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/jp/ - Otaku Culture


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22626583 No.22626583 [Reply] [Original]

Visual Novel translation status


>Aiyoku No Eustia - 86.04% Translated, 75.12% edited, partial patch released
Amagami - "Script translation done. 2008/2329 original edition scenario scripts edited (86.2%)"
Amayui Castle Meister - Rough patch released with 63% of dialogue translated
Angel Beats 1st Beat - Project starting up
>Cara the Bloodlord - Released
Chicchakunai Mon - 49.7% translated
Gore Screaming Show - Prologue + day 1 patch released, early scripts being retranslated
>Gin'Iro, Haruka - Common + Bethly + Hinata routes translated, Momiji route 29.0% translated, overall 49.29% translated, Common+Bethly routes patch released
Haruka ni Aogi, Uruwashi no - "Main School" routes fully translated, Editing and QA ongoing on the Main School routes, overall 53% (36255/68206) lines translated
Junketsu Megami-Sama - New partial patch released
>Lover Able - 100% translated, 77.93% edited
Maji Koi A-3 - 61/95 scripts translated
Nursery Rhyme - 100% translated, 55% edited
Oreimo Tsuzuku - All scripts through TLC+Editing, stuck at technical work
Pure Pure - 93,36% translated
>Pure x Connect - 7714/43896 lines translated, 4923/43896 lines edited, prologue patch released
>Sakura Wars - Released
Shin Koihime Musou - 100% translated, 32% (34595/108888) edited
Summer Pockets - Overall 37634/62351 (60.36%) lines translated, Shiroha+Tsumugi+Ao routes patch released
Watashi wa Kyou Koko de Shinimasu - 100% translated
Yosuga no Sora - Translation status is Common/Sora/Nao/Kazuha/Akira routes 100%, Motoka 81.68%, overall 97.09% translated, new partial patch released


Official work

MangaGamer
>Bokuten - Released
>Magic and Slash - January 16th release
Musicus! - 2020 release
Higurashi Hou - chapter 8 through TLC+Editing+Image Editing
Ciconia - Phase 1 Released
Hadaka Shitsuji fandisc - Picked up
Shiei no Sona-Nyl - 100% translated and 55% edited
Room No.9 - 100% translated and edited, UI wrapping up
Rance Quest - 100% translated and edited, image editing finished
Rance IX - 100% translated
Rance X - 28% translated
Luckydog1 - Picked up
Fxxx Me Royally - 100% translated and edited
Choukou Tenshi Escalayer - 100% translated and edited, image editing finished
Sakura no Mori Dreamers - Entering Beta shortly
Imouto Paradise 3 - Release build ready
Wan Nyan A La Mode! - 100% translated and edited, image editing finished
Rance 01 - 100% translated and 89% edited
Rance 02 - 100% translated and 50% edited to be released along side Rance 01
Nyan Cafe Macchiato - 100% translated and edited, image editing complete
Mugen Renkan - 100% translated and edited, in image editing
Kyonyuu Fantasy Gaiden 2 - Finalizing release build
Uchi no Kanojo - 100% translated and edited

JAST
Majikoi - "Suffering some unforeseen delays", in QA and preparing Steam release
Kimi to Kanojo to Kanojo no Koi - Up for preorder, February release
Sumaga- Winter release
Flowers - Fall release, in QA
Katahane - Fall release
Josou Sanmyaku - 87% translated, 85% edited, Summer 2019 release
Django - Waiting on translation.
Machine Child - Announced
Togainu no Chi - Picked up
Dramatical Murder - Picked up
Lamento Beyond the Void - picked up
Slow Damage - Picked up
Eiyuu*Senki GOLD - 30% translated
Yamizome Revenger - Picked up
Mamono Musume-tachi to no Rakuen ~Slime & Scylla~ - Picked up

Age titles with various publishers
Muv-Luv Photonmelodies - Translation ongoing
Schwarzesmarken - Through Greenlight
Kiminozo - Picked up

Spike Chunsoft
Robotics;Notes - 2020 release
Robotics;Notes DaSH - Picked up

Frontwing
Loca Love Vol 2 - On hold to resolve problems with Steam
Sharin no Kuni - Debugging of the game engine ongoing, to be followed by beta testing

