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/jp/ - Otaku Culture


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11134208 No.11134208 [Reply] [Original]

Old thread >>11075376

>> No.11134214

>>11134208
Best spellcard in DS. Seriously, that shit was hilarious.
I really like the games where you take picture, maybe even more than the regular danmaku games, but I guess we won't be seeing a new one for a while.

>> No.11134351

>>11134214
yeah its going to take a few more regular games to see the next one

>> No.11134402

>>11134214
I want a new Phantasmagoria or camera game, those are really fun. It's a really nice feeling when you manage to survive for 3+ minutes.

>> No.11134415

>>11134351
It usually takes 3 main games and 1-2 side ones for a photo game.
We already have 13 and 14 soon, also GFW and HM, so there probably needs to be only one more main game to have enough material for a photo game.

>> No.11135087

>>11134415
sage your fucking post newfag

>> No.11135174
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11135174

>>11135087

Fuck you asshole

>> No.11136121
File: 49 KB, 400x271, banshiryuu_scan.jpg [View same] [iqdb] [saucenao] [google]
11136121

Does anyone know where I can get Banshiryuu patched to 3.001? None of the patches work on any of the versions of it I can find. They all give me an error toward the end of the patching process.

>> No.11136134

>>11130589

>> No.11136433

>>11136134
sage your fucking post newfag

>> No.11136754

>>11136121
Nevermind, finally got it working. As far as I can tell, there are a couple of reasons it might not have been working and they're both stupid.

I know 3.001 is probably a very minor update, but does anyone want me to upload it? Because I can't find it anywhere else on the Internet, and I had a cunt of a time getting it together.

>> No.11139217

Good morning

>> No.11139261

What did you lads do to the poor guy anyway?

>> No.11139264

>>11139261
>the poor guy
which one?

>> No.11139292

>>11139261
What is a 'lad'?

>> No.11139391

>>11139261
What the HELL are you bloody talking about m8?

>> No.11141762

I solved my problem with gamepad from the last thread, and now I got a new one.
I want to play LLS with my pad and I heard that joystick support for PC98 sucks, so I use Joy2Key instead. For some reason when I move with the pad, the character randomly moves slower, but everything is alright with the keyboard.

>> No.11141786

>>11141762
I'm using Neko Project II, btw.

>> No.11141960
File: 2.72 MB, 598x576, 1372658357912.gif [View same] [iqdb] [saucenao] [google]
11141960

When is ZUN going to make a good game?

>> No.11142110

>>11141960
Never.

>> No.11142941
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11142941

MGF here streaming some Touhou
I'm pretty average at it but it's fun.
http://www.twitch..tv/mgfanatic

I'll just keep playing for awhile.

>> No.11143524
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11143524

>>11141960
His time is already over. He's old, married and probably out of creativity.

>> No.11143997

I started to play PCB in hope of a normal survival/1cc a while ago but I saw someone play for scoring and realized I was not getting the potential of the game so I started to learn about scoring and.. its to complicated so now I'm playing IN.

>> No.11143999

>>11142941
> offline

>> No.11144046

>>11143997
It feels like shit, doesn't it? Nearing 50 hours of SDOJ and I still haven't cleared because I'm constantly rage restarting on the earlier levels.

>> No.11144070

>>11143999
>7 hours later

No shit Sherlock.

>> No.11144563

Can someone give me the skinny on how to get enough time to see all the Last Spells in IN with Reimu-Yukari team?

I can get it in the first level by doing the whole thing unfocused, but that's just not possible for the next stages. Sometimes I go unfocused enough to get the Stage 2 Last Spell, sometimes I don't. Whatever...

Anyway, how should I be doing it? Unfocused during stages and focused during bosses?

What about those glowing orbs of light? (familiars?)

Please advise.
Also bump since the threads are dead lately anyway.

>> No.11144587

>>11144563
Focus during stages so that you won't kill familiars.

Unfocus during bosses.

>> No.11144599

>>11144563
You get more time if there are more bullets around a familiar when they are destroyed. Delaying kills slightly, like the fairies that appear right before the Stage 2 boss gets you more time. If there are nonspells/spellcards that give a lot of graze, you can try milking them for too.

>> No.11144624

>>11144563
Don't kill everything right away, some of the fairies will spawn familiars, wait for them to spawn a lot and then kill them with Yukari.
The higher the number you'll get the better.
Also make sure to graze bullets with Yukari if you're gauge is over 80% on the youkai side, oh and bombs lower your time so you probably don't want to use them too much.

