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/jp/ - Otaku Culture


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512672 No.512672 [Reply] [Original]

Yume Nikki Thread

>> No.512679

Why is http://rapidshare.com/files/104712976/yn0.10enginstaller.rar.html only on rapidshit?

>> No.512681
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512681

Okay

>> No.512707
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512707

>>512681

>> No.512770

>>512681
That bulge looks familiar...

Wait, no it doesn't.

>> No.512768
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512768

>> No.512773
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512773

>> No.512777

/r/ that guide on how to get to uboa

>> No.512782

>>512777
Well first, you have to AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAA

>> No.512781
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512781

>> No.512784
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512784

>> No.512786
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512786

>> No.512787
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512787

>> No.512795
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512795

>> No.512803

Where's my good end.

>> No.512809

>>512803
Don't go to the balcony. Sit in the centre of the circle of eggs. Alt+tab and never turn off your computer.

>> No.512808
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512808

>> No.512814
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512814

>> No.512815 [SPOILER] 
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512815

here is your good ending anonymous.

>> No.512817
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512817

>> No.512822

where does the name "uboa" come from anyway? it's not mentioned anywhere, is it?

>> No.512823

>>512803

Go through the entire game without killing anything with the knife and collect all the powerups in one go without waking up.

>> No.512828
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512828

>> No.512830
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512830

>> No.512834
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512834

>> No.512842

You can almost wake up that kid in the igloo by using the cat next to him.

>> No.512837
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512837

>> No.512840
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512840

thats all for me. someone else dump their folder.

>> No.512843

>>512815
What does it say in her diary at the end?

>> No.512844

>>512815
Who is the other monochrome girl? The one that isn't monoko, not the five armed one. Where do you find her?

>> No.512846

>>512843

BECOME AN HERO

LULZ

>> No.512848

>>512846

lulz, epic

>> No.512854

dont know about the diary or where to find the characters at, the game interests me but not enough to play it.

Uboa is a bedtime story told to kids. Basically if the kid tries to stay up after their bed time, a creature of pure shadows named uboa will stare at them until they fall asleep. some one posted this a couple of days ago.

>> No.512866

>>512854

holy fuck that's creepy

>> No.512869

Apparently Ubao is based upon an old Japanese urban legend used to scare kids that don't go to sleep at night. The story goes like this. Parents tell their children that they should go to bed on time and don't try any tricks to stay up late. If the child doesn't listen to it's parents Ubao comes to make sure the child falls asleep and teaches the kid a lesson by staring at it until it falls asleep. Ubao shows up only when there is no light since he's a creature made from living darkness.

>> No.512870

>>512854
>>512866
Dunno about you, but if I was 7 years old and thought something of pure shadow was staring at me, I wouldn't be able to sleep at all. I guess that's incentive to go to bed on time.

>> No.512876

>>512803

Wait wait... There's a second ending...?

>> No.512878

>>512843

〇月〇日

みんなでいっしょに大がっぞうをした。またこんどもやりたい。すごくたの
しかった。

オワリ

>> No.512879

>>512869

wouldn't it be better if uboa was made of light?

kids would be shitting their pants and couldn't sleep at all if they knew uboa's coming

>> No.512883

>>512876
Nope.

There is only the dream.

>> No.512885

>a lesson by staring at it until it falls asleep
>creature made from living darkness.
Damn. But when i turn od the light it dies.
Isnt it sad ubao ;_;

>> No.512888

>>512854
Up past your bedtime? Enjoy never sleeping again!

>> No.512889

>>512885
It'd just run under the bed. Ubao is smart like that, see..?

>> No.512890

ITT Interpretations of YN elements.

I think the different worlds may symbolize different parts of her subcon. The main worlds beyond the doors in the hub could be the "first layer", and the worlds behind that deeper parts of the subcon.

