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/jp/ - Otaku Culture


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File: 187 KB, 508x362, thlauncher1.6.png [View same] [iqdb] [saucenao] [google]
12615587 No.12615587 [Reply] [Original]

http://widdiful.co.uk/touhou.html
I made a program that lets you run official and fan-made Touhou games. Let me know of any suggestions you have and I'll add them.

>> No.12615590

That's a good idea.

You should post in the OC thread too.

>> No.12615607

>>12615587
Oh cool. I'll try this out later.

>> No.12615608

Looks neat. Thanks for your work!

>> No.12615616

Avast says it's a virus.

wat do

>> No.12615617

>>12615587
Confirmed for working. Seems really cool OP.

What features were you thinking of adding?

>> No.12615618
File: 34 KB, 340x460, 1411168966331.jpg [View same] [iqdb] [saucenao] [google]
12615618

>>12615616
>avast

>> No.12615621

>>12615616
Avast is a big idiot fuckface and it was a pain in the arse when I was making this. It's fine, ignore it.
>>12615617
I've added pretty much everything I want. I'm going to work on loading PC98 games like I've done with the rest but I'll start that tomorrow.

>> No.12615624

>>12615621

maybe some sort of patcher? something that can apply english patches to the fan games or the pc98 games.

>> No.12615632

>>12615616
Virustotal says it's 100% clean though.

>> No.12615647

>>12615624
I'm not sure if that would be possible because of how this works. I might be able to download patches to the game folders and run them but I'm not sure if it's possible to download files with Visual Basic. The other method would be including the patches with the program but that would just be adding more files than are needed. I'd also hate to piss off the people who made those patchers. Still, it's a good idea and I'll see what I can do.

>> No.12615656
File: 124 KB, 960x1280, U7g6k.jpg [View same] [iqdb] [saucenao] [google]
12615656

>>12615647
>Visual Basic

>> No.12615667

>>12615656
I know, VB is a piece of shit but it's probably the best language for this and also I am an idiot.

>> No.12615673

>>12615587
DEREK?

>> No.12615686

>>12615616
avast has quarantined files that have been on my computer for years that were safe. it's load of shit

>> No.12615690

>>12615587
i just use steam to launch my touhous, why should i use your program

>> No.12615704

>>12615690
Because it's made specifically or Touhou

>> No.12615733

>>12615587
not otaku culture

>> No.12615737

>>12615647
It's definitely possible, for example http://msdn.microsoft.com/en-us/library/1say4ws7.aspx
VB may be shit, but it's usable.

>> No.12615748

>>12615737
That's perfect for what I was thinking of. Thanks for finding this.

>> No.12615778

Achievements with cute Loli faces, onliest top scores, msg board or chat

>> No.12615799

>>12615778
Chat is a pretty good idea, although there won't be any moderation and knowing the Touhou fanbase that could get bad quickly. Achievements and online highscores are impossible, though. At least until I become a master programmer who knows Touhou code inside and out.

>> No.12615814

>>12615587
Thank you for all your hard work, but I would be more willing to use this software if it did not require macrodong .NET cruft.

>> No.12615819

>>12615799
Depending on how sneaky ZUN is with his code, leaderboards could be as simple as using CE to locate a few relevant addresses. But then you'd have to host them, and you'd inevitably end up with people faking scores, so it's probably more trouble than it's worth.
Chat is an interesting problem in its own right, and not too difficult to tackle for a novice. I would recommend looking up the RFCs for the IRC protocol. I would also recommend looking into C# instead of VB.

>> No.12615852

>>12615819
Yeah, I was thinking of using a built-in web browser to do IRC. People submitting their scores is another good idea but will obviously be easily faked. This would be easier to moderate than IRC and I can remove most faked scores. Also, I don't know any C# so it would take too long to transfer this to the supreme programming language. Good idea for down the line, though.

>> No.12615856

>>12615733
Anything can be related to anything.

>> No.12615887

I don't see the need for this.

I already have a Touhou launcher, it's called my dick...I mean my desktop.

