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/jp/ - Otaku Culture


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File: 293 KB, 1748x1800, Higurashi.jpg [View same] [iqdb] [saucenao] [google]
43640131 No.43640131 [Reply] [Original]

The best I can think of is Zun and R07.

>> No.43640353

>>43640131
Yeah, it's called "shitty art".

>> No.43640384
File: 1.23 MB, 2048x1120, chicken little higurashi crossover.jpg [View same] [iqdb] [saucenao] [google]
43640384

>>43640131

>> No.43640389

>>43640353
your face is shitty

>> No.43640448

>>43640389
he's right though, one of the reasons higurashi took a while to grow a substantial fandom was because doujin stores didn't want to sell something that ugly

ryukishi's artstyle is inspired by bishoujo games and harem series, he wanted something deceptively cute to contrast his stories. zun's style is a shitty attempt at emulating (sometimes outright tracing) izumi takemoto.

as for a name if you're not ok with "shitty art" then i'd go with "exaggerated 90's-00's style" though zoomers would refer to it as "animecore"

>> No.43640500
File: 178 KB, 470x520, SOUL VS SOULLESS nitorin.png [View same] [iqdb] [saucenao] [google]
43640500

>>43640448
ZUN! was better off copying others than just "be yourself bro!".

>> No.43643140
File: 109 KB, 570x570, p_ink.jpg [View same] [iqdb] [saucenao] [google]
43643140

>>43640131
The closest I can think of is Puni or Puni kei, a term popularized in the late 90s-early 2000s to describe shows like yume no crayon oukoku and Ojamajo Doremi. Common features are very round, child-like character designs, with large heads and eyes. Think artists like Akihito Tsukushi and POP. Maybe not so much Zun, but R07's style feels like a very crude version of this aesthetic.

>> No.43643608
File: 341 KB, 1728x1235, 502c15d1a790b58e5fb6ac07c6e48611.jpg [View same] [iqdb] [saucenao] [google]
43643608

>>43640131
I don't think that this kind of style has a proper name, but there is some general rawness to late 90s/early 00s Doujin stuff and VNs. Like it's obviously digital art but due to limited technology it's kinda off.

>> No.43643764

>>43643608
This is "how to draw anime" style

>> No.43643941

>>43643764
"How to draw anime" is result of westernoid artists with heads stuck up their asses being too arrogant and pretending to know what manga and anime is.
This is result of bunch of otakus on turboautism with great ideas and passion but lacking in tech and talent.

>> No.43649269

>>43640131
Isn't it called Art

>> No.43649305

>>43640131
Amateur art

>> No.43653247
File: 652 KB, 1214x480, Shion Evolution.png [View same] [iqdb] [saucenao] [google]
43653247

Moe SOVL Artstyle > Soulless generic trash

>> No.43653904

>>43653247
It gets better the further to the right you go. Ryukishi’s artwork is hell. At least you didn’t show the hands for the original sprite because you know that would have destroyed the viewer.

>> No.43654423
File: 11 KB, 259x194, 47390dc8fa0b531be871ed01183faa14bbb53712_00.jpg [View same] [iqdb] [saucenao] [google]
43654423

>>43653247
I like how in the anime, Mion's shirt has a collar or an undershirt. Later game versions make it into a sort of rolled seam thing idk, but I'm a sucker for turtleneck-like looks

>> No.43654629
File: 202 KB, 1024x768, Paw Girls.jpg [View same] [iqdb] [saucenao] [google]
43654629

>>43653904
I actually like the paw aspect that they have. The simplistic designs are what made the series so unique and well-known. The original designs are far superior to the un-original, artificial new designs. The early ZUN and Ryukishi07 styles are distinctive icons in anime history.

>> No.43655655
File: 173 KB, 790x743, 140241.jpg [View same] [iqdb] [saucenao] [google]
43655655

They turned R07's designs into some nice trading figures. He's actually very good at face expressions.

Also, doesn't ZUN's wife help ZUN with art since they got married?

