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16891489 No.16891489 [Reply] [Original] [archived.moe]

Are you ready /jp/?
It's time!
http://kourindou.exblog.jp/25711799/
Previous thread: >>16829946

>> No.16891507
File: 386 KB, 970x1200, 98dce454cd2539c4c12d4d6da32df7c7.png [View same] [iqdb] [saucenao] [google] [report]
16891507

Are you ready for explore the Alola region with Cirno chan?

>> No.16891521

>>16891507
I'm ready to explore Cirno-chan's loli region, if you know what I mean.

>> No.16891525

What do you think Mima's spellcards will be like?

>> No.16891551

>>16891521
I'm ready to cast Rock Slide on your house3.>>16891525 She'll use normal (for Mima) Danmaku but use status effecting shots that warp input reaction. And she'll be using Marisa-98 or Sardine-chan as a surrogate body Advent Children-like.

>> No.16891576

>>16883760
For some reason I responded as though you were talking about Shrine Maiden's Exorcism. I don't think trying to vert-only is a good idea for Island, but try to stay in sword range.

>> No.16891834

I finally finished my 1CC on LoLK by choosing to abuse Reisen's bomb after practicing on Reimu for about four days straight. The good thing is I cleared it in two tries but abusing her bomb sure as hell left a bad taste in my mouth that I'd probably 1CC it again using Reimu and this game made me hate clowns now.

>> No.16891999

New to STGs here, just 1CC'd MoF on Easy, might try it on Normal soon but I want to know one thing:

What the fuck was Kanako's last spellcard? It ate all my lives and all my power, how is capturing it humanly possible? Safespot?

Overall out of all Stage 6 bosses I've fought, I like Kanako the most, but that last spellcard really made me question the difficulty I was playing on

>> No.16892051

>>16891999
Mountain of Faith on easy is actually harder than on normal. Otherwise it's just pure dodging

>> No.16892075

>>16892051
That's the spellcards name, right? If so, Normal should be easy for me. My only deaths were on Kanako's MoF and Sanae's nonspells, so I should be fine.

I'll try to 1CC DDC on Easy now

>> No.16892116

>>16892075
You can unlock stages for a shottype by watching a replay through to the end. You might wanna practice Aya onwards before trying that.

I am in the middle of something else right now but I remember that Sanae's nonspells are mostly those diagonal curtains. You deal with those by figuring out when their different velocities make passable gaps in the curtain, least on normal.

>> No.16892120

>>16892075
Unless you aim for 100% captured spellcards there is no reason to play on easy though.

>> No.16892129

looks like a shitty fangame like lolk and ddc

>> No.16892143

>>16891489
Demo when?

>> No.16892146

>>16891507
Will there be other regional variants like a diving bell or skinny black widow Yamame?

>> No.16892149

>>16892120
I'm just bad at danmaku and don't really have the time to practice, hence Easy. I get my ass whooped on Stage 3 Boss of every game I play on Normal

>>16892116
I just need to watch my replay, then?

>> No.16892161
File: 110 KB, 850x587, __horikawa_raiko_and_kazami_yuuka_touhou_drawn_by_uranaishi_miraura__sample-dceea1d32bb686e2094836e0079cecea.jpg [View same] [iqdb] [saucenao] [google] [report]
16892161

>>16891507
I can't wait to get Alolan Yuuka.

>> No.16892167

>>16892161
>It becomes an ice/fairy type because reasons

>> No.16892170

>>16891489
I can't fucking wait.

>> No.16892171

>>16892149
Oh, well you did it on easy, so if you were on a file that didn't have easy unlocked, yeah that would work. You're gonna have to download someone else's normal playthrough though to get the normal stages unlocked.

http://score.royalflare.net/ Take your pick.

But don't neglect to practice running through the stages sequentially too. Running each stage one after another is a different experience than tackling each one separately. At least in my experience there's more pressure.

>> No.16892198

>>16892149
1cc on easy will learn you nothing. Eventually you might even get bad habits.

>> No.16892205

>>16892167
who are you quoting?

>> No.16892250

>>16892167
>Alolan Magmar begs you reconsider such folly

>> No.16892376
File: 128 KB, 640x480, 20170420082748_1.jpg [View same] [iqdb] [saucenao] [google] [report]
16892376

Can anyone share some tips and help with not getting tilted in UFO ? I'm able to make it all the way to stage 5 and occasionally into the final fight at 6 but Shou and Nazrin are bullying the heck out of me so I don't have enough lives if I make it to 6. Should I just bomb the hell out of the 2nd set of lasers by shou and most of her spells or what ?

>> No.16892396

>>16892376
>Billionaire

Also read the trajectory of the curving lasers.

>> No.16892624
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16892624

anyone else feel EoSD is the easiest lunatic mode of the games? Any others?

>> No.16892665

>>16892624
I think PCB takes that title, but generally all the early windows titles had easier Lunatics.

>> No.16892684

>>16892665
I'm trying to 1cc hard mode in PCB but yuyuko and youmu's spellcards seen so tricky to me. Sakuya's and Remilia's on Lunatic I can read easier and feel easier than PCB's hard mode but maybe it's more because I played EoSD much more.
Youmu's non-spells though make sense are still hard to me.

>> No.16892701

Koishit is fucking my shit up. Ex-Sanae is nerfed so hard.
All extra stages up to now were piss easy except maybe mokou.
I thought I was an extra stage tier player now.
I cant even masturbate to her to not be intimidated by her because I dont fuck lolis.
Also every single shot type in SA sucks except yukari and maybe suika.

>> No.16892727

>>16891999
Try EoSD next.
It will increase your skills giving you motivation to try normal mode.

>> No.16892729

>>16892701
I've beaten koishi using ReimuA/B and MarisaC. Koishi's spellcards are a lot of grazing like most of SA so maybe that's why its harder...and ironically her last spellcard to me is one of her easiest.

>> No.16892754

>>16892376
It took me like a month to beat Shou for me, try playing against her in practice mode until you learn to make it thru most of her spells without bombing too much

>> No.16892887

>>16892701
Marisa C has an easier time thanks to her bomb.
Koishi herself is mostly gimmicks you snide piece of garbage.

>> No.16892992

ZUN's blog post is saying that the game won't have any big twists, back to basics, right? And that the graphics might change?

>> No.16893037

>>16892376
I just dump bombs on Shou. Gotta spend those resources somewhere.

>> No.16893221

>>16892992
classic STG

>> No.16893317

>>16892129
Nice meme opinion.
>>16892143
In 17 days.
>>16892701
>I cant even masturbate to her to not be intimidated by her because I dont fuck lolis.
Come on anon, you can do this. This is the real fight.

>> No.16893361

>>16892701
>Koishit is fucking my shit up.
You can kill her with every shot type, some have unusual uses. ReimuC for example makes mince meat out of Genetics.
>I cant even masturbate to her to not be intimidated by her because I dont fuck lolis.
What a jerk

>> No.16893508

>>16893221
The 2hus are going to become spaceships and the danmaku will become real bullets? Finally.
>Also every single shot type in SA sucks except yukari and maybe suika.
Suika is hands-down the worst shottype in the game, anon.

>> No.16893581

>>16893508
That would be Nitori

>> No.16893626

>>16893581
She has a fantastic bomb and the third-highest damage in the game if you count Alice unfocused. Seems pretty good to me.

>> No.16894094
File: 181 KB, 850x600, __cirno_and_shameimaru_aya_hidden_star_in_four_seasons_and_touhou_drawn_by_yrjxp065__sample-ea9a3bd15c7860dcfcf023679439abe4.jpg [View same] [iqdb] [saucenao] [google] [report]
16894094

>>16891507
I feel like Cirno's presence is at least partially because of ZUN's intentions to make this a more vanilla kind of game. Kind of like how Sakuya was in DDC which was also pretty basic.

>> No.16894189
File: 797 KB, 1000x737, __cirno_and_clownpiece_touhou_and_yousei_daisensou_drawn_by_harusame_unmei_no_ikasumi__64ca6fa8132f38ce91b2959e3c412971.jpg [View same] [iqdb] [saucenao] [google] [report]
16894189

So Chiruno is a playable character, which proves that she is indeed the strongest fairy. Where's your Clownpiece now?
Orin is still not playable ;_;

>> No.16894258
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16894258

>>16891576
Oh, that makes sense then. Sadly I haven't had much progress on either card lately, I've really hit a wall, haven't reached her survival card once.

Has anyone here had issues with graphical glitches in Ten Desires? It's very, very minor, but sometimes specific bullets that spawn at the same time will be "cut," like part of the bullet will be further to the left than the rest. It only seems to happen during specific parts of the stage, but it's annoying. I'm not sure if it has to do with my FPS rate (for some reason it always displays as "60.1 FPS") or not.


And to speak about the new game, I'm not too fond of the idea of Cirno being playable. I like Cirno and love GFW even if it's probably Stockholm Syndrome and think a GFW2 would be great, but she really seems too weak to handle an actual incident, unless her Alolan forme gives her a big (but temporary) power upgrade. Aya just seems kind of boring as a pick, and I'm not a fan of Shoot the Bullet so I really hope her "cancel bullets by snapping pictures" isn't a major part of her character. It honestly seems like having either StB Aya or GFW Cirno as the basis for either character's shottypes would break the game, since the difficulty of StB, DS, and GFW are built around those shottypes specifically and not around normal Touhou gameplay.

>> No.16894274

I think Marisa A in SA might be my least favourite shot type of all time.

>> No.16894280

>>16894274
All the shot type except Reimu A are terrible in SA

>> No.16894323
File: 163 KB, 320x240, 東方天空璋.png [View same] [iqdb] [saucenao] [google] [report]
16894323

>>16891507
we waz faeries and nymphs and sheeit yo

>> No.16894333

>>16894258
>Aya

Just as a thought this'll be the third mainline game with playable youkai, won't it?

Not really counting Youmu here.

>> No.16894344

>>16894274
I really like Marisa-A in SA. It's interesting how they reversed the focus/unfocus dynamic and her bomb spam potential is great for someone like me who really sucks at dodging. She's definitely risky to use because of how you can overbomb and lose so much power that you have to dodge more bullets due to not killing enemies, forcing you to continue to bomb to avoid death and losing any power you just gained back, spiraling until you get a game over, but she feels good to me despite being unorthodox.

My least favorite shottype has to be DDC Sakuya-B. Everything about her is terrible except the fact that she has great scoring potential, and I don't play for score.

>> No.16894359

>>16894333
>third
You mean fourth. Mystic Square, Imperishable Night, and Legacy of the Lunatic Kingdom all had playable youkai, not counting spinoffs and Phantasmagoria games.

>> No.16894377

>>16894344
I'm allergic to bombing. It's scrub mentality but it still feels like a loss.
SA is my least favourite game for this reason.

>> No.16894421

>>16894359
Oh, yeah I forgot Mystic Square.

I was thinking of IN, PoFV, and well, this now.

Reisen's a bit of a headache though. I don't really think moon rabbits count as youkai. Wiki says the Lunarians don't either, but there's no source.

