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/jp/ - Otaku Culture


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20036090 No.20036090 [Reply] [Original]

Previous: >>19862201

Don't let boredom get to you.

>> No.20036359

Threadly reminder PoFV is RNGshit for so bad at the true 2hu games that they need the computer to let them win.

>> No.20036367

>>20036359
*for people so bad at

>> No.20036539

So why did Rensenware only ask for 0.2b? If you could clear UFO on loony you pretty much automatically get at least 0.2b.

>> No.20036925

>>20036090
>Don't let boredom get to you.
How did you know?

>> No.20037123

Threadly reminder that PoFV is our lord and saviour and has come to deliver us from the end times.

>> No.20037314

>>20036539
most 2hufags cant clear ufo

>> No.20037342

>>20037314
And they have to settle for pretending it's a bad game. Isn't it sad?

>> No.20037384 [DELETED] 

>>20037342
I agree with this. I thought UFO was bad until I got good at it.

Yes it brutally hard and yes the shot "balance" is fucked up bit there's something satisfying about its impossible Lunatic patterns and resource management.

>> No.20037396 [DELETED] 

>>20037384
I agree with this. I thought UFO was bad until I got good at it.

Yes it's brutally hard and yes the shot "balance" is fucked up, but there's something satisfying about its impossible Lunatic patterns and resource management.

>> No.20037406

>>20037342
I agree with this. I thought UFO was bad until I got good at it.

Yes it's brutally hard and yes the shot "balance" is fucked up, but there's something satisfying about its impossible Lunatic patterns and resource management.

>> No.20037467
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20037467

>>20037342
I can beat it but I'm still not a fan. Music's good though.

>> No.20037577

pofv is the most skilled 2hu game because any macaque can learn danmaku supergrazing spots in due time.

>> No.20037629

>>20037577
>pofv is the most skilled 2hu game
>you don't actually need skill to beat it if the computer's feeling nice

>> No.20038343

>>20037629
Who are you quoting and why should the Eik have pity on a swine like you?

>> No.20038957
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20038957

No one can beat this sco-

Actually, I'm 100% sure that it's possible to get more, but I'm not dealing with this shit card anymore.

Anyway, do your thing, anon that always beats my score

>> No.20039009
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20039009

>>20038957
Nah I hate this spell you keep it.
Won't stop anyone else from trying though.

>> No.20039515

>>20037467
People shit on 2hu difficulty but isn't a UFO marisa B Lunatic clear as hard as most CAVE games?

>> No.20040002

matarah sukha is the greatest spell card of all time

>> No.20040096

>>20039515
it's only hard because getting resources is a pain in the ass, UFO is hard for the wrong reasons

>> No.20040125
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20040125

Holy Jesus you can name shitton of reasons why UFO is hard or bullshit, pic related for example, but it's always getting resources is pain in the ass or some similar shit. Learn to count you bombspamming faggets.

>> No.20040146

resource management in UFO is unironically the best in the series in my opinion. UFOs are extremely flexable based on what you want but can still be routed with ease. the game also isn't completly reliant on UFOs for resources, you still get 1 ups from midbosses.

>> No.20040154

>>20040096
Making you have to git gud is being hard for the wrong reason?

I don't even understand what part of the process is so difficult for you retards. It's not like the UFOs are random, they're planning-friendly as all get out.

>> No.20040335
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20040335

>>20039515
I struggled with MariB lunatic for a long time but I'm somewhat consistent at it now. Never played cave games but they look harder.
My main issue with the game is how harsh dying on bosses is since it takes away an entire bar of power and bosses barely give you any back during a fight so it's really easy to snowball fuckups and brick a run, which is mainly what's keeping me from an LNB(not even NBNV, just plain old double digit miss count NB). I guess it comes down to gitting gud at the end of the day but it's a lot more of a pain than most of the other games where dying to something (lookin' at you, Radiant Treasure Gun) doesn't handicap you for an entire fight.

>> No.20042183

>>20040125
Unzan did nothing wrong.

>> No.20042233
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20042233

Does anyone remember which game had this kind of spell pattern?

There was a swarm of parabolas that shrink into size of one bullet when they pass the player and then open up again.

>> No.20042280
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20042280

>>20042233
That sounds like a combination of these two.

>> No.20043570

>>20037342
>>20037406
UFOfags begone.

>> No.20043740

>>20040096
Just stop using resources and actually get good at dodging the patterns? Can you really claim to be good at the game and mastered it if you just bomb through everything? Can you really claim that a game which forces you to do that is easy?

>> No.20043994

>>20043740
I know how to play it with or without collecting UFOs and resources, but I still feel the whole idea of UFOs, while good on paper, it's managed in the worse way, and it's mainly due how much of a chore becomes to follow an specifit route to actually get resources, feeling even more restrictive than other games in this matter

>> No.20043999

>>20043994
you got a score to back up them claims?

>> No.20044027

>>20043994
UFOs are great because you get exactly what you put in. If you don't care for UFOs and only collect them once in a while you'll end up with only a small amount of extra lives and bombs, but if you put in effort into routing and collecting your rewarded with a lot more resources. This is nice compared to the more passive gimmicks in other games that you can ignore for the most part but will still happen on their own like supernatural border in PCB or time orbs in IN.

>> No.20044948

>>20043994
Then git gud enough so that you can manage with less resources and only grab the UFOs you like.
Stop blaming your shit routing on the game.

>> No.20046953
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20046953

been out of loop for few years, spoonfeed me info bros.
What happened lately?
What's the latest game?
Last game I remember was Ten Desires.

>> No.20048096

>>20046953
How about you look up this stuff yourself instead of being a lazy-ass secondary?

>> No.20048118

>>20048096
>secondary?
what is this meme word.

>> No.20048914
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20048914

What do you guys do to get better besides trial and error? I want to pick up a trick or two to get better myself

>> No.20049041

>>20040154
Yeah, just route the entire fucking game, playing like a robot and making zero mistakes.

>> No.20049050

>>20048914
don't hug the bottom of the screen
hold shift for focused movement
don't look where bullets are but where they aren't
move yourself with your peripheral vision.

>> No.20049085

>>20049050
>don't look where bullets are but where they aren't
I will never understand how people can do this

>> No.20049146

>>20049085
Look for the least cluttered parts of the screen and go to the closest ones. Some of IN's Stage 5 and 6 (either one) spells are built around that.

