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/jp/ - Otaku Culture

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File: 745 KB, 1240x930, Bestpair.jpg [View same] [iqdb] [saucenao] [google]
4163509 No.4163509 [Reply] [Original]


>> No.4163525
File: 249 KB, 948x711, 1261969110232.jpg [View same] [iqdb] [saucenao] [google]

Sakuya and Meiling love each other, and you were adopted.

>> No.4163532

Reimu's sprite was too damn big.

>> No.4163533

Good concept, bad execution. Patterns were either simple or random shit getting tossed at you. Were given terrible flight control. Needed multi-directional whip. Had bad level design, with a lot of "symmetry", i.e. the same room and enemies over and over again.

>> No.4163542

A big diappointment.

>> No.4163544
File: 81 KB, 620x397, ChinaSakuyaChild.jpg [View same] [iqdb] [saucenao] [google]

But they'll never love her as much as their real child?

>> No.4163546

Awesome art
Not-so-awesome game

>> No.4163555

Nothing to discuss.

>> No.4163556

This, the game kinda sucked.
It was nice to see what they accomplished, but actually playing it was ass.

>> No.4163561

Awesome music too.

>> No.4163581

So much potential...

>> No.4163590
File: 70 KB, 639x480, b14ea2615690d85eda3ae8f37234ac6d.jpg [View same] [iqdb] [saucenao] [google]

i wan't this game with a better gameplay.

>> No.4163607

Good game. The no hitbox thing made it rather interesting for me.

>> No.4163614

I don't get it. I for once actually enjoyed the game.

>> No.4163621

>Koumajou Densetsu


>> No.4163632

Is there rip of CG of this somewhere??

>> No.4163659

Is that so? I thought OP was referring to EoSD. How silly of me.

>> No.4163669

>rip of CG of this
What the flying fuck am I reading?

>> No.4163734

I guess those who say this game sucks had Super Castlevania IV in their heads.

Whipping in 8 directions is cool and stuff, but come on...

>> No.4163750

he probably means the in game portraits extracted from the game
or am I missing something vital?

>> No.4163772


>> No.4163778
File: 26 KB, 241x202, richter.jpg [View same] [iqdb] [saucenao] [google]


>> No.4163845
File: 570 KB, 719x476, castlevainia mad.png [View same] [iqdb] [saucenao] [google]

No it sucked because it was bad. The music, art and idea all were awesome but the core gameplay was meh at best.

>> No.4163864

How bad? The controls are at least average, the sprites are greatly animated, The stage may be repetative, but don't tell me that's the reason it sucked.

>> No.4163866
File: 62 KB, 641x482, 22243a1c39f282f77131e153fc87f5b4.jpg [View same] [iqdb] [saucenao] [google]

no, but there is fanart

>> No.4163879
File: 74 KB, 637x481, 229727748579c3f0c4f4bbfcc02e83dd.jpg [View same] [iqdb] [saucenao] [google]

slow movements, long time between pressing attack bottun and actual attack
i felt like i was playing a lumbering hulk rather than an agile shrine maiden with a whip.

>> No.4163882

don't forget the boss AI

>> No.4163889

Tell me more

>> No.4163894

It wasn't just that; I thought the movement and hitboxes felt awkward compared to playing a Castlevania game.
I stopped playing after Sakuya, does it get much harder?

>> No.4163907
File: 347 KB, 512x512, THVANIA.EXE_0x184C6CA5.png [View same] [iqdb] [saucenao] [google]

>> No.4163912
File: 322 KB, 512x512, THVANIA.EXE_0x267255D4.png [View same] [iqdb] [saucenao] [google]


>> No.4163915
File: 263 KB, 512x512, THVANIA.EXE_0x4646E742.png [View same] [iqdb] [saucenao] [google]


>> No.4163917
File: 445 KB, 512x512, THVANIA.EXE_0x4E01089B.png [View same] [iqdb] [saucenao] [google]


>> No.4163925
File: 302 KB, 512x512, THVANIA.EXE_0x9795FF3A.png [View same] [iqdb] [saucenao] [google]


>> No.4163919
File: 278 KB, 512x512, THVANIA.EXE_0x6EBD6786.png [View same] [iqdb] [saucenao] [google]


