
Seemingly you are worried about Sakuya? I'd need to watch a replay, but I assume you know the basic misdirection tricks for her attacks to make them easier. For the final non, especially with homing, focus on dodging through one wave at time, if only possible, instead of speedkilling the non.

I don't know EoSD that well. I guess Phar or Vanhaomena could give you some pointers, but I'm afraid that neither of them lurks anymore.

>> No.9724016

>>9724005
Who do you think anon-san is, another anon-san?

>> No.9724081

I have a newbie question.

For trying to 1cc a game, what are the 'rules' regarding settings? Is default the only acceptable setting, or is it 'okay' to bump lives up to the max allowed?

Just wondering what the standard is here.

>> No.9724122

>>9724081
When generally proclaiming 1ccs, it's naturally assumed that the player has completed the game with default lives and bombs, and at 60fps.
Bumping up lives and bombs still keeps it as a 1cc, however it should be stated that it was a 1cc with extra lives etc.
Bear in mind that Touhou 10+ won't allow players to increase their starting lives, so it's best to start practicing with defaults before the use of extra lives becomes a handicap.

>> No.9724123

>>9724081
If you don't want an army of 1cc-kids and spergs brewing up a shitstorm, play with default lives. Regardless, if you start with more lives, the game penalizes you already by taking a pretty heavy toll on your score, so it balances out.

>> No.9724125

>>9724081
Personally, I don't give a shit. Generally, only default settings are allowed.

>> No.9724126

>>9724081
Default for 1cc.
Max lives/use continues if you're trying to unlock stages for practice mode.

>> No.9724129

>>9724122

I see. Thanks.

>> No.9724177
File: 11 KB, 225x225, meiling2.jpg [View same] [iqdb] [saucenao] [google]
9724177

...Oh god. I just 1cc'd my second game on normal! It's the Mountain of Faith this time. Or rather... the Mountain of Bombs~ Although I hope I didn't abused them THAT much. I'm a bit proud of myself because it was my, like, 3rd time facing Kanako and I wasn't prepared for her last two spellcards. In fact, I wasn't prepared at all and I just bombed through her...
Oh well, it's a victory nonetheless! I'm really, really tired, so please, excuse me if my English is horrendous right now...

If anyone wants to waste their time watching my poor gameplay, here's my replay:
http://replays.gensokyo.org/download.php?id=23893

I still have to study Kanako's spellcards - it would be nice to have at least a slight idea what the hell I can do to capture them...

>> No.9724190

>>9724016
I think he is this anon.
http://replays.gensokyo.org/download.php?id=23266

>> No.9724281

I like when people cry about how bad they are when they're clearly decent players.

Look at my 2BIL score in UFO, QQ I'm so bad! :VVVVVVVVVVVVVV

>> No.9724289

CAN'T PLAY THIS GAME WITHOUT A CONTROLLER NOW

FUCK

>> No.9724294

>>9724281
Some people just have a very low self-esteem...

>> No.9724368

>>9724281
There are two anons on this board who have 2b UFO scores. Both of them are indeed decent players, but their targets are rather high so obviously they are not as good as they could be.

Also, being good varies, depending on the viewpoint.

>> No.9724395

>>9724281
That has nothing to do with comparing themselves to your average player, though. If you're setting yourself a standard in a shmup, it's usually also a goal of sorts; not achieving that standard would naturally merit "I am worse than this standard because I didn't clear this goal". They don't mean that they're a bad player overall, just that they're bad in comparison to whatever standard they set, whether that standard is Easy mode clear or getting a WR score.

Self-esteem is also an issue, but a relatively minor one compared to the above.

>> No.9724457
File: 50 KB, 640x480, PCB 1cc ReimuB.jpg [View same] [iqdb] [saucenao] [google]
9724457

Finished PCB (normal, 3 lives) with ReimuB (even though I spent pretty much all my time playing with SakuyaB), 2nd 1cc after IN.
>>9714194
Youmu is fine now except her last card but Yuyuko is a pain in the ass.
I still don't understand Deadly Dance (3rd card) nor Cherry Blossom Sign (6th card) and Resurrection Butterfly stressed me, I think I used ten bombs on those three cards.

