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/jp/ - Otaku Culture


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File: 214 KB, 1456x965, ヒトラーちゃん.jpg [View same] [iqdb] [saucenao] [google]
18856340 No.18856340 [Reply] [Original]

https://pastebin.com/ML5gMMY9

What's Hitler's favorite mahjong wait?
Aryanmen

>> No.18857870
File: 124 KB, 981x510, hitolaa.jpg [View same] [iqdb] [saucenao] [google]
18857870

>>18856340
Hitler-chan is cute! Cute!

>> No.18858086

>got two rinshan mangan in 3 hanchan
Could Saki be real?

>> No.18859043

>>18858086
yes

>> No.18860113

As always April is a piece of shit. Probanly my worst mahjong month ever, at currently 3:5:2:11 and I've reached my all time low R since my beginning days. Can't wait for May.

>> No.18862146
File: 20 KB, 510x225, Tumbling.png [View same] [iqdb] [saucenao] [google]
18862146

>>18860113
I had some hot months in both February and March. Hell, I started February at 5 / 1600 on the verge of dropping to 3dan from 4. Instead, I rank all the way up to my peak, only to fall into a steep crash this month.

Hopefully, I can stabilize that.

>> No.18862420

https://www.youtube.com/watch?v=mgWdmYTMIQw
Reminder to play mahjong for fun.

>> No.18862559

Does that mean I can defeat Hitler just by using suji?

>> No.18863192

>>18862559
Yes of course. History shows Hitler died by sujicide.

>> No.18864284
File: 7 KB, 37x239, eeee.jpg [View same] [iqdb] [saucenao] [google]
18864284

>tfw three consecutive win streak
feels good mang

>> No.18864306

>>18860113
This month I went from r1854 to r1707

>> No.18864324

>2:0

>> No.18864356

>>18864324
Fucking NoName shitters REEEEEEEEEEEEEEEEE

>> No.18864661

>>18864306
1931 to 1684 here. It's reidiculous right now. Just from my last game alone:
E1: Opponnent wins witha dora riplet on turn 5
E2: Opponent wins with a dora triplet on turn 4
E3: Opponent wins with a dama mangan hand on turn 6
E4: Dealer calls riichi on turn 4. I discard South, ippatsu, 2 ura dora, dealer mangan.

>> No.18864838

Is there a way to get the client version to go full screen properly? I changed the res in the setting but it still gives me black border.

>> No.18864968
File: 94 KB, 604x396, 1466667482863.jpg [View same] [iqdb] [saucenao] [google]
18864968

How many games do you play in a day?
I'm bored out of my fucking mind and ended up playing dozens each day. It just makes me more miserable but I can't stop.

>> No.18864972

>>18864968
are you using mahjong to avoid the rest of your life or because it's the easiest thing to do when you wake up in the morning, or are you actually addicted to the game

>> No.18864997

>>18864972
No way mahjong is possible to play as a filler. Did you really meet this kind of people? Unbelievable.

>> No.18865095

>>18864968
I noticed I end up playing significantyl worse if I play more than 3 games per day so I try to limit myself to that. It's difficult, though, when I have a losing streak and want to make up for the losses.

>> No.18865850

>>18864968
Unless it's 7447 I only play one or two games a day. Other than my kuso luck, I'm trying to get into playing east-south rounds since I've mainly been playing east onlys and the time taken for one hanchan is so fucking long, especially when everyone is winning with 2000 points hands every single round.

>> No.18866134

I'm relatively new to mahjong and I tried to log in to tenpai, but I got an 1006 error. What do I do?

>> No.18866890
File: 36 KB, 500x427, imgb50a967bzikezj.jpg [View same] [iqdb] [saucenao] [google]
18866890

>>18866134
>I tried to log in to tenpai

>> No.18866894

>>18866134
Use this link http://tenhou.net/3/?L0000
http://tenhou.net/0/?L7447 this is to play with friends (it's empty so you can enter with them as long as 2 other people get in too)

Download "English UI for Tenhou" extension for either Google Chrome or Mozilla Firefox

>> No.18867708

>>18866894
Thanks!

>> No.18868120

Wait I have one more question. How can I get the 3d view?

>> No.18868196

>>18868120
What 3D? You mean seeing the tiles that are yet to be drawn (in the wall)? Check the boxes in the replay

>> No.18868222
File: 986 KB, 1025x725, Client_replay.png [View same] [iqdb] [saucenao] [google]
18868222

>>18868196
I meant picrel

>> No.18868238

>>18868222
The hint is in the filename. That's from the client, which you have to pay to use (or use the crack). The flash version looks similar though.

>> No.18868309

>>18868238
thanks yet again

>> No.18869411
File: 50 KB, 300x420, 1523006272478.jpg [View same] [iqdb] [saucenao] [google]
18869411

>4/4 games in Joukyuu
>2nd place every time
This is okay I guess. Houou in no time!

>> No.18869913
File: 254 KB, 1062x939, greedyfficient.jpg [View same] [iqdb] [saucenao] [google]
18869913

Which would you discard?

I chose 8 pin but then I drew and discarded it again, and again. And ended in a bad tanki wait around the dora.

Maybe that was bad luck. But I look and think maybe 2 pin was the better discard here.

>> No.18870129

>>18869913
2p would be better discard IMO. If you complete manzu sequence, previous 2p discard will give you double tanki 58p, but 8p discard will force you to end up in tanki 2p or 3p.

>> No.18870859

>>18869913
Your 567sou are a complete meld so you can rule that out. Since you don't have an obvious pair yet, the 5678pin shape is very valuable to you. Of the two remaining edge wait candidates you'll need to break up one of them. 56man already has the dora built in whereas the 23pin needs the 1pin to increase your hand value. So I would probably discard 3pin since 2pin is normally safer to discard later but since it's closer to a dora, that might not be the case.

>> No.18871126
File: 889 KB, 756x715, 1505695851633.png [View same] [iqdb] [saucenao] [google]
18871126

What's the difference between chanta and junchan?

>> No.18871184

>>18871126
Chanta has honors, junchan doesn't. Chanta is worth 2 han (1 open), junchan is worth 3 han (2 open).

>> No.18871655

Why is junchan the best open mangan? People will stop feeding your open hon itsu after two calls, but they'll always have to discard end tiles for you to call. Add in two dora or one dora and sanshoku and you've got yourself a fast mangan.

>> No.18871675

>>18871655
>junchan
>~0.3% win rate on tenhou
I'll stick to spamming tanyao.

>> No.18871690
File: 65 KB, 570x560, [HorribleSubs] Gugure! Kokkuri-san - 05 [720p].mkv_snapshot_21.35_[2014.11.03_02.31.00].jpg [View same] [iqdb] [saucenao] [google]
18871690

>>18871655
tfw need actual math sense for fast chanta or chiitoitsu
it's cool you got here already

>> No.18871692

>>18871675
Enjoy being stuck with 4 middle tiles when oya riichis.
Of course you shouldn't go chanta/junchan when your hand is full of middle tiles but when it's not, enjoy being 2fast

>> No.18873479

>Be joukyuu
>Only have time for a game a day on weekdays
>Get nothing but 1sts on weekdays
>Have more time for more games on weekends
>People randomly kanning going for hadaka tankis and getting away with it
>Get mostly 4ths and 3rds
Do weekends turn joukyuu into ippan or are the people playing on the weekdays just worse in general?

>> No.18874489

>no time to play properly, yeah let's boot ippan while eating breakfast
>not one but two "newbs" damaten bombing everything

>> No.18875031

>>18873479
>blaming others for your problems

>> No.18876489

>>18871655
>>18871675
Because it usually forces you to add sanshoku which is 3900 and just a dora will get you all the way to mangan. It's also really hard to guess as you normally throw honors fairly early meaning people let their guards down since it obviously isn't kokushi. Chanta is a bad yaku without a bunch of dora since it usually only stacks with yakuhai.

>> No.18876653

>don't know any dora
>just like matching
>no idea what the fuck I'm doing
>keep winning anyways
Nice game, /jp/

>> No.18877576

>>18876489
>It's also really hard to guess as you normally throw honors fairly early meaning people let their guards down since it obviously isn't kokushi.
I think you meant Hon Itsu, nobody actually defends Kokushi

>> No.18877856

>>18876653
>don't know any dora
Yeah, I'm convinced you have no idea what you're talking about.

>> No.18878661
File: 240 KB, 808x446, 1343743558992.jpg [View same] [iqdb] [saucenao] [google]
18878661

>>18876653
Welcome to ippan, where anything is possible.

>> No.18878941
File: 202 KB, 800x693, Cromartie High School v04 084.png [View same] [iqdb] [saucenao] [google]
18878941

This was weird! Imagine having a suuankou tenpai on your hands just to riichi because I was sure it's bad news if both my pairs were otherwise live. This makes no sense whatsoever. And I still got this E2 tsumo dealer yakuman for the first time in my life completely thinking free.
http://tenhou.net/0/?log=2018042306gm-0009-0000-4af6a68d&tw=0

the question is, did I do the right thing? Would you do the same? I looked at my thee dudes and all of them were beginners like me, two latin names and a noname. I decided to play basically doing nothing to let them find out who is the second one in relative peace,
>he is at it again! only pretending to be retarded!
nobody pulled the plug, and these 5 hands worth of nothing later two not-noname guys finished the hanchan between themselves, the one who was in the second fucked up by pushing their hand with only 2 sets and a pair complete towards riichi, giving an ippatsu as well. Besides that, it was just s1 and they had enough to pay the max possible 3k noten penalty.

