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/jp/ - Otaku Culture


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18164160 No.18164160 [Reply] [Original]

Previous Thread >>18118055

How often do you take breaks from the series? Who's your favorite Extra fight? Who would you like to see playable in the next game?

>> No.18164256

>>18164160
Best extra for me is Koishi. I really like her gimmick spells and how original they are. Youkai polygraph is literally my favorite spell, just because how unique it is.

>> No.18164362

Damn, learning how to webm upload properly took me too long. I'll upload a sick vowg cap next time!

It's essentially an extra fight, so Yukari. Her kunais aren't as dense as Ran, her theme is great, and her spells all feel more fun and feels "lighter" to dodge.

>> No.18164511 [DELETED] 

https://www.youtube.com/watch?v=BRCq_y0atUs

>> No.18164715

Does death-bombing in IN use up two bombs?
I think I just noticed this now, after all that time I wasted trying to clear.

>> No.18164724

>>18164715
Okay I just looked it up and
>If you got hit, you can use Last Spell to avoid losing a life. You must bomb within 0.1-0.9 seconds of getting hit (depends on which team you chose, the number of bombs you have left, and if you're facing a boss's spellcard or not). This short time interval is called "the border between life and death". A last spell uses two normal bombs (or one if you only have one), but is more powerful and lasts longer. Unfortunately, you still lose a lot of time orbs (as if you had gotten hit) if you use last spell.

Didn't realize the last spell system worked that way.

>> No.18165007
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18165007

Any tips for EOSD stage 4 (Marisa B?). Trying to beat hard mode and I can get through Stage 5 with ~1 death, so I just need to beef up stage 4.

I find patchy's lasers extremely hard to deal with. Some people say to not stay under patchy, but it's unclear to me how well this works.

>> No.18165046

Got Sanae and Youmu 1ccs in TD today, Sanae has taken me a lot of attempts (I really hate her shot type), but I got the 1cc on my third time playing as Youmu at all, I wasn't expecting her shot to be so strong. My only 1ccs are in TD but I think I can get Reimu and Marisa in PCB once I stop jobbing in stage 5 and 6.

>> No.18165083

>>18164724
Yes, it's actually the longest time interval a touhou game gives to death-bomb. It's a cool gimmick. Great to learn how to death-bomb.
>>18165007
Lasers become more trivial when you learn that the hitbox disappear a little earlier than the sprite. Just look up some replays and do trial and error to learn how to do it. On emerald try not to bottomhug and on mercury poison the faster you kill her the better.
>>18165046
>playing Sanae on TD
She's fucking bullshit. Also if you want to try pcb 1cc also try Sakuya a. It's pretty easy to use

>> No.18165161

>>18165007
Do you want help with both the stage and boss or not? I can make you a replay.

>> No.18165236
File: 94 KB, 960x720, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
18165236

What's your favorite bossfight in the series? For me it's Remi no contest. No bullshit, just tests how good you are at Touhou. Plus it has arguably the best song in the series.

>> No.18165241

>>18165161
The stage is easy, I only use a bomb on the green books. My issue is with the boss, but I've watched replays and think I understand the non-spells now. I didn't know the red bullets were aimed.

>> No.18165260

>>18165236
>No bullshit
VI, Meister, and SG can all be pretty bullshit if they want to be.

>> No.18165292

>>18165260
SG for me is the perfect spellcard. Can't bomb, huge endurance spell, have to be mindful of damaging the boss, bullets are somewhat random but rarely will you get walled off.

>> No.18165378
File: 168 KB, 640x480, 東方紅魔郷_2018-01-05_21-20-24.png [View same] [iqdb] [saucenao] [google]
18165378

>>18165241
Everything is aimed except for the lasers, those are static. Rank and boss movement RNG can make the two non-spells either really quick or take forever. For the first part of each non-spell, when she only uses the static lasers, you can sit between patchy's hitbox and the laser origin point to sneak some shotgun damage in (fire unfocused as Marisa B).

>> No.18165392

>>18165378
lasers are aimed too anon,they always end where you are

>> No.18165396

>>18165236
My favourite is surprisingly Okina. I love her theme, all of her patterns are fun as fuck so the hype maintains momentum throughout the fight, and the visuals going on in the background really help. And of course, her removing your seasonal assists in the final spell was utterly amazing the first time it happened, and is still pretty cool. Always nice when a boss changes a spellcard based on what character/shottype you're using.

>> No.18165403

>>18165392
Not true. They always end with one laser right underneath her.

>> No.18165423

>>18165392
That's a lie. There are literal safespots for them where you will never be hit.

>> No.18165435

>>18164715
>>18164724
here, I just 1cced IN on Normal for the first time.
Basically when I got to the stage 4 boss instead of death bombing I just spammed bombs like a madman, stage 5 is easy, then back to spamming bombs on stage 6 and I had enough lives to survive Kaguya.
This is the first time I've 1cced any Touhou game on Normal, since I suck so hard.

>> No.18165485

>>18165435
Who was your stage 4 boss? You might want to at least try swapping teams so you fight the other boss option.
It seems to depend largely on the player whether Reimu or Marisa is harder in stage 4.
For example, personally my favourite team is the vanilla Reimu/Yukari team, but they fight Marisa who I have ungodly amounts of trouble with, whereas Reimu is a fan and easy breeze for me, so I ended up main'ing the Scarlet Devil team instead.

>> No.18165501

>>18165435
>>18165485
Forgot to congratulate you on the 1cc though, especially since it's you first. Keep it up anon, everyone sucks at the beginning. Mountain of Faith and Perfect Cherry Blossom are generally agreed to be the next easiest games for new players to Normal-1cc, so you might want to try your hand at those ones. Remember to abuse the bomb system in MoF when you get around to playing it.

>> No.18165531

Extended breaks, like weeks/months? Not very often, but then I don't play all that much to begin with.
Flandre.
Youmu.

>>18165236
Remi is my favorite as well tied with Byakuren.

>> No.18165550

>>18165485
I was Reimu/Yukari, so the boss was Marisa.
I find Reimu to be a much harder Stage 4 boss, but if I practiced against her some I think it would be doable.

>>18165501
I've gotten close to 1CC in PCB before but the Prismrivers and Youmu always give me trouble. MoF always seemed pretty hard to me, I was planning on trying TD or DDC next. I'm not a fan of having bombs take away power, I prefer them to be separate.

Actually, between TD and DDC, which one is easier? I'm leaning towards TD

>> No.18165568

>>18165550
>Actually, between TD and DDC, which one is easier?
I agree with Ten Desires, solely due to the Trance mechanics. I think overall the patterns are probably easier as well, and TD definitely doesn't pull bullshit like Seiga's screen flipping, so that's always a point in its favour.

>> No.18165573

>>18165550
TD is generally regarded as one of the easier games, but I think DDC is also pretty easy if you take advantage of the PoC mechanic. Not to mention it's a lot more fun.

>> No.18165574

>>18165568
>Seiga's screen flipping
I meant Seija, of course.

>> No.18165591
File: 115 KB, 450x532, 1514498039868.jpg [View same] [iqdb] [saucenao] [google]
18165591

Any other anons here with visual disabilities? Got any good tips? I've only beaten IN on Easy with no continues. My eye gets tired too quickly.

>> No.18165765

>>18165591
How long does it take to rest your eye? I assume pausing and resuming after 10 or so minutes for every stage isn't an option?

>> No.18165977

>>18165765
Depends on how much I use it. I'd lose concentration on what I'm doing if I stop playing for too long. I also end up getting boxed in by bullets too often, or can't predict them well enough.

>> No.18165980

>>18165591
Talk to Cirno. She knows all about making eyes stronger.

>> No.18165989

>>18164160
My favorite extra boss is a tie between Koishi and Suwako. Both have great music and are very fast paced.

>> No.18166009

>>18165591
Maybe some computer glasses, lowering the brightness, or using f.lux ingame would help, I personally use f.lux

>>18165007
I think you said you got it, but again, looking up replays on youtube or on replays.gensokyo helps a lot, they're very trivial once you get it

>> No.18166015

>>18165977
You think maybe dimming the screen would help? Maybe tracking all the bullets is what wears out your eyes in which case you might need a heavily modded Touhou if there is one.
Spooky word of the day: chicken

>> No.18166739

>>18164160
i want to see mamizou playable.
my dream would be remilia playable again but i know it's not happening.

>> No.18166765

>>18165591
try matching your screen brightness to that of the surrounding light so it's not brighter or dimmer then it's surroundings. Personally I do well during the day when my room is well-lit compared to night where it's not.

>> No.18166924

>>18137341
Don't be so hard on yourself. You can't really blame yourself if you didn't play at all, we all need breaks.
>>18143354
She is actually a really good solo shot. Better than BT if you don't mind Mystia or Keine imo.

>> No.18166941

>>18165403
>>18165423
whoa, just checked and yes, they aren't aimed at you, sorry lads

>> No.18166971

>>18165236
Kanako's last spell is the best in the series. No bullshit, just tests how good you are at Touhou. Plus it has arguably the best song in the series.

>> No.18167118

>>18166971
My issue with that spell is that it feels like it's the only part of the game that matters. Without it, the game is a fucking pushover where you can just bomb to win.

>> No.18167369

>>18166971
i hate kanakos last spell but i admit its a good spell.

>> No.18167715

>>18165591
>>18166015
>you might need a heavily modded Touhou if there is one
Would something like this help?
https://en.touhouwiki.net/wiki/Game_Tools_and_Modifications#Real_Hitbox_Patches

>> No.18167791
File: 334 KB, 640x480, dfwedfwewdefwdefwdef.png [View same] [iqdb] [saucenao] [google]
18167791

A tale of two shot types. Spent all day frustrated then decided to switch. Cleared first try.

My first hard clear!

>> No.18168012
File: 87 KB, 596x451, Hell.jpg [View same] [iqdb] [saucenao] [google]
18168012

So, I was wondering if we could sort every game into a specific training course.
For example:
Touhou 6: Learning how to deal with Luck.

Touhou 8: Learning how to deal with dense and thight danmaku.

Touhou 9: Learning how to deal with Luck and source management (using your bar to clean up the diarrhea of bullets).

Touhou 16: Learning how to deal with Danmaku from all side of the screen.

Can you touhoufags fill up what are the other games good for?

>> No.18168056

>>18168012
Touhou 15: taking a break when you are tilting from frustration.

>> No.18168092
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18168092

>>18165292
>But rarely will you get walled off
>rarely will you get walled off
>rarely walled

>> No.18168099

>>18165236
Ran because it was my very first extra clear, so it's pretty much a "nostalgia" factor.

>> No.18168314

What is the occult and last word?
How do you use occult (it does nothing after doing some shiny animations by pressing A+B).
What the fuck happens in ULiL?
How do I play it online? Any touhou game for that matter, none of them seem to work.

>> No.18168381

>>18168314
I know a great search engine for you, its called Google, check it out.

>> No.18168420

>>18165236
>Embodiment of RNG
>no bullshit
kek

>> No.18168476

I'm getting frustrated at hsifs stage four, feels like I'm playing a puzzle game.

>> No.18168513

>>18168476
What part do you have trouble with? The yellow fairies, the nigh-unkillable onslaught of big fairies after the midboss?

>> No.18168548

>>18168476
Don't worry that stage is one the hardest stage 4 out there, if not the hardest.

>> No.18168553

>>18168513
Mostly the first part. I corner myself and there are fairies everywhere.

>> No.18168843

I dont want to make a thread for this so I'll just ask here.
What software/image viewer do you use to read the manga?

>> No.18168858

>>18168843
I just read online, also this is for gameplay, faggot.

>> No.18169187

>>18168476
Shot/season/difficulty? I could probably make a replay for you. The stage is full of gimmicks.

>> No.18169232

>>18169187
Aya winter, hard.

