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/jp/ - Otaku Culture


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4632395 No.4632395 [Reply] [Original]

I hope you're all enjoying DS. Good night.

>> No.4632416

Purple is my favorite color.

>> No.4632429

Fake Aya doesn't even look like she has differently colored clothes, she looks like she has same color clothes as Aya and somebody just fucked around with a photoshop filter.

>> No.4632435
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4632435

I'm enjoying my DSu

>> No.4632443
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4632443

>>4632416

>> No.4632453
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4632453

>>4632429
>Reimu 2.0 doesn't even look like she has different clothes, she looks like she has same clothes as Reimu and somebody just fucked around with the hue and saturation in photoshop.

I can't wait for the Tengu x Tengu porn.

>> No.4632455
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4632455

>> No.4632508

seriously if this bitch becomes popular i quit touhou forever

>> No.4632512

>>4632508
good, secondary faggots like you aren't wanted

>> No.4632519

>>4632508
"If"? You're delusional enough to believe there's any chance she won't?

>> No.4632532

>>4632395
This girl is the only touhou I feel should only be drawn as a loli. Why do I have the feeling she'll only be drawn as a titty monster?

>> No.4632541

>>4632532
>This girl is the only touhou I feel should only be drawn as a loli.
What? Not even Rumia or Flandre?

>> No.4632543

>>4632532
>>This girl is the only touhou I feel should only be drawn as a loli.

What about Tewi?

>> No.4632548

>>4632532
Nah, she's in Reimu-tier. DFC or small boobs.

>> No.4632554

>>4632532
Why would you feel any Touhou should be drawn as a loli? They're going to draw her with tits. It's best if you accept this now so you aren't slightly annoyed every time it happens.

>> No.4632566

>>4632532
because associated with crowslut.

>> No.4632570
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4632570

dem twintails...

>> No.4632629

>>4632543
I don't like loli Tewi. This may seem weird, but I don't. It seems to be too much of the "Tewi is older yet so much smaller; Reisen is younger and therefor bigger" thing that anime likes to do.

>>4632541
No, change is good sometimes.

>>4632554
She just has a schoolgirl appearance. It looks weird with her being older. It's not something I can get used to.

>> No.4632644
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4632644

>>4632629
I like Tewi as an adult with the body of a loli who likes to pedobait people with it.

cumming between a little girl's thighs, etc

>> No.4632652

>>4632629
But Rumia?

Next thing you'll say is that you don't mind breast cancer on Wriggle.

>> No.4632665 [DELETED] 

Am I the only having problems with the replay videos? I can only load then in economy or can't load them at all.

>> No.4632684
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4632684

>>4632652
Not him, and Rumia is one of my favorite touhous, but

>> No.4632685
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4632685

>>4632644

>> No.4632700

>>4632685
I've never seen the full comic of that, could you post it?

eirin was born an ageless hag and she'll die an ageless hag

>> No.4632701

>>4632685
Fucking love to guy who makes these comics

>> No.4632706
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4632706

>>4632700
It's not really his finest hour.

>> No.4632728

>>4632700
Must have been a painful birth for the mother

>> No.4632747

>>4632700
Fuck off, littleshit.

>> No.4632748

>>4632706
wow, it really isn't. He must really hate Tewi. Thanks anyway.

>> No.4632762

>>4632706
How the hell does Reisen know who Christ is? As far as I know, Christianity never entered Gensokyo.

>> No.4632774

>>4632762
stop being so fucking retard.

>> No.4632784

>>4632774
First letter of a sentence is always capitalised. Also, "so" can only be used with an adjective in the phrase you use, so it should be "so retarded" (or "such a retard", if you insist on a noun).

>> No.4632795

>>4632748
>He must really hate Tewi.

Who doesn't? Tewi if anyone deserves to have all her bones broken.

>> No.4632845

>>4632652
I'm a fan of Wriggle being used as a boy.

>> No.4632851

>>4632795
I hate you so much. so so much

>> No.4632862

>>4632395
i love my nintendo DS. i will be playing pokemon heart gold after i finish Final Fantasy XIII and Yakuza 3.

>> No.4632888

12.3 was the only good touhou game, and now it's not even new anymore :(

>> No.4632894

>>4632888
Even if you're going to be a tertiaryfag, at least admit IaMP and SWR were good.

>> No.4632918

Can anyone give me some advice on scene 3-4? I keep getting cornered by the bullets and don't have enough time to charge the camera.

>> No.4632920

I still haven't downloaded it yet, stupid mediafire got stuck at 99%

>> No.4632926
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4632926

>>4632894
>iamp
>good
no not at all chief

>> No.4632935

>>4632894
The only good thing about IaMP was the music

>> No.4632963
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4632963

>>4632926
>>4632935
>SWR was good, IAMP was not
It's like you've never played a fighting game before.

>> No.4632979

>>4632963
Not them, but I didn't start to play the toohoo fightans until UNL, because I thought it was all secondary shit. What makes IaMP better?

>> No.4632987

SWR fucking sucked. Random weather, random cards, combos were Mash AAAAAA lolol. Secondary fags liked it because it was so easy to play.

As a competitive fighting game, IaMP is vastly superior. SWR is for the brainless masher.

>> No.4633009

>>4632987
I would actually play IaMP, but I doubt anyone plays, and those who do are tournament/ircfags. So no thanks.

>> No.4633022
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4633022

>>4633009
Immaterial and Missing Players.

Besides, UNL has my waifu in it.

>> No.4633029

>>4632979
How the fuck is an official game secondary? moron.

>> No.4633031

>>4632987
Whoa, really? I loathe fighting games but I might have to give Hisoutensoku a try now.