The aztec/mayan theme is mostly present in the first worlds. They are rarely encountered after that. This may mean that there must be some more recent thing leading to their presence. I personally think she fantasizes a lot about aztecs: Being locked up in her room she may find it interersting to think about something that far away in both time and space. One source may be her carpet, or some old game with had aztecs as it's plot element, since in one of the Famicon worlds you'll find an ztect idol, as well as ruins resembling aztec ones.

>> No.512892

>>512878
;_;

>> No.512893

It's interesting to see which worlds are linked together by direct paths, and which ones are linked together by Hell/the Red Maze.

>> No.512896

As for Ubao.... When he appears there are those 2ch memes appearing. Might hint at Matsudouki or Poniko staying up too long browsing it.

>> No.512897

>>512823

What's this...? Is this true?

>> No.512898

>>512897
Think about it. Then get out.

>> No.512899
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512899

>>512854

>> No.512902

Maybe Uboa is why the heroine always sleeps with the light on? A horrible childhood experience with the dark?

>> No.512904

>>512898

Is it not possible...?

>> No.512909

She must have been through a lot of shit. her most horrible experience might have been a horrible train accident: The inside of Mars. The thing in there might represent a traffic light, as it changes it's eye-color between red and green if it's stabbed. that again probably means that Matsu blames it for not changing which most likely would have prevent the accident to happen. Since it is "in" Mars it must be a well hidden memory, most possibly a trauma.

>> No.512911

Fuck Uboa. A fucking shadow doesn't tell me when to sleep.

>> No.512918

Have you noticed the door to the left of Number World? It leads to a room full of beds and closets. An orphanage maybe? Would sync together with the train accident: her parents were killed in it.

>> No.512924
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512924

>>512869

>> No.512934

As for the bird-girls... They must be something Matsu has problems to overcome. They are one of the few things that can't be killed with the knife. I think they are bullies: When you are alone they won't attack you, only in groups. And when they do attack you alone, then because there is something in the room that hints at something terrible they have done. Remember Matsu seeing herself in the closet in that checkered floor room?

>> No.512935

>>512909
>>512918

you depress me

>> No.512937
File: 33 KB, 100x110, UBOA.jpg [View same] [iqdb] [saucenao] [google]
512937

>>512911

...

>> No.512940

Also: Has anybody here thought that the numbers in the game, if you pronounce them out-loud i Japanese, might become words?

>> No.512943

Given that it's only version 0.10 it's hard to say what most of the worlds symbolize. I think the first initial worlds are basically nonsense dreams that everyone has while the ones they link up to are actually based off her subconcious/memories.

The theory I've come up with is that there must have been something involving a traffic accident. On the wilderness road map, you constantly hear the noise of a car coming. When you go to the right, there's a looping area with a bunch of red/purple Y's, similar to traffic lights in that there are 3 rows of lights, the top being eyes to give a feeling of them watching the character. It's only when you go to leave that there is a green Y which will actually look directly at Madotsuki right before she leaves, which leads to the dead body in the road.

What I'm really interested in though are the bell people. You see quite a few at the wilderness/road areas and two at the end of the game.

>> No.512949

Also: remember the place where you find the poop hair? It looks like somekind of storage... And there is a blood-stain on the ground.

Could be that they tried to but poop on her head, which resulted in her either heavily hurting or even killing someone.

>> No.512952

>>512949

I don't know about that, but it is kind of weird the the mouth-things that give her the various hairs are always around some sort of bloodstain.

>> No.512954

>>512949
Probably the opposite. They beat the shit out of her and then pooped on her head. Poop.

>> No.512957

>>512943
In one of the fanarts they looked like using something shinto priests would use.

>> No.512958

>>512952
Perhaps those three hair styles are actually her friend's hair styles.

>> No.512959

>>512958

Having shit on your hair being a "style"?

>> No.512961

>>512943
>first initial worlds

Exactly what I meant. She doesn't really have that much connections to the world outside, the only thing being the carpet. Since she sees it everyday she must dream a lot of aztec symbols.

