[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 77 KB, 480x360, 17530285823.jpg [View same] [iqdb] [saucenao] [google]
30118751 No.30118751 [Reply] [Original]

Previous: https://boards.4channel.org/jp/thread/29183412#bottom
What's something you wish you knew when you first started playing?

>> No.30128322

>>30118751
Damn this thread is dead
Anyhow i'm playing 9.5 right now
Am i a lightweight or is it exhausting to play to anyone else?

>> No.30129828

>>30118751
>What's something you wish you knew when you first started playing?
Being too afraid of the bullets can be even worse than being too bold

>> No.30131557

>>30128322
Shoot the bullet?
I found it very exhausting the first time I played it, especially after a certain point. It's more fun now that I'm a better player.

>> No.30132176

>>30118751
>What's something you wish you knew when you first started playing?
1) Stop dying while carrying bombs
2) I'm serious, use the damn bombs, they'll be wasted otherwise
3) SHUT THE FUCK UP AND USE UP THE FUCKING BOMBS

>> No.30132552

>>30132176
Don't the bombs get replenished after every boss fight?

>> No.30132653

Focused mode means you move slower and you hold shift to do it.

I've been playing UFO, but the 4th stage is hard.

>> No.30132814

>>30132552
No. they're replenished after you lose lives

>> No.30132891
File: 762 KB, 1202x927, Untitled.png [View same] [iqdb] [saucenao] [google]
30132891

what does slowdown rate mean and what causes it?

>> No.30133111

>>30118751
>What's something you wish you knew when you first started playing?
IN is a lot of fun, but always gives me awful deathbombing habits.
Now I can't help but to try to NB my way through it. With no success, obviously.

>> No.30133578

>>30132891
Not sure, but I always assumed it was frames lost or if the game slowed down at any point.

>> No.30133607

>>30118751
>What's something you wish you knew when you first started playing?
That I played better when I'm half awake.
Better response times for some reason. Clear mind.

>> No.30134671

>>30132891
>>30133578
Yes; it used to be a bigger problem when PCs were slower. If that number is too high, it means your run isn't quite legit since the game was slowing down when lots of bullets were on screen.
Also I really hope you purposely died as fast as possible just to get that game over screen, otherwise I have bad news.

>> No.30135551

reposting from the end of the dead thread

https://joec.moe/touhou/touhou.html

120fps EoSD patch here
I need someone to tell me if this works/ does anything feel off about it

>> No.30135992

>>30135551
Still 1k+
maybe I did something wrong.

>> No.30136134

>>30135992
Also, run it in Japanese Locale.

>> No.30136359

>>30135992
Does the game work normally for you?

Like what did you change, do you use vpatch, etc

>> No.30136400

>>30136359
also adding on, from the way it sounds you had it as 1k fps before, this patch is not supposed to fix that. you are supposed to use the vpatch or maybe some other fps limiter to fix it, then set that fps to 120. this is a new mod that I made

>> No.30136408

>>30135551
Which level of feedback do you need? I think some of the sound effects (spell card start up, the sound when I cancel a lot of bullets) sound differently.
More notably, I had some FPS drops (perhaps correlated with the sound error; I think they often occurred when picking up a lot of items, at least), where the game would drop to ~80 fps for a fraction of a second.
Otherwise, everything seemed to work fine. Running on WINE with vpatch.

>> No.30136540

>>30136408
idk im thankful for anything, I am a noob at touhou and just made this for myself. if more experienced players could tell me if anything minor is off that would be great, but I don't have the ability to notice everything.

I didn't notice anything bad with the sound but I'll take another listen, it is possible that its an issue with me or with wine, or the combination of anything.

sound when you cancel bullets though will probably change because it updates twice as often, idk about spell card start tho, do you mean enemy spell cards or bombs, or both?

>> No.30136554
File: 601 KB, 636x504, 6e.png [View same] [iqdb] [saucenao] [google]
30136554

>>30136359
>>30136400
I copied my original directory over.
Pic related is what it looks like for the normal game [E].
I'll play around with the settings and see what happens.

>> No.30136653

>>30136540
>do you mean enemy spell cards or bombs, or both?
Enemy spell cards.
And I probably won't be able to provide very detailed feedback, I'm probably about as bad as you and it's been months since I played EoSD the last time. As far as I can tell, the patch works well, so you might need to find someone who scores EoSD.

>> No.30136689

What games do you need vpatch for?
6, 7, 8, and 10 definitely need it but 9, 9.5, and 12.8 seem fine as far as I can tell.
I'm asking because setting this up to work with Steam is a pain in the ass so I'd prefer not having to use it if it's not necessary.

>> No.30136710

I never had fps drops while playing, only the bug where u have to connect a controller, idk if anyone else has that but that happens for me in the base game

>>30136554
I only know this working with the vpatch, I am also using dgVoodoo with this, dont know if that came with vpatch or I added that on my own i need to investigate

>> No.30136914

>>30136710
Ok just removed the dgvoodoo dx9.dll, and the game defaulted to my refresh rate (100hz) instead of 120. Dunno why, but i'd reccomend using it so it works at the correct refresh rate.

>> No.30137064

>東方動作記録 ---------------------------------------------
>二つは起動できません
>----------------------------------------------------------
Happened after I booted the translated version. The patch works, but I don't think I can do anything else.
I tried playing EoSD a few days ago but I left it alone. For me, it chooses when it wants and doesn't want to work.

I did mine by copying a directory over, and overwriting all but the present files, then I tried a fresh download over the directory.

>> No.30137175

>>30137064
it says you couldn't startup 2 instances i think, you aren't doing that? also sorry I'm not sure what you mean by it works but you cant do anything else

you're talking about my 120hz patch or vpatch itself?

>> No.30137203

>>30137175
120

>> No.30137329

>>30136689
That's dependant on your computer.
I only need it for 6, every other game works perfectly out of the box.

>> No.30137392
File: 74 KB, 611x746, explorer_jrh0hfuRJo.png [View same] [iqdb] [saucenao] [google]
30137392

>>30137203
this is my directory, the .idbs are for development, the renammed and backup .exes dont matter

d3d9.dll is dgVoodoo
I believe enbconvertor.ini is what defines the dgVoodoo file
I am using vpatch for touhou 6 with exe, ini, and dll
then that touhou exe near the bottom with the icon is the modified one

To run the game, I run vpatch.exe

i can't guarantee that it will work if you dont have all these, but the error message you sent seems like something else. make sure everything is closed before you try to open another instance of the game

>> No.30139135

>>30132814
Right, that was it. I was wondering where the random extra bombs came from out of what seemed like nowhere

>> No.30143428
File: 1.40 MB, 3643x2050, Sleepy birb.jpg [View same] [iqdb] [saucenao] [google]
30143428

So I bought a new computer and transferred my personal file (Which includes all my Touhou games) from the old one into the new one. Everything is in there and in order, except that only now did I notice that the scorefiles for Double Spoiler are not stored in the game's folder itself. Where can I find my old scorefile and where do I need to put it in order to get all of my old scores and replays into the new computer ? I never downloaded a scorefile before so I wouldn't even know where to begin.

>> No.30143926

>>30143428
C:\Users\yourPCname\AppData\Roaming\ShanghaiAlice

If you can't find your appdata folder then it must be hidden.

>> No.30144483

>>30143926
Found 'em on both computers. So I'm guessing I just need to copy and paste the rpy files into my replay folder and substitute the scoreth125.dat file for the old one ?

>> No.30144659

>>30144483
If you copy over all the files in that folder, it will work as expected.
ZUN became a family man and decided each user on the computer should have their own hi-scores and replays. You need to do the same for each game after and including TH13, iirc.