>> No.4633046

>>4633029
Because it doesn't have Touhou's difficulty level.

>> No.4633048

>>4633009
>and those who do are tournament/ircfags

I don't see what's wrong against playing with tourneyfags.
"I don't wanna play with them because they take the game seriously and are good at it" is just a dumb excuse.

If that's your mindset, then go and play SWR with its masher community.

>> No.4633057

>>4633046
Hmm. Let's play a competitive game single player, then whine about the difficulty. Idiot.

>> No.4633063
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4633063

>>4633048
If I have to play with tourneyfags or scrubs...I'm not sure who I'd pick.

If I pick scrubs I'd never get better and they'd bitch me out for being cheap but if I pick tourneyfags they're bitchy prima donnas who I don't want to be around.

Hmm...

>> No.4633068

>>4633057
Hmm, yes, let's mash A and pretend it's difficult because it's competitive.

>> No.4633071

>>4633063
Play both, limit interactions with both as much as possible to the actual game.

>> No.4633075

>>4633071
But they both play different games.

>> No.4633087

>>4633075
You wanna get better, play with the tourney fags.

You wanna get wins randomly, play with the scrubs.

>> No.4633106
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4633106

>>4633063
Solution: Play a real fighting game.

>> No.4633109

>>4633106
The only good Stree Fiytah was 3rd Strike.

>> No.4633110

>>4633087
>You wanna get better, play with the tourney fags.

Playing against tourneyfags is the absolute worst thing you can do if you want to get better. They'll just destroy you in a single combo.

If you want to improve in the game, the best opponent is somebody who is slightly better than you. _Slightly._ Just enough that you have to bring your A game and be serious, but not so much better that you can't even begin to conceive what you can do about it.

>> No.4633113

>>4633106
>Play a real fighting game
>HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN

>> No.4633114

>>4633075
Play both games, then. You shouldn't have a problem with this.

>> No.4633121

>>4633063
>If I have to play with tourneyfags or scrubs...I'm not sure who I'd pick.

Scrubs. The problem with tourneyfags is that they tend to eliminate all non-tourneyfags from whatever game they infest by simply always winning with contemptuous ease. With scrubs, nobody has any pressure and it's all just a laugh.

>> No.4633122
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4633122

>>4633113
>butthurt scrub

>> No.4633138

IaMP and SWR are the sort of games I should like, but I hate them because they require entirely too much learning to get into them. Especially SWR, where I have to memorize the cards and the weather effects in addition to the bullshit special moves. Call me a fucking scrub all day, but that's entirely too much WORK for a game about lolis punching each other in the vagina.

>> No.4633141
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4633141

>>4633121
>With scrubs, nobody has any pressure and it's all just a laugh.
>all just a laugh
YOU BEAT ME WITH <x> THAT'S SO FUCKING CHEAP

FUCK YOU I'M NOT PLAYING WITH YOU YOU ALWAYS SPAM

>> No.4633149

>>4633113
>>HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN HADOUKEN

Summed up what I hate about Street Fighter. The "special moves" are anything but special.

>> No.4633150

>>4633141
So? You always get assholes. Don't see why that surprises you.

>> No.4633159

>>4633138
They are possibly the easiest fighting games out there.

>> No.4633163

>>4633159
discounting melty blood

>> No.4633164

Clearly the solution is to play with people who aren't scrubs but aren't tourneyfags either.

There is a middle ground.

>> No.4633169

Sure are a lot of people itt who don't know shit about fighters.

>> No.4633183

>>4633159

You really have to qualify that statement, cause I seriously have no idea how SWR is easier to learn than, say, Soul Calibur where you can play with 90% efficiency without having to know anything other than "A = vertical strike, B = horizontal strike, X = block". let alone something like Super Smash Brothers.

I say playing IaMP or SWR with any degree of success above 0% is damn near impossible without reading and memorizing a FAQ.

>> No.4633193

>>4633169

Sure are people ITT who think people who aren't super obsessive experts about them shouldn't play fighters.

>> No.4633201
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4633201

>>4633193
They probably shouldn't, because they pull shit like
>>4633141

>> No.4633208
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4633208

>>4633183
If you played Mortal Kombat on NES, you should be able to play SWR at a casual level. At tourneyfag level you need to know things like strategic wrongblocking and when to border escape best, but the majority of the time you can figure out the moves easily enough by trial and error.

>> No.4633212
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4633212

>>4633183
>Soul Calibur
Ahahahahahahaha
>Smash
AHAHAHAHAHAHAHAHHAHHHAAHAHA

>> No.4633224

>>4633201

Here's my idea: fighters should be designed in such a way that they artificially make skill differences between players smaller. A total scrub who has never seen a videogame before should have about a 20% win chance against a pro who masturbates to movelists.

Fuckhead tourneyfags will say this makes for an inferior game, but that's bullshit, it makes for an enjoyable game. It's not encouraging to be paired against some faggot who can perceive and react to individual frames and get killed in 5 seconds.

>> No.4633228
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4633228

>>4633169
ITT? That is 4chan in general. Only forums dedicated to fighting games are readable.

>> No.4633235

>>4633224
>BAWWW I SUCK BUT I WANT TO WIN

>> No.4633237

>>4633224
>fighters should be designed in such a way that they artificially make skill differences between players smaller. A total scrub who has never seen a videogame before should have about a 20% win chance against a pro who masturbates to movelists.
I have a game you might like, anon, it's called Candyland and everyone is equal.

>> No.4633241

>>4633228

How about you stay there then.

