[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 62 KB, 640x480, th096.jpg [View same] [iqdb] [saucenao] [google]
7619837 No.7619837 [Reply] [Original]

What are you playing/expecting/etc...? Talk about anything Touhou related here.

>> No.7619845

>Touhou General Thread

I thought this was the Touhou General board?

>> No.7619861

Bashing my head against MoF hard mode at the moment. Fucking stage 4.

Also practicing TD lunatic until the full game comes out in order to maybe have a hope of unlocking extra in a timely manner.

>> No.7619874

Still trying to 1cc at least one Touhou game.

>> No.7619888

Got past level 8 in DS. Now I need to beat one more card until I can get to level 10. Satori and Koishi are tough.

>> No.7619909

>>7619845
Probably meant gameplay general.

Sorta trying to beat PCB Lunatic, though I haven't given it that many attempts yet. Sakuya B and bombing any time something gets even close to me, though I'm still dying with bombs left. If I can stop that then I should be good to go.

>> No.7619943

Is Lotus Land Story supposed to be one of the easier ones?
I ALMOST 1cc'd it on normal today on my first attempt ever... could have probably got it if I used all my bombs.

>> No.7619952

>>7619943
Yeah, it's probably the easiest Touhou game. I 1cc'd it on normal my first try.

>> No.7619960

>>7619837
>5 continues

>> No.7619965
File: 42 KB, 400x400, 1310682693193.jpg [View same] [iqdb] [saucenao] [google]
7619965

Thanks for reminding me, I just failed 1cc in PCB on Yuyuko.

>> No.7619968

>>7619909
When did you get so much better than me at STGs?

>> No.7619973
File: 108 KB, 321x513, 1310682901716.png [View same] [iqdb] [saucenao] [google]
7619973

always been a touhou fan but just recently started playing the games... currently playing embodiment of SD... i can't even make it to sakuya without using up all my continues, on normal. is this average for a beginner? i know bullet hell is bullet hell, but that's alot of shit on the screen to try and dodge, and most of the boss attacks are almost unavoidable.

>> No.7619974

I've been playing PCB with a vsynch patch and SoEW. I guess I'll cycle around to EoSD and LLS some time soon. I'm still struggling with each Stage 6. I've never been good at navigating walls of rice, so to speak.

>> No.7619981

>>7619973
Practice mode is your friend. Use continues only to unlock stages in practice mode, then play the shit out of them.

>> No.7619983

>>7619968
I did get IN lunatic a month or two ago, so it hasn't been all that recent, I think.

>>7619973
Yeah, more or less. You should be able to get to Remi with all your continues in a reasonably short amount of time though once you get the hang of things.
Don't think of the boss attacks as unavoidable, they're all quite dodgeable once you know what you're doing. If something seems absolutely impenetrable (like say maybe Sakuya's midboss card, hint hint) then you're probably not seeing something that makes things easier.

>>7619974
Heh.

>> No.7619989

>>7619983
That "Heh" makes me feel like something is wrong, like you dissaprove of me or something. Unless the comment about rice is funny, which I wouldn't think it is....

>> No.7619996

>>7619989
Naw, I just found it amusing for some reason. It's a pretty accurate description sometimes.

>> No.7619999

Went back to EoSD today, after not playing it for a really long time, focusing on other games instead. I was expecting to fail horribly after not being used to it anymore. I was half right because I somehow managed to beat all my high scores while just barely failing to 1cc. Major "wat" from me.

>> No.7620002

>>7619989
You're talking about the stage 6 boss, right? because the stage itself is usually tame compared to 4 and 5

>> No.7620005
File: 555 KB, 640x1440, 1310683466791.jpg [View same] [iqdb] [saucenao] [google]
7620005

Reposting since this is still what I'm idly working on.

>> No.7620015

Still trying to beat SA on normal. That damned cat is still holding me back. Though I'd been taking a break from Touhou to play Jamestown.

