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/jp/ - Otaku Culture


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File: 156 KB, 638x481, notethescore.jpg [View same] [iqdb] [saucenao] [google]
7711796 No.7711796 [Reply] [Original]

Can we have a danmaku accomplishments/playing/discussion thread? Searched all the way to page 15 and we've got nothing.

Taking a break from EoSD for my goal of a normal 1CC, I picked up PCB normal tonight and I've gotten my farthest so far. I ended up doing Yuyuko's last 4 spell cards without lives or bombs and thought I had won, but much to my dismay I realized she had some sort of crazy last kicking spell card; I died seconds after this screenshot. Is it just me or is the Prismriver sister's level hard iteself? I seemed to do alot better on Youmou's level as well as Yuyukos.

Watch me panic on the last spell card: http://replays.gensokyo.org/download.php?id=15094

>> No.7711808

I finally beat my first Touhou game on Normal.

I know it's a rather casual achievement by /jp/ standards, never the less, I am pleased.

>> No.7711856

Try to beat a Touhou game while sick.

You just can't. I have a cold right now and I failed at Touhou 10 on easy. D:

>> No.7711857

>>7711808
Congratulations, which game was it?

>> No.7711871

>>7711857
EoSD

>> No.7711872

I just started playing a couple days ago. So far I've been trying to beat every game on easy with continues and stuff. Just now I almost got through MoF without using continues, but I messed up on the second to last spell. I'm kind of discouraged since MoF's continues are different from EoSD, PCB, and IN's continues.

>> No.7711881
File: 144 KB, 751x1000, 478.jpg [View same] [iqdb] [saucenao] [google]
7711881

So guys, what makes you like these loli shooters so much? I'm not saying they're bad, I kind of like them, but they can't seem to hold my interest for more than like 10 minutes.

>> No.7711889

shit i 1cc'd IN in normal

i'm pretty proud of it

>> No.7711890
File: 64 KB, 642x431, PC98 TH01 Hell Lunatic 1CC&score break_1.jpg [View same] [iqdb] [saucenao] [google]
7711890

I'm playing through Story of Eastern Wonderland now that I've finally beaten HRtP so hard that I don't think I'll ever need to play it again by which I mean I managed to complete two no-bomb runs on Lunatic, one for the Heaven route and one for the Hell route. Before that, I managed to break the score counter.In before someone says I need to 1-Life it. That would take such god-like effort, holy shit

I'm faring alright despite jumping straight into Hard. I can get to Marisa somewhat consistently, I just need to learn when to just bomb through shit instead of thinking I can make it. I need to plan my damn routes out better

>> No.7711896

>>7711881
They get really fun after you start clearing some of the harder difficulties. I never really got into the series much until I beat my first extra.

>> No.7711902

>>7711881

Well, they're nice to play every once in a while, although I usually only play about a round a day at most which lasts about 30 minutes. That's partially because I'm easily discouraged though, if I wasn't I'd probably be playing more often.

>> No.7711903

>>7711881
Not having playing danmaku before I find the arcade style along with lightheartedness of it all appealing. I usually play a round or three a day for fun.

>> No.7711906

>>7711890
>two no-bomb runs on lunatic
Well, shit. I hope some day I can play danmaku a quarter as good as you.

>> No.7711915

I still occasionally masturbate to a fraps I took of me capturing Scarlet Gensokyo on Lunatic.

And it feels so good.

>> No.7711928

>>7711896
>They get really fun after you start clearing some of the harder difficulties
Well shit, maybe I'll try them again like a year from now.

>> No.7711935

>>7711915
I like this post.

>> No.7711939
File: 57 KB, 640x480, th07e 2011-08-08 02-22-27-84.jpg [View same] [iqdb] [saucenao] [google]
7711939

Just 1cc'd PCB Normal.
Unfocus'd

>> No.7711957

>>7711939
Why must you do this?

>> No.7711975

I'm also trying to 1cc PCB on normal. I usually reach Yuyuko, I hate those butterflies, can't see anything.
Also stage 4 is very enjoyable once you know it.

>> No.7711996

6 hard
7 lunatic
8 lunatic
9 lol
10 normal
11 normal
12 lol

>> No.7712018

>>7711906

Don't think too much of it. HRtP is tricky, but once you can score-whore well, lives come pretty easily. Heaven is particularly easy to no-bomb because the only boss that poses a real challenge is Sariel. Hell's route.. well, its bosses live up to the namesake, but it's easier to score-whore through the individual levels

>>7711896

Also, this, so very much this. Normal and Easy mode Touhou games have pretty music, but they're too easy to be memorable. It's when you step into Hard and Lunatic that you can truly appreciate the glory of the series. Hell, I would've disliked HRtP if I hadn't made the jump to Lunatic. It's practically a completely different game once those turned blocks start shooting bullets at you

>> No.7712035
File: 169 KB, 700x748, 26076 alternate_color konpaku_youmu player_2 swords white_hair.jpg [View same] [iqdb] [saucenao] [google]
7712035

>>7711796
nice dodge right at the beginnning of stage 4

but why did you die so much to Lyrica? She's the easiest prismriver, just move in minimal taps

pop more cherries. shooting unfocused fills your cherry bar faster, which you can pop with X

>> No.7712050

>>7711957
Not focusing is really fun.
You should try it someday.
http://replays.gensokyo.org/download.php?id=15095

>> No.7712074

EoSD Hard, PCB Lunatic, IN Lunatic, MoF Lunatic, SA Hard, UFO Normal, All Extra. Haven't touched Touhou in months, I'll probably handle EoSD Lunatic and SA Lunatic next.

I refuse to submit to UFO and its retarded UFO-chasing shenanigans.

>> No.7712082 [DELETED] 

>>7711939
You'd think that with all of that time unfocused, you would've at least broken 500K Cherry Max. Time your borders correctly and 1M is easily attainable.

>> No.7712107

IN on lunatic, EoSD, PCB and MoF on hard, the rest on normal.

>> No.7712119 [DELETED] 

>>7712050
>ReimuA
Nevermind.

Still, don't break your borders on purpose so much. Even if you're doing it for survival reasons, at least try to live it out and only pop it if you're actually hit. You often popped the border right after you got it. It might interest you to know that spellcard captures increase the value of cherry items, which often means more borders during stages, and popping borders causes you to fail the spell.

>> No.7712129

I find it entertaining how you often appear to get better at any game when you're one hit away from a game over.

>> No.7712147

>>7712129
I never experience this. People keep saying this happens, but not to me, that's for sure.

>> No.7712155

>>7712129
To me it's more like my technique drops on the sixth stage. My strategy is focused on not dying for nothing on the first five stages, in order to save all my lives for stage 6. As a result I tend to drop my guard on stage 6 and that's where I start dying and dying while judiciously abusing bombs.

>> No.7712247 [DELETED] 
File: 144 KB, 640x480, fuckingyoumupacifist.jpg [View same] [iqdb] [saucenao] [google]
7712247

I finally did it. PCB Stage 5 pacifist, no misses/bombs.

http://replays.gensokyo.org/download.php?id=15096

>> No.7712252 [DELETED] 

Finally. PCB Stage 5 Lunatic pacifist, no misses/bombs.

http://replays.gensokyo.org/download.php?id=15096

>> No.7712256
File: 144 KB, 640x480, fuckingyoumupacifist.jpg [View same] [iqdb] [saucenao] [google]
7712256

Finally. PCB Stage 5 Lunatic pacifist, no misses/bombs.

http://replays.gensokyo.org/download.php?id=15096

>> No.7712298

>>7711796

How exactly haven't you 1CC'd this yet?

I think I'm safe to say you're a much, MUCH better player than I am, and I've 1CC'd everything on Normal so far yes, even SA, have fun with that.

Keep going at it, I'm sure you'll get it.

>> No.7712364
File: 49 KB, 609x289, sanae what the fuck_1.jpg [View same] [iqdb] [saucenao] [google]
7712364

>>7712256

Y-you're.. you're on another level, Anon. How much practice did that take?

>> No.7712376

>>7712256
>http://replays.gensokyo.org/download.php?id=15096
sometimes during "God's Flashing Slash" you were REALLY pushing it with your hitbox praying.
Fucking Kudos

>> No.7712387

>>7712364
I've been playing the games for about two and a half years now, and have since 1cc'd all of the Windows games on Lunatic, and pursued higher scores on Normal/Extra for a few of the games. I generally don't have the patience to sit through full runs these days, so I entertain myself with shorter runs with silly conditions.

It probably took about a dozen tries to become comfortable with the stage portion, since it turns out to be entirely static/aimed. After that, it probably took another 60+ to put the entire run together. Most of Youmu's attacks aren't that threatening unless you zone out or have a bad lapse in judgement, but her first spellcard, Hell God Sword "God's Flashing Slash as Karma Gust", absolutely destroyed me in most of the runs. Surviving a couple waves is enough for a capture, but timing it out dramatically increases your chances of getting walled or running into bullets after the timeslow at some point.

Now, to do the same thing for UFO Stage 4 Lunatic.

>> No.7712389

>>7712376
Yeah, you're telling me. I was shaking for a bit during that card. There is a reason I stuck to Reimu for this.

>> No.7712391

HRtP: Normal
SoEW: Normal
PoDD: Normal
LLS: Hard
MS: Hard
EoSD: Hard
PCB: Lunatic
IN: Lunatic
PoFV: Lunatic
MoF: Lunatic
SA: Lunatic
UFO: Hard

Extra stage everywhere except SoEW

>> No.7712457
File: 329 KB, 1250x1425, 1243024989906.png [View same] [iqdb] [saucenao] [google]
7712457

>>7712391
exactly this, except I don't have HRTP Normal - only easy - and no PoFV Lunatic, only Normal

you have no EoSD lunatic? It's really fun

>> No.7712499

>>7712457
Yeah, EoSD lunatic is fun but I don't really play Touhou so often now and I really don't feel like doing this.
UFO lunatic is too fucking crazy to begin with and I don't think I would be able 1cc it in my whole life.