>> No.4633242

>>4633193
However irritating those experts are, they actually know things and can quantify statements unlike people itt who plain make shit up about high level play because it irritates them.

>> No.4633245

>>4633183
Soul Calibur is a beat-em-up. Like Dynasty Warriors.
Smash's advanced play is harder to get into because you have to remember what works at what percentages.

>> No.4633250

lol nigga butthurt about losing in some kiddy fighter grow the fuck up how ya ass feel

>> No.4633252

>>4633224
>It's not encouraging to be paired against some faggot who can perceive and react to individual frames and get killed in 5 seconds.

If he's that good, he SHOULD be able to curbstomp you.

People like you are why we have socialism.

>> No.4633256

>>4633228
There were some monsters lurking around on MB:AC netplay threads a year or so ago and I like to think that they still are.

>> No.4633257

>>4633242

You're acting like anybody other than tourneyfags even wants to see, let alone take part in, "high level play".

Fuck, "high level play" shouldn't even exist. There should only be a big fat mediocre level where everybody is crammed into.

>> No.4633267
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4633267

>>4633241
I do when I'm looking to discuss fighting games. General video game forums like /v/ and NeoGAF are full of casuals that don't know shit. Of course there's the occasional poster who DOES know what they're talking about, but that is rare.

>> No.4633275

I'm a Street Fighter and Tekken tourneyfag. How hard would it be for me to pick these games up?

>> No.4633276

>>4633252
>Implying we have socialism

>> No.4633279

>>4633257
If skill makes no difference at all, why even try to get better?

Imagine if you're playing chess and when you try to capture a piece there's a 50% chance you'll lose your piece and the other piece will remain there, and other tweaks to make it 'fair and balanced'.

What would be the point in the player being involved? You might as well play a dice game.

>> No.4633281

>>4633256
Melty Blood is the exception though, since it has weeaboo roots. It's caught on with the general fightan community though so it's not surprising if there were good players here at one point.

>> No.4633289
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4633289

>>4633279
>You might as well play a dice game.
This. Fucking this.

>> No.4633290

>>4633257
This is what is wrong with video games today. This "everybody wins" mentality.

>> No.4633292

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa c

^me playin doujin fighters

>> No.4633293

>>4633257
No I am acting like people who aren't high level and can't give two shits about high level play (which is fair enough) are saying total bullshit about high level play to justify themselves (which is terrible).

>> No.4633301

>>4633293
>saying total bullshit...to justify themselves
This is the nature of scrubs and honorfags (i.e. YOU BEAT ME BUT AT LEAST I PLAYED HONORABLY!!)

>> No.4633311

>>4633224
>Here's my idea: fighters should be designed in such a way that they artificially make skill differences between players smaller. A total scrub who has never seen a videogame before should have about a 20% win chance against a pro who masturbates to movelists.

This is the single stupidest statement about fighting games I've ever seen.

>> No.4633316

>>4633311
He's probably from the Xbox 360 generation.

>> No.4633321

>>4633301
fuck u u cheap bitch all u do is throw and haduken u faggot play fair

>> No.4633332

>>4633279
different games cater to different communities of gamers, man. The SF tourney community is VERY different from say, the FoTNS community or the KoF community. Gameplay styles differ (except for third strike, where they tried to homogenize the fuck out of everything) and therefore so do the players who play them.

There are games our there that cater to the button mashers, but generally speaking the only difference between fighting games that I can see is the varying levels of reliance on twitch-reflex and strategy.

Street Fighter, you can expect to NOT find yourself defending with high priority for an ender combo, whereas Tekken is the exact opposite. Both require skills, just different ones.

>> No.4633336

>>4633279
>If skill makes no difference at all, why even try to get better?

Skill should make a difference. But that difference should not be between complete hopeless annihilation and crushing dick-victory. A well designed game gives the impression that you always have a shot and any defeat is due to your own error that you could have avoided, and not simply because the other guy is the fucking Spiderman and can dial 8193742-Fierce-Fierce-1379-Fierce with his ass in his sleep.

Perhaps you'll get a better idea of what I'm talking about if I say that my main peeve are moves that take more than a single button press to execute. That's just adding a pointless, artificial manual dexterity element that discourages newbies and detracts from the main challenge, using those moves in the right situations. The execution of a move itself should never be harder than "press X".

>> No.4633343
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4633343

>>4633301
>>4633321

>> No.4633347

>>4633336
Tekken is that way --->

>> No.4633348

>>4633336
>A well designed game gives the impression that you always have a shot and any defeat is due to your own error that you could have avoided
Right, it should. In other words, it should be up to your own skill and ability to play the game and understand it.
>the other guy is the fucking Spiderman and can dial 8193742-Fierce-Fierce-1379-Fierce with his ass in his sleep.
And because the other guy is far in advance of you in term of skill level, he beats you.

I don't see what you're not getting here.

>> No.4633350

>Skill should make a difference. But that difference should not be between complete hopeless annihilation and crushing dick-victory.

Wrong. If you want to play a game with no dexterity required, go play chess or something.

>> No.4633352

>>4633336
Again, why play the game against another person then? If someone is that much better than you, they will win. Anything that interferes with that, you might as well just be rolling dice to see what happens.

If games like that are too much for you, don't play them or learn to improve yourself. Don't expect an entire genre of game that's fine where it is to bend to your childish whims so that everyone can have a chance even against someone they'd normally have no hope of beating.

>> No.4633354

>>4633343
Ahh, man. It's even funnier when people pull shit like that in arcades, because you get to see how flustered they are.

>> No.4633357

>>4633336
yeah man i agree competitive games shouldn't take any skill

go back to neogaf.