It's time to see what Ran looks like.

>> No.9724605

>>9724457
Wow, Mokou was a lot more easier to reach. And the stage music was better.

>> No.9725200

>>9723559
I'll probably stream tomorrow morning.
>>9723964
http://youtu.be/2DPgxAwyVVE?t=21m49s
I died to Meister twice as well. Only a Gensokyo capture kept me alive. I was told that the best way to do Meister is to stream for as far as you can. I didn't do this in my replay. I don't think not having a LNB EoSD run after 8 months is a big deal. Judging from your progress, I think that you are right where you need to be. Also, I don't believe that there could be such a thing as a skill-cap for anyone. Some of the best players in this game, who have been playing for 7+ years, are still visibly improving their skills. I think that even the poorest players can still improve.

My LNB run only took a few days spread out over a few weeks to get. I spend most of that time playing LNBNV. I didn't spend a lot of time getting it, so I think that you can practice and understand the game a lot better than I did. I think that you are close to a clear; you just need to develop some important skills and follow a few rules.

Also, if you ever think that anything is hard or taking a long time, just remember >>9717454. Great things come to those who wait.
>>9724081
A 1cc is generally accepted to use default lives, but it depends on the crowd and the conditions. I just set the lives to default and leave them there. I don't like the idea of playing without default lives.
>>9724281
I find it to be strictly an issue of self-esteem. Some people like to believe that they are horrible players even though they are among the best in the world. It seems to me that a lot of high-level players are like this, but I'm not sure why.

>> No.9725317

>>9725200
Do you think it'll be better to spam full runs or span my attempts over a longer period of time? Right now, I can't bring myself to play. I used to find it fun, but now I just sulk and feel horrible whenever I die on stage 3.

>> No.9725383

>>9725317
>Do you think it'll be better to spam full runs or span my attempts over a longer period of time?
The latter, alongside casual practice mode runs. That's what I do when I get tired of long goals. You should use the times where you don't feel like playing for resting until you do. You will come back feeling refreshed. Also, you should watch replays and examine strategies during that time.
>Right now, I can't bring myself to play.
I know that feeling. I think that you should just take a break for now.
>I used to find it fun, but now I just sulk and feel horrible whenever I die on stage 3.
I don't think that dying on stage 3 is necessarily a bad thing in the long term, especially if you think that you can perfect it regularly. Your run is most likely going to be decided by the last three stages either way. That's just how EoSD works. You shouldn't trouble yourself over failing on stage 3 if you are not in the proper mood to play. I still fail the first few stages of UFO all the time.

>> No.9725707

>>9724281
http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
it helps keeping motivation on improving forever

>> No.9725771

>>9724281
Self-esteem and who they're comparing themselves with. I compare myself with Riz. I can't help it. I've played for 8 months and can only clear a measly Lunatic. My level of playing is horrendously abominable.

>> No.9725879

I was downloading the Touhou OSTs, and came across a song in Imperishable Night called "Touhou Youkai Komachi". At what point does this song ever play? It's a good song, but I have never heard it anywhere in IN, even after clearing the Extra stage and 1cc'ing both endings for Normal and Hard. When does it play?

>> No.9725889

>>9725879

If that's what I think it's is that's the last word theme.

(Particular spell cards in spell practice.)

Also why not rip the music yourself?

>> No.9725936

>>9725889

I don't already have a program that rips them, and these OSTs already have them ripped and arranged nicely so they do that thing where they play twice and then fade out.

>> No.9725949

>>9725936

http://en.touhouwiki.net/wiki/Game_Tools_and_Modifications#Touhou_Music_Room

Does exactly that. If you care to.