>> No.20049185

>>20049041
Git gud, basically.

>> No.20049224

>>20048914
I'm nowhere near good, but I improved a lot by dodging "into" bullets rather than waiting for them, or pre-empting situations that required 360 degree awareness and restricting them to 180 or less

>> No.20049233

So... How do I beat Clownpiece first card? The movement restriction is absolute gayness and I am playing on checkpoints so I don't have any bombs on me

>> No.20049247

>>20049233
The stars are random, so get lucky dodging those. The moon and the bullet thing always move the same, so just memorize and experiment where to move

>> No.20049263

>>20049247
guess I give up, dodging stars is already hard but being forced to be even fast and reckless by lasers ruins it.

>> No.20049273

>>20049263
even faster*

>> No.20049295

>>20049263
You could restart and try to keep your bombs. CP and Junk will make you use them in a blind run.

>> No.20049306

>>20049295
Are new games getting harder or is it me?
I've 1CC'd EoSD on Hard but new games rape me as early as stage 2 or 3. What the fuck?

>> No.20049335

>>20049306
LoLK is just an exception

>> No.20049337

>>20049306
It depends. 14 has Kagerou who gets pretty rough on Hard and above. 15 is really fucking hard, period. 16 is a joke, but the leap from Normal to Hard is pretty big (or maybe I really don't understand how releases work). If you consider 13 as "new" the only real difficulties are Yoshika and Miko. Maybe Kyouko.

>> No.20049338

>>20049306
>EoSD took me months to clear on normal with continues
>completed PCB on normal in two attempts
>completed IM and PoFV in two or three attempts each
>MoF dicked me up and down for months
I swear I still have no idea what happened, I can barely make it to stage 4 without losing lives

>> No.20049341

>>20049335
>>20049337
>>20049338
DDC and HSFS are not easy on me either...
my fave games were PCB and IN I would say.

>> No.20049362

>>20049341
I mean, DDC is kinda middle of the road, difficulty-wise. HSiFS is a bitch from Stage 4 onwards, but as long as you got enough resources and don't shit the bed you should win somewhat comfortably.

>> No.20051815

>>20049263
Play on lunatic. The stars are static there.

>> No.20052021

>>20039515
maybe as hard as a 1-all

>> No.20055914

so how are you supposed to clear kanako yasaka's spell card "heavens stream "miracale of otensui"" without dying or bombing?

>> No.20056381
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20056381

And then I proceed to game over at like 15% hp left on LFS.
LNB will have to wait for another day.

>> No.20059210

>>20055914
just bomb lol

>> No.20060285

how difficult is it really to get a 1cc on touhou 11 normal?

>> No.20060296

>>20060285
Harder than most of the other games but definitely not impossible. Be prepared to play the same game over and over, you’ll be doing that for a while.

>> No.20060346

>>20060296
out of all the people who play touhou, what amount do you think have 1cc's on that?

>> No.20060386

>>20060285
The most difficult part is that continues out you back at the beginning of a stage, making it notably more difficult to unlock stage practice or just brute-force your way through the game to at least see what patterns you’re up against. Deciding when and where to bomb is important, since it lowers your shot power so you never really want to just pre-emptively bomb through hard spellcards at the start. Instead, only bomb right before you die, which is ideal in most games but easier said than done.

>> No.20060427

>>20060346
Depends on how we define “plays”, because I’m sure for all the games there are a fair number of people who just pick it up a few times and never really put in the effort to get a 1cc. If we don’t count those people, then it’s still the same for any game, as anyone can get good enough to normal 1cc with enough effort. Natural talent only starts interfering with your limits on Lunatic honestly, and even then practice can get most people a L1CC. The amount of people who have seriously tried to get a N1CC in SA but given up halfway through is probably under 5%, I’d like to believe.

>> No.20062105
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20062105

why the FUCK does she give her opponents an advantage?

>> No.20062268

>>20062105
>disorientating and flow-killing as fuck
>advantage

>> No.20062359

>>20055914
Just stream really good and don't get fucked by the part that isn't a stream.
Now how do you clear "Misayama Hunting Shrine Ritual" is the true question.

>> No.20062364

>>20062105
What is the advantage, exactly?
Her level one charge can erase bullets, did you know? Timing's pretty tight, though.

>> No.20062373

>>20062359
>how do you clear "Misayama Hunting Shrine Ritual"
Start playing on hard or above.

>> No.20062381

>>20062373
I already 1cc'd MoF Hard, and I was replying to someone who was explicitly having problems with the Normal version of a spell.
Kusui Clear Water is luckshit anyway, so it's not like there's much advise to give there anyways.

>> No.20062441

>>20062364
slowing her shots down. making them regular speed seems like it wouldn't be too much of a problem to deal with

>> No.20062480

>>20062441
Well, danmaku is playfights, so it figures she tries to be flashy instead of practical.

>> No.20062663

>>20062381
>Kusui Clear Water is luckshit anyway
Not really. Give yourself plenty of space from the top and then read where to move vertically. Nothing about it will ever give you some super unfavorable wall, unlike something like Vampire Illusion.

Misayama is also streaming, it's just really hard for the difficulty. On the Normal version the knives are actually aimed away from you, but the circle bullets are randomly rotated and get to you at the same time so you can't find a definite safe position anyway.

>> No.20064848

Sometimes I capture Alice first boss card ten times in a row other times I can't even do it two times. Any tips to improve consistency? Or is it really just a lot of practice?

>> No.20064896

>>20060285
not really if you can get good tempo at first 3 stages, stage 4 is a breeze and then practice stage 5 until you can clear it without dying much.
if you have at least 3-4 lives left you can totally do Okuu.

>> No.20065130

>>20048914
Check out "Full Extent of the Jam" its focused at DDP scoring but a lot of what is there can be applied to any shooter.

>> No.20068213

Stage 5 of LoLK is literally impossible. I made it to the red and blue sideways bullet part near the end with 4 lives and lost all of them in that section. I was playing as Reisen and spamming bombs too. How the fuck does anyone dodge that shit?

>> No.20068734

>>20042233
Maybe you're thinking of Lyrica's nonspells in PCB?

>> No.20069912

>>20068213
You don't need to dodge with Reisen. Just graze.