>> No.18169279

>>18169187
Reimu or Cirno, I keep changing subweapon though, can't find one I like best, normal
I play no release also

>> No.18169296 [DELETED] 

>>18168858
Hi Anon. I see you called someone a "faggot" I'm assuming you meant this jokingly, but I've been mulling this over in my head for over an hour and it does not sit right.

Let me please (re)iterate you on this word. Not only does it aim hatred at a large group of people that I myself and many of my friends are a part of, the word has the power to tear down and undermine a fight that we have been fighting for decades. I don't know where you stand on the issue, but I'm assuming you value your rights to equality as a citizen of this country.

You may think that this is only a word, a mere configuration of letters, but this word is the foundation that keeps LGBT people held in the depths of inequality, while men like yourself toss around hateful slurs in a joking way thinking immaturely that you are immune to hurting anyone. This is not true. Next time you throw this word out (however jokingly and privately you may thing you are using this- in this era NOTHING is ever private), think about those who have struggled for the right to feel safe in their own country.

The word "faggot" creates a hostile environment and makes many LGBT people feel unsafe around those who have enough power in society to use such words. Don't make me feel unsafe. I have a right to my safety. And although I have tremendous pride in being a mature, strong, bisexual woman, it really sucks when your words get in the way of my pride. Thanks for your attention.

>> No.18169322

>>18169296
https://archive.4plebs.org/s4s/thread/3545985/

>> No.18169331

>>18169232
https://mega.nz/#!RLpEADIK!1GuJCpc9svVXHmWUHSBkaHwGHEVjJ8I7Rie331ClPnY
In case you don't know where these go drop it in C:\Users\Username\AppData\Roaming\ShanghaiAlice\th16\replay
If there's anything that doesn't make sense let me know maybe I can verbally explain it.
All in all I would recommend bombing/releasing through the midboss if you can't get the feel for how high you should be to stream and also the spam waves of fairies right before the boss.

>>18169279
Gimme a sec. Or you could refer to the replay above.

>> No.18169390

>>18169279
https://mega.nz/#!tC5BkYba!yzzTmZqCFGSnKxfN71uy8ZqxhvY7vS7ZGskBVZCitnM
There you go. Bit of a sloppy run actually but the ideas are there. Cirno Winter. Winter is easily the best subshot for no release except maybe for Marisa, so I recommend that.
Most of the strategies are the same as hard except you can bottomhug the midboss now (you can even comfortably let it time down to almost 0 before killing it to skip the spam right after) and the spam right before the boss is much more friendly.

>> No.18169585

>>18169331
>>18169390
>Mega
>All that just for a replay
>Implying the people here doesn't know how to use replays
Wow, you don't have to be Momiji to smell the normfag scent in this guy

>> No.18169600

What bullet type you hate the most?
I personally despise the Knives and the "Bulky Laser" (the one that the tip and the bottom are very thin but the body is really big)

>> No.18169605

>>18169585
Whomst'd've are you quoting?

>> No.18169674

>>18169585
What are you even upset about? Uploading to mega is literally just a drag and drop, and just one quick line about the file location saved what could have been two extra posts in case anon didn't know.

>> No.18169807

>>18169600
I hate Marisa's big ass stars the most.

>> No.18169905

>>18169600
The big orb bullets, but mostly the big orbs in EoSD.

>> No.18169951

>>18169600
Any lasers that aren't non-directional lasers.
Seriously, FUCK LASERS.
Also, those little tiny ping-pong ball bullets. I always lose sight of them unless it's a huge group of them.

>> No.18169959

>>18165550
>DDC
>easy
Sukuna will tear you a new asshole.

>> No.18170072

>>18169600
Those arrows Seija uses in Dream Bow of Heaven and Earth.

>> No.18170085 [DELETED] 

>>18164160

this is a good game....( sorry for my bad enghlis)

>> No.18170137
File: 112 KB, 1280x720, Yuyuko (2022).jpg [View same] [iqdb] [saucenao] [google]
18170137

>>18167791
>My first hard clear!
Congrats! The feeling of getting the first 1cc on a new difficulty is unique!
>>18168056
I like this one
>>18169600
post DS jellybeans

>> No.18170163

>>18169600
Any non straight laser, my brain can't process them.

>> No.18170222

>>18169600
No absolute most hated for me, but knives, jellybeans, arrows, and music notes are all awful.

>> No.18170231
File: 135 KB, 620x463, bosses.jpg [View same] [iqdb] [saucenao] [google]
18170231

Hardest Stage 1: TD
Hardest Stage 2: TD
Hardest Stage 3: DDC
Hardest Stage 4: HSiFS
Hardest Stage 5: LoLK
Hardest Stage 6: ??? (I'm between EoSD and HSiFS)
Hardest Extra: LoLK

What would you consider the hardest bosses for each stages?

>> No.18170253

>>18169600
For me it's the big orbs with no border. Think of like the ones in Kanakos first card in MOF extra. I find their hit boxes really large.

>> No.18170336

>>18170231
1: LoLK
2: UFO
3: DDC
4: DDC (Yatsuhashi)
5: UFO
6: LoLK
Ex: LoLK

>> No.18170618
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18170618

>>18170231
>>18170336
>stage 3
>DDC

>> No.18170635

>>18169600
the pointed spikes like in Kaguya's dragon neclace or Yuugi's non-spell.

>> No.18170693

>>18168012
PoFV is more than just luck and resource management, it's also good at training panic dodging, sight reading larger parts of the screen at once, and moving freely around without worrying so much about being under a boss and maximizing dps. For as little as I care for PoFV as a full game, I definitely appreciate its application as a "training" program.

DDC encourages players to go for PoCs more and learning when and where it's safe or worth it to do so.

>>18168056
I'd actually say LoLK stresses the importance and value of learning/memorizing what patterns you'll be facing. There are several made-for-PD patterns in LoLK that will 100% fuck you immediately if you don't know what part of the screen to start on when they begin.

>> No.18170704

>>18169279
In my experience Cirno Summer actually had by far the easiest time with Stage 4. The rest of the game is pretty bumpy with her though, but if Stage 4's your big problem you could try her out.

>> No.18170717

>>18169585
Nobody knows who he's quoting? Check
Throws around terms like "normfag"? Check
Referencing a meme 2hu? Check
Get out of jaypee.

>> No.18170730

>>18170618
Over time people have forgotten how unrelenting LoLK comes at you out of the gate.

>> No.18170771

>>18170618
Doremy has what, 2 hard nons and the laser thing? Third non is pretty easy and the last spell is memo. Kagerou's patterns are all pretty bad except maybe the first non, especially on non homing shots.

>> No.18170803
File: 124 KB, 670x504, get out.png [View same] [iqdb] [saucenao] [google]
18170803

>>18170618
>sucking LoLK's dick in every single way because it's overboard
>disconsidering Kagerou's bs non-spell and fast and hell spellcards.

>> No.18170897

how bad is Marisa in LOLK for clearing normal / extra? About to start and have heard that Sanae / Reisen blow her the fuck out.

>> No.18170913
File: 96 KB, 850x418, __onozuka_komachi_and_shiki_eiki_touhou_drawn_by_yutamaro__sample-f176839851e401544d529090e03cda2e.jpg [View same] [iqdb] [saucenao] [google]
18170913

Are there something like Time-out Spellcards list where I can tick off spellcards that I manage to time-out?

>> No.18170934

>>18170913
No, but you can always make a .txt for yourself.
>>18170897
Marisa is the worst shot in that game.

>> No.18170941

>>18170897
Reisen > Sanae > Reimu > Marisa for normal play.

>> No.18170942

>>18170934
>No
Damn it, ok.

>> No.18171039
File: 223 KB, 640x480, th06e_2018_01_06_16_12_48_144.png [View same] [iqdb] [saucenao] [google]
18171039

>Play EoSD for the first time in almost a year
>1cc it on my first attempt

Well, hard mode it is next time.

>> No.18171045

>>18170934
does she have any redeeming features? i guess ill just handicap myself, id rather not play with slug or bunny

>> No.18171053
File: 8 KB, 916x386, 2hu chart.png [View same] [iqdb] [saucenao] [google]
18171053

>>18170897
Fuck LoLK's Marisa, she's dead to me.
By far the hardest shottype ever to 1cc .

>> No.18171063

>>18171039
EoSD is an easy game, the thing is that it has a lot of Luck involved. Congrats on the 1cc

>> No.18171066

>>18171045
>does she have any redeeming features?
Well her boss fights are kinda faster, but not by much.

>> No.18171076

>>18171045
I would say that the Master Spark is good, but there's a fucking NUKE and 3 lives, so yeah, she doesn't.

>> No.18171107

FUCK SEIJA FUCK SEIJA FUCK SEIJA
She's worse than Clownpiece.

>> No.18171126

>>18171107
Seija can be overcome by just practicing her enough that your brain eventually clicks with how to handle her flipped spells. Remember to focus on only horizontal movement when she flips one direction at a time. For her final spellcard wherein she flips both directions at once, the flips should be happening while you're in the middle of spiralling around her in between the danmaku lanes anyway, so just maintain the course you were already taking and ignore what your eyes are telling you.

>> No.18171131

>>18171076
MS is the worst bomb in LoLK tho, deals almost no damage, doesn't let you graze

>> No.18171132
File: 259 KB, 1280x960, 1miss.jpg [View same] [iqdb] [saucenao] [google]
18171132

I hate myself. I even capped rings but somehow missed to fucking HMD of all things. I was so triggered that I died to IS almost immediately too. God damn it.

>> No.18171157

>>18171131
This, Sanae has the best bomb due to it allowing you to farm resources to an insane degree on chapters you otherwise wouldn't be able to.

>> No.18171213

Uh guys I accidentaly closed my IN the incorrect way (by clicking X on the window) and when I got back everything was gone, my save was erased, I almost got all Last Words.

I'm pissed and panicking at the same time, what do?

>> No.18171274

>>18171213
I'd swallow my pride and get the scorefile

>> No.18171354

>>18171213
Play a better game.

>> No.18171393

>>18171213
Back up ur shit.

>> No.18171401

>>18171213
That's really wierd. Have you checked the recycling bin or tried "undo"ing in the saves folder for IN? I don't know much about computers.

>> No.18171453

>>18171213
Alternatively, you could do a system restore

>> No.18171520

>>18171213
Never heard of this bug but sounds like a bummer. I just tried closing the game through the X and nothing happened either.
Just get a scorefile and pretend the Last Words you haven't capped are still not capped.

>>18171453
System restores don't affect personal files.

>> No.18171656

Guys thank you so much for telling me about holding shift! I can actually get through 4 stages on MoF now without dying! It's so much easier.

>> No.18171692

>>18171213
I have never not closed IN that way and IN is my most played game. I'm sure whatever caused your save to be gone had nothing to do with closing it that way. I mean what kind of person doesn't close it that way unless you use fullscreen mode anyway?

>> No.18171705
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18171705

>>18171656
I can't tell if this post is ironic or not.

>> No.18171734

>>18171705
It isn't. I'm one of the newfags who was struggling to get past stage 2 on normal. I could 1cc it on easy though pretty easily.

>> No.18171763

>>18171705
"Hold shift to move slower" became a meme for a reason, it's genuinely something most completely blind new players have no idea about.

>> No.18171954
File: 120 KB, 640x480, th003.jpg [View same] [iqdb] [saucenao] [google]
18171954

>>18164160
Another one kicks the bucket, kind of. Now I'm done with this shit game
I always make the most progress during Dic-Feb. The rest of the year I just practice, cannot beat extras for some reason

>> No.18172034

Is it weird that I find Doremy much harder than Sagume? She's literally the only reason I'm yet to 1cc the game.

>> No.18172142

>>18172034
No that's normal. Sagume is the easiest fight in 15.