>> No.512965

>>512949
Maybe she has a hairy ass and was assraped.

>> No.512966

>>512949
ever notice that the things you get the hair of are all living turds? that's how she sees her self

>> No.512964
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512964

>>512803
Here's your not-as-bad end.

>> No.512980

>>512966

I don't see how the things that give her hair equals herself. Besides, they look more like blob-monsters.

>> No.512991

>>512980
They look like hair with a mouth on them.
As an example, see how Suwako's hat is depicted as a parasite. Same principle.

>> No.512993

>>512980
Hair is related to cosmetic change, in a sense your hair defines who you are. Hair is part of self image, a self image reflected as a living turd.

>> No.513007

I collected over 20 effects and then the fucking game erased itself.

>> No.513008

>>512993
It's not a poop dude. It's not a poop.

>> No.513021

>>512943
Those Ys look like female reproductive organs to me.

>> No.513025

I liked the irony of a run-over man carrying a stop light.

>> No.513215

Anyone know how to get the towel effect?

>> No.513252
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513252

Useful game map is useful.

>> No.513254

>>513215
In the map above, you go to wilderness A.
How do I get from the Barracks Settlement to FC world B, though? I can't for the life of me figure it out, and Youtube has been useless.

>> No.513279

>>513254

http://uk.youtube.com/watch?v=JHKEWFhvKto
Jewtube can be a good thing.

Also, where exactly is that sheet looking thing in Wilderness A?

>> No.513291

>>513254
>>How do I get from the Barracks Settlement to FC world B

From what I've heard you have to enter and reenter the barracks until one of the grey things does it.


What's with the barracks anyway? What's it's symbolism?

>> No.513297

>>513291

Is the barracks the place with all the dumpy metal houses and the black towel things walking around? I figured that place symbolized being held someplace she didn't want to be, like a hospital.

>> No.513300

>>513279
One screen to the right, then navigate your way upwards. Once you reach a clear area, head left or right. Look for a paper-looking thing with eyes on it.

>> No.513304

How do you get this in window modo?

>> No.513305
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513305

Reminds me of Year Zero.

>> No.513309

>>513304
f4

>> No.513381

>>512679
I'm getting an enormous crash off of this when trying to enter FC Hut from the static place with a ladder. What's causing this?

>> No.513473

>>512777

You really want to know? It requires a lot of repetition.

You know the castle-house place with the blonde girl inside? You know how you can turn the lights off? The chances are one in a thousand or something along those lines, but keep turning the lights off and walking out of the house. Just keep doing that.

Just.
Keep.
Doing.
That.

Say hello to the Anti-Spiral's cousin for me.

>> No.513480
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513480

>>513473
Oh really? I've been looking for him...

He owes me money.

>> No.513490

>>513480
He owes me money too, the bastard.

>> No.513497
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513497

>>513480

>> No.513597

yume nikki ftw

after playing it for hours and turned off i felt like suiciding for the entire week i think it was her

>> No.513607

GUYS. I THINK I JUST FOUND SOMETHING IMPORTANT.

http://www.youtube.com/watch?v=Td0reXwJRDs&feature=related

>> No.513618

/r/ walkthough, i have seen it posted before.

>> No.513619
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513619

>>513497

>> No.513626
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513626

>>513619

>> No.513644
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513644

>> No.513650
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>> No.513657
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>> No.513681
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513681

>>513619
>>513626
>>513644
>>513650
>>513657

>> No.513729

/r/ the PNG walktrough.

>> No.513753
File: 347 KB, 1202x1665, Yume Nikki Walkthrough.jpg [View same] [iqdb] [saucenao] [google]
513753

>>513729

>> No.513808

>>512878
so did anyone get this translated yet?

>> No.513848

>>512878
「がっそう」って、よ。

>> No.513866

http://uboa.org/

>> No.513876

Listen very carefully.

You know the tunnel where you see Monoko? Outside that, nearby, there is a thing. Kill it.

