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/jp/ - Otaku Culture


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File: 63 KB, 489x186, OhKojimaYouRascal.jpg [View same] [iqdb] [saucenao] [google]
6284323 No.6284323 [Reply] [Original]

Anyone else find this ironic when all of his games look like ass and FF14's environment is an endless copy-paste of the same polygonal models?

>> No.6284343

>>6284323
Maybe FF14 was made by westerner programmers.

>> No.6284344

I think his point is that western mainstream games tend to be mainly to showcase the graphics engine rather than to be a playable game.

>> No.6284351

>all of his games look like ass
The MGS games are usually among the best-looking games when they're released. MGS 4 still looks good despite coming out over two years ago.

>> No.6284366

Oh yeah MGS4 sure looks like ass bro. And westerners definitely do not have an eternal hard on for Kojima right.

>> No.6284368

>>6284351
>make the models and textures to carefully craft the world
>models and textures
>textures
>mgs4
>area geometry (ie walls, floor) aren't more detailed than those of half life 1

fucking hypocrite much?

>> No.6284378

>>6284368
Fucking hyperbole much? I notice you didn't say anything about the models, by the way, which still look excellent, especially compared to the horse faces most Western game characters have.

>> No.6284388
File: 198 KB, 1280x720, tgs-metal-gear-solid-4-3.jpg [View same] [iqdb] [saucenao] [google]
6284388

oh shit such high quality and carefully crafted textures and models man

>> No.6284390

>>6284378
Sudo, you're Italian. You must understand that you're genetically unable to grasp these kind of arguments.

>> No.6284399

Take your argument to /v/ you shitasses.

>> No.6284419

>>6284390
Cool ad-hominem, bro. I've never even been out of the US.

>> No.6284433

That feel when a Western game studio needs 30 people to work on a game's soundtrack while the Japanese still produce a superior product with 1-2 people.

>> No.6284438

>>6284344

Sadly this seems to be the case of FF14 as well.

Seriously, why the fuck is there this obsession with graphics "realism"? Team Fortress 2 is just fine without grime on every surface. Half Life 1 is still better than most modern single-player FPSs. World of Warcraft has "worse graphics" than basically every other modern MMO and yet nothing else has even 10% of its subscribers. How about making a good game instead of focusing on pixel shaders?

>> No.6284442

>>6284433
That feel when you have no idea what you're talking about.

>> No.6284469

That feel when Kojima is just talking a load of ass again.

>> No.6284474
File: 358 KB, 1280x720, cryostasis2010070921391.jpg [View same] [iqdb] [saucenao] [google]
6284474

here, have some cryostasis it was released at about the same time as mgs4.

it looks awesome
it plays awesome
it's not a movie

also:
>complain that western games are showcase of graphics and not gameplay
>make a game in which a gigantic portion is just prerendered cinematics
protip: cutscenes aren't "gameplay" either.

>> No.6284477

>>6284438
>How about making a good game instead of focusing on pixel shaders?
They've gotta justify those big budgets. Also consoletards will buy games that look pretty, not games that are good.

>> No.6284491

>>6284474
>movie
Go back to /v/ with your shitty two year old memes.
Also:
>prerendered cinematics
All of the cutscenes in MGS 4 are in-engine except for one.

>> No.6284495 [SPOILER] 
File: 199 KB, 1000x1000, rumia cross.jpg [View same] [iqdb] [saucenao] [google]
6284495

>>6284433
>>6284442
>>6284469
That feel when tanasinn

>> No.6284506
File: 206 KB, 1280x720, cryostasis2010070922035.jpg [View same] [iqdb] [saucenao] [google]
6284506

>>6284433
If we're still talking about kojimas games, the mgs4 score was not even lead by a nip

>> No.6284507

>>6284442

That feel when Western devs could never animate something like Super Street Fighter 4 or Marvel vs. Capcom 3 and instead have to constantly rely on motion capture for the most simple things.

>> No.6284518

>>6284491

yes really, you beat the game in about 20-30 hours. Out of those, 9 hours are cutscenes. Those "shitty memes" didn't come out of nowhere. When there's a game where you can pretty much miss <5% of the plot by only watching all of the cutscenes, it's pretty fit to be called a movie.

>> No.6284522
File: 686 KB, 1280x1440, 1227788317129.jpg [View same] [iqdb] [saucenao] [google]
6284522

>>6284351 MGS 4 still looks good
>implying MGS4 ever looked good

>> No.6284537
File: 86 KB, 1280x720, [Mazui]_Ore_No_Imouto_-_02v2_[8530F9DB].mkv_snapshot_16.03_[2010.10.11_01.17.17].jpg [View same] [iqdb] [saucenao] [google]
6284537

>>6284518
There are like five hours of cutscenes, if I remember right. Not really that bad for a 20 hour game. Most games don't even have stories good enough to warrant lengthy cutscenes.
>>6284522
>cherry-picking screenshots
>implying

>> No.6284541

Snatcher had amazing graphics back then, what are you talking about OP.

