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/jp/ - Otaku Culture


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24595856 No.24595856 [Reply] [Original]

Visual Novel translation status


>Aiyoku No Eustia - 90.86% Translated, 89.42% edited, partial patch released
Amagami - "Script translation done. 2107/2329 original edition scenario scripts edited (90.5%)"
Amayui Castle Meister - Rough patch released with 63% of dialogue translated, overall 74% translated
Chaos;Head Noah - Still ongoing
Chicchakunai Mon - 49.7% translated
Gore Screaming Show - Prologue + day 1 patch released, 13,40% [5011/37383] lines translated
>Gin'Iro, Haruka - Common + Bethly + Hinata + Momiji routes translated, , overall 62.57% translated, Common+Bethly+Hinata+Momiji routes patch released
Haruka ni Aogi, Uruwashi no - "Main School" routes fully translated, Editing and QA ongoing on the Main School routes, overall 53% (36255/68206) lines translated
Junketsu Megami-Sama - New partial patch released
Kami no Rhapsody - Story patch released, interface and image edits still to come
Kud Wafter - 24436/64692 (37.72%) lines translated
>Lover Able - 100% translated, 87.58% edited
Maji Koi A-4 - Progress page listed
>Miagete Goran, Yozora no Hoshi O: Fine Days - July 16th release
Nursery Rhyme - 100% translated, still being edited
Oreimo Tsuzuku - All scripts through TLC+Editing, technical issues resolved
Pure Pure - 95.59% translated
>Pure x Connect - 14685/43896 lines translated, 7160/43896 lines edited, prologue patch released
Shin Koihime Musou - 100% translated, 34% (37329/108888) edited
Steps to Love - Common route TL patch released
Summer Pockets Reflection Blue - Starting up
Taimanin Yukikaze 2 - Yukikaze route patch released
Watashi wa Kyou Koko de Shinimasu - 100% translated
Yosuga no Sora - Translation finished, editing and TLC ongoing


Official work

MangaGamer
Nyan Cafe Macchiato - July 9th release
>Room No.9 - August 6th release
Ciconia - Phase 1 Released
Hadaka Shitsuji fandisc - Picked up
>Shiei no Sona-Nyl - 100% translated and edited, Refrain content 56% translated
>Rance Quest - In Beta
Rance IX - 100% translated
Rance X - 28% translated
Luckydog1 - Picked up
Fxxx Me Royally - 100% translated and edited, in image editing
Wan Nyan A La Mode! - Through Beta
Rance 01 - Out of Beta
Rance 02 - In Beta
Mugen Renkan - Out of Beta
Uchi no Kanojo - 100% translated and edited, image editing finished
Trinoline Genesis - 100% translated, 40% edited
>Musicus! - 94% translated and 92% edited
>Jeanne at the Clock Tower - Fully translated and edited, image editing wrapping up
>Steam Prison: Fin Route - Announced
Secret Project 3 - 95% translated and 91% edited
Secret Project 4 - 89% translated and 87% edited
Secret Project 5 - 100% translated and edited

JAST
Majikoi - "Suffering some unforeseen delays", in QA and preparing Steam release
Sumaga- Upcoming release
Flowers - 3 is up for preorder
Katahane - Upcoming release
Josou Sanmyaku - 87% translated, 85% edited
Django - Waiting on translation.
Machine Child - Announced
Dramatical Murder - Picked up
Lamento Beyond the Void - picked up
Slow Damage - Picked up
Eiyuu*Senki GOLD - 100% translated
Yamizome Revenger - 50% translated
Mamono Musume-tachi to no Rakuen ~Slime & Scylla~ - Picked up
Shoujo Dominance - Announced

Age titles with various publishers
>Muv-Luv Photonmelodies - July 30th release
>Muv-Luv Unlimited - The Day After - 2020 release
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up

Spike Chunsoft
Robotics;Notes - 2020 release
Robotics;Notes DaSH - Picked up

Frontwing
Loca Love Vol 2 - On hold to resolve problems with Steam
Sharin no Kuni - Debugging of the game engine ongoing, to be followed by beta testing

>> No.24595860

Sekai/Denpa
Karakara 3 - Upcoming release
>Nekopara Vol 4 - 50% translated and 30% edited, November 2020 release
The Seventh Sign -Mr. Sister- - "Planning release", appears to have been rejected by Steam
Ley-Line: Daybreak of Remnants Shadow - "More programming"
Ley-Line: Flowers Falling in the Morning Mist - Fully localized, in engine work
Re;Lord Volume 2 - 100% translated+edited, awaiting engine work by the developer
>Harumade Kururu - Awaiting engine work, 2020 release
Rewrite+ - Main game 60% translated, Harvest Fiesta 50% translated, November 2020 estimated release
Love Duction - 100% translated and edited, engine work in progress
>Hoshizora no Memoria (retranslation) - In QA, going to update existing release to HD version
Hoshizora no Memoria Eternal Heart - 60% translated
>Island Diary - 100% translated and edited, Winter release
Creature to Koi Shiyo!! for Otome - Waiting on a third party
Miko no Kanata - 100% translated and edited, awaiting engine work
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Tenshin Ranman - QA and engine work next, in "icebox"
Fault - Silence the Pedant - Demo released
Fault Milestone 2 - Side Above released, GE still to come
NarKarma EngineA - Announced
Subete no Koi ni, Hanabata o. - Picked up
Sumire - Picked up
I Walk Among Zombies Volume 3 - Picked up
I Walk Among Zombies Volume 0 - Picked up
Sanarara R - 100% translated, 25% edited
9-nine- Episode 3 - 40% translated
Amatsutsumi - Translation and editing in progess
>KoiKuma Fan Disc - 100% translated, editing ongoing, waiting on build from dev, 2020 release
>Love's Sweet Garnish 2 - Translation and editing in progress, 2020 release
Kanojo no Seiiki - Picked up
Glass - Picked up
New Glass - Picked up
Amairo Chocolate - 100% translated and edited
Kimagure Temptation - 30% translated
>9-nine- Episode 4 - Announced
>Slobbish Dragon Princess - Announced
Secret Project 3 - 37% translated
Secret Project 4 - listed
Secret Project 5 - listed
Secret Project 6 - listed
Secret Project 7 - listed

Sol Press/Panty Press
Shitsuji ga Aruji o Erabu Toki - 30% translated, 10% edited
Nukitashi - 100% translated, 22% edited
Himawari to Koi no Kioku - 68% translated, 68% edited
Irotoridori no Sekai - 100% translated, 90% edited
DareSora - Volume 1 Released, info on future volumes soon
Witch's Garden - Picked up
>Happiness! 2 Sakura Celebration - 100% translated, 61.5% edited
Jinrui Saikyou Seiyoku no Yome Kouguchi Rinko - Picked up
Hyper->Highspeed->Genius - Picked up

Nekonyan
>Hello Lady - Main game 100% translated edited, and TLC, 40% QC, tentative Summer release
Dracu Riot - 100% translated and edited, engine porting starting shortly
Riddle Joker - 85% translated and 75% edited
>Kinkoi: Golden Loveriche - 75% translated and 25% edited
Clover Days - 100% translated and TLC, editing and engine porting starting shortly
>IxShe Tell - 85% translated and 80% edited
>Aokana Extra1 - 45% translated, 15% edited
Fureraba Complete edition - Vita exclusive content to be added to Fureraba a couple months after the fandisc release
>Melty Moment - 30% translated
Making*Lovers: Geki Icha After Story - "we plan to translate the Fandisc as well"
>Secret Project #1 - 30% translated

Fakku
Abaddon: Princess of the Decay - 2020 release

Visual Arts/Key
Angel Beats 1st Beat - 50% translated

Aksys
Collar x Malice -Unlimited- - August 21st release
Piofiore no Banshou - September 10th
Gensou Kissa Enchante - November 13th release

Other
Wanko no Yomeiri - Upcoming release
Taimanin Asagi - Page for the Trial of episode 1 back on Steam
>The Humbling of a Holy Maiden - 60% translated
Trap Legend - Steam page listed
>Venus Blood -Hypno- - Announced, Kickstarted planned for September or October
---
>Stuff like this has been either added or updated since the last thread

>> No.24596114

Fuck MG.

>> No.24596363

https://twitter.com/moogy0/status/1279324421187125248

>> No.24596421

>>24596363
Seems like I might have made him upset >>24560160

>> No.24597784

>>24596421
You think too highly of your random /jp/ post, calling VNs powerpoints is very common.

>> No.24598174

Just did a little look at MG summer sale and beside Clockup/Alicesoft/Innocent Grey/Hermit titles, everything else is shit

>Almost all NN release is MoeShit
>Almost all Soll Pres release is MoeShit
>Almost all SP release is MoeShit
>Almost all the MG release is LGBTQ+
>Almost all JAST release is LGBTQ+
Anyone can enlight me why moeshit + LGBTQ genre in VN is so popular now? because of STEAM fag? Chinks?

How the situation in Japan? it's same too?
How about the gameplay, plotge genre popularity in there?

>> No.24598219

>>24598174
>Almost all SP release is MoeShit
Harumade Kururu is hard sci-fi, despite appearances.

>> No.24598223

>>24595856
Ah, you forgot MG's secret projects 6 and 7. 6 is 60% translated and 55% edited while 7 is 70% translated and 60% edited.

>>24596421
It's just a meme. Yeah, it's inaccurate, but take a joke.

>> No.24598359

>>24598174
Steamfags really like moeshit and yuri/otome shit in particular, and chinks definitely help when it comes to the former. BL does okay depending on the title. Gameplay titles are probably the most popular overall in Steam and elsewhere, but they are also the hardest to localize, which is why there aren't as many.

>> No.24598376

>>24598174
serious games just don't sell because the small target audience is mostly savy enough to pirate them already
translating and publishing takes money so it's only natural that companies gravitate towards genres that sell

>> No.24598421

>>24597784
Hi Moogy.

>> No.24598426

>>24598174
>LGBTQ+
Why are they adding a new character every month?

>> No.24598560

>>24598174
>LGBTQ genre
I feel so weirded out by people calling yuri and BL LGBTQ games, since theyre basically titillation for straight men and women respectively. Though i guess its a pretty nice way to fish for sales from a certain crowd, and its not factually wrong either.