>> No.16894423

>>16894258
I agree about the new game.
If a fairy had to be playable then Clowpi should have been that fairy, very disappointed here ZUN.
Fuck Aya.

>> No.16894433

>>16894377
I'm also allergic to bombing, actually. It took a lot of work to make myself bomb. MoF, SA, and GFW are the only games I don't feel regret when bombing, and that's because bombs are a renewable resource in that game and also has a low bomb cap. I don't feel that bad bombing during DDC for a similar reason; it's not renewable if you aren't using Marisa-B, but you can get bombs very quickly and hit your cap before you even run into something that you'd want to bomb.
That being said, I still die very often to shit I shouldn't die to because of that bomb allergy during spellcards, which are the one thing that I can't always bring myself to bomb. I have to die to that card many, many times to a specific spellcard before I start getting comfortable with bombing it, or have the the fact that I'm about to die with no way out telegraphed to me in advance. If it seems like I have a shot at getting through whatever's about to kill me, I'll risk it usually unless it's really late into the game and I think I might lose the entire run if I don't bomb.

>>16894421
Doesn't Eiki call Riesen a youkai in PoFV? I heard from some random person on /jp/ that Lunarians are ascended humans or something like that which is why they aren't counted as youkai, but that is again a random person on /jp/ who said it.

>> No.16894434

>>16894421
non human = youkai.

>> No.16894446

>>16894433
You can look for it on the wiki but I didn't see anything in the PoFV scripts.

>>16894434
Let's just go with this.

>> No.16894453

>>16894423
Yeah, Clownpiece would've been a good choice even if tons of people would shout "pandering!" at the choice. She matches the general pattern of "Stage 5 bosses becoming playable" and due to Junko's refinement seems strong enough to handle an incident. I'd still prefer a GFW2 where Cirno and Clownpiece square off directly, though, but you'd need more than that to make the game last longer than one stage since every other fairy has appeared in GFW1. You'd need extra setup to make the game work and either introduce more characters via games and manga or create OCs for the game.

>> No.16894465

>>16894446
It was right at the beginning of her dialogue in Riesen's scenario.
>Komachi didn't bring in any souls after such a long time, so I came here to check the situation.... Fooling around with a youkai and completely ignoring her work. And now all these flowers have bloomed.

>> No.16894468

>>16894323
Hello, dearest Youmu (m).

>> No.16894470
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16894470

>>16894453
She's in Gensokyo too and associate with fire, but I don't know if she'd have a too-interesting dynamic with the bosses if they weren't say, Lunarians or at least somewhat concerned with purity.

Also, some day I hope we get playable Taoists.
Seiga + Yoshika could be fun.

>>16894465
Oh, fuck me, sorry. Must've started looking where it stated her name and title in the script.

>> No.16894519

>>16894189
>Orin is still not playable ;_;
Still more likely than Parsee.

>> No.16894546

>>16894359
>and Legacy of the Lunatic Kingdom
Moonrabbits are not youkai

>>16894434
>>16894446
>non human = youkai
You're an idiot secondary

>> No.16894555

Are Mima and Yuuka confirmed?

>> No.16894597

>>16894280
The only arguably suboptimal type is ReimuB. One of the reasons why the game is one of the better entries is that the shot types are more distinct than before.

>> No.16894612

>>16894546
What's your stance on the dialogue here >>16894465 ? Is it just a bad translation or is Eiki just wrong about what a youkai is? She definitely seemed aware that Riesen was a moon rabbit since she brought up the moon war while judging here.

>> No.16894687

>>16894555
For Antimony of Common Flowers, is my guess, and yes.
>Somehow he was right though

>> No.16894872 [DELETED] 

>>16894612

I'm not that person but during Reimu's ending Eiren says something about how neither a youkai nor a lunarian would be unable to defeat Junko which is why she and the rest were sent.

I think in Zun's work there's two meanings of youkai, one of which is "non-humans" and the other of which is true youkai. Fairies, gods, moon rabbits, etc are the first but not the second. That's my understanding at least.

>> No.16894881

>>16894872

I'm not that person but during Reimu's ending Eiren says something about how neither a youkai nor a lunarian would be able to defeat Junko which is why she and the rest were sent.

I think in Zun's work there's two meanings of youkai, one of which is "non-humans" and the other of which is true youkai. Fairies, gods, moon rabbits, etc are the first but not the second. That's my understanding at least.

>> No.16894974
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16894974

wtf guys i still haven't beaten the last one it's impossible with sanae how am I supposed to beat this one now
wtf should i do
but yeah i am pretty hyped hope someone spikes the punch with dolphen porn again heh
i can feel it in my bones

>> No.16894977
File: 1.57 MB, 1649x2385, __cirno_touhou_drawn_by_5240mosu__7dd5abc8d560f89fe6445db3cbb95bfe.jpg [View same] [iqdb] [saucenao] [google] [report]
16894977

>>16894974
also how does cirno get a tan if she is ice?

>> No.16895077

>>16894612

>>16894881

>> No.16895101

Which Touhou game do I start with, /jp/?

>> No.16895111

>>16895101
EOSD and use the vsync patch ran with japanese app local

>> No.16895116

>>16894977
She isn't ice.

>> No.16895117

>>16895101
PCB or MoF aren't bad starting points either.

>> No.16895128

>>16895101
IN or MOF because they are much easier than others on normal.

>> No.16895160
File: 38 KB, 710x455, WHAT.png [View same] [iqdb] [saucenao] [google] [report]
16895160

>>16895117
>>16895128
I think starting at 01 may have been a mistake.

>> No.16895204
File: 392 KB, 641x477, two_reimus.png [View same] [iqdb] [saucenao] [google] [report]
16895204

I am under impression that spellcards in IN Spell Practice have less HP than in normal playthrough. Is it true?

>> No.16895250

>>16893626
>third-highest damage in the game
That has to be a lie.

>> No.16895275

>>16894333
First time since MS where a true youkai has been playable without a human teammate, though.
Disregarding PoFV, of course.

>> No.16895285

Do the PC-98 games have any input delay?

>> No.16895298

>>16895285
Depending on how your computer works with the emulator you're using, it can. They're not supposed to though.

>> No.16895299

>>16895160
Yes. Also use Neko Project II instead of Anex86

>> No.16895300

>>16895285
Technically everything has input delay.
Your body has input delay, and there is a microscopic delay between light leaving your monitor and hitting your retina.

>> No.16895303

>>16895204
Realistically you will have less power clearing them, especially in that stage.

There are differences between spell practice, esp. in entry time, which you don't get after a non-spell. Most games have reduced damage during entry time, but on a card with very little health it can become the difference between having to dodge a wave and not.

>> No.16895350
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16895350

>>16891507

I really, really, REALLY hope she retains her GFW ability to freeze things. That would be the icing on the awesome sundae that is shaping up to be Hidden Star in Four Seasons!

>> No.16895400

>>16895350
She won't. That would destroy the balance of the game, and it'd go against the whole "no gimmicks" thing.

>> No.16895429

Cirno's bomb is going to freeze bullets, it's not going to be a regular ability because that would be broken. Maybe her play style will revolve around generating more bombs and focusing on that?

>> No.16895470

>>16895350
It's gonna be like Reisen's bomb.

>> No.16895479

>>16895470
It could be more like Youmu's level 1 attack in PoFV.

>> No.16895540

>>16895400

I think "no gimmicks" means no game system gimmicks, he might still do something creative with some of the characters, from the looks of it Reimu has a new shot type that doesn't resemble anything from previous games.

>> No.16895547

>>16895250
I was somewhat wrong, but it's very complicated. Really, as far as standard average play is concerned, the power ranking would be:
Alice unfocused, while close enough to the boss for her two diagonal lasers to also hit
Yukari focused any distance
Aya, either focused or unfocused, but only when close to the boss (similar to Alice)
Nitori focused any distance
So really if you're a casual player and stick comfortably near the bottom of the screen, Nitori is actually the second strongest shottype in the game.
There are also a ton of complicated positions with various versions of Patchouli's shottype which make this ranking technically very innacurate, and Aya directly on top of the boss (only during her bomb) is just as powerful as Yukari focused, but as far as typical play goes, that's the ranking.
Otherwise the undisputed king of damage in SA is Patchouli Wood, with only 3 power, and hugging the boss's sprite so that every bullet hits, which clears spellcards roughly 2 whole seconds faster than second place; unfocused close Alice.

>> No.16895572

>>16895101
EOSD and PCB, install the hitboxes patch for eosd and remember to get the vpatch on both games too.

>> No.16895623

Is it cheating if I watch a replay of an Extra stage and just try to copy it?

>> No.16895631
File: 637 KB, 640x480, th008.png [View same] [iqdb] [saucenao] [google] [report]
16895631

I didn't realize just how low my success rate was for Nue's first card. I know it's just random dodging and there's no real strategy to it other than gitting gud and making sure you have breathing room at all times so a random direction change doesn't kill you, I'm just expressing my surprise. Maybe I didn't notice just because it's so early that a reset doesn't really phase me.

>> No.16895634

>>16895623
No, but you shouldn't watch replays from parts of a stage you haven't reached yet.

>> No.16895635

>>16895623
Yes

>> No.16895636

>>16895623
no

I suggest playing the stage for the first time without seeing the replay if you haven't already though. Aren't surprises fun?

>> No.16895657

>>16895623
Maybe

>> No.16895668

>>16895623
Only if you feel like it's cheating.

>> No.16895680

It's cheating to memorize stage portions. You should make an active effort not to memorize where faries enter, etc... so you can react to and dodge things naturally.

>> No.16895692

>>16895623
definately not

>> No.16895766

>>16895623

It's not cheating but it may take some of the fun out of it since lots of Extra Stage spellcards are sort of like puzzles.

>> No.16895771

>>16895680
This.
Restarts are also cheating. If you can't do it the first time around then what's the point. Anyone can win if they grind enough...

>> No.16895802

>>16895680
Are you insane? Touhou is all about pattern analysis and memorization. Of course you can skip it if you have godlike reflexes, but that's not how you're supposed to do it.

>> No.16895809

>>16895802
It was a joke, come on now

>> No.16895874

tfw no talent

>> No.16895887

>>16895874
No talent, no problem. Just practice enough to make up for it.

>> No.16895897

>>16895874
You don't want to become a scorefag anyways

>> No.16895902

>>16895887
it doesn't work that way

>> No.16895905

>>16895902
Yes it does, hard work matters a lot.

>> No.16895911

>>16895809
Maybe you're naturally gifted like Reimu and as fast as Aya. It's hard to tell when the joke ends and boundary between you and people who're actually good at danmaku begins.

>> No.16895932

>>16895902
Just put in another few thousand hours and you'll be good enough for your standards.

>> No.16896001
File: 820 KB, 640x480, th012.png [View same] [iqdb] [saucenao] [google] [report]
16896001

I hate myself and wanna die. Currently 1/148 on Mamizou's survival card.

>> No.16896033

>>16896001
Have you look up how other people beat it?