>> No.6284559

>>6284537
>MGS4
>stories good enough

Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha

>> No.6284563
File: 50 KB, 1024x576, [Nutbladder]_Arakawa_Under_the_Bridge_×2_-_02_[bd47f565].mkv_snapshot_23.17_[2010.10.14_06.18.53].jpg [View same] [iqdb] [saucenao] [google]
6284563

>>6284559
Better than 99% of Western games that have come out since its release.

>> No.6284566

>>6284563

>99% of Western games

All of which you've played, of course.

>> No.6284568
File: 3 KB, 102x128, adrian-pasdar.jpg [View same] [iqdb] [saucenao] [google]
6284568

>playing games

>> No.6284569

>>6284563

No story is better than a story that's simply batshit crazy and all over the place.

Not every game has to be Mass Effect; some can be Serious Sam too. Doesn't make 'em bad.

>> No.6284573
File: 80 KB, 1024x576, [Nutbladder]_Arakawa_Under_the_Bridge_×2_-_02_[bd47f565].mkv_snapshot_11.41_[2010.10.14_05.37.11].jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

>>6284566
I finish 60+ games every year. If something has a good story, chances are extremely high I've played it.

>> No.6284576
File: 36 KB, 470x470, 1271592626569.jpg [View same] [iqdb] [saucenao] [google]
6284576

>>6284573

>60+ games
>99% of all Western games released

>> No.6284577
File: 408 KB, 2000x1240, BioWareFlowchart.png [View same] [iqdb] [saucenao] [google]
6284577

>>6284566
Who needs to play them all when they all have pretty much the same damn story?

>> No.6284578

>>6284569
>batshit crazy and all over the place.
That doesn't mean it doesn't make sense. Every loose end was tied up at the end of 4.

>> No.6284581
File: 73 KB, 640x480, 1263821721337.jpg [View same] [iqdb] [saucenao] [google]
6284581

>>6284577

>who needs to play them *all*
>image is referring only to Bioware

you guys are really bad at this

>> No.6284583
File: 139 KB, 1920x1080, [Coalgirls]_Bakemonogatari_08_(1920x1080_Blu-Ray_FLAC)_[37496ED6].mkv_snapshot_23.54_[2010.08.10_03.14.26].jpg [View same] [iqdb] [saucenao] [google]
6284583

>>6284576
Like I said, most Western games lately have shit stories. If it has a good story, it's very likely I've heard of it and finished it.

>> No.6284585

>>6284583

>Like I said, most

No... you effectively said ALL of them (barring 1%). You guys are REALLY REALLY BAD AT THIS.

>> No.6284586

>>6284581
Please, name another Western company that even TRIES to have decent stories.

And if you say Halo or, perhaps worse, anything by Bethseda, then we're done here.

>> No.6284590

>>6284586

Bethesda does. Too bad they haven't actually made a game since Morrowind (Oblivion was developed by someone else, and accordingly sucked).

>> No.6284591

>>6284586

I don't know any because I only really play Japanese games, lol. But there's no contradiction there, all I was arguing against was Sudo and co's shit attempts at putting their point across (hurr 60 games is 99%, etc).

>> No.6284604

that's because FF14 was catered to you fucking westerners,
in other words it's a casual FF11
and FF14 being shit is your fault

>> No.6284607
File: 61 KB, 657x810, 1286882335545.jpg [View same] [iqdb] [saucenao] [google]
6284607

>>6284585
99% is "most." Take it any way you like it, Western games have shit stories. Name me some games with better stories than the MGS saga that have been released since 4.

>> No.6284611

>>6284577
I hope you realize that you could put every FF (and 99% of other jRPGs) into a similar table.
gb2/v/ where retards like you reside

>> No.6284614
File: 40 KB, 640x480, AreYouFrustrated.jpg [View same] [iqdb] [saucenao] [google]
6284614

>>6284611

>> No.6284615
File: 31 KB, 350x342, 1284529555417.jpg [View same] [iqdb] [saucenao] [google]
6284615

>>6284604
>ff14
>westerners
>weeaboos are known for eating up the kawaii uguu animu shit style
>they go westaboo style instead
>non-jp people can't pay subscription without having to go thru third party pay-assist sites
>they didn't even allocate enough resources to the EU/US webservers to handle the beta registrations
>catered to westeners

>> No.6284622

>>6284615

See >>6284614

>> No.6284629

>>6284474
And the storyline is better without overacting cheesy characters.

>> No.6284633

>>6284323
>>6284343
ff14 was made by chinese

>> No.6284635

>>6284573
>60 games a year
>50 hours per game
>365 days a year
>8.21 hours per day
lol troll

Then again, the op is shopped so...

>> No.6284641

God damn it, stop using Metal Gear and Final Fantasy 14 to argue against western games, and then pick fucking Cryostasis as an example of "good game". That's like saying that one bad thing isn't as bad as another bad thing.