>> No.22626584

Sekai/Denpa
>Baldr Sky - Released
>Wabisabi - Released
Karakara 3 - 2019 release
Ley-Line: Daybreak of Remnants Shadow - "QA finished, bug fixing in progress."
Ley-Line: Flowers Falling in the Morning Mist - Fully localized, in engine work
Re;Lord Volume 2 - 100% translated+edited, awaiting engine work by the developer
Harumade Kururu - Awaiting engine work, 2019 release
Rewrite+ - Kickstarter succeeded, 67% translated, 17% edited, November 2020 estimated release
Love Duction - 100% translated and edited, engine work in progress
Hoshizora no Memoria (retranslation) - In progress, 2019 release
Hoshizora no Memoria Eternal Heart - 35% translated, 2019 release
Island Diary - 100% translated
Riajuu Plus - 100% translated and edited, awaiting engine work
Creature to Koi Shiyo!! for Otome - Waiting on a third party
Miko no Kanata - 100% translated and edited, awaiting engine work
Memory's Dogma - Code:01 Released, 02 onwards upcoming
Tenshin Ranman - QA and engine work next, in "icebox"
Fault - Silence the Pedant - Demo released
Fault Milestone 2 - Side Above released, GE still to come
Nekopara Vol 4 - Announced
NarKarma EngineA - Announced
Subete no Koi ni, Hanabata o. - Picked up
Sumire - Picked up
I Walk Among Zombies Volume 3 - Picked up
I Walk Among Zombies Volume 0 - Picked up
Sanarara R - 100% translated, Editing and programming started.
9-nine- Episode 3 - Picked up
Amatsutsumi - Translation and editing in progess
KoiKuma Fan Disc - 100% translated, editing ongoing, waiting on build from dev
The Seventh Sign -Mr. Sister- - 100% translated and edited, waiting on a build
Love's Sweet Garnish 2 - Translation and editing in progress
Kanojo no Seiiki - Picked up
SF - Picked up
Glass - Picked up
New Glass - Picked up
Nekopara Vol 4 - In development, 2020 release

Sol Press
Shitsuji ga Aruji o Erabu Toki - Upcoming release
>Nukitashi - 66% translated, 7% edited
Himawari to Koi no Kioku - 69% translated, 58% edited, February 2020 release
Irotoridori no Sekai - 30% translated
Mirai Radio to Jinkou-bato - work starting shortly, 2019 release
DareSora - Volume 1 Released, info on future volumes soon
Witch's Garden - Picked up
Happiness! 2 Sakura Celebration - 48% translated, 38% edited
Jinrui Saikyou Seiyoku no Yome Kouguchi Rinko - Picked up
Hyper->Highspeed->Genius - Picked up

Nekonyan
>Aokana Perfect Edition content - Misaki scenes to be released before the end of the year
>Senren Banka - 90% translated, 80% edited, Trial version planned shortly
Aokana Extra1 - Picked up
Fureraba Complete edition - Vita exclusive content to be added to Fureraba a couple months after the fandisc release
>Hello Lady - 99% translated, 95% edited
>Making Lovers - 100% translated, 85% edited
Melty Moment - On hold until after a newer Hooksoft title is released
Making*Lovers: Geki Icha After Story - "we plan to translate the Fandisc as well"
Secret Project #1 - 100% translated and edited, engine work by developers
>Secret Project #2 - 65% translated and 50% edited
>Secret Project #3 - 34% translated and 10% edited

Cherry Kiss
Nekura Ijimerarekko o Tasuketara Natsukareta - December 24th release

Fakku
Oral Lessons With Chii-chan - Base game fully translated, after story translation ongoing, late 2019 release
Abaddon: Princess of the Decay - 2020 release

Aksys
Piofiore no Banshou - 2020 release
Gensou Kissa Enchante - 2020 release
Collar x Malice -Unlimited- - Picked up

Other
>Venus Blood Frontier - Released
>Harem Game - Released
Summer Pockets - Translation finished, awaiting Steam review
Oshi no Love yori Koi no Love - February 28th release
Ouka Sabaki - Partial "Early Access" release on 9/17
Taimanin Asagi - Page for the Trial of episode 1 back on Steam
Yumeutsutsu Re:Master - Announced
Utawarerumono Remake - 2020 release
Project Sakura Wars - 2020 release
Angel Beats 1st Beat - 50% translated
---
>Stuff like this has been either added or updated since the last thread

>> No.22626608

End of the year sure is stacked. Makes it a pretty damn good year overall

>> No.22626653

Ah, yes, Baldr Sky, one of the best games of all time, let alone vn.

>> No.22626671

>>22626583
>Bokuten - Released
I am really surprised they finally released it and with all the extra stuff to. I will have to get it on the next sale. I am glad there is more releases from them on Steam.

>> No.22626829

>>22626583
This was a busy week. So many good releases.

That said.
FUCK SEKAI PROJECT!
R.I.P. Aroduc.

>> No.22627607

Sup EOPs.

So that Baldr Sky. How fucked up was it? Saw a torrent with uncensor patch. That was fast.

>> No.22627740

>>22627607
Sekai pulled a Sekai (was it Summer Days that first did this?) with an unofficial patch, apparently.

>> No.22627747

>>22627607
It is pretty obvious it was SP who made the 18+ patch with how quick it came out and how well tested it was to know all the quirks of it.

>> No.22627758

>>22627740
>>22627747
Makes sense.

Are you liking the game.

>> No.22628666

>>22627758
It's boring.

>> No.22628690

>>22627758
Venus Blood and Sakura Wars are better.

>> No.22628883

>>22628690
VB Frontier filtered me as casual. Probably getting too old. I have no problem with tutorial, but all skills and icons and shit make want to kill myself. Information on hovering cursor would make it so much easier.
I will probably just go easy for the story purpose.