>> No.4633368

>>4633336
>intentional logical fallacies

>> No.4633372

>>4633336
>guy is the fucking Spiderman and can dial 8193742-Fierce-Fierce-1379-Fierce with his ass in his sleep.

If my opponent can do that, then he definitely deserves to win.

The question is: Why should YOU be given the win when the other guy is clearly better?

>> No.4633374

>>4633354

Sagat players almost universally have a short fuse.

>> No.4633382

>>4633352
>>Again, why play the game against another person then? If someone is that much better than you, they will win. Anything that interferes with that, you might as well just be rolling dice to see what happens.

I recommend you take a look at popular boardgames like Ticket to Ride and such. They are unquestionably skill games (albeit with a random element), but they have been designed in such a way that it's all but impossible to gain the sort of lead that cannot conceivably be overcome. This encourages even the losing players to come back and try harder, instead of ragequit. This is good design. You don't need to allow the superior player to crush the soul of the inferior player for the game to be a game of skill.

Also, the rules are so simple they can be learned in 15 minutes without any prior knowledge. Unlike, say, SWR where you have to print a move list, a card list, a weather list and internalize them all.

>> No.4633383

>>4633374
especially when being raped that hard

>> No.4633391

>>4633382
So, what, I do really well and I get random penalties? I dial 8193742-Fierce-Fierce-1379-Fierce and also take damage because I'm beating the other play too hard?

If you're complaining about the manual dexterity element, then you can play poker and chess, both games of skill with no manual dexterity involved.

>> No.4633401
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4633401

>>4633391
>poker
>game of skill

>> No.4633399 [DELETED] 
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4633399

img 1268582061453.jpg added to psychic screen and i still has implants

>> No.4633409

>>4633401
Well it's certainly more of a game of skill than the game he's proposing, where it's completely random who wins. At least with poker, it's about the skill with recognizing your own odds to win, opponent's odds to win, and manipulating what your opponents think about both.

>> No.4633414

>poker
>skill

That game is 95% luck, and 5% skill (if you count the bluffing part as that)

>> No.4633422

>>4633391
>So, what, I do really well and I get random penalties?

Not random. Predefined and integrated into the system itself, analogous to, say, the infinite combo blockers that quite a few games have (mechanics that have no purpose other than to limit the damage you can do with a combo).

A completely made-up example would be a sustem that sharply lowers the damage individual moves do in a combo. The scrub gets off two moves, let's say they do 8+4=12 damage. The pro gets off seven moves, they do 8+4+2+1+0.5+0.25+0.125=little under 16 damage. The pro is better and gets rewarded for it, but the reward isn't "FUCK YOU, YOUR MOTHER SUCKS COCKS IN HELL" to the other player. Most of the popular boardgames have something like this in place, a decreasing progression for point rewards that artificially keeps the players closer to each other while keeping their order intact.

>> No.4633425

>>4633409
>where it's completely random who wins.

I have never, ever suggested anything like that. Please read my posts instead of making shit up, thx.

>> No.4633428

What the fuck happened to this Hatate thread.

>> No.4633433

>>4632888

This post happened: >>4633428

Can't believe people here got trolled so easily.

>> No.4633435

>>4633422
It still makes no fucking sense to penalize people for winning. And besides, if you get punished for being good, only casuals will play it.

>> No.4633440

>>4633433
Erm, switch those two links around for the post to make sense.

>> No.4633449
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4633449

>>4633435
>penalize people for winning.
From each according to ability, to each according to need.

>> No.4633452

>>4633422
This is why we have the genre of "party games".
Most board games like that are designed to be picked up and played simply, with minimal understanding of the rules. Smash Bros and Mario Kart are good examples.

Fighting games are not, and should not be of this genre, and there's no legitimate reason to dumb down an entire genre that prides itself on equal balance between two opponents just so you can feel better about yourself.

You're really comparing apples to oranges, and video games as a whole suffer from the idea of making a game more shallow by mitigating player skill.

tl;dr no. You still have no legitimate reason to dumb down games just so you can play them like a random board game.

>> No.4633456

>>4633435
>It still makes no fucking sense to penalize people for winning.

Yes it does, it absolutely does. It's what makes the game more popular and as a game designer, it's kind of fucking assumed you want that.

Of course, if instead of a game designer you are a tourneyfaggot and your main mission is to keep the "scrubs" out of your beloved elite game, then not implementing such balancing mechanics (or indeed doing the opposite and going out of your way to -reward- winning) is an excellent way to accomplish just that.

>> No.4633466

>>4633456
So...so wait...

You're saying the reason we should penalize people for getting good at the game is because it would make it popular for people who can't play for shit?

You are the cancer that has killed western video games as we know them.

>> No.4633472

nigga trollin ahaha

dont even know about scaling ahaha

>> No.4633474

>>4633456
>makes the game more popular
This is not a good reflection of the actual quality of the game, only how many people you can convince to buy it.

Punishing someone for winning does nothing more than make the game more popular to a wider spectrum of people, while destroying the integrity of the game itself.

It's all about turning it into a very shallow form of entertainment, which is generally recognized in other mediums as a bad thing.

>> No.4633477

>>4633456
This is the kind of thinking that is endemic in most games that are made these days.

It's the same reason why I've gone from being a general game player to an incredibly selective motherfucker. Most games are shit these days.

>> No.4633480

>>4633456
>penalize people for winning.
>It's what makes the game more popular
You are walking a fine line of oddness here. I'm not sure who would like such design commandments in place. Even among casuals, a person who is in the lead, and then gets beat down for being in the lead, would feel this is bullshit.