>> No.7620019

>>7619973
My first Touhou game was IN, and I remember the first time I played it, I made it to Reisen and then ran out of continues... on easy mode. Now I can clear extra practically with my eyes shut, and hard mode isn't too much of a problem, either. You get the hang of it eventually.

>> No.7620054

>>7620002
I mean, it is a lot like that; Unless I manage to pull through those with enough lives, the end boss just wears through me pretty quickly. When you have to deal with, say, fixed position waves of numerous, tiny bullets and something that homes in on your position, I can't navigate quickly enough- but one or the other is fine. See: Yuyuko and her "Deadly Dance" or "Flowery Soul" cards.

>> No.7620058

Waiting on Ten Desires. Trying to 1cc UFO on hard really killed my obsession with Touhou. I would play hours a day to try to get the 1cc, but after weeks of practically no progress I eventually came to the conclusion that it was probably my skill limit and just sort of stopped playing. Hopefully Ten Desires makes me want to play again.

>> No.7620141
File: 66 KB, 640x480, 1310685959556.jpg [View same] [iqdb] [saucenao] [google]
7620141

I've been trying MoF extra no bomb. The very first enemy wave at the beginning nets me some of my most hilarious luck dodges when I get bored. Someday I will make a compilation of my luck dodges ...

pic related. I went through a solid stream of bullets

>> No.7620160

Attempting to clear IN Ex after PCB's.
All I have to say is... Fuck An Honest Man's Death.

>> No.7620182
File: 342 KB, 384x447, 1310686615603.png [View same] [iqdb] [saucenao] [google]
7620182

>>7620141

I just love wonder dodges.

>> No.7620230

>>7620160
That ones not so hard once you get used to it. You just tap left and right in a slow rhythm for a few seconds and suddenly you win.

I found Blue Oni Red Oni to be harder

>> No.7620240

>>7620160
That one is easy once you know you have to move in the opposite direction of the laser (Iit took me a loth of deaths to figure out why I didn't die in that one)
Fujiyama volcano is a fucking bitch though.

>> No.7620252

>>7620230
That's one of the hardest Ex-midboss spellcards to capture, if you ignore Sanae and Kogasa.

>> No.7620259

>>7620160
One of the easiest spells to capture once you figure out what the gimmick is. Look at any replay and you should be able to capture it every time. Here's a random one from doing a quick search on the replay archive:
http://replays.gensokyo.org/download.php?id=8273

>>7620230
>>7620252
Opinions, but it's easily the hardest midboss spellcard to time out.

>> No.7620262

Anyone knows how do I fix the movement in the games? I can't press two arrows at the same time while i'm shooting, so I can't move to left+up, for example. I'm playing on a laptop, by the way.

I've 1cc'd every Touhou game playing like this

>> No.7620266

>>7620262
Get a real computer.

>> No.7620269

>>7620262
Just buy a damn pad or arcade stick already.

>> No.7620273
File: 644 KB, 1225x1000, 1310688047717.jpg [View same] [iqdb] [saucenao] [google]
7620273

Since last thread, I've managed to 1cc EoSD and UFO and clear both Ran and Suwako
now I'm trying to beat Koishi, then move on to Flandre and finally Nue
Then I'll finally have 1cc normal and extra clear on all windows games, yay

>> No.7620278

>>7620262
It's your keyboard. You can't really fix it, though maybe rebinding shot and whatnot might clear up the ghosting.

>> No.7620276

>>7620262
http://www.microsoft.com/appliedsciences/AntiGhostingExplained.mspx

>> No.7620285

>>7620259
>it's easily the hardest midboss spellcard to time out.
oh god what the hell why would he make it do that

>> No.7620294

>>7620262
Use AutoHotkey's scripts: http://www.autohotkey.com/

On my old computer I used Q=Shift, W=Z and E=X. Have fun.

>> No.7620295

>>7620266
>>7620269
But i'm poor.

>>7620276
>>7620278
Well, shit. I guess i'll just keep playing like this. Thanks.

