[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 303 KB, 1600x1200, P1183138.jpg [View same] [iqdb] [saucenao] [google]
14233450 No.14233450[DELETED]  [Reply] [Original]

/jp/ related goals/dreams?

What are your plans for the future /jp/?

I plan on working for around ten more year, saving up along the way, and finally live the NEET lifestyle in my parents home. My walls are going to be covered with posters and figures will be on display on my desk/dresser.

>> No.14233454

Work hard.
Save money.
Go to America.
Settle in either Arizona, Texas, Arkansas or Alaska.
Buy a shitload of guns and eroge.

>> No.14233463

>>14233454
sounds comfy

>> No.14233467

>>14233463
It should be.

I just wanna be a hick in a middle out of nowhere, completely free of all the urban sprawl.

>> No.14233703

I'm going to teach English in rural Japan and meditate every day

>> No.14233710

The pleasure of being cummed inside

>> No.14233753
File: 642 KB, 1824x1368, sakuya_alaska1.jpg [View same] [iqdb] [saucenao] [google]
14233753

>>14233454
Settle in either Arizona, Texas, Arkansas or Alaska.

One of these things is not like the others.

>> No.14233777

>>14233753
They all have rather decent gun laws and that's all I care for.

>> No.14233791

>>14233777
The only decent gun law is no guns allowed at all.

>> No.14233802

>>14233791
Guns don't kill people, dangerous minorities do.

>> No.14233818

>>14233791
Then please stay in whatever shithole you come from and don't go to the free states.

>> No.14233841
File: 29 KB, 430x325, usagi wishful thinking.jpg [View same] [iqdb] [saucenao] [google]
14233841

I wanna be a cute 10 years old girl who like to suck cocks!

>> No.14233908

>>14233802
>>14233818
Only a psychopath would want a gun.

>> No.14233926

>>14233841
You're half way there!

Now you just to find a way to become a cute 10 years old girl.

>> No.14233963

>>14233908
Only an idiot wouldn't want a gun.

>> No.14233976

>>14233908
>he doesn't know the feeling of slamming a long silver bullet into a well-greased chamber
Only someone homosexual wouldn't want a gun.

>> No.14233985

>>14233976
I support the notion but who are you quoting nonetheless?

>> No.14234057

I want to live in virtual reality Gensokyo with all the 2hus and /jp/sies.

>> No.14234108
File: 801 KB, 955x538, sao-II-episode-22-Yuuki-AIDS-clean-room.png [View same] [iqdb] [saucenao] [google]
14234108

>>14234057
Funny that, I've actually been doing some work in that field.

>> No.14234125
File: 2.31 MB, 426x239, 1437249372603.gif [View same] [iqdb] [saucenao] [google]
14234125

>>14234108
I'm intrigued. What platform are you working on?

>> No.14234205
File: 12 KB, 259x194, f3d41ca3835d8154181daa839898a8a3.jpg [View same] [iqdb] [saucenao] [google]
14234205

>>14234125
Nothing specific, or even formal for that matter, but as an electronic engineering student, SAO has got me thinking about what would be needed to create a real-life NerveGear/AmuSphere apparatus. It's an interesting case of neurotechnology, but I think it's actually the most practical route towards totally immersive VR.

>> No.14234264

>>14234205
As someone who's used A DK2, I think the current trend of virtual reality technologies is enough to create totally immersive VR. There's no evidence that we have or will have in the near future an understanding of neuroscience comprehensive enough to facilitate non intrusive neuron manipulation fine enough to support neural VR. However, current technology is on the precipice of disconnecting your unconscious mind from reality, and it stands to reason that your conscious mind will soon follow suit.

>> No.14234381
File: 611 KB, 2560x1600, 54542627.jpg [View same] [iqdb] [saucenao] [google]
14234381

>>14234264
>conscious mind
>unconscious mind
I think you have those backwards, anon.
Anyway, the only part of the brain that needs to be affected is the brainstem, which is kinda like the I/O bus for the brain. Neural VR is like an MITM attack, reading and writing signals to and from the brain and the body. There is no need to read or write from other parts of the brain such as memory (and indeed, a good number of reasons not to).

If the unit were to lose power, one's neural connections would naturally reconnect themselves, eliminating risk of death or brain damage.