>> No.16896146
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16896146

>>16896033
No, but I think I have the pattern down anyway. The first section is just basic dodging, and the second section just requires you to stay in the middle vertically and move from one of the clones to the other each time birds spawn. The third section is just more of that as well, but it restricts your horizontal movement, and that's where I keep dying. The third section also fucks with me aurally, because the same sound used when the birds spawn is used on the humans that spawn, meaning I can't just use the sound to know when to dodge and have to try figuring out when the birds spawn with peripheral vision, which means lots of close calls and eventually I pay too much attention to the birds (usually during the last eight seconds when you have almost no room to move) and then run into a dog.

On the bright side, I learned that a single trance takes out Wild Deserted Island, so I just need to capture School of Monsters and bomb the two nonspells before WDI so I can make sure I have enough trance to activate it.

>> No.16896196

Does anyone know how to capture Mokou's Honest Man's Death? I looked at a video and it looks like the laser has some dead spots. But how you can tell where they are is beyond me. It looks solid. Spell keeps forcing me to bomb/killing me, it's a bit frustrating.

>> No.16896208

>>16895623
>>16895766
This is fairly accurate. I always have a lot of fun planning my own routes and making my own strategies before looking at other's.

>> No.16896209

>>16896196

The hitbox doesn't start until it gets to wherever you are when the laser appears, so you have to move towards it slightly to avoid getting hit.

>> No.16896218
File: 2.88 MB, 249x389, th08 2017-04-21 00-26-47-89.webm [View same] [iqdb] [saucenao] [google] [report]
16896218

>>16896196
The laser doesn't have a hitbox when you move through it.

>> No.16896219

>>16896146
>I learned that a single trance takes out Wild Deserted Island
Holy shit that's good information. If I hadn't recently beaten Mamizou by the skin of my ass, I'd go test that in an attempt right now. But as it is I'm content to let Mamizou rest. Wild Deserted Island was definitely my resource dump for the stage.

>>16896196
I don't even know how ZUN programmed it, but it's extremely simple: just move toward the laser and you'll pass through it. Nothing tricky in how you approach the laser, just go through it. The title of card alludes to this, because an "honest man" will see the laser as a wall of death and try to move away from it, ensuring his death.

>> No.16896228

>>16896196
stay in the middle bottom, wait until the laser is first seen, then microtap in its direction. Its mokou's easiest spell.

>> No.16896229

>>16896209
>>16896218
>>16896219
Thanks, will give this a try.

>> No.16896381

>>16895204
I think it is like that, on some cards it's particularily apparent.
One thing I can say for sure is that the HP in between the shooting sound changing for being low HP and dying is lower so you always end up killing them on accident when you're practicing milks.

>> No.16896520
File: 178 KB, 500x541, 1400279098011.jpg [View same] [iqdb] [saucenao] [google] [report]
16896520

I just realized I spent the last five and a half hours playing Touhou without a break longer than five minutes. How do I get over my addiction?

>> No.16896530

>>16896520
Watch touhou MMDs and grand prix manzai skits on youtube.

>> No.16896534

>>16896520
Go read the doujins while listening to Touhou music.

>> No.16896541

>>16896530
>>16896534
Those things neither sound appealing nor do they seem like something that would get me to spend less time on Touhou.
If I had made any progress I wouldn't even feel that bad (which is probably a bad thing), but other than seeing Mamizou's final spellcard for the first time and clearing it in spell practice after 65 attempts, and finding a less risky way to clear her second card as Youmu, I don't think I've progressed any at all.

>> No.16896573

>>16896541
That all sounds like progress to me.
Slow perhaps, but maybe you should take a 15 minute break every two hours or so to let it settle.

>> No.16896594
File: 99 KB, 600x900, Mamizou (1).jpg [View same] [iqdb] [saucenao] [google] [report]
16896594

>>16896541
Fap to Mami then

>> No.16896597

>>16896594
That's a good idea, I haven't done that yet. It should give me confidence and luck against the boss next time I play.

>> No.16896603

>>16895350
>I really, really, REALLY hope she retains her GFW ability to freeze things. That would be the icing on the awesome sundae that is shaping up to be Hidden Star in Four Seasons!
I think it is intentional that there is 4 protagonists and 4 seasons. Aya being in this makes it very likely she represents "autumn". due to her association with browned leaves.

And it is actually paradoxically likely that Chino represents Summer, hence she is sunburnt but also represent how Summer is the time when people consume icy cold foods.

So it just leaves Winter and Spring. Which one represents Reimu better?

>> No.16896611

Wait, Cirno gets to be playable character in a main game? Is this real life? Am I dreaming?

>> No.16896615

>>16896603
Marisa's most definitely Winter since she's the one wearing a scarf and gloves so that leaves Spring to Reimu.

>> No.16896624

>>16896594
Where are her balls.

>> No.16896627

>>16896615
>Marisa's most definitely Winter since she's the one wearing a scarf and gloves so that leaves Spring to Reimu.
Japanese fans also said that there is an association of Dragons with Spring, and Reimu being a Miko of a dragon god.

>> No.16896633

>>16896594
There is too little hentai of Mami!

>> No.16896635

>>16896627
I thought we don't know who Reimu's god is.

>> No.16896642

>>16896541
>niether sound appealing
Spin kappa and Tokamak club has best manzais faggot.

>> No.16896650

Do 1cc count if I set the live total to 5?
Or do I have to do them with the standard 3?
I currently trying to do some of the older game at 3, but I often get really close and just die at the end.

>> No.16896659

>>16896650
Setting the starting lives higher than standard is considered cheating. Just keep trying. Sooner or later, you'll have a good run and pull off a 1cc.

>> No.16896672

>>16896659
1cc for other character shot types are just far more difficult.
I can clear EoSD with MarisaB with 3, but the other character shot types are just so much weaker.

Do I just have to learn how to dodge the spellcards for longer?

>> No.16896675

>>16896672
MarisaA's shot is higher-damage than MarisaB. It's just that her bomb isn't as powerful.

>> No.16896680

>>16896650
It only counts if you use default lives. It's honestly better if you get used to that now rather than later, because later games don't even give you the option to start with more lives than default and it will make things difficult for you to get used to.

>> No.16896713
File: 330 KB, 500x279, Kod90w.gif [View same] [iqdb] [saucenao] [google] [report]
16896713

playing for about a decade here.
i've completed normal in every game with every shot type, EXCEPT LoLk which i only completed reisen. i've completed every extra stage EXCEPT LoLk.
christ LoLk is a hard game. even though i beat all of those games i still feel like a scrub for not even being able to complete Hard on UFO. i've completed Hard for a few other games. I'd say my favorite is TD and i'd reccomend it for newcomers or those in training.
my only good advice is focus on that reaction timing for death bombs. if you make it to stage 5 and lose those 8 bombs you were saving because you were trying to git gud it just burns my ass personally.
it's good to make it past stage 3 without bombing but after that i feel like you're being forced to bomb certain spells.
tl:dr
>work on death bombing
>try not to bomb until after stage 3
>figure out how to max your lives in a given game

>> No.16896726

Anyone got tips on Koishi's fourth spellcard? The hearts coming from the back fuck me over compared to her third one where she shoots it out of her.

>> No.16896743
File: 128 KB, 840x801, 1491061134051.jpg [View same] [iqdb] [saucenao] [google] [report]
16896743

>>16896520
you don't.
next you need to DL the fan games

>> No.16896803

>>16896743
Recommend me some. I've already played Concealed the Conclusion and Shining Shooting Star.

>> No.16896855
File: 888 KB, 826x1162, 56802697_p10.jpg [View same] [iqdb] [saucenao] [google] [report]
16896855

A Y A Y A
Y
A
Y
A

>> No.16896882

>>16896520
Read the official print works/listen to the official CDs.

>> No.16896934

>>16896635
Not even Reimu does. What a terrible Miko.

>> No.16897062
File: 704 KB, 761x1000, 60094863_p0.jpg [View same] [iqdb] [saucenao] [google] [report]
16897062

>>16896855
So hype

>> No.16897177

>>16896635
Rinnosuke knows.
But he won't tell us.

>> No.16897291

>>16896882
I have the maribel and renko pages but cant find the music. And I dont want to start that without the music.

>> No.16897299
File: 13 KB, 120x123, 1492734088437.jpg [View same] [iqdb] [saucenao] [google] [report]
16897299

What is she going to play like?

>> No.16897323

>>16897299
Will be as bullshit as Reisen in LoLK.

>> No.16897358
File: 2.72 MB, 1920x1180, tsubakura_and_yabusame___wallpaper_by_lenk64-dava8zi.png [View same] [iqdb] [saucenao] [google] [report]
16897358

>>16896803
The four Len'en games are pretty damn good, though the higher difficulties of the games go beyond challenging and become just plain stupid (Yeah then tiny Len'en fanbase'l scream they're not Touhou fangames... but let's face it, they're Touhou fangames)

The series of games done by ido are also really good as well (The Last Comer, Mystical Power Plant, Riverbed Soulsaver, White Names Spoiled Past). Though you're gonna need a damn good computer to consistently run the games at 60fps, his games look pretty as hell but aren't optimized for shit.

>> No.16897372

>>16897323

She's going to be the scoring character and I'm going to laugh at some guys I know for hating Cirno.

>> No.16897382

>>16897323
There's a whole 1 in 16 (six point two five (6.25) percent) chance that Cirno is the best shot for both survival and scoring! Don't give up hope!

>> No.16897386

>>16897299
She and Aya only encounter easier opponents and incident is only solved by reimu and marisa.

>> No.16897391
File: 269 KB, 913x652, smile.jpg [View same] [iqdb] [saucenao] [google] [report]
16897391

>>16897386
Aya is stronger

>> No.16897421
File: 674 KB, 723x1024, 1450280925731.jpg [View same] [iqdb] [saucenao] [google] [report]
16897421

She's going to be the extra boss, right /jp/?

>> No.16897427
File: 117 KB, 1000x1186, 1492713307242.jpg [View same] [iqdb] [saucenao] [google] [report]
16897427

>>16897299
Summer Cirno best Cirno.

>> No.16897432

>>16897421
Extra boss is gonna be Sumireko because why not.Please let it be Yuuka ZUN.

>> No.16897485 [DELETED] 

The playable characters are disappointing...

Reimu/Marisa: I can't complain.

Aya: She's playable in her OWN GAME, why is she playable again!? FUCK AYA!!!

Tanned Cirno: Ok, this Cirno is a bit weird and I want to know why ZUN didn't use the old and original Cirno, now seems like Cirno became mexican. Lord Trump won't be happy.

>> No.16897496
File: 612 KB, 717x1539, cuteboy.jpg [View same] [iqdb] [saucenao] [google] [report]
16897496

>>16897485
>FUCK AYA!!!
With pleasure

>> No.16897512

>>16897485
I just wanted Mokou to be playable in a STG but having Aya is fine too.

>> No.16897546

>>16897291
You can get the music from the Moriya shrine just like you can get the games there.
Alternatively you can get them from the Touhou lossless music collection on nyaa, listed under [上海アリス幻樂団] ZUN

>> No.16897549

>>16897512
But Mokou is trash.

>> No.16897558
File: 629 KB, 1000x1300, 1460281464183.jpg [View same] [iqdb] [saucenao] [google] [report]
16897558

>>16897485
>FUCK AYA!!!
Yes

>> No.16897569

>>16897558
Do not lewd the bird !!