>> No.4633486

>>4633466
hey now, the west is still responsible for RTS which is the only other genre worth a shit for competitive play.

>> No.4633488

>>4633391
Um, with chess and go, TIME Is not a factor. I think he wants time to be a factor, bro. Perhaps make a game that doesn't rely on manual dexterity while still requiring... uh. pattern matching, quick thinking, whatever the fuck other things fighting games need I do not know because I do not play them.

>> No.4633489

>>4633486
Dawn of War 2
Command & Conquer 4
...they're also responsible for ruining it.

>> No.4633499
File: 23 KB, 480x374, Tiltback Go Chess Timer.jpg [View same] [iqdb] [saucenao] [google]
4633499

>>4633488

>> No.4633509

>>4633499
Yeah, I know, but unless you're playing blitz it doesn't affect gameplay that much.

>> No.4633512
File: 102 KB, 213x216, 1268503377042.png [View same] [iqdb] [saucenao] [google]
4633512

>this whole fucking thread

What the hell happened here?

>> No.4633514

The only really random thing in SWR is weather. They should simply add an option to turn weather off.

Deck system and alternate spellcards are a great idea.

>> No.4633515

>>4633509
I suppose that's true. Even still, Go and Chess are terrible examples anyway... because they're completely fair, completely balanced, and the stronger player WILL win.

>> No.4633521
File: 215 KB, 507x750, b4cdacf2ca87712eb1fa301903ae6c31.jpg [View same] [iqdb] [saucenao] [google]
4633521

>>4633489
great examples of what happens when you let casuals run the ship.

see, this is why we must protect fightan games.

>> No.4633523

>>4633515
Yes, that's why I called them 'games of skill'. Because
>they're completely fair, completely balanced, and the stronger player WILL win
It's not a game of skill if the weakest player is as likely to win as the strongest player: see War, Candyland, and other children's games.

>> No.4633533

>>4633422
>The pro gets off seven moves, they do 8+4+2+1+0.5+0.25+0.125=little under 16 damage. The pro is better and gets rewarded for it

See: prorations

>> No.4633534

>>4633523
Well, they were recommended to him over a pure fighting game, due to his complaints about exactly those things.

Maybe we should rework go, so that if someone's behind, they get to play two stones a turn. That'll work great.

>> No.4633536

Gamers these days seem to feel like they're entilted to beat a game, they're entilted to win. This is a bad thing.

When I was a kid I couldn't clear shit on my nes and I was still happy

>> No.4633542

>>4633486

RTS hasn't had anything meaningful for almost a decade now.

>> No.4633547

>>4633536
This. I was so damned thrilled when I could beat even the first few levels of some games.

>> No.4633558

Touhou fighters are amongst the most fun and enjoyable 2d fighters I ever played. Only Guilty Gear beat them.

>> No.4633561

>>4633542
Man, if only Supreme Commander was half as fun to play as the 12 year old Total Annihilation.

Fuck, even Homeworld is 11 years old?

Dawn of War was okay, wasn't it? It's only a 6 year old series...

God damn, what happened, RTSes?

>> No.4633563

DOUBLE NIGGER

>> No.4633564

>>4633542
but starcraft 2 is coming out some day

>> No.4633575

>>4633561
>What happened, RTSes?
Games became mainstream, game developers became big business. It happens, man.

>> No.4633576

>>4633564

And there is a big chance it'll be shit.

>> No.4633577

>>4633514
>The only really random thing in SWR is weather.
Weather follows a set in stone predetermined order and is influenced precisely by specific rules.
I can only think of a few truly random elements in Soku:
- Card draw: But you can make this a 1/5 chance. Most players will draw 5 cards a round, 10-15 a match, meaning you'll exhaust 50-75% of your deck anyway.
- Mountain Vapor card reshuffling, see above.
- Sanae's fortune packets.
- Aurora hidden weather.
Of all of those elements the one arguably most damaging to gameplay is Aurora.

>> No.4633586

>>4633422
then the pros would just spam 2hit-combos, because anything else is a waste of time

>> No.4633591

wow, you IaMP and SWR fags ruined a Double Spoiler thread. Your fighting game sucks. No variety, shitty mixup system, everything is slow as shit. Why is blocking looked down upon in both these games? I swear you bunch of fags think IaMP is better because a handful of japanese players still play it.

>> No.4633594

>>4633575
But even indie developers chase casuals like their fucking waifus. What happened to making GOOD games?

>> No.4633597

>>4633591
>ruin
>Double Spoiler thread
>implying a Double Spoiler thread isn't ruined the moment it is made

>> No.4633598
File: 47 KB, 256x192, edgeworth maracas.gif [View same] [iqdb] [saucenao] [google]
4633598

>>4633591
>I've never played IaMP

>> No.4633602

>>4633594
It's all about the money in the west. If you want games made for the sake of making games then you ned to look at the doujin community, not indie developers trying to profit off of shitty games.

>> No.4633603

>>4633577
>Card draw

Only most hardcore tourneyfags are butthurt about cards in SWR. You only have 20 cards in deck and can have 5 at hand. Not to mention you will only have 5 different cards in deck. You will always draw what you want unless you are really unlucky.

>> No.4633606

>>4633576

even if it's shit, we still have the original starcraft. it's timeless.

>> No.4633607

>>4633536
There are games I play to experience and games I play to triumph over. They both have their merits.

That said, if an easy game doesn't have some sort of postgame content with actual difficulty I'm probably going to be annoyed that half the tricks the game lets me pull have no use in the actual game.

>> No.4633611

>>4633598
I think you're the one who hasn't played IaMP

>> No.4633614

>>4633598
>edgeworth maracas.gif
Maracas where?