>> No.7712521

It's high time that I beat one on lunatic. I'm going to make TD the first. Although, I have a feeling that it'll turn out to be harder than the demo makes it seem.

>> No.7712561

>>7712521
TD seems pretty hard for your first lunatic. I advise you to go with PCB or IN first.
>>771249
>UFO lunatic is too fucking crazy to begin with and I don't think I would be able 1cc it in my whole life.
I would like to agree with you since I'm in the same predicament, but... it seems if you perform perfectly in the stages and grab enough bombs... it can be done, you could probably do it too, it's just retardedly difficult.

seriously, fuck UFO lunatic!
http://www.youtube.com/watch?v=kxDefeQ64pQ

>> No.7712570
File: 167 KB, 532x640, 9096a7dc815d9bcfbe4c5d43e8bf056b.jpg [View same] [iqdb] [saucenao] [google]
7712570

I cleared MoF on normal some days ago.
Except for her last spellcard, I think Kanako was a lot easier than other Stage 6 bosses, like Yuyuko. (I know it's because of the MoF bombing system...)
But I still don't understand people saying PCB is the easiest game of the series.
I mean, I can often reach Youmu without losing one life, but after that, I'm done. She's by far my greatest Problem, and it's hard for me to fight Yuyuko when I don't even have enough lives left to survive a bit.

Beside that, I'm currently trying to clear IN Extra and MoF Extra. MoF Extra seems a lot more fun, but I'm a lot more trained in the IN one, where I can reach Mokou's second to last Spellcard.
These are not big achievements, but they help me to continue playing, because I always get frustrated when I try something many times without success.

>> No.7712576

EoSD - Hard (not playing luna until I fix some errors)
All other window games - Lunatic 1cc (excluding 12.3)
STB/DS - All clear

>> No.7712594
File: 54 KB, 224x448, 0001.png [View same] [iqdb] [saucenao] [google]
7712594

Finally managed to get to stage 5 in Dai Ou Jou, even though I had to bomb spam the heck out of the stage 4 boss with Shooty just to be safe.

It's the kind of thing that makes you think, maybe I could actually 1-ALL this thing.


Absolutely trashy score, didn't even get the second extend, but oh well. I don't really get DOJ chaining... or maybe I just haven't played it enough.

>> No.7712601

EoSD: Hard and Extra
PCB: Hard, Extra, didn't open Phantasm
IN: droped on Normal after 3 endings... wish to finish and going for the nexts but got other games in line

>> No.7712608

>>7712594
Don't wait too long to try Exy. The farthest I've gotten is the last third of stage 5, and I switched and started doing better than I had with Shooty right away. Go figure, it's probably half psychological.

>> No.7712609

How do you guysbeat PCB and IN on Lunatic?
It's impossible, even on Normal.
EoSD is possible but IN especially is too fucking hard.

>> No.7712617

>>7712609
wear the skin of a touhou while playing.

>> No.7712629

>>7712617

It's useless, there' just no way.
You guys are cheating, using some kind of special devices or something. While I'm trying to play it with a keyboard.

For example Marisa on stage 4 in IN.
Some of her danmaku are impossible to dodge.
Like when she fires those color lasers and stars all around. You need to find an opening, get between those stars and past it. But no matter what I do, they'll always kill me. You'd have to be 100% precise and there's just no way.

>> No.7712631

>>7712608
If you say so. I'll probably try Leinyan in the meantime, I like the laser-focus better than the shot-focus, and Exy's probably still too much at this point. I only made it to the first third or so of stage 5, I had literally no bombs or lives at the end of stage 4's boss.

>> No.7712634

>>7712629
A keyboard is quite fine for danmaku, don't let anyone say otherwise.

As for 100% precision, not really. IN gives you a decent number of lives and bombs to work with, so really it's only more like 70% precision. How long have you been playing for? Dodging gets much more intuitive with time.

>> No.7712636

>>7712629
http://www.youtube.com/watch?v=95PzW-Zvcw0
Just in case you're not a troll.

>> No.7712643

>>7712561
>http://www.youtube.com/watch?v=kxDefeQ64pQ
Are you using game hacking software to play. I couldn't help but notice that your video lags with many fists on the screen, but your FPS in the corner sits at a perfect and comfortable 60.0.

>> No.7712659

>>7712634

So far I've only played EoSD and 1cc'd it on Normal.
IN just two times and I must say I prefer EoSD.
IN relies heavily on precision, while EoSD feels more like you need a fast mind+speed+and improvise for the most part. IN has a lot more bullets on screen but they're also slower. And precision is my main weakness in Touhou.

>> No.7712669

>>7712643
it's just my shitty laptop, I could reduce the resolution to fix the fps...

>> No.7712705

>>7711796
>notethescore.jpg
>What the fuck how can you have 1,7 billion with only...
Wait, nevermind

>> No.7712761 [DELETED] 
File: 236 KB, 1920x1080, dojcensored.jpg [View same] [iqdb] [saucenao] [google]
7712761

oh cool i love these bragging threads

>> No.7712773 [DELETED] 
File: 16 KB, 384x383, 1302032510321.jpg [View same] [iqdb] [saucenao] [google]
7712773

>>7712761
Who is that mysterious spaceship?

>> No.7712779

fuck this i give up

posted score, forgot to crop, deleted so i could crop it, accidentally made thread

I CANT HANDLE THIS SHIT

>> No.7712791

>>7712779
It's all right, buddy. At least you tried.

When people 1cc Normal, do they mean they've cleared it with all chars, or just their favorite?

>> No.7712797

>>7712791
Most players choose one ship type (or character in the case of touhou) and play that primarily.

>> No.7712801

>>7712791
Means they've done it at least once with any character.

>> No.7712812

I've been trying to Normal 1cc some more of them lately. I've already done EoSD and IN. After I read this thread, I decided to give PCB another go. First time I got almost all the way through and lost my last life on yuyuko's reflowering 30% with 3 seconds remaining, but I tried it a few more times and got it with a very bad score but 3 lives and a bomb left and got some of yuyuko's spells. Ran seems easier than flan and mokou.

>> No.7712814

>>7712256
And video link for ease of viewing and ease of attention whoring.

http://www.youtube.com/watch?v=jzgBDLeT23U

>> No.7712825 [DELETED] 

>>7712812
Easier than Flan certainly, but I don't think she's easier than Mokou.


Man, I'm still booty blistered over forgetting to save that one replay of Mokou...

>> No.7712830

>>7712812

Ran seems like the easiest extra to me so far, although I haven't beaten her yet. I don't even know what the hell to do against Mokou. Every time I fight her it's a trainwreck where I get absolutely demolished and have to bomb spam like crazy just to get anywhere.

>> No.7712836

>>7712609
Imperishable is the easiest game of the series, its Normal is only a notch harder than UFO and Subterranean's Easy.

That said, I still need to grind Imperishable's levels 1-4 on normal until I manage to get through without dying once. Best I've managed to do so far has been dying once on stage 3 (and that was by force of grinding stage 3 for an entire month D:)

>> No.7712856

>>7712830
Some of Mokou's spells aren't too hard, but after fire bird phoenix, her attacks seem to get much more difficult. Honest Man's Death probably gives me the most hell.

>> No.7712870

>>7712856
honest man's death is the one with the laser, right? that one's actually really easy, don't even pay attention to the laser, just switch sides by its sound and dodge the white bullets. it's the ones after that when it gets fucking retarded. That one with the exploding bullet clusters that you have to dodge the aimed shots is really frustrating.

>> No.7712875

>>7712870
>dodge the white bullets
I meant red bullets.

That's all you have to look at.

>> No.7712884

>>7712561
>TD seems pretty hard for your first lunatic. I advise you to go with PCB or IN first.

You think so? I'm sure PCB and IN are easier, but the danmaku difficulty seems reasonable so far, and the full game has spell practice and lets you trance with a partial gauge.

The low number of lives could be a stopper. I don't know, I'll decide after I beat hard mode. If it's too difficult, I'll still be pleased.

>> No.7712886

>>7712875
Naw, the best way to do it is to dodge the white bullets.
http://www.youtube.com/watch?v=JTuuq0nKg8c

>> No.7712939

Accomplishments? I guess at this day, it's been exactly 1 year since I started playing Touhou. I still have yet to 1cc a game though.

>> No.7712954

>>7712856

I don't even know how to get past any of them. It's such a pain to fight her.

>> No.7712992

>>7712298
The only game ive 1cced wasn't even a danmamu game, it was SWR. I plan to try a few attempts when I get home tonight and see how they go, hopefully ill post again later tonight with some success.

>>7712035
I didn't know that shooting unfocused raises the bar faster, thanks for the tip. I do admit i had some bad deaths here, plan to practice on this level when i get home today.

>> No.7713005

>>7712954
Use Border Team, and you'll effectively skip most of her spell cards. Only problem would be Fujiyama Volcano because you may not be able to dodge fast enough. It's just like how Sakuya A breezes through Ran then hits a deadend at Princess Tenko because it's so hard not to time out the card (while Marisa Christmas Trees decimates that card).

>> No.7713013

>>7713005
Nah, Fujiyama Volcano's just as easy or easier with Border team as anyone else, what with the homing and all. At least in my opinion.

...Almost typed homu.

>> No.7713015

>>7713005

I can't beat the game with Border team. I just can't. I have a better chance with Reimu solo. I know it sounds dumb but it's true.

>> No.7713040

is it just me or is PCB Alice on lunatic harder than the last 3 bosses?

>> No.7713059

>>7713040
It's just you...

>> No.7714377
File: 147 KB, 640x480, ufo4lpacifist.jpg [View same] [iqdb] [saucenao] [google]
7714377

>>7712387
>Now, to do the same thing for UFO Stage 4 Lunatic.
Welp.

http://replays.gensokyo.org/download.php?id=15104

>> No.7714392

It's sad that this thread has less than a hundred replies when all of the terrible WHICH TOUHOU FUCK surveys regularly fill up. What happened to you, /jp/?

