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/jp/ - Otaku Culture


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844190 No.844190 [Reply] [Original]

/jp/ related magic card thread?

>> No.844196

>> No.844198

Whats Flash again?

>> No.844201
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844201

>> No.844207
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844207

>>844198

makes her playable as instant

>> No.844211
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844211

>> No.844210

>>844198
Can be played as an instant.

So, in that case, play it in your opponent's turn, turn ends.

>> No.844212
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844212

>>844198
Fast. Vey fast.

>> No.844218
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844218

godly

>> No.844227

>>844210
ic, good point

But for 9? Unplayable imo. Work it in to Academy maybe? Well Academy doesn't need this card.....

What other decks do i know. Upheaval/Tog? No...

Stopped since Onslaught block

>> No.844225
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844225

Am I doing it right?

>> No.844224

>>844190
>>844218

anyone have the pictures used to make these?

>> No.844226

>>844218

Shouldn't it be love-colored?

>> No.844228
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844228

>> No.844230

>>844201
this card needs to remove divinty counters also fucking kamigawa!

>> No.844233
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844233

>>844218
Superior Master Spark.

>> No.844238

>>844207
wtf this card is overpowered as shit wheres the fucking mana cost

>> No.844243
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844243

>> No.844242

>>844201

I fucking loled

I kind want to pull the pictures from that poolshmer thread and post them here but the guy who made them annoy me...so yeah fuck it

>> No.844254
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844254

>> No.844253

>>844238
Suspend 1 - 9mana.

>> No.844257

>>844238
>>wtf
>>overpowered as shit
>>wheres
>>the fucking mana cost
GTFO.

>> No.844259
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844259

>> No.844267
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844267

epic

says it right on the card

>> No.844269

>>844253
you clearly do not understand what the suspend ability does

>> No.844277

>>844267
What purpose does an additional main phase serve if you're under Epic? You can't play spells.

>> No.844286
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844286

>> No.844285

>>844269
I understand suspend perfectly. It's still 9 fucking mana to play it, effectively, and you get it a turn later.

>> No.844292
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844292

>> No.844296

Ugh. Remember when vigilance was called first strike and the card design was actually good? New Magic sucks.

>> No.844298
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844298

>>844285
>>844285
read

>> No.844303

>>844296
Vigilance was never called First Strike.

Vigilance is the old "attacking does not cause ___ to tap"

New magic does suck though, yes.

>> No.844310
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844310

>> No.844313
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844313

Do I win?

>> No.844326

>>844313
I always added my own flavor text to that card
"No."

The people I tournied with didn't mind. It was a small group.

>> No.844340

>>844313
counter spells are for fags kill yourself

>> No.844400
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844400

>> No.844411

>>844400
I guess I can only choose one?
Then I'll choose Souichirou.

>> No.844436

>>844400
>>844400
O GOD EMIYA is rigged as shit

>> No.844438

EMIYA and maybe Shirou should have "The legends rule doesn't apply to artifact equipments.", but I guess that wouldn't fit.

>> No.844439
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844439

>> No.844445

I think there was one more with Tsukihime. Lemme see if I can find it.

>> No.844454
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844454

Yeah got it

>> No.844466

>>844454
Tohno Shiki is mine.

>> No.844471

>>844454
Kohaku has 1/12!? That's fuckin' cheap.

...I'll take Nanaya Shiki though.

>> No.844477

>>844466
>>844471
You're gonna die, my lil' bitch.

>> No.844482

Nanaya Shiki kinda sucks.

9 mana cost for a 7/5 (not very efficent for a green card)..AND you have to pay life for his ability.

>> No.844487

>>844471
how is that cheap? kohaku is probably one of the worst cards you pay 9 mana for a useless 1/12, then you have to pay 4 and tap it for 3 turns, sure it could rape a noob player but there are just so much better high tier cards

>> No.844493

>>844454

I'll just be taking Inversion Impulse, Roa and Tohno Shiki, now...

>> No.844496

>>844454
Wow, most of these cards cost too much mana. You would have to reduce their mana cost by 2 colorless mana before they make half-decent cards.

>> No.844500

>>844496
i agree 99% of all the fake cards are rare legendarys with ridiculous mana costs and ridiculous stats or abilities

>> No.844531 [SPOILER] 
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844531

>>844500
lolwut?

>> No.844541

>>844303
>Vigilance is the old "attacking does not cause ___ to tap"
Ah, my mistake. Haven't played in a good 5-6 years.

>> No.844599

>>844500

Well, most high mana cost cards in real mtg are terrible and overcosted.

>> No.844879

I was thinking of making Lawrence / Horo cards today during my Microprocessors final. Something with permenant exchange with coin flip for Lawrence, usable only once a turn and Horo buffing it up to automatically win flip and choose permenants for both sides. For Horo to work, she should be untapped. Also if Lawrence leaves play or you lose control of him Horo purges all enchantments on her and changes to a 12/12 wolf with trample or smtg.

No wonder I'm going to fail the final.

>> No.844891

>>844879
I have no clue what you're talking about but it made me hard.

>> No.844922

I wouldn't even trade my transparent O.J. Simpson pog slammer for the awful cards in this thread.

>> No.844942

>>844922

I wouldn't trade a transparent O.J. Simpson pog slammer for anything.

>> No.844980

>>844879
Something like this

Lawrence: Each player chooses a permenant s/he controls. Flip a coin, if you win the flip, do the exchange. If Horo is in play under your control and is untapped, you choose a permenant for both players and the flip is an automatic success. This ability can be used only once each turn.

Horo: tap-draw a card. Horo doesn't untap during your next untap phase. If Lawrence leaves play or you lose control of it, destroy all cards enchanting Horo and it becomes a 12/12 wolf with trample until Lawrence is returned to play under your control. Horo loses all other abilities until then.

Excuse me while I go to sleep now.

>> No.845181
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845181

>> No.845362

Does anyone have the images for the Class Cards for F/SN? I have a couple of ideas about making them Enchantments that you can only attatch on creatures brought into the field in the same turn.
It's a work in progress, but once I get the images, I can get the cards done pretty quick on Magic Set Editor.

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