>> No.43655924

>>43654629
With how flared Rika's dress is I imagine her pantsu are on full display from any slightly low angle

>> No.43657615
File: 542 KB, 640x480, umineko.png [View same] [iqdb] [saucenao] [google]
43657615

>>43655655
I agree, R07 is excellent at making facial expressions. There is a lot of raw emotion that the characters show that can't be seen in other anime styles.

>> No.43658068

>>43640131
its 2000s chibi, and there wasnt really a good way of defining what chibi should look like so that was the result
also, i dont think visual novel writers cared much for making human looking art at the time, there seemed to be a push to make the most autistic looking, but expressive characters they could in order to make up for a lack of animation or drawing experience (not that zun's art is expressive"

>> No.43658081

>>43643941
Bu that's how anime looked in the 90s.

>> No.43658087

>>43657615
thats not necissarily a good thing, most anime already goes beyond the capabilities that the human face can express, and he really takes it a step further

>> No.43658397
File: 12 KB, 259x195, images.jpg [View same] [iqdb] [saucenao] [google]
43658397

>>43658081
Only on more autistic side of things, which sadly is what normies now see as "anime in 90s".
Are you a normie?

>> No.43658536

>>43658397
face it, if you use 4chan you're a normalfag
if you use the internet at all, beyond using it to pirate things, you're a normalfag
the only way to not be is to use your computer for almost entirely singleplayer games and visual novels

>> No.43658616

>>43658397
>normie
Only normalfags are afraid to say normalfag and think not being a normalfag has anything to do with media consumption.

>> No.43662871

I don't care that this art looks armature and werid.I've been developing a fetish for it the more that it's aged. The hands are still weird though.

>> No.43665299
File: 904 KB, 1000x1000, YukaYuyu.png [View same] [iqdb] [saucenao] [google]
43665299

>>43662871
How in the world do you get a fetish from this?

>> No.43665409

>>43665299
I don't know. It just sort of happened. I have no idea how it happened but it really did and it sucks because there isn't enough of it to jerk off to. I'd literally have to commission Ryu himself to do it. Lol.

>> No.43665597
File: 12 KB, 275x213, 1671274955113141.jpg [View same] [iqdb] [saucenao] [google]
43665597

>>43653904
They are better drawn, but they are not impressive.
So while the art has improved, it has become generic and stale.

Ryuukishi's art was not masterful, but it had a lot personality.
You can have both skill and personality, but if you only have one, always go with personality.

Go back to your favorite AI thread if you disagree.

>> No.43665732

>>43665597
You've spent close to decades telling yourself worse art is better because it has "more soul", when the reality is you just don't want to admit you just don't like the new stuff because you're used to the old. I don't blame you because in a way I prefer the OG art too, but I genuinely don't believe there's a single thing in this world more soul-filled than someone honing their craft for decades of their life, which is what a good chunk of the people working on any of Ryukishi's works in later ports have been doing, done, and likely are still doing.

Alternatively and upsettingly, Ryukishi made a vtumor, the current embodiment of complete and utter soulless cash grabbing all on his own. Neither of us can find a single excuse for him doing this.

>> No.43665768
File: 88 KB, 737x555, 1657239124854189.png [View same] [iqdb] [saucenao] [google]
43665768

>>43665732
I have never read Higurashi, nor do I enjoy it. I'm just telling you as an artist that Ryuukishi's art has more merit to it.

Please, take a closer look at what art you're defending ad "quality > soul".

As I said in my original post, the new, better art is still lackluster.
Therefore, they sacrificed all the charm present in the original in order to achieve mediocre artwork.
Check these folds, these detail-less sleeves, the awkward wrist and thumb.

The thing is, expressiveness is also part of "honing your skill". Any artist worth his salt can draw not only more convincingly, but also in a more appealing way. The artist responsible for this was still not quite there and it shows through stiffness and cut corners.
Ryuukishi's art, on the other hand, is way more limited by the skill ceiling, but he is not holding back his punches. He is throwing in confident lines, curves, he has a vision to accomplish that the "better artist" doesn't, he is just someone getting paid to give some polish to another person's game.