>> No.7714399

>>7714392
For how long this thread has been alive, I'm actually very happy with the amount of participation.

>> No.7714409

>>7714392
I was working, plan to try a few PCB normal runs in the new few hours, think I might be able to 1 CC it if I can handle the Prismrivers better. also this: >>7714399
The thread is less than 24 hours old, pretty decent participation.

>> No.7714420

>>7714392
Jesus, stop complaining already, not one fucking thread gets by without one of these.

We haven't had any Which Touhou Fuck threads in days and those recent ones had little to no replies, if you can't enjoy /jp/ right now then you don't belong here because there's always been shitposting like this, and don't you dare deny it, easymodo is there for your whiny ass to see.

>> No.7714533

>>7714377
I would watch this, but honestly I'm rather afraid to.

>>7712608
Whoa, you are actually right about that. If I hadn't eaten a bullet at full bomb stock and a hyper in tow on the stage 4 boss, I would've sailed into stage 5 with probably one or two bombs on top of that.
As it is, I died at 5 pixels of stage 4 boss's health left... oh well. Worse score than shooty, which doesn't really make sense, but oh well. Maybe I'll try ship B.

>> No.7714594

>>7714409
This time I did the Prismsivrs and ended with full lives, wasted alot more on konpaku and yuyuko though, ended up getting about halfway through her resurrection before dieing to the simple straight bullets.

>> No.7714618
File: 511 KB, 630x840, 6db772526583b36f542556640bfd1c37.jpg [View same] [iqdb] [saucenao] [google]
7714618

I recently 1cced IN Normal for the first time (Solo Reimu).

Am currently working on 1cc SA on Normal as ReimuB, but... that stage 5, man...

>> No.7714629
File: 127 KB, 640x480, 2011-07-28_00001.jpg [View same] [iqdb] [saucenao] [google]
7714629

>>7714594
>dieing to the simple straight bullets
Oh man, I hate that. It's by far the easiest part of the pattern, and you feel so dang stupid when it happens. Especially if you have bombs left.

I'm so lucky I had an extra life here, since I died about .2 seconds after this screenshot.

>> No.7714631

>>7714618

> I recently 1cced IN Normal for the first time
> Solo Reimu

What? How is this even possible?

>> No.7714633

>>7714631
Probably had someone else's score.dat.

>> No.7714635

>>7714629
Oh god, why would you allow people to talk to you while playing.

>> No.7714641

Oh, forgot to mention.
>Reimu B
Unless you're really fond of making things more challenging than they should, switch to A as soon as you can.

>> No.7714646

>>7714635
It doesn't cover up the actual part of the screen any, and I can ignore the movement in the corner when I need to pretty easily.

>> No.7714644

>>7714631
I didn't feel like cheesing it with the Border team, and I had played it enough to know that Eirin's end stage was easier. Still had a bitch of a time with Reisen though.

>> No.7714650

>>7714629

Sakuya's sprite is so fucking ugly holy shit. I don't dislike the character, but this sprite just makes me sick.

>> No.7714904

>>7714377
What

>> No.7714990

>>7714377
Another video link to advertise my shitty channel.

http://www.youtube.com/watch?v=h00YS7bU42Y

>> No.7715027

>>7714990
You ever die on Ghost Dipper after a would-be perfect run?

>> No.7715144
File: 187 KB, 640x480, framefromdeath.jpg [View same] [iqdb] [saucenao] [google]
7715144

>>7715027
I probably would have thrown my keyboard if that ever happened. (´・ω・`)

Nah, Dipper Creeping Close is pretty much a guaranteed capture at this point. As far as Murasa goes, Sinkable Vortex (I tend to make bad dodging decisions), the noncard after it (thanks to leftover bullets from the previous spell), and Eternally Anchored Ghost Ship (pic related) are the consistent problems.

>> No.7716167

Cleared EoSD as my first normal 1CC, this sense of accomplishment, I've never felt it before.

>> No.7716179

Couldn't finish PCB tonight, my tries just keep getting worse with my tired eyes. Feel like I could do it if I had some rest combined with a bit of luck.

>> No.7716204
File: 61 KB, 640x480, th08 2011-08-09 10-24-24-70.jpg [View same] [iqdb] [saucenao] [google]
7716204

FOR CRYING OUT LOUD

>> No.7716291
File: 57 KB, 640x480, th11 2011-08-09 11-07-23-26.jpg [View same] [iqdb] [saucenao] [google]
7716291

now that ReimuB has beat Koishi as well, I have cleared her with all characters

>> No.7718767

Oh god, why.

I tried to practice Dai Ou Jou today... After just barely getting to stage 5 a while ago, almost but not quite doing it again yesterday, I only got halfway through 4 today, then didn't make it to 4, then halfway through 3, then...

And now I just died on the first wave of blue shots in the game.

I'm just gonna go play WotL...

>> No.7718801

I beat double spoiler but forgot to make a batch file and bad stuff happened to my old pc

>> No.7718831 [DELETED] 
File: 20 KB, 184x200, feels bad man_1.jpg [View same] [iqdb] [saucenao] [google]
7718831

>>7718767

I know that feel

>Playing SoEW
>Get to Mima
>Die just as she enters her final form
>Try again, die to Marisa
>Try again, die twice to fucking Meira
>Try again, stumble into lasers from Flower Tank

I just take it as a sign that I need to go do something else

>>7714377

OH GOD YOU'RE BACK

YES

>> No.7718837

>>7718767
I find that this happens to me with a lot of shmups, and why I found it advantageous to take a a fair amount of breaks.

The problem I found is, I know I'll be capable of pulling off some crazy shit in some games, but it becomes impossible to do these in an irritable state, or you just end up treating some areas haphazardly instead. It's just a downward spiral from there.

>> No.7718882

Trying to beat Ran, can get to around 60% before I lose now, which I consider pretty good since I've just started and am still figuring out most of her spells. Also trying to beat IN and PCB on hard (previously only did normal, and mokou) because those are among my favorites so I want to be able to go beyond my usual normal 1ccs for them.

...It's giving me a hard time, sadly. I find it helps to have multiple goals like this though because just trying to beat one specific thing over and over leads to mass frustration which leads to failure.

>> No.7718996

I've been playing Dai Ou Jou Black Label lately. I'm trying to learn how to chain with A-E. I've got stages 1 and 2 down pretty well, and I can chain the first half of stage 3. I can do two separate chains in stage 4, but I'll never be able to chain that middle section with all of those tractors and shit. I haven't spent much time on stage 5 yet, but it doesn't seem too tricky since there are so many enemies around. It seems like the hard part is no missing and no bombing everything.

I've also been trying to loop Ketsui. I can no bomb no miss stages 1-3 fairly regularly, but I'm really out of practice so I get mauled on stages 4 and 5. So much shit I have to rememorize.

>> No.7719003

I just beat Ran today, that felt pretty awesome I must say. After trying with Sakuya A and failing quite a few times, I did it with Reimu B and got her down first try, it was kind of weird. Phantasm is just ridiculous, the stage was just pumped up on steroids or something because I only made it to Yukari with one bomb left. She's not that bad though yet, although I only got to around her fourth spellcard.

>> No.7719005

>>7718996
I should also add that DOJ BL is pretty much the only game with an enemy chaining system that doesn't feel like a chore to learn. It gives you enough freedom to figure out how to chain things on your own, rather than unraveling the single path the developers intended.

I'll probably never be good at DOJ since I still feel like enemy chaining games take 5x as long to become competent at, but it's still a fun game to mess around with.

>> No.7719018
File: 29 KB, 348x310, 1305977361542.jpg [View same] [iqdb] [saucenao] [google]
7719018

>>7719005
Even more freedom than choose your own adventure book matrix?

>> No.7719361
File: 507 KB, 640x480, screenshot.png [View same] [iqdb] [saucenao] [google]
7719361

Holy shit, no wonder I was having so much trouble beating SA. Turns out I was playing at ~72 FPS.

Shit's so easy now, it's not even funny.

>> No.7719748
File: 20 KB, 222x114, dojbl a-e 1-all.jpg [View same] [iqdb] [saucenao] [google]
7719748

Just beat Dai Ou Jou Black Label with A-E for the first time. I scored poorly on stages 1 and 2 since I only wanted to play one credit and I didn't think I'd beat it, but hey whaddya know.

I didn't access the second loop though. I still haven't memorized the bee locations of stages 3, 4, and 5.

>> No.7720176

>>7718831
>OH GOD YOU'RE BACK
>YES
I didn't know I left.

>> No.7720373

>>7720176

This is going to sound silly but it seems I can't watch your replay. It does not appear in my ingame replay selection menu even after placing it in the replay folder. v1.00b with the 1.00 english patch, right?

I haven't played UFO even once so I'm wondering if maybe it's something like the replay referring to a stage that I haven't gotten to yet or something

Also, bump

>> No.7720397

>>7720373
Hmm, are you pressing the right arrow key to show the user downloaded replays? It should show up in the list alphabetically as TT18. You can only have 50 user downloaded replays before the end of the alphabet stops showing up. If it's not working for some reason, you can try renaming the replay to th12_XX.rpy, where XX is a number between 01 and 25. If the replay still won't show up for you, you can just watch it here: >>7714990

>> No.7720410
File: 54 KB, 1600x900, frollo WHAAAT_1.jpg [View same] [iqdb] [saucenao] [google]
7720410

>>7720397
>Hmm, are you pressing the right arrow key to show the user downloaded replays?

Oh god, that was it. I didn't even know that was a *thing,* I just expected it to show up in the default replay view

Thanks Anon

>> No.7720415

Dumb question: in Touhous with the new-style continues, is there a way to restart the current level without just using up all your lives? It's annoying when I die near the beginning of a level and then have to wait for the invincibility to wear off, commit suicide, and then do it again just to restart the level.