>> No.30145150
File: 135 KB, 494x438, Ayacake.png [View same] [iqdb] [saucenao] [google]
30145150

>>30144659
I did it and it all worked out properly, thanks anon. I also noticed that I had to transfer the bestshot folder over, which I'm guessing holds the pictures of every cleared stage. Out of curiosity, would the game have displayed nothing if I forgot to transfer those over, or would it not have run at all ?

>> No.30152153

>>30133607
You should try meditating a little before you play if you need a clear mind for it.

>> No.30152235

>>30152153
I should have phrased that better.
My mind is always clear when I'm playing, it's just weird that I have better response times when I'm at a point where I could pass out. The only downside is I can't focus for hairpin like navigation.

>> No.30191979

>>30145150
Since those are user-generated files, it should be fine if they're missing. In fact, I think the only file you need for any game other than the main executable is the thXX.dat; they'll auto-generate config and score files and even run without the bgm.

>> No.30194784 [DELETED] 

What other bullet hell/danmaku games have you guys played other than Touhou? Would you say Touhou is better, worse, or about the same as other bullet hell games in terms of gameplay?

>> No.30195170

>>30191979
>and even run without the bgm.
Why would you do that
That's like running Touhou without the bullets

>> No.30195378

>>30195170
By your thousandth reset it gets a little repetitive. I've been playing with the music off for the last 5 years.

>> No.30195925 [DELETED] 

>>30195378
>I've been playing with the music off for the last 5 years
Sounds boring. Touhou has great music and I never get tired of it
https://www.youtube.com/watch?v=xFgVAJ9xyoY&ab_channel=ScarletFlameFlandre
https://www.youtube.com/watch?v=oING_ik7sVc&ab_channel=ScarletFlameFlandre
https://www.youtube.com/watch?v=XfuZEXMzhso&ab_channel=ScarletFlameFlandre
https://www.youtube.com/watch?v=lmy6rcn_v3A&ab_channel=Louchan2

>> No.30196288

>>30195378
Do you listen to anything else in the background? I feel like only sound effects would get repetitive even quicker.

>> No.30196525

>>30195925
I never said anything about the quality of the music. I even listen to it sometimes when I play other games, in fact. I'm just not into listening to the same couple of tracks over and over when I'm resetting runs or practicing a spell or something.
>>30196288
Oh of course. Other music, videos, streams, stuff like that.

>> No.30196694 [DELETED] 

>>30196525
>I'm just not into listening to the same couple of tracks over and over when I'm resetting runs or practicing a spell or something.
I never get tired of hearing the same tracks over and over again

>> No.30196886

>>30196694
I guess we disagree then.

>> No.30197096

>>30194784
I’ve played a few CAVE games, Ikaruga, and ChoRenSha 68k. Not gonna count oldschool shmups like gradius since those are pretty different.

I like touhou a lot more. Bullets tend to be way slower so there’s more emphasis on it feeling like a navigation puzzle or obstacle course. Other games tend to be way faster and have more emphasis on memorization since there are things a new player just wont know are coming. I dont like that as much, I like touhou’s slower pace.

Biggest thing might be a SHITLOAD of touhou level design is controlled by the player. You make your own obstacle patterns in a lot of these games. That applies to other bullet hells I’ve played, but it feels like it’s a lot less present than in touhou. Many other bullet hells feel more ‘static’ and are mostl the same patterns every time you play them. This is just a generalization though and absolutely not a rule, every game’s patterns are under your control to some extent, even if it’s just which enemies you prioritize taking out first.

Those other games are all fun though, and I do enjoy them from time to time.

Also I think touhou (at least on normal) is easier than all those games. Im a shitter with only a handful of normal 1ccs under my belt and I’ve never cleared any other bullet hell game. I’ve never found one I liked enough to play as often as my favorite touhou titles though, so that could be a factor. But I do think touhou on normal is a lot more lenient than almost any other bullet hell you’ll find. Most games in the genre seem to only have one difficulty so touhou is surprisingly unique in this regard, and I think that’s lowkey one of the biggest reasons the games got as popular as they did.

Touhou also has godtier music and lore, which people underestimate the importance of when they stare at game mechanics too long.

If you like touhou I’d recommend checking out some of CAVE’s titles, some of their games apparently influenced ZUN. I dont know which specifically though.

>> No.30197142

>>30197096
Oh, and since I forgot to actually answer the question
>Would you say Touhou is better, worse, or about the same as other bullet hell games in terms of gameplay?
It’s different.

>> No.30197483

I always got the impression that most people really into shmups hated Touhou.

>> No.30198270

>>30194784
Of the ones I've played to 1cc
Ikaruga - Really fucking garbage. A glorified puzzle games that stops being interesting the moment you figure everything out. Only good for its visuals and soundtrack but I don't really care for sci fi either
Dodonpachi daioujou - Very good, however, there's a certain limit to your enjoyment unless you really like highly memorization based scoring and extremely masochistic second loops. Which I'm not planning on ever going into either.
Deathsmiles - Would be my favorite non touhou shmup if it wasn't horizontal, but it is. Also another game that's really scoring focused, which yet again, I don't care for. I do like how you have a lot of control over the difficulty (like touhou), with the hardest clears of the game some of the hardest of the genre in general.
Exceed 3rd (original not the garbage steam version) - My favorite non touhou shmup. Lots of rng and rank shenanigans, fast and dense stages, huge amount of resources to play with. However, after an ultra mode 1cc, there's just not much else to do. It's clear this game wasn't designed like touhou for NBs or NN shit, so the fun just sort of ends.
Ibara - The challenge of this game is the rank system, not the actual game itself. Which is just sort of silly, it basically becomes a playthrough where your entire goal is not to die to some stray bullet on your final life. All the bosses die very quickly, assuming you time everything properly. I like non-gameplay aspects of it yet again, but its just not very fun. Plus the visibility is kind of trash at times
I found touhou far better in gameplay to all of these and thats not even going into the godlike aesthetics and music as well. I don't know why shmupfags have such a hateboner for touhou at this point and I can assume its just plain jealousy really.

>> No.30198982

2hu gameplay thread. go make an stg thread if you want to talk other games.

>> No.30199060

>>30194784
>>30197096
>>30197142
>>30198270
We have a whole board for videogames. Go back there. This is the Touhou Gameplay Thread.

>> No.30201532

>>30195170
I'd never want to, but for example when the demo for 16(?) first got leaked, it was without the bgm in order to reduce filesize. If you hadn't noticed, music accounts for the majority of data in every game.

>>30198982
>>30199060
Calm down dude, actual Touhou players are a tiny minority on /jp/ anymore, so if anything, posts like those are just saving the thread from being slid off the board by tourists. No need to purity spiral considering how slow we are.

>> No.30202244

>>30201532
it's a day-old thread and it wasn't even halfway down the catalog. besides, there's never any excuse for off-topic or bait-tier posts. the previous thread was full of shit like that and there's no need for another one to go down that route, especially right off the bat.

/jp/ has had stg threads in the past. and there's /v/ and /vr/. take your pick, just take it out of here.

>> No.30203254
File: 164 KB, 499x499, Rare Yukarin.jpg [View same] [iqdb] [saucenao] [google]
30203254

>>30194784
I've played Ikaruga, Radiant Silvergun, Mushihimesama, Alltynex Trilogy, Len'en and some others far as proper bullet hells go. With shmups in general it's too much to count, but I really like Soukyugurentai, Battle Garegga, Thunder Force, Raiden, R-TYPE, Gradius, the list goes on infinitely.
Gameplay wise, I'd say Ikaruga is the best of them all. I'd put Touhou on a close second place in that list of games.

>> No.30204888
File: 34 KB, 600x650, 1606771192240.png [View same] [iqdb] [saucenao] [google]
30204888

What's your favorite Touhou gyate and why?