>> No.18172217
File: 315 KB, 600x750, __houraisan_kaguya_inaba_tewi_reisen_udongein_inaba_and_yagokoro_eirin_touhou_drawn_by_six_fnrptal1010__5303c2b8b90cb1c3bae7781aaac840a1.png [View same] [iqdb] [saucenao] [google]
18172217

>>18171954
>shit game

>> No.18172299
File: 164 KB, 650x500, 1499556230657.jpg [View same] [iqdb] [saucenao] [google]
18172299

>>18166924
I took basically a two month break before going back into the hour-or-so-long play sessions per day a couple days ago, and I feel like I've regressed. I keep dying to Chen, which I wasn't even doing when I started attempting PCB Hard, I've barely even seen any of Alice. I'm just torn between wanting to try a different game and not wanting to say "oh yeah, I gave up on a game because I found the easiest Stage 3 in the franchise too hard." Even my tertiary friends tell me I shouldn't be having so much trouble after this much time.

>> No.18172306
File: 300 KB, 959x599, What do you mean zun.png [View same] [iqdb] [saucenao] [google]
18172306

If I knew LLS would be the easiest 2hu game and that I would beat it on my first try humble brag I'd have played on hard.

Should I play MS on hard?

>> No.18172320
File: 498 KB, 200x179, 1341442013783.gif [View same] [iqdb] [saucenao] [google]
18172320

>>18172299
>I took basically a two month break
You take 2 day breaks not 2 months.

>> No.18172336

>>18172320
I'm sorry Conan, but I was just so frustrated at my inability to beat Alice and real life dropped a ton of shit on me and I just flaked and avoided even opening my Touhou folder. Then I saw AoCF got released without me even noticing and I felt really horrible for lapsing in my practice for so long.

>> No.18172374

>>18172306
MS is way tougher than LLS.

>> No.18172460

>>18172320
I took nearly a 2 year break and somehow got way, way better.

>> No.18172575
File: 347 KB, 1200x912, f3bd4289eec94cf0a1389172835626e0.jpg [View same] [iqdb] [saucenao] [google]
18172575

>>18172217
to be fair spell card practice hurts IN. instead of actually playing the game youre better off just grinding cards in practice mode, and the game is full of memorization spellcards.

Time Orbs are also stupid because they don't affect gameplay at all, just scoring (last words only affect scoring). But IN does have my favorite shot in any game (Remilia).

>> No.18172723

>>18172575
Why does having optional methods to more efficiently practice things you want to improve at "hurt" the game? Why would you want to waste like 5 minutes just to get a single attempt at something like Hourai Jewel?

>> No.18172795

>>18172723
>why would you want to actually play the game
Gee, I don't know.

>> No.18172807

>>18172795
>to practice vowg, sg, sm, or any boss or spell you want to practice, you should have to go through 5 fucking minutes of filler

nice bait loser

>> No.18172825

>>18172795
I know who you're quoting, but what are you implying? Why does practicing spells not count as playing the game? Can I equally claim that using stage practice is "not playing the game" and that any time you want to practice anything, you should start the game from stage 1? Do you redefine the rules of English grammar every time you make a sentence? Do you have no respect for your own time?

>> No.18172828

>>18172807
Spell card practice is bad because it's not worthwhile to play the game, it's better to just grind spellcard practice a couple hundred times.

If you've ever downloaded a cheat tool and done practice on EOSD, you realize how easy SG becomes when you've practiced it 50 times.

>> No.18172867

>>18172825
In stage practice you only get one shot to practice. It's about 5x faster than playing the games to practice a card.

Spellcard practice lets you spam a spellcard over and over with no consequences. It is about 1000x faster than playing the game to practice a card (1 second vs 20 minutes).

There is a reason ZUN leaves it out of most games.

>> No.18172905

>>18172828
>Spell card practice is bad because it's not worthwhile to play the game, it's better to just grind spellcard practice a couple hundred times.

I will take the bait, I am on tilt. What the fuck implication and/or reasoning is this? Starting and completing a run that you grinded for such a long time is an infinitely better feeling and action than fucking spellcard practice in spoilerAL. All spellcard practice is just to help me practice something I don't want to wait 10 minutes for, and is not the intended way to play the game if you ask anyone. I grinded hours on EoSD practice through spoilerAL, getting my achievements in real runs after practice, that I would never even come close to in a year if I had done "runs only, practice is for fucking losers".

I would be objectively worse at touhou and real life if I had your mindset.

>> No.18172947

>>18172867
I don't see how anyone can think faster practice can be a bad thing unless you don't value your time at all. But hey if you want to waste your time on mindless filler every time you want to practice a spell, more power to you. I just hope for your sake you never actually try to grind out any substantial goal.

>There is a reason ZUN leaves it out of most games.
Yeah, which is less dev time and nothing else.

>> No.18172958

>>18170231
>Hardest Stage 4: HSiFS
I didn't think it was that hard.

>> No.18172973

>>18172320
I'm in the midst of a 2 week break. Sometimes you just gotta step away.

>> No.18172981

>>18172867
and practice mode lets you try a stage over and over again without consequence, therefore with your logic practice mode should be taken out as well.

>> No.18173102

>>18172905 here

>>18172867
You easily take your argument and say

>Studying for a test, improving at a hobby, learning basic life skills, or learning how to do job interview is bad because it's not worthwhile to pass the test or get the job or do the actual action, it's better to grind studying or some shit for how to do either of these.

>If you've ever studied for anything that requires a multitude of knowledge, you realize how easy it is when you've practiced and how fucking stupid it is to do it

>> No.18173138
File: 288 KB, 372x334, 1514632330888.png [View same] [iqdb] [saucenao] [google]
18173138

>>18172947
>I don't see how anyone can think faster practice can be a bad thing

Stage practice is 5x faster.
Spell card practice is 1000x faster.

Spell card practice is insane, and it affects everything and cards must be designed for it.

Lot of cheaters ITT using cheat tools to practice games where it's not a feature.

>> No.18173144

>>18173102
>Studying for a test
isn't fun.

There's a reason ZUN leaves it out of most games.

>> No.18173214

>>18172905
>and is not the intended way to play the game if you ask anyone
I'm sorry, are you ZUN? Is this "anyone" person you talk about ZUN? Can you let me talk to him?

>> No.18173332

>>18173138
At this point you're basically arguing that planes being several hundred times faster than walking means that planes make travelling "worse" but yet cars are okay because they're only some arbitrarily lower number of times faster.
Nah, I'm done. This argument is more of a waste of time than grinding filler. Enjoy never getting things done.

>> No.18173632

>>18173214
whatever dude I'm done with the bait, enjoy wasting your time not progressing through anything in touhou or life because "practice is for losers"

Also ZUN isn't god like you think he is

>> No.18173746
File: 245 KB, 467x465, 1509004984405.png [View same] [iqdb] [saucenao] [google]
18173746

>>18173332
>>18173632
You travel out of necessity. You play games to have fun. Spell practice is not fun. Thanks for admitting you were wrong.

>> No.18173755

>>18173332
Riding airplanes is boring. Backpacking across a country is tons of fun. You proved his point.

>> No.18173778

>>18172575
The only way IN is hurt by SP is for those spells that are different in it then in a run, but even then, nope.

>> No.18173834
File: 414 KB, 645x523, IMG_5127.png [View same] [iqdb] [saucenao] [google]
18173834

Just got my first extra stage clear in HSiFS, and my hands are still shaking even as I type this.
On an unrelated note, does anyone else feel that Reimu Spring is incredibly more powerful than the other characters, or is that just me being a shitter?

>> No.18173849

>>18173834
>does anyone else feel that Reimu Spring is incredibly more powerful than the other characters
>Spring
It's just you

>> No.18173888

>>18171213
Thats why I backup my 2hu scores and replays in a seperate folder from time to time.

>> No.18173907

>>18173746
>things I don't like can't be fun to other people
Ok
>>18173834
>Reimu Spring
Yeah, but Cirno Spring is even more powerful!!!!
Spring sub-shot was a mistake

>> No.18173967
File: 7 KB, 146x153, 1515102471512.jpg [View same] [iqdb] [saucenao] [google]
18173967

>>18173632
I use practice modes as little as possible and still have several 1ccs in all games except LoLK Legacy and HRtP. I think I progressed fine.

And ZUN not being a god is not only probably wrong, but definitely irrelevant. ZUN is the developer of these games, whatever the "intended way" to play them may be is up to him. If you think your way to play them is superior then that's swell and all but doesn't make it the intended way.

>> No.18173971

I did say I was done but allow me one more.
>>18173746
>Spell practice is not fun.
Subjective, and in addition to having fun, I also usually play games with some sort of goal in mind, which spell practice undeniably helps. If you somehow find mindless filler more fun than patterns that are challenging you (hence why you would practice them), then don't play spell practice. Just don't try to suggest that the option is somehow damaging the game.
>>18173755
>Riding airplanes is boring. Backpacking across a country is tons of fun.
Again, subjective. And also, the existence of planes does not mean you're forced to ride them. You can backpack if you want to for your own enjoyment, but planes have their own uses and certainly don't hurt the concept of travelling.

Now that I see that your argument really just boils down to "I don't like X so X is bad", I can comfortably let go.

>> No.18174062
File: 313 KB, 800x364, chart.png [View same] [iqdb] [saucenao] [google]
18174062

about to start SA, what am I in for? I plan to use Marisa Patchouli

>> No.18174068

>>18173834
I assume you mean in the main game. No, Reimu Spring is mediocre, but it's not her fault she's in the same game as Aya Fall. Reimu's the same as she always is with her homing shottype in every game; killing lots of stage enemies pretty fast without having to actually practice a lot and remember their spawn-in locations. The perfect newbie shottype (and my favourite overall across the games). Putting Spring on top of it just increases that niche effectiveness.
Anyone with Winter shottype is going to kill bosses and dangerous stage enemies faster, and anyone with Fall in the hands of a player able to properly abuse the release system is going to trivialize the game with 900 trillion score before Etarnity appears.

As far as the Extra, Reimu doesn't have Spring, but yes Reimu is outright broken on the extra stage with unprecedented shotgunning ability.

>> No.18174071

>>18173971
of course its subjective, that's where there's an argument. spell practice isn't fun. ZUN agrees with me and leaves it out of most games.

>> No.18174132

>>18174062
You're in for a lot of bomb spamming, memorization, and a fairly rough time to start with overall. MarisaB(Patchy)'s mechanic is pretty hard to manage at the start but lots of fun if you get the hang of it. Good luck anon!
>>18174071
I'm not sure why you're so sure that his reasons coincide with yours, but okay. Although he does seems to have changed his mind recently, hasn't he, considering they're in 3 of the last 4 integer games and StB, DS, and ISC are nothing but spellcard grinding.

>> No.18174142

>>18174132
>Although he does seems to have changed his mind recently

Spellcard practice completely changes the design of the game so it's a change of pace he uses rarely. He's only used it twice in 16 main games.

Notice the spellcard grind spinoffs, are spinoffs.

>> No.18174146

>>18174062
5th boss is harder than the final boss

>> No.18174164

>>18174142
>He's only used it twice in 16 main games.
Imperishable Night
Ten Desires
Double Dealing Character
Hidden Star in Four Seasons

>> No.18174200
File: 1.06 MB, 475x355, 1460760435662.gif [View same] [iqdb] [saucenao] [google]
18174200

What matters is result not the way how you achieved that you bakas.

>> No.18174235

im a total noobie who can't get through normal perfect cherry blossoms without losing 2 continues

>> No.18174276

>>18174235
So? You looking for advice or somethin', punk?

>> No.18174288

>>18174276
no, i just wanted to post my experience playing the games for the first time
and i wanted a (You)

>> No.18174302

>>18174288
Be sure to post when you get your first 1cc (take a picture!). You might get a (You) with a very cute Yuyuko picture attached to it. That's really why we're all here.

>> No.18174308

>>18174302
This. Sometimes getting congratulated on /jp/ is the only thing that gets me through a hard clear. Encouragement really does go a long way.