>> No.7720439

>>7720415
Not that I know of. Wasting an extra ~20 seconds to get rid of the rest of your lives shouldn't be a big deal. It's a small price to pay for infinite continues.

>> No.7720440
File: 13 KB, 217x220, remilia glorious_1.jpg [View same] [iqdb] [saucenao] [google]
7720440

>>7720410

And now that I've watched it, I repeat the sentiment I expressed in >>7712364

That goddamn Sinkable Vortex. That goddamn Eternally Anchored Ghost Ship. Fuck I need to work my way up to UFO already. The game looks so awesome

>> No.7720483

>>7720440
UFO is definitely one of my favorites at the moment. The danmaku and scoring system are both excellent, in my opinion.

>Fuck I need to work my way up to UFO already.
What are you working on right now. I'm assuming you're going through the games in order.

>> No.7720497

>>7720483

Story of Eastern Wonderland. I'm >>7711890. And yeah, I'm playing them in order

Fighting Mima makes my bones quiver

>> No.7720846

i fucking hate the continue system from 10-12, good riddance is what I'm just saying. derping your way through stages 1-4 just so you can grind stage 5 = not cool

>> No.7721677

OP here, after resting and trying on my day off today I 1CC'd normal PCB on my first attempt with 2 lives remaining. Feels pretty good I have to say.

>> No.7721687
File: 115 KB, 850x759, 1278873816257.jpg [View same] [iqdb] [saucenao] [google]
7721687

>>7721677
nice, are you going to give Extra a try now or just go on and beat the other games?

>> No.7721692

>>7721687
I'll give the extra a shot, not sure how well I'll do.

>> No.7722226
File: 1.74 MB, 3648x2736, P8100065.jpg [View same] [iqdb] [saucenao] [google]
7722226

Just got my gamepad in after a month and a half of waiting for it. Tried it out on a DoDonPachi run, I did terribly but managed to survive the last boss's last attack until the "just a couple more shots desu" bit. I'm not sure if it's actually better or not, we'll see.

>> No.7722266
File: 396 KB, 640x480, th001.png [View same] [iqdb] [saucenao] [google]
7722266

Time for Phantasm.

>> No.7722281

>>7722266

Watch out for the stage portion. I played Phantasm for the first time yesterday and the stage absolutely wrecked me. Yukari isn't that bad though.

>> No.7722299

>>7722281
I already tried - so far I got to Yukari's second spellcard, I think I should manage it eventually.

>> No.7722307

>>7722266
For the most part, Yukari is just Ran with more bullets, with a some truly different spellcard thrown in there. Hell, some of them are even easier.

But the stage portion really doesn't let you fuck around.

>> No.7722342

>>7722307
as soon as you learn about the spawn locations of the enemies and the final pc-98 pattern, the stage is still one of the easier extras.

post some more replays OP. I really like Marisa

>> No.7722398

>>7722342
I wasn't implying it was hard. What I meant is that there isn't much wriggle room.

>> No.7722444

>>7722342
http://replays.gensokyo.org/download.php?id=15117
There is my 1CC of normal PCB, been trying EoSD normal and Ran's extra off and on since I did it.

>> No.7722481

>>7722444
Which reminds me, if anyone cares to watch this I'd appreciate criticism on my play style.

>> No.7722486

>>7722481
Can do. Wait a bit.

>> No.7722529

>>7722266
Yukari ain't gonna be a walk in the park if you're going with Marisa. The movement speed and small bomb stock make it a pain at some points of the game. Having beat Yukari with all the six skill cards, the Marisa ones were the 2nd hardest to play, only beaten by Sakuya A (<- That one has some really nasty unfocused moving you have to do). Anyways, good luck, you'll get that gap youkai down some day, I'm sure of it. :)

In other news, I just failed on Scarlet Gensokyo (lunatic) for the 700th time. And yeah, I'm not even near to the point where one can say that the spell card will be nailed soon. Scarlet Gensokyo, lunatic, might be the hardest spell card in the games and I know I'm able to 1CC the game without troubling myself too much as I can capture about every other spell in the lunatic mode. (I'm even starting to get hold of Scarlet Meister now, capturing it every now and then. (Yeah, that took only like 650 runs to get to that point. D:)) BUT I'm not going to swap onto another major project (like SA Hard/lunatic Nodeaths.) until I can say I've got the hold off Scarlet Gensokyo. And I'd really be happy if I finally did make it with no dying in EoSD Lunatic mode. (And I really need some practice with scorebombing, I'm really awful with my master spark-timing. ;....;'')

I guess it's time for some random action (e.g. PCB Hard nofocus) to refresh myself and then some more Remilia practice.

Or I COULD try getting some sleep.

>> No.7722618

>>7722481
In my opinion, the easiest way to dodge some danmaku is always ones own personal way of doing it. (If sitting at the safespot is excluded) The best I can do is telling you my way of beating those patterns and mentioning if I notice some really unstable way to dodge something. And of course there are some general tips for Youmu. (As the whole boss encounter is based on the time slowing ability of hers.)

But! I'm always happy to throw some comments about Touhou runs so I will happily give youa commentary. That will have to wait for tomorrow tough, as I'm getting rather sleepy here (it's 1:07am in Finland) and I have to play trough the mode & game (unless it's EoSD Lunatic :P) before saying anything about your gaming, as I really can't remember all those cards.. It's been a while since my last time playing PCB Normal on Marisa.

You can of course throw me some other replay to comment on, as you may get some really useful comments while I'm sleeping.

Regards,
>>7722529

>> No.7722626

>>7722481
Hmm. Stages 1 and 2 were pretty good, you got a little bit less points items than you possibly could've but that's mostly fine.
Your first death in stage 3 should definitely not have happened, you were cornered and should've bombed. Probably for the death at the end too, you can see those bullets coming from a mile away.

In stage 4 and later, you definitely need to try to get more points items. In PCB, every one counts, since I often find myself getting another extend on Yuyuko's last three-four spellcards. By not just letting so many items drop down without going for them, you're missing out on at least two more lives at the end.
You did max out your lives, but that's mostly because you started with 5 instead of the default 3, so it's important to keep in mind if you do go with the standard later on.

You did okay on Youmu, dodging generally how you're supposed to, sometimes. Like in Karmic Punishment of the Idle and Unfocused, you did it right the first wave (except for when it killed you through irony) but then chickened out the second.

I'd recommend you spend a bit of time in practice for Stage 6, since Yuyuko kinda put the hurt on you for the most part. Nice job on her last card before 30% Reflowering, though. That was reassuring to see.

Anyways, it's kind of funny to see that since my first 1cc I started with 5 lives and ended with 2 left over at the end. I'd recommend you switch to using default 3 lives as soon as you feel comfortable, since as you see you don't really need them (especially since you converted a spillover life into a bomb during Youmu), and it's a bit more legitimate that way.

>> No.7722634

Forgot to sage when doubleposting... I really need some sleep, huh?
>>7722618

>> No.7722656

Do all of you play with a keyboard and the default keys?

I can almost beat EoSD with no continues on Normal using a controller, but when I play with a keyboard I won't pass stage 4. I think I fucked up my brain by getting used to a controller.

>> No.7722668

>>7722656

Oh and to elaborate here: By using an analogue stick i can move diagonally without even thinking about it, but i'm far too slow doing this with a keyboard for it to be any use.

>> No.7722679

>>7722626
Yeah my first few deaths were most likely me dieing because it was my first run of the day and was still getting used to the controls while not paying enough attention to bullet directions. Honestly I'm a bit confused on the whole 5 lives thing, are you not supposed to start with 5? I thought it was a bit strange considering in other games I'd start with 3.

Much thanks on the tips, will keep them in mind on my next run through.

>>7722618
No worries there, I can completely understand playing on a lack of sleep. I'll see if I can get another replay I want some insight on, although I feel like a lot of my issues are from getting cornered because of lack of awareness and just my fingers in general.

>>7722656
I have a xbox controller I could use but I prefer the keyboard.

>> No.7722686

>>7722679
The default starting lives for every game is 3. In EoSD, PCB, and IN, you can increase the starting lives at the cost of a points penalty at the end of every level. 's in the options.

>> No.7722697

>>7722656
I've always moved with my keyboard, having never even concidered the possibility of swapping to a other controlling method.

I would probably get my arse kicked hard if I ever tried using a controller. I've played way too long with my keyboard. :S

>> No.7722712

>>7722668
>analogue stick
Just wondering, why? Do you have a controller with the D-pad in awkward location?

>> No.7722719

>>7722668
>>7722679
This probably goes without saying, but it really depends on your personal preference and the type of player you are. I enjoy slight and short taps for single-pixel jerks in movement (eg. orin's cards), so I prefer the keyboard. The controller is more fluid though, so it's easier for things like. . .going in small circles (eg. the "proper" way of doing Maze and that last fairy before Mokou. . .I think, although I can do both on the keyboard anyway).

Like I have mentioned before, most people only have issues with their keyboard because of ghosting problems. If your keyboard allows you to death-bomb while shooting focused while moving in all 8 directions, then you should be able to do decently well on it.

>> No.7722727
File: 1.06 MB, 900x1273, f505b8b345f84021b750a83241741b54.jpg [View same] [iqdb] [saucenao] [google]
7722727

>>7722712

360 controller so it's a crappy dpad. The controller works great on EoSD but the only other one it works with or without serious problems is UFO

i'll have to train myself to use a keyboard.

>> No.7722734

>>7722481
Summary: Great dodging, collect items, practice Yuyuko.