>> No.24598589

>>24598426
based LGBTQ+ devs, smash bros only gets a new character every 3-4 months

>> No.24598727

>>24598174
>Almost all the MG release is LGBTQ+
>Almost all JAST release is LGBTQ+
Lets see MangaGamer's latest releases: Escalayer, Sakura no Mori Dreamers, Kyonyuu Fantasy Gaiden 2, Imopara 3, Magic and Slash, Bokuten, Kyonyuu Fantasy 2, Maggot Baits, Amatarasu Riddle Star, Ciconia, Hashihime, Haretaka, Sengoku Rance, Kotonoha Amrilato, Damekoi.
And for JAST: Totono, Daraku Otome Ibun II, Togainu no Chi, Amayakase, Princess X FD, Lamia, Lilium x Triangle

Totally true.

>> No.24598745

>>24598560
Are you sure yuri games are for men? I don't really get that impression, whereas I can clearly tell BL games are for women.

>> No.24598778

>>24598560
It's also misleading in the sense that it implies yuri, yaoi, games with both genders as romantic options, trapge, and whatever counts as queer are all being made in substantial amounts, which isn't really the case. That's only true for yaoi and yuri. Yuri is somewhat interesting as a genre as there are a good amount of female fans, at least more than male yaoi fans. Some yuri titles are obviously made for male titilation, but others aren't. Though, let's be honest. Most things that excite heterosexual males are going to appeal to homosexual women too, so a yuri title trying to sexually pander to males is still going to have lesbian female fans and a yuri title trying to sexually pander to lesbians is going to have male fans.

>> No.24598797

>>24598745
It's not really *for* any certain gender, it just seems to have more male fans than female.

>> No.24598948

>>24598797
I would argue that you can generally tell if a yuri title is for males or females based on the art style If it has an art style that is more typical of a seinen work, it's probably aimed for men and if it is more typical of shoujo or josei manga, it's aimed for women, though there are obviously exceptions. At least for manga, the ratio for such titles is about 50/50, but for anime (especially if you count yuribait titles), there are more male oriented titles, at least when a yuri title does get made.

>> No.24598983

>>24595856
>Django - Waiting on translation.

Is the translator okay?

>> No.24599067

>>24598426
Like POC. Now it's BIPOC. For people who don't like to be objectified and labeled, they unnecessarily label every fucking thing.

>> No.24599080
File: 1.10 MB, 604x1068, Peter Rec.png [View same] [iqdb] [saucenao] [google]
24599080

>> No.24599093

>>24598174
steam faggotry probably

>> No.24599118

>>24599080
Well he's right.

>> No.24599120

>>24599080
Wow, never heard of this title. Thanks for posting.

>> No.24599131

>>24598983
My week cannot truly begin without reading this post.

>> No.24599346

>>24598174
Maybe plotgefags pirating everything was a mistake.

>> No.24599630

>>24599067
>adding black and indigenous to POC
Disregarding the fact that people are all indigenous to some location on Earth (unless you discount multiracial people or something like that), seperating black from the others in the POC acronym is dumb, not that the original POC acronym wasn't dumb in the first place. It's bad enough that white isn't a color, but now black too? What's next, BYIPOC? BRIPOC?

>> No.24600002

>>24595856
>>Venus Blood -Hypno- - Announced, Kickstarted planned for September or October
Is Arunaru still translating this, or is he seen as a liability now after his hissy fit in regards to Rance?
I really liked Frontier though so I hope this ends up localized relatively smoothly too.

Please help refresh my memory though. When was Frontier's kickstarter? And how long did it take for it to be released?

>> No.24600118

>>24600002
It has three translators, Arunaru, the guy who does the Minori shit for MG and someone else who I forgot the name of.

>> No.24600199

>>24598727
>beside Clockup/Alicesoft/Innocent Grey/Hermit titles, everything else is shit

Nice try to ignore my first sentence

>> No.24600248

>>24600002
The KS ended October 19 2018, and the game was released December 2019. This was the originally promised date IIRC. Videogame Kickstarters almost never release on their promised date; the best case scenario is usually a few months of delay. 15 months isn't a bad dev time for a pretty long gameplay title, especially one that's somewhat complex.

>> No.24600319

>>24600199
He's criticizing the genre that you claim most of the titles are, not the quality of those titles. Though, Kyonyuu Fantasy is pretty fun.

>> No.24600349

>>24599346
>>24598376
Well it's their loss then (shrug) if I will take my business directly to the dev as I'm sure Nitro+/Light/Eushully/AliceSoft/GIGA/Ages will happy to receive my monies.

>> No.24600897

>>24595856
>>24598223
Steam Prison Fin Route is also secret project 5.

>> No.24601576

Is JAST USA going to stall their announcements like they stall their releases?

>> No.24601657

>>24601576
Did they say they had anything to announce?

>> No.24601805

>>24601657
Technically speaking, they did say that they would announce something for 2020 in AX 2019. It would be weird not to do it during today or maybe Monday.

>> No.24602049

>>24600349
No, its your loss too because those companies do not make games in a language you can read.

>> No.24602120

https://twitter.com/nisidahajime/status/1278983394261561344

https://no-strike.jp/legend/download.html

Trap Legend demo released, based on time between demo - release for the first game we're probably 4-6 weeks away from launch. Be interesting to see if the first game's success was a one off or not.

>> No.24602624

>>24598174
>LGBTQ genre in VN is so popular now?
If you can say LGBTQ+ and change your avatar to a rainbow one for an extra 5,000 new purchases would you do it? I mean it's just pandering if anything because all corporations are apolitical and basically do low effort pandering than put in any real effort on advertising the product anymore. It will end soon because like all things it's a fad that will end up becoming too divided and too much for everyone to handle the sells will drop.
>How the situation in Japan? it's same too?
They have had that stuff for decades literally watch some old Gintama stuff or some 1970's manga they explored those issues long before the West did. The difference is they do not put it in front of your face and tell you are bad if you do not purchase it or have a difference of opinion. They just say it exists and leave it at that.
>How about the gameplay, plotge genre popularity in there?
It's not really a thing of popularity just a thing of VN's becoming more niche. Due to only Moe,Yuri and nukige selling while some plotge does sell only unless its really disturbing stuff like Nitro+.
>>24600349
The problem is anon a lot of them will never localize it themselves. The West is a secondary market to them. That's why they do not care if the West takes forever etc. They already have their money and license paid for.

>> No.24602764

>>24601576
>>24601805
Muramasa announcement when? I can't fucking wait anymore.

>> No.24602774

>>24602764
What would be the point? It's not going to be released any time soon.

>> No.24602799

>>24602774
I know JAST = Soon™ but as far as we know Makoto might be on it since a long time so if they announce it maybe they will not keep it forever in their backlog. I mean it's Nitro+ magnum opus after all. I just want a confirmation even if it's for 2022.

>> No.24602809

>>24602799
>but as far as we know Makoto might be on it since a long time
Well, yes, we do know that he has been working on it for a long time. He had finished a significant part of the script many, many years ago after all. That was confirmed.

That being said, a translation being done and JAST actually releasing it is another thing entirely.

>> No.24602815

>>24602120
While they aren't common, most trap games sold in the West seem to sell well like that one third party trap game MG sold one time. I'm somewhat surprised Steam let them get away with the title with trap apparently being a transphobic slur, not that I care. You could even argue that trap games consistently sell more than yaoi titles because they appeal to "straight" males rather than the female player base, silly arguments about whether a trapfag is an actual fag or not.

>> No.24602821

>>24602809
>a translation being done and JAST actually releasing it is another thing entirely
So many hints from JAST staff, from Moogytard tweets. I want to believe anon.

>> No.24602834

>>24602809
Hopefully it will proceed more like Totono (and not Sumaga) since it had a new edition with Windows 10 support released recently.

>> No.24602845

>>24602815
*or not aside.

>>24602821
It's better to be hopelessly cynical then pleasantly surprised than to be hopelessly idealistic and have your hopes crushed, at least for things you can't personally affect.

>> No.24602846

>>24602821
Well, assuming it is completely done soon, and they announce it within the next two years, it will still probably be some time. Massive games like Muramasa do take time to test and do QA on.

I think an optimistic release for Murmasa will probably be maybe 2-3 years.

>> No.24602980

>>24602815
>most trap games sold in the West seem to sell well like that one third party trap game MG sold one time.
I agree with this there is a demand for this. I even bought Trap Shrine myself and ended up liking it. I wish there was a but more titles made for that genre. It seems untapped and different from the usual stuff we always see.
>yaoi titles because they appeal to "straight" males rather than the female player base, silly arguments about whether a trapfag is an actual fag or not.
The female playerbase I think would only be interested in Otome, Bishoujo Magical Girls mostly and a few BL titles. I am noticing a huge trend of Otome titles starting to head West and selling well especially on phone apps, it would make sense to try and get Otome and a few Magical Girl stuff. If I am MG on Steam at least it would not be rejected all that much and it would be easy all ages stuff

>> No.24603012

>>24602846
moogy is editing it, so it will come quicker than expected

>> No.24603094

Sometimes I regret reading Hanachirasu. It ended up being one of my favorite VNs and it's made the wait for Muramasa very unpleasant.

>> No.24603097

>>24598359
>moeshit and yuri/otome
The reason why is that is what Steam allows unfortunately. If there was Traps, Bishoujo Magical girls and yes Gameplay centered titles with VN elements it would sell highly because they can pass Steam. Better believe if other Nitro+ and Clockup Titles made it on there it would be selling really well.

>> No.24603127

JAST HURRY UP AND ANNOUNCE SOME FUCKIN VNS

>> No.24603234

>>24603127
Peter said he will not release anything until he dies.

>> No.24603262

>>24600349
>Light
Pretty sure they went bankrupt. Even Jap devs are struggling.

>> No.24603500

>>24603262
Nowadays, the only way for an H-game company to survive is with gacha money. It's hard to tell how much releasing to the West helps a Japanese company, though Kalmia8 has claimed that the money that they got from Fashioning Little Miss Lonesome helped keep them afloat.

>> No.24603681

>>24602815
>>24602980
Do you think trap protagonist games would do as well as pure trap games though? Otoboku sold well (well enough for a hardcopy but not enough for a sequel) back then but I feel like if it was released today, it would have made a bigger splash. That's also another untapped market but I'm not sure how much of the fanbase intersects.