>> No.18174327

>>18174308
Complaining here and getting encouragement from anons also helps a lot. That method was literally the key to me securing my UFO Extra Clear.

>> No.18174339

>>18174327
Maybe that's why I went on hiatus, didn't have it in me to complain any more. That and getting gifts on steam to play. I'd have beaten Mountain of Faith by now if I put effort into it, but for some reason I can't bring myself to play that fucking game. I even started playing HSiFS hard as an excuse not to play MoF.

Seriously, going through 30 minutes of game to get a go at the only spell card in the game that matters. I swear it and the last nonspell are the only hard parts of the game.

>> No.18174345

>>18174327
>Complaining here
This alone managed to fuel me for a while, I'd complain about something and then immediately get past whatever hurdle I had at the time. Of course, now that I know the magic trick it stopped working for me entirely.

>> No.18174438

>>18174345
There's one other magic trick that you can use, then. Besides, the trick doesn't work if you're using it intentionally.

>> No.18174443
File: 146 KB, 432x529, 1498281320904.jpg [View same] [iqdb] [saucenao] [google]
18174443

>>18174438
Fapping to trouble bosses has never worked for me either.

>> No.18174450
File: 62 KB, 428x243, reimuthinking.png [View same] [iqdb] [saucenao] [google]
18174450

>>18174443
Your only hope is bitching on /jp/ when it comes from a place of genuine rage rather than a place of strategy.

>> No.18174459

>>18174443
I have fapped a lot to Yuyuko and Yukari that I don't have any problems with them anymore... Youmu on the other side...

>> No.18174483
File: 15 KB, 552x627, 1cc_chart.png [View same] [iqdb] [saucenao] [google]
18174483

I have cleared PoFV on Lunatic with every character now. Once again, I couldn't notice the jump from Normal to Hard, but Hard to Lunatic gave me a lot of stress. Still, I am very satisfied, and once I'm no longer burned out I plan on finishing up the extras. That probably won't be for a couple months, however.
For the time being, I'm going to resume EoSD lunatic, which is what I was doing before deciding to play PoFV again.

>> No.18174493
File: 81 KB, 409x406, 1466639360843.png [View same] [iqdb] [saucenao] [google]
18174493

>>18174450
I don't feel I can do that anymore, honestly. I've long since cooled down and only get disappointed in myself now because of how easy what I'm trying to accomplish is relative to other things I've done. PCB Hard is supposed to be easier than EoSD Hard, and the first half the game is especially cited as being easy, and yet I cannot get a no-death run of the first half no matter how hard I can and I keep dying to specific Chen cards, which is extra embarrassing for me. But I'm not mad at Chen, because I know she's an easy boss; the problem is entirely on my end, thus I don't get mad at the game, just depressed at my own lack of skill.
>>18174459
It almost worked on Mamizou, admittedly, but then she revealed that she was the one in control the whole time when her final spellcard was almost specifically made to fuck over the shottype I refuse to abandon, ruining a previously-fantastic run that would have been a clear if Youmu's sword could just fucking reach the raccoon after falling to minimum power.

>> No.18174524

>>18174493
>But I'm not mad at Chen
Chen really should be easy, but she's the only stage 2 boss outside of that dango bitch from 15 that gets kills on me. I'm not sure what it is about her. Keep in mind, also, that things are relative. You can be good at some things and bad at others. I can do Spring in HSiFS decently well, but Fall absolutely kicks my shit in despite Spring supposedly being harder. Get the ideas of "Should be" out, as that's only making things worse on you. I also find most of my 1ccs come from runs where I say things like "Well, this run is over" and "Well I guess I just lost" because I'd get hit at stage 3 or 4, or to something I should know better in. You can still beat the game even if you get hit by Chen. As long as you make sure you don't get hit in stage 3, 1 death in stage 2 is manageable. Also I agree, Mamizou is some shit. I wish that game's power loss on death wasn't so heavy. it's fucking murder on your resources.

>> No.18174546

>>18174493
if you lose any power with youmu by the time you reach mamizou's last, you should abandon all hope and try to shot unfocused

>> No.18174552

>>18174524
The big penalty for single deaths is the primary reason why I'm not a fan of the post-MoF power system and want ZUN to return to factors of 8, I agree.
I want to say PCB Hard requires a different skillset than what I excel at, with a lot of non-static patterns that can box you in requiring you read the trajectory of the bullets ahead of time and move to a spot where you have the best chance of finding an opening before it's too late, which is definitely not my strong suit as I feel a lot more comfortable in situations where understanding what comes next and routing out a path is the optimal way to clear a card, but EoSD is even more reliant on non-static patterns than PCB and I cleared that with much less trouble. Meiling felt a lot easier to me than Alice despite her having three spellcards on Hard that are almost entirely random. I just rarely died to them somehow. Meanwhile Alice's first boss nonspell, which only has a small smattering of random bullets, takes my life about 50% of the time, not to speak of the spellcard that follows it. I know PoFV is a good game to play if you want to hone your game sense and spot openings in random bullets via peripheral vision, but I just find that game dull when I only have the computer to play against. I really wish ZUN made another Phantasmagoria game so weirdos like me who are too afraid to ask "hey does someone want to play PoFV?" are more easily able to find a game due to more people playing it thanks to its newness.

>> No.18174558

>>18174552
Honestly the penalty factor isn't that bad in 14 and 16. Sure, in 15 I dropped to 2.00 power a few times during stage 5, but you get so many bombs that it almost doesn't matter. I never fall below 3.00 in 16 or 14 though. It's just 13 and 12 where it's a fucking nightmare.

>I want to say PCB Hard requires a different skillset than what I excel at
Was about what I thought. We always have things to improve in, and naturally we'll find some things easier than others, regardless of whether other people find it easy (Like how some people cannot do advanced math while other people find it extremely easy). Just keep at it, and you'll manage it! I agree that another Phantasmagoria would be fun, not because I liked PoFV, but because I hold on to hope of having Kogasa be playable

>> No.18174564

My piece of shit laptop keyboard doesn't register X presses when I'm already pressing shift and Z. Makes me mad.

>> No.18174568

>>18174564
Buy a USB keyboard then.

>> No.18174606
File: 804 KB, 962x424, vowg.png [View same] [iqdb] [saucenao] [google]
18174606

Grr almost hit 1/4 cap rate. Close enough I guess. I'm starting to fall in love with this spell.

>> No.18174675
File: 238 KB, 493x696, 1515249572300.png [View same] [iqdb] [saucenao] [google]
18174675

Does overclocking your gpu reduce lag on 2hu games that have no vsync patch for it?

>> No.18174704

>>18174327
eh fapping to characters also works

>> No.18174719

>>18174443
You better not be making love to them, that produces the opposite effect, only make love to your shottype if you must.
>>18174483
>I have cleared PoFV on Lunatic with every character now
Impressive. Gj anon! Hope you had fun, PoFV lunatic is a work of art.

>> No.18174740

>>18174564
I have a similar problem with my laptop, if I'm holding z to shoot, it can't register two arrow keys at the same time so I can't go diagonally or make any sort of fluid movements.
99% of the time I'm on my desktop anyway, but touhou would be great to play when I'm away from home, but it's just not feasible.

>> No.18174751
File: 47 KB, 550x441, custom_2018-01-07_06-17-07.png [View same] [iqdb] [saucenao] [google]
18174751

>>18174675
Needs her cute pig tails.
Also i don't know, but you can tick this option on the custom.exe for those games, it helps. (the fast option in english)

>> No.18174882

>>18174751
I'll try, thanks friend.

>> No.18174937
File: 587 KB, 1000x1411, Kirisame.Marisa.full.1642326.jpg [View same] [iqdb] [saucenao] [google]
18174937

>>18174062
>what am I in for?
Lot's and LOT'S of deaths on Orin. My suggestion with MariB is to safespot her first non, cap her first two spells and then bomb the rest of the fight. Your bombs are very lethal if used right in front of the boss.

There are some things should know about MariB. Mainly her shotgun aka Wood formation. If you use that against Orin and bomb her in face, you're gonna have a much easier time. After you unlock her in practice mode, you can practice her to your hearts content if you want to get better at her.


Overall, good luck and have fun. And excellent taste in shottypes, I have to say.
If there's anything you want to ask about her, feel free.

>>18174493
The solution is consistency. I kept gameovering to stage 2 and 3 when I played SA Hard after my one and a half month break, but in the end I managed to 1cc, due to playing a bit everyday and practicing.
My way of improving was aiming to reach a bit further each time I played and it worked wonders.

Also another very important thing is to never drop runs, regardless if you died in stage 2 or not. Your goal is to 1cc, so even if you keep restarting to get that perfect start, you still have to go through the rest of the game, and you're bound to die sooner or later.

Just play a bit more, and you'll get your groove back, I believe in you.

>> No.18174959

How the fuck are Hecatia's non-spells much harder than her actual spellcards.

>> No.18175007

>>18174959
Because it's Mamizou's nonspell (which alredy were challenging) but much thighter and fast paced.

>> No.18175096

I alredy full 1CC'd normal with every characthers in EoSD, MF and TD (with a no miss with Youmu), what game should I full 1CC on normal next?

>> No.18175102

>>18175096
>>18151028

>> No.18175131
File: 257 KB, 600x601, __junko_touhou_drawn_by_okema__6e512f7db12edaa75446c3673fa06ebb.jpg [View same] [iqdb] [saucenao] [google]
18175131

>>18175102
What a shit advice. You'll never know the whole story from reading the dialogue alone. You go to the wiki if you wanna know the lore. Gradually polishing your avoiding skill by clearing the easiest game first and hardest game last is important.

>>18175096
PCB, though I recommend alternate between games so that you don't get tired of the same game after multiples of 1cc attempts.

>> No.18175150

>>18175096
Do the extra stages

>> No.18175196

>>18175150
I was planning to do those after I beat Hard (since Extra is around the same difficult as Hard). But every now and then I do then just for funsies, alredy done Ran with Reimu B and Marisa B, Flan with Reimu B and Suwako with all of Reimu's shot.

>> No.18175416

>>18175131
6-10 are also the easiest though. You can polish your skill gradually and play in order at the same time.

>> No.18175450

>>18175416
Nah, fuck that. All beginners should start at TD. Not only does it has the easiest danmaku, but it forces you to rely on your dodging rather than bombs since the game is so stingy. Why play at order anyway? It's not like we can get the full story anyway from reading the dialogues.

>> No.18175455

>>18175416
But then you hit the brick wall that is SA when you could just play the later games that are way easier and improve your skill gradually.

>> No.18175476

>>18175455
None of them are that much easier anyway except TD. But
>>18175450
Playing TD would confuse new players the most about what the fuck is happening.
Also its important for new players to learn when to bomb, rather than not bombing, which would be detrimental in other games. New players tend to not use bombs at all, and playing TD will just make it worse.

>> No.18175482

>>18175455
Also you have play SA sometime or another, and having already 1cc'ed 5 games before, its not a bad idea, only one game easier than SA would be left (TD) , and one at par (DDC).

>> No.18175507

>>18175482
HSiFS is probably the easiest game of them all and DDC depends on shot type. SakuyaA in DDC is pretty much autopilot.

>> No.18175528

>>18175507
HSiFS being easy is due to using your season. It isnt much easier than SA if you dont, and new players tend to not use these.
Also why are you so fixated on playing in ascending order of difficulty strictly if you dont care about order? You would already be good enough to challenge SA by the time you 1cc the previous games, and DDC isnt much easier anyway.

>> No.18175600

>>18175528
Well I just played the games in pretty much random order and cleared the extra before moving on to the next game (Hecatia was an exception because LoLK was one of my first games and she was just on completely different level), but I just don't understand why people are so fixated on playing the games in chronological order. Earlier windows games turn people away since they are really dated and you need to fix them with vpatch to even make them playable. There is pretty much no story at all in the games and if you want to know it you just read it from the wiki anyway. Just let people play the games in whatever order the want and have fun.