>> No.22629229

Is it true that Nagato works for Sekai Project? Is gipface and the rest of NNL still working for mangagamer?

>> No.22629235

>>22629229
>gipface
He's doing Sona Nyl.

>> No.22629305

Baldr Sky has thus far peaked at 142 concurrent users thus far, which is hard to say for a high profile title as being either overwhelmingly strong or weak, and not too far from Little Busters launch peak of 179 concurrent users especially if Baldr Sky were to get another boost to its peak this evening. It appears to be putting up a relatively balanced effort in terms of distribution of sales, having peaked at 142 concurrent users during the North American evening last night, and then 134 concurrent users during the Chinese evening a few hours ago, and never seeing any huge dips at any other time of the day, which would indicate a stronger launch than a similar title with a sharp daily peak in just one market. It also is currently at 107 reviews already, which should continue to rise at a relatively brisk pace for some time and once it stabilizes should be one of the better proxies for performance given that in the long run a review ratio of roughly 20:1 to 40:1 owners per review is most common for a full length visual novel on Steam (very rarely is it lower than 20:1, although some do go a bit higher than 40:1) based on the Steam leak from last Summer.

The actual success of Baldr Sky though will be dependent on its tail as opposed to how it has done at launch. For Sekai Project, they are going to be hoping for this to become a long term evergreen seller the way that titles such as Evenicle or Clannad have been. For what it is worth, its launch is strong enough to suggest that it at least has the potential to become a strong, long term seller for Sekai, but it is not a guarantee as there other titles with strong launches have dropped like a rock not too long afterwards. It will likely take a month or two to get a good handle on what sort of tail the title should be expected based on how quickly its concurrent users drop off.


Separately, Bokuten has peaked at 17 concurrent users which has dipped to a peak of 13 during the past 24 hours, with 8 reviews thus far. These numbers are likely just as disappointing as they sound for MG.

>> No.22629356

>>22629305
It would be a good number for any other title, but is it a good number for a title that Sekai allegedly spent 6 years working towards? I suppose there's always the potential for it the blow up later, but I kind of doubt it will.

>> No.22629471

>>22629305
I'd say gameplay titles by design will be higher concurrent users in the long run as people will be playing games longer, looking up guides while in the game and so on to not miss content, as well as be stuck replaying the same old stuff again for other routes and missed CG.

A Visual Novel on the other hand will always just be fast forward for all additional routes.

>> No.22629509

>>22629471
baldr gameplay is braindead though

>> No.22629595

>>22629509
People will eat any gameplay title though, look at all those Kagura Games.

>> No.22629630

>>22628690
I'm really enjoying Venus Blood.
Probably the best official release we've had for a few months now. Loving the gameplay sections.

According to Kickstarter, if it does well then they want to do the 8th title (Venus Blood Hypno) next.

>> No.22629641

>>22628883
I accepted the fact that my brain isn't made for this kind of planning so I went and looked at the jp wiki to see what units they recommended.

I'm guessing in reality you're supposed to have trouble on your first run and then come back for your replay having learned the mechanics of the various skills and titles and make better teams

>> No.22629658

The only titles that should be officially translated are those with existing popular anime adaptations or written by people popular in the anime crowd like Nasu or Urobutcher or gameplay titles without too many VN scenes, everything else just doesn't make sense from the business perspective

>> No.22629716

>>22629630
Not using a wiki but from my experience Dullahan is awesome early on thanks to counter amp and dragon scale and that zombie axe girl is great too if you give medals that increase her critical rate.

>> No.22629907

>>22629658
With the low quality translations, that is probably true. After all you can put up with unreadable stories, if the gameplay is fun.

>> No.22630042

>>22629658
The market is just too flooded with garbage for this industry to ever make money now. Imagine Baldr Sky releasing on 2010 steam for example, instead of 2019 steam.

>> No.22630050

With the Steam sale, Evenicle got another boost hitting 105 concurrent users today. No company has probably lost the opportunity to make more money because of Steam rejections than MG seeing the Rance titles get rejected.

>> No.22630148

>>22630050
It wouldn't surprise me if Evenicle has made more for them over the past year than all their other titles combined over the year. It just keeps on giving for them even if they have to give 30% to Valve.
Sengoku Rance would be their second biggest, but we know from Arunaru's little outburst that the numbers aren't as big as people would expect (around 2k copies).

>> No.22630374

https://twitter.com/VisualArtsUSA/status/1208922648350035969

>> No.22630397

>>22630374
>We are also still in discussion with Valve regarding a potential Mature content rating
Isn't it all ages in the first place? Valve must be kicking up a fuss over high school age girls again.
Also means the fan translation could come out first if it keeps getting pushed back.

>> No.22630430

>>22630397
I kind of took that to mean a disagreement over getting age gated in some way, instead of a problem getting onto the platform at all, since it is referring to a "mature content rating".

>> No.22630437

Someone at valve must really hate weebs.