>> No.16897570

>>16897549
Go back to your own thread Kaguya.

>> No.16897576
File: 447 KB, 626x885, __shameimaru_aya_touhou_drawn_by_ken_coffee_michikusa__3cfcc329391b301dcbdc984ce784d475.png [View same] [iqdb] [saucenao] [google] [report]
16897576

>>16897558
Ayayaya

>> No.16897704

>>16897485
Remember, if a newhu shows up in a recent work it's FORCED SHOEHORNING.
If it's a character who has already made a shitload of appearances and has her own works (StB, DS, BAiJR and AFiEU for Aya, GFW for Cirno), then it's fine.

The bias is fucking real.

>> No.16897711

>>16897704
Sumireko is shit and you know it

>> No.16897723

>>16897558
>>16897576
I LOVE this view~

>> No.16897739
File: 10 KB, 415x639, Possible New Touhou Checklist.png [View same] [iqdb] [saucenao] [google] [report]
16897739

>>16896713
Do you happen to have a 1cc chart like this one anon? I would like to see it.
I have been intending to get SakuyaB in DDC but is quite hard, been thinkin on getting some hard 1cc on that game before trying again.
Also I'm not sure about TD being good for starters

>> No.16897751

>>16897372
Anon, you can scorefag with any charaacter you want in any game.

>> No.16897765 [DELETED] 

>>16897704
Aya and nigga Cirno being the other playable characters here is not fine. There is little chance of them having A/B too, which further aggravates the matter.

>> No.16897792

>>16897558
>>16897576
This will appear in the next Bunbunmaru newspaper,right?

>> No.16897808

>>16896520
You get over the addiction by 100% beating all of the games on Lunatic and get world record score runs.

>> No.16897820

>>16896603
Considering that ZUN gave us such a curveball with Cirno being Summer instead of Winter, I wouldn't be surprised if Reimu is Fall and Aya is Spring, just because it's the unexpected choice.

>> No.16897842

>>16897432
Extra stage midboss
ZUN has been more than happy to bring back previous characters as midbosses. Yuyuko's the only odd exception to this.

>> No.16897854

>>16897765
>There is little chance of them having A/B too
So? IN, LoLK and TD haven't had A/Bs. A lack of shottypes for each character just happens whenever we get a large cast of 4 or more characters, it's not Aya or Cirno's fault.

>> No.16897992

>>16897704
>The bias is fucking real.
There's no "bias", it was nothing more than pure shitposting all along. Did you really believe it was anything more?

>> No.16898113

>>16897570
Threads, you poorfag.

>> No.16898127

>>16897358
BPoHC is kind of annoying because of the stages having the same bullet patterns but in random orders with different modifiers. Like flipping your controls and denying you bombs.

I got through RSS with a laptop from last year, it's not really "damn good" by my standards. I miss my desktop.

>> No.16898252
File: 341 KB, 1920x1080, 2017-04-21-1219-43.flv_snapshot_29.59_[2017.04.21_13.12.36].jpg [View same] [iqdb] [saucenao] [google] [report]
16898252

Made it all the way to the final card in UFO then choked

>> No.16898556

Realize that touhou 16 announced.
Anyone have the beta ?

>> No.16898577

>>16898556
My dad works at ZUN and I can give you a free beta copy but only if you give me $300

>> No.16898589

>>16898577
You can ask Zun for $300, him owe me 1000$.

>> No.16898668
File: 15 KB, 404x627, 1478047106648.png [View same] [iqdb] [saucenao] [google] [report]
16898668

Posting progress.

>> No.16898772

Is it finally time to quit Touhou if still no Mima or Yuka?

>> No.16898969

>>16895572
>install the hitboxes patch
that's cheating

>> No.16899002
File: 13 KB, 400x1080, progress.png [View same] [iqdb] [saucenao] [google] [report]
16899002

Made it to legacy lunatic pristine danmaku hell with no lives or bombs left. I'm not a god so you could guess what happened. Guess that box will have to wait.

>> No.16899198
File: 1.98 MB, 1277x958, Screenshot at 2017-04-21 13:28:53.png [View same] [iqdb] [saucenao] [google] [report]
16899198

Should I just give up?

>> No.16899234

>>16899198
Nah, don't give up.
Also, the great thing about Pointdevice is that you can resume your game.

>> No.16899240

>>16899234
My autosaving is broken, unfortunately. May be an issue with WINE.

>> No.16899265
File: 43 KB, 326x480, Yuyuko (1132).jpg [View same] [iqdb] [saucenao] [google] [report]
16899265

>>16898668
>those Yuyus
I'm very glad to see this anon, great going!
>>16899002
I'm impressed, "that" box would be Reimu's, right?

>> No.16899356

>>16899198
>12 tries so far
Nah don't give up. That spell isn't that crazy. But if you make it to the last spell with no bombs left I'd think about giving up, unless you're ready to dump hundreds of tries into it.

>>16899265
>"that" box would be Reimu's, right?
Nah, it's Sanae's because I'm bad. My Reimu attempts aren't that far off a 1cc, but her bombs make it hard to scrape up a life piece so I'm sticking to Sanae until I get a 1cc.

>> No.16899360

>>16899356
Well, I've done that spellcard before...never captured it. I'm well over 100 tries in now.

I really, really hate that card. It's Junko's second worst in my opinion.

>> No.16899364

I'm glad ZUN is doing crazy stuff with characters instead of gameplay. Aya in a mainline game, and tanned Cirno? Pretty cool. I have a feeling TH16 is gonna be solid.

>> No.16899383

SA and LoLK have the hardest lunatic modes.

>> No.16899386

>>16899383
DDC and UFO are both harder than LoLK, if only because Legacy mode is really broken.

>> No.16899405
File: 38 KB, 249x399, 1489325466809.jpg [View same] [iqdb] [saucenao] [google] [report]
16899405

>>16896882
>>16897808
I'm starting to get the feeling you guys don't actually want me to fix my problems of ingesting too much Touhou.

>> No.16899413

>>16899405
The bar isn't a good place to quit drinking.

>> No.16899418

I'm trying really hard to not be dogshit at these games so I don't feel guilty about my Marisa folder

It's not working out too well

>> No.16899426

>>16899405
You aren't addicted enough if you aren't bothering at least reading the official stuff.

>> No.16899433

>>16899360
>I'm well over 100 tries in now.
That's not even that much.

>> No.16899439

>>16899433
Yeah, I captured it eventually. Woo. Now I'm all the way up to Pristine Lunacy, Junko's worst spellcard which I hate even more than Lilies of Murderous Intent.

>> No.16899468
File: 351 KB, 819x791, 1430101103205.png [View same] [iqdb] [saucenao] [google] [report]
16899468

>>16899426
I read some of the three fairies stuff before during my horrible period where I played almost nothing but GFW for three months in a row during any free time trying and failing to 1cc it (I eventually got it and it was the greatest high), but the whole series of manga just seems kind of hard to keep up with without that reading guide I've seen posted on /jp/ but haven't saved. Does anyone have that?

Also, regarding the music CDs, they come attached with stories as well, it's not just a matter of listening to the music, correct?

>> No.16899479
File: 30 KB, 832x1472, Touhou order.png [View same] [iqdb] [saucenao] [google] [report]
16899479

>>16899468
It's not entirely up to date with the manga chapters, hopefully it will be updated for 15.5 and 16.

>> No.16899496

Hopefully a kind, double-dicking character can leak the demo

>> No.16899508

>>16899479
Thanks, anon.

>> No.16899542

>>16899198
God you're a babby, you've only died like 10 times. Try dying at least a hundred or more to the same spell before you try to justify getting frustrated.

>> No.16899571

>>16899542
That's just for this playthrough. Today was the first time I ever captured that card, and I've been playing LoLK since it came out.

>> No.16899616

>>16899571
Okay fair enough I guess. w

>> No.16899622

And I just completed the run! Yay. Fun stuff.

>> No.16899640
File: 748 KB, 640x480, th001.png [View same] [iqdb] [saucenao] [google] [report]
16899640

This is very sad.
But at least it isn't stupid shrine maiden, fuck that card.

>> No.16899812
File: 1.44 MB, 956x714, kek.png [View same] [iqdb] [saucenao] [google] [report]
16899812

>>16899640
You think that's bad?

>> No.16899973

How do I stop the habit of not using the bomb when I'm about to die? Anyone know what I mean?

>> No.16899977

>>16899973
Start pressing X

>> No.16899979

>>16899812
I don't see why would you compare someone that has less than 100 attempts to someone that has over 1000 other than being an ass

>> No.16899991

Where should my eyes be looking while I play Touhou? I am incredibly bad at these games.

>> No.16900007
File: 91 KB, 347x259, 1417396152375.png [View same] [iqdb] [saucenao] [google] [report]
16900007

>>16899991
Your monitor

>> No.16900010

>>16899991
It depends.

Usually, if the pattern isn't too dense/slow, I just look to the top or the middle of the screen. If it's dense or too slow, I look near my hitbox.

>> No.16900025
File: 58 KB, 1032x774, doremy_sweet_s_smug_face_by_j_praszt-d99rust.jpg [View same] [iqdb] [saucenao] [google] [report]
16900025

I'm working on clearing LoLK's EX stage with Marisa. Is it just me or is her hitbox fuckhuge? I am getting absolutely destroyed by Doremi even though I think her attacks look easy compared to alot of other stuff i've done. Usually I can skirt around attacks just fine, but hers always clip me even though i think i'm safe. Usually my instinct where my hitbox is at is pretty good. I know it might be comparing apples to oranges but I was playing UFO with Sanae and I could usually skirt around just fine around attacks without even holding focus often.

>> No.16900036

>>16900025
Try using Reisen with her full bomb, that's the biggest hb in LoLK. Then go back to mari

>> No.16900088

>>16900036

Yeah, i probably should just unlock some other routes besides Marisa. LoLK is intimidating, but i can tell already from playing it again that i'm a better player than i was in 2015.

>> No.16900302

>>16899979
He just showing that other people are having a ton of trouble with that spell card as well.

>> No.16900358
File: 5 KB, 399x499, exrunkiller.png [View same] [iqdb] [saucenao] [google] [report]
16900358

>>16900025
Are you talking about those spirals on Doremi's first spellcard? If i remember correctly the red balls have huge hitboxes and since they move in a weird semidiagonal way it's pretty easy to get clipdeath'd. Even if it looks easy you need to concentrate more and be very careful on your position on each wave.

The other two are kinda easy once you get how the spellcards work so my only advice for those is to get more practice.

PD: If you are having trouble with this then you are gonna LOVE pic related.