>> No.18175652

>>18175600
The plot is very linearly related in Games 10-13. You dont have to patch earlier games any more than later ones, (except maybe EoSD). Reimu also gradually starts behaving differently in later games which you wouldnt notice if you didnt play in order, and would just include it her overall character.
There is as much reason to play the games in order as there is in playing not in order. So why not just play in order?

>> No.18175674
File: 2 KB, 57x32, Bewitched Sword Shining Needle Sword.jpg [View same] [iqdb] [saucenao] [google]
18175674

This spell is strangely calming.
Is this love?

>> No.18176088

>>18173746
>spell practice is not fun

And needlessly grinding a whole stage just to practice one card is?

>> No.18176146

>>18176088
This is exactly why I don't like MoF. Suwako is just full of gimmicks and having to grind through the whole extra stage over and over again just to figure them out was not fun. You can just watch a replay and bypass the whole process but how would that be different than figuring them out yourself in spell practice.

>> No.18176424

>>18176146
>Suwako is just full of gimmicks and having to grind through the whole extra stage over and over again just to figure them out was not fun.

Alright, you're full of shit and here's why:
Suwako is hands down the easiest extra, you can cheese it with Reimu A, Reimu B is Reimu B so she's great from the get go and Reimu C is still shit. If you want to use Marisa, use Marisa Broken, she's also good.

All of Suwako's non-spells are either Bounce of walls bullets, fast aimed at you bullets, which you can easily misdirect or Sanae's non spell which you can easily clear just by left-right.

Now for the spellcards:
1st: Go to the blue bullets, simple
2nd: Just stay close to her, that's literally it
3th: Rings that follow you, you can alredy get the hang of the card just by seeing that it bounces off the walls
4th: Ok that cards is shit I give you that
5th: after you fail the first time you know that all you have to do is just go in a gap in the bullets then run around Suwako running from the explosions
6th: just dodging
7th: Hard dodging, but no gimmick
8th: BS
9th: You don't have to be Einstein to know what happens in this card, it's easy
10th: It's just Darkness Sign "Demarcation" (Rumia), that's it.

You're a moron if you think Suwako is hard in any possible way.

>> No.18176470

I posted earlier about 1CCing IN the other day, making my first Normal 1CC.
Well I just played PCB for the first time in over a week and 1CCed on my first try. I never thought I'd say this but I think I'm actually improving. The trick seems to be to learn when to bomb, which in my case is all throughout the Youmu and Prismriver fights. Yuyuko is surprisingly easy for a Stage 6 boss, I'd say even easier than Kaguya.
That makes two normal 1CCs under my belt. Once I've cleared some more games, should I try the Extra stages or just move onto Hard?

>> No.18176483

>>18176470
Move on to hard.

>> No.18176492

>>18176483
OK. I thought Extra might be "easier" because it's only one stage instead of a whole game to grind.
I tried the IN Extra and it wasn't too bad until I got to Mokou, where I promptly got my ass handed to me.

>> No.18176493

>>18176470
Extra

PCB Extra and then Phantasm are a good starting point in your case. Then do IN Extra.

>> No.18176499

>>18176424
I never said she was hard. If you just watch a replay you can pretty much beat her on your first try since all of her spells are extremely easy once you know what to do.

Unless you magically figure out that you are supposed to hug the blue bullets on her first spellcard for example you will die to it few times until by trial and error you figure it out.

>> No.18176628

>>18176424
>9th: You don't have to be Einstein to know what happens in this card, it's easy
Hi, brainlet here. Do you have advice for how to deal with the last 10 seconds of this spell? Those 10 seconds are pretty much the only thing keeping me from trying to NN Suwako because it just seems like such luckshit but maybe I'm missing something.

>> No.18176811

Fuck this shit. I got to yuyuko's last spell with 0 bombs and got to 0 seconds and just let go off the keyboard as the spell slowed down and bullets started vanishing. Then one fucking bullet hit me and when i went to menu everything was slowed downed and the game was absolutely broken. FUCK

>> No.18176870

>>18173967
All players who are at least half-decent got to where they are because of SpoilerAL and practice patches, not because of creditfeeding and playing the 20 minute lottery. For myself, I never would have lnn' d remi as quickly as I did without the help of practice and SpoilerAL, which was incredibly satisfying, moreso than my real runs.

Also actual runs are most likely the intended way to play the game by zun, which is why they're the very first option at the top, that's already preselected at the start

>> No.18176938
File: 24 KB, 192x224, myth card.jpg [View same] [iqdb] [saucenao] [google]
18176938

>>18176628
When the card goes bat shit crazy you have to get about on the middle and slowly go to the right (the path is more clear), notice that you have to make your way in the white orbs and also keep on a direction or else the red orbs get you and go in the path that open when the green bullets fall, if you're careful and observant, you should capture it sucefully

>> No.18177125

>>18175416
>6-10
16 is the easiest, though.

>> No.18177284

>>18165435
>>18176470
Here. I must be on a roll today or something, I just 1CCed MOF Normal for the first time.

>> No.18177354

>>18177125
Only with Season abuse, even then the final spellcards are hell.
SPRING

>> No.18177366

>>18177354
It's not abuse when it's the intended way to play the game.

>> No.18177434

>>18177354
Spring is one of the easiest ones on Normal, which is what someone who's just starting the game will be playing.

>> No.18177438

>>18176628
https://youtu.be/24L6cPTvAZI?t=583

Annotations at 9:50

>> No.18177464

>>18176088
>not knowing about practice patches that let you skip to one card

filthy tertiary

>> No.18177502

>>18177464
Who are you quoting?

>> No.18177548

>>18177502
an inefficient mindset when improving in touhou

>> No.18177572

>>18176870
Oh boy, so much [citation needed] in one post.

>> No.18177573

There's to many comment for me to list here so I will just say it.
Play touhou 9, fuck the shit out of touhou 9 until the only thing you can do is orgasm when you clear a screen full of bullets and get 9999999 score on Lunatic.
Then when you get out you will be dodging air itself.

>> No.18177589

>>18176938
ignore this

>> No.18177710

>>18175196
I'd actually say Extra is easier than hard, but it's never fair to compare Extra difficulty to the main game. Extra stages are always more reliant on learning the patterns and figuring out a route both through the stage and through the spellcards, this is because the Extra stage is so much shorter than the main game, so such memorization and learning is reasonable. Although stuff like Hard and Lunatic also have memo and routing sections, a lot of it depends on sight reading and raw dodging ability as well, that the Extra stage in comparison doesn't demand of you typically.
I think Extra is absolutely expected to be completed after a Normal 1CC.

>> No.18177722

>>18176424
Excuse me sir, only kind and supportive advice is allowed in these threads.

>> No.18177890

I 1CC'd DDC Hard today. Sakuya A is ridiculous.

>> No.18178079

I refuse to play any other game other than EoSD on hard. After I 1cc it i will move on to PCB and 1cc on hard too. I also refuse to play on normal.

>> No.18178371

Any other anons with mobility disabilities here? Can’t even 1cc a game on easy without wrists seizing up. Need tips.

>> No.18178383

>>18178371
have you tried an arcade stick? Also I don't see why your wrists are seizing up, the games are entirely finger dependent unless your playing with some weird key configuraiton

>> No.18178397

>>18165550
TD is the easiest game for me, the only one I got to 1CC in Hard.
And went to the last spell card of Mamizou with two lifes but I choked hard, the spell is pretty free.

>> No.18178408

>>18178383
Make the controlls right the next to the each other like they are configured on default, the movement keys on one hand and the Slow down, fire, bomb and maybe Special Release (C) on the other, that way you can play just by pressing your fingers, no need to move your hand, just the fingers.

>> No.18178482

>>18178383
Holding wrists in one angle for prolonged periods, can deal with achy fingers as I keep them moving but often I can’t move fast enough to dodge anyways.

How useful/accurate/easy are arcade sticks?

>>18178408
Hmm thanks, might move focus away from the shift key.

>> No.18178975
File: 62 KB, 960x546, junko.jpg [View same] [iqdb] [saucenao] [google]
18178975

>>18178482
I've been trying out mine but diagonals, especially upward diagonals, feel like ass on it. Could just be the grip since I only use it for fighting games, and it's not fair comparing to keyboard.

But overall it's felt serviceable enough I guess? If you stick with it a bit I'm guessing it'll work out as well as you need it to.

>> No.18179105

I had troubles with my hands aching when playing with a keyboard so I switched to a PS3 controller.
It even made me better at the game, somehow. I use the D-pad and not the analog stick though.

>> No.18179213

holy shit Satori copies the old Patchouli spellcards from EOSD
wtf i love SA now

>> No.18179376

newfag here, MoF lunatic is some bullshit

>> No.18179413

>>18179213
Satori does that to every partner you pick, if you have Yukari as your partner (Reimu Scenario), Satori will get some spellcards from Yukari, that's the fun in the game.

>>18179376
Haha true, you can beat it by some heavy pratice though, and don't be afraid to bomb away.

>> No.18179421
File: 42 KB, 363x207, 1492781644436.jpg [View same] [iqdb] [saucenao] [google]
18179421

>>18179213
But if she's reading Marisa's mind to get Patchi's spells, why does she use one of Reimu's spellcards that never appear for Marisa in EoSD?

>> No.18179439

>>18179421
The fights that happen in the games aren't all the fights that happened. They could have battled offscreen and Patchouli used that card on her, afterall, she is an often visitor to the library.

>> No.18179640

>>18177573
But I can't stomach Touhou 9 because I have nobody to play with and the upper-level AI cheats and will go forever without touching a single bullet unless you pick one of the characters that breaks the AI.

>> No.18179661

>>18179640
The AI dies after a certain point on the timer, depends on what stage and what round. Stage 1-5 has a 1 minute timer, they die 15 seconds within that, give or take. Pretty fair if you ask me.

>> No.18179673

>>18179640
It's almost like it's a shit game.

>> No.18179680

>>18179661
I'm thinking of Eiki in particular. Until your second or third death she pretty much will refuse to die.
I actually have a trouble with PoFV partially because Stage 1-5 is too short rather than long, meaning I sometimes have a lot of trouble getting up to 3 million points (let alone five million, which I think I've gotten exactly once). I sometimes restart my PoFV runs just because Cirno or Mystia die 30 seconds in before I had the chance to get any points.

>> No.18179848

>>18179680
Yeah, if there's a part that would be bullshit it's the infinite timer on stage 9 round 1

>> No.18179955

>>18179105
Don't use analog sticks for games with digital input

>> No.18180081
File: 951 KB, 1234x464, Untitled.png [View same] [iqdb] [saucenao] [google]
18180081

Need some tips for SA stage 3. Using Marisa B. The following cards give me fits:

>Storm on Mt. Ooe, the fast big blue orbs. I understand I should dodge unfocused, I just find the card very hard to do consistently. I tried doing Wind shot + bomb shotgun, but it doesnt drain her HP in time.
>Her last nonspell. I understand the blue bullets are aimed, but then you get yellow ricochet walls that pinch you on each side. Can't do it consistently yet without bombing.
>Her final spell, specifically the blue waves. Way too small of gaps to consistently fit with Marisa, plus since I'm Marisa B my forward shot is too weak to finish it before the third wave.

I'm still practicing, any tips would be lovely thanks.

>> No.18180140

>>18180081
for mt. ooe, try dodging up and down, this a solid strategy for any shop type and if you need to dodge from left to right, try doing as close at the bottom as you can.

Her last non spell is tricky, I always do it around the middle of the screen or a little lower this way the yellow bullets don't wall you as much as if you do it at the bottom. Another way is dodging one side of bullets before the other so you don't get overwhelmed.