>> No.18878963

wait, E1 even.

>> No.18879082

>>18878941
Riichi is usually the right call. You can only yakuman by tsumo, and making your opponents fold gives you more chances to draw. If someone deals in, it's guaranteed mangan, easily haneman and possibly baiman.
Although in this case it might have been wise to stay dama. If you can't tsumo, ron on the East (and only the East, maybe only on the second East) for haneman. Good chances of haneman or yakuman

>> No.18883660

>>18879082
>ron on the East
This would essentially kill someone.

>> No.18883948
File: 147 KB, 1025x920, rip.jpg [View same] [iqdb] [saucenao] [google]
18883948

Jesus fucking Christ why?

>> No.18884141

>>18874489
Good old ippan. Nothing like a NoName crushing everyone like he's 7 dan.

>> No.18884205
File: 6 KB, 249x174, 1436049587656.jpg [View same] [iqdb] [saucenao] [google]
18884205

>>18883948
>East 2
At least he didn't suffer long. Assuming no one else dealt in.

>> No.18884469

>>18883948
>3 calls
>not tenpai

That is a shitty situation.

>> No.18884496

One week to go in the month. How did you do in April?

>> No.18884510

>>18884496
18+15+10+18 = 61戦

This is shit.

>> No.18884773

>>18884496
15+10+4+7 = 36
Good month, I went from 1 dan to 3 dan with currently 1799 ratings in 221 total games.

Maybe it's about time I learn how the scoring works below mangan.

>> No.18886005

>>18883948
So did you win? If everyone else played safe, you would eventually draw 7s and 4p to win, right?

>> No.18886025

>>18873479
That is mostly backwards. When there are more players on the average skill level drops. This is a combination of more casual/rusty players and that people from higher rooms are less likely to feel a need to drop down to find games. When people get hyper-aggressive you have to punish them with a big riichi.

>> No.18886049
File: 21 KB, 787x525, Score chart.png [View same] [iqdb] [saucenao] [google]
18886049

>>18884773
>how the scoring works below mangan
You mostly just need to remember the 30-40fu columns, to be honest. Fu counting gets rounded up regardless so it's pretty easy to estimate without remembering every little calculations.

>> No.18887183
File: 36 KB, 413x356, o0413035613643645061.jpg [View same] [iqdb] [saucenao] [google]
18887183

>3:0

>> No.18887732
File: 799 KB, 1017x940, 1523551763991.png [View same] [iqdb] [saucenao] [google]
18887732

>>18884205
>>18884469
>>18886005
Everyone folded. The guy should have kept pushing because pao rule made him pay everything

>> No.18890244
File: 293 KB, 1026x795, rip honor tile bonus.jpg [View same] [iqdb] [saucenao] [google]
18890244

>get spooked by riichi on last round
At least I kept my 2nd place and never got hit.

>> No.18891083

>>18890244
Not enough for a comeback either way

>> No.18891837

>>18887732
How do they implement the pao rule in actual parlours?

>> No.18891950

>>18891837
Pon shows who discarded the ponned tile according to where the horizontal tile is placed.

>> No.18893699

>>18887732
>need 1 pin
>draw 4 pin
Live up to the name, for gosh sakes!

>> No.18893721
File: 26 KB, 640x480, tfw no 1pin.jpg [View same] [iqdb] [saucenao] [google]
18893721

>>18893699
1 pin is only for kazoe yakuman

>> No.18896267

bump

>> No.18896492
File: 740 KB, 1280x720, 146567625662.png [View same] [iqdb] [saucenao] [google]
18896492

>tfw 4th place 3 games in a row
Hello darkness, my old friend.

>> No.18896552
File: 781 KB, 942x715, 1521523772410.png [View same] [iqdb] [saucenao] [google]
18896552

Guess what happened?

>> No.18896644

>>18896552
Ippatsu ron for baiman with uradora

>> No.18896828

>>18896552
Probably some bullshit but you definitely deserved death.

>> No.18896844

>>18896828
It's not all that bad. There's only one live 2m and two live 4m.

>> No.18896956

>>18896552
You're probably only posting this because you lucked your way into a huge win, but you deserve to have lost. You don't chase with chiitoitsu, you don't discard live dora (or live anything really) against a riichi in S4 when you can just sit back and secure third place without doing anything, and you certainly don't do any of this with a hell wait. It may have worked out for you this time but if you try it again you'll get what's coming to you.

I mean, sure, it's ippan (or possibly 7447) so there's nothing to lose by going balls to the walls, but you should avoid doing dumb things too often or you'll develop bad habits that will bite you in the ass later.

>> No.18897100

>>18896956
>secure third place
How is this decided when 2 players are tied at same score?

>> No.18897115

>>18897100
First one to play after dealer. But in this case he threw away 1000 points for his riichi

>> No.18898316
File: 799 KB, 949x697, 1512762496866.png [View same] [iqdb] [saucenao] [google]
18898316

>>18896644
>>18896828
>>18896956
Sorry for taking so long, something came up (either my PSU or GPU is finished)

Anyways, I was tied and the other guy was dealer.
I never dealt in but had to pay up for my dealer turns because of mangan tsumos. I tried not to deal in and then I realized something.
He threw away the 1man first so I doubt he planned on waiting for the dora but more importantly
I have to deal the dora for riichi and have only two draws
I would be on a single-tile wait which has only one tile in play
It was too stupid not to work
Might have also helped pressuring dealer into folding which would've gotten me third.

Just imagine dropping from first place to third because of this kind of shit.

>> No.18898794

>>18898316
His fault for not folding

>> No.18898961

>>18898794
It would've made sense if he was tenpai but this was just stupid.
Sure, with my riichi every tile dealt wasn't safe anymore, so I can see why he wouldn't discard the 8s but 6s was perfectly safe.
Maybe he just fell into my devilish keikaku

>> No.18899744

>>18898961
Or they are just some 6kyuu who is here to gather dank hands. Genuine newfag, not a 50th acc of some sad 3dan soul. That's precious.

>> No.18900689

>>18899744
Then it's time for him to learn the power of fold

>> No.18900749

>>18900689
HODL > fold

>> No.18901382

>>18896552
>>18898316
>even riiching there
It's already mangan you fucking slut

>> No.18901440
File: 313 KB, 468x457, 1494445191991.jpg [View same] [iqdb] [saucenao] [google]
18901440

>>18901382
I'm so sick of all those faggots getting +5han tsumos on my dealer turns. I never deal in and get last place.
Something had to be done.

Also getting +2 for uradora is half the fun of chiitoitsu

>> No.18903283

>>18901382
Chitoi 4 han is only 6400. Only enough to get 2nd place at best with a ron

>> No.18904251
File: 655 KB, 700x625, 1506759070576.gif [View same] [iqdb] [saucenao] [google]
18904251

>>18903283
One more han and I would've been first.

Then again I threw away a yakuman away 1-2 rounds earlier so I guess the goddesses of mahjong were trying to say "It's cool, mate"

>> No.18907444
File: 82 KB, 729x627, Mahjong math.jpg [View same] [iqdb] [saucenao] [google]
18907444

Do the math. How did toimen fuck up?

>> No.18907453

>>18904251
>One more han and I would've been first.
The ura chance would have made it worth it.

>> No.18907552

>>18907444
Calling riichi even though his hand could improve or that his hand would finish the game without reaching second place when 4th deals in

>> No.18908224

>>18907444
Better than him ippatsuing into 4th. In tryhard mode you gotta be content with 3rd place. Also with a 2/3 chance to not hit uradora, it was more likely for him to not bust out kamicha.

>> No.18908288

>>18907444
In the case of draws, the one who went dealer first wins, right? Isn't toimen second?

>> No.18908316
File: 535 KB, 735x619, dumb yakuman chaser.png [View same] [iqdb] [saucenao] [google]
18908316

>> No.18909987

>>18908316
Hey, it worked.

>> No.18910067

>>18908316
Shousangen is a totally respectable yaku that combines easily with many other yaku and can form a flexible baiman. The fact that it is one tile away from a guaranteed yakuman is sheer coincidence.

>> No.18910364

>>18909987
>>18910067
He let that through, thinking he could get chun later on. No daburon.

>> No.18910369

>>18910364
Wow, sad. Besides he's at 17 000 against a riichi so he should take his 8000 points to get back second place.

>> No.18911450

>>18908316
It's a 7447 game.

>> No.18911515

>>18908288
It's S1 and since toimen is West he would have been 3rd one to be East. So he should end up 3rd after shimocha.

