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/jp/ - Otaku Culture


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File: 2.95 MB, 412x490, koishispin.webm [View same] [iqdb] [saucenao] [google]
26097409 No.26097409 [Reply] [Original]

Previous: >>24987140
Post gameplay.

>> No.26097683
File: 23 KB, 500x384, 41HVLkac2LL._AC_SY400_.jpg [View same] [iqdb] [saucenao] [google]
26097683

>>26097409
Is this good to play 2hu?

>> No.26098326
File: 168 KB, 920x1200, 1598886204172.jpg [View same] [iqdb] [saucenao] [google]
26098326

>>26097409
it is bullying to do this to koishi

>> No.26102310
File: 227 KB, 636x477, 1496190805-reisen-cute.png [View same] [iqdb] [saucenao] [google]
26102310

sex with reisen

>> No.26118457
File: 694 KB, 640x480, 387e52fcf38c24cd997cd8986a4b47f731ba89234ad4714f9df6a30d5a68bc95.png [View same] [iqdb] [saucenao] [google]
26118457

Have you all played Cirno's game for her day?

>> No.26118717

>>26118457
Maybe i'd have played it if it wasn't such a fucking kusoge.

>> No.26120018

>>26118717
touhou is kusoge

>> No.26120219
File: 106 KB, 640x480, fairy wars.jpg [View same] [iqdb] [saucenao] [google]
26120219

>>26118457
Of course, now that you reminded me.
This game gave me so much trouble months ago but I was able to 1cc normal clear this after 2 attempts after again, also not having touched it for months. Fun game.

>> No.26120536

>>26118457
Gonna play it for the first time now. Thanks for reminding me.

>> No.26120547
File: 380 KB, 1282x987, hsifs.jpg [View same] [iqdb] [saucenao] [google]
26120547

>>26118457
Not bad for my second try at the game, the last one being forever ago.

>> No.26122068

>>26118457
i did but i'm not very good at it, i end up fucking up a lot on stage three for any route
i'm probably just playing too risky

>> No.26122123

>>26118457
She is SO fat

>> No.26123660
File: 127 KB, 613x606, Th14cover.jpg [View same] [iqdb] [saucenao] [google]
26123660

>>26118717
>>26120018
There's only one Touhou kusoge.

>> No.26125377
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26125377

>>26118457
No but I got this

>> No.26125736
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26125736

>>26123660
Whoops, finger slipped.

>> No.26125900
File: 582 KB, 1470x1444, Th10cover.jpg [View same] [iqdb] [saucenao] [google]
26125900

>>26125736
Sorry, I misclicked. This is the moment when the series started going downhill.

>> No.26126010
File: 1018 KB, 591x588, pcb.png [View same] [iqdb] [saucenao] [google]
26126010

>>26125900
Oops, misclicked yet again. This was when touhou started going downhill.

>> No.26126586

>>26126010
This is when ZUN let the scoring system go berserk, fucking up the UI, because he's shit at shmups. It still has an interesting gimmick and pretty danmaku at least.

>>26125900
This is when ZUN got really lazy and made a bland game with a shitty, boring gimmick. He also failed to test every shottype or the new replay system properly.

>>26123660
This is the same as above, but amplified to fuck. ZUN probably only playtested the game with ReimuA, which is also glitchy as fuck, and instead of balancing the shottypes or danmaku properly, he said "fuck it, just give the player 20 extends so they can bomb all the dumb shit."

After all, 99% of people only care about Touhou for the characters and the music, so why bother making a good, bugless game? :^)

>> No.26126697

>>26126586
this is why fangames > the real games

>> No.26126964

>>26126586
Genuinely the reason why I stopped caring about 2hu past IN, honestly, just like ZUN stopped caring about making good, polished games.

>> No.26129172

>>26118457
nah, i played podd and game-over'd on stage 9 with 99m.

>> No.26129962

>>26125377
Nice

>> No.26130199

>>26118457
yeah, I did a eosd 1cc.

>> No.26133457

yo 2hu fags, where do you compare western scores these days?
back in the day we used to post it on shrinemaiden forum, but it seems dead now

>> No.26137280

>>26133457
The maribelhearn site has a western WR section for every game. Whether the replays or videos exist is another question.

Fun fact: every single PC-98 WR is set by a westerner.

>> No.26138336

Remember that time anon got a LLS lnn with all shot types and didnt show proof

>> No.26140349

>>26133457
there's a motk mk2, but it wouldn't surprise me if that's dead too.

maribelhearn for records, like the other anon said. short of that, everything's scattered. motk, eientei, shmup farm, restartsyndrome... maybe more. sometimes none of the above, just straight to youtube or bullshit like twitter. lunarcast is the replay uploader; gensokyo is archived.

>> No.26140629
File: 643 KB, 783x910, good game.png [View same] [iqdb] [saucenao] [google]
26140629

I sure love DDC.

>> No.26144704
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26144704

WOW i 1cc'd normal PoFV with medicine in some really intense play
but i'm on linux and i get crashes sometimes, and the game crashed during the replay save. that's depressing, i did some intense escapes during komachi and eiki that i wanted to see again

>> No.26145062

Any fixes or patches for replay desync?

>> No.26145370

>>26144704
I have the same problem for PoFV. As long as the replay is saved in my heart, that's good enough for me.

>> No.26145995

>>26144704
there's a "replay save crash fixer" on maribelhearn. reuploaded at anonfiles dot com slash jbieaaU5o0 (fucking spam filter) since i think baidu now requires an account with a chinese phone number. haven't tried it, since it wasn't around back when i was having the same problem (on xp, so it's not just a linux thing), but hopefully it works.

>>26145062
don't think so, just the workaround of starting from the previous stage and not pressing any buttons (like ctrl) during the stage transition.

>> No.26156371

>>26140629
https://www.youtube.com/watch?v=RBqaFcZPdpw
Bad damage output, fatbox, Benben, and replay desync? ZUN really went out for MarisaA in DDC. Honestly I'd go as far as saying she's the worst shottype in all of Touhou, even worse than Sakuya solo, Alice solo, MoF MarisaA, or DDC SakuyaB.

>> No.26156432

SA Extra is so fucking hard!

>> No.26162945

>>26156371
Isn’t Yatsuhashi worse than Benben?

>> No.26164934

Should I play Puppet Dance Performance before playing Shard of Dreams? Seems like SoD is just a straight upgraded rerelease. Any reason not to skip the original?

>> No.26165047

>>26162945
It highly depends on the shot you're using. Benben is awful if you don't end her attacks a few seconds in, and ReimuA and SakuyaA can make quick work of her. With MarisaA, she won't kill anything quickly even with shotgunning, so all the nons end up being heavy RNG micro crap, the first spell can almost wall you sometimes because it gives more opportunities for stray bullets to block your path, the second spell makes you do risky speedkill strats to avoid getting walled, and Double Score sucks for everything. Also, Yatsuhashi is a worse midboss than Benben.

From my experience, Benben's midboss is way easier, and even if you opted to use SakuyaB, Yatsuhashi's boss nons are mostly manageable, the first spell can be trivialized with anything, and Echo Chamber is semi-routable depending on her movement. Requiem will always be shitty with everything, but whether it's worse than Benben's third non with MarisaA is debatable imo.

>> No.26165942

>>26164934
Just play SoD. It's the same but with more stuff.

>> No.26168557
File: 674 KB, 1440x900, 1578124870777.jpg [View same] [iqdb] [saucenao] [google]
26168557

so in PoFV, sometimes you cast a dragon level spell without expending any charge. it seems entirely random
is there some logic behind this or is it just another one of those shrug and say "that's PoFV for you"

>> No.26168667

Have you tried reading the gameplay page on the wiki? It might just explain it for you.

>> No.26169746
File: 141 KB, 500x500, pofv.png [View same] [iqdb] [saucenao] [google]
26169746

>>26168557
You get a free boss summon when you hit 100k, 300k and 500k spell score. This also removes the enemy boss from your screen.
Spell score is reset when nothing is destroyed on your side of the screen for a few seconds (See the bar under your spell score). It's very important to be able to reset your spell score, since it lets you send over the boss to your opponent. Early game, I'd recommend resetting at 100k points, and just keep going from 0 to 100k over and over. As the game gets more intense, it'll get quicker to build up spell score, and you can go all the way to 500k. As an advanced strategy, try to hit the spell score thresholds just after your opponent, so that the boss stays on their side all the time.
For scoring, it can be better to not reset, since you get bonuses for being at max spell score, (999k), but this means that you can't get rid of bosses easily. Good luck!