>>24603500
Depends on how big the company is. The Kickstarter money barely helped Light but a small company like Kalmia8 might have greatly benefitted from sales from the West.

>> No.24603702

Orchard cum prison
Just desserts

>> No.24603891

>>24603681
Kickstarters can be deceptively expensive, especially if they are mismanaged. Physical goods are a killer, so Light possibly could have lost more money than they gained. The more well managed Venus Blood Frontier Kickstarter presumably helped out Ninetail since they are doing a second one, but any unexpected loss from the KS would have been overshadowed by the sales on Steam anyways, a luxury that Light did not get.

>> No.24603952

>>24603681
>Do you think trap protagonist games would do as well as pure trap games though?
Yes they would even Trap harem stuff would be interesting. It's just a concept in of itself. I would try to do 10-15 hour length games with nice art if anything else and see where it goes from there.

>> No.24604029

>>24603952
>>24603681
>>24602980
Trap Mountain / Josou Sanmyaku is coming out from JAST "soon" (tm), so I guess we'll see if there's demand for larger games of this type. Plus IIRC the fan-translation of the island game was fairly well-received, although I dunno if that would translate into sales.
Personally, I think there's a niche out there for moegay that isn't really getting catered to in the west (or in Japan, for that matter, because I think Nounai Kanojo is the only company that makes these games), so it definitely has a market.

>> No.24604094

>>24603891
>a luxury light didn't get
They didn't get because you had to read 2 different versions to get the entire experience. They shot themselves in their own foot and deserve it.

>> No.24604157

>>24603952
>>24604029
If it's trap protagonist games, it seems pretty well-catered to in Japan at the very least. Otome Domain is pretty popular, ensemble chugs them out every year/other year or so and Tsuriotsu is a classic.

>> No.24604305

>>24604029
Josou Shinwa is also coming out the sequel to Trap Shrine on top of this. But yes i agree it feels like a small niche that can grow into something at least for 10-15 titles at the least.
>>24604157
I would go with Otome Domain easily. It looks simplistic and it feels more relatable than Tsuriotsu despite the fact Tsuriotsu has better art. Plus Otome Domain has an OVA i noticed on top of that. Something i do not know if anyone has asked any hentai company or their staff is if they would ever sell Hentai adaptations of video games they translated westward if it does well enough.

>> No.24604581

https://twitter.com/SolPressUSA/status/1279909926765199361
Sol Press doing some sort of Q&A stream.

>> No.24604717

>>24604581
Wonder if anyone is going to ask what happens to their dropped license, will they just give them to another company?

>> No.24604950

>>24604717
They gave their blessing to Laplacian to simply work with another company, so they don't seem to be hogging their licenses.

>> No.24605009

>>24603891
I still remember that one Kickstarter where the lost out by something like $30k even though it was successful because they didn't count on the exchange rate going to shit.

>> No.24605125

>>24605009
Kyuuketski no Libra or whatever, and it's not that they lost money because of the exchange rate, it's because they hired an official translation group who had never done work on Visual Novels. So they way overpaid and ended up getting a pretty bleh translation because the translators knew nothing about the medium and how it was presented. They ended up paying 2-3x the normal price for something of arguably worse quality.

>> No.24605155

>>24600248
For all the shit Arunaru gets he is undeniably a very fast translator. I honestly wonder if having 2 more translators will make progress faster than just having him alone.

>> No.24605176

>>24603012
What makes you say that?

>> No.24605284

>>24605009
>>24605125
>Even though we raised an incredible amount of money on Kickstarter thanks to you all, MiKandi Japan ended up over $40,000 in the hole. Many things contributed to this, but there were three main issues… First, one of the biggest losses was early on from the dollar to yen exchange rate. It took a dive soon after our project ended. We had an exchange rate buffer, but it wasn’t even close to being enough to compensate for the shift. Second, we got killed on shipping costs even though we poured a huge amount of time and effort into making sure those numbers looked right. Third, just the fact that the project took so many more months to complete led to many unanticipated costs.

>> No.24605422

how come nakige aren't a thing anymore?

i cant believe it's gonna be another december without angels...

>> No.24605492

>>24605422
I'm pretty sure the only company that can sell nakige and actually make a profit is Key, and that's only because they have some classic anime to their name.

>> No.24605761

>>24605422
You know what to do if you want to read anything you want.

>> No.24606073

>>24600002
Hypno is trash. Should've picked up something actually good like Lagoon.

>> No.24606615

>>24605284
This is why there should just be digital art books and Soundtracks instead like they do on Steam. Because at some point the shipping stuff will bite everyone in the ass.

>> No.24606630

>>24605761
Buy the novels or learn Japanese.

>> No.24606741
File: 51 KB, 598x334, JAST time.png [View same] [iqdb] [saucenao] [google]
24606741

>>24603127
The best you're gonna get.

>> No.24607325

>>24606741
Well then, I guess Ninetail wins AX for announcing Hypno. I'm not sure which announcements were worse between MG and Sekai. More Steam Prison at least makes otomefags happy while I think people care about 9-nine-. I'm sort of leaning towards MG for second place if only because they announced 2 extra secret projects to keep hopes and dreams alive for when Otakon comes while Sekai doesn't even have that.

>> No.24607689

>>24605761
that doesn't solve the issue of them not being produced anymore

its just a dead genre it seems like, everything is some happy fun moeblob shit with superficial drama or some edgy "plot based scifi" shit.

they just dont make enjoyable dramatic/depressing games anymore

>> No.24608015

>>24607689
Hajimete no Kanojo is pretty damn depressing.

>> No.24608119

>>24608015
isnt that just a porn game?

>> No.24608341

>>24608119
Yes, eroge are porn games.

>> No.24610116

>>24605422
Be the change you want to see. Get to writing. Music? Art? Just go the r07 route.

>> No.24610129

>>24605422
forget nakige, utsuge is where its at

>> No.24610461

>>24610129
Whats the difference? I thought those are essentially the same

>> No.24610494

>>24610461
Nakige normally follow a pattern where you have a relatively carefree part of the story, followed by some sad drama, then a happy ending (but not necessarily). Utsuge always have a sad ending and don't necessarily follow that pattern.

>> No.24610590

>>24610461
And there is some overlap between the two, so sometimes there's not a clear distinction. But here's vndb's description of utsuge:
>Utsuge stands for utsu game, and it means "depressing game". It is said that the purpose of these types of games is to depress the player.
>Most of the time these games have no happy end, no help, no hope...
>Do not mix with a similar game type, nakige.
>For example on an imaginary utsuge, the heroine would be sick from the very beginning and would die in the end. But on an imaginary nakige, the game would be about a happy school romance with the heroine suddenly getting sick at the very end of the game to only recover at the very last moment. (Though there are nakige with deaths too.)

>> No.24611621

>>24602049
For now yeah but that will change in the future if I learned N3. At least I not dependent at VN Localization Company mercy for what kind of genre I can read.
They actively killing Plot/Gameplay "specialist" translator (Conj,Aru,Aroduct) is not helping too while Makoto takes a half of decade to translate 50> hours one regardless of the quality.

>>24602624
Why VN Localization Industry cannot be like more JRPG Localization? for quickness, accuracy and professionality?

>>24603262
I'm sure Eushully and others who still reluctant come to west will do if the price is right. Anything has a price Anon.
It not wonderful if there are some VN "Gameplay and Story Heavy" localization company specialist with professional salary?
All Eushully,Elf, Alice, Nito+,Light, GIGA etc will be released under one wing every 6m -1 year.

>> No.24611665

>>24605155
And don't forget he, Makoto and Gare literary the last remaining active official Gameplay/Story Heavy Titles translator in the scene, everyone else already gone.

>> No.24612094

>>24607689
Mangagamer:
>Byakko
>Musicus (Haven't read it though, hope as good as Kira2)
>Higurashi Hou
>Damekoi

NN:
>Aokana

FruitBat:
>SeaBed
>Symphonic Rain
>Nora to Oujo to Noraneko Heart
>Chuusotsu

Denpa:
>Nanairo
>9 Nine
>Ley-Line
>Hoshizora
>Harumade Kururu

Jast
>Totono
>Saya No Uta Remaster

Key
>Little Buster Perfect

Age:
>PhotonMelodies
>The Day After

SpikeC:
>YU-NO Remake

MoeNovel:
>CrossChannel

>> No.24612246

>>24610590
Still waiting who the one dare to translate Sakuuta, White Album 2,Chocolat Second Brew, Sakura Moyu, Otoriro, and all Navel's remaining good moeshit

>> No.24612644

>>24605422
But Bokuten was released anon?

>> No.24612891

State of those announcements. Lmao.

>> No.24612989

>>24612891
Indeed, this is pathetic.

>> No.24613589

>>24612891
Well no point in spamming announcements with no AX. They can take the time and actually work on finishing up their backlog.

>> No.24614355

>>24612246
Those first two are never happening

>> No.24615515

>>24614355
There was interview with Sca-Di a month or two ago where he mentioned he'd been getting a lot of requests to translate SakuUta, so you never know.

>> No.24615529

>>24614355
How much we can collect to hire a Necromancer to summon Conj then?

>> No.24615578

>>24614355
>Those first two are never happening
>Sakuuta
This one has always been possible.
>White Album 2
There's a shitty translation being done right now, no worse than any old Ixrec crap.
The real never-ever is Oretsuba.

>> No.24615853

>>24615578
>The real never-ever is Oretsuba.
I wish Alka would pick this up.

>> No.24615945

>Tenshin Ranman
What the fuck is even going on with this one?

>> No.24615974

>>24615945
It's pretty obvious, don't you think?

>> No.24616092

>>24613589
I doubt MG's announcements would have changed even if there were a physical AX since they even plan on announcing 4 more titles later in the year (presumably during Otakon period). You could argue that the quality of company's announcements might have been affected by Covid-19, but that would only apply for anything they had to negotiate for this year. Even if the pandemic eases up, next year's announcements may be more dismal. The only thing that would have changed if the pandemic disappeared a month before AX, and AX was somehow allowed to continue as normal is that JAST USA would have announced something.

>> No.24616109

>>24615974
I'm surprised Nekonyan hasn't announced it by now.

>> No.24616149

>>24616092
Speaking of unannounced licences Doddler says he's working on something that's "pretty exciting" https://twitter.com/The_Doddler/status/1276684903602479104

>> No.24616264

Still no info on who the translator Musicus is, huh? It's almost at 100% so I guess they'll have to cough it up before too long.