>> No.4633619

>>4633336
The reason moves require more than just a single button, or more specifically they require motions/complex motions is to stem mashing.
For example many throws/superthrows have invincibility or hit incredibly fast. Take a spinning piledriver for example. If you could one button SPD then Zangief could throw people out of all kinds of madness, just by holding block and mashing the button. As soon as blockstun faded enough he'd instantly SPD.
Instead the motion is complex, meaning it requires time, and involves motions other than back, which means you can't block and attempt the move at the same time and hope for a favorable option select.
Motions limit mashing. They are integral to fighting games.

>> No.4633623
File: 40 KB, 401x480, 1267908470912.jpg [View same] [iqdb] [saucenao] [google]
4633623

>>4633591
>SWR
>no variety

>> No.4633630

>>4633561

IMO it followed the path of most PC games over the last 10 years, it focused on graphics instead of refining what made it great.

RTS developers have rarely cared about things like balance to begin with. I think games likeparadox games is where it's at if you want to find games that caters to a niche and allows for skill.

>> No.4633632

Let's all wait warmly for Blazblue CS netplay.

>> No.4633636
File: 140 KB, 800x600, just like pearl harbor.jpg [View same] [iqdb] [saucenao] [google]
4633636

>> No.4633637

>>4633623
Are you saying everyone in SWR don't all play the same? Where are the charge characters? The grappler characters? Everyone is a 4-hit combo fireball spamming whore

>> No.4633641

>>4633603
I agree. That's why I said the only random element that truly impacts gameplay in a big way is Aurora.
Aurora changes the rules of the game without the result being readily apparent. Meaning it has a chance of impacting one player unfairly. But given Aurora has a 5% or so chance of even showing, and even then the weather it hides may only impact a game 25-50% of the time and it is some tiny fraction of games being affected.

>> No.4633645

>>4633619

If moves are easy to learn and use battle is more about tactics and right decisions, and not about memorizing inputs.

>> No.4633651

>>4633636

This shit makes me laugh still.

>> No.4633653

>>4633636

Haha I had some greasy Australian call me chinese once over voice chat because I had a "gook-ish sounding display name".

>> No.4633657

>>4633515
Can't you just play the same character? That should be more balanced than chess or go, because it's not turnbased.

>> No.4633658
File: 287 KB, 768x576, 1268573987045.png [View same] [iqdb] [saucenao] [google]
4633658

slut

>> No.4633659

>>4633637
>Implying charge characters wouldn't be terribad with Soku's extreme emphasis on maneuverability, and that the game doesn't have half a dozen throws.

>> No.4633660

>>4633645
inputs are nearly universal across fighting games. 236, 623, 214, 41236, 63214, 46 charge, 28 charge, 236236 for supers, etc. they are not hard to remember.

>> No.4633662
File: 44 KB, 406x391, 1218826335256.jpg [View same] [iqdb] [saucenao] [google]
4633662

http://www.schulterglatze.de/spenden/242628

>> No.4633666

>>4633645
In all fighting games, moves ARE easy to learn. Not only are they simple in and of themselves, but they tend to be the same from game to game. Like 236 and a button. The amount of memorization is very small for each character... but the techniques you build from there can be very complex, just like any game that wishes to have a fair level of depth should be.

>> No.4633670

>>4633645
You can't get much easier than 236, 623 and 22. This isn't KOF bro, nobody's asking you to do pretzel motions or pull of KOF 2002 Mary's Typhoon 41236982 BD.

>> No.4633672

>>4633637
>Everyone is a 4-hit combo fireball spamming whore
This is Touhou.

>> No.4633673

>>4633659
It wouldn't if the game wasn't slow as shit. Every move has like 4x more startup frames than any normal fighting game

>> No.4633674

>>4633619
Casual here: Why is Smash so easy to play then? Can't win it with button mashing.

>> No.4633676

>>4633657
I don't think there's a problem with fighting games. That was just because we've got one idiot complaining that the games shouldn't provide a level playing field that stays level, and that the person in the lead should be at a disadvantage.

>> No.4633682
File: 350 KB, 768x576, 1268575208685.png [View same] [iqdb] [saucenao] [google]
4633682

>>4633658

>> No.4633688
File: 608 KB, 150x113, austinlaugh.gif [View same] [iqdb] [saucenao] [google]
4633688

>>4633674

because smash isn't a fighting game.

>> No.4633691

>>4633673
Yeah, I guess that 4F startup on China's 5A is 4 times slower than the 1f startup on Magneto's low kick in MVC2.
What a slow ass game. Maybe if we speed it up even more then charge characters who have to hold for 120f will be great design.

>> No.4633693

>>4633682
MY EYES!!

>> No.4633690 [DELETED] 
File: 274 KB, 768x576, 1268576882760.png [View same] [iqdb] [saucenao] [google]
4633690

>>4633682

>> No.4633695

>>4633688
Oh. Sorry your whole genre is shit, then.

>> No.4633700
File: 19 KB, 360x360, parsee watch.jpg [View same] [iqdb] [saucenao] [google]
4633700

>>4633682
Oh god, I've been waiting for this.

>> No.4633703

>>4632395
DS sucks. PSP is 10000000 times better. We have metal gear, god of war, crisis core, silent hill, two GTA games that don't suck, resistance, syphon filter, ghost recon, splinter cell, assasin's creed, dante's inferno, rachet and clank, jak and daxter, midnight club, mega man, gran turismo, burnout, etc.

What do you fags have?

NOTHING

>> No.4633707

Did anyone rip the soundtrack yet?