>> No.26169761
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26169761

>>26168667
my bad, i didn't look in the scoring section

>> No.26172190
File: 322 KB, 640x481, YESSSs.png [View same] [iqdb] [saucenao] [google]
26172190

first lunatic clear bois, does doing it with 144 fps make me a pleb? if I go 60fps I have a huge fucking input lag that makes it unplayable, forgive me

>> No.26180194
File: 218 KB, 1000x1200, 1569832513994.jpg [View same] [iqdb] [saucenao] [google]
26180194

spend all day trying to 1cc PoFV with yuuka, keep losing to the yama
switch to marisa, do it on my first try. i'll take it, i guess

>> No.26181861

>>26180194
You need to learn to embrace the POWER.

>> No.26183163
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26183163

>>26180194

>> No.26259231

Can anyone explain to me how how the cherry system works in PCB? The wikia says you get a shield after reaching a certain amount of points, then I noticed you can clear the whole screen by getting hit during this supernatural border period, is there a downside to doing that? Do you get more points by not getting hit?

>> No.26259369

>>26259231
Yeah, you get more points for finishing them, but IIRC you get them more often by cancelling them right before they end

>> No.26260109

>>26259231
You get a shield after getting 50,000 cherry points
You get cherry points by collecting cherry items (closer to the top of the screen the better), hitting and grazing (unfocused gain more than focused). Breaking borders turn all bullets into cherry items and autocollect them. Capturing spell cards also increase the gain from shooting/grazing.
Letting them run out normally gives you bonus points

>> No.26260116

>>26259231
You can cancel them anytime by hitting the bomb key. If you finish them, you do get more points, but if you're playing for survival, it's better to cancel them when they're about to end. This way, you get some cherry points back. The amount you get depends on how many bullets there are at the screen at the moment. The more you clear, the more points you'll get.

>> No.26260643
File: 63 KB, 172x300, 1574564514706.png [View same] [iqdb] [saucenao] [google]
26260643

I really wish there was a faster way to get better reflexes. I have the reaction time of a literal potato plant and I barely get by clearing on Easy - and I'm not even 1ccing.

>> No.26261389

>>26260643
There could be fundamental problems with your movement or what you should be looking at. Maybe watch a Normal 1cc and look at what they're doing differently?

>> No.26261502

>>26260643
That's probably not true. Try taking a reaction time test - there are plenty available online. Unless you have some sort of disorder, that's not the problem. You just need to practice looking ahead, reading bullets, and knowing what to do in various situations, so that you can respond appropriately instead of panicking.

>> No.26262191

>>26260109
>Breaking borders
What does this term mean exactly?

>> No.26266156
File: 2.96 MB, 1920x4800, how2read.png [View same] [iqdb] [saucenao] [google]
26266156

>>26262191
It means that you didn't let the cherry border run out (either by taking a hit or by pressing 'x').
>>26260643
Seconding what the others said. At your stage, it's probably much more important to consider where you are looking at the screen, and what you are looking for. Raw reaction time is secondary to filtering out the relevant information to react to.
Pic related. I don't think that thinking in terms of these different "reading windows" will improve your dodging, but it's good to get into a mindset of being somewhat aware of where you are looking while you dodge. Don't be ashamed to look up guides online where people describe their approach to dodging certain attacks (looking at raw replays will only tell you what kind of movement people do to dodge, but not how they read the bullets).

>> No.26268861
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26268861

I DID IT BROS MY FIRST 1CC ON NORMAL. I'm so happy, I have been attempting to learn EOSD the game for the past 3 months, this was my very first touhou game, sakuya has been a roadblock for me for all this time, I've been training with ReimuB all this time, but this morning I picked MarisaA and cleared the game on my first try. The damage Marisa dishes out is kinda disgusting, but I'll take it.

>> No.26272725

>>26268861
Good job
Your next 1cc should be a lot easier
This is when touhou becomes fun

>> No.26274650
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26274650

>>26268861
Congratulations!
That's a well deserved 1CC.

>> No.26277766

why are ring patterns so fucking hard

>> No.26278590

What's that mechanic in IN where you get hit but you don't die and the boss dies instead?
That is very confusing.

>> No.26278681

>>26278590
you probably got hit during a last spell, it's a bonus spell card that you cannot die to

>> No.26280698
File: 1.37 MB, 1186x1200, Yuyuko (4588).jpg [View same] [iqdb] [saucenao] [google]
26280698

>>26268861
Congrats anon!

>> No.26282047

>>26277766
Because most of them are criss cross patterns.

>> No.26282271
File: 894 KB, 720x818, 1583323422913.webm [View same] [iqdb] [saucenao] [google]
26282271

>>26268861
Good job, PCB, IN and MoF will be way easier than EoSD.
Be ready for SA tho.

>> No.26286153
File: 431 KB, 448x750, unimpressed_kiene.png [View same] [iqdb] [saucenao] [google]
26286153

>>26272725
>>26282271
Don't let these people lull you into a false sense of security. The later games are pretty different from EoSD, in the sense that the spell cards become more complicated. If you want PCB to feel easier than EoSD, I'd suggest looking up how other people do the stage 4, 5 and 6 bosses, because without a good strategy, PCB won't feel easier than EoSD.

>> No.26290542

Is there a basegame boss harder than Hecatia? I need to know if it's all downhill from here because those moons were rough

>> No.26290836
File: 803 KB, 900x1200, __gengetsu_touhou_and_1_more_drawn_by_miata_miata8674__c5e158bdd31a68edc07f615456d27c18.png [View same] [iqdb] [saucenao] [google]
26290836

>>26290542
junko for PDH alone
other than that, mugetsu/gengetsu still takes the cake

>> No.26293170
File: 3.59 MB, 2399x3016, fcac72848e3b6dcaf8b3c3f438c2b268.jpg [View same] [iqdb] [saucenao] [google]
26293170

Is there any list or guide for 2hu games in a recommended playing order?

Also, I own a Xbox One controller. Is it better than playing on the keyboard?

>> No.26295385
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26295385

>>26293170
Most people will tell you to start from Touhou 6 Embodiment of Scarlet Devil (EoSD) and work up from there. Probably skipping the decimal games: the decimal shooting games ("photogames") are pretty difficulty and can be saved for later, while the fighting games are fighting games.
Why 6 and not 1? Touhou 1-5 run on PC98 and need an emulator, and the series also did a soft reboot when transitioning to Windows, so much of the earlier games aren't canon. Not that story matters much. The first three games are also a bit "special".
Why start with 6 if story doesn't matter?
It's just a good game with no difficult mechanics and straightforward dodging, so it's suitable for beginners.

Some people swear by controllers, but most people use keyboards. It probably doesn't matter much. You'll have to use some external software to rebind the buttons on your controller to keyboard presses.

>> No.26295490

>>26293170
nah. gameplay-wise they're independent, and story-wise they're mostly independent with some recurring characters (it's usually just banter in the games themselves; omakes and print works have the lore). if you're looking for entry points, 6-8 are good, 6 being the first windows game and sort of a soft reboot for characters and such. but really you'll have to drop a few credits to know which games appeal to you: with unique mechanics and patterns, they end up playing very differently from each other, and everyone has their own favorites. only other thing is that you'll probably need vpatch, since the older games tend to have input delay on modern oses.

i haven't used the xbone controller, but generally the best input device is the one you're the most familiar with, as long as it's decent quality. there are pros and cons to each, but keyboard, dpad, and arcade stick are all viable, and all are used by different high-level shmup players.

>> No.26296572

>>26295385
I think starting with LLS is not a bad idea either
The game is arguably the easiest in the series so it works well for easing new people into the games.
It's not THE first touhou game but it's the first one to have basically all the hallmarks of windows touhou (reimu/marisa shots, shift focus, complex scoring system, 6 stages + bosses)
Plus you really get to see ZUN's style evolve well, which is something I regret missing out on since I just started all over the place.
But yeah if you don't like the dated look EoSD is a great place to start as well

>> No.26296694

>>26295385
>>26295490
>>26296572
Thanks a lot, I'll give EoSD a try then! But desu I really want to get into the lore alongside with the game, but if the lore is splitted through different media, in what order should I go into these extra things? I mean, omakes and printed media.