>> No.11145195

>>11144624
IIRC bombs don't lower your time, just getting hit/using a last spell.

to >>11144563, if all you want is the last spells, just focus on not getting hit. If you're really comfortable with a spell, you can hold off on killing it and switch to youkai side for some extra graze.

>> No.11145397
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11145397

>>11141762
>>11141786
I solved my problem. Instead of binding the arrow keys to the D-Pad, I did it with the numeric keys. Makes no sense to me at all, but it works.

>> No.11146048

>>11143997
>its to complicated so now I'm playing IN.
PCB's scoring was too complicated, so you decided to play, of all games, IN??

>> No.11146237

>>11144046
the first 2 levels are worthless m8. even if you break your chain or autobomb, it doesn't affect your score in a significant way since you should be saving 10 hypers for the stage 3 midboss.

>> No.11146370

>>11145397
Nevermind, I didn't solve it, now it's in reverse and refuses to go into focus mode sometimes. Fuck this, I'm playing with keyboard.

>> No.11146389

Has anyone else been playing that new fanmade Touhou game, Mystical Power Plant? I'm finding it more enjoyable than The Last Comer overall, but the difficulty is a little strange in places. I just got finished with all of the hidden normal mode spells (some of which are pretty retarded, at least for normal) so I will probably start trying hard now, it's pretty brutal though.

>> No.11147471

>>11146389
never understood how to run those with all the differents engines and stuff.

>> No.11147981

>>11146389
It doesn't work for me.
It just says
>cannot file open path
>Default_System.txt
or something.

>>11147471
It's supposed to be standalone, you just download it and launch it with the exe.

>> No.11148026

>>11146237
I'm still in the mindset that I have for DDP and DOJ, dropped chain anywhere before 1-3 or 1-4 = instant restart. I'll keep that in mind though, I just got the game a few days ago and haven't bothered to watch any replays yet.

>>11146389
I've been thinking about downloading it, even though I haven't played a Touhou game in a few months. What are people talking about when they say omote and ura modes? Does the game loop or something?

>> No.11148478

How the frig do you get good at these games? The jump from Normal to Lunatic seems too high, and jumping to scoring after Lunatic, even harder.

>> No.11148484

>>11148478
Natural talent or being Japanese is a must.

>> No.11148489

>>11148484
Have you seen Japanese children and their mental math? It's ridiculous, but it explains why you always see them in arcades 2-ALLing games they don't even know the names of.

The worst is when you see one of them deep into Ketsui's ura loop, they die once and just walk away from the machine.

>> No.11148499

>>11148478
"See you in 3 years."
-Best NA Touhou player, 2012.

>> No.11148533

>>11146389
>chaining
Dropped.

>> No.11148541

>>11148533
>scoring

>> No.11148554

>>11148533
mon visage quand this scrub can't handle the most demanding scoring system in the world

stay free for life

>> No.11149162

>>11148484
You don't really need natural talent to be good at these games, do you? I've only met three people in my time playing competitive video games that I could consider "talented."

The people who I speak of managed to:
Become a top level Quake 3 Arena player within a month
2-ALL DOJBL within three months, prior STG experience
Clear all of the Touhou games on Lunatic within a month, no prior STG experience.

Would you say these people are talented?

>> No.11149186

>>11148554
Implying I don't want something more difficult?

>> No.11149191

>>11149186
Well yeah, chaining is way too easy. I learned how to get about 800 hits in 1-5 of DDP in about two hours of play :V

>> No.11149231

>>11149191
>:V
FUCK OFF I FUCKING HATE YOU SO FUCKING MUCH SHOVE YOUR STUPID V MOUTH UP YOUR STINKY ASS YOU SHITBAG
DO YOU JUST COME TO 4CHAN TO SHIT UP THREADS YOU'RE SO FUCKING PATHETIC

>> No.11149612

>>11149162
clears only matter when you're talking about the hardest games in existence, which 2hu and DOJBL are not

poast his're scores

>> No.11150182

>>11149231
:V

>> No.11150595

SA locked up on me on the best run I've had yet, right when I bombed no less. ;_; At least I get to hear the nice music and see the outline of Reimu as she bombs... ;_;

>> No.11150684

What's the latest word from icycalm?

>> No.11150763

Are you invincible during break mode on Crimzon Clover? Sometimes it feels like I can't be hit but others I die halfway through.

>> No.11150776

>>11150763
There's a short period of invincibility after you activate it.

>> No.11150791

>>11150763
You aren't invincible but good luck seeing your hitbox or any bullets anywhere.