>> No.4633715

>>4633703
They have Princess Maker, and that witch-molesting game for the DS.

>> No.4633717

>>4633703
i know this is a troll, but you should have at least mentioned some good games like monster hunter, patapon, and prinny.

>> No.4633728

>>4633695
no one would be playing smash if it didn't have a bunch of fanservice for all the sub-human manchildren nintendo fans to drool over.

enjoy your party game.

>> No.4633730

>>4633691
Yes, when you can "poke" someone out of a special move for more damage than the actual special, the game is pretty shit. And you can see the special from a mile away because the fucking startup is like 2 seconds

>> No.4633733

>>4633717
>Prinny
>good

Hahahahahaha oh wow

Those games I listed are the pinnacle of handheld gaming. The best of the best. Nothing on DS comes close to matching them.

>> No.4633741

>>4633733
Advance Wars so there.
PSP has no good tactics games.

>> No.4633745
File: 1.03 MB, 1280x960, yumemi.jpg [View same] [iqdb] [saucenao] [google]
4633745

>>4632762

>> No.4633750

>>4633730
>2 seconds
120f startup, huh? How many moves match that criteria? Yukari's train?
It must be a bad game made by terrible developers if a player misuses a move and gets punished. What was Tasofro thinking?

>> No.4633751
File: 111 KB, 700x700, blueshelll.jpg [View same] [iqdb] [saucenao] [google]
4633751

>>4633480
>Even among casuals, a person who is in the lead, and then gets beat down for being in the lead, would feel this is bullshit.

>> No.4633759

>>4633499
Who DOESN'T play blitz nowadays?

>> No.4633760

>>4633741
he's trolling bro, just look at all the trash he listed. psp and ds have a ton of good games... ds more so.

>> No.4633763

>>4633741
Socom tactical strike strike and metal gear acid>>>>>>>>>advance wars

Disgaea 2 is also good (although it has too much weaboo crap imo.)

>> No.4633765

>>4633728
Awful lot of skill involved for a party game. But you're trolling and I should stop biting.

>> No.4633769

>>4633763
>Disgaea
>good tactics game

I don't think you know how to play games.

>> No.4633771

>>4633759
I like having time to think sometimes. Only sometimes! It's just an occasional thing, I swear!

>> No.4633776
File: 103 KB, 330x450, patchu facepalm.jpg [View same] [iqdb] [saucenao] [google]
4633776

>>4633765
>smash
>skill

>> No.4633780

>this thread
It's like I'm really on /v/.

>> No.4633781

>>4633760
Assisan's creed, GT, and GRAW are arguable, but the rest of those games are excellent.

>> No.4633790

IaMP and SWR are bad because they teach you bad fundamentals. When you see someone do a special move, dash forward and when you see someone block, you should keep mashing

>> No.4633800
File: 93 KB, 383x441, disturbed kagami.jpg [View same] [iqdb] [saucenao] [google]
4633800

>>4633781
>dante's inferno
>excellent

>> No.4633827
File: 60 KB, 434x317, 1215906939750.png [View same] [iqdb] [saucenao] [google]
4633827

>>4633790
You can't play them like you play normal fighting games, and vice versa.

>> No.4633833

ITT:
-Streetfighter/tekken/whatever-fags dissing on an actual good and VERY original fighter because of their superiority complex. They use mostly ad-hominem and retarded logic (there is one button for melee so it must be shit!)
-SWR/IaMP/whatever-fags defending blindly games that DO in fact have flaws, like certain spellcards or weathers. They use mostly ad-hominem and retarded logic (everyone should have a chance to win!)
-Some guy trolling. He has the name 'Mike Bison' in some of his posts, but he propably made more anonymous ones to fight on the other side of the fence
-Me being a pretentious pseudo-intellectual cinical faggot

>> No.4633844

>>4633750
Have you played the game? Almost everyone's spellcard has a huge gap between execution and the actual hitbox coming out. The delay isn't limited to spellcards either since a lot of normal specials suffer from the huge delay. Mashing can universally get you out of almost anything

>> No.4633859

>>4633800
What's wrong with it? It was like god of war only with a cooler combo system, better power ups, and more epic boss fights. The game was short as hell, but whatever, it's not like I paid for it or anything.

>> No.4633861

Soku is out for quite some time now. Shouldn't we be getting new Touhou fighter soon?

>> No.4633869

>>4633861
Touhou 12.8: Another fucking SWR update.

>> No.4633878

>>4633859
>it was like god of war
THAT'S the problem with it

>> No.4633880
File: 256 KB, 1121x1600, c7315ea8f672629dc34045e00d7f7a2c.jpg [View same] [iqdb] [saucenao] [google]
4633880

>>4633833
aniki, smash is not recognized as a fighting game. this is set in stone, get over it.

>> No.4633894

Looking at this thread makes me feel good that I have my group of friends that play fighters with me (IaMP and SWR included)
They don't bitch like half of you and take their defeat (almost) with honor.

Also you all RTS nostalgia whores sicken me.
Red Alert 3 was a proper successor in series but you hate that game regardless.

>> No.4633896

>>4633833
>pseudo-intellectual cinical faggot
>cinical
Emphasis on 'pseudo' and 'faggot'.

>> No.4633901

>>4633859
see this:
>>4633878

god of war is a third rate action game for casuals.

>> No.4633909

>>4633880

Sauce pleaze and I will be your friend forever

>> No.4633920

>>4633880
Smash goes into the first "whatever-fags". All other fighters go there too.
I don't know why I made the second "whatever-fags" though, SWR and IaMP is pretty much everything that belonged there. Soku too, but that's just SWR+.