>> No.26296882

>>26296694
The printworks are also not really ordered either. Just pick ones that involve characters that you like.

>> No.26302970

>>26295385
>The first three games are also a bit "special".
>three
please do not shitpost with my shmupfu.

>> No.26303267
File: 59 KB, 832x1793, Touhou_Project_Official_Read-Play_Order.png [View same] [iqdb] [saucenao] [google]
26303267

>>26296694

>> No.26305595

Any word on that new 17.5 demo?

>> No.26310216

>>26097409
Are the fighters (aka soku) allowed too

>> No.26322222
File: 494 KB, 644x479, Last card captured.png [View same] [iqdb] [saucenao] [google]
26322222

YES! I even captured the last card! Wondering if I should go EOSD or MOF now

>> No.26333679
File: 157 KB, 300x300, 1581779629318.gif [View same] [iqdb] [saucenao] [google]
26333679

tfw when you to the strongest fairy

>> No.26333962

>>26333679
*lose

>> No.26334024

>>26322222
Good job! MoF should be quite easier than EoSD, especially if you don't hesitate bombing, so choose depending on the challenge you want to take on.

>> No.26334352

guys....
I though Cirno was supposed to be easy...

>> No.26352615

Why can't I 1cc MoF on normal? It's so aggravating. I've made it to Kanako's final spellcard once, and blew my only fucking chance of being done with this game. I constantly have to restart due to fucking up somewhere in the first four levels. I've done everything. I've taken a break, I've downloaded practice tools, I've practiced. Fuck this game. I'll keep playing, though, and I'll keep failing like a loser.

>> No.26354841

>>26322222<-check
you should active windblows

>> No.26356214

How do you reactivate the dialogue in ISC?

>> No.26356763

>>26356214
You don't

>> No.26367242

>>26352615
Just abuse the bullshit bomb system, you can completely shut down entore parts of the game with them and you easily have the resources to spam them. Also ReimuA dps is disgusting for a homing shottype

>> No.26367825

>>26305595
no

>>26310216
yes

>> No.26370630

>>26352615
Surrender yourself to MarisaB and just get it over with. Also, this
>I constantly have to restart due to fucking up somewhere in the first four levels
is normal. Pretty sure everyone does this. Just keep trying.

>> No.26371239

After replaying DDC, I've decided. It's good. The gimmick encourages mobility and bullet sense just like in UFO, the bosses are well executed, there's a clear sense of escalation and progression, there are few ridiculous puzzle spellcards, and SakuyaA is fun.

>> No.26371765

>>26371239
The PoC gimmick makes the stage portions fun, that's already a huge plus for DDC, honestly.

>> No.26372953

>>26367242
I feel like I'm bombing everywhere I can, but fuck it. I'll bomb everything, even Stage 1 midboss.
>>26370630
Fuck no, I want a legit 1cc, not some glitched fake 1cc.

>> No.26375644

>>26372953
Don't overdo it, relax on the earlier stages and just use them on "critical points" you hate and "oh shit" moments

>> No.26377299

Anyone knows how to deal with Orin's wheel attack on Lunatic? I heard they are aimed to your right but when I try streaming the pattern, it just feels fully random.

Is it really aimed?

>> No.26383037

>>26377299
It's only very slightly to your right, as in close enough to hit you if you don't move. Otherwise you could just stay under her the whole time.
Listen to the sound of her firing her wheels, make a mental note of where you are at that time, and remember to not be there when the wheels arrive (dodging left is easier, because it's aimed to your right). It's a consistent rhythm, so if you can get into a pattern of staying under her->dodge wheel->go back under her->dodge wheel and repeat, you can end it pretty quickly.

>> No.26383349

>been playing EoSD for 4 years
>still no 1cc, 2cc, or 3cc
REEEEEE

>> No.26383486

MoF has cool music but oh boy I hate the gameplay, I don't want to play it on hard.
>>26383349
Where do you mainly die?

>> No.26383701

>>26383486
Currently, Patchy's stage. I can get through Meiling 1cc fine usually, but Patchy's stage alone makes me screw up hard. It's probably because the danmaku is larger than usual.

>> No.26383745

>>26383701
Use the practice tool for the books

>> No.26386505

>>26371239
Lol. Now try it with a shot that isn’t broken as fuck on Lunatic, like MarisaA or SakuyaB.

>> No.26388060

>>26386505
You can bombspam pretty well as MarisaA but SakuyaB and ReimuB are pretty fucked

>> No.26401747

>>26388060
ReimuB is an improvement because homing shots are way better suited for stages than forward shots are and she has a small hitbox. Her bomb isn’t that much worse and it doesn’t hinder your movement. ReimuB is also better suited for Yatsuhashi than MarisaA is for Benben, so you’ll probably bomb less often in stage 4.

Damage-wise, MarisaA will be slightly better thanks to her shotgun, but her flamethrower can’t reach the top of the screen if you’re at the very bottom. And let’s be realistic, how often are you going to be 10 pixels under the boss at any given point? The only attack I can see where MarisaA > ReimuB is Sukuna non 2.

>> No.26405028

>>26401747
Master spark is a very strong bomb so with the amount of resources you get MarisaA is an easier 1cc

>> No.26405257

>>26371239
>there's a clear sense of escalation and progression
Then why is the stage 3 boss the hardest sir?

>> No.26405345

Reimu A, Marisa B, Sakuya A are great.
Reimu B, Marisa A are fine.
Sakuya B is a struggle.
t. has a lunatic 1cc in all of them.

>> No.26406402

In the fighting games, what's the point of Shinmyoumaru's spellcard that shrinks her? I guess you can get in their face for a little damage or you can just enjoy having a tiny hitbox for a couple seconds while your meter drains. What am I missing, is it just a cute gimmick?

>> No.26406897

>>26406402
It's an unblockable

>> No.26407616

>>26405028
but you have an easier time dying to everything else with marisa. why use a bomb with reimub when her homing clears out stages and gives you easier 2.0s. but i agree the difference is marginal at best

>> No.26408118

>>26405257
Imagine making the final boss the third easiest boss in the game.

>> No.26409121

>>26406897
Oh, thanks.

>> No.26409173

>>26408118
Don't be mean to Junko.

>> No.26411166

>>26409173
Normalfags need not apply.

>> No.26414133

>>26409173
Junko is one of the few final bosses that is actually the hardest in her game though

>> No.26416049

>>26296882
well they are, but you might just be able to ignore it

>> No.26424384

here's me firing up EoSD for the first time in years

https://youtu.be/mfr7QbA-1zg?t=5

>> No.26424668

>>26424384
i bet someone could still 1cc it at that speed

>> No.26424738

>>26424668
maybe the first level, and I mean maybe

>> No.26436588

Brainlet here, can I play the English translated version of each game using vpatch? Generally when I launch a game via a vpatch.exe, the game stays in Japanese. Is there a workaround or is that how it's intended?

>> No.26438851

>>26436588
Yes, it's possible. Rename the english executable (for example th07e.exe to th07.exe) and then the original ones to something else.

>> No.26439469
File: 184 KB, 628x584, thumbs.jpg [View same] [iqdb] [saucenao] [google]
26439469

>>26438851
That did the trick, thanks man.

>> No.26448124

has anyone beaten this game? is it hard? https://m.youtube.com/watch?v=pdmX0OnFk6E

>> No.26448740

>>26448124
I played it a while ago but the only thing I can remember is that the weird combined player sprite made it hard to "predict" where the hitbox was without looking at it, and the game ended up feeling more difficult than it actually was because of that.

>> No.26450687

>>26448124
It's just one boss fight; you should just download and play it.
It was OK for a game jam game: it's one of the better shmups made during those 2 weeks, probably because it was made in danmakufu so the creators could focus on the actual boss attacks rather than developing an engine.
I played it on normal, and I'd guess the difficulty was about on par for a harder stage 4 boss? You'll have no problems clearing it, but some spells may be difficult to cap.

>> No.26485354
File: 111 KB, 643x575, crying mari.jpg [View same] [iqdb] [saucenao] [google]
26485354

SA is kicking my butt and I can barely get to Orin on Normal. Is my copy hacked?