>> No.20069997
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20069997

>>20068213
Gonna assume you're on normal. Same sort of idea even on lunatic though.
Keep Raisin's bomb shields up at all times just in case since it's pretty precise, and you'll probably want to let go of shift.

>> No.20070231
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20070231

Is there somewhere I can get a collection of all (or at least most) of the mainline games? I'm a dirty secondary, but I want to try and upgrade to a primary.

>> No.20070395

>>20070231
https://nyaa.si/view/979648

Get VD seperately here: https://mega.nz/#!dBIjGASQ!837WdHarH8a4QEPK_R9v9VNZzZ91axRkD92uu1v-7tQ

>> No.20070466
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20070466

>>20070395
thanks my dude

>> No.20075976

>>20062373
Thank you for encouraging me to beat it again. Got kinda clutchy at the end but it made me realize how much better I got.

>>20062663
Didn't cap it because I got sandwiched between two walls, and knife hitboxes are never lenient.

>> No.20081430

Sometimes when I deathbomb with Nitori in SA I manage to clear the screen and still get the shield. Is this legit?

>> No.20081874

>come back to th after not playing in years
>decide to start at scarlet devil
>can't even 1cc on normal
y-yowch, my most-played game was IN, was it really that babby tier?

>> No.20081926

>>20081874
EoSD has significantly more input lag than most other games, so its much harder to get a 1cc on it. ive got like 5 normal 1ccs but i still cant play EoSD well.

>> No.20081943
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20081943

I keep dying while trying to grab all the poweritems at the top of the screen instead of just playing safe and always with bombs left too. It even happens to me on the first stage.

>> No.20082018

>>20081430
Yes, much like deathbombing in IN and only spending 1 bomb in the process, its a 1 frame trick.

>> No.20082036

>>20081874
>>20081926
vpatch, dudes.

>> No.20082049

>>20082036
isnt that only the thing that forces it to run in 60fps? im just talking about the game having more input lag than the others.

>> No.20082150

>>20082049
It also reduces the input lag.

>> No.20082354

>>20082049
Yes, but vpatch greatly reduces input lag especially for the older games, please use it. It has some other options like changing the resolution/window size too

>> No.20084823

What's the best shot type for UFO? I just want to 1cc this game so I never have to play it again. Marisa A seems good but her lasers add to the visual clutter of the screen way more and there were points where I felt like I couldn't see shit

>> No.20084957

>>20084823
ReimuA and SanaeB.
ReimuA will make bosses easier plus she has the hitbox, while SanaeB is not bad at the bosses, has pattern ending bomb and destroy stages.
Those 2 shottypes will grant you an easier victory, but if you want a richer victory go with SanaeA.

>> No.20088188

>>20084823
The power levels among shot types are fairly flat for survival. You'll get more out of learning a good UFO route than relying on a specific shot type.

>> No.20089932

>>20084957
Will try them, thanks.

>> No.20090155
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20090155

Imagine that feeling when you almost beat the boss and you die.

>> No.20090375

>>20090155
How about the good old double KO?

>> No.20090377
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20090377

>>20090155
Oh yeah? Imagine that feeling when you beat the boss and THEN you die.

>> No.20092205
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20092205

>>20056381
And then I proceed to tilt so hard that I game over at Milky Way.
Maybe next time.

>> No.20092304
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20092304

Stop talking about UFO and EoSD. You're secondaries. We get it. Now fuck off and let the primaries (like me) discuss kinos like pic related.

>> No.20092352

>>20092304
That one was a decent puzzle.

>> No.20092358
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20092358

>>20092205
I want to die.

>> No.20092386

>>20092352
I agree. Now let's go back to spending 6 hours a day figuring out the epic green bullet books puzzle.

>> No.20093369

>>20092304
>UFO
>secondaries

>> No.20093433

>>20093369
Yep.

>> No.20097316
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20097316

And that's Koishi. Heian Alien is next.

>> No.20097710
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20097710

>>20090377
Well... I better will choose that kind of fate
So I can sleep peacefully

>> No.20102461

>>20082018
>much like deathbombing in IN and only spending 1 bomb in the process
Hold on, that's a thing?

>> No.20102468

>>20102461
Yeah but like he said, it's damn near impossible to do.

>> No.20102581

>>20102468
Can you do that in other games? Like Reisen's shield in LoLK?

>> No.20102766

>>20097316
Nice.

>> No.20103067

>>20088188
That's absolutely insane. Marisa B is one of the worst shots ever and makes the game a difficulty level higher.

>> No.20103438

>>20103067
This is just my personal experience, but after practicing and finally clearing the game with ReimuB, I was able to clear it with each other shot type on the first try. (Not counting runs where I made some dumb mistake on stage 1 and restarted, of course.) Super Shortwave isn't the best, but in that game it still gets the job done perfectly well enough, and again, shooting down enemies generally takes a backseat to collecting UFOs anyway. I guess it depends on you play style, though.

>> No.20103502
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20103502

Yay. Even capped LFS too.
This was like 15 miss or something. You NBNV people are crazy.

>> No.20103613

>>20103502
Gratz man!

>> No.20103647
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20103647

>>20103502
My mistake. 13 miss. Not that that's much better haha.

>>20103613
Thanks! Just LoLK to go.

>> No.20104205

>>20097316
>UFO Extra
May God have mercy on you, literally everything before Nue sure won't. Not even the UFOs.

>> No.20104285
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20104285

I've been practicing in UFO Extra for 8 years and I still can't beat it. How do I get better? The biggest improvement I got in a while was after beating IKUSAAAAAAAN Extra because it boosted my reaction significantly but as time passed I degraded to the same level I was before.

>> No.20104352
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20104352

>>20103647
Oh, and there it is. Somehow knocked out both of my last windows LNBs in one day. Time to retire.

>> No.20104484
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20104484

Woah, EoSD with vpatch is like playing in slow motion, no longer do the bullets seem to teleport into me.

Almost done with Flan, soon I'll no longer be an EoSD shitter. I'll switch to vpatch just to beat Flan since it's closer to the way Touhou was meant to be played on older hardware, fuck input lag.

>> No.20104593

>>20104484
>Woah, EoSD with vpatch is like playing in slow motion
What?
>I'll switch to vpatch just to beat Flan
What??

>> No.20104605

>>20104484
Oh fuck, I have better control of my movement but now there's a dumb flickering on my screen which makes it hard to predict bullets.