>> No.22630499

>>22630430
I think that's correct, if Valve is telling them they have to fill out the mature content survey, they'll get age gated and visibility will tank, and I imagine Key doesn't agree the game contains mature content. Looking at the art however I see fanservice and school uniforms, which is a cardinal sin at Valve. Surprised it's not just banned outright.

>> No.22630679

>Mirai Radio to Jinkou-bato - work starting shortly, 2019 release
>2019
How does this work?

>> No.22630737

>>22630148
Well, at the time that he threw his shitfit, anyway. Could've gone up by now as there's been quite a few threads on it here and there, and that e-celeb Sseth did briefly shill it in his Evenicle review as well.

I think Evenicle was at 20k sales or something at the time that he blew up as well, wonder where it's at now.

>> No.22630774

>>22630679
Going by their AX date list they just make things up that sound good but are in no way representative of the actual progress of their projects.

>> No.22630779

Imagine if someone could get Kamidori on Steam. It would probably sell like hotcakes.

>> No.22631335
File: 513 KB, 800x600, teninai.png [View same] [iqdb] [saucenao] [google]
22631335

only 7 more days of december, and it's going to be the end of another decade without angels...

>> No.22631556

>>22631335
Hopefully it will be another decade to see if you are alive still making this post.

>> No.22631565

>>22630148
>Arunaru's little outburst that the numbers aren't as big as people would expect (around 2k copies)
I would say it's about right, it would be more if it was Steam obviously. But the main thing is outside of hardcore circles here not many know of Rance and the gameplay stuff they have. If MG releases more gameplay titles like they have been doing it will be solid down the road.

>> No.22631708

>>22631335
But you got Bokuten this December.

>> No.22631727

>>22629471
speaking of guides, is there a walkthrough for baldr or is there even anything missable?

>> No.22631796

>>22631727
Each route is straightforward, the missable stuff are mainly normal end or bad end stuff which you might need a guide for since chances are you wont see those unless you are just plain horrible at the gameplay or picking some very out-of-character choices

>> No.22632181

>>22631335
Tried asking around in #ensue?

>> No.22632324

>>22631727
every new route is locked behind the previous one, you can't miss shit.

>> No.22632627

>>22630779
Probably. Eushully's loss. If they don't trust working with gaijin companies, maybe Ninetail could act on their behalf since they seem to be on friendly terms.

>> No.22633141

Having a blast with Baldr sky combo system, fun and easy. Only can't get one thing why rotating same attacks in different sequence give me diffirient damage output? Shoudn't be the same?

>> No.22633261

>>22633141
Damage is based on the amount of heat something has. more heat=more damage taken.

>> No.22633341

>>22633261
Ok thanks

>> No.22634157

Anons, I need your help. I was away from weeb shit for 2 years and decided to get back into visual novels. Have there been any decent releases in these last 2 years? My favourite vn is Fata Morgana

>> No.22634213

>>22634157
No.

>> No.22634378

>>22634157
Venus Blood and SubaHibi.

>> No.22634386

>>22634157
Fata Morgana's fandisc.

>> No.22634864

>>22633261
Just practiced on the dummy and i still don't get it. Dummy doesn't generate heat.
That's an example:
I have "Body Blow lvl3" and "Straight Punch lvl2"
If BB+SP then 175dmg total
BB-100dmg
SP-75dmg
If SP+BB then 165dmg total
SP-75dmg
BB-90dmg
What am i missing? Maybe heat from my mecha have something to do with it?

>> No.22634904

>>22634864
Nevermind i get it now

>> No.22634996

>>22634157
Cafe Stella just released a few days ago.

>> No.22636133

>>22633141
>Having a blast with Baldr sky combo system
I hated it in Baldr Force. I kinda like to be mobile so I can never really predict what ability I'm going to use because I'm never 100% sure of how far away I am from an enemy.
In the end I just spammed one range attack over and over again and that worked, apparently it doesn't for Baldr Sky.
It's the main thing keeping me from playing it rn.

>> No.22636916

So Baldr Sky is a massive success then?

>> No.22636947

>>22629356
How many years did the license just sit?

>> No.22637241

>>22636916
It's hard to say. If it were any other VN we could absolutely say that Baldr was a huge success, but it's a difficult story with Baldr. Not only was it in development for 3 1/2 years, with a lot of work needing to be done on the programming side of things - not to mention the awkward shift between translators more than half way into that development cycle - but it's also one of the more famous and well received eroge in Japan; the license for it couldn't have been cheap. We also need to consider all the big name voice talent on the title as well, there's probably hefty royalties involved. I can only imagine it was a costly endeavor overall. That, in combination with the concurrent maximum players - which has always been a reliable metric for game sales - leads me to believe that, at best, it's probably an "acceptable success" for the moment. Not a flop but probably not where they wanted to see their numbers at overall. This could change over time through word of mouth. Recall that Fata Morgana was a massive flop at launch but rose to be one of MG's most profitable endeavors. For the moment, though, I can't help but see Baldr as a disappointment insofar as its numbers are concerned.

>> No.22637250

>>22637241
How does it compare to Clannad in Japan?

>> No.22637262

>>22629630
Hypno is fantastic and has a killer OST, should have done that one instead of Frontier.