>> No.7620304

>>7620019
How long is "eventually?"

>> No.7620308

>>7620295
Or just try using some key remapper tool, dood.

>> No.7620310
File: 644 KB, 675x625, 1310688772905.png [View same] [iqdb] [saucenao] [google]
7620310

I'm stuck between normal and hard. I can't beat SA or UFO on normal but I nearly cleared PCB and IN on hard.

Utsuho is just a pain in the ass because I can't practice the stage. It takes quite a huge amount of time to get there for me because I keep randomly failing against Satori or Yuugi(Orin is very easy though).

UFO? I can get to stage 4 and max out my lives there, then lose them all to Murasa or the 5th stage. It's almost physically painful having to get all these shitty ufos that disappear into a cloud of danmaku. Also curly lasers.

Should I just say fuck it and only play hard now until I'll eventually be able to clear these on normal?

>> No.7620409

I 1cc'd IN on hard some time ago, that's a HUGE achievement to me. Still trying to clear SA on normal; even if I make it fine through early stages, Orin just obliterates me. I've 1cc'd every other game on normal after a year of playing, so I'm pretty much left with hard modes and extra, but I'm kinda suck at it, guess these will take another year of playing.

>> No.7620450

>>7620005
Augh, so close.
http://replays.gensokyo.org/download.php?id=14712

>> No.7620478

So, I'm working on getting further, should I go finish up SA and UFO normal or just go on to MoF Hard? I'm almost out of patience with both SA and UFO Normal and I just want to move on to something else for now. I'll probably go back to those later. I have unlocked some of the extras, but I'm stuck on those too.

>> No.7620488

Why is it that stage 4 of IN is so much harder than stage 5? I can sleep through Reisen's shitty cards but Marisa still fucks my shit

>> No.7620494

>>7620488
I used to think that
Then I spent some time with my friend called Practice
Now Marisa ain't got shit on me

>> No.7620534

Touhou is a prime example of why you need a good scoring system to make a good shmup. The scoring in Touhou (from what I've seen) is pretty dull and boring. Don't try to tell me that Touhou is all about getting the clear because honestly, any person can clear Lunatic after they've put a ton of time into it.

Compared to games like Battle Garegga or Ketsui, it's just lame.

Music's great though.

>> No.7620531

>>7620494
Yeah, Marisa is easy to get used to after a bit of practice. Reimu on the other hand remains difficult for me despite practice.

>> No.7620541

>>7620534
I quite enjoy scoring in PCB and UFO, but to each his own.

>> No.7620544
File: 800 KB, 1280x960, 1310694263041.jpg [View same] [iqdb] [saucenao] [google]
7620544

>>7620488
Marisa's spell cards have way more randomized shit flying around in them. Reisen is pretty damn weak for a Stage 5 boss.

>> No.7620546

>>7620534
>any person can clear Lunatic after they've put a ton of time into it.
I wish that were true.

>> No.7620550

>>7620534

Thanks for the irrelevant shitpost, you've truly opened my eyes with your insightful opinion

>>7620488

Because of Reimu/Marisa (moreso the former). Both are much tougher than Tewi and Reisen, who become easy with practice. I think Stage 1-3 of IN is really where it gets its reputation as being the easiest Touhou. You can breeze through them, but then at Stage 4 the difficulty suddenly picks up.

>> No.7620555

>>7620534

And for the record, UFO's scoring system is awesome, albeit probably a love/hate thing. And no, calling it a "gimmick" doesn't make it less valid.

>> No.7620557
File: 805 KB, 1000x750, 1310694540334.png [View same] [iqdb] [saucenao] [google]
7620557

Mokou will become a playable character in a later game.
Be it like a Boss like in IN, or a playable character, or in a fighter.
She'll have the same epic dialogue she had in the old game.

God, I miss her.

>> No.7620564

>>7620546
Not that guy, but I have to admit that Touhou is probably one of the easiest curtain fire games that anybody takes seriously. That's part of the appeal for me, though, since I can take it easy on Extra and Lunatic.