>> No.24616334

>>24616109
I can see NN not picking it up because it's an older game

>> No.24616343

>>24616149
It's by a company that apparently kept its source code, so that narrows it down by a lot. Jokes aside, since it's far enough along for a programmer to start working on it, it's probably MG's secret project 3 or 4. If it were an already announced project like Jeanne or one of the Sekai announcements, Doddler probably would have mentioned it explicitly.

>> No.24617498

>>24616092
The only thing I can see being different if COVID never existed are more physical version announcements. MG makes a decent chunk of change selling physicals and merch at conventions and the only major anomaly in announcements is the lack of physicals. For example, I would have expected Sengoku Rance to have gotten a physical release by now.

>> No.24617830

I can’t believe the only MG related news I’d be excited for is Higurashi Rei or the special 3 Higurashi Hou episodes. What were they thinking with these acquisitions?

>> No.24617928

>>24617830
They're announced the greatest visual novel of all time, Musicus, two months ago, so it's okay.

>> No.24618137

>>24617928
I hope it's as great as people say. I'm a musician and usually don't find that VNs with a musician or band setting to have anything interesting to say about musicians.

>> No.24618169

>>24617830
>Higurashi Rei
That’s not coming out for at least 3 years from now

>> No.24618196

>>24618137
I used to be a musician and play in a band, but I lost interest in music entirely and don't interact with it at all anymore. The takes on music I've read in VNs have been pretty superficial, but I'm looking forward to this one.

>> No.24618621

>>24610461
They do overlap sometimes but its essentially about how it leaves the player. The goal of a nakige is all about building up to the point where it can pull your heartstrings and make you cry; meanwhile, an utsuge is about breaking you and leaving you feeling depressed even after you're done reading. The reason Nakige usually follow a pattern is because Key has practically perfected it.
Textbook examples of utsuge would be Kana Imouto and Narcissu, but some lighter utsuge are just generally dark and depressing like KnS2 and Fatamoru.

Nakige makes you cry from the heart.
Utsuge breaks your heart and wrings your soul for tears.
Then we arrive at Nukige whose purpose is to make you shed tears from your jap's eye. Truly a beatiful artform.

>> No.24621116

English non-MTL release of Gyaruzuma sex by Atelier Sakura

https://f95zone.to/threads/gyaruzuma-sex-hoka-no-otoko-ni-inwai-houshi-suru-ai-suru-tsuma-v1-0-atelier-sakura.56100/

>> No.24622629

Can someone explain to me why Sekai Project picks up only short titles from Whirlpool instead of the normal sized ones?
Whirlpool has so many titles, yet all they do is pick up Neko-nin like 5 times. They did this with other publishers, always picking up shorter titles while ignoring the rest.

>> No.24622711 [DELETED] 
File: 445 KB, 712x777, EcQfGDzUEAAxej9.jpg [View same] [iqdb] [saucenao] [google]
24622711

>>24618621

>> No.24622745

>>24622629
The same reason as why all localization comp stall/avoid long story heavy and gameplay titles. Cost efficiency and profit maximization.

>> No.24622806

>>24622629
Sekai has been transitioning to mostly shorter titles for a while. Their longer stuff is mostly old licenses that they got years ago.

>> No.24622808

>>24622629
>>24622745
You have to throw a lot of money at a company to convince them to do a long title. Examples of this actually happening include Kickstarter projects and Rance titles.

>> No.24622957

>>24622629
You aren't their target audience and you will never be. Sekai Project picks up shorter titles because they want another Nekopara lightning strike, they have been trying to mimic it for years now without success. They are short and cheap and make easier profit than something like KnS 1 and 2 which took years for them to make their money back. Frontwing does that too, the new Grisaia series is in Chapters instead of being a full fledged title, LocaLove too and Momoiro Closet had only one heroine with the promise that if it sells well, we will get the other character routes as DLC.

>> No.24624002

>>24622629
1. They do not know how to translate anything except Moege
2. They can never reach a deadline on a medium title so they go with short titles.
>>24622745
This only works if you can push out longer titles in a solid timeframe. MG can kind of do this which is why they have 3-4 and a few other short titles while Sekai just focus's on short ones to hope to maximize profits.
>>24622957
We are a secondary audience if anything.

>> No.24624618

>>24624002
Nekonyan has been doing a surprisingly decent job of releasing a medium sized title every few months. A 4-5 month gap between medium sized titles isn't bad for a new company, even if part of the reason they manage that is because they only do medium to medium long sized titles. 5 months is about the upper limit of the gap between medium sized titles for MG, while Sekai Project only sometimes manages that. The last at least medium sized project (by vndb standards) Sekai released was Amairo Chocolate in Chinese during March. As for English, that's Baldr Sky in December.

>> No.24624797

>>24616264
>so I guess they'll have to cough it up before too long.
you probably won't find out until the credit roll

>> No.24624839

>>24624797
I was thinking they'll probably do one of those Translator's Corner blogposts.

>> No.24630665

>>24621116
>ESL Zone non MTL
Yeah, calling bullshit

>> No.24630892

As bad as SP to choose and do titles translation, at least they do one thing right:
>Hoshizora no Memoria (retranslation) - In QA, going to update existing release to HD version

And this one for JAST:
>Eiyuu*Senki GOLD - 100% translated

I wish this is became a norm in VN localization industry as selling/translating the subpar version without provide update for superior one is bullshit (remind me Catherine Classic PC version as opposed Full Body console's one)

> Shin Koihime Musou
> Eien no Aselia -The Spirit of Eternity Sword- Premium Special Edition
> Subarashiki Hibi ~Furenzoku Sonzai~ Full Voice HD Edition

>> No.24633504

>>24630892
Eiyuu Senki Gold is a different game from Eiyuu Senki entirely and same goes for Koihime Musou and Shin Koihime Musou, but it is true that games aren't usually updated into their HD version like with Sekai's HD patch. There's not really any extra sales to be gained from it though, and most of the time, HD versions just crop the images of the original and bloat them up, leading to a subjectively inferior product anyways.

>> No.24635386

>>24630892
>Subarashiki Hibi ~Furenzoku Sonzai~ Full Voice HD Edition
That one makes me mad. Fucking hell.

>> No.24635429

>>24630892
it should be noted that Hoshimemo's HD edition is pretty good. they actually got the artist to redraw CGs for the widescreen aspect ratio, rather than just cropping.

>> No.24635439

>>24633504
Yes if the re-release only upgrade graphics, sometimes they add additional content which nice for fans like:
>Aselia: Settings Book/Vocal coll/Drama CD & 18+ scenes
>Subahibi: New chapter "Knockin' on heaven's door", New character sprite
>CrossChannel: 18+ Scenes, new scenes that tell the story from the heroines' point of view

So yes upgraded version still superior than the old one even with cropped images due to HD scalling.
Well the point for free/pay upgraded patch is to show your customer that you are care about the product you sell.
Why they always whine about piracy without even look inside first is there any wrong with their "service" to paying customer?
And no, fans patch is no count as for today there are so little fans translation for the licensed official titles (as they usually got C&D letter before).

>> No.24635575

>>24635439
And I think Visual Novel Localization Industry still need to learn a lot from JRPG/ACT/ADV localization genre.
>Never stretched yourself too thin.
>It is nice to have a lot of license deal but it's pointless if your company resources not capable to handle it with decent pace (Sekai Project and Mangagamer comes to mid).
>How hard to focus for just one/two/three license partner and do all their backlog first (with all their upgraded version too) rather than another way around (again Sekai & Mangagamer is the biggest offender here).

>> No.24635649

>>24595856
>Ciconia
Is this any good?

>> No.24636008
File: 252 KB, 640x360, 1588011205091.webm [View same] [iqdb] [saucenao] [google]
24636008

>>24635649
Honestly mediocre at best. It felt like a chore to read through, like I was forcing myself to read it just because I love all of r07's previous works.

r07 sets up the same tired tricks he's used before with VR and everyone having a split personality. It's really hard to care about anything because you just know that he's going to pull out "X wasn't real all along!" again. Stack that on top of most of the characters being vapid and bland, a story where half of the script is repeating the same shit over and over, jarring cg gun gifs (that dont even match the weapons they're supposed to represent) play during serious scenes and it really takes you out, a rushed and forced emotional ending.... I just couldnt bring myself to like the vn. I'm looking forward to Phase 2 only because I'm hoping it gets better so that the whopping $40 I spent on 14 hours of shit wasn't entirely wasted.

>> No.24636448

>>24636008
https://youtu.be/2uWiBk302pc

If only this was real.

>> No.24637102 [DELETED] 

White power

>> No.24638402

>>24616343
>since it's far enough along for a programmer to start working on it, it's probably MG's secret project 3 or 4
https://twitter.com/The_Doddler/status/1280428868394868736
Looks like it's #5.

>> No.24638484

Love Lab has a progress tracker now, and a secret project listed on there:

https://www.lovelabjapan.com/en/progress/

>> No.24638491

>>24638484
Decent chance of it being Kirakira Monstars.

>> No.24638516

>>24638491
Worth a note that Orcsoft follow Meru on twitter and they were actively looking for companies to localize their stuff.

>> No.24638519

>>24638484
>https://www.lovelabjapan.com/en/progress/
fuck them

>> No.24638575

>>24638484
they're a chinese company, who cares about their english releases?

>> No.24638591

>>24638575
It's Meru's company.

>> No.24638621

>>24638591
Okay so it's a japanese company with chinese level quality for english releases. The point still stands, from what I've seen and read they're another Nutaku.

>> No.24638668
File: 428 KB, 1004x1366, 1540587386403.jpg [View same] [iqdb] [saucenao] [google]
24638668

>>24638621
>with chinese level quality for english releases
How so? If you're talking about the memeshit in Lamunation that was present in the original version too.

>> No.24638717

>>24638668
It felt like I was reading a MTL with memes crammed in. I had to stop after the first hour and a half because it felt like I was reading a Sakuragame title localized by whoever did chronoclock. Maybe I just don't have the IQ to comprehend high level literature but it seemed low quality and with the H being censored I didn't see a point to struggle through the title.

>> No.24638763

>>24638717
It's probably just a case of the original material reading like shit. Blick was the translator and I'm assuming you didn't have those same problems with things like Steins;Gate and Making*Lovers if you read them.