- You can get away with more POC item collecting.
- Stage 2 is way easier if you learn the enemy placement. Not that it isn't terribly easy already, just saying.
- You inherently dodge well. Seriously. You're doing everything right, you just need to improve to tackle higher difficulties.
- Your death early stage 3 was dumb, don't do that. Hitting the last bubble bullet on Foggy London was askjdbsfb
- Learn a better way to do the stage 4 opener. That will pancake you on higher difficulties the way you're doing it.
- Immediately after that, you can get away with POCing. Actually, watch a replay of stage 4. You're losing tons of items.
- ALL THE ITEMS. POINT ITEMS GIVE YOU LIVES. YOU WANT THEM.
- Lyrica's second noncard is an extraordinarily simple streaming card. It's a lot more obvious on Lunatic, but it's really just a tap after every little bell sound. Same with her third noncard.

>> No.7722736

>>7722734 cont.

- Learn all the enemy placement in stage 5. Watch a replay, you're dropping all the items, same problems as Stage 4. Although, I do have to compliment you for dodging everything in both stages nicely even though you get basically no items. You at least know how to play it safe. This was a 1cc, so I suppose it's fine, but really you can stand to play more than the bare minimum now.
- Youmu's second noncard you can just tap once after the knives shoot and avoid everything. It is pretty easy as it is now, but you won't be able to do what you do now on higher difficulties.
- Karmic Punishment is actually really really easy. It's best to dodge in the middle, but really you shouldn't have to move around so much.
- Stage 6, you missed like 200 items. Definitely could have bombed there. Up to now you've probably missed 2 possible lives, not that you needed them.
- Ageless Obsession is static. You basically don't have to dodge if you position yourself right.
- If you're going to just stream Yuyuko's second noncard, calm down. The bullets are all aimed directly and you can easily beat it if you time your taps right.
- You're moving the wrong directions for Swallowtail Butterfly. You want to move in an "N" shape starting at center middle, moving down to the bottom, going up to center left, then bottom left. Then you kind of triangle the last three.
- Learn Hirokawa.
- I have to applaud your dodging on Getting Lost. GJ.

You lost way more lives than you needed on Yuyuko, but other than that and item collecting, your run was really good.

>> No.7722757

About 2 days ago, I finally beat that damn gap youkai. Really, as >>7722307 states, she's pretty much Ran with a speed increase and a different attack here and there. The only way I was finally able to take her out was by just not fucking around in the stage part, and I had 5 lives and a bomb to start with when I made it to her.

>> No.7722763
File: 54 KB, 640x482, bill nye consider the following_1.jpg [View same] [iqdb] [saucenao] [google]
7722763

>>7722727

Before you turn away from the Way of The Controller, Anon, I recommend getting a USB converter and a PS2 Dual Shock, or maybe even a PS3 controller (even though I've never used it, as I understand they're basically the same). It's what I use, and the d-pad is absolutely wonderful. It's all the advantages of a keyboard (precision movement, "taps" are consistent) without any of the disadvantages (every input key being the size of your damn thumb)

>> No.7722768

>>7722618
>>7722626
>>7722734
>>7722736
Copying all of this, have to thank you guys for going so in depth. Going to watch my replay with this to reference. Will check out a few replays of other people playing PCB too.

>> No.7722859

Gave Phantasm mode a second shot again today. My heart was racing I must say, I was really enjoying myself.

>> No.7722862

I think I prefer Touhou on the keyboard, but I might keep trying Cave games with the pad. Movements are generally more sweeping and dancing around of a sort in Cave games, compared to the more precise and micrododging in Touhou.

The Sega USB pad is pretty nice though, it was worth the wait.

>> No.7723077

Let's play some UFO!

Easy Mode: 6/6
Normal Mode: 6/6
Hard Mode: 6/6
Extra Mode: 6/6
Lunatic Mode: What is this I don't even

I can do every spellcard on stage 1-3 but only sometimes. The problem is putting it all together into a real run. It took me 63 days of hardcore grinding to 1cc Hard but it only takes me ~2-3 hours to get Hard 1cc's on the other games. I think that I'll be playing the other Touhous instead. My body is not ready for UFO Lunatic.But I'll still be playing it like mad, just because I can't stop.

>> No.7723093

UFO: MURASA <33333333

And then you die :3

>> No.7723111

>>7723093
I honestly don't think Murasa is all that bad of a stage 4 boss. Shou, however...

>> No.7723169

>>7723111
>>7723122
Ironically Shou is anything but curvaceous.

>> No.7723193

By the way, which day is TD coming out again?

>> No.7723240

>>7723193
Comiket 80 is from the 12th to the 14th

>> No.7723298

Holy shit what did I just do.

http://replays.gensokyo.org/download.php?id=15121

>> No.7723384

>>7723240
Yeah I was checking his Twitter updates to see if there is a confirmed date. I know it's coming out on c80, just wanted to see if he's stated which day it is, although it'll probably be on the last day as usual. Also,

@korindo
博麗神主
いや今まで霊界ゲージが溜まっていない時しか喰らいボムが出来なかったけ
ど、いつでも使えるように変更しました(理由、キツイ)

This is, honestly, wonderful news. Not being able to deathbomb with full-trance in the demo was just depressing.

>> No.7723403

HRtP: Hard - fun game but somewhat buggy
SoEW: Normal+Extra - oh god never again, utter shit
PoDD: lolno
LLS: Lunatic+Extra - easiest game in the series
MS: Hard+Extra - Yumeko fight is the best fight in the whole series, discuss
EoSD: Lunatic+Extra - first Touhou game I 1cc'd
PCB: Lunatic+Phantasm - easiest Lunatic on Windows
IaMP: lolno
IN: Lunatic+Extra - didn't have the patience to get all spell cards
PoFV: lolno
StB: all cleared
MoF: Lunatic+Extra - bombbombbombbombbombbombbomb
SWR: lolno
SA: Hard+Extra - back when I had motivation to do Lunatic runs, shit was too hard for me, now I have no motivation
UFO: Hard+Extra - see above, goddamn hard
dat3rdfightinggame: lolno
DS: all cleared x2
FW: I hate this game with a passion.
TD: oh wait it's not out yet

>> No.7723488

I 1CC three games.
- Mystic square (with Mima)
- EoSD
- PCB
Not counting fighting games neither Phantasmagorias

>> No.7723512

/xTPG8PjV on pastebin is mine.

I want to be a completionist and beat every difficulty in every shot type in every game. UFO is the most complete so far.

>> No.7724106

>>7722768
After watching a replay I just realized that Yuyuko's giant fan is a hotbox, that would of made some of those spell cards be so much easier if I know that. Also I am amazed at how many things I went way out of my way to dodge that could of been solved with a simple tap to the left or right.

>> No.7724176
File: 580 KB, 1371x1600, 1285060761713.jpg [View same] [iqdb] [saucenao] [google]
7724176

>>7722266
Hey congrats for beating her! I just beat her recently myself. while its nothing spectacular, I do want to show others.

they are here
http://www.youtube.com/watch?v=Ho3_RpsyjpI
http://www.youtube.com/watch?v=xuNiKk-fdjo

if anyone wants to watch one of the weakest wins uploaded on the internet.

>> No.7724284

>>7724176
Thanks for the vid, good to know what I'm up against.

>> No.7724286

>>7724176
Such delicious feet and hands.

>> No.7724310

>>7724106
While this is true, you do do less damage to the fan than to her actual hitbox. I'm not sure how much, but it's still a good idea to generally aim for her.

>> No.7724346

>>7724310
Good to know, would of been better than nothing at some points thought. Like for her non-card before Deadly Butterfly and Deadly Butterfly itself, I had a lot of trouble on those. More so than her last card itself.

>> No.7724360

>>7711796
Well, fourth stage is pretty much the only stage that you need to drill in PCB in order to beat it.
If you play power marisa, twice so.

>> No.7724406

>>7724346
Her one difficult normal is wide fan of slow, big violet orbs, some red little ones to sides and a lot of little violet ones aimed at you, forming a stream. Solve it by going on a side and streaming it. Still, with some characters, you might have to improvise when you get to the other side and it's still not over.

Everything else can be solved by either streaming or moving dynamically from one side to the another so that the bullets wo'nt make it to your position and won't hinder you on the way back, including Getting Lost, excluding that one normal with light blue knives where it's best to stay at the bottom, not move at all and pray, but it's not often that you get hit.

>> No.7724407
File: 461 KB, 627x507, untitled13.png [View same] [iqdb] [saucenao] [google]
7724407

>download tohou
>see this
>wat do?

>> No.7724418

>>7724407
Get a real operating system.

>> No.7724444
File: 48 KB, 600x450, 246654-ikaruga9_super.jpg [View same] [iqdb] [saucenao] [google]
7724444

1cc IN on Easy. Can make it up to level 5 on normal, occasionally 6 but I haven't gotten that 1cc yet. Just a bit more! >3<

I have a terrible habit of credit-feeding my way through CAVE games. I can generally make it through the first 2 levels (first loop) of DoDonPachi which is my favorite. Much as I love bullet hell, I'm not very good at it. :P

Downloaded Ikaruga recently. It looks fun but haven't gotten around to playing.

>> No.7724448

>>7724407
>Dead Parrot
I never understood that.
>>7724418
You're a faggot.

>> No.7724449

>>7724407
>wat do?
Get out

>> No.7724450

And I thought the extra stages on windows games were bad.

http://www.youtube.com/watch?v=fbMsQv165w4

>> No.7724454

>>7724440
Oh, I see. My mistake, then. I'm rather used to people equating memorization with badness, which isn't really the case in general.

>>7724444
Ikaruga's alright I guess, I'm not really a huge fan of it for reasons I can't quite pin down.

>> No.7724455

>>7724448
it's monty python reference

>> No.7724460

>>7724407
負け犬 is not "dead parrot", it is "loser".

>> No.7724463

>>7724460
For god's sake why do you keep doing this? Why?

>> No.7724473

>>7724463
Why what?

It does not say 死んだ鸚鵡.

>> No.7724511

>>7724450
It's not that hard. I don't know why people say it is. I cleared it in fewer tries than the rest of them.

It's a little memorizey, just a few parts where you have to do X or die, and the rest is basic dodging.