>> No.7620570

>>7620557
You mean like how everyone wanted Utsuho to return with her badass monologue and got something else?

And Mokou's dialogue wasn't that...different from other Touhous in perspective.

>> No.7620574
File: 192 KB, 500x800, 1310694945208.jpg [View same] [iqdb] [saucenao] [google]
7620574

>>7620570
>You mean like how everyone wanted Utsuho to return with her badass monologue and got something else?
WHY

>> No.7620577
File: 18 KB, 191x224, 1310694994609.jpg [View same] [iqdb] [saucenao] [google]
7620577

Just 1CC Normal PCB last week.
Now playing STB, finished stage 1-4 and half of stage 5. Can't do anything in stage 6-7, so goddamn hard.
Tried DS stage 1-2, felt easier than STB.

Btw, how do i beat that spellcard (pic related) ? I can't get the camera ready before the second intersect even when i charge all the time.

>> No.7620583

>>7620577
>Tried DS stage 1-2, felt easier than STB.
Overall, DS is easier, but much more fun, in my opinion.

>I can't get the camera ready before the second intersect even when i charge all the time.
You have to be doing something incredibly wrong.

>> No.7620584

>>7620564
That's what everyone says. Fucking savants. ;_;

>> No.7620590

>>7620577

DS is easier. I'm on level 9 in DS, level 7 in StB. Part of the reason is because DS has a vertical camera shot, that and you only need to beat two scenes of the latest level you're on to get to the next level instead of three scenes. I can't beat anything in level 7 of StB, so I'll probably need to beat earlier scenes to get to level 8.

>> No.7620603
File: 243 KB, 1048x1500, 1310695647508.jpg [View same] [iqdb] [saucenao] [google]
7620603

>>7620570

Utsuho wasn't that badass. I could tell she was an airhead right away in her dialogue. Mokou on the other hand, is different.

>If you don't try your best, it'll be "game over for you!
>There's no turning back. It's the 1-way battle at 2 am!
>So here's that trial of guts you wanted.

>Hey, are you really human?
>Forget your trial and go home. This place isn't suited to the likes of you.
Words of a true elite.

>Does the human have any guts?
>Maybe her guts are hard and stiff, or maybe she's simply a fool.

She's practically mocking Marisa's, saying she's an airhead. (She's done that in more than just the game, by the way).

Not to mention her semi-poetic tone when she's talking about the resurrection of the Phoenix.

Well, at least I think she's poetic.

>> No.7620606

>>7620583
>>7620590
DS is indeed easier due to the alternate shot type, StB feels a bit more raw and a slightly bigger focus on the throwshitatyou aspect while DS does follow a bit more the beautiful pattern aspect more than the difficulty itself.

Despite that I still can't beat that one Yamame spellcard, you know which one.

>> No.7620607

>>7620603
Everyone's poetic in Touhou, you have to be to name your spellcards and you have to name your spellcards to use them.

>> No.7620608

>>7620590
DS is harder because it's... wavier. There's more variance. Also more levels.

>> No.7620616

>>7620608

Well, at the very least it's easier to advance in. I can't get anywhere in StB because Sakuya and Remilia completely wreck me, and I don't fare much better against Chen and Youmu.

>> No.7620628

>>7620603
Dude, every Touhou acts poetic in one way or another, it's just that you have a preference towards Mokou and don't realize that those lines are normal.

Not to mention, I can't see the ''shiny badass eliteness'' in those words yet I can see an actual badass factor in these lines:

Lord Yatagarasu, the Black Sun.
Thank you for giving me your power.
The sunlight that rains down on the Earth
is a nuclear furnace that will create new atoms.
My ultimate nuclear fusion will burn up
every body, heart, ghost, and fairy!

It's most likely one's preferences after all, although you have to admit this paragraph here hasn't been matched yet, mostly due to her being the first actual villain.

>> No.7620634

>>7620616
Oh, sure, it's easier to unlock all the levels in DS, but much harder to clear them all.