>> No.18914289
File: 40 KB, 444x470, 1500490131893.jpg [View same] [iqdb] [saucenao] [google]
18914289

>call riichi
>kamicha calls riichi
>draw his winning tile immediately
>he keeps finishing with high value hands I tried to get the turn afterwards and I get the short end of the stick
Alright, whatever. Managing other players luck and your own "misfortune" is part of the game.
>take over first with chiitoitsu
>keep dealing into 2han hands right after kamicha or shimocha call a dragon tile within turn 5 for 3-4 rounds
Fucking bullshit

>> No.18917031
File: 12 KB, 198x151, 1437759905731.png [View same] [iqdb] [saucenao] [google]
18917031

Just watched a 9 dan going into South 2 with 50000 points. Toimen got a 13-sided Kokushi tenpai and ron'd off him the same turn.

I guess some things never change.

>> No.18918460
File: 240 KB, 1026x795, not lesbian enough for rinshan.jpg [View same] [iqdb] [saucenao] [google]
18918460

>catching up to C-san in point lead
>he gets the tile that I'm waiting for
>riichi ipatsu tsumo pinfu tanyao iipeikou dora aka dora ura dora

Why are we still here, just to suffer?

>> No.18918522

>>18918460
>concealed sanshoku
>half his stuff is from sheer dumb luck conditions rather than any difficult hand to assemble
wow fuck that guy

>> No.18921996

>end up 4th thanks to tsumos

I'll just go back being/playing like a retard

>> No.18922173

>actually made it to tokujou

So what kind of bullshit can I expect here? Also where's Dynaman Book II?

>> No.18923161

>>18922173
Congrats. Expect people to (mostly) know what they're doing and to (usually) not make big mistakes. You'll probably find it a bit rough at the start as you adjust to the new level of play, but once you get your foot in the door the contents of RB1 along with the higher average R should pull you up to a decent 5d level.

There's no RB2 yet, but if you're serious about mahjong you should consider learning moon and buying some strategy books.

>> No.18923722
File: 72 KB, 1280x720, Crying bitch.jpg [View same] [iqdb] [saucenao] [google]
18923722

>>18917031
A very important mahjong lesson: No lead is safe.

>> No.18924044

>>18923722
also: if you ever DARE to allow yourself to think "well I've got enough of a lead so even if I should happen to deal in I'll be ok" you fucking DOOM yourself to getting ron'd by several bullshit hands putting you in a position where gunning for 3rd is your only remaining hope

>> No.18925435

>>18924044
>think "hahaha! I'm so far ahead that absolutely nothing can stop me now!"
>sanchahou
OUTSMARTED BY ME ONCE AGAIN, MAHJONG

>> No.18927000

Has anyone ever went into the north round? It's possible right?

>> No.18927067

>>18927000
It's a thing in very few riichi variations. West and north rounds are more common in chinese mahjong variations.

>> No.18927070

>>18927000
No North on Tenhou.

>> No.18927094

>>18927070
>>18927067
What happens if nobody breaks 30000 or goes under 0 after the west round then?

>> No.18927112

>>18927094
In Tenhou, it will stop and rank players according to score at the end of W4. When there's tie, seat position becomes tiebreaker.

>> No.18927126

>>18927112
Right, thanks. Makes sense

>> No.18927184

>get first with 50 000 points
>deal in double ron
>now hard battle for first place
>fourth calls riichi
>deal 4s and 6s to stay in tenpai, don't care about the value but honitsu hand
>hell wait on 8m
>second deals the 8m
>double ron
>fourth is now second, at least secured my first place now

This guy >>18924044 was right

>> No.18927219

>>18924044
>>18927184
suddenly majaan is biblical as fuck
>1 Corinthians 10:12
>So, if you think you are standing firm, be careful that you don’t fall!

>> No.18928708
File: 112 KB, 422x750, Catjong.jpg [View same] [iqdb] [saucenao] [google]
18928708

>>18927219
A very interesting lesson, don't you think so?

>> No.18930556
File: 160 KB, 375x375, 816.gif [View same] [iqdb] [saucenao] [google]
18930556

>watching the peons fight for 2nd place from atop your mountain of points

>> No.18932108

What's the best optional yaku guys?

I would've gotten a kazoe yakuman today if sanrenkou was included. Open riichi is cool too

>> No.18932304
File: 13 KB, 346x200, Believers-v01-c09-180.png [View same] [iqdb] [saucenao] [google]
18932304

>that hanchan where I was getting pairs of yakuhai a lot
I don't want this asshole luck.

>> No.18936944

Is flow real?

>> No.18938643

>>18936944
It's an excuse for bad players after painful streak, when it's actually just poor decision making that gets worse after every loss.

>> No.18938673

>>18936944
About as real as the heart of cards.

>> No.18938758

>>18936944
It's real if you're in a mahjong manga.

>> No.18939541

>>18938758
really
...

>> No.18939786

>>18936944
Imagine instead of clear thinking, eh I see nearly all the 2s and 4s, so nobody needs these 3s anymore and at least one shall come out, after playing so many games you'll begin to feel they will before you understand it. That could be called the flow too.

>> No.18942369

>>18936944
It exists but by its very nature it's ephemeral and impossible to learn. If you're talking about "streaks", then it's obviously just confidence or lack thereof affecting decision-making. The one in the lead in mahjong has the advantage anyways, because they can go for faster hands and still end up on top.

If you're talking about "identifying the flow" or "mastering the flow", then that's just being able to read your opponents' subtle body language and discards to see how their hands are doing, and knowing when you yourself are at the top of your game, as well as working to put your mind in that state.

>> No.18942650
File: 995 KB, 1171x940, 2018-05-02_20-54-13.png [View same] [iqdb] [saucenao] [google]
18942650

What just happened ??? Tenhou broke ?

>> No.18942660

>>18942650
>3dan
Come the fuck on.

>> No.18942701

>>18942660
I'm talking about the guy on the right who won with 2000/4000 on the last draw even though it's not his turn. The guy on the left discarded east wind as the last tile.

>> No.18942704

>>18942701
At that rank you should have known what happened.
Protip: check his discard pool.

>> No.18942713
File: 50 KB, 850x653, 1518257484283.jpg [View same] [iqdb] [saucenao] [google]
18942713

>shimocha overtakes me thanks to getting dora and akadoras

I wish I didn't make some dumb mistakes so I could get angry at Mahjong gods.
At least I didn't deal in and got second place

>> No.18942750

>>18942704
>Nagashi Mangan
Oooooooh yeah, I mean. I have never seen it before haha.
I'm this guy >>18884773 so there is a ton of rules I don't know yet.

>> No.18944230

Anyone wanna play?
1:4 currently.

>> No.18945091
File: 869 KB, 1000x712, 1515679173913.png [View same] [iqdb] [saucenao] [google]
18945091

I don't understand.
The 3pin was much safer and he still would've been in tenpai so he wouldn't have to pay 1.5k

Or did he say "fuck this shit" because he couldn't draw his winning tile?
It even took him a few seconds to discard.
I mean I'm shit so I probably don't see the smart thing behind that discard

>> No.18945107

>>18945091
>3d
Don't think too hard about it.

>> No.18945329
File: 95 KB, 1280x720, 1509619890782.jpg [View same] [iqdb] [saucenao] [google]
18945329

>keep getting disconnected
>get back, 3rd place
>disconnects all the time buddy
>useful tiles getting thrown out

FUUUCK

>> No.18946554
File: 213 KB, 670x720, smugsakurako.jpg [View same] [iqdb] [saucenao] [google]
18946554

>>18945329
I love it when someone riichis and I can throw out all the unsafe tiles while they can't call ron on them

>> No.18946609
File: 33 KB, 600x427, zzz.jpg [View same] [iqdb] [saucenao] [google]
18946609

>>18945329
If it's phoneproblems you could try to change your provider. Didn't help me though I have a different account for the phone and never touch nonranked with it.

>> No.18948825

>>18946554
When someone disconnects in 7447 or other unranked lobbies, I'll wait and drain my waiting time until he comes back.
When it happens in L0, fuck it time to unload those dangerous tiles.

>> No.18949012
File: 90 KB, 1006x738, 1445797402537.jpg [View same] [iqdb] [saucenao] [google]
18949012

>4th place
>become blessed by the tiles
>get into tenpai for mangan and haneman quickly if it was natural for 3 or 4 rounds
>nobody ever deals in and I couldn't tsumo if my life depended on it

>> No.18950215

>>18949012
That's mockery not blessing

>> No.18951289
File: 475 KB, 1280x720, Yakuman 39 - Daisuushii.png [View same] [iqdb] [saucenao] [google]
18951289

Finally. I score a wind based yakuman. It's been 4 years.

>> No.18952278

>>18951289
>someone pons ton and nan
>time to release my pei
He fucking deserved it.

>> No.18952848

>>18952278
Wrong one, idiot, nobody would be dumb enough to

>Yakuman 39 - Daisuushii.png
>Daisuushii

oh okay wow

>> No.18952972

>>18952278
>>18951289
I guess discarding the pei early wouldn't be so bad but it's only ~6 turns left. He's first place with a decent lead.