>> No.43665788

>>43665768
I've never seen it happen before, but I feel like this argument is going to go the way of what I imagine a Murata versus ONE one would go. I guess I'm wrong in telling you how you feel but I definitely don't agree on basically any of your points when pretty much every factor you've brought up does not exist in Ryukishi's original works to begin with. The details you're nitpicking were originally just gradients for example.

>> No.43665868
File: 222 KB, 655x504, 1657085669540556.png [View same] [iqdb] [saucenao] [google]
43665868

>>43665788
>how you feel
Do you draw?
I'm telling you in objective terms what makes the original art more appealing: Composition, shape language, balance, line confidence, looseness, dynamics.

I consider myself mediocre, but here are some pants tied to the waist that I've recently drawn.
This is far from professional standards, yet it is way more competent than the Higurashi remake sprite.

The Murata x ONE debate doesn't work the same way, you keep pretending I'm arguing irrationally while ignoring my words.
I'll say it a third time: a remake that gets its worth from technical skill needs to be IMPRESSIVE, technique must show. Which is the case in One Punch Man, as Murata is beyond draftsmanship challenges and has honed the expressiveness and appeal of his art past being "good enough".

It's not the case in Higurashi. It went from a 2 to (at best) a 6 in skill, but it went from an 8 to a 2 in identity.

Also, I am not necessarily trying to convince you you are wrong, if anything I'm trying to expose to you why a great deal of people think the original art is good, despite your "feelings" that people should not like it. Same reason I'm asking whether you draw or not. If you don't understand about the craft, all these hidden elements will feel like "feelings" to you, but they are there, making the difference and swaying people's opinions.

>> No.43671004

animecore/cutecore, kawaiicore/cutecore pretty interchangable.

>> No.43671034

>>43640131
Ryukishi's art is so precious and so adorable, I love it. It's really unique and special, I hate that it gets underrated and labelled "shitty art". It has a lot more character and personality than a lot of "high quality" art

>> No.43672197

>>43671034
Your mom is so precious and so adorable, I love her. She's really unique and special, I hate that her head gets underrated and labelled "shitty head" . She has a lot more character and personality than a lot of "high quality" whores

>> No.43675785

>>43640131
It's called "coal"

>> No.43678810
File: 2.21 MB, 1536x2048, 103895945_p0.png [View same] [iqdb] [saucenao] [google]
43678810

UWAAAAAAAH SEGGS WITH RYUSHIKI AND ZUN CREATURAS

>> No.43680525

>>43678810
she's got some nice chestcakes

>> No.43680535

>>43665732
people always say this shit about nostalgia or familiarity being the reason people don't like souless redesigns. Can you just not grasp someone seeing something visually unique and liking it for what it is? Like damn anon.

I can play an old game or watch an old anime for the first time today and there will always be some dumb anon saying I only liked it because I grew up with it

>> No.43689028

>>43680535
>first time today
And if you say that to these people then they will say you are contrarian/poser wanting to look unique, you cant win with those people.

>> No.43699030
File: 742 KB, 676x898, Touhou Cry.png [View same] [iqdb] [saucenao] [google]
43699030

Don't know but the girls are cute

>> No.43699136

>>43640353
Don't be rude to those artist.

>> No.43699171

>>43699136
Fuck you too.

>> No.43699192

>>43699030
why are they crying?

>> No.43699252

>>43699192
no boyfriends

>> No.43699396

ZUN seems better at physical art if you compare it which is rather interesting

>> No.43699484
File: 164 KB, 1080x1435, FyK8DeoakAIt4N4.jpg [View same] [iqdb] [saucenao] [google]
43699484

>>43699396
Better than his digital art for sure

>> No.43699517
File: 710 KB, 3840x2160, 20200114033436_1.jpg [View same] [iqdb] [saucenao] [google]
43699517

>>43653247
i don't know how the steam artist managed to make mion look so weird while shion looks alright.

>> No.43699578
File: 310 KB, 850x1202, __tatara_kogasa_touhou_and_1_more_drawn_by_parasite_oyatsu__sample-e6a41a7e4853afbf9c3012e3b543d02a.jpg [View same] [iqdb] [saucenao] [google]
43699578

>>43678810
I always found original Kogasa way more erection-inducing than off-model fanart Kogasa.

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