>> No.7620635
File: 493 KB, 1200x1500, 1310696135172.jpg [View same] [iqdb] [saucenao] [google]
7620635

>>7620607

I'm a little biased, but I think the only thing that comes close is Yuyuko's last lines before her fight in PCB.

PCB Alice gives the same kind of charisma.
But it's significantly different from Mokou's, which I feel is a restrained sense of overwhelming power. I think that part appeals to me the most.

>> No.7620651
File: 38 KB, 200x341, 1310696471216.png [View same] [iqdb] [saucenao] [google]
7620651

I'll Cyro-freeze you with some English beef!

>> No.7620661

>>7620608
>>7620634
Very much disagree. I've cleared everything in DS with both Aya and Hatate without really breaking a sweat. There are still a few EX scenes in StB that I haven't cleared.

>> No.7620683

>>7620577
Use focus-charge.

>> No.7620692

>>7620634
>>7620608
Say that when you get to stage 8 - 10.

>> No.7620700

>>7620692
I've cleared StB 100%. I've only completely cleared levels 1-7 with Aya and 1-6 with Hatate in DS. Some cards I have no idea how to do, like Iku's spinning star thing. I'm not using any sort of external guide for either game.

>> No.7620723

>>7620700
Something's wrong with you then? Even ZUN himself said that DS was easier in terms of danmaku, add the whole second shot type and it becomes even easier.

Also note that a pattern can be harder for one person than to another, not exclusively related to sheer experience.

>> No.7620733
File: 9 KB, 200x194, 1310698125262.jpg [View same] [iqdb] [saucenao] [google]
7620733

>>7620700
>I've completed StB 100%. I've only completely cleared levels 1-7 with Aya and 1-6 with Hatate in DS.

>> No.7620747
File: 187 KB, 640x480, 1310698385200.jpg [View same] [iqdb] [saucenao] [google]
7620747

Oh fuck you.

>> No.7620757
File: 84 KB, 640x480, 1310698544504.jpg [View same] [iqdb] [saucenao] [google]
7620757

>>7620606
>Despite that I still can't beat that one Yamame spellcard, you know which one.
This one, right?

>> No.7620770

>>7620757
I never got why people found that one hard.

>> No.7620777

>>7620770
Maybe they try to do it like this?
http://www.youtube.com/watch?v=ILA7nnwofgo

>> No.7620775

>>7620770

It's one of those cards that seems hard until you find out the trick, then it gets much easier. I have a feeling Sakuya in 7-7 is like that but I still can't beat her even though I know the timing of picture taking now.

>> No.7620776

>>7620770

It's admittedly a bit of a thinking solution for that point in the game.

>> No.7620780

>>7620775
What trick? You just go charge mode, take a shot then switch direction and repeat. That's like basic danmaku strategy except replacing dash to the corner to create a gap with taking a picture.

>> No.7620791

>>7620780

Well, it's really basic admittedly, but occasionally I had that thing bounce at me from a weird angle and get hit because of it. That was back when I was worse than I am now though, although I'm still bad.

>> No.7620792

I still don't understand why the Hakurei Shrine's god isn't very active.

>> No.7620798

>>7620792
There actually isn't a god, it's just a big scam orchestrated by Reimu to get easy money and give her a license to beat up youkai indiscriminately for fun and profit.

>> No.7620804

>>7620700
Iku's star card is really simple. The star's alternate the gap continually. just go left, right, left, right, etc and take a zoom shot whenever the camera's charged up.

It's a lot harder with Hatate though due to her smaller photo and no zoom.

>> No.7620814

>>7620775
Sakuya's 7-7 is really easy if you don't bother with the timing actually. Simply use the zoom function. Going for the proper timing is only if you want to score.

>> No.7620818

>>7620814

I usually get hit during that time. I managed to beat Satori's card in DS that felt kind of similar to it in some ways in about 5 minutes, but I can't beat that one for some reason.

