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2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


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951744 No.951744 [Reply] [Original]

>> No.951746
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951746

>> No.951757

He doesn't look very soft.

>> No.951756

IS HE NOT THE STRONGEST?

>> No.951762

>>951757
But men arent soft...

>> No.951768

>>951762
I'll have you know that I'm amazingly soft.

>> No.951769
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951769

>> No.951770

>>951768
No you're not. Prove to me that you are soft.

>> No.951772

>>951744
You're too hard Youki!

>> No.951777
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951777

>> No.951785
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951785

>> No.951786
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951786

>> No.951788

>>951770
You can't do that shit with the current level of technology.

>> No.952159

>>951744
;_; I hate you

>> No.952241

All this clever fanart is driving me crazy, I wish this was all real.

>> No.952274

HE IS THE HARDEST

>> No.952349

YOUKI IS THE HARDEST METAL KNOWN TO MAN

>> No.952355
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952355

I'M OLDMAN

>> No.952380

If there were good sprites you could implent him into the game.

>> No.952403

>>952380
Someone make this a reality now!

>> No.952454

>>952274
hardest men known to metal?

>> No.952460

>>952403
Gimme sprites and I'll do it.

>> No.952474

>>952460
here you go:
nuklearpower.com/latest.php

>> No.952487

>>952474
It does not work like this Sir.

>> No.952491

>>952487
well, I still think it would be awesome if I could use red mage in swr.

>> No.952494

>>952491
Just gimme a regular sprite sheet and I'll work it out.
I don't want to go through the trouble cropping it.

>> No.952525
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952525

>> No.952528
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952528

>>952494

>> No.952539

>>952528
Whos Red Mage in this. Never played Final Fantasu.

>> No.952540

>>952539
The short guy with the feather hat.

The taller version is Red Wizardaru.

>> No.952553

ITT: People fail at transliterating

>> No.952634
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952634

>>952540
Actually, forget what I said. Editing over 100 sprites alone is too painful.

>> No.952636

>>952539
You better have that patch ready.

>> No.952651

>>952634
...
YOU LIED TO ME!

I hope'd for a redrawn youmu
;_;

>> No.952694
File: 211 KB, 646x506, 1215273681924.png [View same] [iqdb] [saucenao] [google]
952694

>>952651
I thought she would fit better for a red mage D:

I can upload the sprite package if you want and someone else can all change them, and I put them back into the game.

>> No.952697

>>952694
AWESOME

>> No.952698

>>952697
It's not, its all static sprites D:

>> No.952700

>>952698
;_;

>> No.952706

>>952700
D: srsly.

>> No.952711

>>952694
reflections and all!
wow you're awesome.

>> No.952745
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952745

wait, I forgot this:
>>952539
>Never played Final Fantasu.
FAIL

>> No.952773

what program are you using to repack all the files into the dat archive

>> No.952788

>>952773
my own lulz.

>> No.952824

lemme rephrase that

which program did you download off of coolier

>> No.952867
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952867

WHARS MY ALPHACHANNEL

>> No.952894
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952894

>>952867

>> No.952923

>>952694
Download? ;_;

>> No.952925

>>952867
You should use black as the background where you have alpha because the alpha blending is showing that cyan and creating an ugly outline.

>> No.952934

>>952925
I had todo a mass conversation, but Photoshop only supported tif. So it lost its Alphachannel during that.

>> No.952960

>>952934
Hmm, to be sure, I think you misunderstood. I do not mean the obvious huge block of cyan where the alpha blending is totally failing.

I'm referring to the earlier images where there is the faintest hint of cyan.

>> No.952964

>>952960
Yup, its because Photoshop didn't do hard edges. Thats also why its all blurry etc. It was only a test anyway if the sprites in SWR were changeable.

>> No.953116

>>952964
Ok, cool. I always see minor glitches like this even in professional game engines and it drives me crazy.

>> No.953130

So much noobish editing ITT.

>> No.954544

>>952964
link please.

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