Enter one of the ends of the tunnel.

When you're done with that, try the other end.

>> No.513891

>>513876

This sounds suspiciously like /x/.

>> No.513894

http://uk.youtube.com/watch?v=egQZO2XglhE

Is this some kind of updated version in the above link?

>> No.513908

>>513876
Wait, no, wait, shit, I misremembered.

It isn't outside Monoko's. It's this other tunnel...

Same monochrome place. The road leading out of it loops back into itself.

>> No.513925

>>513908
It might be a differently located monochrome world, though. Dammit.

>> No.513942

>>513808
http://danbooru.donmai.us/post/show/192458/comic-kyukkyu_kun-madotsuki-monoe-monoko-poniko-po

>△th of ○uary
>Together we gave a huge concert. I want to do that again. It was great fun.

>> No.513952

>>513925
Okay, I can't remember if this is the same trick or a different one.
You go to the place with the dead body, right? After you get a certain amount of effects, the manhole there opens.
Now, in that manhole, there's a random chance that the three-eyed thing will be different somehow. If it is different, continue. And then...I don't know.

>> No.513973

So how much of the game does the english version currently out there actually translate? Because there's probably lots of hidden things we don't know about.

>> No.513981

>>513894

Huh, I don't remember being able to get an effect in the red maze. Anyone know what it was?

>> No.513987

>>513973
There's not actually any text in the game aside from item names, you know.

>> No.513992

>>513973
There's not any hidden things we don't know about. Since it was made in RPGMaker, people can just load up the files and see everything.

>> No.514021

FUCK
My copy's glitched up.

When I try to enter the FC Hut--the file FCM2ALL cannot be opened. Fuck.

>> No.514020
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514020

>>513981

I'm not sure, I can't find it on this map.

>> No.514035

>>513987
Huh, that's odd, I assumed there had to be conversations and stuff

>> No.514044

>>514021

Did you install the RTP package that came with the rar?

>>514035

Nope, it's all puzzles and brick-shitting, mostly.

>> No.514052

>>514035
Even if there weren't, the process of reverse-engineering any game in order to insert translated text in it kind of ends up with you getting ALL of the text from it, so it's hard to miss translating things.

>> No.514061

>>514021
Nothing came with the .rar, there was just the installation. And it was working perfectly fine before. Why would it suddenly...

>> No.514073

>>514061

What rar did you get? Mine came with the game, applocale, and RTP2003.

>> No.514082

>>514020

I can only guess it's from the 0.09 version or it really is from a newer version that's still being worked on.

>> No.514085

Are there any other games like Yume Nikki? Sort of like an indie Myst.

>> No.514099
File: 72 KB, 699x375, Yume_Nikki_Short_Comic_by_Esika.png [View same] [iqdb] [saucenao] [google]
514099

>> No.514290

So just what is so scary about this Uboa? I know there's a gameplay video but all the talk made me scared of actually watching it.

>> No.514339

>>514290
Just watch it.

>> No.514345

>>514343
It doesn't open.

>> No.514343
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514343

I'm in the numbers world, and i'm trying to get this fucking wall open. I've tried stabbing ti but nothing happens. what the fuck do i do?

>> No.514350

>>514290

People who watch the youtube video of Uboa are fine. However, when you play the game and actually experience Uboa, then all you can do is pray. The game is cursed so after seeing Uboa in the game, you'll start to hallucinate in real life, occasionally catching glimpses of vaguely human shadows in the corner of your eye. This will happen more and more, slowly you'll be able to notice the shadow forms the shape of Uboa himself. When you start to see it's grin, then it's over. You'll be a complete mental wreck, always afraid of the dark and unable to live without having every light in your house turned on. Eventually, you WILL kill yourself as the hauntings get worse. The only way we know of this is that someone managed to survive by making a deal with Uboa.

>> No.514352

>>514343
There's a video on youtube of it opening.