>> No.7620823

>>7620798
How horrible.

>> No.7620828
File: 123 KB, 640x480, 1310700279375.jpg [View same] [iqdb] [saucenao] [google]
7620828

Focus more on weaving through the knives then. You want to navigate a quick path through them so you can get close as Sakuya is only starting her knife burst. Optimally you want to be outside, but close as you take the photo so you don't have to zoom too much.

The first photo can also be taken incredibly quickly and reliably if you charge move slightly to the right then dash straight up.

>> No.7620835

>>7620823
Not really. Remember in BAJR, Tewi managed to pull a scam to get money from Gensokyo people but most people didn't mind (Miss M, miss A and miss S)

Reimu is just doing the same but for long term.

>> No.7620837
File: 123 KB, 640x480, 1310700540598.jpg [View same] [iqdb] [saucenao] [google]
7620837

>>7620818
>>7620828
And I forgot to quote. Ah well, here's another run. It's rather easy to do consistently since it's entirely pattern based and not random at all besides for where Sakuya moves and she always moves in the direction you're in.

I honestly find her 7-5 far more bullshitty.

>> No.7620847

>>7620837

I see. But yeah, I have trouble with everything she throws out. Same with Remilia. I can't beat either of them. Maybe I should just work at it more.

>> No.7620851
File: 140 KB, 640x480, 1310700753526.jpg [View same] [iqdb] [saucenao] [google]
7620851

And now going back to it after so long I finally realize the trick is to stay in a corner. I wonder why I didn't try that when I first doing this card.

>> No.7620856

>>7620804
I don't see a gap.

>> No.7620876
File: 218 KB, 646x508, 1310701156469.jpg [View same] [iqdb] [saucenao] [google]
7620876

>>7620856
It's not exactly a gap. More like a turnstyle.

>> No.7620884

>>7620798
Wrong, without the Hakurei god Gensokyo wouldn't exist, as it is the entity that originally created Gensokyo (some say it's actually the Dragon) nor would Reimu and her ancestors have magical abilities.

If you want in-game evidence, Byakuren herself notices that Reimu's god isn't happy.

Not to mention, Reimu doesn't get a single yen from solving incidents nor occasional donations (except Yukari), mind you.

>> No.7620887
File: 183 KB, 646x508, 1310701341602.jpg [View same] [iqdb] [saucenao] [google]
7620887

It's rather easy once you get going through the turnstyles down as that's pretty much the entire card.

>> No.7621592
File: 83 KB, 640x480, 1310717093798.jpg [View same] [iqdb] [saucenao] [google]
7621592

>>7620887
fuck the star shit, how about this one? I've been about five times already at the very last shot, and got gibbed right the moment my camera hit 100%

Bell of Avici makes it worthwhile. Somewhat.

>> No.7621620

Still trying to clear through SA's Extra.
Not quite there yet

>> No.7621649

I swear I'm going to 1cc all the Windows games one of these days. So far I have 1cc'd EoSD, PCB, and PoFV.

>> No.7621732

Recently started playing the games two months ago. Beat EoSD, PCB, and IN all on normal with 1cc. I have only beat one extra that being Flandre and close to beating Ran.

Currently playing MoF on normal, but getting my ass handed to me by Kanako and I always die at her last spell. I'll beat it eventually, but it's pissing me off.

Anyways I skipped PoFV because I saw some game play of it it and didn't like the VS type game play. Should I go back and play it after I am done with MoF or is it better to skip it?

>> No.7621776
File: 180 KB, 646x508, 1310722148954.jpg [View same] [iqdb] [saucenao] [google]
7621776

>>7621592
That card's some of the most bullshit elements of danmaku combined. Curvy lasers, diagonally crossing bullets, diagonally crossing curvy lasers.