We can talk about this because
>actual Touhou players are a tiny minority on /jp/ anymore, so if anything, posts like those are just saving the thread from being slid off the board by tourists. No need to purity spiral considering how slow we are.

>> No.30205123
File: 347 KB, 858x1200, That's one tiny Karasawa.jpg [View same] [iqdb] [saucenao] [google]
30205123

>>30204888
Nice gameplay discussion. We weren't even that close to page 10 were we ?

>> No.30208722
File: 1.29 MB, 600x700, 1604184801473.gif [View same] [iqdb] [saucenao] [google]
30208722

>>30118751
I'm playing my first 2hu called touhou 6 on normal, I need tips for Sakuya her shit kills me every time

Also is Reimu B the best character?

>> No.30210581
File: 720 KB, 1920x480, sakuya_midboss_nonspelll.png [View same] [iqdb] [saucenao] [google]
30210581

>>30208722
Someone posted this for her mid non-spell. Not sure if it's really accurate (I just 'know' how to dodge it, so I never think to hard about it), but it might help you. There is also a pasta on how her knives change directions during Killing Doll (basically, if you are close to the knives, more will be redirected). Redirection can be beneficial or harmful: if you don't redirect, the forward cone of knives will be denser, but there will be less stray knives.
Marisa B is probably the best character for a fist 1CC, since her bomb is the best. They are fairly balanced, though, so consider which Patchy fight you like the best.

>> No.30210710

>>30208722
The characters/shot types are all pretty even in that game, so just use whoever you like most.

As for Sakuya, during midboss I find it easiest to stay on one side rather than follow her around. Just easier to dodge that way and you can position yourself so that she lags right above you before vanishing.

For her real bossfight, before she does the timefreeze knifespawn thing, fly to one side if the screen. Once time starts run away to the opposite side, there should be less knives to dodge than usual that way, and they come in a more manageable pattern.

Her second and third spellcards are motherfuckers so just plan to use a bomb once it gets too claustrophobic. I’ve 1cc’d normal in eosd with all four shots and I’ll usually say ‘fuck it, bomb’ when it comes to those two. Just wait a bit instead of using them right away.

Stage 6 midboss is pretty fundamental, work on dodging or plan to bomb if it gets to close.

Knowing when to say fuck it and just bomb is one of the most important skills you can develop early on. Wasting a bomb is nowhere near as bad as wasting a life. Also, the more bombs you have, the more it’s okay to use them somewhat wastefully, as the consequence for dying is actually higher (losing a life and five bombs is much worse than losing a life and a bomb).

If you really want to conserve bombs that late in the game (dont) then use the same strategy for her second and third spellcards as I recommended for the first.

>> No.30211831

>>30208722
>Also is Reimu B the best character?
If you just want to get your 1cc I would suggest Marisa B. Master spark melts bosses.

>> No.30215755
File: 383 KB, 700x668, The Emperor's new gat.png [View same] [iqdb] [saucenao] [google]
30215755

New computer fag here, I just realized these arrow keys are ass for playing 2hu. Thankfully they're not one of those shitty new HP directionals where the up and down are the same key, but I find it that their small rectangular profile makes it really hard to play. Anybody else have the same problem with new keyboards and does it get any better with time ? It's honestly starting to look like I might be better off keeping my old laptop as a dedicated Touhou machine, that or find an external keyboard.

>> No.30217267

Why is EoSD so filled to the brim with RNG and "please bomb here" segments shit

meanwhile Scarlet Gensokyo once again makes my Lunatic attempt end in a 3CC because I still have no idea how to handle when she releases a ton of them

>>30211831
Bosses move around all the fuck over the place in this game though, I find Reimu A to be the best for bosses. Her Patch fight ain't that bad either

>> No.30217546

how do I into this game

>> No.30217680

>>30217546
Just avoid the bullets bro

>> No.30217700
File: 949 KB, 681x885, Murasa Krieger.jpg [View same] [iqdb] [saucenao] [google]
30217700

>>30217546
Download games from Moriya Shrine, play game until wrist is no longer operation or you get a Normal 1cc. After that it's up to you whether you try Hard, Extra or move onto the next game.

>> No.30217804

>>30217700
I probably should have asked this before I downloaded a bunch of them but, I'm not gonna get a letter from my ISP for this am I?

>> No.30217938
File: 1.79 MB, 1400x1900, Tenshi with an AK.jpg [View same] [iqdb] [saucenao] [google]
30217938

>>30217804
Why the fuck would you ? Unless you're extrapolating your data limit, that is.

>> No.30217969

>>30217938
pretty sure this shit isn't legal

>> No.30218014

>>30217969
It isn't but ZUN doesn't give a damn to contact your ISP about it
10 to 17 are on Steam if you really care

>> No.30218253
File: 153 KB, 320x320, Hina Loden.gif [View same] [iqdb] [saucenao] [google]
30218253

>>30217969
That scared of pirating ? Also as the other anon said, ZUN doesn't really care that you pirate his shit specially if you're a westerner, mostly because until very recently it was nearly impossible to get any of the games unless you were actually in Japan. Just get to playing them and have fun, maybe buy the ones you can just to support ZUN if you like them.

>> No.30228316

>>30217969
Aren't early touhou games completelly free anyway?

>> No.30239436 [DELETED] 

>>30217969
I don't think your ISP sends warnings out for something as old as Touhou. Usually the piracy they're most concerned about are newer, more important games. You can use a VPN if you're that concerned though.

>> No.30239508

>>30217969
>>30217969 #
I don't think your ISP sends warnings out for something as old as Touhou. Usually the piracy they're most concerned about are newer, more important games. You can use a VPN if you're that worried though.

>> No.30240086

>>30217969
Imagine being this much of a wuss

>>30215755
Use a remapper program and play using WASD like an adult

>> No.30249203
File: 761 KB, 1202x927, Capture.png [View same] [iqdb] [saucenao] [google]
30249203

Got my first ever clear. Feels good to get some concrete evidence that I'm becoming less terrible at this game. After the main fight with Yuyuko, when she "dies" and then comes back to keep attacking you, does she just do a fixed number of attacks that you need to survive or what? Her health bar was empty and not moving, and I'm not really sure if the fight ended because of a hidden timer or, something I did, or what. I was on my last life of my last continue and burned through all of my bombs just trying to not die.

>> No.30249338

>>30249203
Congrats, now work towards a 1CC!

Yeah, Yuyuko's final attack is a survival attack.

>> No.30249366

>>30249203
Nice! Feels great, doesn't it?

>does she just do a fixed number of attacks that you need to survive or what?
Yes, it's a timeout spell.

>> No.30249673

>>30249338
>>30249366
good to know, thanks. i was able to make it to stage 6 on my first credit (albeit, with no remaining lives), so i think if i focus practicing stages 5 and 6 then i can robably get to the point where i can start making realistic 1cc attempts somewhat soon.

am i correct in thinking that there's a bonus stage in these games? how do i unlock that?

>> No.30249801

>>30249673
There are two bonus stages
The first is the extra stage, which is unlocked after clearing a 1cc on Normal or higher.
The second is the Phantasm Stage, which is unlocked by capturing 60 unique spell cards, across varying difficulty levels, in addition to beating the Extra Stage.
(To clarify, clearing an attack on Easy and Normal counts as two towards this total, but clearing the same attack on Normal but with Sakuya A and Reimu B will only count as one.)

>> No.30249811

>>30249673
1cc to unlock bonus stage

>> No.30249942

>>30215755
I had the same problem with my new laptop and I could never get used to it. I ended up switching to an older computer exclusively to play touhou and I don't regret it, it was extremely frustrating to keep losing to attacks I knew I could dodge just because the keys weren't responding properly and my movement was sloppier in general.