>> No.24639297

>>24638717
It's not the translator's fault if Lamunation was memeshit. If they tried to not make it memeshit, then they would have overstepped their bounds as translators.

>> No.24639390

>>24639297
you say that like translators don't already do that for a vast majority of releases.

>> No.24639462

>>24639390
True, but that's beside the point.

>> No.24639561

>>24638516
>Meru translating and doing PR for Orcsoft games
Only if she cosplays.

>> No.24639568
File: 5 KB, 482x133, !!!1!!.png [View same] [iqdb] [saucenao] [google]
24639568

What does JAST mean by this?
What title are they hinting to?
https://twitter.com/jastusa/status/1280304836270010368

>> No.24639743

>>24639568
MGS BL doujin game.

>> No.24640718
File: 268 KB, 1280x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
24640718

>>24639568
Yeah, I'm thinking it's finally happening.

>> No.24640746

>>24640718
I think I saw some of the CG's for this, they looked really good.

>> No.24640764

>>24640746
Too bad about the plot.

>> No.24640921

>>24640764
I don't mind bad plot so long as everything else is enjoyable.

>> No.24641399

>>24640746
It's probably Shigeo's best looking visual novel so far. I did hear the writing was a bit silly though.

>> No.24645572

>>24598174
>no one buys dies irae
>no one buys baldr
>no one buys muvluv

>> No.24646392

>>24645572
Dies Irae had a fucked up and horribly mishandled kickstarter and you had to read 2 different versions of the game to get the entire experience. Baldr was horrifically censored, and Muv-Luv was a complete and utter trainwreck of massive delays, 0 communication, tons of unmentioned changes and censorship.

>> No.24646527

>>24646392
What were the changes and censorship in Muv-Luv?

>> No.24646568

>>24646527
Should've clarified, but I mean censorship outside of the obvious that the 18+ DLC restores. Does it not restore everything?

>> No.24646572

>>24646527
removal of 2 music tracks, removal of suit nipples, removal of adult scenes (3 months after release for extra they released a $10 restoration patch just for the scenes, 9 months after the release of Alternative they released a $10 patch to restore the 2 scenes in it) removal of several upskirts. They also kept the mosaics in the western version so they didn't have to make a unique patch for the japanese because
>making another patch exclusive to china and japan would've been too expensive
in their own words. CG's were also cropped. Mind you the only thing they told backers that would be different about the steam release was specifically the adult scenes not being in it, with a restoration patch being provided later down the road. They never mentioned the nipples, music tracks, cropped CG's, removed upskirts, etc etc. Nobody knew about it until the backers got their hands on the steam release and found out firsthand.

>> No.24646597

>>24646568
Only restores the adult scenes, nothing else. Not the removed/modified upskirts, the nipples in fortified suits, and there's no option to display the game in a different resolution that prevents the massive CG cropping.

>> No.24646703

>>24645572
Niche genre doesn't mean not profitable, look at tons of STEAM indie game as example plus for all that example you give the publisher fucked PR and their payed customer hard. No wonder no one want to give them money after hear what happen to their legitimate customer

> Dies Irae treat Steam legitimate customer like a secont class citizens
> Baldr fucked their original fans translator, delayed too long
> Muv Luv their "director cut version" is still cutted because "no more ero for western customer anymore", fucked Altered fable in Photonmelodies, where is Kimo Ga Nozomu Eien

>> No.24646723

>>24646572
>>24646597
Read the original long before the kickstarter and reread it once I got my KS copy and the 18+ dlc code was given. Honestly wasn't even aware of all this, just didnt notice. My memory is pretty shit though, so I might've just forgot.

I can understand the music tracks if there was licensing troubles, and can sorta understand cropped cgs/no aspect ratio option since rugp is absolute hell to work with, but the rest honestly has no excuse.

>> No.24646741

>>24646723
It didn't take me more than 15 minutes into the steam title before I realized shit had changed because Sumika has an upskirt really early on in the original and they removed it in the remake.

>> No.24646756

>>24646392
And I'm sure if Light, Age and SP doing another Kickstarter for story heavy titles again, it will fail. They really fucked their original backer and payed customer hard.
Looks at Venus Blood Frontier as an example for the good one.

>> No.24646780

Fucking denpa give news about zombie VN. i just want to finish it.

>> No.24646816

>>24646756
Oh man imagine how the Sharin no Kuni backers feel now. Those idiots backed a release where frontwing explicitly said they were keeping the mosaics and cropping the CG's and they still haven't got shit after 4? years of waiting for their kickstarter rewards. I suppose they deserve that for backing a version that is literally identical to the original fan-translation except at a higher resolution with cropped CG's.

>> No.24646889

>>24646816
and remember SubaHibi?
> Release the game with 0 PR & shit western title name.
> One chapter only on Steam so all legitimate customer need to do their homework again because the pub is too gay to make 18+ easily to find.
>One year after eng ver release KeroQ release jap ultimate edition (with one new extra chapter) and until today the content still exclusive for jp.

>> No.24646991
File: 90 KB, 564x643, 1545692189846.jpg [View same] [iqdb] [saucenao] [google]
24646991

>>24646889
Do you one better, do you remember Leyline?

>> No.24647012

>>24646991
>What is the release schedule?
We plan to release A Clockwork Ley-Line: The Borderline of Dusk in Spring, A Clockwork Ley-Line: Daybreak of Remnants Shadow in Summer, and A Clockwork Ley-Line: Flowers Falling in the Morning Mist in Winter. Physical versions will be made in one large batch at the end once all 3 games are done. Please keep in mind during production the schedule might change.

Last updated: Tue, February 21 2017 4:14 AM UTC +07:00

KEK

>> No.24647032

>>24646723
>I can understand the music tracks if there was licensing troubles
The issue wasn't licensing, but that age blatantly plagiarized other songs and would have gotten sued for it. Here's the most notorious example, that the song Warudakumi is a plagiarism of Livin' La Vida Loca by Ricky Martin.
"original" Muv-Luv song:
https://www.youtube.com/watch?v=molAveWKOCA
The same song with Ricky Martin layered on top of it:
https://www.youtube.com/watch?v=9e1VzG_qWRE

>> No.24647086

>>24646889
You missed the worst aspect of it, perhaps because you didn't back it on Kickstarter. But one of the Kickstarter stretch goals, the one wasn't reached, was the creation of an extra chapter for the game. So they used the money they got from Kickstarter (that didn't meet the extra chapter for the stretch goal) and made the extra chapter anyway for the Full Voice HD Edition and only released it in Japan.

>> No.24647117

>>24646572
Complaining about the music is stupid; there was never going to be an official release with the full original soundtrack because of this >>24647032. Regarding the rest, I think it's unfortunate, but I was happy to get a proper translation of the games. Upskirts, suit nipples, I don't care anything about that to begin with.

>> No.24647168

>>24647117
So why pubs still hesitant to release another story heavy and gameplay titles if there are a lot of customer like you which okay with how they localize the games? Surely not because "muh piracy" reason again is it?

>> No.24647190

>>24647086
WTF is this shit LMAO.

>> No.24647200

Wow. Noticed I hadn't checked back on visual novel news since early April. Did I miss anything important? (Like patches fixing memelations into translations)

It is kind of sad that I've bought more Japanese original Visual Novels this year than localized visual novels. And I can't even read Japanese. It has gone so far that I'd rather play something fresh without understanding it, than the same games again with a translation.

>> No.24647218

>>24647168
I wasn't under the impression that Muv-Luv sold poorly. The current number of reviews on Steam are not indicative because they had to create a new Steam page (which reset reviews to 0) when the publisher was changed from Degica.

>> No.24647221

>>24647200
Do you bought it digitally from DMM? hell 8500 yen for one title man.

>> No.24647241

>>24647190
It's fucked up, isn't it? It's not an issue with Frontwing, though, but with KeroQ. They might as well have spit in the face of all the western customers.

>> No.24647261

>>24647168
>>24647218
(cont) My guess is that it's an issue of risk. I imagine it costs more to localize one of these games, and there's a good chance it won't sell very well (even though some do).

>> No.24647436

>>24647261
Also you have to think about how many people even want the game translated. For plot/gameplay-based VNs, unless it's had an anime adaptation or has obtained some kind of meme through fan-TLs (e.g. Rance, Muv-Luv) the answer is: probably not that many. Take Dies Irae or Subahibi -- the average weeb isn't too familiar with VNs and doesn't know what this shit is.

>> No.24648661

>>24647200
I think 9-nine- and Nanairo were the last games to get fixes for terrible translation decisions.

>> No.24650051

>>24647436
I think this is not an excuse anon because if this is true then so for almost all STEAM indies games.

As an example Indie Developer ProjectMoon release:
>Lobotomy Corporation?
>Library of Ruina?

I bet no more the fans for each their respective genre know about above games than Muramasa? Sakura No Uta? Aiyoku no Eustia? Ikusa Megami?

But the developer can and still do those title so yes niche is not an excuse Anon. It's the pubs which every title need to like Nekopara mentality and bad project management.

>> No.24650153

>>24650051
I have no idea what you're trying to say.

>> No.24650177
File: 320 KB, 617x274, Another Episode.png [View same] [iqdb] [saucenao] [google]
24650177

>>24647086
>>24647241
That stretch goal was not talking about Knockin' on heaven's door, moron.
It was going to be this: https://www.pixiv.net/artworks/63950801

>> No.24650194

>>24650051
>>24650051
Those aren't VNs, though. Normal video games have a much wider appeal. Like that Lobotomy Corporation game you listed has around 1,500 English reviews. To give some perspective, that's more than even a well-known VN like Clannad, which has about 1,200.

>> No.24650221

>>24650051
If some STEAM indie one/two man developer can successful making some "nobody know" obscure game why VN localization industry cannot? so your "the average weeb isn't too familiar with VNs and doesn't know what this shit is" excuse is wrong IMO.

>> No.24650267

>>24650177
Yeah, whatever dude. They got some money from KS and then an extra epilogue to the game just generated itself from fucking nowhere.

>> No.24650272

>>24650194

Then make a deal with Eushully or August or whatever who keep making gameplay VN and localize it regulary then.