>> No.20104696

>>20104593
Was playing EoSD without Vpatch, now it's easymodo WITH vpatch.


>>20104605
I want to kill whoever programmed this artificial CRT flicker into vpatch, but this is still the easiest 1cc I've ever had, I pulled off crazy dodging that I never would have thought was possible without Vpatch emulating older hardware. If I could remove the artificial flicker I could probably do a perfect/normal run easily.

>> No.20104722

>>20104696
I'm pretty sure the flicker and tearing has to do with pushing the frame buffer to the monitor without it being synchronized with the refresh rate in an attempt to reduce latency and behave more like old embedded graphics that did very minimal frame buffering.

>> No.20104741

>>20104605
>>20104696
>flicker
Is this a 144hz monitor thing or something? I've been playing with vpatch for years and never saw any flickering.

>> No.20105144

>>20104696
>I want to kill whoever programmed this artificial CRT flicker into vpatch

You a too quick blame something that doesn't even exist. This is clearly a problem on your end, perhaps a monitor issue as the other anons said

>> No.20105892

>>20104285
post replays watch replays

>> No.20105927

>>20104722
This is right, but the point is just to eliminate the vsync which happens to reduce latency, not so much to be accurate to old graphics or anything.

>>20104696
If it looks like a line across your screen, that is tearing which is normal. In fact that's pretty much the point of vsync. If it's moving that is not normal.

>> No.20106548
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20106548

Is playing other 2hu games when my main objective is to 1cc a certain game going to impede my progress? Also, should I just dive straight into a really hard difficulty or work my way up? Looking for some strats to #up-my-game.

>> No.20106589

>>20106548
I'm not condoning your use of hashtags but whatever.
Start from Normal (maybe Easy if you're absolutely terrible or want some small victories for motivation), focus on one specific game, memorize stages and spells, practice, try to see if you can actually clear them or at least know when it's okay to bomb. Try picking up other games if you get tired of one, sometimes it really does help. Look at others playing or try and at least read of some basic techniques, like streaming. Once you 1cc something try 1cc'ing something else, and once you've done everything on Normal, try clearing some Extras (though you can beat some after a few Normal 1cc's, really) and then start over on Hard. Starting from EoSD, because EoSD Hard is a joke by comparison to everything else.

>> No.20106594

>>20106589
Oh, yeah, remember bombing is a thing, and while bomb spamming is a lame way to win, dying four times with full bombs in stock will kill both your run and your dignity.

>> No.20106603

>>20106589
Thanks a billion anon.

>> No.20108028

Do any of you play Ultra or 90 fps to help you get better at the normal game? I find myself playing better after some runs with 90 fps.

>> No.20108508

>>20108028
You could also play other bullet hells known for fast bullets

>> No.20108841

>>20108508
I already play most of Psikyo games and CCWI in Boost mode. But since Touhou is harder to practice and I'm too lazy to use spellcard cheats I just resort to Ultra and 90fps.

>> No.20109012

Does anybody have the Touhou 1-5 roms pre-patched? Everytime I try applying the english patch it just ends up breaking the whole game.

>> No.20109075

>>20109012
Moriya Shrine has them pre patched If I'm not wrong.

>> No.20109249

>>20109075
all the links are broken

>> No.20111812
File: 1.28 MB, 1280x960, th15_2018_10_22_03_13_07_061.jpg [View same] [iqdb] [saucenao] [google]
20111812

How do I deal with those lasers? I can barely track them when there's 2 and just die when there's 3.

>> No.20114008

>>20103067
Not really, she can only makes Byakuren harder. You can still bombspam the rest of the game.

>> No.20114785

>>20111812
I think they are aimed so all you need to do is stream from one side of the screen to the other.

>> No.20114828

>3 seconds from a PCB 1cc I was working on
>Fail horribly with lots of resources
>Haven't touched the game in over a month
I'm too afraid that when I get back into it, I'll never get to that point, again. How do I kick it?

>> No.20115003

>>20114828
Just try again you fucking coward

>> No.20115337

>>20114828
Not playing for long periods of time will cause you to fuck up so be ready for that. You can't let the game beat you psychologically, the most important thing is to have fun, which is much more important than meaningless clears.

>> No.20115526

>>20114828
Remember to use vpatch, PCB is shit otherwise. Keep at it, and remember SakuyaB is your friend.

>> No.20115542
File: 249 KB, 640x480, 1531696537072.jpg [View same] [iqdb] [saucenao] [google]
20115542

>>20104205
I'm not sure what are you talking about. 30 minutes and I'm already at Nue. Although getting consistent might be tricky and Kogasa have some nasty spellcard.

>> No.20115801

>>20115526
PCB isn't THAT bad without the vpatch. It's EoSD that becomes a giant pain.

>> No.20117024

>>20115542
Not him but I already can get to the last Nue spellcard and STILL can't get past Kogasa consistently.

>> No.20118165
File: 222 KB, 640x480, 2018-10-22-232815_640x480_scrot.png [View same] [iqdb] [saucenao] [google]
20118165

so what causes this line of pixels on the right and bottom of the play area in touhou 6?

>> No.20118266

>>20115801
I don't remember EoSD being particularly bad without vpatch. PCB, however, had very noticeable delay, which made everyone feel heavy as shit.

>> No.20118431

>>20118165
Never seen that before. Maybe a graphics card issue?

>> No.20118435

>>20118431
idk, my graphics card is a radeon r7 250. though i also run touhou on linux with wine so it could just be something related to that

>> No.20118470

>>20118435
>run touhou on linux with wine
It might be then, I have seen others have lots of weird bugs doing just that and is kinda sketchy. If you haven't read it already, there is a section on touhouwiki about it that may or may not help, or some else here that's not me can chime in to help.

>> No.20119051

>>20115801
>>20118266
It depends on the system. I've always had more severe issues with PCB.

>> No.20119059

>parsee's flower bullshit
>yuugi's gay-ass oni sign of spam random bullets everywhere
>rin rin's agonizingly long stage and confusingly painful spellcards
how can so many bosses be such aids?

>> No.20119173

>>20119059
The flower one is pretty easy, you just need to stream it and the bullets in Yuugi 's midboss spellcard are pretty slow so all you need to do practice you can even stop some bullets from spawning if you are in the way of a spiral.