>> No.7724518

>>7724473
What of it? ZUN thought it would be funny to have "Dead Parrot"written there, and so there was.

>> No.7724522

>>7724518
I thought it was translation error?

But that doesn't solve that tiny text thing...

>> No.7724623

>>7723298
dude, what the hell?!
that one moment in stage 5, during the circular streaming session, what the hell

>> No.7724665

Currently playing the fuck out of 1944: The Loop Master if you could even consider that a danmaku.

I think when I'm done, I'm gonna try out Ketsui X mode or improve my score on Deathsmiles IIX. I really want to hit 10 Billion with Lei. That, or try to go for a counterstop on Batsugun Special. So many goals, so little time...

>> No.7724771

>>7723298
Haha oh fuck, you chasing those UFO's all around the screen just before Nazrin.

I love it.

>> No.7725220

>>7724771
>>7724623

It was the first time I got to stage 4 and stage 5. I was shocked enough that I beat stage 3. It was also my first time playing ReimuA. My hiscore was 1,000,000 at the start of this game.

One small mistake turned into a chain and caused me to fail the red ufo. I made a lot of silly mistakes so I'll practice them. The ability to improve is what drives me further. I would have been more disappointed if this was a near-perfect run.

>> No.7725318

anyone tried playing Concealed the Conclusion? some of the cards in it look pretty damn difficult (and pretty).

>> No.7725329

Ugh, this just reminds me I still need to work on Subterranean Animism and UFO.

>> No.7725333

I got to the Prismriver sisters on Normal without using a continue.

I've been playing for like 5 days. Is that good?

>> No.7725347

>>7725333
its not bad. it shows you at least got the overall understanding to start doing awesome things with enough practice. some people took half a year to finally beat Yukari though, so keep in mind depending on how it goes for you it may be awhile. just do a few games every day or every other day and you eventually get there.

>> No.7725354

>>7725318

Here is a link that I made for it in the last Touhou thread:
http://www.mediafire.com/?m9piioiryy5zik1
I love the music in it.

>>7725333
You've only been playing for 5 days. It's too early to tell. Anyone in the world should be able to do PCB normal. You'll be fine.

>> No.7725369
File: 242 KB, 640x480, 1285049237691.png [View same] [iqdb] [saucenao] [google]
7725369

>>7725354
yeah for a fan game it really is extrodinary. I love playing the pc98 path (mima and shinki!) but the simple fact that which ever type you choose changes your first 3 stage's storyline is impressive. the guy who made this really did love the characters and world.

>> No.7725394
File: 45 KB, 389x257, satori yes_1.jpg [View same] [iqdb] [saucenao] [google]
7725394

>>7725318
Concealed the Whatnow? I wonder what that i-
>>7725354
Oh so it's some kind of fangame? Nea-
>>7725369
>I love playing the pc98 path (mima and shinki!)
>PC98 PATH

YES. YES. THIS IS WHAT I WANT, YES

>> No.7725405
File: 211 KB, 804x860, 12b8e74193307a7ec48de4b7faf2e001c13999e2.jpg [View same] [iqdb] [saucenao] [google]
7725405

>>7725394
yeah if you want to play PC98, choose Marisa D type when you load up the game.

A = Scarlet Devil Mansion
B = Entei
C = mix of MoF and Phantasmagoria
D = PC98

http://www.youtube.com/watch?v=YK-PRgLJhfY the card that personally made me want to play this game.

>> No.7725409

>>7725369
>the guy who made this really did love the characters and world.
>mario bros. 2 ending

>> No.7725421

>>7725409
if I recall that's one of the bad endings however? good ending is Gensokyo gets made real with the combined help of Marisa and Sukia, to which they bring Reimu there and she apologizes for ever giving up on Gensokyo

>> No.7725466
File: 102 KB, 792x634, Ijelly.jpg [View same] [iqdb] [saucenao] [google]
7725466

My faces when I can't 1CC any touhou game on normal and seeing your replays...
How can I learn to become better?

>> No.7725471

>>7725466
Just play a lot, really.

Also read this, it'll help a bit I guess. It's from a larger thing by Prometheus on competitive shmup scoring, but I took out the parts irrelevant to more casual Touhou playing.
http://www.mediafire.com/?m4i5q8g4yz9hrah

>> No.7725514

1cc EoSD Normal with all chars,
1cc PCB Normal with ReimuAB and SakuyaA.

I usually need two lives to bomb through Yuyumo's resurrection at the end. Is there actually a trick?
I've got through the red circling bullets one time, by moving almost nothing.

>> No.7725524

>>7725471
His entire guide is casual

>> No.7725554

>>7725466
Concentrate. Don't be afraid to bomb, in fact, it doesn't matter that you lost life, but you fucked up when you lost a bomb with it. Practice stages. Common way to 1cc is that you learn to do the first three stages consistently cleanly to perfectly with the loss of one life at most(in Imperishable night it's unforgivable to lose even the one life in first three stages because they are easy to make up for the fourth), then beat the fourth stage with the lives that you saved, then stage practice the fourth stage until you know what you can try to pull off and what you need to bomb, then do the same with the fifth, usually three lives lost in fourth and fifth stage along with the one from the first are a good enough result. Mind you, that's twelve bombs you could and should have used! If you 1cc, you usually get seven or eight lives in total through the six stages. With the three or four lives you have left for the 6th stage boss, you can usually manage to steamroll her.

>> No.7725556
File: 40 KB, 289x292, marisa slapped.jpg [View same] [iqdb] [saucenao] [google]
7725556

I am the faggot who constantly keeps saying that pad is good enough for touhou.
People disagree with me and claim that keyboard allows for much more precise tapping movements.

Now I tried out both. I still can't get past the shit by Kogasa and Ichirin lunatic.

I wonder what the fuck I'm doing wrong. Is it Marisa and her fairly fast focused movement?

maybe I should just give up on UFO, no, Hard/Lunatic modes in general

>> No.7725598

>>7725556
padfag here myself. I don't find it very hard to be precise with a pad. its to each their own really. the same mistakes I make with a pad I'll make with keyboard, cause my my problems are never accuracy, its losing bullets in the stream and one will suddenly "appear out of nowhere" to me. that's a problem with my eyes. not the controls.

>> No.7725683

>>7725524
You can't be serious.
No really, it's literally impossible for you to be serious about that statement.

>>7725514
The red bullets are slightly randomized, so sometimes you can do that, sometimes you can't. There is a trick though, sorta. On lower difficulties if you move up really high, about two PC-lengths above where OP is in >>7711796, you can dodge the red bullets before they spread out diagonally, making it a good bit easier. It's doable on Normal, a bit more difficult on Hard, and you can't really do it on Lunatic. But it does help.

>>7725556
It's just what you're used to, really. You've practiced so very much using a pad, and almost none at all using a keyboard.
As for precision, it's not really all that difficult to be precise, as much as it is to move smoothly using a keyboard. Only a little bit harder.

>> No.7725697

>>7725556
>I wonder what the fuck I'm doing wrong.
It took me about 50 hours of playing time to get used to a stick. I'm not even a good player (3 hard mode 1CCs and 2 extra clears), but it still took me that long. I was just used to a keyboard. I can imagine that it's not very fast to migrate away from a pad, either.

>> No.7725725

>>7725556
>I wonder what the fuck I'm doing wrong.
Post a replay. It'd be hard to tell whether or not you're having problems due to your input method of choice or because of your dodging ability.

>> No.7725726

>>7725556

In my opinion, a good d-pad will always allow for more precise movement than a keyboard provided your thumb has the dexterity to keep up with it

Anyway, don't give up, Anon. It's tough to improve, but it just takes practice, and as long as you devote the effort, I know you'll sit triumphantly in front of a screen proudly bearing CONGRATULATION!! one of these days

>> No.7725752

>>7725471
>http://www.mediafire.com/?m4i5q8g4yz9hrah
From the guide:
>I personnally secretly believe keyboards are actually a superior input to arcade sticks. Oops, there I said it, it's not a secret anymore! That's because they're much faster at changing directions
That's funny because I think it's just the other way around. I'm about equally good with a keyboard and a stick. I'm more precise with a keyboard, but holy shit, it's much easier to do consecutive and _fast_ direction changes with a stick, especially when there's a lot of stuff flying around. Especially in CAVE games.

>> No.7725943
File: 18 KB, 199x299, speedlink.gif [View same] [iqdb] [saucenao] [google]
7725943

>>7725725
http://replays.gensokyo.org/download.php?id=15127
for example. I specifically stopped shooting and game overed at the nonspell which makes me hate myself. Regarding the first Kogasa spell, even after watching replays until tomorrow I still have no clue how to survive this without preemptive bombing.

also, I use the left analog of my pad. I don't know how to properly use the dpad. Especially in fighting games the d-pad is so very useless.

>> No.7725945 [DELETED] 
File: 205 KB, 445x445, 1301465719467.png [View same] [iqdb] [saucenao] [google]
7725945

>lacking the dexterity to play shmups with a keyboard
>2011

I seriously hope you guys don't do this.

>> No.7725965

>>7725683
In my personal opinion, the easiest way to dodge Yuyukos survival card is to stick to the bottom and watch for the red butterflies, focusing to dodge only those ones. (as you can see where the bullets are going to hit before they'll reach you) This may, however, result in a death on the lazers, or some stray bullets, unless the player watches his/her back.

This may not be the easiest method, and is certainly not the best method (the best method is to dodge Yuyukos final spam above the POC to gather all the falling items she drops. There is also some kind of supergrazing method for this spell, but I'm afraid I'm way too unfamiliar with it to say anything intelligent 'bout it.) But as I've stated above, the best way to dodge a pattern is always the way you find most likable for yourself. And the bottom-moving is the way I'm most familiar with, so I tend to use it unless I'm aiming for the score.

And here I am, blabbering about myself when I was intending to comment on a spell card. Yuyukos final card, the reflovering one is kind of easy, with not much random stray bullets coming for your head. (When compared to Saigyouji Flawless Nirvana, Yuyukos last word in IN.) The relatively little amount of bullets, especially on the easier difficulties, makes it somewhat easy to just focus on the main dodging.