>> No.18954655

>notice everyone is discarding immediately
>refresh the page
>back at the main menu instead of the match
What does this mean

>> No.18956079

>>18954655
Probably some server error that kicked everyone off. Games end when every player disconnects.

>> No.18957220

-hou being tilted like that makes me really uncomfortable.
Who thought it looks good? Am I a faggot?

>> No.18958750

Of the ones in the pastebin, is Tenhou still the one that most people play on? It's been a long time since I last played, but over the couple of months I've been feeling like playing again.

Even though it went down a terrible path andd eventually died after moving to Nico Douga, the last time I really played mahjong was on Pairon (or moejong, if you will). If I feel like 'moejong' again, is the SEGA MJ-Net active enough to not go down the same path as Pairon?

>> No.18958790

>>18958750
Yes. It's no-frills online mahjong platform, to a fault that some people criticize it for 'nofun lobby grind' or 'muh last place avoidance'. Regardless, if you want to not be distracted, Tenhou is your best choice.
SEGA MJ is more flashy option with avatars and better presentation overall. It has existed for long time now so you can play that and not worry about it dying. Although it's not been talked much here, some Tenhou players I know also play SEGA MJ.

>> No.18961342

>>18958790
I'll probably give SEGA MJ a try, since I don't play mahjong seriously anyway.

I see that the google doc on it mention that it has the usual microtransaction stuff on it, though most of it seems to be on being able to join official matches, tournaments and the character/voice gacha thing. One thing I'd have to ask though, since I did play Pairon and it had this sort of stuff - does SEGA MJ have bullshit like 'skill cards' (from items or characters) that did certain things, like make your opponents able to pick marbles only for the next x turns or in the extreme case of some 'SSR' characters, made you draw a nearly completed yakuman on round start?

>> No.18962187
File: 732 KB, 1012x944, thanks 1pin.png [View same] [iqdb] [saucenao] [google]
18962187

>2 rinshan in 2 games
>2 baiman in one game
What the hell is going on?

For the second baiman, I had the choice between a shanpon wait on dora 2m and 5m, or a single wait for 7m (iipeikou). 7m sounds better but there were no more 7m in the walls or that'd get discarded, so waiting on the dora was the only choice that could have worked at all.

Scary how sometimes, it's the statistically wrong move that'll be the right one. Hard to tell when's the time though.

>> No.18963266
File: 175 KB, 335x335, ten takashi.png [View same] [iqdb] [saucenao] [google]
18963266

2:0

>> No.18963625

3:0

>> No.18965853

>>18962187
You certainly needed that 1pin

>> No.18967313

>>18961342
The best thing about Sega MJ is the announcer in my opinion but I think you can just customize the tenhou client

>> No.18967339

>>18961342
>One thing I'd have to ask though, since I did play Pairon and it had this sort of stuff - does SEGA MJ have bullshit like 'skill cards' (from items or characters) that did certain things, like make your opponents able to pick marbles only for the next x turns or in the extreme case of some 'SSR' characters, made you draw a nearly completed yakuman on round start?
No, it's still pure mahjong game. Microtransaction in SEGA MJ is for playing more games (which kinda sorta makes it limited f2p, but it's not much of a problem if you play well) and cosmetics.

>> No.18967540
File: 868 KB, 1015x757, close.png [View same] [iqdb] [saucenao] [google]
18967540

>started with Joukyuu recently
>some games it's bullshit luck for someone but overall I feel like I'm adjusting to people not fucking up that much
>start as dealer and get to 57k points
>last place gets a haneman hand thanks to iipeikou and ippatsu
>try to play safe since I have a decent lead, they fight for each other too which is good
>get some yakuhai with dora tiles too and manage to make others go for fast hands by bluffing that I'm close to finishing tanyao thanks to the bullshit I pull
>shimocha calls pon on dora
>turns it into a kan next turn
>toimen calls kan
>kamicha calls another kan
>luckily all have opened their hands by now
>"two hatsu as new dora indicator? luckily three haku are in the pond"
>as I discard a stupid tile I realize my mistakes
>Ron

Thanks buddy.

Next round I got double ron'd for 2000/5200 points by discarding 1p again but thankfully the other guys ended the game for me.
What a ride.

>> No.18969387

Started playing this a week ago. Slowly getting the hang of the hands and what to discard and whatnot
However, I have serious trouble getting ron'd
How do I guess what hands they're going for by the discards? Memorizing all the possible hands?

>> No.18969482

>>18969387
There's actually a lot to it. You'll memorize the possible hands by playing, the most important ones are:
Riichi, menzen tsumo, pinfu, tanyao, iipeikou, sanshoku doujun
Yakuhai, honitsu/chinitsu, chanta/junchan, itsu, Toitoi, chiitoitsu

Speaking of defense, for example if the guy doesn't discard one family of numbered tiles but throws away all his other families of numbered tiles then he's likely trying to make a honitsu or chinitsu with the one family he hasn't discarded. Which means he's gonna wait on this family or maybe on honor tiles.
For example, if the guy wants to make a souzu (bamboo) honitsu or chinitsu, he'll discard lots of pinzu and character tiles, it's even more obvious if he discards strong ones (34567). Then when his hand is nearly complete he'll discard one or two bamboo or honor tiles (the ones he doesn't need for his final wait). When this happens, you might be better off avoiding to discard these tiles altogether.

The same kind of thinking applies to other hands, but there aren't that many you can easily pinpoint. I'm thinking of tanyao: if the guy throws away all his terminals (1/9/honors) and maybe even called a sequence like 345, then he's probably going for tanyao and can only wait on tiles other than terminals). There's also chanta, basically the opposite of tanyao : if the guy discards all his 456 and maybe call sequences containing terminals (123, 111, these ones), then these are dangerous.

Most of the time though, people go for pinfu+tanyao, meaning the most dangerous tiles are 34567 (most dangerous) > 28 > 19 > dragons/bonus winds > winds. If the guy discarded a lot of tile around an area then there's a good chance he's not waiting for a tile in this area. Not 100% but pretty good. Also the dora tile is usually very dangerous.

If you want to improve your defense, you should also consider suji : https://osamuko.com/umaikeiki-defense-guide-betaori-and-suji/ (omote-suji is the only really important one, don't bother too much with the others)

After playing a bit you'll memorize how different hands can stack for more points (eg chanta + yakuhai) and have a better understanding of what people are going for (= what's dangerous to discard)

>> No.18970386
File: 340 KB, 1225x943, waterfox_2018-05-06_00-51-05.png [View same] [iqdb] [saucenao] [google]
18970386

South 4

>> No.18972786
File: 284 KB, 891x837, Raoh_final.png [View same] [iqdb] [saucenao] [google]
18972786

>less than a month since achieving the personal goal of reaching 4th dan, powered all the way to 5th

ironically my goal was only to prove to myself that I could maintain 4th dan rank before getting a new account up and shooting for tokujou

>R1781

Jesus Christ I might just be able to do this....

>> No.18975100

>>18969387
>However, I have serious trouble getting ron'd
When you get ron'd, you ask yourself: "Why did I drop that?"

If during riichi, then don't sweat it too much, other than asking: "Why did

>> No.18975107

>>18967313
"Ahhhh ITAI!"

>> No.18977197

>>18896552
>dora that late

Yea, you got ron'd

>> No.18977216

>>18896552
Ippatsu tsumo on the last 9p.

>> No.18977261

>>18896552
>riichi on a hell wait that late
>against another riichi
>by throwing out a dora
Anon are you retarded

>> No.18977449
File: 190 KB, 1920x1080, [HorribleSubs] 3-gatsu no Lion - 10 [1080p].mkv_snapshot_04.01_[2016.12.21_22.19.15].jpg [View same] [iqdb] [saucenao] [google]
18977449

I made it to Tokujou...

at a razor sharp 1800R however, my first game might very well be my last. I can't even manage 3rd without falling out!

aight Bros, wish me luck tonight!

>> No.18977491

>>18977449
just draw 4 dora and go for tanyao every round

>> No.18977518
File: 13 KB, 499x439, ditto.gif [View same] [iqdb] [saucenao] [google]
18977518

>>18977449

>> No.18978248
File: 90 KB, 386x354, accept it death.png [View same] [iqdb] [saucenao] [google]
18978248

>playing Mahjong with friends
>casual game, just for fun
>notice my hand could become a jun chan
>also notice that I keep drawing honors that I don't need
>8th draw and it's another honor
>notice I could got for nagashi mangan
>8000 vs 12000
>decide to go for it for bragging rights
>going well so far
>eventually run out of terminals on my 16th draw
>17 draw comes around
>3 sou
>discard it without thinking since I just lost my chance at nagashi
>get ron'd by another player

I have failed you, Akagi.