>> No.26486057
File: 1.60 MB, 1920x2400, 1591778241033.jpg [View same] [iqdb] [saucenao] [google]
26486057

>>26485354
No, Orin is just rough to deal with on normal without learning how her certain spellcards work or how to route them.

>> No.26495787

>>26486057
nutty how such an awful image continues to make the rounds. you're much better off watching a replay.

>> No.26501127

>>26495787
The image helped me immensely when I was clearing SA on normal. I'm sure it'll help someone else and if they still don't get it, then yeah go watch a vid.

>> No.26510818

>>26118457
MOTIVACIOOOOOON
PODER DE HIEEEELOOO
COGELACIOOONN PERFECTAA
Cirno is just Nitori downgraded.

>> No.26513804

>>26118457
Mexicans want to fuck fairies?

>> No.26514144
File: 95 KB, 800x958, 1588969206348.jpg [View same] [iqdb] [saucenao] [google]
26514144

LoLK normal clear!
i mean, pointdevice kinda ruins it, but still!

>> No.26516306

>>26514144
LoLK pointdevice is harder in my opinion than a quick cheesy Reisen Legacy mode 1cc so it definitely doesn’t ruin it

>> No.26516714
File: 237 KB, 744x1052, 1594099115111.png [View same] [iqdb] [saucenao] [google]
26516714

>>26516306
idk, when you take 40 tries to clear a few spells it kinda isn't the same feeling as when you brave it with limited resources
some of LoLK's spells attacks are kinda ruthless though so i don't find classic very fun. even early on, doremy's nonspells are pretty nasty for just stage 3

>> No.26517103

>>26516714
First of all, shut the fuck up. I gave you a compliment. Accept it.
Second of all, reisen’s legacy window is near limitless. So there’s no “braving” it really, its just not dying a million times to the most brainless stuff in the game.

>> No.26517331
File: 6 KB, 382x237, 54744.jpg [View same] [iqdb] [saucenao] [google]
26517331

>>26513804
yes

>> No.26519093
File: 828 KB, 1280x960, 뱦뺴뭤쀬밶__ Subterranean Animism. ver 1.00a 9_18_2020 10_49_58 AM.png [View same] [iqdb] [saucenao] [google]
26519093

fuck SA, piece of shit game

>> No.26519300
File: 164 KB, 1866x1306, 1570987658312.jpg [View same] [iqdb] [saucenao] [google]
26519300

>>26519093

>> No.26522161

>>26516714
I wasn't satisfied with my first pointdevice clear either, it's just too easy. No need to rush a legacy 1cc though, lolk is really fucking hard.
>>26517103
dude was just giving his thoughts on the game he beat calm down!

>> No.26527554
File: 860 KB, 1280x1280, __reiuji_utsuho_and_medicine_melancholy_touhou_drawn_by_sakuragi_rian__18c736a1b909cc05e5f1e0cfc07118f6.png [View same] [iqdb] [saucenao] [google]
26527554

>>26519093
Congratulations!

>> No.26536417

>>26516714
>40 tries
>he took only 40

>> No.26575015

>>26118457
yeah, but fuck Cirno, after Shoot the Bullet, fucking can't stand this bitch.

>> No.26590307

Do you guys experience any input lag on IN on WINE? It's probably the only one that suffers from it, for me. Even with vpatch.

>> No.26603452

Where exactly is mima's hitbox located in Mystic Square? Stage 4 is destroying me and I feel like it's because I don't have a good feel for the player hitbox whenever all the kunai bullets get fired out.

>> No.26609809

>>26603452
>playing a PC98 game

I mean, it's the first real game, sure, but play something else bro. at least you're not playing HRtP

>> No.26610081

>>26609809
Are the PC-98 games not taken seriously?
I guess I could switch over to PCB if that's the case.

>> No.26614674

>>26610081
Somehow PC98 gets hated on while EoSD (which plays basically the same as touhou 4 and 5 if not less polished in certain areas) continues to be the most popular in the series
go figure

>> No.26614881

>>26610081
No, it's just trolling to bump I suppose

>> No.26615719
File: 51 KB, 300x450, 300px-Touhou_Ibunseki_-_Ayaria_Dawn_ReCreation_cover.jpg [View same] [iqdb] [saucenao] [google]
26615719

any of you guys have this game?
need players

>> No.26617618

>>26609809
>I mean, it's the first real game
...Mystic Square? What's so not-real about Story of Eastern Wonderland and Lotus Land Story?

>> No.26619032

>>26614674
8 is where it's at

>>26610081
definitely not the first 3


>>26617618
they play so differently, it's like a psudo game, at least it's not the first or second where it's brick break or Reimu is piloting a tank

>> No.26625451
File: 73 KB, 640x640, 1599966191208.jpg [View same] [iqdb] [saucenao] [google]
26625451

>>26614674
>Somehow PC98 gets hated on while EoSD (which plays basically the same as touhou 4 and 5
>plays
There's your problem. Most secondaries don't actually play Touhou. Seriously though, EoSD plays more like the PC98 games but the biggest thing is it doesn't look like a PC98 game. China's patterns, for instance, don't really look like PC98 patterns, esp with the increased color limitations. Remilla's patterns also feel much more different aside from like maybe Mountain of a Thousand Needles. Sakuya has space moving gimmicks and Pachouli's patterns are really all over the place.

>> No.26643187

Remember that time anon LNN’d LLS with all shots

>> No.26643603

>>26643187
and didn't prove it? i remember

>> No.26644618

>>26126010
>EoSD is peak 2hu
by what stretch of the imagination?

>> No.26644775
File: 42 KB, 800x559, 1591102728967.png [View same] [iqdb] [saucenao] [google]
26644775

>>26643187
replays?

>> No.26644815

>>26644775
Up keiki's butt

>> No.26645037

>>26610081
No, they aren't. Your time is really better spent playing the games after them, honestly, they aren't really worth it.

>> No.26645163

>>26615719
Played a bit a few months back. It's very pretty but also very repetitive. Which is fine, but the constant sexual and chinese net jokes clash with the 2hu feel and make it hard to take it easy.
Will probably try again once it's out of early access.

>> No.26645345
File: 163 KB, 1024x1024, 1549061596482.jpg [View same] [iqdb] [saucenao] [google]
26645345

>>26645037
I strongly disagree. The music is great, the girls are very cute and there's lots of fun in them.
For example, I'm not really a fan of PoFV, but I really enjoy playing PoDD. The simplicity and smaller area make it more enjoyable to me and one of my favourite extras is the LLS one; difficult and fun.

They're also interesting, as a part of Touhou's history. You get to experience ZUN's experiments with the series in the first 3 games and how they paved the way for the modern games (SoEW for example is very different from not only the Windows ones, obviously, but even from LLS and MS).

Definitely give them a try, >>26610081.

>> No.26646454

>>26643187
I remember it the same way I remember that guy that got DDC Marisa A LNN https://www.bilibili.com/video/BV1ri4y177nN

>> No.26661447
File: 15 KB, 800x638, 1579741414158.png [View same] [iqdb] [saucenao] [google]
26661447

slowly i get adequate

>> No.26669629

brehs
I want to play the games to draw them
but the more I play the games
the less I like the characters due to frustration
what do

>> No.26670168

Has anyone got experience with the MIDI music?
I tried using https://musical-artifacts.com/artifacts/538 with sinc interpolation on virtualmidisynth, I have decent results on EoSD, but SoEW's music sounds like shit, is there a solution besides buying a SC-88 Pro?

>> No.26675819
File: 474 KB, 1825x2324, pure_kiene.jpg [View same] [iqdb] [saucenao] [google]
26675819

>>26669629
Try to play in a way that minimizes the ratio of frustration to triumph.
Use the practice patch. When you fail something you think you should have managed, grind it a bit in practice. This will turn failure into success, as you improve your weak points.
When you encounter something you don't think you should be able to manage, bomb it. This way, you get much further, and you also don't die with bombs in stock - both of these minimize frustration.
Ideally, you should view improving in danmaku as a worthy goal in itself, and not just something to be done with so you can get back to drawing. It's also good to remember that everyone at all skill levels mess up a ton; making mistakes is part of the process.