>> No.12615889

>>12615587
What's the point of these

What's wrong with having the exe icons on your desktop and clicking them

>> No.12615898

>>12615889
/jp/sie honeypot

>> No.12615899

>>12615887
>>12615889
It's one desktop icon instead of at least 22.

>> No.12615906

>>12615899
Nigger, you click into one icon and still see like 22 icons inside the program vs you click one icon from the 22 icons and just starting the game in the first place.

>> No.12615918

>>12615906
I just pinned the program on my taskbar, so now it's click one icon and get 22 icons, vs click on folder, click on icon. This doesn't sound like much of a change, but it makes switching between games a breeze. I really like it, so far.

>> No.12615922

>>12615918
It just provides one more barrier, it's just like Steam games where you need to start Steam then start the games.

>> No.12615925

>>12615906
It's neater this way, less desktop clutter. There are also a few tools and I'll most likely add more but, hey, it's not like anyone's forcing you to use this and saying that you're an idiot if you don't. Do whatever, I won't care.

>> No.12615931

>>12615852
Yeah, I can understand that if you're just starting out. I would still highly recommend working on your own IRC client/server sometime, even if you never plan on releasing or reusing them. It's a great introduction to a lot of important topics like data structures, networking, concurrency issues, and so on. Also very satisfying when you get them working.

>> No.12615939

>>12615922
Except you need to sign in to Steam, while this is just a button press.

>> No.12615947

Does this work with THCRAP?

>> No.12615954

>>12615947
Yes, just copy the shortcuts that THCRAP makes into the 'th' folder and rename them accordingly (th07-en becomes th07, for example)

>> No.12615960
File: 21 KB, 417x216, run-command.png [View same] [iqdb] [saucenao] [google]
12615960

I'd rather just keep using winkey + R

>C:\Windows\AppPatch\AppLoc.exe "D:\Games\th14\th14.exe" "/L0411"

>> No.12615968

>>12615947
Why would you use THCRAP?

>> No.12615973

>>12615939
Either ways it's still slower and requires one additional program, hence I'm not using it.

>> No.12616000

>>12615968

Are you telling me there is an alternative for DDC and ISC?

No?

Then why the fuck would I not use it?

>> No.12616009

>>12616000
I'm waiting for an official translation. I'm not using THCRAPo out of principle.

>> No.12616014

>>12615960
Or, if you're a wizard-class hacker, you could have a launch script so you can just type ``2hu 5'' or ``2hu IN''

(I use http://sprunge.us/GSNa )

>> No.12616020
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12616020

>>12616009

>I'm waiting for an official translation.

Hahahaha.

I'd be faster to just learn Japanese, buddy.

>> No.12616025

OP here, I'm up at some ridiculous hour so I'm going to bed so I won't be able to respond to your suggestions. I'll be sure to read this thread in the morning and take down your ideas. Thanks a lot for the feedback!

>> No.12616030

What was that software that can be used to Google translate erogenous? Ltgh or something, zip used it to play mangekyou bishoujo(which was pretty hot).

THAT shot could use something like this, instead of having to put lines of lines and searching forums just to get the codes to get the games working, something like this could be used to launch the games.

>> No.12616032

enjoy your botnet, faggots.

>> No.12616033

>>12616025

Well as a launcher it works perfectly I guess, so you have already delivered in what you wanted to do.

Chat/etc are just extras.

>> No.12616043
File: 281 KB, 612x800, 1411339962575.jpg [View same] [iqdb] [saucenao] [google]
12616043

>>12616025
An option to add custom themes would be nice.
I like the Marisa theme, but I feel like it could use some adjustment.

>> No.12616226

>>12615968
THcrap is good and the translations are better than the wiki ones. Yes, I know the guys who work on the project are the circlejerkiest community bit I couldn't care less as long the work is good. But if you want to wait another decade just for the sake of having someone saying shit instead of geez I won't judge you.

>> No.12616267

>>12615587
Pretty nifty. I used to have to go through a shit load of folders just to go from one touhou game to another, so this definitely save time.