>> No.20119284

>>20119173
>bullets in Yuugi 's midboss spellcard are pretty slow
It's also totally static

>> No.20119615

>>20119059
Who are you quoting?

>> No.20123484
File: 159 KB, 755x618, Yuyuko (2958).jpg [View same] [iqdb] [saucenao] [google]
20123484

>>20103647
>>20104352
Big congrats anon, you have come a looong way!
>>20114828
Are you afraid of ghosts?

>> No.20124173
File: 314 KB, 640x480, th12_2018_10_24_10_03_15_622.jpg [View same] [iqdb] [saucenao] [google]
20124173

FUCK FUCK FUCK

>> No.20124210
File: 280 KB, 640x480, th12_2018_10_24_10_24_43_920.jpg [View same] [iqdb] [saucenao] [google]
20124210

Nevermind. At least 8 years I was able to beat her.

>> No.20124213

>>20124210
>after 8 years*

>> No.20124402

>>20124210
congratulations, I'd love to fuck Nue as well.

>> No.20124674
File: 111 KB, 750x600, 1250678437150.jpg [View same] [iqdb] [saucenao] [google]
20124674

>>20124402
Thanks, I wanted to get praised.

>> No.20124876

>>20124402
I wish I could fuck every 2hu I could beat.
Hell I wish I could fuck every 2hu I could NN on lunatic. I'd only be missing a few hags.

>> No.20126006

Who's the best character in POFV? the worst?

>> No.20126159

>>20126006
>Who's the best character in POFV?
Not playing that kuso game.
>the worst?
Playing that kuso game.

>> No.20126196

>>20126006
judging by singleplayer:
Aya
Yuuka or Youmu or personally Cirno because when she freezes danmaku they fly away in random direction which can fuck you up.

>> No.20128116
File: 235 KB, 480x366, NoOneCanBeatThisScoreV53.png [View same] [iqdb] [saucenao] [google]
20128116

You know the drill

>> No.20128386

>>20124674
commies translate

>> No.20128436
File: 2.26 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
20128436

>>20128116
That didn't take long. Back to my srpg.

>> No.20128614

>>20128436
>srpg
Name?

>> No.20128634

>>20128386
"The pleasure of Glorious Mother Russia inside"

>> No.20128667

>>20128614
https://vndb.org/v20418
Never played anything by this company so I picked this one for the voice cast. Having a great time so far so I'll probably pick up their new game next month.

>> No.20130531

Touhou games ranked solely by their extra stage:

God Tier:
7, 11, 14

Great Tier:
8, 15

Good Tier:
4, 5, 16

Gimmick Shit Tier:
6, 9, 10, 13

Just plain shit tier:
2, 12

>> No.20130572

>>20130531
>Just plain shit tier:
>2
Bold of you to have an opinion this bad

>> No.20130579

>>20130572
Sorry not all of us are masochists who love hammering nails into our fingernails.

>> No.20131188

>>20130531
I rate this post as /v/ tier.

>> No.20131220

>>20131188
I rate this post as /v/ tier.

>> No.20131223

>>20131220
I rate this post as especially /v/ tier and also non-canon.

>> No.20132328

Touhou games ranked solely by their extra stage (jp-tier and canon edition):

God Tier:
10, 16

Great Tier:
2, 5, 7, 15

Good Tier:
4, 8, 11, 12, 14

Gimmick Shit Tier:
13

Just plan shit tier:
6, 9

>> No.20132348

>>20132328
>Good
>12

opinion discarded

>> No.20132575

>>20132348
I rate this post as git gud tier.

>> No.20132582

>>20132575
12 has the easiest extra stage

>> No.20134254
File: 281 KB, 486x319, Hard to photograph.png [View same] [iqdb] [saucenao] [google]
20134254

Ready for round 2?

>> No.20134258

>>20132582
Nice bait.

>> No.20134416
File: 2.20 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
20134416

>>20134254
Sure. Pretty luck based though. Looks to me like you're not even in the photograph. You gotta do the teleport and pray method for this one.

>>20134258
What's hard about UFO extra? Stage portion is free if you play SanaeB, 2-3 bombs take care of Kogasa, and Nue has like 2, maybe 3 tricky patterns.

>> No.20134498
File: 306 KB, 497x348, Hard to photograph.png [View same] [iqdb] [saucenao] [google]
20134498

>>20134416
Counter! I feel very dumb for not seeing this possibility, but now I put it to use. While it has some luck, I wouldn't say as much as some others I struggled with for hours. If you press fast enough, the chances of your getting a shot are actually quite high

>> No.20134539
File: 2.11 MB, 1282x987, file.png [View same] [iqdb] [saucenao] [google]
20134539

>>20134498
Yeah but there's like no real strategy involved here so it just comes down to how many times you want to retry. I don't even know how I'm alive in this one really. Not gonna counter again if you beat this one haha.

>> No.20134543

>>20134416
What's hard about Extra 8 or Extra 9 that's harder than UFO?

>> No.20134568

>>20134543
Oh I'm not the one saying it's the easiest. I do however see a lot of complaints about UFO extra and want to know what the fuss is about because I remember it taking me no time at all.
That said I do think 8 is harder than 12 but that's coming from an NNFS perspective.

>> No.20134757
File: 398 KB, 533x421, CORONATIONS_OF_THE_GODS.png [View same] [iqdb] [saucenao] [google]
20134757

>>20134539
I have reached Touhou aphoteosis lol. But seriously, I'm done with this spellcard for good, didn't think it was possible, but the barriers have been shattered.

>> No.20135414

>>20134416
It's easy if you bombspam. Wonderful arguement.

>> No.20135469

>>20135414
Are you kidding? If you want to talk about it at the NNFS level then it leans even closer to being one of the easiest. If you're decent enough, Kogasa isn't actually so hard as to warrant complaints, and if you aren't, you shouldn't be concerned about whatever negatives "bomb spamming" bring on when the alternative is you dying with bombs in stock and restarting over and over.

>> No.20135648
File: 1 KB, 308x117, 1cc completion chart.png [View same] [iqdb] [saucenao] [google]
20135648

What have I gotten myself into.

>> No.20135669

>>20135648
Not much, from the looks of things.

>> No.20135677

>>20135648
Why does Aya get two letters?!

>> No.20135708 [DELETED] 

>>20135648
1cc?