>> No.4163931
File: 221 KB, 512x512, THVANIA.EXE_0x2F8BD32F.png [View same] [iqdb] [saucenao] [google]


>> No.4163939
File: 221 KB, 512x512, THVANIA.EXE_0xB73385BE.png [View same] [iqdb] [saucenao] [google]


>> No.4163940
File: 53 KB, 209x156, yukkuri promotions.jpg [View same] [iqdb] [saucenao] [google]


>> No.4163942
File: 326 KB, 512x512, THVANIA.EXE_0xE92C3300.png [View same] [iqdb] [saucenao] [google]


>> No.4163946
File: 460 KB, 512x512, THVANIA.EXE_0xC34DC9F4.png [View same] [iqdb] [saucenao] [google]


and that's it. no flandre since i ripped that before the guy added her.

>> No.4163955

They have naked heads.

>> No.4163962
File: 2.25 MB, 1280x800, SCARLET EYES_rem_1280.png [View same] [iqdb] [saucenao] [google]

You are awesome!!
Also same artist??

>> No.4163976

Care to share a Pixiv tag?

>> No.4163980

That's something totally different, as far as I think.

>> No.4163982

Holy shit, bug eyes.

>> No.4163985
File: 217 KB, 1280x922, victoriangothicsdm.jpg [View same] [iqdb] [saucenao] [google]

>> No.4164004

Yeah same artist :

>> No.4164006
File: 141 KB, 750x600, motivatord6d54e296a2795ecc75d5fc579bde7bd05ee50f2.jpg [View same] [iqdb] [saucenao] [google]

>> No.4164027

well she is. if she wasn't lawfull, she wouldn't have stayed at the basement, and if she wasn't good gensokyo would have been gone by now.

>> No.4164033

at best, she's chaotic neutral

>> No.4164032

you are now aware that gensokyo really did exist, until keine removed it and thus we have this shitty reality. tnx a lot, kaine!

>> No.4164040

She only stayed in the basement because she enjoys it, being a NEET and all.

She's neutral.

>> No.4164053
File: 967 KB, 1920x1200, 9ddbfe8bb317d2c5c42d102b12356608.jpg [View same] [iqdb] [saucenao] [google]


well that's a new one

why all the insane people get the cheotic natural alligment?
i know that CN -> not sane, but that does not work both ways

>> No.4164058


>> No.4164066

CN can also be a sane "What's in it for me and my buddies" personality.

>> No.4164115

>long time between pressing attack bottun and actual attack
Just how many Castlevania games have you played?

>> No.4164124

i admit, not many.
but reimu was still moving around like a hulk. gracefully, but slow.

>> No.4164131
File: 4 KB, 343x294, flandre.png [View same] [iqdb] [saucenao] [google]

>>4164006, >>4164040, >>4164033, >>4164027
I made a shitty graph. The blue dot marks Flan-chan, or at least how I see her.

>> No.4164139

Personally, I think Reimu was rather agile and easy to control.
Except when she was flying, that sucked a lot, but you have to do it, if you don't want to have your ass kicked.

>> No.4164141
File: 3 KB, 480x400, pcgraphpng.php.png [View same] [iqdb] [saucenao] [google]

make also one of those

>> No.4164151

reimu is not a vempire slayer from anchient urupe, she is the wonderfull shrine maiden of paradise
as a castlevania game, it was nice, but the sprites made me think she will move swifter

>> No.4164159

Where is Remilia's right leg?

>> No.4164641

Also note that many Classic-vania games are stiff when comes to jumping. In this game, Reimu jumps so well it's easy to manuver.

>> No.4164740

IIRC there was some bullshit in this game regarding the controls - you couldn't whip in air, or you couldn't whip upwards, or something. I don't remember specifically what and starting the game and checking myself would take too much effort. In any case, I thought it was stiff.

>> No.4164774

>moving around like a hulk. gracefully, but slow.
Welcome to Castlevania.

>> No.4164843
File: 541 KB, 585x666, 7144130.jpg [View same] [iqdb] [saucenao] [google]

It had dull level design and bad boss/enemy AI. It sort of ruined the game.

Good art, sprites, and music though. The controls weren't great but it wasn't a big problem.

>> No.4164859
File: 91 KB, 374x318, 1250110095179.png [View same] [iqdb] [saucenao] [google]

>vempire slayer from anchient urupe