>> No.11150796

>>11150791
This is the first STG I've played that isn't Touhou, and holy shit there are fucking stars everywhere. I assume I'm supposed to focus on killing stuff fast rather than dodging it all.

>> No.11150993

>>11150796
>I assume I'm supposed to focus on killing stuff fast rather than dodging it all.
Every STG but Touhou.

>> No.11151091
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11151091

Umm, trying to play The Last Comer. I downloaded it but have no idea how to play it.
What do I do?

>> No.11151099

>>11151091
Fap slowly by thinking of 3DPD fat chicks, come last!

>> No.11151110

>>11151109
The whole thing?!

>> No.11151109

>>11151091
Put it in the script folder for danmakufu

>> No.11151117

>>11151110
Yes

>> No.11151227

>>11150684
He's irrelevant.

>> No.11151446

why isn't it considered cheating to play fullscreen?

>> No.11151529

>>11151446
You're cheating yourself if you're not playing on a large enough screen. What makes fullscreen cheating?

>> No.11151568

>>11151529
The games were clearly intended to be played at the 640x480 resolution, and making the game larger makes it much easier.

>> No.11151576

>>11151529
It's meant to emulate an arcade experience and arcade screens are 3" x 4", so playing on anything larger is cheating.

>> No.11151683

>>11151568
he says, as he opens up ddc only to find it plays at 1280x960

>> No.11151779

>>11151683
my ddc opened 640x480 from the very first time

>> No.11151781

>>11150796
You can drop the opaqueness of the stars down a lot. And yes, you are for the most part killing things fast, unless they cancel bullets.

>> No.11152022

>>11151568
Can't tell if trolling or idiot.

>>11151576
:V

>> No.11152025

>>11152022
nice ducks

>> No.11152121

>>11151568
What about fullscreen at 640 x 480?
Surely 4:3 monitors still support that.

>> No.11152168

if you play a game on anything but the hardware it was originally designed on, you're a cheater. differences in keyboards and monitors give you an unfair advantage that ZUN never accounted for while programming the game.

>> No.11153047

>>11150796
So yeah, Touhou is harder since you're meant to dodge the stuff rather than cancel it. It's like Pachi games, you move in a predefined pathway through the level to chain it and stream the bullets. :V

CC is a fine game though, keep at it. If you're just starting with arcade style shooters, you might want to try out DoDonPachi or Ketsui. Clearing both of those games is certainly possible in 5 hours of playing time with little to no prior STG experience.

>> No.11153227 [DELETED] 

>>11153047
>Clearing both of those games is certainly possible in 5 hours of playing time with little to no prior STG experience.
xxxxxxxxxxxxxxxxxxxDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD :V :V :V :V := =)))
getting funnier by the thread dude :=)))

>> No.11153250

>>11152168
Certainly, but let me ask you this: Who would care about it? If you look at the performance of players in these threads and the IRC nobody would care! But let me take it even further, I propose that no matter how good you are, nobody would care still. Why? Because nobody cares about these games! Play them all you want, be as good as you want, it's not gonna get you anything. It's something you do for yourself, being able to post scores doesn't mean you are actively competing with anyone you damn fool, it's just an incentive. A natural incentive that came from the very nature of these games, but just an INCENTIVE still. Just look at GUS, who is without any argument the best player in the west right now, after all he holds the world record in one of the most popular cave games. Still, NOBODY CARED, I've even seen people call him bad. Or, if you need another example from players who aren't at the top, look at some of the streams. Lately it seems people have been trying to perfect the games, but what's the point? The difference between dying twice and not dying is insignificant, it doesn't matter, take any 2-4 runs of these guys and pierce them together and you got a perfect run. The only difference comes from putting in enough time until they get LUCKY enough to get one consistent run. Who is gonna commend them for it? They should strive to be more like GUS and try to be the best, or maybe not, because after all it doesn't matter.

>> No.11153269
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11153269

>>11153250
>Just look at GUS, who is without any argument the best player in the west right now

>> No.11153273 [DELETED] 

:V
:\/

>> No.11153272

>>11153250
It doesn't matter right now, but if Icycalm or gus could get on TED talks things would be different, people would start recognizing shmups as an e-sport and we would have sponsors at the very least.

>> No.11153276

>>11153227
A lot of people told me that you can 1-All DDP and Ketsui within 5-10 hours. Yet here I am, still trying to learn how to chain the first loop of the game after 60 hours of practice. It drives me insane knowing that people have accomplished a full chain of the first loop in less than 20 hours, being slow is fucking suffering.