>> No.26675955

Does anyone know how to fix the EoSDs frame rate issue?

windowed mode 60 FPS, just fine

fullscreen? 1000-1600 FPS and I've already set it to 'force 60 FPS' on the separate options

all others work fine though

>> No.26676101

>>26675819
Wise words from a Hakutaku
> you should view improving in danmaku as a worthy goal in itself, and not just something to be done with so you can get back to drawing.
this is the most important thing for me. As it is correct that I play the games just to know about the interactions, as I don't like the genre very much.
Is there anything I can do to fix my wood-like fingers? I can see the patterns, I can see where I need to go, but my fingers just mess it up a lot.

>> No.26676610
File: 9 KB, 550x191, Capture.png [View same] [iqdb] [saucenao] [google]
26676610

>>26670168
>is there a solution besides buying a SC-88 Pro?
Short answer: No

There are some okay ones. But they all have compromises. I like Patche93's sc-55 for SoEW. Arachno soundfont also works for the Windows Games.

>> No.26697630

Do the games on steam ever go on sale? $15 is kinda steep.

>> No.26698003
File: 255 KB, 1003x1416, yuyuko saigyouji.jpg [View same] [iqdb] [saucenao] [google]
26698003

After not playing Touhou (or any other shmup) for years, I managed to come back and 1cc PCB on Normal! Sakuya's bomb count and supernatural borders are kind of cheese, but I'm still glad.

>> No.26698115

>>26697630
Why does that matter? If you want the games, they're all available for free online. If you want to support ZUN, you don't have to buy all of them; you could also buy some music CDs or books instead.

>>26698003
Nice. Now you can practice stepping down the cheese by playing Reimu and Mari.

>> No.26708993
File: 265 KB, 800x560, Yuyuko (4900).jpg [View same] [iqdb] [saucenao] [google]
26708993

>>26698003
Congrats fella

>> No.26713736

Now we know how ZUN plays his games
https://www.youtube.com/watch?v=iP2ywlW2u4U
Did you rike it?

>> No.26717833
File: 471 KB, 1000x1000, Bored Marissa.jpg [View same] [iqdb] [saucenao] [google]
26717833

>>26713736
>when you program a game and get a perfect because you know where everything is

not super impressed ngl

>> No.26720072
File: 1.45 MB, 1280x960, Touhou Eastern Legend of the Ultramarine Orb ~ Legacy of Lunatic Kingdom v1.00b 9_22_2020 2_43_48 PM.png [View same] [iqdb] [saucenao] [google]
26720072

Is this what being absolutely filtered feels like?

>> No.26720543

>>26720072
no
that's being stuck at Doremi's non spell over 100 times
àaaaaaaæâäåāÀaaaaaaaaaæãå

>> No.26721542

>>26720543
it's (somewhat) easier in lunatic because it's less dense as the bullets are faster

>> No.26729792

>>26720072
If it's any consolation Sanae is the hardest shot to do it with.

>> No.26740277
File: 380 KB, 640x480, AAAAAAAAAAAAAAAAA.jpg [View same] [iqdb] [saucenao] [google]
26740277

AAAAAAAAAAAAAAA WTF THIS NIGGA NORMALLY LASTS FOR 140 SECONDS

>> No.26742154
File: 94 KB, 700x528, 52319152_p12.jpg [View same] [iqdb] [saucenao] [google]
26742154

Does someone have a comparison of characters damage output per games? I remember a guy running the numbers on a forum but can't remember the name.

here's a dog in exchange.

>> No.26742545

>>26742154
I hate dogs.

>> No.26742684
File: 167 KB, 935x935, 1526bbd8f62d33d7a25a46702810597617e77f7a67660129f21cd8e4ca57f600.jpg [View same] [iqdb] [saucenao] [google]
26742684

>>26742154
This is the one I know of that always gets posted, more up-to-date info may be available elsewhere.
https://www.shrinemaiden.org/forum/index.php?topic=181.0

>> No.26752625

>>26742684
That's the one, thanks!
For SA survival, looks like Nitori is not that bad.

>>26742545
Eat your gyate anon.

>> No.26757964

>>26720072
Only if you give up

>>26740277
It goes down.
Pretty rough doing it for like 10 characters if it didn't

>> No.26765001
File: 1.31 MB, 3678x1928, Mystic Square CapturePNG.png [View same] [iqdb] [saucenao] [google]
26765001

Anyone got a good translation of the PC98?
It's one thing to get the story from the Wiki, but it's another to see character interactions in the moment

>pic related

>> No.26765444

>>26765001
Please do not abuse the quoting function and do not post endings. The translated ones are on moriyashrine.

>> No.26767458
File: 81 KB, 800x550, Sakuya wut.png [View same] [iqdb] [saucenao] [google]
26767458

>>26765444
didn't think I needed to check off the spoiler for a game released in 98 with garbled junk as a text

>> No.26769423

>>26742684
>https://www.shrinemaiden.org/forum/index.php?topic=181.0

that's the biggest TL;DR I've ever seen, fuck reading that, an Excel Document would be cleaner and probably would have been easier to have typed up

>> No.26777478

>>26769423
Thank you for your contribution.

>> No.26803178

>>26777478
fuck you, fine I'll do it myself

https://docs.google.com/spreadsheets/d/1Q9Gye2-mTNQS4eZV4oUnS65qeYSqtIDf2iV6jFgOaVE/edit#gid=0

also any advice would be nice

>> No.26804804

>>26590307
I also get input lag in Wine (more specifically Proton). I haven't yet tested with IN, though, only LoLK and HSiFS (without vpatch). It feels as laggy as the PC-98 games to me; playable, but enough to throw me off.

Speaking of which, does anybody know if the Steam release of LoLK is compatible with thpatch? People say it is, but everything still shows up in Japanese for me, whereas HSiFS works fine.

>> No.26805187 [DELETED] 

>>26765444
>he thinks at the end of Mystic Square Marisa said "KbM}:;!'$G$b$$$$$d!"
gb2/jp/

>> No.26805260

>>26697630
No, they have never gone on sale on steam.

>> No.26805282
File: 148 KB, 500x500, get_out_of_jp.png [View same] [iqdb] [saucenao] [google]
26805282

>>26805187
The endings are not just the text you know.

>> No.26805410

>>26803178
Damn, for once anon wasn't a total faggot.

>> No.26806559

>>26805410
not done, and it's still a WIP, def appreciate it though

>> No.26806595

>>26805282
>implying a picture of Marissa smiling is giving away the ending

>> No.26807081
File: 50 KB, 640x640, 1599710203784.jpg [View same] [iqdb] [saucenao] [google]
26807081

>>26806559
marissa I'm looking forward to the final product anon. Thanks for the work.

>> No.26807160

>>26519093
You'll learn to love it.

>> No.26809023

>>26807081
thanks
I refuse to spell it with one S

>> No.26809312
File: 2.09 MB, 800x600, fun.webm [View same] [iqdb] [saucenao] [google]
26809312

GOD FUCKING DAMN IT!

>> No.26813467

Shilling some more
https://docs.google.com/spreadsheets/d/1Q9Gye2-mTNQS4eZV4oUnS65qeYSqtIDf2iV6jFgOaVE/edit#gid=1285112289

contact me with any more info otherwise it's done

>> No.26827781
File: 1.37 MB, 1278x957, 1577011698893.png [View same] [iqdb] [saucenao] [google]
26827781

>>26809312
anon, how come you don't just dodge the bullets?

>> No.26830819

>>26827781
You can't they're too fast.

>> No.26847471

>>26809312
>>26830819
Your hitbox and the hurt box of the bullets are smaller than you think, you can REALLY press up against some of those bullets and not get hit

>> No.26851385

>>26590307
>>26804804
Did some tinkering and was able to fix my lag issue (select fast input polling in config.exe, go figure), as well as test IN and find that I don't have any input lag with vpatch. I think installing vpatch on LoLK would reduce its lag even more, but it doesn't seem to work with the Steam release.

I know next to nothing about GNU/Linux so I dunno if this information helps, but for the record, I have version 5.16-1 of wine and 3.6.15-1 of lib32-gnutls, and I use xfce as my desktop interface. I've heard people say certain DEs add some latency.

>> No.26878327

HSiFS is seriously hurting my eyes. The bullets and powerups keep blending in with the background. What was ZUN thinking?