>> No.18978269
File: 141 KB, 550x916, sakuraispissed.jpg [View same] [iqdb] [saucenao] [google]
18978269

>>18978248
>riichi on the fifth turn as the dealer with an open wait
>everyone avoids you
>ends with someone else getting a nagashi mangan

>>18977449
Congrats and good luck anon you made it

>> No.18978298

>tfw you ended a dangerous round of Mahjong with a strategic and lucky 4th riichi

Happened a few weeks ago, two people riichi'd on the same turn, and then a third open riichi'd and good thing he did since I had three of his waits. I got lucky two draws later and went into tenpai, effectively ending the round with my riichi.

Made it all back later with a quick open tanyao, so it worked out quite well.

>> No.18978756
File: 2.79 MB, 1280x720, first time in tokujou.webm [View same] [iqdb] [saucenao] [google]
18978756

>>18978269
>>18977518
>>18977491
holy fuck, is this what I can expect going forward? I barely managed 2nd, and only thanks to some lucky tsumos

>> No.18979046

>>18977197
Keep up, mate
>>18898316

>>18978298
That one guy who called some tiles (either yakuhai or tanyao) early and has to deal with 3 riichis

>> No.18979310

Remember not to overdo it, /jp/!
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5054468/

>> No.18979500

>>18978298
isn't that an abortive draw under most rulesets??

>> No.18980140

>>18979500
>isn't that an abortive draw under most rulesets??

Ah yeah, it is. I just said ended the round since it was 4am when I wrote that.

>> No.18980469
File: 2 KB, 156x89, ipr.png [View same] [iqdb] [saucenao] [google]
18980469

Ippan is a strange place.

>> No.18980516
File: 45 KB, 400x226, 1447118916931.gif [View same] [iqdb] [saucenao] [google]
18980516

>>18979310
>Eventually, the patient was diagnosed with Mahjong‐induced partial seizure

>> No.18980558
File: 343 KB, 729x619, ZAWA.png [View same] [iqdb] [saucenao] [google]
18980558

post your manga moments

>> No.18981255

>>18978756
Once you learn the ways of tokujou, you will see how easy joukyuu is.

>> No.18981288

>>18980558
http://tenhou.net/0/?log=2013011715gm-0009-7447-0bef5c3f&tw=1&ts=10

Still one of my favorites

>> No.18981614
File: 84 KB, 484x544, 527866_1283098323302_full.jpg [View same] [iqdb] [saucenao] [google]
18981614

Guys, am I dumb or can you tell whether one of your opponents can call on a tile or not in Tenhou.net? Afterall he gets 5 extra s for the choice and if he lets it pass, the time is still taken and you can see that your discard "freezes" for a while, even if it drops into the discards afterwards. I can imagine this being quite useful.

>> No.18981728

>>18981614
I saw these freezes as I was discarding the 4th visible honor. This would mean Tenhou adds fake ones.

>> No.18981947

>>18981728
thanks, makes sense
unless he was tenpai for kokushi musou?

>> No.18981964

>>18981614
You've got a few random freezes added but usually you can tell when someone is hesitating on whether to chi the 3m you just discarded or not
sometimes it's for pon but it's rarer

>> No.18982090

>>18980558
What's the fourth one down that you're getting 2 han for, meant to be? All I can see in this hand is Riichi, Ippatsu, Suu ankou, Rishan Kaihou and 8 dora?

I don't play on Tenhou much, but isn't that a Yakuman anyhow? Why does it need to be counted up like they do? Am I missing something here?

>> No.18982139

>>18982090
Toitoi (all triplets)
It'd have been a yakuman (suu ankou, four triplets) if he had drawn his winning tile himself, but completing the last triplet with a tile your opponent discarded doesn't count as a closed triplet. So he has only three closed triplets, which is san ankou, 2 han

>> No.18982162

>>18982139
Ah, shit yeah. That's what I was missing.

I calculated it myself using a mahjong calculator, but didn't know he ron'd it off someone else. I always seem to miss Toi Toi, even though it's a good 2han hand to go for a lot of the time.

>> No.18982427

>>18982162
toitoi is a bit overrated imo

>> No.18982577

>>18982427
It's really good, a bit careless if someone riichis since you'll have to call most of your triplets but it's an easy 5200-6400-8000 points hand depending on your triplets. With a good kan it can go up to haneman. If it goes wrong you can bail out as long as you've ponned a yakuhai, or if you've ponned terminals you can go back to chanta.

>> No.18985260

https://www.youtube.com/watch?v=w0bjL3SG2gk

I came.

>> No.18988050

>>18985260
>those long nails

Don't they get in the way of playing? Is female Mahjong in Japan seen as some sort of attractive sport where men only watch it for the women instead of the playing?

>> No.18988266

>>18988050
>Don't they get in the way of playing?
Evidently not.

>> No.18989467
File: 31 KB, 276x217, 1498523482710.png [View same] [iqdb] [saucenao] [google]
18989467

You know what they say about lead

>> No.18989474
File: 22 KB, 257x205, 1525176379996.png [View same] [iqdb] [saucenao] [google]
18989474

>>18989467
There's no safe one

>> No.18991604

>>18985260
>doesn't even look at her winning tile
That thing where they check the tile by touch is more fun to watch than I thought.

>> No.18991746

>>18981614
Tenhou adds fake ones periodically but they only last a couple seconds. If you get to 5 or so then it's real but you aren't sure whether it is a possible chi or if someone else could pon it and declined.

>> No.18994165
File: 392 KB, 733x631, Domination.png [View same] [iqdb] [saucenao] [google]
18994165

>>18980558

>> No.18995322
File: 835 KB, 931x803, eh.png [View same] [iqdb] [saucenao] [google]
18995322

One of these poopy hanchans.

>> No.18997106

>>18994165
http://tenhou.net/0/?log=2018051018gm-0029-0000-12b9312f&tw=1

This was how the magical sand was used.

>> No.18997678
File: 390 KB, 728x602, 1520714613769.png [View same] [iqdb] [saucenao] [google]
18997678

http://tenhou.net/0/?log=2018051104gm-0089-0000-d153bfcf&tw=2

At least I got one dora pair but toimen was crazy in this game.
Shimocha's hand also progressed amazingly well after calling those two kans

>> No.18999753

3:0

>> No.19000152

>dealt twice in a row into a chiitoitsu hand

Also fuck yaochuu tiles
Fucking pieces of shit

>> No.19002350
File: 8 KB, 284x41, stats.png [View same] [iqdb] [saucenao] [google]
19002350

I might as well be a bot.

>> No.19004581
File: 9 KB, 545x364, 1501369068706.png [View same] [iqdb] [saucenao] [google]
19004581

What the fuck did I do

>> No.19004844

>>19004581
Aside from your encoding being messed up, it looks like you joined a tournament lobby.

>> No.19005093

>>19004844
Yeah, it works without AppLocale so I don't bother but how do I get out?

>> No.19005409

>>19004581
nice client hack bro.

>> No.19006202
File: 41 KB, 367x446, 1496171527547.jpg [View same] [iqdb] [saucenao] [google]
19006202

>>19005409
Thanks.

All because I couldn't find that puzzle minigame.
I mean I still didn't find it so it's even more stupid

>> No.19006231

>>19005409
btw, you're lucky I can't join any games or you ass would be mine

>> No.19009470

>2:0

>> No.19009475

>>19009470
>3:0

>> No.19012919

http://tenhou.net/0/?log=2018051300gm-0009-0000-6cb982a8&tw=2

nobrain game with abusive dora luck

>> No.19013331

> Get double ron'd while in riichi on last tile on South 4 sending me from 27k to 3k pts
Fuck this game

>> No.19013333

>>18866894
>Download "English UI for Tenhou" extension for either Google Chrome or Mozilla Firefox
What sorcery is this! This wasn't here when I visited a few months ago! Who is the brilliant wizard behind this so I may fellate them!?

>> No.19013416

>>19013333
is there a version of this for the phone app?

>> No.19013506

23+13+11+7 this month so far
33+36+26+21 April total

either I'm getting better at this or my pact to increase my luck is more than just a quaint conversation piece...

>> No.19013626

>>19013416
good question

>> No.19016095

>>19013416
No, but the plugin works with Firefox mobile. Due to Google being fags their interface is different between platforms so it doesn't work on Chrome mobile.

>> No.19017797

How does one even watch the Tohai Drama even more?

>> No.19019233
File: 694 KB, 300x225, chi.gif [View same] [iqdb] [saucenao] [google]
19019233

>was afraid of Joukyuu because Ippan was hard enough for me
>it's easier

>> No.19019568

>>19019233
folks have learned to be more strategic by the time they get there. you'll experience a reduction in wins via Ron as defense is applied, but you'll also see a huge reduction in crazy risk-taking behavior and lucky punches as an upside.

>> No.19020807

Can someone explain to me all of the Parlor terms, or link to somewhere that does? I know all the rules of the game, but know nothing of the parlor settings.

>> No.19021403

>>19020807
https://osamuko.com/overview-of-mahjong-parlors-and-why-you-cant-really-win/
If you want details, it's better to get it straight from parlor staffs themselves. Each parlor has its own ruleset.