The blue ways are pretty easy, just go down and wait for them to open, look for any space that looks empty enough for you to pass through it

>> No.18180146

>>18180081
1: look for diagonal gaps and try to reduce horizontal movement.
2: hug the bottom and only micrododge the blue bullets.
3: not sure what to say except just look for gaps.

>> No.18180344
File: 124 KB, 282x305, 1451938144647.jpg [View same] [iqdb] [saucenao] [google]
18180344

>>18180081
>using Marisa B

>> No.18180425

>>18179955
Make me

>> No.18180527

>>18180344
its a great shot type, having a ton of fun. plus the satori spells are piss easy. thanks to other posters i figured out stage 3, also have stage 4 down consistently. time for stage 5

>> No.18181356

>>18180527
>time for stage 5
May god have mercy on you.

>> No.18181380

>>18181356
yeah its fairly difficult. is SA considered one of the harder games? I completed EOSD hard and this on Normal is more difficult than that

also while I really find Marisa B fun, the forward damage is really lacking outside of Wind shot shenanigans. i really miss remilia and MOF Marisa C

>> No.18181403

>>18181380
Wind shottype doesn't exist.

>> No.18181409

>>18181403
Wood, typo

>> No.18181601

>>18181380
SA do not belong in the hardest list imo... But Orin is savage tho.

>> No.18181653

>>18181601
>SA do not belong in the hardest list imo
Yes it does. SA, UFO, EoSD and LoLK are the hardest games in the series (Not counting PoFV, because that's the hardest game in the windows series but it's not in the normal format).

>> No.18181677

>>18181653
DS is harder than SA and UFO.
I would like to know if your list is a consensus among the players or just yours.

>> No.18181798

>>18181653
No way EoSD is anywhere near as hard as the other ones you mentioned.

>> No.18181965

>>18181653
PoFV is easy, Aya and Medicine excluded.

>> No.18182244

>>18181677
>DS is harder than SA and UFO.
We are not counting spin-offs, but if we were, then sure.

>>18181798
Embodiment of RNG? The danmaku itself isn't, but the fact that it's all up to luck makes it go to the top.

>> No.18182252

>>18169600
Stars, whether it be the big ones or the smaller ones.

>> No.18182274

>>18179680
IIRC someone went 20 minutes against Lunatic Eiki before dying. It's quite possible that Eiki is literally un-hittable until you've died at least once.

>> No.18182277

>>18169600
The fucking oval bullets (jellybeans) like in the first Kogasa's spell in extra.

>> No.18182278

>>18181380
>>18181601
SA was considered the hardest game for quite a while, until a few years ago.

>> No.18182282

>>18182274
Aya, Sakuya and Medicine ez-pzs Eiki, but Sakuya is trickier since you need her to get into a corner.

>> No.18182574

>>18169600
Kunai one.

>> No.18183025
File: 69 KB, 748x496, 1440226460375.png [View same] [iqdb] [saucenao] [google]
18183025

>>18164160
>>18118055
How did you get to play the PC-98 games on such a high fps? Looks like it would be real fun to play on a CRT monitor.

>> No.18183414

Talent doesn't exist. You're just practicing incorrectly and have a bad mindset.

>> No.18183416

>>18183025
56 frames is a high frame rate? It's just proper configuration in NekoProject 2.

What problems are you having trouble with?

>> No.18183426

>>18170163
Are you me? Spinning Top "Koma-Inu Spin" is absolutely wrecking me every time for some reason.

>> No.18183579

>>18183414
It does.

>> No.18183599
File: 900 KB, 824x1124, 2019744.jpg [View same] [iqdb] [saucenao] [google]
18183599

>>18170163
Hello!

>> No.18183610
File: 1.59 MB, 640x480, 2018-01-08 13-13-24.webm [View same] [iqdb] [saucenao] [google]
18183610

>>18183426
What, this?

>> No.18183621

>>18183610
Yes, somehow I just spazz out and start dodging back and forth like a retard. Thanks for pointing it out with that webm though. I still only have 2 1cc's under my belt so I'd consider myself a beginner.

>> No.18183633

>>18183426
No I am not you, that's the only one I never have problem with.

>> No.18183683
File: 1.36 MB, 1280x960, Reimu is amazing.png [View same] [iqdb] [saucenao] [google]
18183683

>>18183426
If you're on Normal, it might help you to know that Komainu Spin is static, only depending on where Aunn moves to. The lasers do not hit straight below her.

I thought it might be different on Hard, so I tried to unlock it and I ended up getting my first Hard 1CC!
I can confirm Komainu Spin is different on Hard and the above strategy does not work for it and that it got me killed.

>> No.18183684
File: 132 KB, 500x723, Kirisame.Marisa.full.368501.jpg [View same] [iqdb] [saucenao] [google]
18183684

Hello /jp/, I'm having trouble 1ccing PoFV for the first time.

I've read that you get extends at 50, 70 and 90 million points. However doing so is quite hard. Do you guys have any tips for scoring, so as to reach these numbers?

I'm playing on Normal in case anyone is wondering.

>> No.18183779

>>18183684
Hello fellow anon, if you want t o get high scores for lives, you have to do the following:

From stages 1-5, you HAVE to use your level 2 attack every time you can, if you think your opponent is about to die, press X, the more you use your level 2 spellcard, the better, not only does it give you decent score after the battle, it spawns a load of small balls that you can erase with the fairies and the spirits, giving you a nice score; try to achieve BONUS! as much as possible, to everything in your power to do so.

After stage 5, you have to play defensively, because the A.I. gets serious, you should avoid level 2 attack at all cost and only use level 3 or 4.

>> No.18183960

>>18183684
https://cerise.moe/pofv.html

This french guide, run through google translate also gives a ton of neat info

>> No.18183988

>>18183416
Oh, I'm using Anex86, perhaps that's why it seems so slow (30 fps I think?). Hopefully NekoProject isn't so resource intensive.
Would I have to do my 1cc runs again?

>>18164160
By the way, where is the dl link for the Comiket version of th15.5? The steam version isn't working unfortunately.

>> No.18184035

>>18183988
If it's the the same .hdi file you were using before, then no, you don't have to do your runs again.

>> No.18184094

Is it better to just fire away in PoFV or is there some tactic to get higher score/charge quicker? The way I understand it is that you can line up several fairies in a row and make a chain reaction of them but that hasn't netted me a lot more score than regular spray and pray.

>>18183683
Oh that's great to know, thanks.

>> No.18184163

>>18184094
Polite sage for not reading the thread carefully enough.

>> No.18184372

>>18184094
You want to chain as much as you can and avoid having breaking it. Staying unfocused also causes enemies to spawn more frequently on your side which makes it easier to keep your chain going.

>> No.18184878

ok another day and SA is kicking my ass. still cant get past stage 5. im going to switch to Marisa A, the patchouli shot type is fun (and great for scoring) but it blows ass against bosses.

>> No.18184969

>>18184878
PRACTICE START IS A THING PEOPLE

>> No.18185010

>>18184969
Practice Start is for cowards and losers.

>> No.18185071

>>18184969
marisa B being shit is also a thing

>> No.18185176

I just failed a TH16 Hard run with Marisa on the last spellcard. I can't exactly complain though because I picked Spring.

>> No.18185312

>>18185176
release right when she takes your power away to damage her and skip the first part of the spell

>> No.18185420
File: 43 KB, 400x1234, Summary.png [View same] [iqdb] [saucenao] [google]
18185420

>>18185312
Well, no need for this now.

Unpopular opinion in the following surprise box: I think the season aspect of HSiFS is one of ZUN's best ideas ever and plays a huge part in making the game much more enjoyable than the past few releases.

>> No.18185443

>>18185420
GJ! anon, now go for HSiFS lunatic-ultra, nomal lunatic and normal extra are boring af

>> No.18185459

>>18185443
I'm no superplayer like you, Hard mode is being problematic enough for me so far.

>> No.18185474

>>18185459
they aren't hard at all, you'll learn a lot of stuff if you play ultra versions

>> No.18185501

>>18185443
Ultra sounds like it'd just make it easier to hit the 500m/1b extends with higher potential for release abuse and autobombs. Just play no release.

>> No.18185625

>>18183414
Talent exists, it's just nowhere near the be-all end-all. Having talent will make achieving Lunatic 1CCs in a reasonable timeframe more, well, reasonable. Lunatic 1CCs are achievable to anyone regardless of talent, but for people with less or no talent it becomes a question of if they're willing to put in the amount of effort and dedication to achieve the 1CC in the future.

>> No.18185641

>>18183779
I thought level 2 attacks were always the best option even the late game because you can use them the most. Level 4s were good for cancelling enemy bosses, and level 3s were essentially useless.
I barely understand anything about PoFV though, I'm just looking for clarification.

>> No.18185852
File: 213 KB, 1440x1080, maxresdefault.jpg [View same] [iqdb] [saucenao] [google]
18185852

how do i do this
i hug the left corner (and then the right) but the circles overlap and im fucked.

>> No.18185856

Between PCB, IN, LoLK, and MOF, which has the easiest Extra stage? I haven't been able to clear any, but from what I've seen of them IN is the easiest, unless some of Mokou's later spellcards are really hard.

>> No.18185867

>play touhou 8 on and off for a couple weeks
>was never able to clear with no continues
>always lost to the final boss
>play tonight
>get some weird alternate last stage with a final boss much easier than the other one
>ALL CLEAR

Did the game just take pity on me or something? What the hell happened?

>> No.18185877

>>18185867
Am I the only one who thinks Eirin and Kaguya are about the same difficulty? Or at least with Eirin the difficulty is spread out more, where with Kaguya she's easy except for a few spells.

>> No.18185886

>>18185856
MOF is by far the easiest once you understand what you're supposed to do for each card. PCB is the next easiest, then IN, then LOLK (big gap between IN and LOLK).

>> No.18185969

>>18185852
Follow her as she jumps, then stay in the middle and git gud for 5 seconds, follow again and kill her off before you need to git gud again. No consistent strat here just have to git gud. Alternatively time out either of her two nons and skip it entirely. Technically still a NN if you're going for that, just not full spell.

>> No.18185973
File: 592 KB, 840x840, youmubeingassaultedbyafatghost.png [View same] [iqdb] [saucenao] [google]
18185973

>>18185852
Just dodge the bullets

>> No.18185982

>>18185867
If you clear the game, even with continues, you get access to final B. You can only enter Final B if you haven't lost a continue. After this you can now choose between finals on one continue.

Basically
Clear Final A to get to Final B. You can only go to Final B if you are on your first credit. If you were to game over during that run, it would have sent you to the title screen with no "continue" option.

Congratulations, Anon! It took me a good three attempts at Kaguya before I could throw her in the dumpster where she belongs.

>> No.18185986
File: 260 KB, 640x480, lyrica pofv victory.png [View same] [iqdb] [saucenao] [google]
18185986

Well I at least managed to clear PoFV with a character I suck as (even though I like her backwards shottype Eiki just refused to die with her run after run). I got a no-death playthrough before reaching Eiki, and goddamn I needed every single life to beat her, she's a cheating bitch.
>>18185886
>then LOLK
Don't lie to him like that. Just because you have infinite retries in Pointdevice Mode doesn't make LoLK grindy hell for a new player in said mode, let alone Legacy mode.

>> No.18185992

>>18185986
*doesn't make LoLK not a grindy hell

>> No.18186036

>>18185986
Do you even read things before you reply? The anon responded to someone asking about 4 specific games' extra stages (so PD doesn't factor in at all), and LoLK is appropriately listed as the hardest of the given 4.

>> No.18186062

I don't even find LoLK that hard. I mean I 1CC'd it my first attempt (after doing pointdevice) and my pointdevice playthrough was a no bomb. Keep in mind the only other games I can 1cc are PCB, IN, EoSD (although that was a fluke) and GFW (only route A1).

>> No.18186192

>>18185982
I see, thanks for the explanation. I'm still a little upset that I didn't beat the first boss without continues yet, so I'll keep trying to finish the final A.