>> No.26878568

>>26878327
He probably wasn't thinking that his game was going to be played by some little girl that can't see more than two colors at once before getting a headache.

>> No.26878709

>>26878568
Post your Cirno 1cc lunatic replay since your eyesight is clearly better than mine.

>> No.26897119

>>26878568
I wish I were a little girl.

>> No.26920912

touhou 15 stage 3 is kicking my ass bros...

>> No.26922168
File: 71 KB, 571x500, 1574754253652.jpg [View same] [iqdb] [saucenao] [google]
26922168

>>26878568
>>26897119
this, stop taunting me anon

>> No.26922215
File: 4 KB, 375x375, 1593021321972.png [View same] [iqdb] [saucenao] [google]
26922215

>>26920912
Shush, just go to sleep already

>> No.26928294

>>26920912
That’s just the disc 1 final stage

>> No.26929237
File: 12 KB, 300x168, 1592234790478.jpg [View same] [iqdb] [saucenao] [google]
26929237

>>26928294
ultramarine lunatic dream is the rudest stage three attack in the entire series. you beat that and it's only the halfway point

>> No.26929922

>>26929237
It can be learned but I always forget how to do it

>> No.26941001
File: 595 KB, 842x510, stats.png [View same] [iqdb] [saucenao] [google]
26941001

Is this ok so far for someone who started playing Touhou a week ago?

>> No.26941601

>>26941001
Doremy is a wall.
Anyone new won't get all of her spellcards.

>> No.26941763

>>26941001
I'm apparently a huge faggot that can't decipher which game that is based off of the results screen

just went through 7-14 and didn't see that player data screen, am I missing something?

>> No.26941808

>>26941763
It's the next in line, 15.
>>26941601
that's good to know

>> No.26941858
File: 622 KB, 639x479, christ mate.png [View same] [iqdb] [saucenao] [google]
26941858

>>26941763
LoLK
Rabbit signs only appear in LoLK.
I know IN's background too well.

>> No.26942124

>>26941808
of course it'd be in the set of games I don't have
>>26941858
I only have 1-14 and all the in between
should I nab the rest?

Particularly fond of Ten Desires and Imperishable Night

>> No.26942642

>>26942124
LoLK is my second favorite in the series. It sort of continues IN/Bougetsushou's story, which I liked since I'm a big fan of IN. The pointdevice gimmick works quite well and lends itself to some fun patterns while mostly being forgiving, sans some lategame examples, a bit of scarcity with checkpoints, and rather long respawn times. Legacy mode is largely devoid of gimmicks and is a neat challenge that makes bombs actually useful. The soundtrack is also amazing.

HSiFS and WBaWC are just okay, to me. HSiFS goes back to the standard points resource system from older games, but also gives you a sub-bomb called a season release. WBaWC's resource system is essentially a fusion of TD spirits and UFO's, well, UFOs. I like, but don't love, the soundtracks, and most of the patterns are fine but I'm not a fan of the gimmicks, especially WBaWC's.

Given you like TD, I think you'd enjoy WBaWC, especially if you also like UFO. I'd say HSiFS is most similar to PCB and maybe MoF in the later stages, although harder and less lenient with resources than both. That said, certain character/option combos (particularly Aya Fall) can make farming lives VERY easy.

>> No.26942874
File: 345 KB, 600x680, 1596091558306.gif [View same] [iqdb] [saucenao] [google]
26942874

>>26942642
thanks, I'll hafta take a look, I mostly like TD due to Youmu being a melee character to spice things up, and really enjoyed that mix up but TD is still fun with or without her

any others you suggest?

>> No.26943265

>>26942874
Oh yeah, Youmu coming back made me super happy. Didn't realize you also said you like IN, and I'm just now forming the dots together. Just like every game she's in, she's the best part. Well, I'd still love IN even if she wasn't in it, but I REALLY love playing Netherworld Team in that game.

As for other games, I haven't played any of the spinoff games extensively, so I can't really recommend anything else, sorry about that. I guess the lest I could say is that I am interested in that new Tasofro platformer (17.5). I love platformers and I think one of their other games, Mega Mari, turned out pretty good.

>> No.26960137

>>>/int/131260856

>> No.26968977

>>26960137
that was me yes is there a problem with that? we all have our problems

>> No.26971590

Ran kicked my ass without bombs, had to switch to Sakuya but finally beat her!

>> No.26973562

>>26971590
congrats man

>> No.27019005

How do you handle off days? You know, those days where you've seemingly lost your brain and can't get any decent runs going. Dying to cards you had no trouble with prior, running into bullets, messing up bombs etc.

>> No.27019063

>>27019005
Stop playing, do something else and try again a few days later.

>> No.27019531

>>27019005
Just practice. Either stage practice, or load up and grind specific stuff out in the practice tool.
Alternatively, just suck it up and keep playing. Most of my l1ccs are runs I was pretty sure were “doomed.” you generally have a lot more resources to work with than you think you do for basically every touhou game. A stage 1 death means nothing if you manage to make it up in the later stages.

>> No.27019898

>>27019005
I do something else. Practice is also a good idea, if you feel like it.
Also, seconding the "suck it up" and move on to the next stage approach. I've had evenings where I think I play like shit, but it turns out it was just early-game fatigue, and I played well as soon as I got to the later stages. This won't always work, of course, but it can be worth a try.

>> No.27021075

>>27019005
Try something new or just stop. From my experience trying to bulldoze only set me up to fail the cards I usually capture

>> No.27026591

>>27019005
honestly?

I just play a different game, doing garbage in TD?
time to play IN, if bad there try MoF

>> No.27048637

What are some keyswitches that work well with Touhou? Been considering getting a new keyboard for a while, but the amount of new switches that have come out in the past six or so years is rather overwhelming.

>> No.27049185
File: 797 KB, 600x857, 1583797607457.png [View same] [iqdb] [saucenao] [google]
27049185

>>27019005
i just go to bed, most of the time my off days are related to a lack of sleep

>> No.27059181
File: 48 KB, 800x445, cherry-MX-board-6.0.jpg [View same] [iqdb] [saucenao] [google]
27059181

>>27048637
I'm not sure it matters that much. I got Cherry Reds (pic related) because I read somewhere that those would be "the best" for shmups, but I'm not a big fan even after half a year.
The Cherry Reds are so sensitive that I have to lightly tap the key to do fine adjustments, but it's very common that I hold the key for just a little too long, or that I tap too lightly so that it doesn't register at all. I can't seem to get consistent.
I can imagine Cherry Reds being good for the bomb button, where you just want to press as soon as possible after making the decision to bomb - and that this is why they are considered the "gaming" switch - but for precision movement, they are not really working for me.
My feelings are that a short activation distance is not that relevant for Touhou, since you are not moving your fingers to press new keys and thus you can always hold your finger slightly above the point of activation. I'd guess this makes the type of switch you use largely irrelevant, as long as you are used to it.
It may also be that I'm just a shitter who hasn't been able to learned to use a good mechanical keyboard after using normal keyboards for years.

>> No.27063579

>>27059181
>I'd guess this makes the type of switch you use largely irrelevant, as long as you are used to it
That's what others have said before, and I believe it. Unless you're at such a high level that you feel your keyboard specifically is holding you back, it's probably not an issue.

>> No.27073810

>>27048637
I'm using the Logitech g910
loved it so much that I ended up nabbing a second one for when I'm at the office

they Keys are slightly indented so they conform to your finger and I've almost never fatfingered a bomb or went into focus mode when rapid firing on the 98 games

>> No.27074188

Man, I haven't played Touhou in a while. Got scared of being unable to get past normal difficulty.
Something I never bothered to check, though. Do the projectiles from spells that fan out into patterns track you? I often panicked like an idiot because I thought they seemed more erratic than they look on other people's gameplays.

>> No.27097830

bump

>> No.27097939

>>27097830
Rude.

>> No.27101184

Why doesn't ZUN have any official English translations on steam?
Seems like easy money. Otherwise why would you pay money for a game without language support?

>> No.27101878

>>27101184
IIRC, ZUN has a bit of a hangup about doing things himself, and has said that if there were ever to be an official translation, he'd want to do it. Obviously that will never happen, so here we are.
>why would you pay money for a game without language support?
Just stop being an EOP. Language support is the least of the issues anyway; the older games don't even run properly on newer version of Windows without third-party fixes. The best way to play them will always be to pirate, but buying them supports ZUN, which is only fair to do if you play and enjoy his games.