>> No.12616329

>>12616020
i learned japanese just so i wouldn't have to be beholden to faggots

it was a poor decision

>> No.12616780
File: 286 KB, 508x430, thlauncher theme.png [View same] [iqdb] [saucenao] [google]
12616780

>>12616043
How could it be improved? Here's an image of what I have right now, the window's larger than previous versions so there's more room to look at the character and it's also handling transparency better so there aren't any huge white squares. I tried custom themes but it would only load images that are embedded into the program and can't, for example, look for custom.png in the program folder. I'll give it another go but in the meantime you can tell me which skins you'd like and I'll add them and make them look nice.

>> No.12616792

Touhou has games?

>> No.12616812

>>12616780
opacity on the character in the background otherwise you get clash and clutter.

>> No.12616813

>PC98 emulator
it doesn't recognize T98-NEXT

>> No.12616818

>>12616812
Good idea. I'll start working on that.

>>12616813
I've never used T98-NEXT but I can't see why the program won't recognise it. I know that it works with Anex86 and the next version will have proper PC98 game support using Neko Project II so for now just use one of those.

>> No.12616885

>>12616780
The type color and alignment is fucking horrible. It goes left, centered, then left again. The colors wash with some of the icons used.

OP please apply yourself.

>> No.12616917

>>12616885
Yeah, I've always hated how the colours look in this. For most games it's alright and readable but for some it's just downright horrible. I'll work on changing the images to improve readability but I'm colourblind so it might not be perfect. As for the fighting games being centred, I found that it looked better that way as there are characters on both sides in the images. If it bothers you then you can remove the images or text in the settings tab.

>> No.12617190

I'm making some themes at the moment, for characters that aren't in DDC which has 'good' art, should I go with their in-game art, fighting game art, or fan art?

>> No.12617252

>>12617190
ZUN art, make no exception.

And imply ZUN art is bad one more time and I'm gonna bleed you motherfucka.

>> No.12617620
File: 453 KB, 1140x1689, 1384404788280.png [View same] [iqdb] [saucenao] [google]
12617620

Is there some way to integrate replays into the launcher?

Like I want to be able to load a script into greasemonkey that loads a rpy file from replays at gensokyo.org. Then, it would load up the launcher (might be idling in the taskbar or some shit) to detect its corresponding game. Then it would prompt the user whether it should copy the replay into the game's replay folder and load the game up.

It's always been a hassle to download and copy the rpy file manually and all that shit.

>> No.12617625

link is safe, no virus ;)

>> No.12617654

>>12617620
Very good idea! I've got a few ideas on how to do this. I don't usually save replays but they're all called thx_xx, right? If so I could have a web browser built in that browses the Gensokyo replays because I don't know how to do Greasemonkey. It'll be tough but very useful, I'll give it a shot.

>> No.12617791

>>12615656
At least it's better than Java.

>> No.12617824

>>12615587
-Ability to drag and drop exe's into directoris
-Option to hide certain games (No reason to have -all- the individual fighting games, hide games you don't play, etc]

>> No.12617955
File: 324 KB, 387x448, Untitled.png [View same] [iqdb] [saucenao] [google]
12617955

>>12617190
Speaking of themes, I was thinking about how to make the current themes look better, and what if you did something like the stage clear screens from IN? Use GIMP or something to put a color filter over the sprite, and add in a simple, similarly colored background. I think it would look nice.

>> No.12617987

>>12617791
Truth. Java is the biggest piece of shit.
>>12617824
Good ideas. Will add these. However, might be difficult to hide games without leaving an empty space. I'll think of something, though.
>>12617955
Current version I'm working on has the themes option split into two options, themes and a character. I could do full character themes that change colours and the like to something like this. Noted.

>> No.12618082
File: 20 KB, 340x341, richard_stallman.jpg [View same] [iqdb] [saucenao] [google]
12618082

Post source?

>> No.12618133

yeah, please make this free software.