The trick is to immediately get past the first wave of lasers as fast as you can so you're left with only the second wave to dodge. The bottom of the stage is pretty much a deathtrap so always stay near Iku. It's just that all four waves of bullets are randomly spawned. The counterclockwise curvy lasers, the counterclockwise fatigue bullets, the clockwise curvy lasers(which can randomly vary between squashed together or evenly spaced), and the clockwise fatigue bullets.

This is one of those cards where you'll have to dash around frantically in focus mode to survive if it comes to it, but you can also end up staying completely in charge mode from photo shot to photo shot depending on your positioning and if you're lucky.

This card is pretty much a test of persistence.

Persistence meaning ability to keep going until you get lucky enough to complete it.

Took me like 1-2 hours to get this crummy completion of it.

>> No.7621796
File: 72 KB, 640x480, 1310722759633.jpg [View same] [iqdb] [saucenao] [google]
7621796

Fuck this shit.

>> No.7621809
File: 164 KB, 646x508, 1310723390100.jpg [View same] [iqdb] [saucenao] [google]
7621809

Here's a picture more closely detailing what I meant. The best strategy is to always try to get past these gaps as fast as you can so that you're left with only counterclockwise bullets to dodge.

Also I mislabeled the clockwise bullets as counterclock and vice versa in my previous post.

The fact that all waves are random means this card can get very luckbased so just keep trying.

If you've gotten to the last shot at 100% five times already then you probably know how to best do this card already. Just keep trying until you get it that final shot I guess.

>> No.7621814

>>7621796
That's just the singlehandedly the most bullshit card in Shoot the Bullet and I don't have real advice besides do it as fast as you can as it's pure bullshit just surviving at the later shots.

It's just that bullshit.

The DS Electric Boogaloo version is thankfully much easier due to it being only 3 shots even if they are comparable to the last bullshitty ones of the original.

>> No.7621856
File: 162 KB, 640x480, DS10-8.jpg [View same] [iqdb] [saucenao] [google]
7621856

>>7621592
>>7621776
All this talk made me revisit this scene. I'm having a hard time improving my score on it, oh well.

I'd give some advice, but I don't know if I have any. Just remember that the bullets have a slightly more intense curve than the lasers, and always stay close to Iku.

>> No.7621926

>>7621856
getting so close on every single shot? You really have balls anon

stupid Hatate has the option to stand underneath Iku and take shot after shot. I actually beat it with her

>> No.7621944

>>7621926
Try doing 10-4 with Hatate. It's fun.

>> No.7621952
File: 472 KB, 1000x1377, 1310728152727.jpg [View same] [iqdb] [saucenao] [google]
7621952

>>7621944
I know this feeling. Fuck Hatate.

I liked StB a lot more, DS is a fine game alright, but StB is just - StB.

>> No.7621983

>>7621926
I don't know, it's how I've always played it. Retreating too far is what always gets me killed. Once you're comfortable with the scene, waiting for the opportunity to run up and get the two shot bonus isn't that bad. The nice shot bonus happens to align with the easiest time to get close, as well. Still, I'm far behind the ~1.3M world record scores for this scene.

http://replays.gensokyo.org/download.php?id=14717

>> No.7622055
File: 25 KB, 640x480, 1310730082610.png [View same] [iqdb] [saucenao] [google]
7622055

>>7621966 made me want to try Gengetsu again. Hell yeahs.

only EES left now...

>> No.7622066
File: 44 KB, 618x377, 1310730322937.png [View same] [iqdb] [saucenao] [google]
7622066

>>7622055
what's it saying at the bottom? ZUN mocking my feeble touhou skills, right?

>> No.7622108
File: 102 KB, 384x448, 1310731067109.jpg [View same] [iqdb] [saucenao] [google]
7622108

How do you do this ? Move around a lot or "micrododge" ?
I always seem to get stuck between the wall and one of those red lasers. ;_;

>> No.7622127

>>7622108
Is it wrong that I saw the slightly bent hips of a woman while looking at the thumbnail?

>> No.7622145

>>7622127

Apparently even Sanae's spellcards are erotic.

