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/jp/ - Otaku Culture


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2237157 No.2237157 [Reply] [Original]

sup /jp/

I'm planning to model our waifu, Saya, using Autodesk Maya. Well... I'm not really that good in modelling. But this little personal project is something I'm genuinely interested in, and I don't wish to screw this up like my previous works. So, I thought I'll make this thread and ask for some advice from other Maya users out there.

I'll be using the polygonal modelling method to do this. So, lets say I want to make the lower portion of her dress move along with her movements, how do I go about doing it? Do I use nCloth or is there a way to rig the polygons to behave that way?

And about her hair. I want them to be swaying along with her movements and actually deform when her hand brushes against it. Is there a way to do this using polygons?

>> No.2237159

the easy way is to use sprites.

the hard way is your only option. have fun.

>> No.2237161 [DELETED] 

Incoming sage storm for 3D.

>> No.2237160

max 9's hair modifier with constraints and such set maybe, I'm not big on maya sorry and it's been a few years since I modeled anything.

>> No.2237168

>>2237161
...I've got conflicting opinions, but I don't know that it'll cause a shitstorm.

>> No.2237170

3D pig

>> No.2237176

>>2237161

I actually loled at how appropriate that is

>> No.2237177

How does Saya's hair even work in three dimensions?

>> No.2237181

Try asking on /po/
Is there any way i can follow this progress?

>> No.2237194

>>2237177
The same way her tentacles do

>> No.2237205

>>2237177

I got motivated to do this after looking at this video actually. I want Saya doing stuff like this.

http://www.nicovideo.jp/watch/sm5970778

>>2237181

I'll create a blog for this later. And it's going to be a slow start but hopefully things will get faster once I get more used to this program. Like I said, I'm really bad at modelling compared to others out there but everyone has to start somewhere and I decide to start with making one of my waifu real.

Oh yeah, and I'll need some time to draw Saya in the front,side and back views before I can even start unless some drawfriend can help me with it.

>> No.2237247

>>2237181

Done. Here you go. stupidsexysaya.blogspot.com

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