>> No.18186205

>>18186192
Good luck anon. Warning, though, Eirin is harder, but only on Normal. Anything beyond that, Kaguya's harder.

>> No.18186345

>>18183416
>>18183988
56.4Hz is the native frame rate of the PC-98 games because it was played on analog monitors. If it's not running at that then you're not really playing the games as intended. I believe T98 speeds up the game until it runs at 60fps (and anex slows it down I think) to eliminate tearing and interpolation problems of LCDs. The old games also hurt your eyes and look like utter shit on an LCD but that's for another discussion.

>> No.18186757

>>18186062
Unless you did it with Marisa that's honestly nothing special.

>> No.18186838

still working on SA. i can do stage 5 ok now
its by far my least favorite game so far, none of the shot types are fun and every stage is very stressful

>> No.18186873
File: 806 KB, 1200x810, Yuyuko (452).jpg [View same] [iqdb] [saucenao] [google]
18186873

>>18183683
>>18184094
You can dodge that spell the same way in all 3 difficulties (stay under her).
>>18185420
Great going anon!
I also agree, HSiFS is incredibly well made.

>> No.18186956

>>18186838
Hey, Reimu!Yukari is very fun. Trivializing stage portions by gapping is top-tier satisfaction.

>> No.18187003

>>18186956
but beyond that its just a very strong forward shot
i dont like the resource management system either, in MOF it felt more manageable because the game threw lives and power at you, here it feels like you should never bomb.

>> No.18187095

>>18187003
Bombing is still strictly better than dying, as always.

>> No.18187221

>>18185420
I agree! I adore it, enough to clear the game with every shot type. Still find excuses to play it instead of other games.

>> No.18187815
File: 67 KB, 630x467, cat.jpg [View same] [iqdb] [saucenao] [google]
18187815

Look's like Rin is gonna feast on my fucking corpse... again!

>> No.18188244

I'm not sure what to feel about HSiFS
Photography and freezing were more fun forms of bullet canceling. Season release just feels like a weaker bomb
At the same time it's also ass to play WITHOUT bullet canceling or even specific shot types because most things from stage 4 and beyond were designed with canceling in mind. I'm still not sure how to NBNR stage 5 with Marisa

>> No.18188255

>>18188244
Oh and the season items cluttering up the screen and making bullets harder to see than they should. Fuck those

>> No.18188652

>>18170222
I wouldn't hate music notes if they weren't used by the Tsukumo sisters. They're guilty by association with their terrible patterns.

>> No.18188994

>>18186757
Yeah but people act like it's special. Like LoLK is some super hard game that you should only attempt once you can 1cc all the other games.

>> No.18189068

>>18188994
Hard differs for each person
I had more trouble with NBNR HSiFS than NB LoLK because curvy trajectories and backstab bullets can eat a dick

>> No.18189109

>>18188255
Keep playing, I remember feeling the same thing when I started HSiFS but your brain honestly does adjust relatively quickly. Before long you won't ever have trouble distinguishing season items from bullets.

>> No.18189122

>>18188652
Agreed, I quite enjoyed them until those two used them as a sexual assault tool on me.

>>18188994
It is very hard. Being able to no-bomb PointDevice speaks more to your perseverance than the game's difficulty. The amount of patterns that can kill you immediately if you don't know what to do before they start can kill a new player's motivation pretty easily.

>> No.18189395

>>18185420
I don't get it, how does it make the game better. I'm playing no release and it's fine. Fuck stage 4 though.

>> No.18189413

>>18189395
It's just fun, varied, and interesting. I don't think he's saying they're necessary. People play no-bomb all the time but I don't think anyone would say that the bombing mechanic should be removed entirely from the series.

>> No.18189753
File: 55 KB, 356x419, 1507146564749.jpg [View same] [iqdb] [saucenao] [google]
18189753

Where's the download thread (or link) for AoCF? The steam version just doesn't launch for me.

There isn't a way to search the archives, warosu's searching is shit, and the others don't have /jp/ or disallow searching.

>> No.18189925

>>18189753
Just because your searchfu is weak doesn't mean that warosu is bad. Plus it's already on Moriya.

>> No.18190174

>have to clear a stage to unlock practice for that stage
this was fine until the game no longer let you continue, and forced you to restart the stage with 3 lives. fuck that

>> No.18190216

>>18189753
The steam version works fine for me. Are you trying to launch it through steam or through the .exe? I use the .exe, just go into your steam appdata folder and find the folder for it, it should have all the same contents that you would get from downloading a pirated version or buying a physical copy.

>> No.18190281

>>18190174
That's only for MoF, SA, and UFO at least.

>> No.18190287

>>18190281
and besides MOF theyre super hard games

>> No.18190293

>>18190281
>two of the top 3 hardest games
>at least

>> No.18190295

>>18190281
I never got past stage 4 in UFO and stage 2 in SA.

>> No.18190298

>>18190287
>>18190293
All I was saying was that ZUN resumes the normal continue system after those 3 games. Anon's use of "it was fine until..." made it seem like maybe he thought that was the norm of the series after a point.

>> No.18190303

>>18190295
That sucks, I guess?
What parts are you having trouble with?

>> No.18190304
File: 260 KB, 688x688, 1394652011734.jpg [View same] [iqdb] [saucenao] [google]
18190304

My friend and I are trying to play PoFV but we keep getting stuck on difficulty select. We have done port forwarding and are running adonise.exe in compatibility mode for win xp sp 3.

>> No.18190309

UFO seems to be designed specifically to make MarisaB's life a living hell.

>> No.18190310

>>18190304
subscribed

>> No.18190315

>>18190303
I don't even remember, haven't played in 5 years or so.

>> No.18190323

>>18190315
I'm not subscribing to this.

>> No.18190327

>>18190304
>>18190310
Shit, forgot to actually ask you guys for help. Does anyone know how to fix this?

>> No.18190331

ok so im getting stuck on SA stage 6, any advice? At best I'm going in with 4 lives. Haven't unlocked practice yet. Using Marisa A. Her first spell is the worst and drains a ton of resources, I think the giant red bullets are random? so its hard to find the gap

>> No.18190364

>>18190331
I assume you mean Okuu's first spell rather than Rin's.
They're not random. They spawn as an evenly spaced ring around Okuu with one of them aimed directly between her and you. Ideally this would mean you just have to move back and forth between two set locations in order to dodge the waves of suns, but the somewhat random nature of the blue bullets and the timing of the sun waves make them a bit staggered, so I understand how it could seem random. Just focus on making large zig-zag motions passively while focusing on dodging the blue bullets on the way.

>> No.18190397

>>18190309
ZUN fucking hates Marisa and never gives her a good shot. The last time she had the best shot was what, MOF?

>> No.18190418

>>18190397
Lasers are always good, just never the best.
If you're referring to the 3.xx power unfocused lasers from MoF, is it really fair to count glitches as the best shot?

>> No.18190471

>>18190418
Marisa C, cold inferno. It's arguably the best shot in the game

>> No.18190542

>>18187815
Don't worry anon, you'll get it eventually. A lot of Rin's attacks are harder than they look, and your experience with figuring out her attacks will help you improve your peripheral vision. Her Stage 5 midboss attack in particular is good for that, if you can notice the trajectories of the bullets in the lower circles it becomes really easy and you can figure out where to position yourself before the first bullets in the rung start moving. SA and UFO are good character builders, and you'll come out stronger for beating them.

>> No.18190619
File: 1.78 MB, 1280x959, LoLK Normal Clear.png [View same] [iqdb] [saucenao] [google]
18190619

GET FUCKED

>> No.18190738

>>18190619
Did you cap PDH (or whatever it's called on normal mode)?

>> No.18190762

>>18190397
>>18190418
It was DDC where MarisaB once again lived up to the MarisaBroken moniker.

>> No.18190872

Am I going insane or did Reimu get
- her speed lowered
- her hitbox enlarged
in all the games after Ten Desires?

>> No.18190969

>>18190619
I captured Pure Light of the Palm, Lilies of Murderous Intent, Primordial Divine Spirit World, and Trembling Shivering Star. Bombed the rest.

For Clownpiece, I captured Graze Inferno, Striped Abyss, and Fake Apollo. Graze Inferno took me about 35 tries.

>> No.18191053

>>18190872
You're going insane

>> No.18191083

>>18190619
>3 bombs left over
ABSOLUTE PERFECTION.

>> No.18191088

>>18190872
In HSiFS she has normal hitbox size. Maris also has normal PoC, rather than their upgraded ones from previous games.

>> No.18191344

>>18190619
how many retries?

took me well over 1000 to do this (on my first time at least), i'm very bad

>> No.18191378

>>18190331
for that spell I think you're referring to on utsuho, you have to move constantly to get through it, don't stop. it's pretty random so you need to be looking ahead to find a path, focus on going in between the suns since their opening is only in two places. otherwise, I just bombed twice to get out of it safely.

I got through stage 6 with only two extra lives, but I had to bomb a lot. her last two spells are really what killed me the most

>> No.18191381

>>18191344
This run was 225 retries, but it wasn't my first attempt.

Do you think the player characters are silently begging for death when you play Pointdevice mode?

>> No.18191397

I think if I figure out how to game the resource piece system, DDC might become one of the easiest games for me. I was using bombs to collect 60+ items at once and ended up with a fuckton of extra lives, until I lost most of them to Seija and the rest to Shinmyoumaru.

>> No.18191409

>>18191381
I beat it on normal with sanae but I may go and try it again with reimu some time. it just feels like a terrible amount of retries to call it a legitimate run. quite a few of those deaths were just me being pissed off and running into the bullets, but still.

people say SA and UFO are two of the hardest games (and they are) but I think LoLK tops them in pure difficulty.

>> No.18191570

Is anyone who's saying SA is hard actually playing at the Lunatic level? I feel like this is some kind of meme. There's only a handful of hard patterns and bombs are next to free.

>> No.18191602

>>18191570
Which games are harder on normal then bud?

Not all of us are proficient at lunatic

>> No.18191656

>>18191602
No I was just wondering if anyone who says SA is hard(which seems to be a lot of people) is speaking from the Lunatic perspective. I have no opinion one way or another if they're not, because I don't really remember how hard Normal was, but if they are I want to hear why.

>> No.18191686

>>18191656
IMO the overall difficulty of a game usually carries over through each difficulty level, so when people say SA is hard I think they just mean in general.

The posts I've made referring to its hardness is for normal mode, but I'm sure it's still one of the hardest on lunatic. I don't have as much trouble with the other games on normal as I do with SA

>> No.18191871

I revisited various games in the series again and LoLK Lunatic and no release HSiFS Lunatic are definitely top in terms of difficulty. I think the former is more fair overall though since it wasn't designed with a canceling mechanic in mind (but good luck if you have less than max power).

>> No.18191947

>>18191570
I'd say SA normal is very hard, compared to other games. Most people in this thread are playing Normal / Hard most of the time.

>> No.18192033

goddamn sukuna's attacks are gayer than i remembered
literally memorize a fixed route and recite it or get thrown off your rhythm and die

>> No.18192171

ok i managed to unlock SA stage 6 for practice
with Reimu / Aya
time to practice.

>> No.18192211
File: 970 KB, 1262x1065, 1511774236978.jpg [View same] [iqdb] [saucenao] [google]
18192211

>>18189925
>>18190216
Oh fuck me... AoCF doesn't support Vista ;_;

>> No.18192213

>>18191656
>I don't really remember how hard Normal was
the gap between Hard and Normal in SA is small in my opinion. I'd say normal SA is tougher than many games' hard mode

>> No.18192222

>>18192211
Just pirate W7 man.

>> No.18192223

>>18192211
>Vista
Shit man, just pirate windows 7 or something. Literally no reason to use Vista other than being lazy

>> No.18192231

>>18192211
why are you using vista anon?