There are good Japanese AND Western games, why do you have to argue about this shit on /jp/?

>> No.6284643

>>6284635
>>50 hours per game
You know that's not the case these days. Although I wish it was.

>> No.6284650

does anyone else hate it when you can look at an environment and it's really obvious that it was made in a tile based editor?

>> No.6284654

>>6284622

resorting to ad hominem due to lack of arguments doesn't quite work here, this is jp afterall.

>> No.6284658

Go back to /v/, all of you.

>> No.6284660
File: 72 KB, 441x678, 1284477634412.jpg [View same] [iqdb] [saucenao] [google]
6284660

>>6284635
>50 hours per game
What year are you living in? Most games are 8-10 hours these days. Also, I'm a NEET, so I have unlimited free time to do whatever I want. If you're interested in seeing what games I've finished this year, check out this list from my Notepad file: http://pastebin.com/2Awp634s

>> No.6284670

>>6284660
I don't really call a game that doesn't even last you the evening a game. It's more like an interactive movie.

>> No.6284671

>>6284323
>all his games look like ass
Zone of the Enders.

>> No.6284675

>>6284660
And how many of them did you buy, you depraved thief?

>> No.6284679

>>6284670
Out of the ones on my list, if you've read it, which ones would you not consider games? Mega Man 10 was probably the shortest, but I really don't see how that couldn't be considered a game since it has virtually no story segments.

>> No.6284681

>>6284670
Looks like someone didn't grow up in the 80's.

As much as I used to like long games too, it's ridiculous to say a game isn't one just because it is only a few hours long.

Guess you don't consider Touhou games, eh?

>> No.6284682
File: 404 KB, 1025x1461, 1286682202874.jpg [View same] [iqdb] [saucenao] [google]
6284682

>>6284675
I bought all the PS3 games up to and including the Scott Pilgrim PSN game, and then Atelier Rorona as well. So 11, I think.

>> No.6284687

>>6284682
And no doubt you only purchased the PS3 games out of necessity.

>> No.6284697

Why the hell would you play Dirge of Cerberus.

>> No.6284704

Japan: A us and them mentality.
With an attitude like that I don't see how I can't laugh at them with shit like "we have the japanese superior art of beautiful environment".

>> No.6284706
File: 64 KB, 500x707, 1285891641317.jpg [View same] [iqdb] [saucenao] [google]
6284706

>>6284687
I bought Rorona after my PS3 was already modded, because I like to support niche JRPGs. But other than that, yes, I pirated everything else. I don't see what that has to do with the topic at hand, though.
>>6284697
Why not? I liked FFVII and Crisis Core, and wanted to play the other game related to the franchise. It's not like it took very long, anyway.

>> No.6284710

>>6284671

I've only played the GBA one. It was pretty decent until you realize there's no tactical importance since you can dodge 99% of the shots by just moving the crosshair in circles along the edges.

>> No.6284725

>>6284710
The GBA game is an SRPG. It's not even remotely like the PS2 games.

>> No.6284760

>>6284681
Cool story casual, I bet it's so much fun to wield that motion controllers huh?

>> No.6284784

What the fuck does it matter

You play games for different reasons than you read stories. The story is irrelevant and if the story was good but the game shit it wouldn't make it any better as a game. It'd still be a shit game with a decent story tacked on the side.

If you want a good story then read a fucking book if that isn't too much work for your illiterate mind. If you want a good game then play a good game. There's not much to argue here.

>> No.6284789

modern western games sure are bang for buck
i finished mass effect2 in like 3 hours

>> No.6284792

>>6284784
>The story is irrelevant
Maybe to you. If a game has a good story then the gameplay is usually pretty good, as well. It's rare that this isn't the case.

>> No.6284794

>western games
>story
wwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

>> No.6284798

>>6284792

>thinks a game's quality is dictated by its story
>uses the term 'gameplay'

Before I was suspicious that you didn't know what you're talking about. Now I'm certain.

>> No.6284799

>>6284784
What ultimately matters is that you enjoy it. Different people enjoy different things. Sometimes a riveting story can turn dull gameplay into something exciting. Bad gameplay sometimes actually contributes to the horror of survival horror games, and so some people actually complain when the gameplay is significantly improved from a pure gaming perspective. It all depends on what you look for.

This thread really belongs in /v/ though

>> No.6284800
File: 55 KB, 640x480, 1271698026357.jpg [View same] [iqdb] [saucenao] [google]
6284800

>>6284798
>thinks a game's quality is dictated by its story
I never said that. I don't require games to have a good story to play them.
>uses the term 'gameplay'
What else would you call the process of manually controlling the character? Everyone uses that term.

>> No.6284801

Shitting assdicks I miss mid-nineties 3D Japanese arcade game music.