>> No.4633928

>>4633844
Are you actually confusing startup flash with startup delay? Are there people that stupid?

>> No.4633935

I always thought of smash as a game that you just fuck around with friends for a bucket of laughs but I haven't played one since I was 12 with the first game.

>> No.4633937
File: 369 KB, 670x902, 4b6050aac90b9d30b54fb1af91bf87c8.jpg [View same] [iqdb] [saucenao] [google]
4633937

>>4633909
i dunno i got it off danbooru.

>> No.4633941
File: 38 KB, 484x323, 1256987640904.jpg [View same] [iqdb] [saucenao] [google]
4633941

>>4633896
Yeah, I enjoy gargling on cocks and use words that are too hard for me.
Deal with it.

>> No.4633947

>>4633833
>SWR/IaMP/whatever-fags defending blindly games that DO in fact have flaws

Who say they don't have flaws? Every fucking game have flaws. Maybe except Suikoden II.

>> No.4633967

>>4633564
Starcraft is shit anyway. Perfactly balanced, but shit.
Play chess instead, just as much fun, people will actually respect you for it, and the prize money is much larger.

>> No.4633973

>>4633967
chess is boring.

>> No.4633975

>>4633967
>implying anyone posting on /jp/ will ever be good enough at anything to get prize money for it

>> No.4633983

>>4633947
Ok, I'm terribly sorry, you win. You are still retarded though.

>> No.4633994

>>4633935
It is. Some people get better at it, and some of those take it way too seriously and tourneyfag like hell.

>> No.4633999

>>4633975
the games i'm the best at aren't the types of games you get prize money from, but i have had people buy me gifts because i am so awesome.

how does that make you feel

>> No.4634011

>>4633975
It's not too terribly hard to get prize money for chess, really.

>> No.4634014

>>4633707
Oh well. I'll ask that again when the kids go to bed.

>> No.4634035

>>4634014
no one cares about touhou or whatever doujin shit this. play real shooting games.

>> No.4634049

"Competitive" fightan gaem players are dirtbags

>> No.4634063

>>4633973
This is what people who don't know how to play chess think.

>> No.4634070

>>4634049
so are casuals who think they have an opinion worth considering.

>> No.4634073

>>4633999
Indifferent.

>> No.4634094

>>4634049
Yeah, seriously. People actually support the dumbass "If you're not playing to win, you're playing to lose" logic. You won't get a lot of sympathy here though because there are a bunch of tourneyfaggots that lurk here

>> No.4634107

>>4634070
Fighting games would be much better as a whole if they quit fine-tuning the same basic concepts to suit different playstyles and instead focused on creating something remotely original.

Apparently this makes them not a fighting game anymore, though. I'm okay with that.

>> No.4634135

>>4634107

SWR tried to be original with weather and cards. Look how tourneyfags reacted.

>> No.4634136

>>4634094
If you're playing for fun but expect to always win and cry when you don't, you're a pathetic waste of space.

>> No.4634144

>>4634107
Yeah they tried that and made brawl.

>> No.4634160

>>4634144
TRIPPING WHY. WHYYYY

>> No.4634188

>>4634135
I like cards, but weather is kinda... meh.

>> No.4634211

>>4634188

There should be an option to turn it off. Maybe in next expansion.

>> No.4634243

>>4634094
Because it's true. The goal of a given game is to win. You're either playing with that goal in mind or you're not really playing the same game.

I would feel anything from being frustrated to feeling insulted if, in any competitive game or event, my opponent didn't give his all in an attempt to win.

>> No.4634252

>>4634243
You're insulted too easily. I'd just think "Wow, that faggot sucked." and move on to my next match.

>> No.4634263

>>4634252
But generally if I was playing with a friend, I would know better than that. If you're in a tournament, the attitude should be automatically expected. If you're playing with someone you know, and they start acting like a scrub, you know better.

>> No.4634271

>>4634263
>implying anyone on /jp/ has friends

>> No.4634273

>>4634271
Touché.

>> No.4634280

>>4634136
lol you nerds get mad so easily. I just mash shit and still win. Tourneyfags, more like nerds who can't play sports amirite?

>> No.4634299

>>4634280
>I just mash shit and still win.
Well, then your opponents suck.
...or you're playing smash bros.

>> No.4634304

>>4634280
>implying fighting games aren't a sport

>> No.4634316

I want to play a fighting game based on Go. I have no idea how this would work, at all, but I'm sure it would be incredibly confusing.

>> No.4634324

>>4634316
It would probably be rated M, considering the number of eyes that would get put out.

>> No.4634348
File: 156 KB, 900x740, vanille fang 3.jpg [View same] [iqdb] [saucenao] [google]
4634348

welp, this thread was a lot of fun. glad i stumbled into it because i was bored out of my mind before i found it. now i think i'll cap off my day with some final fantasy xiii before i go to bed.

>> No.4634364

>>4634304
It's a videogame, so it automatically knocks it out of the sports category. Don't give me lip about korea because even in japan, video games aren't sports.

>> No.4634482

>>4634364
>implying poker is a sport
>implying korea and japan are the same
>implying sports haven't evolved past throwing balls around

>> No.4634495

this thread reeks of 15 year-olds from /v/

>> No.4634496

>>4634482
Yes, now it's about taking carefully-tailored performance enhancing drugs and throwing balls around.

>> No.4634510
File: 472 KB, 200x140, hogan_hbk.gif [View same] [iqdb] [saucenao] [google]
4634510

>>4634495
>implying i'm 15, not 21
>implying i go to /v/
>implying you are butthurt
>implying pro wrestling isn't a sport

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