>> No.12618142

>>12618082
>>12618133
No

>> No.12618152

>>12618082
>>12618133
If it's made in VB, you could do it in no time.

>> No.12618169

>>12618142
>>12618152
Probably hurtful software, be careful, friends.

>> No.12618175

>>12618169
It's Derek approved, there's no need to worry.

>> No.12618224

>>12618142
Why not? There's nothing here worth protecting. You're not going to make money on it. It's nice, but it's basically a CS class project.

>> No.12618237
File: 509 KB, 453x484, 1398180295916.png [View same] [iqdb] [saucenao] [google]
12618237

>>12618142

>> No.12618245

>>12618224
Because that'll take time I'd rather spend on making this better. Also I'm a lazy piece of shit.

>> No.12618263

>>12618245
That's a bad excuse and contradictory to each other.
If you were lazy yet still wanted to improve it, you would post source so you wouldn't have to do anything and others would make it better for you.

>> No.12618270

>>12618263
But that's boring. It's also a mess with almost no good comments so it's not ready for it and there's just too much to go through at this point.

>> No.12618273
File: 14 KB, 626x133, Untitled-1.png [View same] [iqdb] [saucenao] [google]
12618273

>written in VB 10.0
>requires .NET 4.0
>3.25MB for just a program that stores low-res images, buttons and file locations

FFS OP if you have to use VB for this shit, do it in VB6 so you don't need any of this .NET bloat

>> No.12618278

>>12618270
More excuses

>> No.12618281

>>12618273
>VB6
As someone who had to work with that steaming pile of shit, I say this to you: Fuck you.

>> No.12618308

>>12615906
I have my games burried in the depths of my D: hard drive.

>> No.12618312

>>12618273
It's mostly the themes. I could do a smaller version without them later but at the moment 3.25MB is nothing. If it gets more than 10MB I'll do it.

>>12618278
Sorry for sounding like a jerk but I'm not releasing the source code, not at this point in time, at least. You said it yourself, though, it's basically a class project so it's easy.

>> No.12618327

>>12618312
>Sorry for sounding like a jerk but I'm not releasing the source code, not at this point in time, at least. You said it yourself, though, it's basically a class project so it's easy.
So what, make a github account and maintain it in a repo. Learning a version control system is rather important, and having a github with actual work on it can be put on your resume.

>> No.12618331
File: 120 KB, 512x423, Clipboard01.jpg [View same] [iqdb] [saucenao] [google]
12618331

>>12618278
Yeah, but "the code is a badly commented mess" is a pretty decent excuse...

>> No.12618376

>>12618327
Putting it on Github will be good, actually. I totally forgot that it exists. Whether I make it public or not I'll decide later when I've cleared everything on the to-do list.

>>12618331
Looks like this is from creating shortcuts on the fan game locations tab while the list is empty, correct? I'll have a look and try and fix that. Must have been when I updated how it works and didn't test it properly. Thanks for finding this.

>> No.12618395

>>12618376
Yeah it was, I've fixed it and the next patch should be soon, probably.

>> No.12618400

>No Source
Next time, maybe.

>> No.12618419

>>12618400
this

>> No.12618444

>>12618395
It keeps saying "game not found" even though I'm sending it to the executable. It also keeps saying "file exists" which is annoying and not helpful.

I'm sure there's something obvious I'm not doing but your UI design is seriously not helpful. If nothing else, if the game isn't found when I click on an item on the first menu, that should prompt me to find the file instead of telling me to go to the second tab.

It's great that you finished a project and all, because that puts you ahead of everyone who has an idea but never even delivers, but I have to agree it needs some serious work still. Good luck with that.

>> No.12618470

>>12618444
Thanks, I understand that it still has a lot of problems and that's why I've asked all over the internet for suggestions on how to improve it. Did you follow the readme file from clicking help?
The "file exists" dialog was from when I was testing it and I guess I never got around to removing it. It was way worse at the beginning, it used to tell you all the games that it added one at a time.
I like the idea of creating the shortcuts in the game tab, it'll make things less complicated.