>> No.6284803

>>6284800

>Everyone uses that term.

lol. Everyone does it, so it must be right. You sure are a luminary for /jp/.

http://insomnia.ac/commentary/gameplay/

>> No.6284808

>>6284803
>http://insomnia.ac
>fucking http://insomnia.ac of all things

>> No.6284809

>>6284803

>http://insomnia.ac

I'd say "go to /v/" but even they know that site is garbage.

>> No.6284810

Funny how Japan still hasn't grown out of that "us vs. them" mentality.

>> No.6284813

>>6284808
>>6284809

Greentexting instead of arguing. It's no wonder you're not fans of insomnia. Stick to /v/ and GameFAQs if you like.

>> No.6284815

>>6284800
Controls?

>> No.6284817

>>6284810
why do you think they die for their country?

>> No.6284822

>>6284803
Why don't you cite a credible source? You've said nothing relevant. Graphics are part of the game, sound is part of the game, and cutscenes are part of the game. Those are not gameplay. Like I said before, what would YOU call the part of the game you actually participate in? The things that you do in the game, like controlling the character, executing tasks, etc.

>> No.6284823

God /jp/ has hit a all new level of shit lately, a new level of shit like none before.
Literally is /a/ but slower.

>> No.6284824

>>6284813
If your only rebuttal is a link to some shady website, I see no reason to provide you with a more elaborate response.

>> No.6284825

Keep this shit in /v/. This shitpost is not /jp/ related, and you all know that.

>> No.6284828

>>6284824
Watch out, he'll be stating that you are mad next.

>> No.6284831

>>6284660
How was the bookread on those vns in your list?

>> No.6284832

>>6284822

You clearly didn't even read it. The point is that there's NO NEED for a word for that. "Gameplay" is redundant. To quote the article, you don't say a movie is good because it has "good moviewatch", even though a movie is comprised of many things -- music, art, script, etc.

There's no need to say it has "good gameplay". It's simply a "good game". And the reason is because it does those game-specific things correctly.

But anyway, if you're so persistent, I'd simply call them the "mechanics" of the game, which is far more fitting than the bullshitty vague "gameplay".

>> No.6284837

>>6284832
AUTISM

Also, if you think gameplay stands for how responsive the controls of the game are you have NO IDEA the fuck what it actually means. Maybe if you hadn't grown up in the new millenium would you be more familiar with this old, tried and true gaming term.

Enjoy your "shumps"!

>> No.6284838

>>6284832

Oh dear, you're a retard.

"Moviewatch" is just another word for "cinematography."

But OK, Lord of All Words, everyone should stop using a helpful word because you say so.

>> No.6284842
File: 914 KB, 1920x1200, 233552.jpg [View same] [iqdb] [saucenao] [google]
6284842

>>6284831
That's not even the same thing. Reading is a stand-alone term that's been in use for how many centuries?
>>6284832
I've seen the article before. "Mechanics" is as much of a blanket term as "gameplay" is, so that's not really a proper term either. What if the game has great graphics and sound, but has shitty "mechanics," as you so eloquently put it? Is it still a great game? The "mechanics" should be the core elements of the game itself. You're arguing over semantics.

>> No.6284844

>>6284837

>if you think gameplay stands for how responsive the controls of the game are

I don't.

>Enjoy your "shumps"!

Can't deny I enjoy games that are graded almost purely according to their mechanics. Enjoy your VNs -- let me know if you find any with good "bookread"!

>> No.6284850

>>6284842

>Reading is a stand-alone term that's been in use for how many centuries?

As is playing. You use "reading" as though it'd be synonymous with "bookread", which would logically imply that "playing" is synonymous with "gameplay", ergo "gameplay" is redundant. Make up your mind.

>What if the game has great graphics and sound, but has shitty "mechanics," as you so eloquently put it? Is it still a great game?

No, it's a shitty game with great graphics and sound. What exactly is hard to understand about this? And in the same way, a shitty movie (bad script, bad acting etc) with a great soundtrack would still be shitty *as a movie*.

>You're arguing over semantics.

Yep.

>> No.6284853

I DON'T LIKE THE WAY THIS WORD SOUNDS AND I DEMAND THAT EVERYBODY STOPS USING IT! IT MAKES ME VERY ANGRY!!

>> No.6284855

>>6284842
>You're arguing over semantics.
That's why I called him an autist. Or at least the writer of that article is, to get so worked up over a word that everyone uses and has used since the early era of video gaming.

He's like the /b/tard who comes to /jp/ and makes a topic "Why don't you talk about Japan if your board is called /jp/?"

>> No.6284863

>>6284855

>That's why I called him an autist.

Well, the main reason you do this is in fact because you're a tool. I'm not sure when it was that it became trendy to declare semantics as being almost synonymous with "petty" or "insignificant" but it's an intellectual abortion. I'd like to see how you faggots would fare in a logic or quantum mechanics class -- look all those stupid semantics! Can't we all just get along and be vague?! lol, etc

>> No.6284867

>>6284863
Hahahahahaha

Oooh man... you're a riot.