>> No.30250021

>>30228316
Nah, they cost at least a few hundreds dollars per copy on auction because there are like 500 discs of all 5 games in total

>> No.30250159

>>30250021
he's talking about Windows, not the PC-98 era.

>> No.30250808

>>30215755
if you're considering getting a keyboard just for touhou then maybe consider getting a controller instead. i prefer having a proper d-pad over keyboard keys for games like this. i use a PS3 controller with some unofficial driver that makes Windows think it's an Xbox 360 controller.

>> No.30253416

>>30249203
The timer isn't hidden, it's in the top-right corner.

>> No.30280104

Fuck EoSD and its RNG garbage and bosses that don't stand still for a goddamn second so I can't deal damage to them, and with no boss locator on the bottom I have to risk my safety just to see where I should be shooting

This game continues to suck

>> No.30283273

>>30217267
>Bosses move around all the fuck over the place in this game though
I don't see how that changes anything, MarisaB masterspark literally covers the entire screen.

>> No.30286316

>>30280104
git gud

>> No.30286638

what's the best key binding
I put the bomb key on the left d-pad and the focus and shoot button next to each other so I only have to use my thumbs

>> No.30288127

>>30250808
On Linux my Sony controllers only respond OOB with the left analog stick, even on controllers with no stick but the option to toggle (Hori FC4, Hori RAP4K). Using the touchpad on the DS4 as a mouse is handy though so I'm getting used to using the stick.

>>30286638
Shoot on R2, focus on R1 and bomb on L1

>> No.30288577

>>30288127
for some reason r2 doesn't work on the older games for me

>> No.30288969

>>30288577
For me both r and l2 don't work; I've using A to shoot, X to focus and L1 top bomb

>> No.30308531

>>30283273
>dude just bomb everything
I don't see how people say Master Spark melts bosses, it really doesn't.

>> No.30310906

>>30308531
It really does. Just know what you need to skip and what you should be able to handle fine

>> No.30310944

>>30310906
it legit doesn't skip anything, not even shit from Cirno.

>> No.30311056

>>30310944
less to dodge.

>> No.30311081

>>30311056
MarisaA does that better I feel.

>> No.30311095

>>30283273
Marisa is too fast for me.

>> No.30311129

>>30311081
probably
but who cares
the characters in this game aren't about being equally balanced. there are harder characters, and there are easier characters.

>> No.30311161

>>30311129
I was just wondering why people were saying Master Spark was this super bomb when it's kinda overrated.

>> No.30312720

>>30311161
It lasts way longer than the other bombs, so I think it's got something to do with that.

>> No.30316998
File: 2.58 MB, 492x283, 1588917527157.gif [View same] [iqdb] [saucenao] [google]
30316998

The final boss of TD has to be one of the biggest difficulty spikes in the series-
Also, when is the best time to activate spirit trance?

>> No.30317113

>>30316998
When there's a lot of resources
Usually end of stage before the boss

>> No.30317279

how do I collect spirit animals at the right time without running into a bullet in WBaWC

>> No.30318592

>>30316998
No way, Kanako and Shinmyoumaru are way worse compared to their games' average difficulty.
For trance, it entirely depends on your skill level and play style. I'd recommend either using it as a resource multiplier in places where you can get multiple bomb and life pieces, or as a super bomb to strategically skip spell cards you don't like.

>> No.30336287
File: 10 KB, 60x47, Seed_of_Unknown_Form_Green.png [View same] [iqdb] [saucenao] [google]
30336287

>bounces away from you

>> No.30336399

>>30336287
Who are you quoting?
Tell him to git gud.

>> No.30338626

>>30280104
eosd is probably one of the easiest windows games lol

>> No.30338769

>>30338626
It's just frustrating on Lunatic and makes me lose my cool easy.
>stage 1 is either play it safe and not gain much power or play it risky and run into strays
>stage 2 is similar in the "throw homing shit everywhere but there's at least a dedicated section where you just kill things for power
>Stage 3's alright I just die dumb deaths and Meiling is either standing still or how do you dodge the red waves in her last non-spell
>Stage 4 fuck the books and all the whacky nonsense
>I'm usually out of resources by stage 5
>Scarlet Gensokyo

>> No.30351207

>>30338769
Recently looked at all the stages on lunatic using continues and I can't see ZUN playing through all of that easily while enjoying hinself (especially some of the rng heavy parts).

>> No.30355842

>>30351207
He most definitely could, around the time of EoSD’s development ZUN cleared progear and made it well into the second loop of DDP DOJ. EoSD could’ve been as challenging as Seihou if he didn’t give so many lives and bombs

>> No.30368558

>>30355842
EoSD isn't as overly resourceful as far as Touhou goes anyways

>> No.30375056 [DELETED] 

>>30336287
Red UFOs are the best in the game. Green ones are kinda pointless because every time you die your bombs get replenished. Green UFOs are only good if you're doing a NM run. What are the blue ones even supposed to do? Do they only exist for scoring?

>> No.30375157

>>30375056
They make it so you can get the rainbow ufo in case you fuck up.

>> No.30375265

>>30375056
Green UFOs are much better than red UFOs stage 5 and onwards because you’re basically going to start bombing everything. And you don’t want power loss on nazrin/shou/byakuren

>> No.30375340

>>30375056
Dying costs 1 power and power is relatively hard to come by in UFO. If you don't die with bombs in stock I feel like greens are better value.

>> No.30375544

>>30375340
>>30375056
Don't just feel it, it's a fact. You get more resources out of a full green than a full red. The only condition is, as you pointed out, not dying with bombs in stock.

>> No.30377521 [DELETED] 

>>30375265
>Green UFOs are much better than red UFOs stage 5 and onwards because you’re basically going to start bombing everything
I've managed to get to Byakuren without bombing the entire game. Hell, red UFOs are the reason I feel like UFO is easier compared to other games. Because of the red UFOs, I can get the life counter maxed out before completing stage 3. Meanwhile, in most of the other games I only have four or five lives before completing stage 3. Or maybe it's just because at this point I have practices with UFO more than any other games at this point

>> No.30378598

>>30377521
If you think UFO is one of the easier ones I’m dying to know which games you think are harder

>> No.30378662

>>30375544
incorrect. 6 green ufos gives 8 bombs (6+6/3). 6 red ufos gives 3 lives (12/4) and 6 bombs (2 per life).

the actual benefits to greens are the power drop, which is the most significant one as other anons pointed out, and the damage from bombs themselves. but the value of the latter depends on shot type and the attack you're facing, so there's no clear, universal way to appraise that. [there's also the cap of 8.n lives, but that isn't as much of an issue since you're doing pretty damned well if you hit that with an optimized route.]

optimizing your route (and backup routes) for reds, greens, and rainbows (as appropriate) is going to give you the best overall utility. for those places where you could get either red or green without impacting the rest of the route (or without leaving yourself with 1/2 or 3/4 a life at the end of stage six), then you probably want to get green.

>> No.30378929

>>30378662
Yeah, each green gets you 1+1/3 bombs, while each red only gets you 1 bomb; that's the part that counts. The lives you get from reds, aside from the bombs that come with them, aren't really useful, especially since, again, dying to an attack is way worse than bombing it. Lives are only useful if you're concerned about getting hit with bombs in stock.

