[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 20 KB, 192x224, Th12SC098.jpg [View same] [iqdb] [saucenao] [google]
3184757 No.3184757 [Reply] [Original]

Well, fuck me, Lunatic on UFO may be the hardest to date.

Is it even remotely possible to capture Legendary Flying Saucer? I saw an impenetrable wall most of the time at the end.

http://www.youtube.com/watch?v=i_MMSL4kejE&feature=related#movie_player

>> No.3184767

The difficulty curve is brutal. I would need Yukari to cross the gap between Normal and Hard.

>> No.3184771

Harder than Scarlet Meister and Red Magic on Lunatic?

>> No.3184779

>>3184767
Wouldn't difficulty also qualify as a boundary?

>> No.3184778

>>3184771

They had places you could go. There's just a fucking wall here.

>> No.3184774

GOD DAMN IT I SWEAR TO GOD YOU GUYS CANT PLAY TOUHOU, BECAUSE *I* SUCK AT IT


IT ISNT FAIR TOUHOU IS LITERALLY PUSHING ME OVER THE EDGE

>> No.3184794

BRING BACK EXTENDS BASED ON POINTS, ZUN.

>> No.3184795

>>3184778

The worst part is that the curving is random, so it's almost purely twitch skills.

>> No.3184807

>>3184778
Red Magic is actually fairly random and does form walls. I remember Gil did an almost perfect run of EoSD Lunatic but got fucked over by a wall almost half a screen wide on Red Magic.

>> No.3184808

MORE RANDOM CURVING SHIT?

FUCK YOU, ZUN

>> No.3184813

UFO: because MoF's last spell wasn't hard enough.

>> No.3184829

I have 1-4 lunatic on lock down, then stage 5 boss comes along and it's OH GOD WHY ARE THINGS NOT GOING IN STRAIGHT LINES before all my lives are gone.

>> No.3184830

>>3184767

>I would need Yukari to cross the gap between Normal and Hard.

I've heard many people complain about Easy and Normal, since Easy is a walk in the park. All bosses pull their punches and stage enemies barely fire at all.

>> No.3184843

Wait, I just realized that Nazrin never gets defeated, she always runs away.

>> No.3184868
File: 326 KB, 1000x500, 2835ecf847f73f66f8187ce9d75b8b85.jpg [View same] [iqdb] [saucenao] [google]
3184868

>>3184830

>All bosses pull their punches

Except for one, you mean?

>> No.3184895

On other difficulties, Shou seemed harder than Byakuren.

But that doesn't even look fair.

>> No.3184902

Is it just me or do spellcards have more life in UFO? The poor bastard in that video had to survive the curvy laser spellcard for 35 seconds and the noncard after it for almost a minute.

>> No.3184906

>>3184895

>On non-Lunatic, Stage 5 is harder than Stage 6

That's a Toho staple.

>> No.3184924

>>3184902

He was using Reimu B. She has pretty crappy power.

>> No.3184923

>>3184902
ReimuA is always like that and changing her name to ReimuB didn't change anything.

>>3184895
I think the fact that almost everything Byakuren shoots has tiny hitboxes is the trick, and something tells me you need to be on far up the screen to handle that curving amulet bullshit of a last card.

>> No.3184940

>>3184923
>>3184924

Dunno, I find that homing Reimu evens out most of the time. That's because I end up out of attack line with the boss more, though.

>> No.3184969

I keep hearing there's a Shinki reference somewhere, but I can't find it.

>> No.3184970

Come to think about it, how long is SanaeA/B bombs? Couldn't you plausibly keep the last card in first phrase until the last 30 seconds and bomb 3-4 times during the final phrase for timeout?

>> No.3184978

The first spellcard and 2nd nonspell look a lot harder than the last. The video was just recorded on a toaster and it looks like the friggin things are teleporting.

>> No.3184989

>>3184969
see
>>3184757
5:28 -----

>> No.3185004

>>3184924
Her attack power isn't THAT crappy in any of the others. A full fuckin minute is just ridiculous, especially considering how long it would take if you didn't have a homing shot and could only hit her when she was coming down the right side of the screen.

>> No.3185005

>>3184970

Not nearly long enough. And I think it picks up earlier than that.

Also, it can be cleared without losing too much, but capturing it is a different story.

>> No.3185009

>>3184829
>>3184808

Pretty much this. The whole squiggly line laser shit is pure bullshit. I don't mind being hit by anything else apart from the bullshit white stuff that appears after midboss Orin on stage 5 in SA but these curvy lasers are just irritating.

>> No.3185027 [DELETED] 

>>3184757
How come this always is asked here?
--
www.Yähøø.com - Do you Yahoo?
www.eBäy.com - Buy and sell online!
www.AnønTälk.com - Discuss anything anonymously!
www.Wikipediä.org - The free encyclopedia!

>> No.3185038

>>3185005
Pretty sure it only goes final phrase on the last 30 seconds, but even the first phrase is kind of dickish (unlike with Utsuho where you could comfortably sit on Subterranean Sun until the last 30 seconds and then blast away the bombs. )

>> No.3185045

>>3184970
ReimuA's bomb appears to be five seconds long, and SanaeA's bomb four seconds (including invincible blinking).

>> No.3185054

>>3185038
Subterranean Sun is a joke on every difficulty.
It's like an insult to every other final boss card.

(that is unless you try to time it out and trigger the last phase)

>> No.3185077

>>3185054
I'd take Resurrection Butterfly over Subterranean Sun any day of the week. Fucking vacuum effect and tiny pellet bullets that spread in unexpected directions.

>> No.3185091

>>3185054
PCB and IN weren't too bad either, especially if you had Malice or Ghost Team for IN.

>> No.3185157

>>3184807

>Lunatic
>Red Magic

But Red Magic isn't on Lunatic. Do you mean Scarlet Gensokyo or Young Demon Lord?

>> No.3185207

>>3184757
Op, you should consider that theses cards bullets have the most "generous" hit detection ever.

Still lunatic though..

>> No.3185288

>>3184757
Pic somewhat related, as it's from the Normal difficulty.

I still have a hard time trying to capture this card on Normal. At least it isn't random, but it's still FUCKING CURVING stuff.

>>
Name
E-mail
Subject
Comment
Action