>> No.22637265

>>22637250
Not quite as popular as Clannad in Japan, but within a similar sphere. Well, if EGS numbers are anything to go by, at least.

>> No.22637587

>>22637262
They already revealed on Kickstarter that Hypno will be done next if Frontier does well.

>> No.22638294

Fakku announced that Oral Lessons With Chii-chan is getting released today.

>> No.22638301

>>22638294
Looks pretty shit.

>> No.22638318

>>22638301
It has a hentai movie, so it could get a decent boost in sales from that.

>> No.22638520
File: 850 KB, 800x600, my screen.png [View same] [iqdb] [saucenao] [google]
22638520

so how do I know if the uncensor patch for Baldr Sky is working? I'm still at the start of the game so CG gallery isn't unlocked yet. Pastebin says the title bar should indicate it but, I don't know what's it talking about.

>> No.22638540

>>22638520
It should say Baldr Sky (18+), or whatever on the title bar.

>> No.22638563

>>22637241
>Not only was it in development for 3 1/2 years
Still amazed at how much Sekai Project screwed up with this.

>> No.22638566

>>22632627
Any idea on whether or not VenusBlood is doing well?
It's a very autistic game, but it sure is fun.

>> No.22638745

>>22637241
Oh please, everyone working on it got the lowest pay possible and Doddler will only get paid in 2021 for his work on Baldr Sky.
All of you are so fixed on Sekai Project failing, yet they are profiting left and right.

>> No.22638749

Why the fuck did Fakku put Maitetsu and HemoImo behind their controversial fliter, why the fuck would you do that for a game?

>> No.22638790

>>22638745
>yet they are profiting left and right.
Why is Dovac coplaining about "being in the red'' all the time then?
Why did they disbanded their PR team and closed an office?

>> No.22638792

>>22638745
You don't honestly think that Steiner would work on a project that he got paid peanuts to translate, do you? He's the greediest translator in the whole industry.

>> No.22638798

>>22638745
>All of you are so fixed on Sekai Project failing, yet they are profiting left and right.
From what exactly? I mean can you tell me besides Kickstarter and their older games that have been getting much less sells recently.

>> No.22638899

>>22638749
I couldn't even find them because the controversial filter kept resetting itself lol

>> No.22638943

>>22638899
It doesn't make since, they want form being open about having loli games and selling Key To Home to putting them behind a filter

>> No.22638960

>>22638749
>>22638943
Why are you browsing and (giving?) money to Fakku and Sekai Project in the first place?

>> No.22639075

>>22638790
>Why did they disbanded their PR team and closed an office?
To save money and to coast on the properties they've already got without further expenses.
Then slowly expand on those properties through nothing but minimal effort, and above all cheap, outsourcing. With cut corners where corners are able to be cut.

>> No.22639448

>>22638745
Based schizo anon

>> No.22640340

Why is MG's website so shit? They won't accept my CC because it keeps defaulting to VISA which causes an error.

>> No.22640473

>>22640340
Because all the good ones hate them.

>> No.22640490

>>22640340
If you really care enough about buying the game you can email them and arrange to pay with Paypal. But if you can't be bothered just torrent it.

>> No.22641319

>>22638792
You have two choices in life get walked on or do the walking.

>> No.22641442

>>22641319
That's one choice.

>> No.22641771

>>22640340
Because Doddler still hasn't finished updating it even though it's been like 5 years now

>> No.22642115

>>22638294
Just wanted to say that like amost always, the eroge is better than the ova/anime.

>> No.22642663

>>22638566
No confirmation yet.
Seems to be doing alright on the JASTUSA website based on the 'Hot This Week' list but it could drop next week, plus it probably only takes like 20 sales to top that list. They need to get the Steam build approved to get the casual sales.

On both /v/ and reddit I've yet to see a Venus Blood thread go above 10 replies.

>> No.22642795

>>22642663
I'd say that the art not being very good doesn't help it, but Baldr Sky doesn't seem affected by that much.

>> No.22642918
File: 183 KB, 447x483, 1471710998855.png [View same] [iqdb] [saucenao] [google]
22642918

>>22642795
I like reading titles with "bad" art, they tend to compensate by doing a lot of really fun or interesting stuff with the title like making heroine routes and backstories extremely different than what you'd expect like how one heroine was orphaned as a child and raised by an underground assassination ring and is essentially an unfeeling hitman who you teach how to love before finding out any of that so she ends up letting the protagonist tag along on hits and he has so much fun with them that he ends up officially joining in on the contracts and the route ends with her riding your dick while you perform a drive-by. Then another route in the same title is a childhood friend that has always loved you so you just spend her entire route running the cafe alongside her and going on tons of dates with absolutely nothing out of the ordinary. Such a fun title with a surprisingly catchy soundtrack which I still listen to nearly 15 years later. Also you get to fuck a fairy

https://vndb.org/v140
It's as generic as it comes in terms of interactions, but somehow manages to be pretty damn unique at the same time. I'm hard pressed to say it's good but I can say that I was intrigued for most of it

>> No.22643028

>>22642663
VenusBlood needs some people to get seriously interested and work on a wiki the way AliceSoft fans did.