>> No.30379274 [DELETED] 

>>30378598
>I’m dying to know which games you think are harder
Honestly? All of them except for maybe TD and PCB. I actually have managed to beat TD and PCB before, but I got the bad ending so I don't really count it. I tried 1CCing PCB and TD but I can't seem to get past stage 5 on either games. I have said this before in the last thread, UFO so far is the only game where I have been able to get to stage 6 without wasting clear continues. The UFOs are OP. As I said before, the red UFOs allow me to get the life counter maxed out before beating stage 3. Meanwhile, in all the other games I can only get about 4 or 5. Even if I get to stage 5 I'm still fucked because I'll usually only have one or two lives left and getting more lives at that point in the games is hard whereas in UFO if I make a fuckup or two on stage 4 it's not a big deal because I still have usually six lives or five lives left and getting more lives back is easy thanks to the red UFOs. Once I managed to get the life counter maxed out before reaching Shou. I can't do that with stage 5 bosses in other games. The only other games I can think that I would say are easier are the photo games (if those count) because the levels in those games are significantly shorter than are are in the main games and your progress is saved. I will confess that I am playing on Normal though. Sanae B is the shot type I'm using in case you are wondering

>> No.30379475

>>30378598
UFO is really not that hard. It gets memed by normalfags filtered by the UFOs, since 45° angles are too much for their brains. They also think basic routing is some Nostradamus shit.

>> No.30379646

The only time Touhou should be called hard are SA, LoLK, and general Lunatic difficulties.

>> No.30380293
File: 10 KB, 792x196, question marks.png [View same] [iqdb] [saucenao] [google]
30380293

Probably not the right thread for this but I assume somebody here must have experience with this.

Is there a guide for EraToHoTW anywhere? Cause I don't know what the fuck any of these stats mean so I don't know where to even begin in creating my character.

>> No.30380475

>>30380293
>Probably not the right thread
And yet you still make this post.
Do you have a gun pointed at your head that will go off if you commit the capital sin of creating a new thread?

>> No.30380579

>>30380475
Hey, it is technically a Touhou game and about Touhou gameplay.

>> No.30381336

>>30380293
>>30380579
If anyone ever has this problem in the future and is googling this, I found the answer. I was retarded and wasn't running the game from the right exe. You need to pick the one labeled "anchor".

>> No.30381750

>>30379475
Even if there wasn't a UFO system its patterns are still some of the hardest in the series. The LNN is incredibly difficult.
And the UFOs aren't even that generous, with perfect routing you'll still get just a bit more resources than you would in SA for free and less resources than you can get in DDC or LoLK for lower effort

>> No.30383304
File: 68 KB, 402x492, Yuyuko (4944).jpg [View same] [iqdb] [saucenao] [google]
30383304

Can capture PDH in practice but whenever I try to do it in pointdevice my mind starts to wander after like the 7th attempt and start dying to the first wave of blue bullets
Why Junko

>> No.30384686
File: 227 KB, 661x341, help.png [View same] [iqdb] [saucenao] [google]
30384686

Is it possible that
A) Ack patch is messing up the hitboxes
B) Some sort of glitch in PD that gives Reisen her big shield hitbox if you bomb and retry or something?
I noticed something was wrong while playing

>> No.30417597

>>30250808
Well, if it gets too bad I'll just revert to using my old laptop for everything Touhou. That thing has the perfect keyboard for it. I'm still interested in a gamepad but mostly for Ikaruga and other shmups, I think Touhou plays best on the keyboard.

>> No.30429193

I actually really like pointdevice mode and the old system doesn't feel anywhere near as fun after slogging through a harder game with that setting.

>> No.30429261

>>30379475
UFO and SA are about as hard as each-other.
LoLK with pointdevice off is the only game that's harder.

>> No.30429353

>>30338769
Am I the only one who found Red Magic way harder than Scarlet Gensokyo? On normal I get fucked up by Remilia's final attack but on hard/lunatic I do way better.

>> No.30429404

>>30429353
Also Misdirect on Sakuya is normal only and I nearly always die to that, but Illusionary Misdirect is way easier.

>> No.30429464

>>30311161
I'm pretty sure it is, but besides Marisa B I mostly played Reimu B, so the contrast with Reimu B's shitty bomb is probably influencing my thoughts on it.

>> No.30430176

>>30383304
At the end I captured it but paused in the middle of the attempt for a sec since I thought I had been hit, so idk how to feel

>> No.30430642

>>30383304
Didn't you already NB pointdevice?

>> No.30432344
File: 1.48 MB, 1280x960, th15_001.png [View same] [iqdb] [saucenao] [google]
30432344

>>30430642
With Reimu (1/327), this was with Reisen

>> No.30440186
File: 407 KB, 702x800, 1601224001454.png [View same] [iqdb] [saucenao] [google]
30440186

Does anyone else keep getting weird messages in their head when they play touhou?
Usually it's when I'm trying to 1cc a game that I'm semi-familiar with, I get super absorbed into the game and then bam, I think "I want to blow up a power plant so that everyone can see the stars at night", or "I will become a U.S. Senator"
I think I might have been brainwashed and the danmaku patterns are messing with it

>> No.30457596
File: 81 KB, 302x222, 1587831172849.gif [View same] [iqdb] [saucenao] [google]
30457596

Is it normal for a player's performance to degrade over time? I'm consistently losing 1 life to Parsee now (playing on Hard) and struggling to reach stage 5, even though I've figured most of these stages out. I play worse than 1 month ago, which intimidates me and makes the clear seem more out of reach, as time passes.
It's like I've gone through a circle, back to the first days of this goal's chase. I've taken 2-3 day breaks, but they haven't affected the disaster. I've been to stage 6 with no continues only once. And the worse thing is that I already have one 1cc, even if it was a while ago.

>> No.30462626

>>30440186
Touhou is messing with your brain

>> No.30462783

>>30440186
This happens to me too once ive been grinding for a while and I don’t have to constantly think about what comes next in the run. I don’t like games where you have to memorize a lot of specific strats because it disturbs this flow for that reason, I just like dodging shit as it comes in a sort of flow like meditative state

>> No.30464267

>>30440186
>I think I might have been brainwashed and the danmaku patterns are messing with it
No, I think it's THE CAR BOMB, ANON just you being a bit loopy from over-playing. This is honestly KILL THEM ALL the first time I hear of such a thing.

>> No.30465967
File: 406 KB, 1277x964, oh boy i sure i hope i don't fuck this up.png [View same] [iqdb] [saucenao] [google]
30465967

this is the best a run has gone so far
wish me luck in not choking against the half of the game that you actually have to think for

>> No.30466090

>>30465967
Good luck! Don't hesitate to bomb.

>> No.30466245

>>30465967
You can do it anon!!

>> No.30466431
File: 504 KB, 1279x958, Screenshot 2020-12-09 130823.png [View same] [iqdb] [saucenao] [google]
30466431

>>30466090
>>30466245
i failed you
i fucked up big time against youmu
time to go again

>> No.30466662

>>30457596
it could be that your habits have changed from seeing the same things so many times. like unconsciously being less attentive on early stages, thinking they should be gimmies. or you might be continuing to try to dodge hard attacks past the point where you'd usually bomb. the frustration from failures can lead to tunnel-vision restarts without noticing any bad habits that you've unwittingly gotten into. breaks can help make you more attentive and give a better mindset (free of recent restartitis), but maybe comparing your old vs new replays would highlight some issues, and being deliberately conscious of your alertness can help prevent complacency in early stages.

still, ebbs and flows are normal. while practice and planning are the most important factors in the larger scheme of things, day-to-day and even month-to-month performance has a huge impact. maybe you haven't been getting as much rest or exercise as normal (which could make sense because it's winter). or maybe there's more stress or distractions in your life than usual. or perhaps something more obvious changed without you realizing that it could affect performance, like playing at a different time of day when you're less alert.

if you look at everything and still don't see why you're struggling, then maybe take a longer break or try a different game (sa is one of the hardest in the series, after all). no sense being at the point of table-flipping for weeks on end in something that's supposed to be recreation.

>> No.30473417

I decided to play PCB after a while of not playing. It used to work normally, but now I'm getting thousands of fps. I am bad with tech and have no idea what happened, maybe it was a windows update or something. What should I do to fix this?

>> No.30473636

>>30473417
Did you try running it with the vsync patch?