>> No.12618567

I've read the whole thread and still don't understand; what does this do better than a folder of shortcuts on your desktop?

>> No.12618613

>>12618567
The main meat of it is essentially the same. I've included some features such as opening the AppData and root folders of the games and future updates will have the ability to download replays and extract them to the correct folder, loading PC98 games sort of like they're normal Windows games, download and apply patches and possibly IRC chat among others.

>> No.12618631

>>12618567
It depends on personal preference. I don't like keeping a lot of folders and shorts, nor do I use desk icons. So I use it through Steam. This saves me the trouble of having to add every single game, adding banners, and then having to do it all over again once steam randomly deletes all my non-steam games.

If it's not something that you find practical you don't need to use it, but it's a nice option for people who prefer GUI over explorer.

>>12615587
Also OP, making the UI just a tad more intuitive would be nice. Like instead of "create shortcuts", rename it to "apply games" or something like that so the user knows using the button is required.

>> No.12618643

>>12618631
Yeah, being the guy who created it and know what everything does makes it hard to measure how intuitive it is. I used 'create shortcuts' because I felt like it's the most accurate and couldn't think of anything else that would fit. I'll think about a better choice of words, though.

>> No.12618822

I've just sent out a patch, hopefully you'll all get a message when you open the launcher. I haven't added everything that was suggested to me but hopefully you enjoy it!

>> No.12618833

>>12618822
>making it connect to a remote server for a local game launcher
Confirmed for botnet.

>> No.12618887

>>12616780
do it in java

>> No.12618892

>>12618887
hahahahahaha good one.

>> No.12618898

>>12618892
install gentoo

>> No.12618936

There was a small problem with the backgrounds on themes that aren't Windows 7 default. Should be fixed now so if you're having problems just redownload it. Also if you downloaded in the last 10 minutes you have to download it again. I fucked up and put in the debug for 1.5 somehow.

>> No.12618997

>>12618082
you could always grab some .net decompiler/reflector (ILSpy) and get a somewhat usable source code

>> No.12619005

Why don't you just use the exe?

>> No.12619094

>>12618273
I fail to see what your problem is. It's not like we're launching the missiles here. Part of being a good developer is choosing the right tool for the job. For small programs like this, .NET is often the right tool. Unless you're running on a toaster with no disk space and no memory, a few MBs of libraries and resources isn't going to be a problem for anyone in 2014... Oh, I see you're still using Windows XP. It's time to replace your eMachine, grandpa!

>> No.12619128

>>12618892
Why do people here hate java so much? I can see why a lot of programmers dislike it (although VB is far worse as far as language design goes), but it's not less convenient than .net for users, unless the user is somehow dead set on not installing jre (which is more compact than .net).

>> No.12619137

>>12619128
Both Java and VB are poorly designed languages but I think that VB is better because Visual Studio owns

>> No.12619153

>>12619137
Eclipse and idea are really great though.
And although java is badly designed (which is mostly subjective, tbh), VB is plain atrocious, I cannot think of any worse language (inb4 brainfuck).
I don't like java myself, it was just baffling to see someone implying it is in any way worse than VB.

>> No.12619165

>>12619153
This is the first time I've touched VB since school and I haven't use Java since school either. My opinion of Java is most likely from the piece of shit compiler I used: BlueJ

>> No.12619174

>>12619153
I think most people who hate on Java are users. It's the same kind of people who complain about Windows 7 using too much memory. Basically people who have just enough knowledge to know that computers use memory, but not enough to understand why a modern operating system might want to make use of their gigabytes of free memory. Of course, Java also has a reputation for security vulnerabilities, so there's that too.

>> No.12619182

>>12619165
I'm not condemning you for anything, VB is perfectly usable and does the job. But same is true for java, so I was curious what >>12618892 and >>12617791 are thinking.

>> No.12619195

>>12619182
If it's worth anything the first one was me, the OP

>> No.12620479

>>12615587
Now I just need to find the games themselves.