If I'm making myself too hard to understand, just ask and I'll try to provide a replay of the spell card we're talking about here.

Also, looks like pretty much everything that's worth noticing, has been said about OP's PCB. If you have some other replay you want comments on, I'll be happy to say something about it. ^_^

>> No.7725968

>>7725945
What? It's not a question of dexterity.

>> No.7725975

>>7725965
Aaand. As I've just got home after a somewhat tiring day, I think practicing Scarlet Gensokyo would be a bit too much. (I love the spell, just afraid that I'll just perform badly and get tired of it for today after a few dozens of tries.) So it's time to do something refreshing and fun!

Hmm... What shall I do. *notices Youmu K's nickname* Oh, that! I'll throw it a nofocus run on Youmu solo in IN hard, hoping not to fail too much. (It's been ages since my last IN Hard. <.<) Not aiming for a new personal graze record or anything like that, just going for a fun run. (:

What's your record for unfocused soloyoumu in IN, Youmu K?

>> No.7725978

>>7725968
Actually, it kind of is. Paddles are easier to use, and the better choice for more casual players. Keyboards are harder to get used to but allow quicker reactions when "mastered".

>> No.7725983

With her first spell you have to move up so you won't get clipped. You will get the horizontal motion with practice. Marisa might not be the best shot type for this.

For her next spellcard, just practice. You are better than that. Find a little path and don't get clipped into a corner. Watch a replay.

For her next nonspell you need to find a way into the pattern and then move only horizontally. You need one tap per bullet or you will run out of space. Keep tapping until the wave runs out then repeat. Don't get killed by the very last bullet.

This may not be perfect but it's the way I do it.

>> No.7725986

>>7725983
hold your horses, during the last nonspell which I died at - some bullets aim at me?
I'm so blind

>> No.7725989
File: 39 KB, 301x267, thumb.jpg [View same] [iqdb] [saucenao] [google]
7725989

>>7725965
>>7725683
I tip my hat to you, good sirs.

As I get it: I'm fucked. I already go up high, and I try to dodge the red bullets when they're still stacked. Apparently, that's as far as strategies go.

Well, having to start her survival card with 2 lives forces me to not fuck up the rest of the levels pretty bad, I guess.

>> No.7725990

>>7725975
And I wrote the sage into the wrong field this time?

More coffee! D:

>> No.7725993

>>7725975
Hm? Oh, I haven't really done much constrained runs yet, I'm trying to get all the Lunatics cleared before I start doing stuff like that. Most I've done is the first stage unfocused, but that's just for points reasons.

>> No.7726092

When I timeout Kogasa's midboss nonspell, she doesn't throw her first spellcard at me. Is this supposed to happen?

>> No.7726162

>>7725993
With clearing all lunatics you refer to 1CC'in them, right? I still lack UFO (Just been too lazy to do some practices with it) and MoF, due to the fact that I really hate the lack of the graze system. (I like grazing! :<) Should get those some day..

Scoring in IN, huh? Well, I'm certainly very VERY bad at scoring with about every game in the series. But when solo Youmu is the charachter you're playing on, I think you can get maximal timepoints in about every spell card (there are some supergrazeable ones tho') with just unfocused shooting.

And stagebombing in IN? I have totally no idea. But as you get a ton of bombs in almost every single level of IN, I'd say, just stagebomb when you feel like it. That's what I do (I usually result with awful scores so maybe you shouldn't follow my advice... :/)

Oh, and good luck with those lunatic 1CC's!

>> No.7726210

>>7726092
Yes, it is.

Also, try timeoutting Rumias 1st nonspell during the actual boss encounter on easymode, you'll gain a bonus spell card. :P

>> No.7726230

>>7726210
>>7726162

get the fuck away from here if you insist on using smilies

that or don't use them, it makes you look 12.

>> No.7726273

>>7722768
Having such a hard time with the Prismriver's first few spell cards with the "just tap to the side" dodge move. I keep getting there with a score miles higher than my final score on my first 1CC thanks to my revised stage 4 movements and I just lose about 5 lives to them every time. Confused as how I am doing this wrong, going to watch the replays again.

>> No.7726353

>>7726230
but what about realistic texture? (´・ω・`)

>> No.7726364

>>7726273
just bomb. You can watch your replays once you've 1cc'd the game.

>> No.7726414

>>7725943
You over tap and under tap a whole bunch during Kogasa. Your deaths did all seem to be a precision problem.

>also, I use the left analog of my pad. I don't know how to properly use the dpad.
I thought all pad players used the d-pad. I can't imagine trying to move precisely using an analog stick.

>> No.7726459
File: 318 KB, 640x476, RUH ROH.png [View same] [iqdb] [saucenao] [google]
7726459

just watched your 1cc replay OP

this death right here made me laugh somewhat. The rest of the fight was sweet

during Brute Sword "Karmic Punishment of the Idle and Unfocused" (Youmus second boss-spellcard) you would probably want to stay in the middle, even though Youmu stays at the left or the right. At the sides the pattern is somewhat more dense.

also: I have never seen you above the freaking POC - why? Especially with Marisa, her speed is like the privilege to wander all the way up and down as you please
(to use the POC, you need max power, except in Extra)

>> No.7726465 [DELETED] 

>>7726273

I never play this game so I had to rely on my instincts. It's not perfect by a long shot but maybe you can learn something from this.

>> No.7726476

>>7726273

I never play this game so I had to rely on my instincts. It's not perfect by a long shot but maybe you can learn something from this.

http://replays.gensokyo.org/download.php?id=15129

Ha, I can't believe that I forgot the link in my last post.

>> No.7726568

>>7726459
Yeah that death was pretty silly really, I've gotten a lot better at going above POC in recent plays. I'm pretty new to danmaku so going that far up scares me usually unless I have a good understanding of what is coming next.

>>7726476
Will watch this, I found out what I was doing wrong though, mixing up the first and second noncard while completely messing up horribly on the first spellcard after watching someone else.

>> No.7726630

>>7726568
>>7726476
Wait what? How did you get Merlin's spell cards to appear? You did it on normal but I've never even seen her use her cards once. Thanks for timing out the cards though, good reference material.

>> No.7726658
File: 134 KB, 640x480, padclear.jpg [View same] [iqdb] [saucenao] [google]
7726658

Finally got around to giving a full run of Touhou with the new pad, results were... okay, I guess. A lot of stupidity at the beginning and end, though some of it wasn't because of the control scheme.
http://replays.gensokyo.org/download.php?id=15131

>>7726630
You can get the other characters' Prismrivers if you damage the Prismriver in question more than any of the others when they all come out for the second spellcard. It's just that the usual Prismriver is in the middle, so you generally happen to damage them the most unless you specifically try for another one.

>> No.7726741
File: 50 KB, 640x480, th07 2011-08-11 17-16-16-27.jpg [View same] [iqdb] [saucenao] [google]
7726741

I decided to 1cc the game on hard. Youmu wrecked me and I kept dying with full bombs. How did I not see that coming... I should have bombed.

>> No.7726764

>>7726741
can be worse. I died twice on Yuyuko's first nonspell (!) out of not paying any attention.. especially shameful, because I almost-perfected her on Hard before

>> No.7726983 [DELETED] 

This is the furthest I've gotten in PCB on Normal:
http://replays.gensokyo.org/download.php?id=3101

As you can see, I'm awful at deathbombing and I've never seen the midboss of stage 4, and never saw stage 5 before. I keep telling myself if I can deathbomb better, I'd probably be able to 1cc the game.

And yeah, I died twice because I wasn't really paying attention to the bullets or where I was going. In stage 5 I was bombing like crazy; that shit was scary for someone who hasn't seen the level before, same for the boss.

>> No.7727033

>>7726983
Your problem is thinking it of deathbombing. Don't think about deathbombing. If you try to deathbomb, you will die.

Bomb. Bomb before a bullet hits you. If you're in a tight spot, bomb before you actually die. The existence of deathbombing is just to give you a little more wiggle room, not to make it so you can bomb after you get hit and be all "it's cool, yo." You still need to predict your deaths and bomb before they happen, or at least try to.

>> No.7727066

>>7727033

Is it weird that I tend to deathbomb on reaction? As soon as I hear the dying sound, I sometimes manage to bomb right when I hear it. Don't know how it happens.

>> No.7727072

>>7726983
>2009-04-27 13:52:19
Seems like its been awhile since you tried, yeah?

>> No.7727085

>>7727066
It's possible to do sometimes, especially on certain games with certain shot types, but you really don't want to make a habit of relying on that. It's nice when it happens but it shouldn't need to happen.

>> No.7727088

Take this shit to /v/

>> No.7727089

>>7727066

There is nothing wrong with deathbombing on reaction; just don't rely on it. You will get better at deathbombing as you practice.

>> No.7727107

>>7726983
I'm pretty sure you meant to post this replay.

http://replays.gensokyo.org/download.php?id=15133

And not some ancient one by moozooh.

>> No.7727117

>>7727107
Actually yeah.

How the hell...

>> No.7727205

>>7727117
>>7727107
>>7726983
From what I watched, you need to learn to stream bullets. Here is a great guide on it http://www.shrinemaiden.org/forum/index.php/topic,8241.0.html

Pretty much all of stage 4's bullets are aimed right at you, so you need to stop leaping back and forth across the screen forming walls of bullets that trap you. Also, I noticed that I haven't seen you pop one border of life and death. When you get enough cherry points for a border you can tap the bomb button to preemptively end it, so right before it wears out you can clear the screen of bullets by tapping the bomb button, and getting back alot of cherry points based on how many bullets you cleared. As someone else mentioned to me in this thread, shooting unfocused greatly raises your cherry meter faster. So since I noticed you love to hug your focused mode, you might want to lighten up on that during times when the boss changes formations and there is nothing to dodge to raise your meter faster for more safe times during boss fights.