>> No.9725985

>>9725949

Eh, I'm already done downloading and extracting all the songs I wanted. Thanks for the information, though.

>> No.9726153

>>9725707
I think that article raises some good points, but I don't think that the psychology behind these players is "illusionary". I think that a lot of it is practiced mindset. A lot of skill from a player comes from confidence. It's part of the psychology of people to help them overcome goals. Also, it takes a point that all of these players' moods are superior, which isn't what we are talking about here. I think the simple term "cognitive bias" will suffice. It fits both ends of the paradigm.
>>9725771
>I compare myself with Riz. I can't help it.
I'm not a good player to be compared to. I spend all of my time sitting in the corner and doing the same thing forever. I don't compete a lot, and my goals don't overlap very much with what others do. Once I get my 6/6 LNBNV, then I will come back to Earth and start doing some scary stuff.
>I've played for 8 months and can only clear a measly Lunatic. My level of playing is horrendously abominable.
I think that's great for 8 months.

>> No.9726234

EoSD livestream by Mikkey
http://www.livestream.com/touhougameplay
come join. No voice though :(

>> No.9726336

Now that I hit 170 hours with ReimuA in UFO, I thought it a good idea to mix it up with other shots. I heard SanaeB was good, but it's way too wild for me. Stage 3 is a mess. MarisaA seems bearable, I was afraid the hitbox size and speed difference would make it a lot harder, but it's not that terrible. Piercing makes it harder to safespot Kogasa's first boss spell. Bomb movement speed though, oh lord. Master Spark is an abomination. Guess I can't bomb to collect UFOs. That's gonna make it a bit tougher. I gotta break out of my shell and form routes that don't involve deliberately missing UFOs. That's the main reason I don't like switching shots in UFO, I gotta make new routes. So much more casual in other 2hus.

Well, look forward to a Lclear in... 3-4 months? Unless it hangs on something like capturing Nirvana's Cloudy Way in Purple. That card is bullshit and I don't understand how I'm supposed to dodge it aside from hoping the diamonds align themselves in the right way. (Yup, I just made a blog post. Take it easy, now.)

>> No.9726371

>>9726336
I don't think it should be that hard to switch if you are used to one shot. Also, if you need any routes or strategies explained, just ask me.
>Nirvana's Cloudy Way in Purple
I do it by staying under Byakuren and trying to position myself in such a way that bullets to dodge me. It's good to find tunnels and the RNG can make it tricky.

I am tired now. Good night, /jp/.

>> No.9726458

>>9725771
You have been fast, now relax and stop comparing yourself to Riz, who has played shmups a lot more than you have.

I have played touhou since early 2010, and I still struggled and spent huge amounts of time just to achieve some unoptimal easymode clears, which most of were almost instantly beaten by someone who did only a few runs at it then. I started comparing myself to them and my every clear felt like shit. Until I realized that I would not need to compare myself to them, not anyone. I was myself, they were someone else and our backgrounds were completely different. My clears obviously were shit from their viewpoint, but they were special to me, they were my achievements, not someone elses. I used to look up to them and worry of how bad I was compared to them. I still do respect them as a good player, but that's all. I'm not interested in comparing myself to them anymore, I do not need to.

If you really want to compare yourself to Riz, I have to note that you have some PCB and MoF clears which he does not have.

Maybe you could come over to IRC and chat? I think you know the channel where I and Riz both spend time on.

>> No.9727379

>>9724281
When others have quadruple or quintuple output compared to me, I will be feeling shitty, like a normal person.

>> No.9727536
File: 834 KB, 640x480, whoops.png [View same] [iqdb] [saucenao] [google]
9727536

>>9726336
Well, shit. Maybe it won't take that long. I would've had this if I hadn't improvised myself into a few too many silly deaths on the way.

>> No.9727657

>>9727536
Making it all the way to Byakuren on your first try?

Now that's what I call nautral talent.

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