>> No.19022255
File: 57 KB, 848x480, 1353958485914.jpg [View same] [iqdb] [saucenao] [google]
19022255

http://tenhou.net/0/?log=2018051409gm-0029-0000-62fe6cf4&tw=2&ts=1

>> No.19023675

>>19021403
Oh, I remember reading this article awhile back. It is deeply flawed, to a point where I probably would be weary of the author's advice in general about things, especially involving math and logic.

Just a small sample:
>"Do keep in mind that in parlors where, for example, every player pays 500 JPY, you are not losing 500 JPY per game: you are losing the whole total, which is 2000 JPY per game. I hope your job pays you enough JPY per hour to afford a hobby that loses you 2000 JPY every half hour."
If the table fee is split among the players, then the whole table collectively does lose that 2000 yen, but how the fuck is that your concern? You only lose the 500 yen. Unless the other three players there are all your friends and you are collectively only spending your own money?

There are tons of other problems in there. I think the author is really hardcore biased towards "Healthy(lol)" Mahjong.

>> No.19023705

>>19019233
Ippan is a mix of total newbies or tokujou/houou players deciding to start new accounts.

>> No.19023929

>>19022255
wtf, saki is actually real

>> No.19027482

>>19023675
Yeah that bit in particular really confused me. Maybe he means that the fee per-player is 500 yen per-player? So with 4 players, each one pays 2000 yen? Which seems convoluted and weird but I don't know.

It does reek of someone who just doesn't really understand math and numbers.

>> No.19027617
File: 453 KB, 484x390, 1503514346958.webm [View same] [iqdb] [saucenao] [google]
19027617

>>18980558
http://tenhou.net/0/?log=2018030409gm-0029-0000-16f7f93c&tw=3&ts=11

This was downright retarded but it just worked.

>> No.19028089

>>18981614
Fuck these freezes giving me constant heart attacks while dealing with someone's riichi. Jeez

>> No.19028959

>>19023675
it applies to the case that winner pays for everyone, which often happens.

>> No.19029316

>>19027617
Koromo plz

>> No.19029387

>>19027617
>only yaku is hatei

had something like that happen to me an hour ago, ironically. not to such spectaluar levels however

>> No.19029584

>>19028959
How does that even happen and how are the winners okay with that?

>> No.19030760

What's the best way to learn this game as a newb to fully appreciate the depth and strategy in it?

I can't figure out how to memorize all these winning combinations...

>> No.19030807
File: 1.39 MB, 3000x2400, yaku.jpg [View same] [iqdb] [saucenao] [google]
19030807

>>19030760
Play more to remember the combinations more easily and see which can easily be combined with which. Here's a few hints though:
>go for 3 to 6 han hands when you can, these 4000-5000 to 12 000 points hands are what actually make a difference
>for most hands, your best bet is to keep closed and combine Pinfu with Riichi and maybe Tanyao (not hard), Iipeikou (a bit harder) or even Sanshoku Doujun (really hard)
>if you have a dora/akadora, keep it, you have okay chances to draw a second one to make it a pair or to make a sequence with it. If you have to throw it, make sure it's not too late in the game and no one is ready to win
>For hands with lots (3-4) of pairs, either chiitoitsu (7 pairs) or Toitoi (all pons, better choice if you have triplets instead of pairs or if your pairs are easily ponnable, like terminals or honors)
>Lots of terminals/honors? Try chanta/junchan, can be combined with toitoi or sometimes Sanshoku Doujun (you'll often end up with a 789 for every family)
>Lots of one numbered family? Honitsu/Chinitsu.
>Dragon/Bonus wind pair and you can't make honitsu or chanta? Your hand will probably a cheap fast one unless you get 2 or more dora

>> No.19030819

>>19030760
There are only 10-15 crucial yaku to learn, the rarer ones will come to you in time. Play the flash game while going over them and you'll eventually get comfortable enough to start learning for real. Playing lots comes before learning depth and strategy, you need that groundwork to understand the complexity. Obviously read things like Daina Chiba's book if you like, but its lessons will probably stick a lot better with experience.

>> No.19030861
File: 496 KB, 700x700, 1482058237106.png [View same] [iqdb] [saucenao] [google]
19030861

Let's take a trip down memory lane in /jp/mahjong threads

2012
>>/jp/thread/9031859

Includes still working Saikyo No Mahjong 3D link

>> No.19031834
File: 301 KB, 1040x806, hmmmmm.jpg [View same] [iqdb] [saucenao] [google]
19031834

Easiest 24k points just to first place.

>> No.19032570

I LOST A TENHOU GAME HAHAHAHAHAHAHAHAHAHA I DEALT IN TWENTY TIMES HAHAHAHA I LOVE LOSING 30 RATING HAHAAAAAAAAAAAAAAA

>> No.19032577

>>19032570
Are you okay?

>> No.19033271

>>19030760
>I can't figure out how to memorize all these winning combinations...
It takes a while. It's just a matter of playing the game over and over. Eventually, you'll start to remember this stuff.

>> No.19033288

>>19032577
Tenhou broke him

>> No.19033739

>>19032570
SAKI'S GONNA FREAK

>> No.19034347

>>19032570
At least you didn't lose while only dealing in just once into a 1000 point hand

>> No.19034396

>>19032570
How? You'd have to get two yakuman tsumo (not a double, to keep the dealer above 0) then start dealing 4 times in everyone's dealer turn for 2000 everytime and losing your 89 000 points slowly but surely

>> No.19034490

>1:0

>> No.19034864

Does anyone have any mahjong related wall papers to use?

>> No.19035275
File: 591 KB, 1500x1500, green_top_sp.png [View same] [iqdb] [saucenao] [google]
19035275

>>19034864

>> No.19035285
File: 8 KB, 1920x1080, haku.png [View same] [iqdb] [saucenao] [google]
19035285

>>19034864
Yeah here you go

>> No.19036251

http://tenhou.net/0/?log=2018051611gm-0009-7863-377d698a&tw=1

My 40th yakuman GET

>> No.19036549

Any app on android that isn't in Japanese? I would prefer something in English or Chinese since I'm new to Mahjong.

Barring that, any tips for a newcomer?

>> No.19037068

>>19036549
There are a bunch, but I haven't tried any of those so who knows how they work. Just use tenhou, there's a whole tieba on it if you know chink, or you can find english guides around. See the pastebin for how to play tips and shit.

>> No.19037135

>>19036549
http://www.gamedesign.jp/flash/mahjong/mahjong_e.html
Easy english mahjong site with rules

>> No.19037834

>>19035285
I really, really, really like this image. Can I save it?

>> No.19037838

>>19036549
Maujong.

>> No.19037852

>>19037135
>Any app on android

>> No.19037976
File: 501 KB, 342x342, autism dance.gif [View same] [iqdb] [saucenao] [google]
19037976

>>19037834
Haku having no dragon kanji on it because it's a white dragon was unironically one of the reasons I picked up mahjong. 10/10

>> No.19037998

>>19035285
This is a fine piece of modern art

>> No.19038151
File: 3.85 MB, 2841x2000, akagi long 20 year game.jpg [View same] [iqdb] [saucenao] [google]
19038151

Following on from this >>19037976 post, might as well ask how did you get into mahjong, /jp/?

>Come to uni in 2015
>Meet some people who have similar interests to me and high power levels
>They all talk about anime which I don't really care about
>Eventually start to watch more to try and get a taste in it
>Find out about Kaiji from them and absolutely love it, finish it all in a week and a half and I never do that with anime
>Summer 2016, hanging around their house
>They're talking about some guy who apparently has 42tb of anime downloaded and has seen everything, but when they asked if the guy had seen "Akagi", he didn't know what it was
>Take note of Akagi since I didn't want to be made fun off
>Go home and watch it
>"Oh, it's by the same guy as Kaiji"
>Didn't understand a fucking thing, but finish it in a week and a half
>Thought Mahjong was interesting, but found it too hard to understand.
>Eventually read Kaiji part 3 and it's ALSO about mahjong, though it's my favourite part
>Months pass and talk to my friend who mentioned Akagi and tell him I've watched it
>He says he can teach me if I'm interested
>By October that year I knew how to play Mahjong, a game I thought was impossible to learn

Now I own a set and mat and play it regularly on weekends. I even taught around 20 people how to play it at a society I run at uni. It's also a selling point for that society.

>> No.19039312

>>19038151
There was a thread on /jp/, so I joined because it looked fun

>> No.19039392

>>19038151
Marathonned Washizu mahjong, learned mahjong for Ten

>> No.19040931

>>19038151
Watched Saki and Akagi and then started playing because the game looked cool in those anime. Started with that flash game and a yaku sheet before going on Tenhou.

>> No.19040986
File: 386 KB, 724x597, 1512329559220.png [View same] [iqdb] [saucenao] [google]
19040986

>>18980558
Finally hit ura-dora after months of not getting any.
Guy was retarded and kept calling kan after my riichi.
I didn't even finish first because toimen got some bullshit luck and extended his dealer rounds to like +5
Playing it safe is a meme

>> No.19041226
File: 407 KB, 960x540, Screenshot_2017-10-05-18-37-41.png [View same] [iqdb] [saucenao] [google]
19041226

>>19038151
fucking XXXholic got me into it.