>> No.12620520

>>12620479
You can find them on Nyaa

>> No.12620563

I just connect all the shortcuts to steam and launch them through that

>> No.12621537

Someone suggested a replay browser earlier where you download .rpy files and it automatically downloads them to the correct game's replay folder. I've done it but I'm wondering if there are any more websites like replays.gensokyo.org, like one that supports DDC and ISC.

>> No.12624561

>>12621537
People will probably want to be able to download from Royalflare.

>> No.12624654

>>12624561
Added Royalflare, are there any more? There are no limits as long as the website has .rpy files.

>> No.12625028

>>12624654
http://threplays.appspot.com/replays This one supports DDC. I don't think there's a site that supports ISC.

>> No.12625720

>>12625028
Thanks, adding this one now. I'm pretty busy this weekend so I'm not sure if I'll release a new patch until Monday or late Sunday (GMT). The biggest new feature, the replays, is done and working perfectly but I don't like releasing updates with too little content

>> No.12625726

what's a good 2hu game for someone who's never played one before

>> No.12625739

>>12625726
IN has the easiest easy mode, PCB's mechanics are pretty easy and SA is the hardest if you hate yourself

>> No.12628001

I had the idea to read the game's files to count up total time played, anyone know how I can do this? I'm guessing that it'll be in the score.dat file and I can't think of a way to read it.

>> No.12628086

>>12625739
SA is the hardest if you're too dumb to play the game properly

>> No.12629609

>tfw Avast

>> No.12629730

>>12629609
Don't worry, it's all good. Avast is a piece of shit and bugged me every time I made a change.

>> No.12629917

Being able to remove fangames you added with the delete key or right click menu would be nice. As far as I can tell once they're in there thery're there for good right now.

>> No.12630915

>>12629917
Added this. Are there any other functions I should add?

>> No.12633004

Hi, I've just updated the launcher with loads of features. Hope that you like them!

>> No.12633316

>>12618892
If you're going to use .NET then do it in C# and WPF.

>> No.12634043

>non-free software
Trash

>> No.12634496

>>12615587
that's pretty cool! I have a little script sort of like that for running some of the official games on unix with wine, it's here if anyone is interested

https://gist.github.com/yuuko/c1b78e46136417a8b1ed

>> No.12635435
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12635435

>>12630915
Just updated to 1.8. New folders under fangames can only be added as subfolders right now. Adding games to a subfolder also brings you back to the main folder after each game (annoying if adding a bunch of games). Also encountered a bug renaming a subfolder. It seems to happen when the new name is the same except for changing upper/lower case. I assume it's creating a new folder and deleting the old one instead of just renaming it or something.

>> No.12635445

>>12635435
Just noticed as well that it also seems to bring you back to the main "fan" folder when you rename something in a subfolder.

>> No.12635542

>>12635435
Hi, thanks for the feedback. I've only allowed subfolders to be within the 'fan' folder because it makes it much easier for me to program knowing that it's all under the same folder. There's also the problem of the 'th0x' folders for the PC98 games as they will show up as well. I'll try and sort something out, though. Not sure if it's possible without it taking forever but it's worth the effort. About renaming files and folders and adding games, I'll sort something out. It'll be easy to make it stay in the same folder for the games but I'm not sure if I could do it with the folder list. That'll be fine though because it's much less annoying and, to be honest, I can't think of a solution for the folders off the top of my head right now. That renaming bug is weird, though. It renames the folder like Windows normally does so it shouldn't do this. I guess that it's a bug with VB so I'll try and make it throw a message box instead of an error.
This one might be a bit of a mess in some areas because I felt that it had been too long since the last update and I didn't test it as much as I should have. I'll try and get a new update out soon to fix these problems, but 'soon' depends on how many other things I want to add.

>> No.12635544

>>12635542
Holy balls I wrote a lot of words.

>> No.12641210

Oh, neat. Looking forward to future versions of this.

I was disappointed with THCrap, instead of making things simpler it made things more complicated. A single games folder with a single shortcut is much more pleasant.