>>7622108

The basic goal is to move in one direction slowly, then once the blue waves line up so that you have more space to move, quickly move ahead creating an opening in the red shots. Then move back the opposite way.

>> No.7622174

>>7622127
I saw a knee. Perhaps you have a naughty mind.

>> No.7622205
File: 418 KB, 525x600, 1310735000094.png [View same] [iqdb] [saucenao] [google]
7622205

>>7622108
Marisa B at 3 power unfocused

>> No.7622218

>>7622127
I saw Eirin.

>> No.7622230
File: 133 KB, 600x800, 1310736101441.jpg [View same] [iqdb] [saucenao] [google]
7622230

>>7620005
Damn, reminds me to 1cc UFO lunatic. Can't right now though, the computer I play STGs on died, and I can't bomb while holding the shoot button and moving diagonally. Tried plugging in my keyboard from the old PC but it has a PS/2 connector. Ugh.

>> No.7622235

>>7622230
>and I can't bomb while holding the shoot button and moving diagonally on my laptop
Fixed.

...and this just dawned on me that I'll have to clear every game again. I'm sure I'll have fun with SA Lunatic.

>> No.7622309
File: 83 KB, 496x331, 1310739447778.jpg [View same] [iqdb] [saucenao] [google]
7622309

Theory:
during most Extra final spells you stay at the bottom, under the boss.

what if the TD Extra boss will shoo you around the screen, like during Fujiyama Volcano, Perfect Vajra or Genetics of the Subconscious.... but with the fuckhuge lifebar of a final spell? And it gets progressively worse as always.

>> No.7623195
File: 182 KB, 646x508, 1310759656914.jpg [View same] [iqdb] [saucenao] [google]
7623195

>>7621856
Tried scorerunning this card myself. Mistimed the third shot.

If you want to improve your score of it you need to go for consistently good shots. Shots 2-4 you fail to center the camera on Iku. There are two ways of centering the camera, moving back slightly in shift mode which I stopped doing in Double Spoiler since it will get rid of the two shot bonus at aa certain range and dashing towards the boss and quickly taking a photo which is far more dangerous, but nets consistently good shots.

This scene took me like 2-3 hours to scorerun due to all the deaths though. Double Spoiler and Shoot the Bullet scoring is all about figuring out the most optimal way to take your shots. The actual undertaking of the shots you just keep trying until you succeed.

>> No.7623404
File: 163 KB, 640x480, 1310763399007.jpg [View same] [iqdb] [saucenao] [google]
7623404

>>7623195
But that gets me killed a lot. ;_;

>> No.7623453
File: 161 KB, 640x480, 1310764531018.jpg [View same] [iqdb] [saucenao] [google]
7623453

>>7623404
Ah, well, the middle shots weren't so good, but I can see how 1.3M+ scores aren't impossible. They'd just require a lot of patience.

>> No.7623463
File: 183 KB, 646x508, 1310764644858.jpg [View same] [iqdb] [saucenao] [google]
7623463

>>7623404
Yep. Doing suicidally risky manuevers is Aya's life. Taking a photo like this is going to be the death of her. Like in this picture.

>> No.7623465

>>7622108
That card is just so stupid on Lunatic.
Seriously, why.

>>7622309
Does Imperishabru Shooting count?

>> No.7623604

>>7623465
>Imperishable Shooting
no life bar to deplete

>> No.7623798

Currently putting off playing the games on Lunatic mode; so far I've 1cc'd every Windows game from the main series and cleared the extra stages and feel I can tackle Lunatic mode. However I also have a dissertation to write which is due in september and I haven't started. Both require too much effort really.

Also, still looking forward to Ten Desires. Gameplay was sort of okay but I mainly like the games for their OST so I'm looking forward to what the themes for the stage 4-6 + extra stage and bosses sound like. The demo OST is quite nice, Stage 3 boss theme is particularly catchy in my opinion.

>> No.7623801

>>7622309
I expect lots of boss grazing opportunities.

>>
Name
E-mail
Subject
Comment
Action