>> No.514356

>>514343
Wrong one.

Look for a wall that has one of those pictures of the zipper-like guy with his mouth open.

>> No.514366

>>514356
still in the numbers world?

>> No.514376

>>514350
This man speaks the true...

>> No.514381

>>513607
I like the look on the Piano Man's face at the end. Obviously his eyes never change, but the mouth tells the story - "I'm surrounded by women... but most of them are mutated... OH GOD DO NOT KNOW IF WANT!"

>> No.514382

>>514356
I can't find it anywhere

>> No.514388

>>514366
Yeah

>> No.514385
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514385

>>514350

>> No.514387
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514387

>> No.514389
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514389

>> No.514392
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514392

>> No.514400

>>514388
if its the bleeding one its definitely not the one i was looking for.

here's the youtube i saw
http://youtube.com/watch?v=by3hojNV5Nc&feature=related

I'm at that same face and his mouth is closed

>> No.514406

I still dont know why but the purple eye duckwomen scare the shit out of me every time i try to explore even tough im faster than them. I just hate "enemies" that can touch you and send you somewhere or something i guess. I also shat bricks when i tried to stab the "peaceful" one in the number world and she turned into a purple eyed one D:

>> No.514418

>>514400
No, it's a different one. Maybe there's some other condition for the wall to open its mouth, but otherwise you're not going to be able to stab it open.

>> No.514464

>>514406
I can tell you didn't like wallmasters

>> No.514629

>>513473
1 in 64 chance, if I'm reading the script right. Also it looks like the screen flashes/shakes when you turn the light off if you got it?

I wish this fucking thing let you export to plaintext.

>> No.514656

>>514099
Yume Nikko: Repercussions of Evil

>> No.514667

>>514406
Just posted to say hello to you...

Have a nice day... I go now...

>> No.514686
File: 214 KB, 640x640, monokodrummer.jpg [View same] [iqdb] [saucenao] [google]
514686

>>512815

>> No.514692

>>514686
animated.

>> No.514704

>>514692
Awesome.

>> No.514711

So are they going to make a sequel where Madotsuki is trapped in a mental ward as she sees both the dream world and real world merged as one? As if a asylum isn't crazy enough, she sees it all as a nightmarish lucid dream.

>> No.514782

>>514629
I got it just moment ago.
Soon as i snapped light out the whole room flashed brigly and that thing appeared.

It scared me.

>> No.514800

>>514782
Yeah, just when I thought /f/ had gotten rid of my startle reflex with screamers and hoods, Uboa comes along and gives me a friggin' heart attack.

>> No.514844

>>514686
When I saw the peace sign, I shat double bricks.

>> No.514856
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514856

Oh hi I upgraded your Uboa.

>> No.514864

>>514856

It's even scarier now.

>> No.514891

I know its supposed to be a scary game but does this have screamers? Like a loud noise and an image comes out of no where and makes me shit my pants?

>> No.514890

I know its supposed to be a scary game but does this have scramers? Like a loud noise and an image comes out of no where and makes me shit my pants?

>> No.514898

>>514891

With the exception of Uboa, no, not really. The game itself is rather a kind of atmospheric creepiness with a real wtf factor.

>> No.514915

>>514891

It's all about the atmosphere which I think makes it more effective.

>> No.515239

>>514915
>effective
>effect

lol, I made a funny

>> No.515387

Occasionally someone tries to talk about the signifigance of the overarching aztec visual theme...

She's a hikki, she has very little visual inspiration. Look in her fucking room.

>> No.516358
File: 29 KB, 640x473, uboa.jpg [View same] [iqdb] [saucenao] [google]
516358

>>514898
And even then, Uboa only just creeps you out more. Not really pants-shittingly frightening, just "Holy shit..." frightening.

I mean, the scary thing about him is how the entire room changes from being all nice and normal to something like this.

Plus the music really creeps you out. And the world that he sends you to is creepy.