>> No.16900359

>>16897177
<wmg>
That's because Reimu is the god of her shrine. She is actually a living god like Sanae. However, no one believes in her, so she don't have much power. But she believes that her shrine has a god, and therefore believes in herself, providing herself with a tiny amount of faith just enough to not vanish (her powers are from thousands years of experience, not a divine miracle). Normally gods can't provide themselves with faith, but Reimu is unaware that she worships herself, so it still works. If she will discover that she's Hakurei God, she won't be able to worship herself anymore and thus will cease to exist due to the lack of faith. Rinnosuke knows that, which is the reason he's not going to tell her about it. As a god, she is immortal, but Yukari creates an illusion of aging. She also stages Reimu's death periodically, wiping out most of her memories (but not her youkai extermination skills), so Reimu would believe that she's the last descendant of the Hakurei. Yukari has to do this, because Reimu will never do something like providing divine services or attracting faith, so she can rely only on self-belief.
</wmg>

>> No.16900384

>>16900359
You can't just believe in yourself and exist

>> No.16900390

>>16900384
That's where you're wrong kiddo.

>> No.16900424

>>16900384
Yeah, that's the whole point why Reimu should be kept unaware. You see, she doesn't just believe in herself – she believes in Hakurei god, who, in her mind, isn't her.

>> No.16900439

>>16900384

fides argo sum

>> No.16900446

*ergo

>> No.16900472

>>16900359
source

>> No.16900561

>>16900472
It's his headcanon.

>> No.16901213
File: 291 KB, 1279x957, lol k.jpg [View same] [iqdb] [saucenao] [google] [report]
16901213

Woo.
The number of resources you get is silly though. Might go for a no bomb clear some time.

>> No.16901334

Wait! Touhou 16 is going to be released before Touhou 15.5?

>> No.16901366

>>16901334
I don't know when 15.5 is coming out, but we haven't even gotten the trial for 16 yet.

>> No.16901521

>>16901213
Good job. The farthest I could ever get on lunatic is stage 4. Doremy is hard enough, but I have no idea how to beat the Gu.

>> No.16901633

>>16901366
But Touhou 16 has already a release date
Demo: May 7, 2017(Reitaisai)
Full version: August 11, 2017(Comiket)

Even HSiFS has a few pics and we don't know anything about AoCF.

>> No.16901859

>>16899383
SA can be cleared in no time thanks to the million bombs you get.

>> No.16902004

>>16897299
Just like Sakuya A from DDC where she can slow bosses down and has a similar bomb.

>> No.16904965 [DELETED] 
File: 232 KB, 622x475, Screenshot_19.png [View same] [iqdb] [saucenao] [google] [report]
16904965

>> No.16904995
File: 232 KB, 622x475, Screenshot_19.png [View same] [iqdb] [saucenao] [google] [report]
16904995

Holy Shit,
"I'll do one more run before I go to sleep"

coming from TD, I was not used to playing with a limited amount of bombs per life as well as the lack of visible hitbox.
Gonna move on to PCB next, I think I've had it with the Scarlet Devil Mansion.

>> No.16905718

>>16898252
Happened to me on lunatic then I never tried UFO lunatic again. This attack is beyond me.

>> No.16905740

Anybody dealt with input delay with all 2hu games? I use vsync and jp locale but it's all pointless. It seems to me that it's my PC's fault somehow because when I play at other people's computers it's just so smooth and fun.

>> No.16905754

>>16905740
What kind of monitor are you using?

>> No.16905773

>>16905754
typical cheapo 60hz 1080p lcd monitor, I doubt the random laptop monitor I played with last time was better, and it was buttery smooth there.

>> No.16905790

>>16905773
IPS panels have some noticeable input lag, try a CRT monitor and if the lag still persists take a look at your GPU driver, search for triple buffering, vsync etc

>> No.16905939
File: 106 KB, 500x621, Vivec with a hat.jpg [View same] [iqdb] [saucenao] [google] [report]
16905939

>>16900384

Get on my level dude.

>> No.16906488

Is there anyway to get a ps4 controller to work with touhou? the arrow keys on my new laptop are set up weird, left and right are normal sized but up and down are each halfsized, so i figured id try with a controller, but mapping the keys to the controller through ds4 windows doesnt work.

Also EoSD is running at like 1200FPS, i downloaded the vsync patch from moriyashrine but it didnt do anything

>> No.16906507

>>16906488
Don't use Winbot 10

>> No.16906543

>>16906507
I guess that could be a solution. Anything else i could try

>> No.16906560
File: 51 KB, 400x250, 1471027655813.png [View same] [iqdb] [saucenao] [google] [report]
16906560

>>16906543
Russian Roulette

>> No.16906569

>>16906560
I dont own a revolver thougj

>> No.16906748
File: 63 KB, 680x819, f9d.jpg [View same] [iqdb] [saucenao] [google] [report]
16906748

Is Chiruno-chan tanned in her pussy too?

>> No.16906768
File: 199 KB, 1121x816, neverbeensohappytoseeabonusfailedmessageinmylife.jpg [View same] [iqdb] [saucenao] [google] [report]
16906768

Couldn't have clutched it harder if I tried.
Done all the windows lunatic 1ccs except PoFV and GFW now and don't really feel like playing those. Maybe I'll try PC98s or some LNBs or just wait patiently for th16.

>> No.16906810

completely brand new touhou player here

I'm surprised how difficult "easy mode" actually is, especially on later stages

did most of you guys start on easy also? how long did it take you to be able to do harder difficulties?

>> No.16906821
File: 59 KB, 506x384, No easy mode.png [View same] [iqdb] [saucenao] [google] [report]
16906821

>>16906810
I never played Easy mode when I started out, I'm actually not sure why.
Have a pic explaining how uncool you are to be playing on Easy modo.

>> No.16906829
File: 28 KB, 800x550, __cirno_hidden_star_in_four_seasons_and_touhou_drawn_by_ikiyouz__d44a6d07ae782223500f0c6e87af067e.png [View same] [iqdb] [saucenao] [google] [report]
16906829

>> No.16906839

>>16906768
Congrats

>>16906810
I played a couple credits on easy at first a long time ago but when I actually started to get serious about it I beat normal in a week, got my first hard hard 1cc in a couple weeks, and got my first lunatic one a couple months later. Was playing a few hours a day during that time.

>> No.16906915

>>16906810
I started on Normal mode and absolutely recommend everyone else start on at least Normal as well. I find Easy mode gets into a comfortable rut of skill that hard to climb out of once you get used to it.

>> No.16906918

>>16906810
I think I played on easy for one sitting before moving up to normal. My first normal 1cc was Reimu A in EoSD that I obtained in less than a week.

Easy mode is only hard if you aren't familiar with shmups and their strategies in general. Sometimes the lack of bullets on easy mode make it more difficult to read the patterns, resulting in you attempting to clear a section in the worst manner possible. (e.g. not being able to discern if bullets are aimed or static)

>> No.16906921

>>16906810
Immediately started on Hard since I wanted a challenge and then brought it back to Normal since I wasn't ready for it for now at least.

>> No.16906949

How do you guys know so much about the characters from a vertical shooter computer game?

>> No.16906963

>>16906949
The creator makes lore about said characters.

>> No.16906981

>>16906918
>>16906915
>>16906839
>>16906821
I mean, this is my first game in the genre also, so that doesn't help either

I'm just playing EoSD for now. Normal mode is actually pretty ok through stage 3, then without fail I get my ass kicked in stage 4.

>> No.16907107

>>16906981
Yeah, stage 4 is a huge difficulty spike in EoSD. You really need to have a strategy prepared for the stage itself. I'd suggest downloading a replay or two and watching that since you're new to the genre; you might learn some strategies from them. What shot type are you using?

>> No.16907305

>>16906810
https://www.youtube.com/watch?v=Kc8GNaED3Ok
skip to 0:50

>> No.16907472

>>16906981
Stage 4 is usually the "shit gets real" section of a Touhou game where the difficulty jumps up.

>> No.16907552

>>16906560
>>16906488
Dont worry i fixed it. Not really sure what i did but as long as it works right.


Has anyone else here tried playing with a controller? D-Pad is a lot better imo, not sure if it would rate it over the keyboard yet but im still getting used to it.

>> No.16908393

>>16906981
Don't force yourself through all of EoSD all at once, I dabbled in a lot of the games before achieving a 1cc in any of them. PCB for example is widely considered a fair bit easier than EoSD.

>>16906949
They're interesting and fun.

>> No.16908747
File: 64 KB, 182x216, Yuyuko (1111).png [View same] [iqdb] [saucenao] [google] [report]
16908747

>>16906768
That's fucking great anon!
>>16904995
Congrats, you should find PCB easy enough. Don't be too rough with the final boss please
>>16907552
I play with one, but I don't like using dpad so I stick to the stick.

>> No.16908918

>>16908747
The stick seems smoother but i can't change direction as fast as id like and i need to mess around with the deadzones some more.

Il keep playing and see which wins out in the end. I sort of wish i had normal directional keys on my keyboard. adapt improvise overcome i think the saying is

>> No.16908939

Clownpiece is doing the thing again.
Amy tips for capturing her spells? I'm currently stuck on "Fake Apollo".

>> No.16909062

>>16908939
Best tip I can give is just don't let yourself get panicked about the moons catching up to you, at least that's what I find causes the most of my deaths. I start to get nervous and rush, running into a bullet.

The problem I have with Clownpiece is Graze Inferno. I've seen multiple different ways to do it, and I've never been able to replicate any of them. When I graze, it slows down too many bullets and the wall is too wide for me to get around, or the bullets just aren't slowing down long enough.
Anyone have tips for this one?

>> No.16909478

>>16907552
I tried playing with a 360 controller using JoyToKey. Biggest problem is that the stick sometimes gets stuck in a direction if I stop moving it.

>> No.16909721
File: 733 KB, 826x826, 1455185355179.jpg [View same] [iqdb] [saucenao] [google] [report]
16909721

I am really bad at these games and tend to get frustrated at my own lack of skill. Its zapping the fun out of it for me, what should I do?

>> No.16909729

>>16909721
How long have you been playing, in terms of hours?

>> No.16909732

>>16909721
Take breaks and don't force yourself.

>> No.16909756

>>16909729
not many, I've beaten every game except 15 but it felt like I was fighting to get the beat every time, using all my bombs and lives just to achieve it. I'd guess maybe 30 hours in total, I'm also coming back from a long period of not playing and wanting to beat 15 before the 16 demo. I cant tell you how many times I was on the last spell card of Okuu and just outright died to my own stupidity

>> No.16909773

>>16909756
Do you mean beaten or 1cc'd? If you've 1cc'd every touhou game other than 15 in 30 hours you're amazing.

>>16909756
> I was fighting to get the beat every time
These games are not supposed to be easy, you know...?

If you don't like a challenge go play a RPG or something. Your post is confusing.

>> No.16909780

>>16909773
I've never 1cc'd

>> No.16909871

>>16909721

Anon, it took me 7 months after I started playing to get my first normal 1cc and now I've got most hard clears and some lunatic clears under my belt. Just hang in there and play at your pace.

>> No.16910383

>>16907552
I play with a PS2 Eyetoy. It really makes playing touhou a lot more enjoyable.

>> No.16910415

>>16909756
>>16909780
Game Over is not failure, it's just a step on the way to success.
Try not even using continues, for some reason, at least for me, I play way worse after using a continue, probably because the weight of having to play near-perfectly to achieve the Good Ending is completely off of my shoulders.