It's a pretty nice game but I've finished the first chapter and kinda busied myself with other things despite liking it.

Even disregarding the difficulty of understanding the battle mechanics, it's annoying to not have any idea how my actions will affect the ending besides what I can glean off google translating the japanese wiki. Doing an entire playthrough seems to be such a large investment of time that I don't really want to get the shitty normal end.

>> No.22643042

>>22642918
>Also you get to fuck a fairy
You're supposed to open with the most interesting part, anon, not leave it until last.

>> No.22643085
File: 150 KB, 1111x1011, 1546856725434.jpg [View same] [iqdb] [saucenao] [google]
22643085

>>22643042
You always end with a strong deal closer, haven't you had any sales training?

>> No.22643483

Real talk. Do you think JAST will ever localize another Empress title?

>> No.22644098

>>22643483
It's possible they may want to, but JAST operates in JAST time so who knows when that'll happen.

>> No.22644430

>>22643483
They've teased one multiple times on twitter. I suspect they've already licensed one but held off on announcing it until they get more stuff cleared out. The AX teaser is also theorized as being either an Empress or Nitro+ title.

We already know they sit on licenses, it leaked that they sat on the Nitro+Chiral stuff for at least 2 years.

>> No.22645186

>>22626583
https://twitter.com/JASTBLUE/status/1209757908117753856

Togainu No Chi preorders open in January. JAST edition is using the title: Togainu no Chi ~Lost Blood~
Potentially the title suggests we're getting the PS2/PSP/Mobile content merged in. The all ages edition is Togainu no Chi ~True Blood~.

>> No.22645190

>>22645186
I didn't like Sweet Pool at all. Is this worth reading?

>> No.22645339

>>22645190
>Is this worth reading?
Yes. It's fairly influential on the BL side and the most accessible of the N+C lineup. It actually feels like something Nitro+ would produce. The characters are a particular strong point for it too, they rank pretty highly in Japan. Togainu No Chi and Lamento are the titles to try if you're curious about the genre.

Sweet Pool is the least accessible and I find it to be the most controversial in terms of viewpoint. People see it as either the best N+C title or the absolute worst, no in between. It's a weird dark love story with an unsettling off-putting tone. You need to be in the right mindset when you play it. The soundtrack is a 10/10 though.

>> No.22645527

>>22645339
Suppose I'll give it a try then, thanks.

>> No.22645917

>>22638745
>Doddler will only get paid in 2021 for his work on Baldr Sky
How do you know this? Is he getting sued for breaking the NDA?

>> No.22645984

>>22645917
Source: dude trust me

>> No.22646814

Is anyone ever going to un-cancer the TL for Nanairo?

>> No.22647222

Baldr Sky's concurrent peak jumped up to 170 concurrent users a couple hours ago for a new high, likely gaining a bit of traction in the Chinese market as the peak came during the peak hours for that market.

>> No.22648215

>>22647222
I wonder if MG will jump on the China bandwagon too. Seems too good to ignore.

>> No.22648802

>>22648215
They would need to actually partner up with Chinese VN companies or get Chinese translators, which seems beyond them really.

>> No.22648842

>>22646814
It is interesting how we dropped the big translation scene and instead built a large "can someone fix this translation" scene for official versions.

>> No.22648857

>>22648802
They could just buy stolen Chinese fan translations like Sekai do.

>> No.22649031

>>22648215
They did awhile back. They have had certain games release with Chinese and Traditional Chinese on some of their games. I think they had someone translate it for them and they also did send a free copy or two for Chinese reviewers on Bokuten.

>> No.22649152

>>22648802
They would also need to bring over titles people actually give a shit about and not random kusoge that get picked up because some person working in MG likes it.

>> No.22651124
File: 25 KB, 622x155, LAMUNATION.png [View same] [iqdb] [saucenao] [google]
22651124

Is this the only VN where English memes are allowed?

>> No.22651130

>>22641771
You know, they should just put their games up on JAST's website.

>> No.22652303

>>22651130
That would be best but they are way too proud to do that. I guess its pride over money.

>> No.22654643

https://vndb.org/v27448
Frontwing and Makura are making an all ages kusoge next year with a simultaneous English release.

>> No.22654657

>>22654643
Great! I totally want to play this over Sakura no Uta. Thanks, Frontwing

>> No.22654876

>>22654643
Frontwing hasn't given up on the west yet?

>> No.22654904

>>22654876
I thought they will after Steam banning Localove 2.

>> No.22655052

>>22654643
While they seemed disappointed by the launch, Subahibi, it has has strong legs and using a 20:1 owners:reviews ratio (the lower end based on the Steam leak last Summer, which suggested most full length titles have a 20:1 to 40:1 ratio of owners:reviews) it should be nearing 9k in sales with its 440 reviews which is quite strong for a Western release (even if they had been expecting more)

This on the other hand probably won't do nearly as well judging by the limited success of other titles being developed with the idea of appealing to the West ever since the Steam craze quieted down.