We already know a good deal about how to read neural impulses. but less about how to write them. Work in transcranial magnetic stimulation offers the most promise, as you can use magnetic fields to induce voltages in nerves the same way one does in electrical transformers.

>> No.14234449

>>14234381
>I think you have those backwards, anon.
I don't think so. Say you're looking over the edge of a cliff in VR and you get vertigo. You think to yourself 'Okay, I'm getting vertigo from this, but if I do the same thing again then that won't happen.' Then you look over the cliff again and you still get vertigo. In this case, your unconsious mind has been tricked into believing that there is actually a cliff there. Your conscious mind may know that there isn't actually a cliff there, but when all the information you're receiving from your senses is stating that there's a cliff there, then you unconsciously believe there's a cliff there. The fact that we already have technology this effective at convincing the mind it's somewhere else shows that we can create incredibly immersive experiences without resorting to neuroscience.

Also, isn't TMS extremely inaccurate at this point in time? I don't see us gaining the understanding of the brain or the necessary tech to do that anytime soon, HMDs are probably our best bet for now.

>> No.14234517

>>14234449
Generally, in media there is this thing called "willing suspension of disbelief". That permits you to mentally immerse yourself in an environment that isn't physically immersive, by choosing to ignore the discrepancies in one's stimuli. So in this case, one consciously chooses to believe in the existence of the virtual world even if one subconsciously doesn't.

Neural VR promises to reverse that equation. Every sense together would create the subconscious feeling that the virtual world is in fact the reality we are in, while we would (I hope!) consciously retain the knowledge that it is actually a computer simulation.

Now, plenty of writers (including the authors of SAO) have commented on the potential challenges and dangers of this paradigm, so I will not expend characters regurgitating them.

Regarding practicality, a piece of headgear called MindLeap already reads motor impulses. TMS as used now is crude, but there has been work done on using metamaterials as EM lenses, allowing it to be focused deeper into the brain in a precise manner. So I think the concept is viable. Non-neural VR will nevertheless continue to be important for now as it provides the ability to test, and therefore refine, virtual environments and interfaces. I still believe neural VR is ultimately where the potential is, and that's what I've turned my focus towards.

>> No.14234546

>>14234205
>>14234264
>>14234381
>>14234449
>>14234517
shut the fuck up

>> No.14234568

>>14233791
fuck off euronigger

>> No.14234627

>>14234517
>discrepancies in one's stimuli
With the right platform and content there aren't discrepancies in the stimuli, the Vive has an incredibly large and accurate tracking volume and provides a system that identifies real world obstacles so you don't collide with them. Well designed VR games aren't inconsistent either.

>one consciously chooses to believe in the existence of the virtual world even if one subconsciously doesn't
>Every sense together would create the subconscious feeling that the virtual world is in fact the reality we are in, while we would (I hope!) consciously retain the knowledge that it is actually a computer simulation.
But that's not how it works at all, your unconscious mind believes in the virtual world first because your unconscious mind isn't smart enough to figure out from the stimuli it's been given that the world isn't real. After your unconscious mind is convinced that the world is real, then your conscious mind comes into play and you have to consciously remind yourself that it isn't real. When you're focused on the content within the virtual world instead of worrying about whether it's real or not, you default to thinking that it is real for the most part and treat it as such. If you've used a current gen VR device you'd know this and would have experienced that feeling for yourself.

>>14234546
You first.

>> No.14234740

>>14234546
>>14234627
Should we perhaps take this to >>>/g/ or something?

>> No.14234759

>>14234740
We could, although one poster complaining isn't really much to worry about. This thread was off topic from the beginning anyway.

>> No.14234833

>>14234759
>one poster
Your discussion is obnoxious and neither of you know what the hell you're talking about. You can both go fuck off.

>> No.14234862

>>14234833
>neither of you know what the hell you're talking about
Then enlighten us with your superior knowledge.

>> No.14235036
File: 490 KB, 600x850, 1438060190852.png [View same] [iqdb] [saucenao] [google]
14235036

get my degree in electrical engineering
study abroad in japan
get ruthlessly fucked my by qt femme friend in japan and go on dates with him while I'm over there
???
(b-become his wife... ;_;)


that said, none of this will happen. all of our dreams will fail. there is only despair for /jp/sies.

>>
Name
E-mail
Subject
Comment
Action