>> No.30473640

>>30473417
The usual; make sure you're using vpatch, try the DX8/9 converter, try running it in different modes.

>> No.30473940

>>30473636
>>30473640
I was using the vsync, so I decided to disable it. It somehow is working normally now after getting rid of it, so thank you even if it wasn't the intention I think

>> No.30475156

>>30466431
Any luck? You could probably have won just by bombing, since you entered stage 5 with that many lives...
Are you using practice mode to practice stage 5?

>> No.30476527

Got my second 1cc normal in EoSD as reimuA today, first one was with marisaA a few months back. That one ending frame cracked me up. Also got a 1cc normal as marisa otter in 17, I really like that game. In the meantime, I've started UFO so that should be my next 1cc goal if I stop getting cucked by those stupid red UFOs.

>> No.30484747

I know this is a stupid question, but is playing Touhou with the arrow keys on a Macintosh magic keyboard a bad idea? I haven't had any problems with it so far. What works best for you guys? Controllers I'm assuming? Should I just stick to the keyboard and use WASD instead?

>> No.30484842

>>30484747
You should use whatever is more comfortable and suits your needs better anon

>> No.30485101

>>30484842
I know

>> No.30485253

>>30484747
As long as it's a wired keyboard, no, of course not. That's how they're designed to be played. I don't know who looked at a game like Touhou and decided they needed to bust out a controller for it, it's not Dark Souls.

>> No.30506574

>>30485253
Personally I use a controller because it's way more comfortable. My keyboard has no wrist support

>> No.30519229

>>30506574
Just get a boobhu mousepad

>> No.30520883

If my monitor is only able to play at 75hz at the lowest instead of 60hz does it impact gameplay? Says 60fps at bottom right when I play the games.

>> No.30522817

>>30520883
No it is fine. To play at 75fps you would need to adjust that setting in vpatch as well.

>> No.30522951

>>30522817
Alright good to know, thanks.

>> No.30523042
File: 17 KB, 296x264, 4411c947.jpg [View same] [iqdb] [saucenao] [google]
30523042

Does reimu's damage suck really bad in PCB or is it just me
I like sakuya but I never hit death bombs with her
Also suggestions what to do in stage 4 hard modo with the aimed danmaku bundles?
>>30522817
Doesn't it speed up the whole game

>> No.30523128

>>30523042
Yes it does, if you set up to run at 75fps that is. If a monitor goes beyond 60hz it shouldn't affect the game unless you set it up to go further like I said, and like anon said, his game runs at 60fps.

>> No.30546882

>>30195378
>By your thousandth reset it gets a little repetitive
This is why I mute for practice.

>> No.30553033

>>30523042
Focused fire Reimu is really strong, homing not so much.
>Also suggestions what to do in stage 4 hard modo with the aimed danmaku bundles?
Do you mean the enemies that come from the sides of the screen before the midboss? If you stop firing it becomes a really easy streaming section since they only shoot the big clumps of bullets when they die.

>> No.30571471

>>30311161
Troublesome spellcards are no longer an issue when it covers the entire screen dude. It's practically "ugh, I don't want to do this. Skip."

>> No.30578733

>>30132176
>3) SHUT THE FUCK UP AND USE UP THE FUCKING BOMBS
underrated.

>> No.30596276

>>30473640
>>30473636
>>30473417
Just what version are you using? The custom config file already has a feature to force 60fps. All you have to do is check if everything is set the way you want it if you somehow run into problems like that.

>> No.30607045
File: 2.71 MB, 1280x960, th143_007.png [View same] [iqdb] [saucenao] [google]
30607045

Forgot to post it yesterday when I got it but, finally.

>> No.30609835

>>30607045
Woah, good job!

>> No.30609872
File: 46 KB, 960x720, thprac_v2.0_JBh2Fw9aU8.png [View same] [iqdb] [saucenao] [google]
30609872

thprac v2 is now a launcher
https://github.com/ack7139/thprac/releases/tag/v2.0.1

>> No.30615694

Is there any worse feeling than going to playing after a while, getting close to a 1CC, then consistently dying in the first three stages with each replay?

>> No.30615904

>>30615694
That happens to me when I'm frustrated so I usually just rest for a while before trying it again. It's important for me to remain calm, relaxed and motivated while I'm playing Touhou.

>> No.30617930

>>30615694
For some reason I have always gotten my 1cc's on the first try when I haven't played for awhile. Then if I don't and time goes on I get worse.

>> No.30618492

>>30134671
I have a not-quite awful PC that gets overall stable performance, like 0.1% slowdown if less than that, but certain spellcards will cause significant slowdown for a split second and inflate the score for that specific stage. Alice in PCB does it to me, Utsuho does it for a few of her spellcards, etc. Should I be concerned as long as my overall score is below the 1.0% threshold?

>> No.30618664

>>30618492
It's not like anyone's checking, unless you're submitting WRs or something. As long as you feel like those stutters aren't giving you an unfair advantage, it's fine.

>> No.30619255

>>30609872
Is thprac related in any way to thcrap?

>> No.30620149

>>30618492
just a slight negative impact on your enjoyment.
i wonder why you're having any slowdown at all in pcb, though, if you have less than 1% in sa. i got .5% in eosd-in but 10% on sa on my old machine. puzzling. regardless, 1% isn't bad, and up to 5% is more like localized nuisances, so i certainly wouldn't put off playing because of those numbers.

>>30619255
no.

>> No.30620562
File: 809 KB, 640x480, file.png [View same] [iqdb] [saucenao] [google]
30620562

>>30620149
I rewatched a Stage 3 Hard practice replay with pic as the slowdown; almost all of it came from Alice's second boss nonspell, when she cancels the bullets and heads into her second boss spellcard. For comparison my Phantasm run, on the same hardware, has 0.118% slowdown, and my recent TH15 clear (also on the same hardware) has 0.0%. Maybe the age of the game is part of the problem.

>> No.30621090

>>30620562
You on W10? Could be just that. I don't get this slowdown on my W7 machine.

>> No.30621267

>>30621090
I'm on 7 as well.

>> No.30627911
File: 2.96 MB, 640x480, here we see the reclusive magician in her natural habitat, shying away out of embarrassment from her 24 concurrent threads.webm [View same] [iqdb] [saucenao] [google]
30627911

using the recent silliness as an excuse to post this.

>> No.30636376

Is there a way to run vPatch and thprac at the same time? I can't get to EoSD from THPrac, I really need to figure out shit like Scarlet Meiser. Without vPatch I get the infinite framerate thing.

>> No.30637172

>>30636376
thprac runs vpatch if its in your folder

>> No.30640455

>>30637172
Also what am I supposed to name my EoSD? It doesn't detect it no matter what I do?

>> No.30643872

I just want to run th6 with minimal lag and at 60 FPS on windows 10. My gfx is radeon. Beside vpatch, what should I use or apply? Any settings to change?

>> No.30661153 [DELETED] 

>>30640455
東方紅魔郷.exe, its on the vpatch read me, read it.
>>30643872

>> No.30661203

>>30640455
東方紅魔郷.exe, its on the vpatch read me, read it.
>>30643872
Look up enbconvertor.ini for eosd, comes with that and a d3d8.dll that could help, it also helped me with the other classic era games.

>> No.30661220

>>30661203
it is named that, but still doesn't detect.

>> No.30665819

>>30636376
Did you rename the th06 target exe in games.js inside the config folder? It should point vpatch.exe, not 東方紅魔郷.exe or anything else.

>> No.30667347

>>30661203
>Look up enbconvertor.ini for eosd, comes with that and a d3d8.dll that could help, it also helped me with the other classic era games.
I put it in the folder. I have a problem that with vpatch, the game runs at 2000 fps. But without vpatch there is input lag. Vpatch also does nothing for the windowed options. Is there something I can do?