I have to be the only one...

>> No.19041278

>>19038151
Read Kaiji, wanted more Fukumoto, tried watching Akagi, couldn't understand what was happening, learned mahjong, read Akagi and loved it, and then I kept playing because I wanted to be Akagi

>> No.19041578

>>19038151
Kirinji manga, I think. It made me want to see how far I could go on tenhou.

Now I'm into mahjong because I reached Joukyuu. It feels like a waste to stop now.

>> No.19041606
File: 113 KB, 449x327, 1504664662366.png [View same] [iqdb] [saucenao] [google]
19041606

>346M
>shimocha discards 3 5M
>can't call because I my only pair is haku
>finally my hand can get into tenpai when I discard 36M
>toimen got into Honitsu tenpai with a 3456789M wait right before my draw
>shimocha had three 2M tiles anyways

Eat the 4th you piece of shit

>> No.19041699
File: 733 KB, 1218x1007, Akagi time.png [View same] [iqdb] [saucenao] [google]
19041699

>>19038151

>> No.19041709

>>19038151
Forgot to post text.

I also watched Akagi, but I watched Akagi first when it came out. I had NO clue what the fuck was going on, but I have this thing I call kinesthetics in which I will pick up a game solely because of how fun it is to fiddle around with the pieces. Mind you, I don't just fuck about, I actually learn how to play the game, but the tile porn in Akagi got me rock hard. After that I got obsessed and even made a meme for Mahjong and taught others how to play.

>> No.19041805

>>19041699
I love how in Ten like 2-3 dudes pulled that move off at the same time

>> No.19041816
File: 249 KB, 750x1070, 1510751470994.jpg [View same] [iqdb] [saucenao] [google]
19041816

>>19041805
I love Ten

>> No.19041926

>>19041805
I still remember the bit where they changed THE FUCKING DORA in front of everyone.

>> No.19042286

How do I git gud in tokujou? Someone's always winning with tanyao/yakuhai + 2-3 dora often before I even get to isshanten and in ryuukyoku, everyone else managed to get to tenpai without dealing in even though the dealer called riichi super early.

>> No.19042305

>>19042286
At that point you're dealing with supernatural retards who have absurdly good luck and claim it's all skill. And on top of that they're way better at the game than you anyways.

Only way to win is to push your luck as far as it'll go when you're doing well and retreat back as far as you can go when the wind's not in your favour.

>> No.19042656
File: 105 KB, 821x581, Capture.gif [View same] [iqdb] [saucenao] [google]
19042656

Report will be forthcoming. It appears that they use American/Jew terms, but it does appear to be Riichi. Interestingly, it has a two-player split screen mode. They suggest using the honor method or a barrier and playing in tablet mode.

>> No.19042802

http://tenhou.net/0/?log=2018051714gm-0089-0000-29144aa3&tw=0
>South 3
Is he playing well or is he just lucky (in the match overall)?
I'm not good so I can't tell

Also how can I link to a specific round?

>>19042656
Aren't there many Mahjong games on consoles/handhelds?
Also this unlocks in 10 hours, but no pricing mentioned, I assume it might be free
https://store.steampowered.com/app/791500/Mahjong_Riichi_Multiplayer/

>> No.19042827

>>19042656
So after playing around with it for an hour, I can safely say that this is probably the most polished Mahjong experience that has an official English release. That being said, it is probably the most bare-bones Mahjong experience you can get.

The first problem with the game is that it sucks as a teaching game. There is a huge glossary of terms, but not only does it use American Mah-jongg terms, the rules are written in offensively incomprehensible legalese on top of being Engrish. One of the options you can change is for prohibiting or allowing "After-Attaching". The description is as follows:
>When after-attaching is prohibited your hand must be determined by the first calling or concealed tiles in advanced.
Having completely forgotten what that rule was and having no idea what the fuck I just read, I checked their huge glossary they have on tap for the definition. Here's what it said:
>A hand completed after Calling or Win. You can't win with this case if after-attaching is prohibited.
I basically had to google it.

Another example of this is the name for allowing Open Tanyao:
>All Simples with Melded
The description was adequate, so I left it alone.

As for the game itself, I'll follow up with a second post.

>>19042802
>Aren't there many Mahjong games on consoles/handhelds?
In officially translated English?

>> No.19042857

>>19042827
2/2
Gameplay is very simplistic. There are no avatars and no online. You don't even get a name entry. Instead, there are five player profiles from A-E. The game tracks your stats through whichever profile you decide to use. Then you can pick the AIs and how they operate, but the AIs don't have any real personality and are named after their play style, like "Grand Slammer" for the AI I'm assuming only goes after the nearest Yakuman, and "Rarely calls". There's no animated wall, either. You just get the barebones 5 tile mobile wall and your hand.

Game runs pretty well. Just fast enough to keep things short without being so fast you have a heart attack. No time limit either, so no pressure. I think the computers might be cheating bastards though, because the first east-only and thensome I played, nobody won except the computer, and the computers ALL tsumo'd. Some of them were damaten and won ONLY with a closed tsumo. Other than that, it's very simple Mahjong. No touch screen though, so that's wasted potential.

Two player mode is interesting. Split screen with instructions for the honor system and putting a piece of paper between the two sides. The screen auto-orients itself if it's in tablet or tv mode.

All in all, it might be a good teaching tool to help other players learn the basics, or if you don't have enough people for even 3p, but I'd say it's just about worth the $5 it goes for in the store.

>> No.19042904
File: 53 KB, 499x336, ez.png [View same] [iqdb] [saucenao] [google]
19042904

>>19042802

>> No.19043085

>>19042827
>In officially translated English?
I doubt many Mahjong games get localized. Wasn't there a Vita game which had some kind of online-leaderboard going for it?
I think the DS also had a jap-only Mahjong game with Nintendo characters called "Yakuman DS"
I did give Saki a try, it's pretty fast but the hands you get are ridiculous and the game is pretty fast. Maybe I'm missing something but it felt pretty cheap

>after-attaching
What?
Who made the game? It also sounds way too generic to be multiplat

>>19042904
Isn't it missing stuff like "Hell" or "sand"?

>> No.19043156
File: 2 KB, 159x48, wut.png [View same] [iqdb] [saucenao] [google]
19043156

>>19043085
It's not if there's something like
>[:^)] gathered all the yakumans

>> No.19043210
File: 85 KB, 186x314, 1502788326950.png [View same] [iqdb] [saucenao] [google]
19043210

>call riichi
>draw any kind of dora
>pause

>> No.19043476

>>19043210
>riichi
>dealer oikake riichi immediately

>> No.19043672

Saki leaks, the InterHigh finals started and it is hype.
>>>/a/173022237

>> No.19043906

>>19042802
>Steam achievements
If it's customisable as well I may just have to get it. I'll enjoy waiting days at a time before finding a match with it's almost certainly minuscule player pool.

>> No.19044632
File: 316 KB, 480x420, 1503697501638.gif [View same] [iqdb] [saucenao] [google]
19044632

>>19038151
>started watching anime during my sophomore year in college
>few months later watched Akagi
>interested in mahjong, closely monitored mahjong thread in /a/, like Saki or Akagi thread
And here I am, 6 years later still enjoying the game. Although now I barely grind rank in Tenhou but when I play mahjong I know I'll have tanoshii.

>> No.19044711

>>19043085
>>after-attaching
>What?
Ato-kaze I think is the Japanese term. It's a rule that states that you have to already have your yaku secure in your hand before you call to win. You can't have a yaku-less hand that is dependent on getting a certain tile to get a yaku.

Example: Your hand has 4-55-66 of pins as your waiting area. You have NO other Yaku in your hand. If you get a 4 pin, then you'll get Ii pei ko or Double-Run as your yaku. If you get a 7 pin, you'll have nothing. If you play with after-attaching prohibited, then you cannot win on this hand at all even with the 4 pin coming out. In otherwords, you cannot "after-attach" your yaku.

>Who made the game? It also sounds way too generic to be multiplat
Company is called ITL. Never heard of them before.

>> No.19045689

>>19042802
>the steam game
Laggy, blurry. I'm very sorry to ask for refund harming somebody who works for the riichi community but fuck it.

>> No.19046432
File: 318 KB, 660x400, 1524628128172.png [View same] [iqdb] [saucenao] [google]
19046432

>>19043210
>Call riichi with a 28-sided wait
>Immediately deal in to someone else's oikake riichi on a hell wait tanki for a quintuple yakuman

>> No.19047424

>>19042286
If there were a simple answer there would be a lot more people in Houou right now.

You need to adjust to the speed of the game. If everyone else is playing aggressively you need to either do so yourself or make sure to punish them when you do finally make tenpai. Good times to re-evaluate your hand are turns 6 (do I actually have anything or should I prepare to bail) and 9 (better get moving). A haneman that doesn't finish is worth less than a 1000 hand that does.

Sometimes there just isn't anything you can do, but most of the times you screwed up somewhere and the effect just wasn't immediate. Review every single game you play.