>> No.20135715
File: 82 KB, 500x615, confused and afraid.jpg [View same] [iqdb] [saucenao] [google]
20135715

>>20135669
Of course, this is only the beginning.
>>20135677
I don't know. Ask >>20103647. I copied his, and trimmed it, since HSiFS is the only one I have at the moment.

>> No.20135723

>>20135648
First 1cc?

>> No.20135729

>>20135723
Yep. Gotta start somewhere.

>> No.20135735

>>20135677
>>20135715
A is Alice. The names are consistent across games.

>> No.20135737

>>20135729
Well congrats man.

>> No.20135751

>>20135735
Oh, ok. In that case, I probably should've cropped out the Y, since I was cropping out other games for brevity. That makes sense.

>> No.20135785

>>20135737
Thanks, man. Took me a bit longer to get than I'd like to admit. Probably didn't help that I had to relearn the controls twice: 1st when my gamecube controller broke, and 2nd when I decided a keyboard would probably give me better precision than a wii remote. Still, got here, and I'm ready to keep pushing on ahead.

Also, saved a replay of the embarrassingly bad gameplay if anyone wants to bully me. https://my.mixtape.moe/fxijna.rpy

>> No.20135804

>>20135785
A clear's a clear. Also you don't have to go crazy like that guy and clear all 16 shot types. Give other games a shot or maybe try HSiFS on hard before worrying about completionist stuff.

>> No.20135837

>>20135414
Protip, bombs are there to help you clear the game.

>> No.20135850

>>20135804
>Also you don't have to go crazy like that guy and clear all 16 shot types.
What if likes the game
Why do you assume one has to be crazy to want to beat a game with all shottypes

>> No.20135962

>>20135785
You really need to learn to press that X button dudester. You lost 16 fucking bombs at Okina.

>> No.20135995

>>20135962
It's ok! Okina will take them as offerings!

>> No.20136026

>>20135962
Yeah. I'm not going to defend it, I made a lot of errors there. How many times did I bonk on her hitbox?

>> No.20136063
File: 1.14 MB, 960x720, stage 3.png [View same] [iqdb] [saucenao] [google]
20136063

>>20135850
Yeah, I do really quite like the game. I will check out others in due time, though.
Man, though, stage 3 in particular is so comfy.

>> No.20136185

>>20135962
Still, I have to admit that felt really crazy finishing on the last extend with the last bomb.

>> No.20136270
File: 35 KB, 180x180, Yuyuko (2960).png [View same] [iqdb] [saucenao] [google]
20136270

>>20135648
>>20136063
Congrats on your first 1cc anon! I hope you enjoy your journey through the main games!!

>> No.20136414

Every single time I replay Touhou 14 I have to ask myself, "why do I consider this game mediocre? It's actually pretty good--"

then I get to the final boss

>> No.20136428

>>20136270
Thanks. PCB is definitely on my list, for sure. Probably the first one after I'm ready to be done with HSiFS.

ⁱᶠ ᵒⁿˡʸ ⁱᵗ ʷᵉʳᵉ ᵃˡˢᵒ ᵒⁿ ˢᵗᵉᵃᵐ

>> No.20136442

>>20136414
That last spell is a let down but nothing too major at least in my opinion. Why do you find it that bad?

>> No.20136452

>>20136442
It's a boring gimmicky piece of shit filled with unfair deaths

>> No.20136460

>>20136452
1 Spell has "unfair" deaths and the size gimmick is barely used at all the only badly used gimmick is the Stage 5 one.

>> No.20136718

how much of an effect does using an expensive mechanical keyboard instead of a cheap rubberdome keyboard make?

>> No.20136805

>>20136718
tons

>> No.20136849

>>20136805
interesting. i used to have a mechanical keyboard in the past, and when i had that i got 2 1ccs with it. recently ive gotten 3 1ccs on a rubber dome though.

>> No.20136866

>>20136718
I prefer laptop keyboard over normal because of small travel distance. Mechanical must be terrible in that regard.

>> No.20137202
File: 364 KB, 1024x768, bolt action awoo.jpg [View same] [iqdb] [saucenao] [google]
20137202

Momiji shot type when?

>> No.20137425
File: 109 KB, 500x500, 1510761889596.jpg [View same] [iqdb] [saucenao] [google]
20137425

>>20036090
Which game is the best to play in order to practice and improve one's ability?

>> No.20137543

>>20137425
Anything you haven't beaten yet/the next difficulty level of things you have beaten/using a worse character for things you've beaten on the hardest difficulty.

>> No.20137584

>>20137543
>Anything you haven't beaten yet
That's every game, I think. I played Touhou a few times in the past and got close to a 1cc in some of the games, but I was never quite able to pull it off, IIRC.

Is there any particular game which is good for teaching you the basics while not being horrendously difficult for someone who sucks?

>> No.20137681

>>20137584
6, 7, 8, 10 are decent places to start because there's either no gimmicks or completely ignorable gimmicks. 13, 14, and 16 are okay but somewhat gimmicky. 11, 12 and 15 are rather challenging to start with but not impossible. 9 is sort of its own thing that you can ignore for a good while. Read up a little on a game before starting - specifically, find out how you get extra lives in that particular game and keep it in mind while playing. They're a little different for every single game.

>> No.20137737

>>20137681
Thanks. I seem to remember hearing before that 10 was a one of the better ones for beginners, along with 13, I think.

>> No.20137767

>>20137737
13 has easy patterns but you don't get a lot of resources (i.e. lives) so every mistake hurts a little extra in this game. You also need to be good at using the central gimmick and memorize some enemy spawns to get the most out of what little resources you're given. It takes a bit more effort to learn than the first few I mentioned but if you want to put in the time it's not too hard to clear.

>> No.20137768

>>20137681
>8
>completely ignorable gimmick

>> No.20137788

>>20137768
Are you implying the time gimmick and or human/youkai gauge gimmick matter at all for a regular clear?

>> No.20139442

>>20137681
I wouldn't say 7's gimmick is ignorable for a basic clear. Border basically gives you a free hit/bomb, and makes the game much easier as soon as you even think about utilizing its gimmick.