>> No.30668138

>>30667347
Fixed because custom.exe can limit the fps.

>> No.30680517

>>30665819
the what?

>> No.30683209
File: 22 KB, 540x404, 1474448494963.jpg [View same] [iqdb] [saucenao] [google]
30683209

Some of Hecatia's nonspells are NOT FUCKING DESIGNED FOR REISEN'S BOMB HITBOX
I GET HIT AND THEN GET HIT AGAIN AND DIE BEFORE I CAN EVEN PRESS THE X KEY

>> No.30683708

>>30683209
If the whole game had to be designed around Reisen's shield then LoLK would be as easy as throwing a sausage down a hallway.

>> No.30683807

>>30683708
Her blue nonspells and her second pink nonspell are bleeding me fucking dry though. It takes me the equivalent of 10+ lives to get through any of them, assuming I don't get fucked up by that aforementioned double-hit-with-one-shield scenario and lose all my bombs plus a life
I hate LoLK so much why can't it just be normal

>> No.30689712

>>30683209
m8 the point of Reisen's bomb hitbox is to be more vulnerable when shields are up. Otherwise it would literally just be 3 extra lives per bomb when this way it's only mostly that.

>> No.30712455

>>30680517
In your thcrap folder, there's supposed to be a folder called config. That folder has a file named games.js that can be opened with any text editor, even Notepad. This file tells thcrap which game exe to run when you start a game through the thcrap-created shortcuts, the ones that get created at the very end of the patching process and the ones that you get to custom name. The first line in that document should say "th06": "<long location that points to 東方紅魔郷.exe". Edit this line and make it point to the vpatch.exe in your EoSD folder. This should make it work properly.

>> No.30712725

How do I get over not continuing? I get a game over screen, and instead of continuing I go back to the main menu and start over. I haven't even beaten any games, yet I'm trying to 1cc them blind.
Also, I finally started forcing myself to bomb, but I tend to use them right as the boss is about to throw a new spellcard. Does bomb timing come with more practice?

>> No.30713850

>>30712725
Yeah, everything comes with more practice. That practice is more effective if you let the spell cards go for a bit and try to dodge them, though.
As for continues, I barely ever used them either. For the games where you have to beat a stage to unlock it in practice mode, just bite the bullet and use a continue to get through the first stage you can't beat, practice it, and iterate from there. That will probably feel less bad than getting a 4cc or whatever.

>> No.30714090

>>30712725
Just use the continues as a form of practice for the rest of the stages. You'll get more familiar with them and it'll greatly help you achieve your 1cc.

>> No.30714205

>>30712725
for continuing, remind yourself that it's more important to get that practice on later stages and bosses (you want more, certainly not less, since they're harder). and even if your 1cc chance is over, you can still try to finish as best you can, so you can shift your goal to 2cc-ing or whatever if that helps keep you motivated. and if you ragequit out of habit, just cool off for a second then jump into stage practice close to where you left off and do your best from there.

also, temper your expectations. you should expect to get your butt kicked by these games and need to put in the work before you succeed. so your initial focus should be on efficient practice, for both improving your skills and for learning the specific game, not trying to improv everything from the start. you'll get better faster that way, which should be much more satisfying in the long run than a blind 1cc, since your performance and accomplishments will become much greater than that (and a 1cc isn't blind anyway after the first attempt).

bombing at the end of a spell can be frustrating, but if it saved a life then it did its job. bombing isn't so much about timing as it is knowing when you're at risk of getting overwhelmed and have a good chance of dying (and keeping in mind if you have a bomb left or if you'll have to wing it and pray, so you don't sit there and press x and die without a bomb). the more you practice, the better you'll know your current limits as well as what specific attacks/stage portions will push you to those limits, so you'll know ahead of time when you'll probably need to bomb.

>> No.30731604

why do I always die with 3 bombs and not just PRESS THE FUCKING X BUTTON

>> No.30769327

>>30731604
Truly one of the best feelings one can experience, especially when on a really good run

>> No.30770279

Is Subterranean Animism a difficulty spike?
I feel like i'm having much more trouble than ever before (Save for Aya's game)

>> No.30771667

>>30770279
Yeah, Subterranean Animism is one of the harder games

>> No.30772557

>>30770279
Yeah, you're at the hump, 11 and 12 are some of the hardest games in the series on Normal difficulty. After you clear 12 it's pretty much smooth sailing on that difficulty, with one exception you will recognize immediately upon getting there

>> No.30791364

You're watching Marine right?

>> No.30796290

>>30791364
I’d rather not watch the death of all I hold dear and sacred in real time, no thanks

>> No.30800753

>>30791364
I only watch pika

>> No.30800819

>>30791364
She never streams when I'm awake, sadly, but I'm glad to see she's back to playing 2hu somewhat regularly. How easy she made PCB Hard look was kind of inspiring.

>> No.30801422

>>30208722
>on normal

you're not getting the full touhou experience unless you play on lunatic

>> No.30801832

>>30338626
perfect cherry blossom is easy as fuck even on lunatic

>> No.30801856

>>30466090
yeah, use those fucking bombs as much as you can

>> No.30806352

>>30791364
Please keep your e-celeb posting to the containment threads.

>> No.30820412
File: 217 KB, 300x463, file.png [View same] [iqdb] [saucenao] [google]
30820412

Is there a reason nobody's been able to LNN Lotus Land Story? When I played it on Normal it seemed like one of if not the single easiest game in the series, but according to this webpage it's the only game besides HRtP to not have it.

>> No.30820596

>>30820412
It has dynamic difficulty like MS and EoSD, which increases speed and RNG density as you play without bombing or dying. The difference is such that a NN is actually one of the hardest while just 1cc is one of the easiest.
Add in the fact that it's a PC-98 game with less players

>> No.30820697

>>30820596
That's makes a lot of sense. If MS had dynamic difficulty then props to the one guy who beat it.

>> No.30823023

>>30820697
That same guy got a 1MNB of LLS, dying to an easy section to boot, but he hasn’t played since

>> No.30823113

>>30820697
Also worth mentioning that LLS rank is a lot worse than EoSD/MS, the difference is so profound that even stuff like Kurumi’s ring attacks can go from being one of the easiest patterns in the game to one of the hardest. A lot of the run requires rank management strategy.

>> No.30825190

>>30820412
>LNN
>When I played it on Normal
that's cute. you're cute.

>>30820596
>Add in the fact that it's a PC-98 game with less players
that's the main reason, yeah. japs in particular basically won't touch pc-98.

>> No.30826605

>>30825190
>you're cute.
a-anon...
I get your point though, I already know how much difficulty can jump from just Normal to Hard.

>> No.30827360

>>30826605
oh no, i'm not teasing you for playing on normal or some elitist nonsense like that. it's just that thoughts that seem reasonable at first, like difficulty scaling somewhat consistently between games as you play on harder modes or with added challenges, become extremely amusing in hindsight once you've seen the myriad of bizarre quirks and happy accidents in 2hu.

i suppose there's also the bit of nbn_s where going without certain games' mechanics makes for a much larger difficulty increase than with some other games, and there's often that one attack (or multiple attacks) that makes the jump to nm much harder in some games over others, but i wasn't really thinking about that. i was more thinking of kanako's final spell on easy sort of silliness.

>> No.30859377

>>30801422
This kind of gatekeeping will only encourage people to lie about the difficulty they play on, which will make discussions with players on all difficulties impossible.
I know you're not serious and mean well. Have a happy holiday, anon!

>> No.30860750

>>30801422
I've been playing since 2009 and I've never really tried to 1cc anything past normal and Extra mode because I always thought Touhou is balanced around normal mode.