>> No.516427

who wants an expanded Nintendo DS version with stylus support?

>> No.516445

>>516427

Depends. It may not be near as creepy on that small of a screen, and I can't see how you could incorporate the stylus into the game play.

>> No.516453

>>516427
GBA would be fine for the game as-is.

That said, I'm sure all kinds of brick-shitters could be done with two screens.

>> No.516469

>>516445
Stylus could be used for waypoints.

>> No.516495

It's Ubao

Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao Ubao UbaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAa

>> No.516500

so will anyone pass down the golly tale of ubao to their kids then? (if that ever happens...)

>> No.516511

>>516500
Are you kidding? I plan to show up in a big Ubao mask and stab myself repeatedly with a SFX knife (with the blood squirting squeezebulb) until the kid is traumatized for life.

>> No.516531

>>516511
And this is why Anon will never have kids.

>> No.517195

>>516531
If I had kids I'd definitely eat them.

>> No.517204

>>516469
>>Stylus could be used for stabbing.

>> No.517205

>>517195
>If I had daughters, I'd definitely eat them out.
fixed for anon.

>> No.517210

>>517205
a shota is fine too.

>> No.517242

ITT: We believe we had wives in the first place lol

>> No.517244

>>517242
You don't always have to have a wife to get a child.

>> No.517254
File: 74 KB, 616x557, yareyare.jpg [View same] [iqdb] [saucenao] [google]
517254

If I had kids, I would yare yare daze.

>> No.517280

>>516427

DO WANT

>> No.517281

>>517254

And she would yare yare dawa

>> No.517288

>>517281

And I would be SO FUCKING PROUD

>> No.517296

>>517288

Even when she marries a crossdresser?

>> No.517326

>>517296
Even better.

>> No.517351

YARE YARE YUME

>> No.517429
File: 36 KB, 430x493, 243.jpg [View same] [iqdb] [saucenao] [google]
517429

I can see them... the lines...

>> No.518526

I just downloaded this, WTF you just wander around while the game tries to scare you? fail.

>> No.519747
File: 25 KB, 640x480, 1209270608963.png [View same] [iqdb] [saucenao] [google]
519747

Anyone mind telling me what the fuck I get for doing this?

>> No.519754
File: 19 KB, 640x480, 1209270717976.png [View same] [iqdb] [saucenao] [google]
519754

>>519747

>> No.519757

>>519754
I killed EVERYTHING in that room trying to get that to do something. It doesn't do anything I tihnk it's just there to freak you out.

>> No.519762
File: 9.00 MB, 379x281, 1209270881227.gif [View same] [iqdb] [saucenao] [google]
519762

>>519754
>>519747

>> No.519768

>>519747

Nothing.

>> No.519775

>>519747
>>519754
You get over your fear of being on a crowded subway car/train.

>> No.519789
File: 472 KB, 508x270, 1209271431103.gif [View same] [iqdb] [saucenao] [google]
519789

>>519775
>>519768
>>519762
>>519757

Well then...

>> No.519800

>>519757

Sociopath?

>> No.519827

>Ubao comes to make sure the child falls asleep and teaches the kid a lesson by staring at it until it falls asleep.
how the fuck can you sleep with a big ass fucking face staring at you?
ironic story, japan sure is stupid.

>> No.519845

>>519827

It's a story parents tell children so when they go to bed, they close their eyes so they don't see the face. Eventually, they'll fall asleep. It doesn't take rocket biology to figure this shit out, detective sherlock.

>> No.519861

>>519827

I have a Uboa mask that stares at me as I sleep.

>> No.519881

>>519827
Yeah, we totally don't make up stories like those in the west! The boogeyman was probably a communist invention!

>> No.519887

>>519845
but that fucking face, how can you close your eyes with that shit staring at you?

>> No.519896

>>519887

muscles

>> No.519950

>>519887
the japanese don't like being stared at, so their first instinct would be to look away. They wouldn't be able to see the face then.

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