>> No.6284874

>>6284867

It must be all these semantics going to my head. Btw, while we're at it, why don't we just disregard the entire scientific and philosophical basis of Western Europe? Fuck, if they love semantics so much why don't they just marry it!

>> No.6284886

if critics can use words like "mouthfeel" I don't see why we can't say "gameplay"

>> No.6284892

>>6284850
>You use "reading" as though it'd be synonymous with "bookread"
No, it's not the same thing. Why can't you realize that?
>What exactly is hard to understand about this?
What exactly is hard for YOU to understand that "gameplay" has been in use for ages, pretty much since videogames became an industry? Gameplay is the part of the game you actually have direct involvement with. You can hate words all you want, but that doesn't mean they're going to be used forever. Deal with it.

>> No.6284896

>>6284892
>>You use "reading" as though it'd be synonymous with "bookread"
Wait, so he actually thinks "gameplay" is just a synonym for "playing"? Is he retarded?

>> No.6284917

It's a word. Who gives a shit.

New words are made every day. Old words change over time and get new meanings.

You can have a good game with poor gameplay. Deus Ex had fucked up shooting, omniscient AI and forced you to do boss battles even if you were aiming to make a stealth character. But the story, locales, music and the few gameplay mechanics it did right made it a classic. Is it a "good movie, bad game?" That's a stretch.

Final Fantasy Tactics. Broken as shit. But it has one of the most dedicated fanbases of all time. Not because it was a well-crafted, perfectly balanced game. It gave the player a lot of freedom, whereas most tile based Japanese shit is just generic "move and attack."

It's a word. It might sound stupid, but on the other hand, it allows people to see it and say "oh, I think I know what that means." Which makes it a better word than "cinematography" (moviewatch) or "narrative" (bookread).

>> No.6284943

>discussing the term gameplay
hahaha owow sure is autistic today

Now listen faggot, take those filthy hands of yours off the keyboard and take a walk outside.

By the way, Japanese games have at least something called gameplay in their games unlike their western counterparts which are pretty much just cinematic bore-gallores aimed towards being babies first brown'n'gloom shuuta.

>> No.6284956
File: 62 KB, 370x278, you have violated the lol.jpg [View same] [iqdb] [saucenao] [google]
6284956

>omniscient AI

This is a problem that continues to plague games. Pic related.

>> No.6284957

>>6284892

Not the guy you've been talking to, but the problem is that it's a very vague term, unlike "mechanics".

Take for example a conversation I had a few months ago with Paul Eres of Tigsource. He mentioned that both my arcade shooters and Wii casual games are "gameplay heavy". The reason he said this is because neither games have heavy emphasis on plots, therefore they are "nearly all gameplay". I'd think I don't need to explain that there's a huge difference between Wii Sports and Musihime Sama Futari.

However if you change the term for a meaningful term, say, "mechanics", suddenly the statement he made is ridiculous. Nobody would say Wii Play and ESPGaluda II are on the same level of mechanical complexity.

This argument also applies to many of Sean Malstrom's works, which praise the "return to their roots" Nintendo made with the Wii not realizing the games they're making now are decades behind their best SNES games. Undoubtedly countless other games journalists and bloggers are also getting it wrong, because one thing you're right about is that the word "gameplay" has infected every gamer's mind for at least the past decade.

>> No.6284961

>>6284351
>MGS 4 still looks good despite coming out over two years ago.
You are blind.

>> No.6284966

>>6284956

AI mods are mandatory. Fuck, a ton of mods are mandatory. Don't know how people managed on consoles.

>> No.6284970

>>6284957
>Not the guy you've been talking to, but the problem is that it's a very vague term, unlike "mechanics".
I don't think it's needlessly vague. Gameplay is the portion of the game that you, as the player have direct control over. It's possible to elaborate on various aspects of the gameplay, so as to eliminate the vagueness, if needed.
>>6284961
I didn't say it's the best-looking game ever, just that it looks good. It's aged better than most games released in the same time frame.

>> No.6284977

>>6284970

Did you read what I typed? The rest of the post illustrated an example of the kind of dumb logical mishaps that occur every day due to the word "gameplay". It's defined by what it isn't, not by what it is.

>> No.6284979

>>6284957
What the heck are you talking about? Gameplay is gameplay. Western games have terrible gameplay mechanics because they are focusing on big budgets cinematic bore galores. Western developers arerelatively untalented and rely heavily on marketing, depiction of excessive violence and effects gimmicks to sell their games to the masses of underage dipshits.

Even PC games have terrible gameplay mechanics. See Diablo series. I bought Diablo 2 on Day 1 and the game is so absolutely shitty, it's beyond me how all those autistic faggots were able to play this game for years.

And no my friend, Crytek doesn't make game. Their products are just advanced tech demos.

