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/jp/ - Otaku Culture


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9215607 No.9215607 [Reply] [Original]

is ten desires supposed to have weird honking and beeping sound effects all the time or is my game broken?

>> No.9215619

Don't worry, that's just Sanae getting her ten desires in the background.

>> No.9215654

Is this a joke making fun of how horrible TD's music is or are you being serious?

>> No.9215673

>>9215619
Sanae's 10 desires

1. Clown costume
2. Inner city traffic
3. Bicycle horn
4. EKG machine
5. EMS broadcast
6. A tank
7. Tits
8. Error on startup
9. TV audio censoring
10. Truck horn

>> No.9215674

>>9215654
I'm not joking, there's this honking sound that I keep hearing. I think the enemies are making it or something. is that part of the game's score gimmick?

>> No.9215679
File: 189 KB, 732x485, 7063.jpg [View same] [iqdb] [saucenao] [google]
9215679

>>9215674

>> No.9215680

>>9215674
Try redownloading it.

>> No.9215681

that's a weird looking derriere

>> No.9215690

>>9215674
I think it's spirits spawning.

>> No.9215694

>>9215680
I looked for a replay on jewtube and I hear it there too

http://www.youtube.com/watch?v=0tWPK1kM674

you can hear it when the little flame ball enemies appear right at the beginning.

>> No.9215696

>>9215694
Oh that's what he mwant, I wouldn't call that ``honking''.

>> No.9215702

>>9215694
Now that someone actually pointed it out...


That sounds so stupid

>> No.9215703

>>9215696
but it's part of the game? it's kind of annoying

>> No.9215713

>>9215703
There's a reason why it's considered the worst 2hu game.

>> No.9215716

>>9215703
It's not exactly new, the same sound happens when Murasa uses her anchors in UFO.

>> No.9215723

>>9215716
Not OVER AND OVER like this though

>> No.9215724

>>9215723
I guess, I never really thought much of it. It's not like it's ear-raping.

>> No.9215738

never bothered me

>> No.9215743

These noises happens when you kill an ennemy fast enough after they appear, another honk-like noise happen when you chain kill several ennemies fast enough. Maybe it affects score or the number of spirit droped by the mob.
Against boss the noise happens when you shoot the boss while being close to her, the closer you are, at a higher the frequence the noise will play.

>> No.9215756

>>9215713
what is a good one then? I haven't played any ones newer than mountain of faith and picked this one because the trance thing sounded cool.

>> No.9215759

>>9215756
SA is the best 2hu game in my opinion. All of the bosses are great, it's difficult no matter what difficulty you play on, the music is superb, and the only gimmick is the bomb system from MoF.

>> No.9215763

>>9215756
I would say SA, UFO and PCB

>> No.9215770

>>9215702
>>9215703
That sound is good as HELL. You have terrible ears!

>> No.9215776

>>9215759
does marisa have master spark back? I didn't like that zun removed it in mof.

>> No.9215778

>>9215776
MarisaA kind of does, it's not called Master Spark but it's a high powered laser. It is also one of the worst shot types unless you love stacking bombs.

>> No.9215784

>>9215778
the worst type is MarisaC, it's like a handicap.
MarisaA is actually pretty brutal if you hold back with your bombs (unfocused shot deals tons of damage with 8.00) while also being able to bombspam bosses into submission.

>> No.9215787

>>9215784
MarisaC is good for beginners just going for a 1cc and practicing when and when not to bomb.

>> No.9215801

>>9215787
what bothers me most about it is the awful visual effect while the bomb is active. I can't see shit in that circle and wind up hit more often than without using it. Kind of detrimental.

>> No.9215796

>>9215778
>>9215784
wait I think I remember playing the demo for sa. which one is nitori? it wasn't master spark but the rockets and optical camo was cool.

>> No.9215808

>>9215796
Nitori is the optical camo and missles, Alice is the dolls and lasers. Her focused fire is spread fire so it's a bit odd to get used to.

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