>> No.24650294

>>24650272
>August
>gameplay VNs

>> No.24650300

>>24650272
Baldr Sky didn't sell well either despite its reputation, so gameplay doesn't cut it. I think people just don't care for VNs that much in the west. It's enough to sustain a very niche market and get an occasional (rare) hit among normalfags but that's it.

>> No.24650363

>>24650300
What the difference between:
>Baldr Sky all ages version and lets say
>Crystar?
>Caligula Overdose?

Is Baldr Sky all ages more "VN" that the other two? why?

>> No.24650393

>>24650363
>>24650153

>> No.24650414

>>24650363
I don't know what those are, sorry. I stopped playing normal video games like a decade ago lol. But Baldr Sky does have a patch that restores all of the cut content, if you didn't know.

>> No.24650453

>>24650393
>Baldr Sky didn't sell well either despite its reputation
>I think people just don't care for VNs that much in the west
So according to you
>Baldr Sky = VN

Now I ask you:
what the definition of gameplay VN?
>Anime art style?
>Power point presentation?
if so what about these game?
>Crystar?
>Caligula Overdose?
>All Compile Heart and Idea factory games?

>> No.24650465

>>24650267
I don't even like frontwing or keroq but you must know nothing about Japanese VN creation or even funding to be delusional enough to think that the "extra" 25k from frontwing's kickstarter was used to add the bonus "chapter" to the FVHD version, but yeah, whatever dude.

>> No.24650499

>>24650414
I playing it a lot and I tell you a lot of "normal Anime Japanese games" a lot like the one you all calling gameplay "VN" so the excuse "gameplay VN is not popular in the west is questionable"

>> No.24650536

>>24650499
I see, it wasn't enough to help do a short epilogue with 2 characters, but just a little bit more and they could have adapted that manga that has every single main character in the game and would need all their VAs to come back.

>> No.24650643

>>24650453
It's a VN when the core focus of the game is on the VN section of the game. The games you posted seem to be more focused on the game stuff hence why they're advertised as RPGs rather than VNs.

>> No.24650710

>>24650643
VN focus mean story? I think a lot of story focused RPG too, What about Falcom ys and kiseki games? is it story focused too? so can they categorize as an VN?

>> No.24650789

>>24650710
>VN focus mean story?
No it means that the majority of the game is a visual novel and the gameplay is just a bonus.

>> No.24650857

>>24650453
People should say gameplay eroge instead of gameplay VN because at the end that's what really makes them different from normal games, they have porn.

>> No.24650866

>>24650710
It's more about how the game is presented than the specific story to gameplay ratio of the game.

>> No.24651009

There are no more VN than Persona series so yeah VN is okay in the west as long as:

>Mainstream appeal : it's means no ero

So dunno why a lot of people just assume : Baldr Sky steam, VBF steam, Seinarukana steam sales is not success.

>> No.24651011

>>24650300
The way Sekai handled the Baldr Sky announcement turned off most people who cared about its reputation. If they simply said, "Sorry guys, it's censored", at the original announcement, people probably would have bought it and defended the censorship, but the problem was that they delayed the no 18+ patch announcement for as long as possible. Most other gameplay titles tend to sell well, at least within the context of the VN niche.

>> No.24651013

>https://twitter.com/HAPPOBIJIN/status/1280859193038139392
Even Biman has chinese version now.
English when?

>> No.24651082

>>24651009
Seriously. Learn English.

>> No.24651153

>>24651013
It looked like the Chinese marketplace would fully eclipse the English one, but I think the Chinese government will probably end up putting it down at some point.

>> No.24651236

>>24651153
It probably depends on how much that market grows. In theory, if it stays below a certain threshold of popularity, the Chinese government might ignore it as they focus on bigger issues.

>> No.24652934

>>24650300
>Baldr Sky didn't sell well either despite its reputation, so gameplay doesn't cut it.
I really don't see how this wasn't a slam dunk. Its reputation and gameplay should have been the very reasons for its success but somehow it apparently flopped. Did the censor-issue really fuck them this hard or did they not market it enough? It's a shame because it's honestly great and while none of the "big kamige" can possibly live up to their reputations I definitely wasn't disappointed (except with the ending).

>> No.24652974

>>24652934
It only has a reputation among people that are specifically into VNs as a hobby. Normal weebs have never heard of it. Same thing with Subahibi, Dies Irae, etc.

>> No.24654004

>>24647168
>>24647218
I'm not sure Muv-Luv counts as one of those that's not getting more releases anyways. Age already announced that the next game The Day After will be coming out in English as well.

The real issue for them would be the fact that they obviously see the writing on the wall that releasing VNs in general makes no sense when they could try to get some of that mobile money instead which is what they'll be focusing their future efforts on.

>> No.24655830

>>24647117
>complaining about the music is stupid
Normally I'd agree with you, but at no point did they ever mention they were changing the soundtrack until people got the title and began bitching. They had 2 fucking years to go
>Oh yeah because of potential copyright issues we had to replace a few tracks, we hope you'll understand
and they never did.

>> No.24655852

>>24652934
I was super excited for both that and Dies Irae and ended up skipping out on both because of the censorship.

>> No.24656267

>>24598174
>How about the gameplay, plotge genre popularity in there?
Plotge is okay.
Gameplayge is dying, Astronaut Sirius has announced they will drop gameplayges and Eushully has hinted it.
Which is okay because most gameplayges have cuckshit.

>> No.24656788

>>24651009
Holy shit.

>> No.24656902

>>24656267
Nobody in Japan has ever used the term Gameplayge

>> No.24656931

>>24651009
Lack of good English aside, Venus Blood Frontier was a definitely a success on Steam. Furthermore, Evenicle was a success on Steam despite being fully uncensored and not having an all ages version. Evenicle isn't particularly tame when it comes to ero either.

>> No.24657131

>>24656902
They use ゲーム系 and Astronauts did say thst while they're still going to use some of their knowledge from those ゲーム系 they're going to focus on making AVG instead of RPG or SLG:
https://bugbug.news/b_game/4122/

>> No.24657349

>>24656267
>>24657131
Considering that Softhouse Chara did recently go under, it does seem plausible enough that gameplay titles are dying over there. Though, isn't that Eushully's whole gimmick?

>> No.24657447

>>24656931
I wonder how much of Evenicle's success can be attributed to Ssethtzeentach making a video on it.

>> No.24657892

>>24657447
Certainly a non-negligible amount. You can see in the steamdb charts the concurrent users spiking after his video. It also helped contribute to the tail of the game by increasing awareness for people who would later get it on a sale like in the current steam summer sale. That said, the game was already doing really well before his video because both Doddler and I think an Alicesoft employee made mention of it, so perhaps the fact that it did well enough to get his attention and make a video on it lead to further increasing its success.

>> No.24657960

>>24657349
They have some nongameplay ones.
Their gameplayges have been pretty hit or miss so maybe they are losing confidence.

>> No.24660214

>>24657447
It had a high concurrent player count before he shilled it. I'm sure his video on it bolstered it even further.

He also made mention of Sengoku Rance in the video and pointed people towards MG's store, so I wouldn't be surprised if that bolstered SR a bit too. Probably not nearly as much, but still.

>> No.24660926

>>24660214
I remember Sengoku Rance getting back on the chart around the same time Projekt Melody featured it. That might be why Sengoku is number 2 right now, despite only a small discount on the sale.

>> No.24661533

I think I’m done waiting. Will starting Kana-grammar-Anki soon and hopefully in two years I can contribute to some local fans translation and in 3-5 can open the floodgates starting with reading Rance X. Enough is enough, hope you all do the same Anon. See you all at Untranslated Thread.

>> No.24661569

>>24661533
また明日ね

>> No.24662733

>>24661533
仕方が無い

>> No.24663893
File: 120 KB, 1167x290, 1563606862504.jpg [View same] [iqdb] [saucenao] [google]
24663893

>>24605155
Yes, he is fast like a machine. Reminds me of Ixrec in more ways than one.

>> No.24664083

>>24661533
>in two years I can contribute to some local fans translation
Great, more trash for the pile. Let me take the the opportunity now to call you a faggot, then if you don't give up I'll call you a faggot in 5 years in the untranslated thread too.

>> No.24664503

Apparently the Taimanin Asagi trial on steam is using the fan-translation and that the fan-translator has come out and confirmed he never sold nor gave permission to sell the translation. So they're publishing the title with a stolen english translation.

>> No.24665188
File: 112 KB, 1080x360, 1080x360.jpg [View same] [iqdb] [saucenao] [google]
24665188

https://twitter.com/Alicesoft_en
What's happening?

>> No.24665231

>>24665188
Huh. Wonder if they're just gonna publish Evenicle 2 by themselves.

>> No.24665300
File: 964 KB, 946x1053, 1594291312.png [View same] [iqdb] [saucenao] [google]
24665300

>>24665188
I just noticed the window.

>> No.24665598

>>24665231
Could be a good idea since MG obviously has their hands full with all the current Alicesoft titles.

Could also be a huge disaster given how self-published Western localizations typically go.

>> No.24665684

>>24665188
Holy fuck i hope it means that Alicesoft decided to ditch Mangagamer to self publish their own works.

>> No.24665762

>>24665684
I fully understand that Mangagamer have their flaws and I have my own issues with some of their work. But do you honestly think ditching Mangagamer would improve things?

>> No.24665813
File: 408 KB, 500x281, file.png [View same] [iqdb] [saucenao] [google]
24665813

>>24665188
The blurred image is from Evenicle 2 by the way. I imagine that this is something similar to Nexton's English branch and is just an English representative like Standstill.

>> No.24665825

>>24665762
I do. I was quite fond of them a few years ago but Quest made me bitter and now i'm 100% sure they are just dragging things waiting for the best release window for maximum sales. If Alicesoft manage to build a decent localization team it's all win anon. It means both publishers will bring more works and faster for westerners.

>> No.24665890

>>24665825
I think it had more to do with Evenicle having a shit ton of bugs that delayed the Rance games rather than then waiting for the best release window, Maria tweeted that they found like 50 bugs almost immediately when they went into Beta. The game still has a lot of work to be done on it.

>> No.24665925

>>24665825
Nothing will change as far as speed is concerned unless they make serious QOL and QA sacrifices. Translation quibbles aside, MG has an extremely solid team working on their Alicesoft titles. To the point where the releases are typically better than the originals outside of the text. I kind of expect such refinement from Alicesoft titles now, so anything less than that is going to be a downgrade. Most of the time on these games spent is in the programming and beta testing, not the translation.
>If Alicesoft manage to build a decent localization team it's all win anon
Sure. But 9 times out of 10, self publishing ends up pretty horribly.