>> No.30868404

>play MoF
>get to Sanae for the first time (the second fight, not the mid boss fight)
>beat her on my first try
>only died once throughout the entire fight
What the shit? Why is Sanae so easy? Aya and even Momiji are harder than this

>> No.30869911

>>30868404
Pretty much. She's one of the easiest stage 5 bosses, while Momiji is a notoriously difficulty stage 4 mid-boss.

>> No.30876004
File: 7 KB, 320x200, quoting the voices in my head.png [View same] [iqdb] [saucenao] [google]
30876004

What's the strategy for 1 credit clearing th03? From what I've been able to figure out on my own it seems to be like this:
>lvl.4 charge for boss reversal
>lvl.1 for killing the boss when you don't have the gauge for sending it away
>lvl.2 and 3 are useless (literally)
>bombs should be saved for later on into the round because early on getting hit deals less damage
Is this right, am I missing something?
Does the AI work the same way as th09, where you just have to feed the final boss lives until she lets you win?
Also, any tips for playing slow charge speed characters?

>> No.30898901

>>30876004
more or less. just be sure to avoid player 2 reimu and mima: they're too green.

>> No.30900429
File: 55 KB, 531x506, 1594872597223.jpg [View same] [iqdb] [saucenao] [google]
30900429

bump

>> No.30917798
File: 1.61 MB, 2010x1150, 1605147639165.png [View same] [iqdb] [saucenao] [google]
30917798

Urban Legend in Limbo is running really horribly for me. I'm on W7, made sure the game is updated to 1.41, not using any English patch and I've tried it with and without Applocale, but no matter what I do the game runs at about half-speed. Before I updated to 1.41 (it was on 1.31) the game just crashed at the title screen, and the slowdown starts at the same point of the crash on the updated version. I cannot find any information on this or other people having the same problem, any ideas? I've ran this on weaker hardware at fullspeed just fine back in 2016.

>> No.30920042

There is a Chinese Touhou competition today and tomorrow. Live now: Subterranean Animism.
Stream:
https://live.bilibili.com/22478102
Schedule:
https://t.bilibili.com/470152404695497120

>> No.30928462

>>30820412
Holy shit 15 compared to all the other windows games

>> No.30929669

>>30917798
Did you disable Vsync
For me personally that setting was a huge, HUGE problem

>> No.30938165

>>30929669
I did so and that's seemed to help but now I'm more confused at what's going on with my game. I think the actual game logic is running slower than it's supposed to. I had the game set at 1/2 framerate for whatever reason which probably contributed to my thought that there was slowdown, but after disabling that the game runs at 40FPS again (as opposed to 20) but the game is still playing in slowdown from a gameplay perspective. It feels like playing an old arcade fighting game like VSav with "turbo mode" disabled, the game is running fine from a framerate perspective but everything is just slow.
I'm hoping the answer to this question isn't just "ULiL was always this slow," but looking at gameplay footage it seems like it's not SUPPOSED to be this bad, I'm seeing other players dashing and using moves at a faster speed than I am

>> No.30961167

>>30286638
For me it's (PS controller):
Square shoot
X bomb
R1 slow

Honestly have no clue how people play with keyboards

>> No.30961260

>>30318592
I love MoF but yeah it boils down to "how many resources can you save to get through Kanako?" That game really needed a non-retarded continue system, two lives aren't enough to practice with when you're just learning her, especially when you're worn out from playing the game up to that point

>> No.30963894
File: 551 KB, 960x720, 1586229306790.png [View same] [iqdb] [saucenao] [google]
30963894

no no no bros... im out of lives....

>> No.30970394

>>30963894
Did you make it?

>> No.30996270

I'm new to SA, it feels really fast and hard to adjust to compared to the first Windows games.
It probably isn't that impressive but the other day I almost 1cc'd PCB on hard with minimal practice just by timing bombs well when I needed them. I'm usually someone who would rather learn the stages and only bomb a handful of times, but if you're skilled with bombs you can really propel yourself way further into the games than your current skill level should allow.

>> No.30996616

Question - is it better to beat it on Normal first or try-and-fail-and-fail-and-fail on Lunatic?

>> No.30996917

>>30996616
I'm no expert but you should start on normal.

>> No.30996928

>>30996616
Beat Normal first. I feel like if you went in grinding Lunatic first without ever clearing the game on Normal/Hard, you'd start to lose confidence and eventually interest in clearing 2hu at all. Plus, I think it's good to start with getting your fundamentals down in Normal.

>> No.30997037

>>30996616
Normal for sure.

>> No.30997969

>>30996616
Definitely start on Normal, and if you actually manage to clear it without a sweat try it again on Hard. Unless you have a lot of experience in the genre outside Touhou I'm skeptical that you'll clear it on your first try but maybe you're a prodigy.

>> No.30998513

>>30997969
Nah, I've actually played it a little and I was wonder if it'd be better to just go Lunatic. From what I've noticed Stage 3 on normal is "somewhat" comperable to Lunatic, so I was wondering.
>>30996917
>>30996928
>>30997037
I'll continue trying on normal.

>> No.31000095
File: 33 KB, 326x326, 1586815769192.jpg [View same] [iqdb] [saucenao] [google]
31000095

>>30970394
no

>> No.31000629

>What's something you wish you knew when you first started playing?
that the easiest way to dodge aimed bullet sections is to stream

>> No.31000734

>>31000629
first time i played i went in 100% blind and didnt know how to shoot so for the first 30 minutes i thought you were supposed to time out everything

>> No.31001621

>>30996270
In SA, the difficulty ramps up a bit faster than the earlier games, so the early game is more difficult, but the peak difficulty late game is not unreasonable.
You can still bomb quite a lot, especially after you learn the stages so you know how much Power you can recover on each section.
You're probably right about PCB hard: I struggled with it for like 2 weeks, mostly dying to Youmu, but I got a 1CC the first time I reached Yuyuko, going into her fight "blind" (well, it's not that different from Normal, so not really). I did it by bombing and Cherry Bordering the shit out of her, of course.

>> No.31001708

>>31000095
Better luck next time! You should be able to get enough point items for at least another extend, if you need more lives.

>> No.31002771
File: 562 KB, 1350x1350, 1599983834849.jpg [View same] [iqdb] [saucenao] [google]
31002771

i finally beat philosophy of the unconscious
i promptly lost to subterranean rose by choking, but i'm very happy

>> No.31009517

>>30996270
I agree. Subterranean Animism definitely has a faster pace than the other Touhou games. It requires fast reaction times

>> No.31010474

>>31009517
And plenty of spellcards that are a nightmare if you don't know the strat. Looking at you, Orin. SA is just hard

>> No.31010536

>>31002771
whoops, i mean philosophy of the despised
freudian slip?

>> No.31042038

>>30609872
The launcher shows up in English and I do manage to run the hardpatched games in English, but why does running the games that are supposed to have thcrap make them appear in Japanese?
And why are the in-game practice settings in Japanese, if the launcher is in English?

>> No.31050215

>>31042038
My best guess is that it's a technical issue.

>> No.31064025

Should I go for NNN runs after I 1cc on normal or increase difficulity?

>> No.31064554

>>31064025
harder difficulty to improve, different game to try something new, nnb/nnn to meme.

>> No.31064844

>>31064025
Clearing a game on hard will be much, much easier than trying to NN normal. If you don't care about that, just follow your autism

>> No.31075175

How do I figure out where I can bomb for free in th10?

>> No.31077965

I'm fidgety as fuck playing Touhou these days. My fingers never want to stay still, especially the ones I'm not using but nevertheless affect my attention/my other fingers. I constantly wanna crack my fingers or itch them or something whenever I'm playing, which fucks me up all the time.
nyone got advice for this adhd loser

>> No.31078247

>>31077965
eat a snickers

>>
Name
E-mail
Subject
Comment
Action