>> No.22655086

>>22654643
> All ages
Fuck off.

>> No.22655535
File: 777 KB, 1920x1080, IMG_20191227_114010.jpg [View same] [iqdb] [saucenao] [google]
22655535

>>22654643
This is actually part of a new vn brand by Aniplex called aniplex.exe it seems. They're also working on another title that's being developed by Liar-soft https://adabanaitan.com/

In other words, vns made with FGO money

>> No.22655801

>>22655535
At a glance, I wouldn't be surprised if Aniplex noticed that there are still some talent actually writing VNs instead of shifting to other mediums and wants to throw them some money to see if they can develop for Aniplex some profitable franchises.

It would basically be the same idea that Frontwing had with Phantom Trigger, which was designed from the ground up to be a large multi-media franchise trying to emulate the success of the original Grisaia, except being headed by a company much deeper pockets.

>> No.22656019

>>22655801
you might be right

being aniplex, it wouldn't surprise me if this was designed to be a "let's start this letting vn writers work in the medium they're used to and if it gets popular make anime adaptations and other stuff"

>> No.22656986
File: 48 KB, 256x357, 33294.jpg [View same] [iqdb] [saucenao] [google]
22656986

Have Mangagamer ever commented on this one?
https://vndb.org/v21620

The Clock Up titles have done relatively well, right?

>> No.22657031

>>22656019
Mixing anime and VNs is probably best way to succeed. I still today want They are my noble masters licensed all because of the anime.

>> No.22657038

>>22656986
I have been hoping for them to do this title including Dead Days. I think they might be trying to get Gameplay Visual Novels from Alicesoft to get on Steam hopefully they at least announce it and do it soon.

>> No.22657055

>>22655801
I can see this as well. I do like the second one because it looks stylized long Fata Morgana. But let's just hope there is more variance not just for a VN but ones with Gameplay for staying power.
>>22657031
That is true as well VN and Anime is the best idea. The bad news is it's expensive to do 24 episodes that it would take to summerize a VN or to tell the story.

>> No.22657101

>>22654643
>all ages

Fuck yes. Now I don't have to hold down the shift key during h-scenes.

>> No.22657128

>>22657101
>hold down the shift key
Focused movement ? During h-scenes ?
Thats quite hardcore.

>> No.22657316

Baldr Sky got up to 189 concurrent users during the peak hours for Asia and 158 concurrent users during the peak hours for North America yesterday, both better than the 142 peak it had last weekend shortly after launch. It's too early to guess how its legs might be doing in a few months, but it still looks to be getting some additional traction on both sides of the Pacific for the moment.

>> No.22657360

>>22657316
The game is long enough that at a week on I doubt very many people have finished the game, it's longevity probably has some bearing on the player numbers. That said, a long game no one wants to play will still have bad numbers, so it's probably still quite positive.

>> No.22657397

If I translate something myself, where's a good place to drop the patch? Just in the vndb discussion page?

>> No.22657408

>>22657397
Here and /vn/ probably. There's a shit ton of outsiders lurking these threads for stuff like that.

>> No.22657421

>>22654643
>Frontwing and Makura
Yesss finally Sukara no U-
>are making an all ages kusoge next year with a simultaneous English release.
Oh...

>> No.22657434

>>22657421
>Sukara
Not like you were interested in it in the first place.

>> No.22657445

>>22657360
You should also consider that the majority of people who buy long games don't get very far in them. For example if you look at Clannad's steam achievements, only 19.5% have the achievement for collecting a first light orb. There are also achievements for completing each route and the highest one is at 16.8%.

>> No.22657450

>>22657434
That's a common enough word that I think anyone reasonable would understand that was a typo.

>> No.22657579

>>22657316
https://steamcommunity.com/app/741140/reviews/?browsefilter=toprated&snr=1_5_100010_&filterLanguage=all
English to chink ratio is like 1 to 5. China saving SP once again. Thanks i guess.

>> No.22657611

According to the recent Ninetail blog post VBF is selling nearly as well as their new releases.

>> No.22657618

>>22657611
Is that just the Steam/English version or as a whole? Considering that they are releasing it as an International version to the Japanese market as well.

>> No.22657662

>>22657618
Steam version is not released yet so I assume they mean JAST + Japan version.

>> No.22658946

>>22657579
I wonder if the Chinese are just more likely to leave a review.

>> No.22658989

>>22626583
>Amagami - "Script translation done. 2008/2329 original edition scenario scripts edited (86.2%)"
No progress, compared to last time I checked, but hey, at least it's almost done.

>> No.22659000

>>22658989
Next update will probably be the release.

>> No.22659007

>>22659000
Yeah, with how close it is, I'm hoping for that.

>> No.22659312

>>22657445
With things like Clannad where there was an english patch long before the official english release, there's also a lot of people who have already read it and are buying just to own it.

>> No.22659529

At this rate maybe Sekai will just make translations for the Chinese audience only

>> No.22659544

>>22659529
Are their chink translations as shit as their English ones?