>> No.12641225

>>12641210
Thanks, I'm working on version 1.9 right now but to be honest there isn't much left to do with this. At least, nothing I can think of. This thread has been great so far and I've got the best ideas from it, anyone else have any ideas? I'm up for anything.

>> No.12641257

>>12641225
Mostly just UI tweaks occur to me so far. "Create Shortcuts" would probably be best off as "Save" if I'm understanding the function correctly. Is there no way to package the whole launcher into a single executable? Creating a separate folder just for the launcher seems to defeat its purpose at the moment.

>> No.12641311

>>12641257
I've always been thinking of a better word for 'create shortcuts' but it was difficult because it's the most accurate one as it creates shortcut files. I'll think about changing it to 'save', though, it also makes sense. The launcher doesn't have to be in its own folder but it's much easier for the user if it is. The folders it creates are for the shortcut files and without them it wouldn't be able to do its job. Also the 'ja' folder is for Japanese people and weeaboos so you can delete that if you want, it's where the language file goes and I don't know why it needs its own file.

>> No.12641334

>>12641311
The shortcut files are necessary, huh? You can't store them as URLs? Sorry, I'm not a programmer.

I think the point of UI is to communicate to the user what the button is for, not what it really does. "Create Shortcuts" is accurate but doesn't really tell the user why they want to press it.

I'd also consider adding a greyed-out or crossed-out replacement for games the user doesn't presently have installed, although I guess ideally this would be packaged into a game torrent for people who want all of them.

>> No.12641368

>>12641334
I could store the file path to the games in the program but I don't for a few reasons. Firstly, it would require rewriting at least a third of the code (and there's 4,361 lines at the moment) which would take far too long for such an, honestly, almost pointless change. Secondly, if someone either already has shortcuts or uses THCRAP then they can copy those shortcuts into the folder. If I didn't use shortcuts then THCRAP support wouldn't even work. Finally, the user can edit and organise shortcut files like in the fan games browser and that could mess up games if it was changing the actual file name and not the shortcut name.

As for the UI, you're right. I'll make the change now. Greying out games that haven't been set up is a good idea, I'll work on that, too.

Also, I wouldn't really like this to be torrented after I spent so much time making a download counter a week and a bit ago but it's not like that matters, what matters is that people enjoy it so do whatever with it.

>> No.12641389

>>12641368
I suppose that's true. Now that I think about it, the best solution is probably to keep the launcher in its own folder with the rest of the games, and just have a shortcut to the launcher that sits on top, with all the mess neatly cleaned away. It makes sense now.

>Also, I wouldn't really like this to be torrented after I spent so much time making a download counter a week and a bit ago but it's not like that matters, what matters is that people enjoy it so do whatever with it.
I'm not threatening to do so or anything, it just seems like the ultimate point of a launcher is to streamline the experience for the user, and the ultimate form of streamlining is a single download with a single executable, and everything else packed into one big folder. That's just me though, do whatever you like!

>> No.12641396

>>12641389
Yeah, it's not like I'm against this being in a torrent, it makes a lot of sense for it to be. I just like knowing how many people downloaded this although when there's an update they'll have to get it from my website so it's not exactly a big deal. If anyone puts it in a torrent I'd just like them to email or tweet to me so I know. Maybe I'm just being awkward, though.

>> No.12641401
File: 83 KB, 298x422, 1358258513791.png [View same] [iqdb] [saucenao] [google]
12641401

>>12641396
>Maybe I'm just being awkward, though.
I don't think there's any such thing as a well-adjusted Touhou fan. Anyway, I don't think a prepatched megatorrent is workable until someone releases a standalone patch for DDC, and god knows when that will happen.

>> No.12641477
File: 9 KB, 158x207, 1406743682282.jpg [View same] [iqdb] [saucenao] [google]
12641477

>>12641396
Totally raised my botnet alarm.
Thx ass.

>> No.12643401

>>12641477
But if it's a botnet why would he need to have people download it from his site? Couldn't it just report itself in that case? I'm not a programmer so all my knowledge about that stuff is second hand. Please explain.

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