>> No.6284982

>>6284979

now you're saying "gameplay mechanics". As if there were some kind of non-gameplay mechanics. You crazy, boy.

>> No.6284999

>>6284977
I did read it. Gameplay can be described as being complex or simple, it needn't be referred to as mechanics. There are different aspects of gameplay, it's not necessarily a blanket term. The mechanics of Wii Sports and Musihime Sama Futari are indeed different, but the saying they are both gameplay-heavy is not wrong. I don't see why a handful of people are so fixated on gameplay being an improper word, when it's deeply ingrained into the gaming lexicon, and everyone knows what you're talking about when you mention it.

>> No.6285010
File: 86 KB, 214x245, ahman.png [View same] [iqdb] [saucenao] [google]
6285010

>>6284982

>> No.6285017

All that gameplay is, is this:

>The actions a player is permitted to take to address the challenges ahead to achieve a goal.

>> No.6285025

I love icycalm and want him to impregnate me. I'm a dude.

>> No.6285040

>>6285025

Go to Shmups Forum and tell him. Oh wait, he got banned for being an insufferable faggot.

>> No.6285047

>>6284323
That explains why Japanese 3D games are all ugly (esp RPGs). They should stick with 2D.

>> No.6285069

>>6285047
I would go a step further and say that all games should be 2D. I'm looking at you, Bioware.

>> No.6285075

>>6285047
Ugly? I don't think Demon's Souls or Valkyria Chronicles can be considered ugly. Even games like FFXIII or RoF aren't looking bad.

The Japs are tech savvy and they will able to close in no time in regards to the current level of visual presentation although that's not required to make good games.

By that time the western market will collapse because western devs won't have a monopole on the effects-addicts and casual crowd anymore.

Fear the moment when the Japs release a Monster Hunter on PS3 with state-of-the-art visuals. The endtime is near.

>> No.6285079

>>6285047
Yes, Tales of Vesperia, Atelier Rorona/Totori, Naruto Ultimate Ninja Storm 2(you can dislike the franchise, but it's a pretty game) and others are all hideous.

>> No.6285085

>>6285079

I hope that isn't sarcasm. A PS2 could run all of those games.

>> No.6285098

Gameplay according to /jp/ is:
>>6284800
>the process of manually controlling the character
>>6285017
>The actions a player is permitted to take to address the challenges ahead to achieve a goal.
>>6284979
>Gameplay is gameplay.
>>6284970
>the portion of the game that you, as the player have direct control over.
>>6284892
>the part of the game you actually have direct involvement with.

And not:
>>6284837
>if you think gameplay stands for how responsive the controls of the game are you have NO IDEA the fuck what it actually means

But nevertheless:
>>6284999
>everyone knows what you're talking about when you mention it

>> No.6285103

>>6285079
You really need to get your eyes checked, and I'm not saying that as a troll. I supposed FFXIII would be perfectly doable on the PS2, as well. Graphics don't need to be photo-realistic to be good. Does art style mean nothing to you?

>> No.6285104

So, uh, why is Nintendo the only company that can make good adventure games (Zelda series) and no other company even TRIES to copy that format?

Never understood that. Do they realize they just wouldn't be able to make anything that compares?

>> No.6285106

>>6285098
>butthurt

>> No.6285109

>>6285079
I should have guessed it from the name, but I am honestly surprised you are into Naruto.

>> No.6285120

>>6285103
Have you played Tales of Phantasia or Star Ocean? The graphics were actually impressive back then, while the 3D models are a huge step back.

>> No.6285123

>>6285104
There are 3D brawlers with better fighting. There are puzzle games with harder and cleverer puzzles (Zelda's have gotten easier).

What's so special about Zelda's format? (A mostly empty overworld with linear progression of dungeon missions.) There are free roaming games with bigger, livelier worlds.

>> No.6285124
File: 75 KB, 640x360, 31011117.jpg [View same] [iqdb] [saucenao] [google]
6285124

>>6285103

Pretty good artstyle, eh? Wish I could dig up the fuckloads of palette swapped enemies or cheesy special skill effects.

Compare this to a modern western game, like Just Cause 2. The Japanese need to stick to handhelds if they want to survive.

>> No.6285129
File: 664 KB, 2000x2503, 1281641329362.png [View same] [iqdb] [saucenao] [google]
6285129

>>6285098
Cool quotations without bringing anything new to the discussion.
>>6285109
Who says I'm into it? I merely listed it as a good-looking 3D game. You don't have to like something to recognize an aspect of it that's good.

>> No.6285134
File: 28 KB, 320x480, 1285601134857.jpg [View same] [iqdb] [saucenao] [google]
6285134

>>6285124

MFW you think Just Cause 2 was a good game

>> No.6285142
File: 97 KB, 1280x720, [Nutbladder]_Arakawa_Under_the_Bridge_05_[45a6817b].mkv_snapshot_02.28_[2010.05.04_04.03.25].jpg [View same] [iqdb] [saucenao] [google]
6285142

>>6285124
>Cherry-picked, low-res screenshot of a mostly beautiful game
Nice one. I could find a shitty pic of pretty much any game if I cared enough.