>> No.18192278

>>18190287
>>18190293
Is UFO really considered one of the hardest on Normal difficulty? I thought it wasn't even close to SA when I first played it.

>> No.18192286
File: 349 KB, 820x1079, Sanaedisgust.jpg [View same] [iqdb] [saucenao] [google]
18192286

>>18192211
>Vista
How do you still have that?

>> No.18192311

>>18192278
UFO has a better bomb system and better shots to choose from
imo

>> No.18192444

>>18190471
ReimuB is the best shot in the game.

>> No.18192485

>>18191686
>IMO the overall difficulty of a game usually carries over through each difficulty level
No, some games can become easier than other lunatics, despite being very hard on normal, like SA, or the opposite, like UFO.

>> No.18192497

>>18192485
I did say usually, not always.

I can't think of any game where it's actually easier on lunatic, other than certain spells in LoLK

>> No.18192500

>>18192444
Marisa C has the world record for Hard, Lunatic, Extra, and I found its high damage and shot position amazing for survival

>> No.18192537

>>18192211
I'm just more surprised that the other games you've been playing until now HAVE supported Vista.

>> No.18192772

>>18192500
Who cares for scoring?
Most people that go for LNB or LNN use ReimuB.

>> No.18192840

Are touhou games free?

>> No.18192858

>>18192840
Only if you pirate them.

>> No.18192908

>>18192840
Free, as in?

>> No.18192937

>>18192908
Are they meant to be bought or does the creator have them out for free for anyone to play willingly

>> No.18193003

>>18192937
They are sold on Comiket but ZUN doesn't give a damn if you pirate them. You can buy HSiFS on steam now though.

>> No.18193028

>>18193003
Why did he make Touhou?

>> No.18193040

>>18193028
Because he wanted to.

>> No.18193044

>>18193028
So he could afford more beer obviously.

>> No.18193112

>>18193028
If you want an actual answer, it's because ZUN wanted to sell music CDs, but Comiket didn't allow those at the time so he figured that since he already had experience making videogames, he might as well make more, bundle the music there, and sell those.

That's what I read, at least. It might be totally wrong but I don't really feel like fact-checking right now, I'm sure someone else will do it.

>> No.18193292

>>18192537
I think it's a good thing. It means 7 will be supported for a long time as well and I won't be forced into W10 for a while.

>> No.18194268
File: 131 KB, 222x237, 1514623087429.gif [View same] [iqdb] [saucenao] [google]
18194268

>>18192222
>>18192223
>>18192231
>>18192286
I'm stuck on a laptop I've owned for almost 9 years.

Still works though, and despite constant overheating, network card failures, and random crashes, I can manage to play "most" multiplayer vidya efficiently, as well as all the 2hu games up to this point as >>18192537 pointed out.

I'm this >>18183988 ...my laptop is why I was worried

>> No.18194985

>>18194268
Your laptop probably supports windows 7 you know. I have a Dell laptop about that old which came with Vista that I eventually dumped windows 7 onto. It was noticeably less shitty after doing so.

>> No.18195186
File: 762 KB, 1280x960, th16_004.jpg [View same] [iqdb] [saucenao] [google]
18195186

Wow bitching here really helps, I just got the 1cc in the next run.
Although I accidentally bitched in the wrong thread>>18183707
Is HSiFS just hard in general or is it just Marisa? Literally took me about a dozen tries.

>> No.18195339

>>18195186
Grats dude.
No, HSiFS is not hard in general. The patterns are fairly friendly for the most part. You just need a good route for stages 4/5 and to be a little knowledgeable about where to release for good PIV gains and you'll have way more lives than you know what to do with (like in your clear here). At the NR/NBNR level though, you're forced to capture many of the cards and be pretty aggressive with PoCing point items to hit a good amount of extends, which brings it in line with the average game.

>> No.18195430

What UFOs do you mostly collect? Do you switch after a certain point?

>> No.18195452

>>18195430
Lives of course.

>> No.18195560

After trying to figure stuff, out my main problem with HSiFS stage 4 is the absolute clusterfuck of small fairies at the end of the stage. I might just give up and bomb through it.

>> No.18195656

>>18195560
There's some replays here for s4 if you want something to work off of.
>>18169331
>>18169390
The basic idea of that section is to kill some blue fairies to open a gap in the wall of bullets, stream over to the right wall, misdirect the blue circle shots and go back to the middle and repeat.

>> No.18195990

>>18195430
Red UFOs, naturally. Then I go for green once I cap out on lives, or when I'm 1 away from maximum just in case I get any life pieces from non-UFO sources.

>> No.18196121
File: 846 KB, 1280x960, th16_006.jpg [View same] [iqdb] [saucenao] [google]
18196121

>>18195186
And just did the extra stage it was pretty easy, did it in my second try lul.
Gave me 8 fucking extra lives.

>> No.18196174

>>18195186
I find it easier than the other games, enough so that I was able to almost 1cc hard, despite being a normal shitter

>> No.18196182

>>18195560
You might as well, you get a lot of bombs throughout the game.

>> No.18196203

Just 1CC'd LLS, I'm glad I played SoEW first, it made me appreciate basically everything in LLS even more because it was such a step up.
Yuuka didn't double spark though which was wierd, is it only something that appears on Hard or Lunatic? It kept throwing me off because everytime she'd spawn her clone I'd move to the edge of the screen which would just clutter the screen with bullets I was supposed to be streaming.

>> No.18196396

Okay, I consider myself a beginner since I only have one IN 1cc and one PCB 1cc under my belt and that was a year ago. Now I'm going back to touhou with HSiFS. Does anyone have advice for me? Things went pretty well till stage 4 which was a complete train wreck.

Replay: https://mega.nz/#!r5oQGRaK!DbMo_oALZyO7A-Cfl-SioGKJgibFFyoKgOiVbQd5pTk

>> No.18196546
File: 27 KB, 1171x35, Imperishable Sweating.png [View same] [iqdb] [saucenao] [google]
18196546

I need a drink.

>> No.18197143

Am i the only one who thinks Ten Desires is the worst game?

>> No.18197223
File: 425 KB, 1282x987, summer.jpg [View same] [iqdb] [saucenao] [google]
18197223

Phew. Wasn't as bad as I thought it'd be. Bombed/died to everything on Okina except the third non though.

>> No.18197242

What engine does ZUN use?

>> No.18197278

>>18196396
Plan ahead on when to use your seasonal releases in order to clear difficult portions of the stage segments.
Watch replays to learn how to approach parts of the game if you don't want to figure one out for yourself.
Cirno-Summer makes Stage 4 a breeze. The rest of the game, not so much.

>> No.18197286

>>18197143
Yes anon, you are the only one in the entire world who likes Ten Desires the least.

Most people haven't played HRtP or PoDD.

>> No.18197317

>>18197286
Not that anon, but those games are fun. PoDD is kinda bull yeah, but still heaps of fun.

>> No.18197494

>>18196546
>grinding the same spellcard 500 times
you can do what you want but i will never understand why someone would do this.

plus all these IN ridiculous cards are boring as shit because theyre heavily biased to smaller hitbox Reimu.

>> No.18197515
File: 379 KB, 642x477, Untitled.png [View same] [iqdb] [saucenao] [google]
18197515

first clear of the year. Taking a break was a mistake if even Normal is this close.

>>18197494
It feels good to be able to beat hard cards

>> No.18197707

>>18197223
Nice work! is that your first NR?

>> No.18197745

>>18197707
No I have all Reimu and all Winter NRs. Just randomly filling out the rest of HSiFS while watching things because MarisaB UFO got on my nerves a bit(mostly due to my own fault but still). I thought Cirno Spring/Summer would be pretty tough but they weren't that bad (though I game overed to Spring Final once). Aya might end up being the worst instead. We'll see.

>> No.18197759

I've been trying to clear IN Extra (my first extra stage) and I've been making good progress. I've got Mokou down to about 2 or 3 spell cards now. The first time I tried the Extra I got to Mokou but died on her second spell card.
I wish you could do practice mode on Extra, but I guess I'll just have to grind the spellcards I've unlocked and get gud until I can unlock them all to practice on.

>> No.18197989

>>18197745
>Aya might end up being the worst instead. We'll see.
The only good thing about Aya is that you can abuse her bombs (if you have enough lives anyway) to time out the final card, rather than firing. It's safer if you're shit at it, like I am.

>> No.18197994

>>18197759
>practice mode on Extra
Like starting at certain areas or just going through with full lives?

>> No.18198026

>>18197989
>time out
Wait, this is a thing? Does she change phases? I can dodge p1 of any of her finals for hours, pretty much, so that'd make getting through the finals a breeze if she doesn't change phases.

>> No.18198037

>>18198026
She does, but when she hits her final phase, there'll be like 30 seconds left. With 3 bombs, Cirno can nullify a full 21 seconds, so if you only bomb when the bullets get close to you, that means you can guarantee at least 24 seconds with Cirno, and I think Aya has the same bomb length.

>> No.18198058

>>18198037
Oh, then I'd rather just shoot. I'm not super consistent on p3s that aren't Winter so I'd rather make them last as short as possible by just gunning her down. Thanks for the suggestion though.

>> No.18198073

>>18198058
I understand it's probably a dumb idea, but it's what I do with Aya because I usually time out her cards anyway due to how long her bombs last. It was after realizing that I spend a good 40-50 seconds on the final phase when i could cut that down and play it safe if i have enough lives to ride it out that I started cheesing it that way. Basically, I'm a shitter.

>> No.18198168

>>18197994
Just being able to go through with full lives. It would make it easier for me to figure out when exactly I need to bomb and when I just need to get gud and tough it out.
Starting at a specific area isn't as much of an issue with spell practice, since most of Mokou's non-spells are easy except the last few ones I've gotten to.

>> No.18198327

Play EoSD then everything in order.

>> No.18198334

>>18197242
He doesnt, and codes in DirectX, is what these fags here told me.

>> No.18198373

>>18197242
He makes the games in Danmakufu

>> No.18198427
File: 92 KB, 1195x227, wedfwedfwdef.png [View same] [iqdb] [saucenao] [google]
18198427

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

>> No.18198440
File: 30 KB, 341x253, 1498771193121.png [View same] [iqdb] [saucenao] [google]
18198440

>>18198427
You poor soul.

>> No.18198444

>>18197242
RPG Maker IIRC

>> No.18198448
File: 2.47 MB, 3264x2448, Unfathomable Rage.jpg [View same] [iqdb] [saucenao] [google]
18198448

>>18198427
Remind me of the time I died so late after Suwako's health ran out that the text had already begun when I game over'd.

>> No.18198466
File: 2.79 MB, 1280x958, ALMOST.png [View same] [iqdb] [saucenao] [google]
18198466

>>18198448
>>18198427
I had this happen to me 3 times when I was doing PD LoLK my first time. First win was 30 attempts in, took me over 99 ones after that to finally get the clear.

>> No.18198467

I Game Over'd in Lotus Land Story's Extra and got rated as 74.44 Skill.
ZUN I think this system is flawed.

>> No.18198534

>>18198467
Those skill numbers go over 100 sometimes. ZUN is a madman.

>> No.18198541

>>18198440
the worst part is that i had 4/5 a life piece.

>> No.18198561

>>18197494
It's satisfying once you beat it, like that other anon said.

I would of captured it at around 350 times since i got real close to beating it, but i said fuck it and went to sleep and decided to capture the following day.

>>18197759
Really practice the stage, since its quite easy to get a route going without bombing. Also the last fairy before the mokou is easier than it seems to dodge completely. Don't over think it.

>> No.18198593
File: 2.22 MB, 640x480, 2018-01-10 23-39-24.webm [View same] [iqdb] [saucenao] [google]
18198593

>>18198561
>Also the last fairy before the mokou is easier than it seems to dodge completely. Don't over think it.
You ain't kidding.

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