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2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


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5554388 No.5554388 [Reply] [Original]

New thread, since the old one died suddenly (autosage?)
Previous thread at >>5501752

Everybody involved or interested in the project is asked to join #rewrite at irc.rizon.net .

Gaijin block hack: http://www.mediafire.com/?njrmiezqzim
BGM: http://www.mediafire.com/?vw5zt42kyqj
Trial:
http://www.megaupload.com/?d=BTBZ3HMG
http://www.megaupload.com/?d=MVC76C71
Untranslated scripts: http://www.mediafire.com/?ugqq0wzoq0m
Translated scripts so far: http://www.mediafire.com/?nhhejmotkti
Tools: http://www.mediafire.com/?eirnikymoem
Fixed wordwrapping exe: http://www.mediafire.com/?dvn2mgee0at

>> No.5554393

What's the progress up till now?

>> No.5554397

>>5554388
Four scripts translated, I think.

>> No.5554433

>>5554393
>New thread, since the old one died suddenly (autosage?)

Yeah, that's strange. I guess it reached the bump limit without anyone noticing it.

>> No.5554539

>>5554397
How many scripts are there in all?

>> No.5554551

>>5554539
Dude, look through the two previous threads, or see for yourself.

>Untranslated scripts: http://www.mediafire.com/?ugqq0wzoq0m

>> No.5555599

Only 5 replies and already bump time?! (゚д゚ ;;)

>> No.5555810

>>5555599
Can we bring this to the ghost board after this thread die? It's more convenient and there's no need to bump the thread back again and again, especially during raid and spam time.

>> No.5555872
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5555872

Let's talk about how awesome Kotori is.
Too bad she is going to die or something.

>> No.5555901

>>5555872
The best thing about her is the clash between her appearance which is one of a pure angelic girl and her personality and voice.

>> No.5555902
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5555902

>>5555872

>> No.5556754

>>5555810
I don't think everybody who would be interested in the IRC channel knows about it yet, so the thread should remain on /jp/ for now. Same if we were going to take it to the ghostboard; some people would not know about it if the thread dies before they read it.

>> No.5557739

Bump for translators in IRC channel

>> No.5557888

This is likely a dumb question, but how do I use the translated .seen files?

>> No.5557905

>>5557888
You unpack the game's files using one of the tools, then overwrite some of the extracted files with the translated versions, then repack the game's files using one of the tools.

>> No.5558016

>>5557888
packscene.bat contains one backslash too much and causes the packing to fail. Remove it at createpck.exe.

>> No.5558226

When I start with a new game, it starts out with the fourth script file and stops at
<0023> I fiddle around with my antique cellphone and open a program.
, turning into an untranslated script of the next day it seems.

Anyone got a hint?

>> No.5558274

>Gaijin block hack

I really like how badass that sounds.

Keep working and do your best, guys!

>> No.5558568
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5558568

Fixed scripts: http://www.mediafire.com/?2zwtngjmqvw

I'd like to stress again that contributors should try to keep the line numbers correct and not remove blank lines. I now have a program to make it easier to find such problems, but it's still a pain to fix.

>> No.5558631
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5558631

http://www.mediafire.com/?ohklllnoyzx

Translates the first four script files and some names. Just place all files in your Rewrite folder; Gameexe.dat and Scene.pck should be overwritten (back up the original files just in case). Run the new exe to play.

It must be noted that the intro translation is not inserted yet. The actual displayed text probably consists of graphics files or something.

>> No.5558642

>>5558226

That happened to me too

>> No.5558668

>>5558226
Scripts were broken because of incorrect line numbers and commenting. Use the fixed scripts instead.

>> No.5558766

>>5558631
Nice work.

Now, everything that's left is the translation.

>> No.5558853

>>5558631

Thank you guys so much for this.

>> No.5558923

I translated something wrong so if you pick "dislike", you'll get two lines that don't really make any sense.

>> No.5559979

>>5558016
What do you mean? That looks like normal path escaping. Everything has been working for me before modifying any of the bats.

>> No.5560313

bump

>> No.5561853

up

>> No.5563177

>>5559979
I thought about escaping in the beginning too. Well, whatever, it caused createpck.exe to crash on my system with 2 backslashs, but it worked fine with just one.
So ヾ(´ー`)ノ

>> No.5564698 [DELETED] 

ghostbump

>> No.5566604

Bump

>> No.5567709

bump

>> No.5568521
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5568521

We now have a SVN repository at http://subversion.assembla.com/svn/rewritetrialen/
Just install a SVN client (such as TortoiseSVN), do a checkout (create a folder and right-click -> SVN Checkout for TortoiseSVN) to download all the files, do an update (right-click -> SVN Update) to check for updates and if necessary update your files to the newest versions. Just edit files and do a commit (right-click -> SVN Commit) to send your changes to the SVN.

Everybody should be able to commit, but I'm not sure if it works properly. If it doesn't, you'll need to register an account at www.assembla.com and use that account when asked for login information.

>> No.5570316

>>5568521
Thanks!

>> No.5570316,1 [INTERNAL] 

Thanks for all the effort guys.

>> No.5572440

What's this thread doing on page 10?

>> No.5572472

So Komar--err, Suzuri has some power hidden in her golden eye?

>> No.5572472,1 [INTERNAL] 

I guess it's bumptime

>> No.5574650
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5574650

>> No.5574801

>>5572472
I bet it's a sharingan.

>> No.5576705

Up.

>> No.5578604

bump

>> No.5578630

Just played the bit of the demo that was translated and I loved it.

Now if only there was activity in this thread... or on irc...

>> No.5580065

bzzzzz

>> No.5580388
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5580388

>>5580065
bzzzz?

>> No.5582460

bump

>> No.5583128

bump

>> No.5583832
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5583832

>> No.5584589

BZZZZZZZ

>> No.5584860
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5584860

>>5584589
bzzzzz?

>> No.5584934
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5584934

delicious Kanade bump

>> No.5584959

>>5584934
A bump? It's been 16 minutes since the last post...

>> No.5584980

>>5584959
sorry.. I just wanted to post kanade..

>> No.5587053
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5587053

>> No.5589023

Up.

>> No.5589544
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5589544

>> No.5592373
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5592373

Back from page 13

>> No.5593799

Where are you, translators?

>> No.5593843
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5593843

Yusa = Proto Sizuru
Yusa = Dead Sizuru

>> No.5593849

They shouldn't have let Ito draw, but whatever.

>> No.5596801

Bampu.

>> No.5600103

Translators...

>> No.5600103,1 [INTERNAL] 

Bump of despair.

>> No.5600103,2 [INTERNAL] 

>>5600103,1
Despair not, my friend; for the translation is still on-going.

>> No.5600103,3 [INTERNAL] 

I just did a little minor editing on the scripts, hope no one minds.

>> No.5600103,4 [INTERNAL] 

>>5600103,2
I'd like to believe you, but without proof it's really hard...

>> No.5600103,5 [INTERNAL] 

>>5600103,4
Disregard that, I just checked this week's VNTL status thread and read a post which said it was roughly 20% done. I love you guys, keep up the good work.

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