>> No.6285143

>>6285123
>What's so special about Zelda's format? (A mostly empty overworld with linear progression of dungeon missions.) There are free roaming games with bigger, livelier worlds.
Yeah, and it is exactly THIS mentality why nobody but Nintendo can make good games.

You try to "fix" what doesn't need fixing.

>> No.6285150

>>6285143
But Zelda went downhill after 3, so yeah.

>> No.6285154

>>6285150
Zelda 4>Majora's Mask>Zelda 3>Ocarina of Time>(I didn't play anything after N64)

>> No.6285158

>>6285142

How about posting one good pic, instead? Because I'm at the end and have yet to see one decent 3D model or texture.

>> No.6285163

>>6285154
Oh wait, OoA and OoS were also pretty nice, but you could tell they weren't done by Nintendo.

Oh yeah and there was Minish Cap. That was quite fun too, but I'd put all those below Zelda 3.

>> No.6285167

>>6285154
Why do you prefer the N64 games?

>> No.6285168

>>6285143
What mentality, exactly?
Not seeing anything inherently holy in Zelda's structure? (My favourite was Majora's Mask. Fuck the haters.)
Wanting progress (bigger, more interactive worlds)?

Do you think your favourite Zelda game (which one is it, by the way?) is perfect? Do you think the action-adventure genre is now incapable of significant improvement?

>> No.6285170

I wish I were a Janitor.

>> No.6285178

>>6285158
I honestly don't care enough to. A lot of the game is 2D, but I merely used it as an example of a Japanese 3D game that wasn't ugly. I noticed you didn't dispute any of the other games I listed, by the way.

>> No.6285186

>>6285170

Meido apparently looked over this thread because the S@N thread is gone.

>> No.6285192

Modern Warfare 2 looks better then anything Kojima has ever been a part of.

>> No.6285198

>>6285178

If you think Rorona looks good then your other opinions do not warrant consideration.

>> No.6285243

>>6285123
Free roamers are shitty games while Zelda strengths lie in the distinctive design of the main areas in the game. Even the better than awful free-roamers would be nothing without specially designed missions.

It takes great skill and creativity to create a dungeon like in Zelda but no skill to create a free-roamer. Even Google Earth could be a seen as a free-roamer but I doubt it's any fun when perceived as a game.

>> No.6285247

>>6285198
Cool underage opinion.

>> No.6285248

>Kojima makes a perfectly sane and correct observation
>thread turns to faggots having a faggotry contest in a record one posts

Wow /jp/, you're so shitty it's almost impressive.

>> No.6285260

>>6285243
The original Zelda was all about exploration and setting random bushes on fire. You're full of shit.

>> No.6285269

>>6285247
You have to be underage to like 3D models.

>> No.6285270

>>6285260
Breaking News: Scientists from the Trolls R Us University discovered that Game series evolve

>> No.6285285

>>6285270
When you say Zelda, people are going to think of the NES game.

>> No.6285293

>>6285248

I always honestly thought /jp/ was a better place for video game discussion than /v/. This thread proved me wrong. Not only the autistic insomniac guy, but people defending the graphics in budget Jap games? Guess I'll keep roaming the internet in vain for a decent discussion forum.

>> No.6285296

>>6285025
>>6285040

protip: he posts as "drunken starsailor" now.

>> No.6285299

>>6285167
I don't prefer them. But judging how the entire "experience" of playing the game start to end was for me, they rank highly, simply because I really enjoyed playing them. They are well-polished games. Good story, characters, world, action/strategy mix, music and visuals... it really immerses you into the game world.

>> No.6285300

>>6285285
Personally, I don't think so.

>> No.6285307

lol'd @ calling icy autistic, he clearly does have assburgers, or one of those personality disorders that is close to it.

>> No.6285313

>>6285293
>defending the graphics in budget Jap games

More like

>not everybody is offended by the graphics in budget Jap games

That's like your loss champion.

>> No.6285328

>>6285168
>Do you think your favourite Zelda game (which one is it, by the way?) is perfect? Do you think the action-adventure genre is now incapable of significant improvement?
Pretty much. A game like Link's Awakening but with a new story, cast of characters, and world and dungeons would be excellent in my eyes. It doesn't need to be 3D (although the N64 Zelda games proved to me that 3D CAN be good sometimes) and there are no changes needed to the core gameplay. What improvements would you make? Bigger world? We'd all like that, unfortunately bigger worlds in practice mean you get WRPG shit, where you're basically just roaming around in a big sandbox world.

>> No.6285352

But seriously. Why is this thread still here?

>> No.6285366

>>6285352
Because it's one of the best threads on /jp/ currently.

>> No.6285367

>>6285352

Because icycalm wills it.