>> No.24665947

>>24665925
>Sure. But 9 times out of 10, self publishing ends up pretty horribly.
Speaking of which, if they do start to self-publish I wonder how they'll go about selling their games. I do see that JAST are following them on twitter.

>> No.24665983

>>24665188
They probably saw the enormous Evenicle sales and decided to cut out the middle-man.

>> No.24666017

>>24665947
In the case that they are self-publishing now, I'm sure they'd continue to sell on MG's store as well. I really doubt their relationship has turned sour or something, it probably has more to do with Alicesoft getting a big dick about the shit gazillion Evenicle sales and wanting to put out the sequel for more money ASAP. It could be that MG simply doesn't have the man power to allocate sufficient resources to begin thorough work on Evenicle 2 and such an answer wasn't acceptable to Alicesoft.

Or it could be that Alicesoft wants all the profits to themselves. That being said, I think it would be a mistake. Evenicle 2 might have a good chance of making it on Steam since its sequel is already on there and it did well, but no way in hell are any of Alicesoft's other titles going to be able to get on there, and therefore their chances for financial success insofar as their other titles is heavily bottlenecked. Most Japanese developers have shown a pretty gross ignorance towards how difficult it is to get an eroge Steam approved.

>> No.24666226

>>24665762
Mangagamer have handled the rance series appallingly

>> No.24666231

>>24666226
How so?

>> No.24666245

>>24666017
>how difficult it is to get an eroge Steam approved.
It's very easy. Remove 99% of the game and put it in an off-site patch. No one wants to do that, though.

>> No.24666378

>>24666231
Huge delays with every single release.
This quest translation is the same fan translation they acquired 5 years ago.

>> No.24666410

>>24666378
And here I thought you were going to give me an actual reason like the Nameshit.
>This quest translation is the same fan translation they acquired 5 years ago.
https://vndb.org/r53018.2

>> No.24666650
File: 43 KB, 936x210, Capture.png [View same] [iqdb] [saucenao] [google]
24666650

>>24666410
https://archived.moe/vg/thread/101945841/#102242985

Translation go backwards in 2 years?.

>> No.24666797

>>24666650
32% a month later
https://archived.moe/vg/thread/105647304/#105716838

>> No.24666813

>>24666650
>>24666797
Scrapped and started again.

>> No.24667317

>>24666813
I'm not that anon but you know it's bullshit. MG just slowed down RQ release that's why /haniho/ was mad as fuck against Maria betrayal.

>> No.24667542

>>24665598
Basically my thoughts on the matter. To be fair though, Venus Blood Frontier was a self published title (distributed by JAST) that ended up fine. The only guarantee right now that it won't be a complete disaster is that Standstill seems to be fluent in English.

>>24667317
Maria never planned to release it as a fan translation though, so it's not really MG's fault that it never happened though.

>> No.24667731
File: 10 KB, 640x480, 3fkCsR.png [View same] [iqdb] [saucenao] [google]
24667731

>Fakku
>Abaddon: Princess of the Decay - 2020 release

Approximately 50% done. Release later this year.

https://www.fakku.net/forums/games/sakuraprin-abaddon-princess-of-the-decay/page/2#4776890

>> No.24667950

>>24667731
>Approximately 50% done. Release later this year.
That's cool. I am pretty excited for this one honestly.

>> No.24667952

>>24667731
>Release later this year.
I'll believe it when I see it.

>> No.24668013

Something I don't understand is why MG/JAST don't put their games on either each other's stores or any of the other company's. I personally will never buy a MG game because I literally can't without emailing them to use paypal or buying it on steam. I remember when FAKKU Games originally started they put some of their games up, but I don't think they ever continued to do that after the initial few. And it's not like MG putting their games on JAST is anything too crazy since they put all their physicals on JList.

>> No.24668260

>>24668013
Both JAST and Mangagamer do have reasons for promoting their own personal storefront since they sell third party titles as well. MG isn't going to give customers a reason to buy on the JAST store and vice versa since the increased amount of sales from that isn't worth the possible lost profits of having less exclusives on their personal store. Steam is different since the store is so much bigger that leaking a few customers from their own personal store is worth all of the additional customers that being on Steam would bring.

>> No.24669967

>>24655852
There's a patch for BS though

>> No.24670015

>>24666017
>I really doubt their relationship has turned sour or something
This. Why the fuck would they announce X out of fucking nowhere when it is not going to be released for 20 years?

>> No.24670047

>>24669967
I'm still waiting for the english version of Blacksouls 2.

>> No.24670063

>>24670015
>for 20 years
You're cute, anon.

>> No.24670107

>>24670015
>Why the fuck would they announce X out of fucking nowhere when it is not going to be released for 20 years?
They were probably really excited that they acquired the licence, I remember hearing that they only got it a few weeks before the AX it was announced at.

>> No.24670274

>>24670015
Probably just to assure Rancefags that they are going to translate up to the ending of the series. At about the same time, NISA NTR'd Falcom titles (Ys and Legend series) from XSEED, so it wasn't an irrational concern to have.

>> No.24670289

>>24670274
>NISA NTR'd Falcom titles (Ys and Legend series) from XSEED
This was funny.

>> No.24670293

Looks like sekai forces translators to crunch as well as 3rd world esl https://twitter.com/Zeroblade/status/1281230113011494912

>> No.24670319

>>24670293
I wonder how many Broski's he'll add.

>> No.24671271

>>24668013
JAST does sell MG VNs on their store but only the hardcopies. Putting each other games would lessen MG's profits since they are a smaller company. I bet most sales would go to JAST. JAST has J-List to supplement VN sales. MG doesn't really have anything else. Although funny enough, you can use Paypal on JAST. I wonder why MG has so many processor problems.

>> No.24671292

>>24670274
NISA is filled with shit "translators". XSEED was filled with dedicated, passionate translators that take the time to know the world they were translating. It was a big loss.

>> No.24671382

Any updates on Rewrite+?

>> No.24671395

>>24671382
It's being rewritten.

>> No.24671576

>>24671271
JAST does censor content for the sake of Paypal, but no one minds the censorship because a patch from a "mysterious source" appears for the censored title soon after. This is probably why VB Hypno had to be changed to VB Hollow.

>> No.24672083

>>24671576
Jast "Mysterious source" patches are also 100% uncensored unlike every other companies "mysterious source" patches and that's the only reason people don't burn them alive for censorship.

>> No.24672975

>>24665188
Do you think they would hire Arunaru for their projects or is he too expensive nowadays after demanding LN/Kickstarter tier pay?

>> No.24673309

>>24665188
JAST and KaguraGames follow this account, MangaGamer might as well close shop.

>> No.24673377

>>24671576
>This is probably why VB Hypno had to be changed to VB Hollow
Wait. It had to be renamed? What's wrong with Hypno?

>> No.24673390

>>24673377
Hypno isn't allowed for many payment processors. It's why MG had to remove all their Hypno titles for that period of time until they found a new payment processor which allowed hypno titles but didn't allow uncensored images on their store.

>> No.24673398

>>24673309
I highly doubt they will take Rance back after flying over for a con and giving them X. So they still have rancefags by the balls.

>> No.24673402

>>24673309
>kaguragames
I hope KG has absolutely nothing to do with it, the censorship they do on their titles is some of the worst, on par with Nutaku.

>> No.24673531

>>24673398
I doubt any of the Rance licences have expiration dates that are any time soon. Any title outside of those MG already licensed is fair game though, assuming Alicesoft is self-publishing.

>> No.24673571 [DELETED] 

>>24673390
>Hypno isn't allowed for many payment processors.
That's absolutely ridiculous.
Is hypnosis morally apprehensible? Sure. But it's also complete and utter fiction. Even if you were insane and retarded you wouldn't be able to replicate it in real life. No one can.
What's the issue?

I really don't understand these payment processors at all.

>> No.24673596

>>24673390
>Hypno isn't allowed for many payment processors.
That's absolutely ridiculous.
Is hypnosis morally reprehensible? Sure. But it's also complete and utter fiction. Even if you were insane and retarded you wouldn't be able to replicate it in real life. No one can.
What's the issue?

I really don't understand these payment processors at all.

>> No.24673597

>>24673402
I wouldn't mind if their 18+ patches reversed the censorship, but that isn't the case. I'm not talking about mosaic; I'm talking about things like pretending shota aren't shota.

>> No.24673621

>>24673597
Rewriting of characters AND removal of content, even with the +18 patch in place while also telling nobody they removed anything an even marketing it on MG as "completely uncensored". That's just fucking disgusting.

>> No.24673629

>>24673531
>Any title outside of those MG already licensed is fair game though, assuming Alicesoft is self-publishing.
Wonder if they will do a survey. What would people even want other than Evenicle 2? The one with space nazis? Tsumamigui 3 maybe?

>> No.24673696

>>24673629
MangaGamer losing Evenicle 2 would be a big blow considering how well Evenicle 1 sold.

>> No.24673762

If Alicesoft is self-publishing and completely cutting out MG, would they be allowed to sell uncensored games at all? Or are they still forced to use mosaics due to being a Japanese company?

>> No.24673786

>>24673762
Standstill said that they can't sell them mosaic free in the last /haniho/ thread.

>> No.24673798

>>24670047
>Blacksouls 2
the official translation for it just got released recently and I don't mean that edited MTL

>> No.24673799

>>24673762
FrontWing found a way to get their releases out by themselves and without any mosaics on both Steam and third party stores.

>> No.24673824

>>24673762
I'm sure as fuck not buying them if they're censored. The best compromise would be doing what most japanese companies do and release a censored version themselves and then sell the uncensored release on a third-party store.

>> No.24673850

>>24673798
Sweet, I didn't know.

>> No.24674237

>>24673786
He also said that they were looking for a solution. I think that there is one, since other companies like Ninetail have managed it.

>> No.24674761

>>24665825
>I was quite fond of them a few years ago but Quest made me bitter
Well you better be prepared for a Monkeys paw then and the I told you so from those who know better.