>> No.16910418 [DELETED] 

Redpill me on Youmu's shot in TD.

>> No.16910428

>>16910418
It's a gimmicky shot that in theory is the best and is practice is a pain to use.

>> No.16910506
File: 148 KB, 600x470, get out.png [View same] [iqdb] [saucenao] [google] [report]
16910506

>>16910418
>Redpill me

>> No.16910562

>>16910418
Hard Mode without actually selecting Hard Mode.
I hate playing as Youmu except in the fighting games but the games all do really well of making her very unique to play, as a sword user should in a danmaku game.

>> No.16910603
File: 136 KB, 546x700, back_to_pol.jpg [View same] [iqdb] [saucenao] [google] [report]
16910603

>>16910418
>Redpill me
Frig off, my dude.

>> No.16910629

>>16910562
Dude, Youmu in IN is the strongest single-target damage shot and she's easy to play as. She's just weird in TD.

>> No.16910751

>>16910629
No I hate her ghost that flies all around, unless you're playing with her solo and can focus-lock it, it's awkward to maneuvre it into a good position, and especially on bosses it's bullshit to try and keep in that position.
I also hate her in PoFV because it takes so long to charge up her specials, which makes it really awkward to play as her after playing literally any other character.

If strongest single-target damage was all that mattered then everyone playing SA should be using Marisa!Patchouli while shotgunning the boss with the Wood-shottype with only 3 power, no more no less.

>> No.16910899 [DELETED] 

>>16910506
>>16910603
Autism.

>> No.16910922
File: 2 KB, 88x125, pol_pls_go.jpg [View same] [iqdb] [saucenao] [google] [report]
16910922

>>16910899
No seriously.

>> No.16910932

>>16910899
/jp/ is for cute fragile girls to post about cute japanese stuff, please adjust to the environment or leave, stranger.

>> No.16911080
File: 695 KB, 640x480, th01.png [View same] [iqdb] [saucenao] [google] [report]
16911080

I finally did it! My second normal 1cc! after stage 5 and Reisen wrecking my ass for days I finally managed to do a decent run till the last stage where I choked a lot, similar to my run on PCB. Wasted a lot of bombs but anyways, I still have a lot to learn yet.

Should go for MoF next I guess...

>> No.16911100
File: 470 KB, 1936x1540, 1387490553605.jpg [View same] [iqdb] [saucenao] [google] [report]
16911100

>>16910418
I love TD Youmu. I feel like she trivializes a lot of the stages if you route properly and use your sword slashes right. Being able to use those powerful slashes on an enemy right when they spawn nets you a lot of trance. Some boss attacks are harder if the boss gets too far out of range for sword slashes, but others are easier because you can deliver roughly full power DPS while being off to the side by a bit.
I get why some people wouldn't like the shottype given how unconventional it is, but I fell in love with it the first time I used it, and the entire reason I started trying to beat Mamizou before an easier boss like Mokou or Suwako is because I wanted to use TD Youmu again.

>> No.16911111

Would you're favourite 2hu play YOU?

>> No.16911145

>>16911080
Try PoFV a little, it good for your reflexes, don't bother with eiki's hotdogs though.

>> No.16911164

>>16911145
I assume he's just doing the easiest Touhous first, considering he's done IN and PCB and is now aiming for MoF, which are the trifecta of "easiest to 1cc Normal".

>> No.16911168

>>16911111
No because I like Seija, therefore should would dislike me.

>> No.16911188
File: 71 KB, 208x280, 1468883026007.png [View same] [iqdb] [saucenao] [google] [report]
16911188

>>16911168
Wouldn't she just do the opposite of what you think she'd do?

>> No.16911222

>>16911164

I feel like TD is in there too, lower resources but probably the easiest danmaku in the series

>> No.16911228

>>16911164
Probably, but once he is finished with MoF, SA and up comes next (or he could go back to 6 and PC98) so he will need the training, i understand a lot of the hate th09 receives but i still think is the best game to learn how to dodge dense danmakus on tight spaces, too bad it messes with your death bombing skills.

>> No.16911287

>>16911145
I actually played it on easy, it was fun but don't really know if I want to do a normal run on it yet.

>>16911164
>>16911228
Yeah, already beaten SA and UFO on easy and I found them really hard to be honest (still enjoyed them a lot though) I know those two will take me a lot to beat them in normal and some anons here said that MoF was considered the easiest to 1cc along with PCB.

>> No.16911337

>>16911222
That's only after you properly get used to the Trance mechanic that the game becomes really easy to 1cc, and of course more mechanics are just going to overwhelm new players. IN is pretty complex as well with the familiars and balancing of the human/youkai gauge, but in casual play those factors can be effectively ignored and the massive deathbomb window more than makes up for the difficulty of the patterns.

>>16911228
I definitely find SA one of the hardest Touhous actually. Bombing reducing your actual effective shot power is a heavy blow whenever you make a mistake, and Stage 5-onward is particularly brutal.
UFO's alright once you understand and get used to the UFO system, because you can preposterous amounts of resources, and once you learn to bomb through Shou's curvy laser bullshit fiesta, the lategame on Normal mode isn't really that bad.
PoFV is nice for spot-dodging dense waves of bullets, but really doesn't hone any other transferrable skills unfortunately.

>> No.16911381

>>16911337
The shot power penalty is ultimately insignificant in light of the sheer number of bombs available. Even if you play poorly and spam bombs you can use at least 40 throughout the run, compared to the earlier games that's insane. Combine that with Aya's I-win bomb and you have a pretty easy game.

>> No.16911392
File: 140 KB, 640x480, 20170423122812_3.jpg [View same] [iqdb] [saucenao] [google] [report]
16911392

Made it to flying bowl fantastica again but choked even with 2 bombs to buy me some room. If I can just clean up this run a bit to come into it with 2 lives maybe I'll survive. Shou and Murasa continue to be a thorn in my side even with bombs.

>> No.16911409

>>16911392
Focus on practicing and getting good with Murasa, Shou will forever be bullshit.
Practice even in the stage portions matters a lot in UFO simply because you get more used to the pattern that UFOs spawn in, and thus get better at maximizing your resource gain.
You can do it anon, I believe in you.

>> No.16911488

>>16911337
I remember dying a lot trying to catch the ufos at first but when I finally got used to them my strategy was getting all the red ones first and plan which spellcards I was going to bomb.

Stage 5 with Orin on SA are fucking merciless.

>> No.16911585

>>16897323
actually play LoLK before talking like this

>> No.16911630

I'm planning on getting a new PC soon. What's a good ballpark for making sure it can handle Touhou? Or do most PCs handle Touhou with relative ease? Never played one

>> No.16911652

>>16911630
They run on anything, start from EOSD first, it was released on 2002 and it's the first windows game

>> No.16911657

>>16911652
>>16911630
Any pc can handle it easily. Also common noob trap is if you start with EOSD (which is fine) make sure you use the VSYNC patch. The first 2-3'ish games need it to get lag free input.

>> No.16911659

>>16911337

I don't think the trance system is very hard to get used to at all, it even gets used for you automatically if you get hit. Other than that you just use it when there are lots of life/bomb spirits. Even if you never use it on bosses manually (and doing so is literally as simple as hitting a button) the game is still very easy as far as the patterns and stuff goes. I'd say it's tied with MOF as the very easiest of the windows games on normal honestly.

>> No.16911662

>>16911630
Don't run Windows 10 and you'll be fine

>> No.16911670

>>16911657
>EOSD
>noob trap
So it's super hard (moreso than normal Touhou hard anyway) or does it just have a bit of technical flub?

>> No.16911672
File: 39 KB, 500x343, 1492525300371.jpg [View same] [iqdb] [saucenao] [google] [report]
16911672

>>16911100
Speaking of said attempts I really fucking hate myself.
I have had almost a 100% clear rate whenever I attempt Mamizou's second card in spell practice mode the last few days, but I have almost a 0% clear rate when I actually fucking fight Mamizou for real.

I'm considering bombing all the nonspells intentionally just so I can soak up more trance from them, since bombs aren't very useful during spellcards and I keep wasting mine. Does that sound like a good strategy? It seems like doing so will enable me to use trance more, skipping several cards entirely and possibly giving myself enough life pieces for a fifth extra life, but I don't know how good the strategy would be in execution because I haven't gotten the chance to use it, since it takes me half an hour to even get to Mamizou solely because of Nue's first spellcard (currently 76/208 for in-game runs) and I keep having to reset due to dying to Mamizou's second and third cards even though both of them are a walk in the park in spell practice mode.

>> No.16911676

>>16911630
They're very simple games, you shouldn't have any problems running them unless you're buying like a 100$ potato computer. But if you're running Windows 10 EoSD will be running at approximately 12000 frames per second, vsync patch fixes this though.

>>16911659
Just the fact that it's an entire new button is difficult to get used to, like you want to keep your bomb finger on c instead of x whenever you have a full gauge. And entering Trance automatically when you die is just very inneficient.

>> No.16911684
File: 338 KB, 614x693, 55961025_p8_master1200.jpg [View same] [iqdb] [saucenao] [google] [report]
16911684

>>16911670
No, I mean the noob trap part is not using the vsync patch because you might not realize you need it and be getting rekt even though it isn't your fault. The game isn't super hard compared to later in the series nor is it too easy.

>> No.16911688

>>16911684
Ah. So is EOSD one of the "easiest" Touhou games? I really want to get into this series looking at the gameplay on YouTube I feel like I'd have more annoyance playing these games then enjoyment, but I was told that actually playing the game is much much different than just watching it.

>> No.16911694

>>16911688
I'd recomend starting with it but I'm very partial to Chronological order since it just feels most natural to me. Playing the older games will spoil you a bit on the engine and smaller QOL changes. Also here is a good guide for EOSD that helped me get my first 1cc https://sites.google.com/site/touhoueosd/

>> No.16911700

>>16911672
It seems sound, because yeah bombs are virtually worthless on spell cards, but I wonder if bombing through the nonspells will give enough Trance gauge? I've never used such a strategy myself.

>>16911688
Definitely not, but it's extremely simple so it's pretty great for newcomers. Like the other guy just said, chronological order is great. As long as you don't focus too hard on achieving a 1cc before moving on to other games, I'd definitely recommend EoSD as your first game.

>> No.16911717

>>16911700
I'm not sure why I would try that to begin with, the thing I like about what I see in this franchise is the music, cute anime girls and the story. So I'd probably end up playing the games without even giving the idea of a 1cc the time of day

>> No.16911722

>>16911676

You get plenty of bombs, there's no real need to even bother trying to deathtrance on normal, just use it when there's lots of spirits and ignore it otherwise and the game will still be easier than most of the rest of them depending on how often you tend to die carelessly due to being overaggressive with spirit collection.

>> No.16911736

>>16911717

A large chunk of the story in any given mainline touhou game is in the good endings which you have to get 1ccs to see. There's also the story/characters in the extra stages which also requires you to get 1ccs to access.

>> No.16911930

How can anyone find touhou hard? Just don't be where the bullets are.