>> No.6285372

>faggot argument about what "gameplay" means

Gameplay is the sum of the things you DO in a game, as opposed to the sum of the things you see (graphics) or hear (sound). All the actions a player can and/or is required to take in the game are that game's gameplay. How comfortable the act of playing is is called playability, though some people erroneously use gameplay as a synonym for that too (a game that's unplayable will almost necessarily have bad gameplay because of that, but a very playable game can still have bad gameplay for some other reason, such as inadequate depth).

If you can't comprehend this immensely useful term, that's your problem fucko. Most people intuitively grasp it the second they hear it.

>> No.6285380

somebody bust out the aikido. or maybe I'll just spam S@N.

>> No.6285388

I only dislike the word "gameplay" because people think there can be a "graphics" vs "gameplay" scenario, games need consistent and decent aesthetic to go with the game's mechanics.

>> No.6285414

>>6285372
>Gameplay is the sum of the things you DO in a game, as opposed to the sum of the things you see (graphics) or hear (sound).
But seeing and hearing are also things that the player does. But I think I understand your definition. You mean the 'active' actions you perform. The player's movement, attacks, player-initiated-interactions.

So, not the actions other entities in the game perform (AI and all), right?

Say I have a strategy game, and I send some units to attack some suckers. I tell my units what to do, then just watch them shoot the enemies. So, this shooting is not part of 'gameplay'?

>> No.6285415

Bethesda > Japan

>> No.6285427

>>6285415

I sure do love the Western equivalent of modern Final Fantasy games!

>> No.6285429

>>6285372
>immensely useful term
Okay, I've got it.

Use the term in a meaningful sentence. If the sentence cannot be rephrased to remove it, without robbing it of meaning or beauty, you win.

I put forward this challenge to one and all.

>> No.6285433

>>6285427
0/10

>> No.6285435

>>6285429

The gameplay is good.

>> No.6285439

>>6285433

0/10 all you want, the WRPG genre has been shit for 10 years now.

>> No.6285444

>>6285435
>The gameplay is good.
The game is good.

>> No.6285446

>>6285439
He most likely just likes first person shooters in general.

>> No.6285447

>>6285444
facepalm.jpg

>> No.6285450

Is some fucking retard from /v/ really arguing about the term "gameplay"? Really?

Why is this shitty thread even still here?

>> No.6285455

>>6285439
Enjoy being spoonfed a linear story with 0 replay value.

>> No.6285460

>>6285198
Nor do yours.
>>6285450
/jp/ - I'LL SHOW YOU WHO'S BOSS OF THIS GYM

>> No.6285462

>>6285455

see

>>6285427

>> No.6285464

>>6285455
You say the same thing when you go to the movies?

>> No.6285467

>>6285455
Indie WRPGs > Bethesda

Enjoy being spoonfed a linear story with 0 replay value.

>> No.6285473

>>6285464
Yes. Thats why I don't watch television.

>> No.6285477

>>6285467
> linear story
> 0 replay value

I wouldn't expect /jp/ to have the attention span to install other people's mods, let alone make their own.

>> No.6285486

This thread is an eyesore. Please delete it.

>> No.6285488

>>6285447
>>6285444
Try harder. All you're saying is you like the game, or some unspecified specific-to-videogames aspect of it. Next time give a sentence with some more context or a specific definition for the term oo.

Relying on specific definitions posted in this thread:
Gameplay as player/character abilities:
>I like the controls and actions available to the player.
Gameplay as to the temporal portions of a game where you're in control:
>I like the game (but not the cutscenes)
Gameplay as control itself
>The controls are responsive, the movement is fluid
etc. etc.

>> No.6285496

>>6285477
Mods are technically 3rd person and therefore independent, so I'm still technically correct, but why not play a game that started out that way?

>> No.6285497

>>6285455
Being non-linear doesn't inherently make a game better. Look at Oblivion. Lots to do, but the main quest was shitty and forgettable. I never even bothered finishing the storyline because I didn't care about any of the characters. Replay value doesn't matter to me anyway, since I pretty much never play games again once I've finished them.

>> No.6285502

>>6285497
Autism

>> No.6285514

>>6285502
Using the word "autism" automatically makes your post worthless. Good day, don't let the door hit you in the ass on the way off.

>> No.6285533
File: 46 KB, 640x480, 1215255940021.jpg [View same] [iqdb] [saucenao] [google]
6285533

>>6285439
>Bethesda
>WRPG genre

>> No.6285534

>>6285514
assbergers

>> No.6285538

>>6285534
Nope. I have depression and anxiety. Social Security agreed, don't bother them about it.

>> No.6285541

>>6285538
you will never hold hands with a girl

2d or 3d


;_;

>> No.6285543
File: 655 KB, 800x600, maiwaifu.png [View same] [iqdb] [saucenao] [google]
6285543

>>6285541
I have my waifu, so it's ok.

>> No.6285546

>>6285543
Get out of my thread.

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