>> No.27101899

>>27101184
The games and their translations (and not limited to just English) are so trivially obtainable that the only reason to buy the games at all is to show your support.

>> No.27125934 [DELETED] 
File: 27 KB, 1387x269, file.png [View same] [iqdb] [saucenao] [google]
27125934

>>26118457
Is there a working torrent somewhere?

>> No.27126284

>>27101184
IIRC he said he's aware of fan translation and finds it okay to leave things at that
AoCF has an official english TL though

>> No.27139565
File: 26 KB, 441x432, 1591798783660.jpg [View same] [iqdb] [saucenao] [google]
27139565

FUCK FUCK FUCK FUCK FUCK FUCK FUCK FUCKING FUCK
REMILIA YOU CUNT
EVERY FUCKING TIME

>> No.27150316
File: 2.65 MB, 504x430, remilia_says.webm [View same] [iqdb] [saucenao] [google]
27150316

>>27139565

>> No.27151889
File: 426 KB, 1000x1000, 1599398816480.jpg [View same] [iqdb] [saucenao] [google]
27151889

Any advice for Youmu in WBaWC? I have a hard time getting close enough use her focused shots in later stages/bosses. What's a good shot type for her?

>> No.27152407

>>27151889
Seems like you need wolf for the extra range
For stages memorize where the big fairies come in and cut them before they fire

>> No.27162199
File: 569 KB, 960x960, youmu_114.png [View same] [iqdb] [saucenao] [google]
27162199

>>27152407
Thanks, wolf seems to be working better for me than otter shot. Managed to make it through stage 3 without continuing on hard.
Might try to play on normal just to better get used to her gameplay. I love Youmu, but she's just so annoying to control -_-

>> No.27183388

>>26268861
Great job. Keep us updated. What's next?

>> No.27183612
File: 1.98 MB, 480x360, 1595561329154.gif [View same] [iqdb] [saucenao] [google]
27183612

>>26268861
I'm proud of you anon. Good job.

>> No.27221686

>>27019005
Jack off and try again.
If you still don't get any decent runs, go eat something and take a day off.

>> No.27244070

>>27221686
>Jack off and try again.
this works.

>> No.27244077 [DELETED] 

Botspam

>> No.27249123

>>27101184
>steam
The fuck is wrong with you.

>> No.27275175
File: 474 KB, 640x480, eosd s3b n3.webm [View same] [iqdb] [saucenao] [google]
27275175

eosd lunatic strat. spoilers for diy purists.

this is for when meiling is low on the screen, since the standard way becomes a tight squeeze. pick any gap roughly beneath meiling and hold shift and left. it's consistent at any rank, but it only works with reimu and only at about this vertical distance. picked a replay where i started moving too early to show that you'll make it even if you cut it closely. using this strat also means that, with reimu, there's no need to consider stalling at the end of the previous spell to end it when meiling is higher on the screen.

>> No.27275538

>>27183388
Right now I'm casually jumping from games to games, so far I've beaten 5, 7, 8, 9 and 10 on Normal. I can't get past Orin in SA and Doremy in LoLK. I've also tried random shmups like eXceed, deathsmiles, mushihimesama, crimzon clover and other random CAVE games but the touhou series is more up my alley. I plan on playing the fangames when I get the chance, Mystical Power Plant, Riverbed Soul and Fantastic Danmaku Festival caught my eyes but I haven't had time to get around to them.

>> No.27276891
File: 13 KB, 800x473, Touhou Completion Chart.png [View same] [iqdb] [saucenao] [google]
27276891

Bought WBaWC last year on a friend's recommendation, took me until August to 1cc it.
Decided to go up from EoSD after doing MoF, but might stick with IN for a while, really enjoying the gimmicks it has.

>> No.27277369

>>27249123
Some of us would want to support the developer of these games.
Insanity, I know.

>> No.27277431
File: 98 KB, 999x999, 1571073058110.jpg [View same] [iqdb] [saucenao] [google]
27277431

Holy shit, guys. Why didn't anybody ever tell me to download vpatch? Up until now I thought the original windows trilogy was rock-hard, but the games were just fucked technically.

>> No.27277448

>>27277431
What was wrong?

>> No.27277461

Why don't you guys just go above the bullets. Then they couldn't hit you.

>> No.27277469

>>27277448
Massive input delay.

>> No.27278040

I just discovered an arcane technique.
Tape a piece of paper over your dominant eye while you play touhou, and only take it off when you get to the last stage. Trust me, it's crazy but it works

>> No.27278211

>>27277431
>Why didn't anybody ever tell me to download vpatch?
But we tell people to download vpatch for the old games all the time.

>> No.27278603

>>27277431
Every download link of the game tell you to install vpatch

>> No.27278887

>>27275175
Neat. I guess Marisa is too fast, and not too fat? That still looks pretty scary, but I guess practice makes perfect.

>> No.27278933

>>27276891
You're pretty fast. Did something click for you when you played WBaWC?

>> No.27279069

>>27277461
https://www.nicovideo.jp/watch/sm13346411
3:31

>> No.27280990

>>27275175
disregard. i'd delete and repost later with revised info but it's too late. i thought i'd tested every possibility, but after messing around a bit more i found an instance where it won't work with reimu - when you pick the first gap in a line and move really late, the third kunai can hit. i think it'll still always work if you pick the second gap (like in the webm), since there'll only be two instead of three kunai on the right side, but i'll need to test more to be sure. it's still promising, but it's not as stated where any gap gives 100% consistency.

sorry about the misinformation.

>>27278887
same hitbox size in eosd, but the speed difference is an issue. you can also hold down at the bottom of the screen, but now marisa is too slow instead of too fast. in that case, if you're a bit late in moving, the second kunai can sometimes hit and the third kunai regularly hits.

i shouldn't have said that it doesn't work with marisa, since you could get consistent with the timing, but there's less leeway on the timing. probably better to just use the standard method, going wide if a larger opening is desired.

>> No.27298209

>>27278933
the biggest thing that "clicked" for me was probably figuring out how to properly stream.
made many sections that seemed absolutely ridiculous before manageable, like the mass amount of arrow-shooting Haniwa on stage 5.
also beating my head against the wall that was Saki for like 10-15 hours both on the stage and in practice mode made me get better faster than just going for normal clears I imagine.

>> No.27306490

>>27298209
LoLK pointdevice and the photo games are the biggest level up for this reason, but most newer players quit if they don’t get that first quick and dirty 1cc before their patience runs out

>> No.27308206

Where do I download Touhou? Do you buy them on Steam?

>> No.27308338

>>27308206
You can buy the more recent games on steam or you can download all of them on moriyashrine

>> No.27310483

>>27306490
>most newer players quit if they don’t get that first quick and dirty 1cc
definitely happened to me, which is why it took me a full year to beat WBaWC.
the photo games look pretty fun, probably gonna give them a shot after I've 1cc'd the main Windows games.

>> No.27310547

>>26118457
It's too hard for me.

>> No.27310724

>>27308206
https://nyaa.si/view/1175232

>> No.27311120

>>27308206
Try Embodiment first, it's a really great game and pretty straightforward.

>> No.27316658

>>26097409
Is there any chance of an english release of Genso Wanderer Lotus Labyrinth being released? I've been playing Reloaded and god damn is it fun

>> No.27316780

>>27101184
The two most recent games literally do. You might want to look at your steam again

>> No.27321037

What's the most fun of all the modern games in your heart? I've been playing chronologically up to LoLK, and I just realized it's the first game I'm not having fun with (because pointdevice and grazing for lives are the worst gimmicks in the series). Meanwhile, I could play PofV all day long.

>> No.27321779

>>27321037
Probably Chireiden, it looks and sounds great and there's good variety in stage design and shot types. It my go-to for just playing a relaxing Normal run.
And I agree with you about Kanjuden, but Tenkuushou will be a real breath of fresh air afterwards, so hang in there.