>> No.16912007

>>16911700
I can fill about a third of the bar with one nonspell if I bomb and get right up on the boss during its entirety. I can get to Mamizou with 8/10 life pieces, which means I need 14 to win. There are nine life spirits during the fight (I think; I'm not sure if you get one after beating her survival card since I only got to her final card once and didn't save a replay), so I'd need to collect at least five of them under trance. It seems like it would be technically possible if I collected enough for a partial death trance and killed myself right before the end of a spellcard, but I can't see myself getting one without intentionally dying for it, which would remove the point.

Speaking of replays, I may as well post my best one so far in case anyone can find issues with it. I was doing great in the replay, but then miscalculated when I could grab trance at the seventh card, and then completely choked on the eighth and ninth cards, even though I was past the point in the eighth where I was most likely to die (based on past experiences).
https://mega.nz/#!NB4hXLha!g0bJPBSefTBSLrLwJuDR7jZtyTaLWDckBWK03gIaI6Q

>> No.16912012

>>16912007
*which means I need 14 to get the fifth extra life

>> No.16912061

How do i get past sakuya in EoSD, i can usually get up to stage 5 with like 1-2 deaths but then it all goes south

>> No.16912070

>>16912061
Practice

>> No.16912086

How do you avoid getting tilted when you make a dumb mistake ?

>> No.16912100

>>16912086
"It's okay I'll get them next time"
More importantly, if you're the type of person who gets frustrated with stuff like that, rather than trying to prevent it, just make sure to take a break after it happens to cool off.
I feel like I don't get frustrated or angry with the games at all when I fail, but even still I find that repeatedly trying again and again results in me just getting worse on every subsequent attempt until I take a break.

>> No.16912102

>>16912086
Sit straight

>> No.16912111

>>16912086
I kill myself, that way I don't make dumb mistakes again.

>> No.16912127

You guys really have room to plan strategies on top of how to avoid bullets? I'm full just trying to find out how to not die (except when drunk, I once cleared Maze of Love from the bottom).

>> No.16912142

>>16912127
Plan in between attempts, not during attempts.

>> No.16912183

Do you guys know if relays can become corrupted? I try to watch this old replay but Marisa dies at the first Flandre nonspell even though the score says she finished it.
http://replays.gensokyo.org/download.php?id=42991

>> No.16912260

>>16912183
That's replay desync. I have no idea how to fix it, or what even causes it exactly.

>> No.16912262
File: 11 KB, 259x194, images.png [View same] [iqdb] [saucenao] [google] [report]
16912262

>>16911930
The bullets are everywhere in the screen

>> No.16912272

>>16912183
I knew other games had replay desync problems, but I had never heard of EoSD having those issues. Try not fast-forwarding through the replay at all, if you were doing so before. Possibly re-download the file?

>> No.16912301

>>16912127
Save your replays and watch the patterns to find the best way to avoid the bullets.

Or...

Always use your bombs. It always works.

>> No.16912343

>>16912183
Watched this replay, Marisa dies there too.
>>16912272
You can fast-forward in early games? How? Ctrl does nothing.

>> No.16912603

>>16912343
Vsync patch allows you to fast-forward replays in older games. Get the vsync patch, the lack of the patch might be the reason it's desynchronizing.

>> No.16912679

Shou is really mean

>> No.16912711

>>16912679
The secret to her curving lasers is thousands of tiny mirrors.

>> No.16912860

>>16912061
Talent.

>> No.16912862

>>16912086
You don't. Marisa B makes me mad.

>> No.16913293

>>16897358
I'm trying the first Len'en game, and it's not endearing me any with the first stage. I really hate the first character's shottype, it feels super weak, and it's one of those games where bullets can come out from the bottom of the screen and kill you before you even know it's there (either that or I spontaneously combusted while at the bottom of the screen). Can the black bullets kill you?

>> No.16913341
File: 662 KB, 1000x1000, 1323136092831.jpg [View same] [iqdb] [saucenao] [google] [report]
16913341

>>16913293
I've played further and this game is fucking stupid. The Stage 2 boss has attacks that belong on goddamn Stage 6. This difficulty curve is dumber than LoLK.

>> No.16913380

Is this thread just for the mainline games?

Im wondering if anyone knows how the english translation for puppet dance preformance expansion is going? I think it was one of the most polished fan games ive played

>> No.16913475
File: 3.00 MB, 1389x1070, 1492656530416.png [View same] [iqdb] [saucenao] [google] [report]
16913475

>Orin took 6 of my lives again
And that kills my run
Fuck this cute kitty

Quoting myself

>> No.16913709
File: 790 KB, 843x1034, 1488662074724.png [View same] [iqdb] [saucenao] [google] [report]
16913709

Im having frame rate drops on touhou 15 randomly, im running on wind 7 is there anything I can do about it?

>> No.16913711

>>16913380
>puppet dance preformance

That game was a horrible piece of shit.
And yes, this thread is for danmaku games only.
The /jp/ puppet threads died a long time ago, and so did the translation efforts.

>> No.16913748

>>16913711
>and so did the translation efforts.
Why? They were good pokemon games

>> No.16913764

>>16913711
Those are some pretty strong feelings. What didn't you like about it?

I thought the art style was nice and the art itself was consistent, it was a fun take on the pokemon style if a bit narrow towards the end. Music was good enough nothing really stands out there.

Shame about the translation but theres a ton of projects dead in the water

>> No.16913858

>>16913764
Nice spacing

>> No.16913861

>>16913858
Thank you!

>> No.16913869

>>16913858
I dont get it, Isnt it normal to space out seperate thoughts like that?

>> No.16914054

>>16911337
>and the massive deathbomb window more than makes up for the difficulty of the patterns.
It uses up two bombs. You can't use it reliably. What really makes IN easy is enemies' bullets disappearing when you kill them.

>> No.16914058 [DELETED] 

>>16910922
>>>/cgl/
>>>/lgbt/

>> No.16914174

>>16913711
>this thread is for danmaku games only
We've talked about the fighting games just fine before.

>> No.16914191

>>16914174
You call what happened last time we tried discussing the fighting games "just fine"?

>> No.16914200

>>16914191
Well, no, but that doesn't mean we shouldn't keep trying to have a "just fine" discussion about them.

>> No.16914208

>>16913709
Where did you get it?

>> No.16914371
File: 19 KB, 483x265, Well_11296d_5430855.png [View same] [iqdb] [saucenao] [google] [report]
16914371

>>16913709
Do not download anything from Moriya Shrine.

>> No.16914560

>>16914371
Why? They hide digital prayer-wheels in executables?
Seriously, what's wrong with Moriya Shrine? I've got all games there, and nothing was wrong with them so far.

>> No.16914664

>>16914054
>enemies' bullets disappearing when you kill them
That's only if they have living familiars over top of those bullets, which is something to be tactically managed in-game.

>> No.16914668

>>16914058
>>>/r9k/
>>>/b/
>>>/d/

>> No.16914705

>>16914058
>>16914668
Stop it you two.

>> No.16914729
File: 603 KB, 500x657, 1492989864393.jpg [View same] [iqdb] [saucenao] [google] [report]
16914729

>>16896520
YOU CANT ESCAPE TOUHOU

>> No.16915277

>>16914560
My old computer got a trojan thanks to Moriya Shrine, some games are completed 100%(I want to unlock everything by myself) and PC-98 games doesn't work! Fuck Moriya!

>> No.16915291

>>16914371
>>16914560
The only reason I could think of is that they have the thcrap shit for the latest games instead of normal patches, but that's all.

>> No.16915573
File: 138 KB, 640x480, th000.jpg [View same] [iqdb] [saucenao] [google] [report]
16915573

How the fuck do I capture this? Timing it out is no problem, but I feel like if I mess up even one wave I can't win anymore. I usually go in a circle around Yoshika to steal her spirits. Is there a better way?

>> No.16915621

>>16910751
I find it best when she is paired with Yuyuko really, not being able to reset the phantom is a pain. Unless her solo shot can do it somehow and I'm not aware of it.

>> No.16915633

>>16915621
Quickly tapping up, then down will leave the phantom firing straight forward. Not useful during dense sections but still quite useful.

>> No.16915670
File: 84 KB, 154x253, 1463383285396.png [View same] [iqdb] [saucenao] [google] [report]
16915670

>>16914174
Not really, and this thread is indeed mostly for danmaku.
There is /2hug/ in >>>/vg/ for discussion of all kind of touhou games
>>16915633
Not as useful as just tapping focus real fast

>> No.16915686
File: 25 KB, 292x227, 1452491626029.jpg [View same] [iqdb] [saucenao] [google] [report]
16915686

>>16915670
>There is /2hug/ in >>>/vg/
That seems really redundant to have when /jp/ exists, but I won't criticize it because anyone dumb enough to go to /vg/ isn't the kind of person we'd want around here, they're worse than /v/ posters.
I can understand wanting to keep fighting game discussion to a minimum just because of the way it devolves into pro-Soku/anti-Soku shitflinging, but they seem as much of Touhou games as any other official game.

>> No.16915741

>>16915670
>for discussion of all kind of touhou games
But there is no game discussion in there at all. And half of the posts are just bumps. Is that place some glorified chatroom like /ksg/ or what?

>> No.16915891

After some careful consideraion, I've decided to take a break from an EoSD normal 1cc and try IN for a bit. It might degrade my ability, but I want to see if it helps improve them.

>> No.16915969

>>16915891
It shouldn't hurt you except for possibly your deathbomb timing, and deathbombing takes a lot of playtime to get the hang of anyway.

>> No.16916031

>>16915969
I can't deathbomb very well in the first place, so my avoidance skills are the most important thing currently, as well as having fun.

>> No.16916184
File: 99 KB, 722x513, __kasodani_kyouko_konpaku_youmu_konpaku_youmu_and_saigyouji_yuyuko_touhou_drawn_by_rakugaki_biyori__sample-e8b16056abd48c02d04e774d54ba8c85.jpg [View same] [iqdb] [saucenao] [google] [report]
16916184

http://replays.gensokyo.org/download.php?id=42999
;_;

>>16912007
I'll watch this when I recover

>> No.16916307

Is there a way to adjust the keyboard controls without a separate program? The later games recognize a gamepad but there seems to be no option to remap any keys. I'm asking specifically because GFW's controls feel really awkward and I'd prefer to stick with a keyboard.

>> No.16916358
File: 631 KB, 640x480, inhard.png [View same] [iqdb] [saucenao] [google] [report]
16916358

I got my first hard 1cc.
It's pitiful though.

>> No.16916399

>>16916358
>Deaths/misses 12

That's not a legit 1cc.
Try again.

>> No.16916434

Ayy, finally managed another 1cc, on MoF this time. You guys were right about how lenient this game is for bombing. Since I have a habit of trying to bomb as little as possible, I guess I've been missing out on a lot of bomb potential in the past and I guess that's why I didn't used to do that well at the game. Well, that and all the practice I've been doing lately. Feels good to see visible progress. Anyway, I started doing it a lot more starting on stage 4 and I noticed that power wasn't really all that hard to replenish. Really helped out to just bomb the fuck out of anything that tends to kick my ass. Does feel kind of a bit cheap, though, but oh well.