>> No.20139567

>>20136718
the best in the west uses a rubber dome
mechanical is only for talent-less hacks who pretend having a mechanical keyboard actually matters

>> No.20139595

>>20139442
For the most part borders are just going to show up and disappear on their own, and I imagine that the cases where a pattern is dense enough to kill you if you don't manual border cancel but isn't dense enough to hit you and cancel it on its own is in the minority, but I could be mistaken.

>> No.20139646

>>20049085
It just means looking for gaps in the patterns. It becomes an exercise not of dodging bullets, but of moving through clean spots on the screen. Ideally for most patterns in the series you want to reach a safe spot before the bullets reach you, so that you let them travel past you.

>> No.20139722

>>20137584
>Is there any particular game which is good for teaching you the basics
Yes, EoSD so go play it. Just make sure to not play it for too long or you'll turn into a retard or a tranny.

>> No.20139751

>>20090155
My first MoF extra “clear” had me die a split second before Suwako started talking to me. The game over screen was just her speite and a half-materialised text box.
It took me a while to get back into my attempts, but I got it eventually of course.

>> No.20141293

>>20136718
it does make a very slight difference, but its definitely not worse the cost.

>> No.20141296

>>20141293
>not worse the cost.
i meant to say that its not worth it

>> No.20141298

>>20136718
I use a 20 dollar shitty dell keyboard thats been abused for over 5 years and can still get 1ccs without trouble.

>> No.20141658

>>20139722
well to be fair, EoSD has some pretty good music, but thats the only reason why i sometimes play it.

>> No.20142297

Much of the benefit of mechanical keys is how good they feel to play on. Whether or not the literal mechanics improve your play and by how much isn't significant; I don't think anyone should be getting a new keyboard under the assumption that it might magically make them a better player, that isn't really the point. If you want to make the investment to play on something that feels good to play on then do it. You don't really see people going "this mechanical keyboard significantly improved my typing ability / programming ability / gaming ability", it's more that it made those things more enjoyable.

>> No.20142777

For some reason the BGM in EoSD from the latest Touhou All-In-One Pack torrent doesn't work for me. I'm using Wine rather than running natively on Windows, but I remember the copy of EoSD from an older version of the All-In-One Pack worked absolutely fine. Any idea what the problem might be?

On another note, is it possible with the EoSD retexture pack to make it so the hitbox only shows up when holding SHIFT? The standalone hitbox patch doesn't seem to work through Wine so this is my only option.

>> No.20142814

>>20142777
perhaps some unsupported sound server is being used? for example, i once had this other game that always tried to use OSS despite it not even being in the kernel version i was using. basically make sure that its using ALSA. you could also try looking for certain things you might need and then installing them with the winetricks program.

>> No.20142870

>>20142814
I set Wine to use ALSA through Winetricks but still no luck. Don't know what I would be missing, audio-wise. I've already installed directmusic and dsound through Winetricks. Nothing shows up in the terminal which doesn't show up when running all the other games (which all work just fine).

>> No.20142931

>>20142870
Nevermind, looks like the problem is with my distro's version of Wine. Just tried setting up a newer version of Wine in PlayOnLinux and playing the game in that instead of my system version of Wine and the audio works with no problem.

Not an ideal solution because there seems to be no way to change directory from within PlayOnLinux so I had to dump all the EoSD files in the top folder of the PlayOnLinux Wine prefix that I'm using.

>> No.20142948

>>20142931
>Nevermind, looks like the problem is with my distro's version of Wine.
That said, this doesn't explain why I had no problem running that copy of EoSD from the older All-in-One pack. I guess maybe the copy in the latest version has some sort of patch in it which affects the audio?

>> No.20143119
File: 4 KB, 240x240, 1512643641286s.jpg [View same] [iqdb] [saucenao] [google]
20143119

>rin's stage

>> No.20143510

>>20109249
https://m.youtube.com/watch?v=DmWNuuZPRMk

>> No.20143519

>>20111812
They are secretly aimed. Stay perfectly still until they’ve all spawned and just begun to move, then scooch over an inch or so to the left or right.

>> No.20143526

>>20143119
who are you quoting?

>> No.20143569

>>20137768
Yes.

>> No.20145232
File: 482 KB, 640x500, 1cccccc.png [View same] [iqdb] [saucenao] [google]
20145232

After months of getting my ass kicked by the Hard A.I., when I tried Hard Story mode for the first time I 1cc it, and with 3 stocks left too, I'm really proud of myself, thanks for the help, /JP/

>> No.20145265

>>20145232
>/JP/
>9gag
>PoFV
This is the greatest shitpost.

>> No.20145666

>>20137788
I'm not sure how a complete newbie is even supposed to beat Keine without being aware of familiars.

>> No.20146548

>>20145666
I remember doing it constantly as newbie. Took a year or two before I really understood the familiar system at all.
It only really matters for Keine’s two nonspells, but on Normal they’re doable with the living familiars, and can always be bombed through.

>> No.20147037

>>20136718
Nothing too extreme. There's a better response time, but I remember seeing some fast-response-time rubber domes too. It's only a couple ms, if I recall. You will live without mechanical.

>> No.20148269

Why is legacy of lunatic kingdom so hard? why did ZUN do this? i don't consider myself good at touhou by any means (can 1cc imperishable night and that's it) but this feels like i couldn't beat it even if i spammed continues.

>> No.20148320

>>20148269
ive gotten 1ccs on 7,8,10,11 on normal and yet touhou 15 normal is still pretty hard to me.

>> No.20148542

>>20137425
LoLK on uncomfortable difficulty is the best practice ever.

>> No.20148948

>>20148542
What is uncomfortable difficulty?

>> No.20149812

>>20148948
In LoLK? Everything.

>> No.20150423

>>20148269
You're not in the right mindset for the game yet, most likely. You need to be aggressive with grazing and shooting down enemies in order to get lots of lives (and bombs, by association) in order to tank through the patterns. Read up on how you get extra lives, how to get extra graze by staying near a bullet and abuse them.

>> No.20150457
File: 205 KB, 481x317, da_ze.png [View same] [iqdb] [saucenao] [google]
20150457

So I use a 1cc chart to record my progress, but it's lacking Violet Detector
What way do people track VD on their 1cc chart?

>> No.20150566

>>20150457
One box for clear and one box for all scenes looks to be the standard. You could copy this guy's >>20103647

>> No.20150600
File: 76 KB, 958x908, happy_hecatia.png [View same] [iqdb] [saucenao] [google]
20150600

>>20150566
Perfect
103 refers to the total amount of scenes in VD, right?