>> No.27322190
File: 969 KB, 700x1000, 1590220212825.png [View same] [iqdb] [saucenao] [google]
27322190

>>27321037
For me, it's UFO because I love the music, patterns, and characters. I also think the overall plot is max comfy since it's just treasure ship chasing adventures instead of an incident that might be dangerous if left alone. No surprise I also enjoyed WBaWC as well since it has a refined UFO system and great music. I agree LoLK isn't very fun because of how poorly balanced the game is to justify point device mode. I've only cleared LoLK on normal point device mode because I'm a coward and don't think I can 1CC LoLK on normal legacy mode. I can't even get Clownpiece's spellcards down consistently enough to NOT die like 80 times a card.

>> No.27323368

>>27321037
I replayed 10 and 17 the most out of the windows games. One is comfy, and one is weirdly comfy.
Them being easier means I have some leeway to fuck around also, and the shot types are fun

>> No.27324267

>>27321037
Probably DDC desu, the first two stages are really easy and I usually don’t have to reset much, Sakuya A is broken but the bombdoesn’t cancel bullets so you still get to play the game, albeit with a large margin for error. The danmaku gets pretty challenging but also simple and intuitive as well. I like the mechanic, pushing myself to grab more resources every run is enjoyable.
Not even my favorite touhou but it’s just really solid gameplay wise, LoLK is a close second but god almighty those first three stages are agony unless you’re ready to suffer

>> No.27325080

>>27321037
GFW no doubt

>> No.27326221

wow the fighting games' story mode is insufferable

>> No.27337393
File: 274 KB, 910x697, based and scarletpilled.png [View same] [iqdb] [saucenao] [google]
27337393

i did it bros!!
2nd lunatic 1cc after mof albeit with max lives
pcb or ddc next?

>> No.27339357

>>27311120
why not starting with highly responsive to prayers?

>> No.27340359

I wish PCB wouldn't make me cry

>> No.27340877

>>27337393
EoSD with not max lives next

>> No.27344079

>>27321037
WBaWC is growing on me. The beast animal spirit gimmick is annoying at times, but the music/stages/characters are great, and nuking swarms of fairies with wolf Youmu is very satisfying

>> No.27344776

>>27340359
Are they tears of joy?

>>27337393
I'd go with PCB, unless you like DDC better. It's crazy how you many lives you can gather on DDC, if you're good enough.

>> No.27360337

What’s the hardest 2hu? Someone told me 15 but from what I’m seeing it’s disgustingly easy to 1cc because you get so many lives and spell cards

>> No.27360859

>>27360337
3

>> No.27362035

>>27360337
You won't get a straight answer for anyone, but here's my take
Excluding touhou 3, which is like PoFV in terms of gameplay and not really comparable
LoLK is extremely difficult patterns wise but yes the game gives you an absurd amount of resources to mitigate the hard stuff and then some. Especially with Reisen and Sanae, where you hardly need to even play the game at all.
UFO is kind of similar territory, however you do have to work harder for those resources so must people consider it generally harder than LoLK although the patterns don't quite get to the same level of craziness.
DDC is also worth mentioning, it is another game that has absurd resource generation but difficult patterns to compensate. With the weaker shottypes, the game becomes easily as hard as LoLK or UFO.
SA is absolutely brutal on the lower difficulties, such as easy mode, normal mode, and hard mode, but somehow it's lunatic mode doesn't really scale up all that high. Still, it's a tough 1cc on lunatic, there are a lot of tricks you can do with the game however if you choose to seek that out.
As sort of a wild card in this argument there's also EoSD, which has some really, really hard stuff, and a rank system to boot. However, it's first three stages are pushovers, and bosses have rather squishy healthbars that get obliterated with bombs.
Here's my scrub opinions on difficulty considering all the following.
For a lunatic 1cc, any shot type goes:
UFO > EoSD > MS > SA > DDC > IN > HSiFS > PCB > LoLK > MoF > WBaWC > TD > LLS
To play perfectly (LNN):
LoLK > EoSD = UFO > other stuff im not good enough to rank

>> No.27366753

>>27321779
Decided to forgo beating LoLK on legacy for now because I've got nothing to prove, and wow, HSiFS is an excellent game. Benign gimmicks, clear ramp-up in difficulty, fun but fair spellcards, superb soundtrack, just really polished overall. Some people probably say it's too easy, but I'm not a stickler for difficulty.

>> No.27367286

>>27366753
>really polished overall
Okay now, I like the game, but it had some glaring bugs that never got patched, like being able to hit Okina during what was supposed to be a survival card, or Mai and Satono breaking spell practice.

>> No.27370526

how are the vs. or the half games considered in /jp/ or just in general

PoFV and PoDD specifically, but also curious about StB and DS

I'm actually really enjoying PoDD for a 98 game, and StB is stupid fun fuck cirno in that game

>> No.27370661

>>27367286
Tbf I’m not sure if you could call any touhou game “really polished”

>> No.27370873

>>26097409
Thumbnail made me immediately think of egg surrounded by sperm in my hentais.

>> No.27371078

>>27370873
thanks for contributing

>> No.27375533
File: 650 KB, 945x696, based and scarletpilled 2.png [View same] [iqdb] [saucenao] [google]
27375533

>>27337393 samefag
pcb was much more manageable than i remembered
i think i'll just go for IN now to round out the older games

>> No.27380550
File: 339 KB, 1440x2048, Eju1l-4VcAE67RZ.jpg [View same] [iqdb] [saucenao] [google]
27380550

>>27375533
You're fast.
Best of luck with IN!

>> No.27381012

>>27375533
>i think i'll just go for IN now since it's the only other game that lets me have extra starting lives

>> No.27384067

>>27370526
A lot of people seem to not like PofV because the overall presentation is halfassed, but the gameplay itself is great. That said, some people even quibble with that, because you're not really going head to head with a sophisticated AI, you're just trying to outlast a machine for a few minutes.

>> No.27384309

>>26172190
how did you make 2hu run on 144hz?

>> No.27401141

>>27381012
Who are you quoting?

>> No.27410215

>>26097409
I'll save you!

>> No.27410248
File: 34 KB, 640x480, 1436388583198.jpg [View same] [iqdb] [saucenao] [google]
27410248

WHY it's not working?

>> No.27410345

>>27384309
Settings probably.
The early games work based on the cpu.

>> No.27443645
File: 51 KB, 400x250, 1541085012030.png [View same] [iqdb] [saucenao] [google]
27443645

>mfwwhen you 1cc for the first time ever
>mfw when you can only do it on easy mode

any pro tips? I do feel like I'm getting better at the game, just... not at the same time

>> No.27444230

>>27443645
>any pro tips?
Yeah, don't abuse the quote function, for one.
Do you expect a different answer from every other time this gets asked? Learn basic universal techniques like streaming, know the specific mechanics of the game you're trying to clear and how to use them, practice the parts you regularly miss, learn from your mistakes, don't get flustered, don't be afraid to bomb. Watch replays if you want to. It may take a while, but you'll keep improving if you stick with it.

>> No.27449002

>>27444230
>don't be afraid to bomb.
Playing Final Fantasy has ruined me by not using Elixirs ever because I might need them later
does anyone else have that mentality when using Bombs even on the state portions?

>> No.27449904
File: 844 KB, 1000x1415, 1601975418790.jpg [View same] [iqdb] [saucenao] [google]
27449904

>>27449002
I'm starting with MoF where you can just spam bombs as you wish but I enjoy the challenge of not using them

>> No.27450410

>>27449002
>does anyone else have that mentality when using Bombs even on the state portions?
I used to have that problem a long time ago because of RPGs as well. I got used to using bombs more often when I thought about how dying without using all my bombs first was a waste of 2 bombs (depending on the game).

>> No.27451728

>>27443645
This is one of those universal things like the other anon was talking about but didnt mention specifically: dont ignore score. Its not just there for weirdos who are super good at the games, getting extra lives from scoring can make a huge difference and be what turns a failed run into a 1cc.

>> No.27452139

Just played DDC for the first time and man this game doesnt fuck around.

>>26156371
Having only tried MarisaA so far this makes me feel a bit better.

>> No.27458459

>>27451728
Keep in mind that's only true in 6, 9, 10, and 16 though.

>> No.27461588

>>27458459
It's also pretty easy to max out on score lives without trying too hard, at least in 6, 9 and 10. 9 might be a bit tricky on normal, but you can usually get all your extra lives without using any scoring strats on lunatic.

>> No.27463561

>>27461588
I don't know about that; if you're just flailing around in 10 without knowing how the faith system works, it's easy to miss out on one or two lives.

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