Also my cat stepped on my DDR pad while I was playing, which the game interpreted as input. Almost caused me to die and forced me to bomb 3 times, by standing on whatever button correlates to bomb in touhou. w

>> No.16916496
File: 42 KB, 351x374, scared.jpg [View same] [iqdb] [saucenao] [google] [report]
16916496

>>16915670
Man, that general is full of tertiaries.

>>16916184
That was fucking painful, Yuyukoposter. You have my condolences.
Reimu looks so weak compared to Youmu holy shit, it takes forever for her to clear some of those cards

>> No.16916581

>>16916399
How many deaths makes it legit?

>> No.16916599
File: 75 KB, 700x426, Yuyuko (1040).jpg [View same] [iqdb] [saucenao] [google] [report]
16916599

>>16916496
The spells with the little guys are annoying yeah, but practicing with Youmu now would be a waste, gotta make do.
I actually just had a closer loss right now, killing Mamizou with the trance I had left on my last life, but apparently the game didn't like that..
>>16916581
It's not about how many deaths but how many lives you start off with. Did you start with more than 2 extra lives and 3 bombs anon?

>> No.16916601

>>16916581
He's saying you died more time than it's possible to have lives if playing with default, which means you altered your starting lives and made the run illegit.

>> No.16916619

>>16916599
>>16916601
Oh, I didn't know there was a default number
I've had Touhou 8 downloaded for like 6 years, must have changed it at some point

>> No.16916637
File: 321 KB, 375x230, tumblr_n2wfcwCYon1smfr4vo1_400.gif [View same] [iqdb] [saucenao] [google] [report]
16916637

I am getting better at this. Got to the 5-th stage on hard in th06 without a hitbox patch.

Still zero 1cc-es though. The closest i got was 2 continues in th07 on normal

>> No.16916641

>>16916601
Does that make the run illegitimate, honestly? It's something you can do natively in the game, so I wouldn't call it cheating. Albeit it supposedly rapes the fuck out of your score multiplier and most certainly makes a survival run easier, but it isn't cheating. You should be allowed to do whatever the game allows you to do natively if you so wish, if you ask me.

>> No.16916654

>>16916619
>>16916601
>>16916599
Now you guys are making me wonder if any of my normal 1ccs are legit
and I realized I had 2 different installs of Touhou 8...

>> No.16916661

>>16916654
IIRC th08 is the last game that let you alter your starting lives.

>> No.16916691

>>16916654
Did you save replays of them? If so just double check (or do so for TH06-TH08, since 1-5 don't have replays).

>> No.16916704
File: 547 KB, 640x480, th007.png [View same] [iqdb] [saucenao] [google] [report]
16916704

I did it...
DAMN IT I DID IT!
btw DON'T GO UP THE SCREEN AFTER YOU BEAT IT

>> No.16916720

>>16916704
Great job anon. Many an Extra Stage run has been lost because the player stopped playing before everything was actually for real done.

>> No.16916724

>>16916641
We've been over this multiple times, so there's no point in arguing about it.

Is it cheating? No. But if you want to upload or show off your survival/scoring replays you have to play with default settings.
The game is balanced around playing with the default amount of lives and bombs, so that's what a '1cc' refers to.

>> No.16916916
File: 95 KB, 869x1087, 1483475702514.jpg [View same] [iqdb] [saucenao] [google] [report]
16916916

I spent ten fucking minutes each practicing Mamizou's second and third spellcards in spell practice mode today just to be extra sure that I wouldn't have to throw away any runs over them, won almost every single time while pausing at the start to not prematurely clear it, and I had to throw away two runs in a row because I died to both cards at the last second. What the fuck is wrong with me and why can't I capture these cards during an actual fucking run when I can do it just fine in spell practice?

>> No.16916957

>>16916916
The pressure is too much. You must master yourself from within.

>> No.16917481

>>16913711
Im not sure its been forever
I think a mega from 4chan

>>16914371
why?

>> No.16917489

>>16917481
ops meant that for >>16914208

>> No.16917813

>>16917481
>why?
---->>>16915277

>> No.16917830

>>16917813
none of those things have happened to me

>> No.16917923

>>16917481
Try downloading different version, play in true administrator, run in Japanese locale, check your drivers. You know the usual stuff.

>> No.16918190

>>16916957
How the fuck am I supposed to do that anon, I'm not a sage.
Also it feels like some of the shit in Len'en 1 is quite literally impossible to react to if you don't know it's coming, like it hits you faster than human reaction time can process, like the enemies that descend in columns on Stage 4. I'm trying to play this game to take my mind off TD Extra but this shit is so dumb that it makes me want to return to TD Extra just because everything in that stage is decently telegraphed and dying is your own fault as a player. I haven't even gotten to Stage 6 yet in Len'en, I can't imagine how bad it gets then.

>> No.16918373

>>16915291
>thcrap shit
Why do a few of you in these threads keep getting triggered by thcrap? Is managing it above your head?

The thpatch translations are the only ones for the latest games, written by the same people that made the old ones. If you want a static patch so bad you can download the translation from thpatch and pack it into the game .dats just like the old ones, if your heart desires.

>> No.16918450

>>16918373
>Why do a few of you in these threads keep getting triggered by thcrap?
Because it's a botnet

>> No.16918463

>>16918450
This isn't /g/. If you have a legitimate complaint than state it instead of shitposting.

>> No.16918582

>>16917813
You realize the 100% file is a separate download from the regular one right? You're just stupid and clicked the wrong place.

>> No.16919090

>>16918373
thcrap doesnt have vsync

>> No.16919178

It's always frustrating to lose at the last spellcard. Anyway, 99,61% at EoSD Hard with Marisa B. Sakuya made me waste too many resources.

>> No.16919483

>>16919090
Indeed it doesn't, but you can pipeline them. Launch vpatch.exe with thcrap_loader.exe, that's all.
Example: thcrap_loader.exe en.js ..\th06\vpatch.exe

>> No.16919491

>>16919178
Same for me yesterday.
Almost got my very first EoSD Hard 1cc with Reimu A.
I got hit as Remi was exploding by the very last bullet she spawned.

>> No.16919971

>>16919090
You can use vpatch with them.
Anyone trying to argue this is just too retarded to do it or too lazy, either way, your loss.

>> No.16920064

I hate danmaku

>> No.16920130 [SPOILER] 
File: 95 KB, 761x1050, 1493133609270.jpg [View same] [iqdb] [saucenao] [google] [report]
16920130

>>16920064
I danmaku hate

>> No.16920223

>>16920064
But danmaku loves you, dude.

>> No.16920803

>>16918373
It's completely useless. I can play just fine with the English translation, which is already completed for all the games.

>> No.16921018
File: 519 KB, 640x480, th13_ud0006 (TD) Extra Clear - Marisa.png [View same] [iqdb] [saucenao] [google] [report]
16921018

>>16911672
>I'm considering bombing all the nonspells intentionally just so I can soak up more trance from them
>>16912007
>I can fill about a third of the bar with one nonspell if I bomb and get right up on the boss during its entirety
Thank you for this info, it helped back with Reimu, but Marisa gets a lot out of this!

>> No.16921048

Can someone explain to me the deal with TD's mechanics?

>> No.16921071

>>16921048
https://en.touhouwiki.net/wiki/Ten_Desires/Gameplay

>> No.16921108

Do vsync patches make a significant difference? I haven't had any input delay playing EoSD.

>> No.16921112
File: 89 KB, 400x400, 1448253068531.jpg [View same] [iqdb] [saucenao] [google] [report]
16921112

>>16921071
>C causes entering the Spiritual Realm (presuming the Trance meter is full)
I've played the game all this time and I didn't know this. What the fuck.

>> No.16921196

>>16921112
But wait, there's more; bomb and life pieces are worth twice as much in trance mode.
>he does it for free

>> No.16921246

>>16921108
If you haven't had any delay then there's nothing the patch would do for you.
But there's no reason not to get the patch, you might even be getting small delay and not even realising it.

>> No.16921720

>>16918373
hi nazeo

>> No.16921848

>>16921720
Not nazeo. Nice try though.

>> No.16921928
File: 121 KB, 1274x1401, this all you got for us.jpg [View same] [iqdb] [saucenao] [google] [report]
16921928

>>16921196
>and what it would you be referring to EXACTLY my cover-up artist!?
>this isn't the way it was supposed to turn out by now
>tell hatater i send my salutations, man or woman

>> No.16921936

What other PC98 emulators are out there? I'm not that bothered by the input delay, but for Anex86, the music/sound effects are delayed and some channels(not sure if this is the right word) of the music are blocked when I shoot.

>> No.16921971

>>16921936
NEXT and Neko Project II
Anex86 is the znes of PC-98 emus

>> No.16922021

>>16921936
https://www.shrinemaiden.org/forum/index.php?topic=11117.0
https://www.shrinemaiden.org/forum/index.php?topic=6549.0

>> No.16922073
File: 1015 KB, 769x1000, 47765528_p0.png [View same] [iqdb] [saucenao] [google] [report]
16922073

How do you guys deal with avoiding dumb mistakes in early levels ? I got this whole run down and I'm not scared of the final boss but I make so many dumb mistakes on staged 3-4 that by the time I get to 5 I don't have enough resources to get me through the rest of the game !!

>> No.16922079

>>16921848
oh so did you replace him as the one-man THCRAPIDF?

>> No.16922107

>>16922073
Practice

>> No.16922199

>>16921971
>>16922021
Thanks a lot.

>> No.16922445

>>16922107
Thanks

>> No.16922572

>>16921936
You can fix both those problems in the settings. In "Sound" change the "type" to -86 which will increase the audio quality and stop SFX from playing over the music, and in "Wave" reduce the buffer to fix the sound delay.
You should still check out the emulators other anons suggested, they're definitely better, but I'm telling you just in case you have a shit computer and have trouble running either of those compared to Anex86, since I used to be like that.

>> No.16923562

What is the best type of screen/resolution for playing touhou ?
I used to play it on fullscreen on a 1366x768 laptop, but now that I play on fullscreen on a 1920x1080 monitor I feel like it's harder

>> No.16923582

>>16913341
>Stage 2
Boy, you really don't know. Also, you playing on Unreal or what? Even in Hard, everything is easy until stage 4 boss.

>> No.16923604
File: 904 KB, 1918x1080, Honeyview_2017-04-26_01-25-57.png [View same] [iqdb] [saucenao] [google] [report]
16923604

>>16923562
I played windowed recently while using my 1080p and I think I'll be sticking to it. It feels a lot easier to see the bullets but the resolution for this game at least isn't so small that you have to squint to see tight grazes

>> No.16925147

>>16923582
I'm only playing on Normal.
I've managed to get to Stage 4 without continuing at least. I posted here >>16918190 about how some of the shit in this game feels impossible to react to without prior knowledge that it's coming. A lot of patterns feel very cheap due to how little they're telegraphed. I could play a Touhou game for the first time and get pretty far just by reading the patterns for the first time and reacting, but you don't get a chance to read the patterns usually with Len'en due to how fast everything goes.
Maybe I'm just a scrub who needs to play more CAVE games like that one shitposter on /v/ always says.

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