>> No.20150611

>>20150600
Yeah.

Man I want a sequel to that doujin. Or just more things from that guy in general.

>> No.20152535

I want to give Touhou a try, where do I start with the games, is it just a case of go from the beginning or is there a good one to start with?

>> No.20152593

>>20148542
Which mode is best to play? The legacy one or the pointdevice one?

>> No.20152596

>>20152535
Download EoSD, hold shift for focused movement.

>> No.20152654

>>20152535
SA on lunatic.

>> No.20153693

What is the hardest Touhou game?

>> No.20154376

>>20148948
The difficulty you're uncomfortable with, duh.
>>20152593
Pointdevice.

>> No.20157038

>>20153693
Hardest game to clear, score or NMNB?

>> No.20157103

>>20157038
Yes.

>> No.20158299
File: 73 KB, 1000x1000, 1540522367378.jpg [View same] [iqdb] [saucenao] [google]
20158299

>>20152596
That was more fun than I expected, though I had to spend 30 minutes working out how to rebind the controls to WASD and shoot and focus to the mouse which made the game playable. I made it to Hong Meiling on normal then died shamefully as I couldn't even focus on her with the map spinning at the same time as trying to dodge her attacks.

>> No.20158321

Are you allowed to die during a NMNB outside of spellcards?

>> No.20158349

How hard is beating TH6 lunatic with continues compared to 1cc'ing it normal?

>> No.20158366

>>20158321
what part of no miss you did not understand
>>20158299
you'd better be trolling, arrow keys + zxc is the way the game is meant to be played (tm)
>>20153693
generally LoLK

>> No.20158376

>>20158366
Doesn't the miss come from when you don't get the spellcard bonus?
If you die outside of spellcards, you don't neccesarily miss the spellcard bonusses

>> No.20158459

>>20158376
Miss means losing a life. Context doesn't matter.

>> No.20159127

>>20158376
FS (Full Spell) is the condition of capturing all Spell Cards. Usually this is a given if you NMNB.

>> No.20160430

>>20159127
>Usually this is a given if you NMNB.
Aren't timeouts allowed in NMNB?
What about LNN?

>> No.20160749

>>20158366
But it feels so wrong using my right hand to move in any game.

>> No.20160764

>>20158299
>controls to WASD and shoot and focus to the mouse
I can understand WASD who the fuck uses mouse to focus?

>> No.20160790

>>20160764
i think that if you dont have any experience with touhou that whether you used wasd or arrow keys wouldnt matter and you'd play about the same with both.

>> No.20160899

>>20160430
LNN = LNMNB. So yes, timeouts are ok. But at that level there aren't really many patterns that you might opt to timeout rather than capture. Another exception I can think of would be IN where failing Last Spells doesn't count as a miss.

>> No.20161169

>>20160790
You're supposed to use dominant hand for movement, duh.

>> No.20161250

>>20160790
Thing is WASD is pretty common among FPSs.
Took me a while to get used to arrow keys coming from Minecraft.

>> No.20161650

>do everything perfectly in practice mode
>fuck everything up in a run
why am i like this

>> No.20161662

>>20161650
You're greenposting faggot Harry.

>> No.20161680

>>20158376
https://maribelhearn.github.io/jargon

>> No.20161720

How long playing how often does it take to get good at these games?

>> No.20161826
File: 48 KB, 153x140, best shot type lmao.png [View same] [iqdb] [saucenao] [google]
20161826

>>20161680
Oh man, thanks for this.

>> No.20161841

>>20161680
I've never seen 90% of them being used ever.

>> No.20162626

>>20036359
Why exactly does this matter? It’s far from being as good as the real games anyway.

>> No.20166246

>>20161720
Depends on how talented you are.

>> No.20166316

>>20161720
8 hours a day on lunatics within half a year to actually beat lunatics is the fastest I heard of.

>> No.20166352

>>20161720
Just draw... I mean play until you get it.

>> No.20166355

>>20166316
What about LNN in 5 months

>> No.20166358

>>20161841
GO, LS, OD, SCB, and TO are really the only things on that list that aren't common, and only because they're just abbreviations where people usually write the whole thing.

>>20161720
What do you mean by good? Because what that even means is going to change as you continue improving.

>> No.20168549

>>20161650
Good to know I'm not alone. Even worse is when you fuck up in the stupidest of ways possible.

>> No.20170581

>>20166352
Are you saying that the only way to get good at something is to keep doing it even if you struggle at first?

>> No.20171105
File: 340 KB, 420x420, 1493566973841.gif [View same] [iqdb] [saucenao] [google]
20171105

Are the fighting games any good with a gamepad? Thinking of getting a cheap one so I can play with a friend.

>> No.20171140

>>20161169
I'm left handed but use my right hand and arrow keys.

>> No.20171761
File: 35 KB, 190x205, 1520215769820.png [View same] [iqdb] [saucenao] [google]
20171761

Why is Kanako 1,000 times harder than Sanae? I don't mind the challenge but the previous stage was a joke compared to this.

>> No.20172486

>>20171761
Watch some replays. Things like the first spell and second nonspell become trivial once you know the tricks. Bomb generously too. You can bomb (or die) on every spell and nonspell in the game and still make it through.

>> No.20172511
File: 234 KB, 850x1201, 1457942520532.jpg [View same] [iqdb] [saucenao] [google]
20172511

>>20124674
'homing slut and serpent fuck'

your welcome ancap

>> No.20172546

>>20172486
Funny enough I watched a guy on youtube do it shortly after making the post and it’s almost like those first few spells are puzzles, probably would have wasted a bunch more time before figuring those out. I usually like to go in blind on my first runs until I really get stuck.

>> No.20172550

>>20172511
Actually it's "homing crap and serpent fuckery".

>> No.20173041

>>20171761
it's almost like Kanako is the final boss

>> No.20174321
File: 820 KB, 256x256, 1500907024117.gif [View same] [iqdb] [saucenao] [google]
20174321

>>20173041
right, i took a break from the series so i guess i forgot a huge part of normal mode is practicing the final boss. came close to a 1CC just a few minutes ago but now i have stuff to do.

>> No.20178539

Am I the only one who play better after 1-2 beers?

>> No.20179328

>>20178539
No, that's how the game is intended to be played.

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