Your dodging reflexes aren't bad, just get streaming down and of course, practice mode is your friend.

>> No.7727260

>>7727205
I can actually stream pretty well, but the level generally caught me off guard. I didn't know about the cherry thing, I've been playing where I just run it out for the bonus points, though I do use the preemptive end when I really need to. I also didn't know about unfocused increasing your cherry points faster.

I just replayed and got further with more lives (though I still died at the same place, mostly because I was expecting Youmu to quit before a bullet hit me). Replaying I realized, I've actually never been past the beginning of stage 4. Which is why that first replay was more awful than most.

>> No.7727271

>>7727260
Best of luck, if I could do it you certainly can, you seem more aware of bullet directions at times.

>> No.7727381
File: 56 KB, 640x480, th07 2011-08-11 20-11-16-07.jpg [View same] [iqdb] [saucenao] [google]
7727381

This game.
This game..
THIS GAME...
I don't like it.

http://replays.gensokyo.org/download.php?id=15134

Maybe I haven't played it enough to appreciate it. I only need to do IN and SA, then I'll have every windows game cleared on Hard.

>> No.7727415

http://replays.gensokyo.org/download.php?id=11768
Watch the ending, it's hilarious. Also, am I the only one who prefers to use the keyboard?

>> No.7727413

>>7727381
Am I the only one that finds PCB to be easy as fuck?

I 1cc'd it on Lunatic before I even 1cc'd SA, EoSD, and UFO on Hard.

Then again, PCB's Lunatic isn't even much worse than Hard, unlike most of the games.

>> No.7727440
File: 22 KB, 238x900, 1cclog.png [View same] [iqdb] [saucenao] [google]
7727440

>>7727413
>>7727415
>am I the only one

Since UFO was my first hard 1cc, everything else only takes me hours. It took me months to achieve UFO. If I grinded PCB the same way I did UFO, I couldn't fail if I tried.

Also, I always use a keyboard. I cannot imagine a game without it. I don't even have access to anything else. It's what I've been gaming with my whole life.

>> No.7727475

>>7727415
>Also, am I the only one who prefers to use the keyboard?
No. Most of the best players use either a keyboard or an arcade stick.

>> No.7727482

>>7727440
I'm with you there. I play enough console games to be good with a controller too, but controllers on the PC generally aren't necessary unless you're playing a fighter.

For shmups controllers are too touchy for my tastes. They enable easier diagonal movement, but that's about it.

>> No.7727571

I recently got a new laptop on which Shift, Z, and X are mapped together, so they can't all register at the same time and it screws up my bombing. So now I've been using a controller and it works okay. I'm not doing that great but that's most likely because I haven't played in a while.

>> No.7727611
File: 54 KB, 224x448, 0002.png [View same] [iqdb] [saucenao] [google]
7727611

Well, I went back to the keyboard after giving DOJ a few tries on the pad, and did way better, so I guess the pad experiment is a bust.

I died twice to that dang 1up cannon thing in stage 4, and again to the huge beamlasercannon thing immediately after it. Rather disappointing.
So close to the 50m extend...

>> No.7727651

>>7727611
You should save up your hypers on stage 2 for the part with all the tanks just after the miniboss. Easy chain of at least 2000, so you get the score extends a lot quicker.

>> No.7727759

>>7727651
Hm, I'll try that then. I've been using them at the beginning for around 750 chain, but I keep breaking it right before that starspewing platform thing.

Is there a limit to how many bees you can have trailing you?

>> No.7727865

>>7727759
You're allowed up to five. It gets fucking hard to hold on to them long enough to build up that many in the later levels, though, so it's unlikely to be very restrictive.

>> No.7727878

>>7727865
Hm, I see. I usually have 3-4 at the beginning of the level though, so I dunno if I should save them up that long.

>> No.7727937

>>7727878
You probably should. You get a whole lotta points if you save them for the end, way more than you'd get for using them early unless you can chain the whole level, and from the sounds of it that's a fair way off.

I dunno, try it sometime and see how it works for you. It's not like it takes a lot of effort to get to that point.

>> No.7728109

>>7727413
Yuyuko on lunatic is a totally different game from Byakuren or Remilia on the similar difficulty.

She has been given one extra spell to balance the difficulties, but I still find her disappointingly easy.

>> No.7728698 [DELETED] 

>>7725354 Concealed the Conclusion
Was sad to find it doesn't work in Wine. The new ph3 version of the Touhou Danmakufu engine does run in Wine, but it seems CnC would need to be totally rewritten for the newer engine.

Well, I guess I can look forward to trying out newer Danmakufu games. Any good ones yet for ph3?

And now the thread probably derails into /g/-style OS trolling ;_;[/script]

>> No.7728703

>>7725354 Concealed the Conclusion
Was sad to find it doesn't work in Wine. The new ph3 version of the Touhou Danmakufu engine does run in Wine, but it seems CtC would need to be totally rewritten for the newer engine.

Well, I guess I can look forward to trying out newer Danmakufu games. Any good ones yet for ph3?

And now the thread probably derails into /g/-style OS trolling ;_;

>> No.7728845
File: 320 KB, 639x479, Unfocusedisnotfun.png [View same] [iqdb] [saucenao] [google]
7728845

Oh dear, I failed ALOT.

Gotta cross my fingers & hope that I will make it past Youmu, playing PCB unfocus'd.

>> No.7728859

>>7728109
Yea, Yuyuko gets progressively easier on the higher difficulties compared to the rest of the bosses. The Prismriver's still wreck me because I cannot remember their solo cards at all.

>> No.7728877
File: 491 KB, 640x480, Asdfailfailfailfail.png [View same] [iqdb] [saucenao] [google]
7728877

>>7728845
So here's how it ended.

Died about 5 idiotic & useless deaths during Yuyuko & Youmu encounters. I want to whack my head to the keyboard at the moment.

>> No.7728886

>>7728877
And here's the replay:
http://replays.gensokyo.org/download.php?id=15139

>> No.7729011

>>7727413
I haven't played later games, so I can't compare it, but I think one thing, among others, that makes PCB easier is that it gives extra lives away like candy compared to EoSD.

>> No.7729052

>>7729011
And borders are a free screen clear like every minute, if you need it.

>> No.7729127

>>7729052
Sakuya-A exists too.

Zunbalance at it's finest(for survival).

>> No.7729687
File: 32 KB, 400x400, cirno.jpg [View same] [iqdb] [saucenao] [google]
7729687

GFW lunatic 1cc
after a million stupid runs, this is the fruit of my "effort"
http://replays.gensokyo.org/download.php?id=15143

>> No.7730145
File: 55 KB, 224x448, 0005.png [View same] [iqdb] [saucenao] [google]
7730145

So close to the final boss.... if only I hadn't died with full bombs right after another death. ;_;

Also, I've died on the 1up-item battle platform literally every single time I've reached it. There isn't a single time that I've been able to dodge it all.
It's not so bad because you immediately get another extend, but still... rather silly.

>> No.7730171

>>7730145
you can just use a shot-bomb on the stage 4 cannon as long as you dont kill it with it.
If you kill it after the bomb timed out you still get the extend.

Also your screen ratio looks fucked up, it should be wider I think.

>> No.7730180

>>7730171
Indeed, but I'd already used my bomb at that point this time.

As for the aspect ratio, it is indeed messed up in the screenshots but it's quite fine in the actual game. No idea why it's like that, especially since it's fine in DonPachi and DoDonPachi.

>> No.7730242

>>7730145
I started hypering the cannon and that works most of the time, since I tend to get one right before from the fast swarms. Blow left side, cross to right, hyper at last possible moment. It avoids the really close dodges from the last couple bursts. I made it once, but the planets were just aligned right, I couldn't ever repeat it.

>> No.7731444

With each passing day I have less time to devote to my hobbies... and I feel sad because my gaming abilities are degrading quickly.

Now I can't even finish UFO in normal without using a continue... and I can't even remember when was the last time I completed a challenge by the "Let's play danmaku" guy.

I think I'm becoming a total Sunday Player against my will.

I don't want to work anymore ;_;

/wail

>> No.7732560

OP here, for some reason I always do my best after just getting home from work and I gradually get worse over time. Today I 1CC'd PCB normal again and this time doubled my score, I only survived with one extra life this time but I got 44 mil. A lot more stupid deaths as well but I still felt strangely good about this. As always, it was with MarisaA

http://replays.gensokyo.org/download.php?id=15150

>> No.7732757

>>7732560
Nice work, and with default lives too. Much better on the PoC, though I really really didn't want to see that first death in stage 3. That was almost yelling at you to bomb it for a full two seconds... oh well.

Both your bombs in early stage 4 were avoidable. Just do the very first section in practice mode a few times and get used to the timing of it, it's very easy to run up to the PoC at the right times and not corner yourself like that if you know how and when the things come out. The second time, with the things that shoot both the slow line bullets and the aimed blue and red bullets you could've avoided a bomb if you'd simply stopped firing. Those things only shoot problematic bullets when they die, if you let them run off the screen they fire much easier to dodge green bullets. It's a bit less points, but much more handleable.
In fact, in my Lunatic 1cc I didn't even fire at all at that those guys, just let them go on their merry way.

The Youmu redirect fail was unfortunate, but that's what practice mode's for. But the reason you died on Delusion of Enlightenment is because you moved too far when streaming the aimed red bullets. If you move as little as possible during that card, you can actually end the card before you ever need to switch directions.

Yuyuko destroyed you again, you may wanna give it a few rounds on practice mode before you decide to move up to hard, if you do so.

Oh yeah, and how's extra going for you?

>> No.7732875

>>7732757
Was reading a VN more than playing PCB the past few days, haven't tried extra too much yet. Got to Ran and did a few of her first spell card (maybe her second?) but I died really early. Seems like its going to take a lot of practice for me to get anywhere here, especially after watching some of the replays.

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