>> No.22659552

>>22659312
I don't think that's valid. I'll pick something else. For Aokana, only 58% have the achievement for completing chapter 2 of the common route, and none of the heroine route achievements pass 30%.

>> No.22659824

>>22657579
>>22658946
At the very least they were more likely to leave a review immediately at launch since more people would have already played through it in China prior to the Steam release.

>> No.22659892

>>22659544
Remember when they got caught stealing a Chinese fan translation and selling it?

>> No.22659983
File: 201 KB, 942x1587, SteamDB charts.png [View same] [iqdb] [saucenao] [google]
22659983

>>22657579
>>22658946
>>22659824
The following is the last week of concurrent users for Baldr Sky, Aokana, Maitetsu (Chinese release), and Evenicle.

At least in terms of people playing, Baldr Sky has remained relatively constant, with few particularly sharp peaks or valleys. This is a strong indication that the numbers of concurrent users are quite comparable within China and within Europe/North America, at least for now, but the last couple days have had a bit more distinct peaks during the Chinese evening, suggesting it is getting a bit more traction there these past few days. The second chart is Aokana, where you can a distinct daily peak during the peak hours for China, but it retains a decent number of users throughout the day as it is still retaining a decent number of readers in the West even if the Chinese audience is currently larger.

The third, being the Chinese release of Maitetsu, shows a title with an almost exclusively Chinese audience which has peaks around the same time each day as Aokana, but much sharper peaks and valleys without a meaningful amount of Western players. During the past week, its high has been as much as 50 concurrent players, while its minimum has dropped to as low as 2. The final chart is Evenicle, which has its peaks and valleys be almost the opposite of Maitetsu and Aokana, as its peaks come during the North American evening and its minimums come during the peak hours for China (these charts are aligned by time of day so it can easily be seen how Evenicle does its best when Maitetsu is at its lowest), being a title that is doing better in the West.

>> No.22660246

>>22659983
It still surprises me to see how successful Evenicle remains. I wonder how many other MG games it paid for.

>> No.22660783

>>22660246
Probably quite a lot.

Still, MG sure lucked out. If they had waited even a month more to get it out on Steam, it might've not worked out at all. It's really unfortunate how paramount Steam is to the success of eroge in the West.

>> No.22660800

>>22660783
I think that mostly has to do with it being a constant active platform in people's homes. It is like living in a store, and you just happen to buy from it now and then as you are already there.

If the eroge industry had pooled together to form a client that everyone could download and install all eroge from, I think they would have done great without Steam. But they are all 10 years behind and run online stores instead.

>> No.22660828

>>22660246
It paid for their payment processor being down for nearly 3 months on their site.

>> No.22661912
File: 48 KB, 256x375, duac.jpg [View same] [iqdb] [saucenao] [google]
22661912

100% story translation for Dote Up A Cat (2006) - https://vndb.org/v1320
Not a patch, just a translation of all game script (excluding H scenes) and epilogue stories.
Check the readme for details
https://mega.nz/#!LwcETSra!moEEkVqJUrAmqYjqwVPquDC8OYH97sIE2CDQva_kCPQ

>> No.22662229

>>22657611
Hopefully the sales keep up. They mentioned wanting to do Venus Blood Hypno next.

>> No.22662330

>>22661912
>excluding H scenes
lol, bye.

>> No.22662392

>>22661912
>(excluding H scenes)
?

>> No.22662521

>>22661912
>(excluding H scenes)
Pass. Come back when you're ready.

>> No.22662690

>>22660828
Absolutely. I remember that happening. Sometimes Steam is a good platform despite the dumb things they do.

>> No.22662777

>>22662690
I don't see how saving Homogamer is a good thing.

>> No.22662973

>>22662777
https://youtu.be/pWdd6_ZxX8c

>> No.22663056

>>22662777
This.
Homogamer and Sekai Project need to go.
The others release stuff so infrequently that they're forgettable.

>> No.22663061

>>22660828
Do we know who the new payment processor is?

>> No.22663435

>>22661912
>100%

NOT 100%.

>> No.22663930

>>22661912
can't have all of the story translated if the h-scenes are untranslated, unless they're detached from the title and put in the main menu I guess.

>> No.22664517

>>22661912
I can respect the idea of not wanting to translate ero content.
What I don't understand at all though are all the people who don't want to translate ero content, that chooses to translate eroge in particular anyway only without the ero content.
What's the deal with that?
100% English ROBF never ever. R.I.P.

>> No.22665478

>>22662973
46 months ago, I bought Haruka in order to read Rance Quest. Now, I am about to read it in Japanese instead.

>> No.22665537

>>22665478
based MG curing EOPs of their disgusting disease

>> No.22665633

>>22661912
I hope someone translates the H scenes and also figures out how to insert the text into the game. Kind of unreasonable to expect people to play it otherwise

>> No.22665872

>>22652303
I have resorted to buying their games on Steam due to their shit store and shopping cart.

>> No.22671261

>>22671254
New thread up with the updates for this week

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