>> No.24675217
File: 208 KB, 887x924, Comparison.png [View same] [iqdb] [saucenao] [google]
24675217

>>24595856
The demo for Taimanin Yukikaze 1 is out on Steam and according to the original fan-translator the Steam TL is almost completely stolen from his 2016 Fan-TL. He's doing a full comparison right now but he posted his some screenshots of in-progress comparison on /vn/ yesterday night (and on his tumblr.)
Red lines are 1:1 identical between the Steam TL and his TL, orange is one line identical but not the whole text box, white is different.
Is there anything he can do about this or is he just fucked?

>> No.24675260

>>24675217
Notify the company and ask them to remove the english translation, failing that he can contact steam and notify them that the title is using stolen assets and they're opening themselves up to potential lawsuits if they continue to sell it.

>> No.24675306

>>24675217
No.
Which is fitting, a cuck translating a cuck game who then gets cucked out of his translation is karmic justice.

>> No.24675396

>>24675217
Contact the original company or failing that, contact Steam. I doubt it will amount to anything though.

>> No.24675459

>>24675396
worst case scenario is that he attempts to contact both the company and steam and neither do anything so he issues a formal statement condemning the theft of his work and asks everyone to spread the news that his work was stolen. Sooner or later the steam community hub and review section will be flooded with negative reviews stating that the title contains stolen work.

>> No.24675890

>>24673786
>>24674237
The solution would be to license/partner with Mangagamer for an uncensored version to sell on their store while Alicesoft get the lionshare of sales on Steam.

>> No.24676237

>>24673762
even if they started self publishing, they wouldn't be "completely cutting out MG." MG has already paid for most of the rest of the Rance series, so that would still be in their hands.

and it would be really bad business sense to not continue to work with MG to at least put their games on their store, Evenicle 2 is probably the only game of theirs that they have a chance of getting on Steam.

>> No.24676864

>>24675217
Basado. That's how it's done.

>> No.24677482

>>24676237
>Evenicle 2 is probably the only game of theirs that they have a chance of getting on Steam.
And even that isn't a sure thing, though I would give it favorable odds. Doubt Valve would turn away the possibility for more money.

>> No.24677564

>>24677482
>Doubt Valve would turn away the possibility for more money.
Just last year Valve told Moenovel that their all ages If My Heart Had Wings FD was too risque for their tastes and to tone it down leading to a delay. The original sold something ridiculous like over 300k units on their store. Valve doesn't care.

>> No.24677861

>>24677564
Valve does generally seem to be more lax when it comes to fantasy genre RPGs, but one thing that should be obvious by now is that you can't rely on Valve to be consistent.

>> No.24678096
File: 513 KB, 753x2048, 0_C06a_00_0_0_0_07.png [View same] [iqdb] [saucenao] [google]
24678096

Is their a patch for Tsumamigui 3?

VNDB says their is but but the link leads to a 404.

>> No.24678271

>>24677482
>Doubt Valve would turn away the possibility for more money.

The colored-haired people at Valve hate Japanese games.

>> No.24678352

>>24678096
IIRC, there was someone who started a fan translation, but they decided to use patreon for it. MG then DMCA'd it. It was a while ago, so I'm not sure if that's exactly what happened.

>> No.24678358

>>24678352
Did they get to keep the money?
If so, want to donate to my Muramasa patreon?

>> No.24678698

https://mobile.twitter.com/jastusa/status/1281374046702252035
Are you ready for Muramasa?

>> No.24679885

>>24678698
No. Just give it a few more years.

>> No.24679949

>>24666245
Totono xd

>> No.24680173

Well, hi.

I found out before that you can follow the progression of Rance Quest very easily by checking the referenced revisions on vndb.
How the progress fluctuates is very interesting to see.

https://vndb.org/r53018.16

There have been big spikes between the November and December 2018, when the game basically did 20% in one month. It's excruciating to see how it slows down to a crawl by 2019 though.

>> No.24680474

>>24679949
Is that what the Steam release is like? I thought Subahibi was still the only game that did that.

>> No.24681250

>>24673596
>But it's also complete and utter fiction
Western cucks are not capable of distinguish reality from fiction. More news at 11.

>> No.24681475

>>24680474
Look at Illusion’s releases as examples

>> No.24683479

>>24680474
I think Yukikoi Melt butchers its game so badly that only one route is playable without the H patch.

>> No.24683739
File: 44 KB, 500x500, moogykog.gif [View same] [iqdb] [saucenao] [google]
24683739

Moogy is cute

>> No.24683842
File: 1.44 MB, 3264x2448, 1578334044220.jpg [View same] [iqdb] [saucenao] [google]
24683842

>>24683739
Is this moogy-dono?

>> No.24685767

>>24673390
Why are payment processors such cucks? Their job is literally just to hand money transactions so why do they care about fuck all? Why do they hurt themselves but turning away customers? So many businesses are fucked over and forced to adhere to some random ass rules because of them. Some websites have to completely close down because every payment processor decided to cut them off, same with internet services refusing domain registration.

They aren't even affected by boycott or bad press like physical stores. Nobody, not one person, will say "I'm boycotting mastercard and godaddy." So why the fuck do they give even one iota of thought about who they service as long as its legal? Literally the only possible reason is that they are run by people who aim to engineer society in some way.

>> No.24685910

>>24685767
For the larger ones, they have shareholders with political motivations. Smaller ones probably want to shield themselves from legal issues.

>> No.24686054

>>24685910
I thought of shareholders right after I made the post, but I guess that still falls under engineering society, just by proxy. What legal action would smaller ones face if they're not facilitating illegal content?

>> No.24686149

>>24686054
>What legal action would smaller ones face if they're not facilitating illegal content?
Not sure, but that's my best guess. The sort of content they're concerned with could be variable, especially if they operate in multiple countries with different laws.

>> No.24686506

>>24680173
Probably because Maria was busy translating other things.

>> No.24686537

>>24685767
Who are the processors for Western ero videos? I mean that one Canadian company owns like the biggest 5 sites.

>> No.24686540

https://twitter.com/DistantValhalla/status/1281125661827104768?s=19
kek

>> No.24686562

>>24686540
That guy is still tweeting about Rance shit when he was a fake and shit translator and held up the fan translation using the excuse that he had mental "issues".

>> No.24686681

>>24595856
>Yosuga no Sora - Translation finished, editing and TLC ongoing
Do we have an ETA for this? I've been waiting for years to read the VN in full.

>> No.24686682

>>24686540
Don't tell me he managed to become the PR guy for Alicesoft too?

>> No.24687106
File: 1.49 MB, 1035x899, file.png [View same] [iqdb] [saucenao] [google]
24687106

>>24595856
https://store.steampowered.com/app/1226530/Trap_Legend/

Trap Legend releases next week.

>> No.24687277

>>24686681

It seems it'll be released within the year. But the problem is some have raised concerns of the TL quality itself. I myself haven't confirmed that, but it still worries me.

>> No.24687971

>>24678698
This tweet seems to have been referencing JAST putting stuff on the Fakku store and vice versa. The first titles JAST put on there are Saya and VBF while Fakku put Chiichan in JAST with HemoImo, True Love '95, and Love x3 on the way.

>> No.24688169

>>24685767
There's actually a business related reason that it's difficult for adult content websites to find payment providers and that there's a large risk associated with adult transactions. Whether it be fraudulent purchases or people issuing chargebacks on content they didn't like. Fewer payment processors are willing to take those risks and the ones that do often charge extra on transaction fees to cover the potential risk. This means finding a payment processor that doesn't charge a ridiculous amount and is okay with some of the more extreme adult content is crazy difficult and that means you're pretty much stuck with a japanese payment processor and their strange "positive public PR" rules where having uncensored assets is frowned upon because "genitals bad" and where hypno is illegal because "it's very unmoral and we're above selling that content"

>> No.24688623

>>24688169
>stuck with a japanese payment processor and their strange "positive public PR" rules where having uncensored assets is frowned upon because "genitals bad" and where hypno is illegal because "it's very unmoral and we're above selling that content"
Pretty sure that hypno is illegal is a Western processor thing. I think both Nutaku and MG had problems with that. Japanese payment prcocessor is "as long as you don't put hypno in the title, it's fine".

>> No.24688717

JAST is working together with FAKKU now. Finally, no credit card needed anymore for their games.

https://twitter.com/jastusa/status/1281663780120940544?s=20

>> No.24689253

>>24688717
I don't get why this matters in the slightest? Why is this worth of an announcement? Are some titles going to be uncensored now as a result?

>> No.24689391

>>24689253
Where did JAST ever censor lol

>> No.24689403

>>24689391
Learn to read.

>> No.24689500

>>24689391
Fakku and JAST both have censored titles but JAST has "unofficial" uncensor and restoration patches which solves the problem on all of their first-party titles whereas Fakku has censored first-party titles with no "unofficial" restoration patches. Though it does have unofficial restoration patches because of all the drama the title got for being censored beyond what was promised.

>> No.24689592

>>24689500
>Fakku has censored first-party titles with no "unofficial" restoration patches.
Maitetsu isn't a first-party title. In fact I don't even think they sell it on their store anymore.

>> No.24689633

>>24689592
They're the publisher for the +18 release, not sekai project. Thus it's a first-party title because it's not sekai project putting it on their store but Fakku themselves.

>> No.24689655

>>24689633
I see, so was Newton a first-party title for Valve when it was released?

>> No.24689694

>>24689655
Newton wasn't published by Valve, it was published by Sol Press. thus it would be a third-party title.

>> No.24689737
File: 17 KB, 403x301, file.png [View same] [iqdb] [saucenao] [google]
24689737

>>24689694
Could you do me a favour and point to the part of this image that says "FAKKU", my eyesight must be bad.

>> No.24689758
File: 141 KB, 1191x296, file.png [View same] [iqdb] [saucenao] [google]
24689758

>>24689694
Also while you're at it could you tell me what the first sentence of this post says?

>> No.24689815

>>24689737
>>24689758
A previous post I read from Fakku BEFORE the release of the title stated they were going to be the exclusive publisher for the +18 release of maitetsu. Or perhaps it was Sekai Project that said Fakku were, either way at one point it was very clearly stated that Fakku was going to be the publisher only for the +18 release and that Sekai Project would be the publisher for the all-ages release. It would seem one of the PR guys misspoke at that time.

>> No.24689849

>>24689815
to clarify, they said 'exclusive publisher' and not 'exclusive storefront'.

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