>> No.19047620
File: 1.74 MB, 1180x1062, Mahjong Riichi 1.png [View same] [iqdb] [saucenao] [google]
19047620

Guy who did the review on Japanese Mah-jongg here. Doing a review on Mahjong Riichi Multiplayer. Pic somewhat telling.

>> No.19047625
File: 675 KB, 480x270, drinking intensifies.gif [View same] [iqdb] [saucenao] [google]
19047625

>tfw you're 3 hands into West and everyone has ~25000 points
>tfw your "good hand" is stuck in 1-shanten and your side waits and pairs are going fucking nowhere
No riichis, all damaten, Final Destination.

>> No.19047695

>>19045689
Too bad.
But it also costs like 10 bucks and there are plenty of free alternatives
Makes me wonder if they checked the market.
>>19047620
Maybe he drew them one after one?
>>19047625
>side waits
Sounds like you're pretty lucky.
Lately I only got shit with edge waits and at best I get stuff like 257 with a few 13s and 79s

>> No.19047732
File: 1.76 MB, 1198x1033, Mahjong Riichi 2.png [View same] [iqdb] [saucenao] [google]
19047732

So straight up, the game just sucks. I thought that the switch game was the most bare-bones English release of Riichi, but I was proven very wrong. It's made by some literal whos and it feels like it. The graphics are awful, this is true. The guy above me somewhere said the tiles are blurry, and they are if you leave it in the default resolution. However, you can mitigate this some by upping the resolution to 1080p. What you can't do is make the game look any better. I set the game to "Ultra" graphic settings and then I set the game to the lowest settings.

I couldn't really tell the difference. Maybe some anti-aliasing was missing. I have no real idea.

What makes the game feel really bad to play though is the sound design. The tiles have this really sharp and punctuating click to them when you draw them, and this dull, clunk sound when you drop them on the table. It doesn't sound bad at first, but the more you listen to it, the more you start to go insane.

What makes it especially poignant is the fact that there is literally NO other sound in the game whatsoever. If someone calls Pon, the game just sort of silently slides the tiles where they need to be, and if you aren't looking, then nobody would even notice what had happened. There is no voice calling out Pon or Ron, there isn't even the annoying clicking sound for putting the tiles in order. It's surreal to watch and a little sickening. Even Yakuza 0 put more effort into it than this.

The pacing of the game is painful. Each tile takes a really long time to get to and leave your hand. Playing on Tenhou with 3 other players that had hard attacks at the keyboard would honestly probably make a faster game than Riichi Multiplayer. The scoring is slow, the calling is slow, the tallying of points is slow, even the shuffling of player orders is slow. Which would be acceptable if the game had ANY flare to it whatsoever.

>> No.19047738
File: 1.04 MB, 1364x1069, Mahjong Riichi 3.png [View same] [iqdb] [saucenao] [google]
19047738

>>19047732
The one positive thing I will say about the game is that it has all the writing of the rules down. The rules are explained in very clear and even English, and when it uses Japanese terms, it has a button or helpful info to let you know what it means and to indoctrinate you into the lexicon. It even has a group of default rulesets that includes the WRC and the EMA rulesets as well as a custom one to allow you to change things a bit, though this is still nowhere near the Zoo games offer like Mahjong Pretty Girls Battle or Nagomi.

One of the more obnoxious things I've noticed about the rules is it seems like the developer added in a few unique ones that make me go 'wut'. Like disallowing the extra han that Double Riichi gives you.

Just...why? Why would you even do that?

The tutorial seems functioning. I skimmed it briefly and it seemed to be teaching the rules in a step-by-step clear basis. I hesitate to recommend this as a teaching game, but if you are incredibly desperate and have to do ALL of your reading through a staged tutorial, then maybe this is the game for you?

What really kills any and all interest in the game is how glitchy it is. My first and only game came to an end in South 3 when the game literally crashed trying to score my 7 pairs. Earlier, it even had problems with that same 7 pairs trying to call Riichi, not giving me an option of which tile to wait on. The computers also seem to be retarded and not offer up much of a fight. You frankly might as well just be masturbating.

Like the other person above me said, I WILL be refunding this, and I won't miss it in the slightest. Even if Riichi fans are desperate for English translated games, we're not THAT desperate. Paying $0 would be too much for this.

>> No.19047798

>>19047738
>Paying $0 would be too much for this.
Considering we have tenhou and SegaMJ which are f2p, it's hard to compete.
Screenshots still look a bit blurry, at least the ones on the table.

>> No.19048569

>>19047738
Also,
>even releasing the game where disconnected people can't rejoin saying it will be fixed eventually
The 3nd disconnected and the 4th pulled the plug on us. We were chatting for good 5 min without understanding why the game didn't force the players to continue. I'm still not sure.
>that small commentary in the tutorial on how counting fu is too complicated so it won't be covered
what's so hard about telling people to hoard all the closed pons and kans they can get if they are in a pickle?

>> No.19049271
File: 472 KB, 879x493, 1.png [View same] [iqdb] [saucenao] [google]
19049271

Am I an idiot for riiching here and just lucky that it worked out?

>> No.19049416

>>19049271
dumb 1d here, why not? One suit hands are so furiten-friendly. If the dealer's honitsu is near completion it's the exact hand which may drop you the 9m. And it's probably not a fast yakuhai hand with a convenient discard either due to those 3p and the 4s.

>> No.19049850

>>19049271
>why not?
Because it's S4, he's in first place and the riichi to his left is unlikely to be able to unseat him unless he deals in. All he had to worry about was the toimen.

>If the dealer's honitsu is near completion it's the exact hand which may drop you the 9m
Conversely, it's the exact hand that could have been holding most or all of his winning tiles which would then leave him open to being ronned by the kamicha. Also, there is still a decent chance that it was just a quick hand with a dora.

Don't get me wrong, it's a good hand with a reasonable wait and decent chances of both tsumoing and having someone deal in but I'm not sure that it was definitely the best move.

>> No.19049857

>>19049271
dama would have been the way to go. you keep your tenpai and possible win while also keeping the option of bailing if you draw something too dangerous.

in this scenario points are irrelevant, you just need to win

>> No.19050065

>>19049271
Riichi. Even if the other riichi hits a tsumo you still probably retake first. Ideally you would cut 7 or 8m and try to adjust but that would be suicide on this board and dora.

>> No.19050181

>>19049857
Riichi and discard the red. It's a little too dangerous to be throwing tiles near the dora to stay in dama, and he'd be waiting on the dora so he won't throw that.

I will say it would be smarter of him to defend, but that riichi actually isn't that bad to go on for the various reasons listed above.

>> No.19050196

>>19050065
>>19050181
If he declares riichi and the round ends up with a draw, wouldn't toimen win the game because of riichi stick?

>> No.19050208

>>19050065
>>19050181
He quite literally gains nothing from riichiing. Nothing at all. All he does is ruin his option to defend. Whether pushing or not is wise is debatable but riichiing is stupid.

>> No.19050262

>>19050196
>wouldn't toimen win the game because of riichi stick?
Maybe I'm not familiar. If the dealer isn't in tenpai, then our anon-friend would make the change back and the toimen would lose from the noten bonus. Do Riichi sticks go to the dealer at the end of S4 if dealer is in noten? If so, with two Riichi sticks, and assuming the Shimocha is in noten as well, you'd have our friend gaining +500 and the toimen also gaining +500. It would even out.

>>19050208
>He quite literally gains nothing from riichiing
He gets into tenpai with a hand that doesn't have him discarding the dora or its suji and the chance to end the round faster instead of drawing more tiles and risking dealing in. Again, defense would be wiser, but the riichi isn't stupid.

>> No.19050286

>>19050262
>He gets into tenpai with a hand that doesn't have him discarding the dora or its suji
Which he could do without riichiing, he already has the chun as a yaku and doesn't need any points. He just needs to win. He LITERALLY gains nothing from riichiing and ruins his option to defend, something that could win him the game by itself.

>> No.19050347

>>19050286
>Which he could do without riichiing
He could, but he'd have to do so by discarding that 7 or 8 man. And it looks like both the Toiman and Kamicha are looking for upper end characters.

>He LITERALLY gains nothing from riichiing
Proven false. See above. Unless you have some insight suggesting he could get away with those discards? Because I doubt that if you went defensive that your first discard would be anywhere near the upper character area.

>> No.19050385

>>19050347
>He could, but he'd have to do so by discarding that 7 or 8 man
Am I missing something then? Wouldn't he have to whether riichiing or not if he wanted to push for that turn? Riichiing just potentially screws him further down the line.

>> No.19050425

>>19050385
Ah shit, I am retarded. Disregard everything.

>> No.19050867

>>19049271
So who dropped you the winning tile?

>> No.19052925
File: 506 KB, 876x492, 2.png [View same] [iqdb] [saucenao] [google]
19052925

>>19050867

>> No.19054572
File: 323 KB, 733x624, rape.png [View same] [iqdb] [saucenao] [google]
19054572

all I can say is that I clearly don't know what I'm doing

I'm just glad I somehow didn't take 4th despite getting raped countless times

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