>> No.11153322

>>11153269
you can't do a god damn thing about it, because i'm expressing myself in your thread, and there is nothing you can do about it. you think you're god because you have reaction images and you can put people up the god damn river for 20 years? well you're not.

>> No.11153376

>>11153272

>gus
>TED talk

I'm dying

>> No.11153380

>>11153276

DDP is a bullshit game. Just play DOJ and Ketsui.

>> No.11153432

>>11151576
Arcade cabs use 29" monitors as standard

>> No.11153433

>>11153380
I started playing DOJ(BL) the other day, first loop actually feels easier than I thought it'd be. Seeing as how I was able to get to 1-5 on my fifth run of the game, I'd say that it is definitely easier! Or maybe that's just because of all the hours I've wasted playing DDP

Just curious though, what's bullshit about DDP? I've cried to myself about how unfair it is to survive and chain 1-5 at the same time, but I'm just a shit ass bitch player. Nobody else seems to have any problem doing a NMNB of 1-5 while chaining it. ;_;

>> No.11153460

>>11153250
>being able to post scores doesn't mean you are actively competing with anyone you damn fool
who cares about competing with other people, people suck, all I care about is my own lack of skill
>>11153272
>people would start recognizing shmups as an e-sport
kill yourself faggot

>> No.11153513

I sure as fuck can't no miss no bomb and chain stage 5

>> No.11153525

>>11153460
Edgy.

>> No.11153532

>>11153433
After countless hours, the middle part is still about 50/50 for me. I've chained the first part a few times but I've never connected it through.

>> No.11153653

>>11153272
You do know icycalm hates "e-sports", don't you?

>>11153460

>> No.11153888

>>11153513
It feels like shit.

>>11153532
I always die at the one part with the bumble bee ships flying in, on a full run I'm pretty much guaranteed to die and bomb at least twice there. 1-6 is easier, much easier. At the very least I can NM1B it on a good (for me) day. More often than not I end up dying with bombs in stock though.

>> No.11153949
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11153949

>>11153272
>icycalm

>> No.11154107

>>11153250
>Just look at GUS, who is without any argument the best player in the west right now,
if anybody who plays a single game is the best player in the west, it's ben.shinobi

>after all he holds the world record in one of the most popular cave games.
no he doesn't

>> No.11154325

>>11153250
>Lately it seems people have been trying to perfect the games, but what's the point? The difference between dying twice and not dying is insignificant, it doesn't matter, take any 2-4 runs of these guys and pierce them together and you got a perfect run
Of course it's not that simple you silly. You have to factor in player's nerve too.

>> No.11154441

>>11153250
You're right, nobody cares about these games. That's why you should play because you enjoy them, not because you want to impress other people.

>> No.11154765

>>11154441
Everybody will laugh at me if I can't get a lettered score within a week though. ;_; I can't enjoy the game that way, no sir.

>> No.11154830

>>11154765
It doesn't matter how long it takes to get your score. If you play for month and get a higher score than somebody who played for a week, you're better. That's all there is to it mate.

>> No.11155282

>>11154830
Overly generalized pity response there, ``mate.'' Unfortunately, it's not that simple. It depends on how quickly one gets a score. If two players get the same score and one of the players played for 50 hours while the other played for 100 hours, then the one who played less is objectively better. Moreover, even if the player who played for 50 hours gets a score lower (important: where the difference in scores is not major or significantly difficult to overcome) than the player who played 100 hours, that player is still objectively better. I avoid using "weeks," "months," or "years" because they are not direct measurements of playing.

>> No.11155333

>>11155282
Nope. The final score is the only thing that matters. Anything else is pure delusion.

>> No.11155346

>>11155333
A childish way of thinking, but that is to be expected in a genre such as this.

>> No.11155482
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11155482

>>11155282
Player a clears the game.
Player b gets three times the score but can't pass stage 2.
Player b is better than player a.

>> No.11155509

>>11155482
Player b is better at scoring. But really, lol, not being able to clear? Player a is best overall.

>> No.11155548

>>11155346
And your way of thinking will prevent you from accomplishing anything noteworthy.

Unfortunately, this delusion seems to be common among western players. Asians understand how things work, and it's why they'll continue to shit all over the waitu piggus.

>> No.11155778 [DELETED] 

>>11155282
There is a difference between playing for 100 hours that is spread for 4 weeks and 50 hour for 4 weeks. The lazier player might looked better by only putting minimal effort, but that 50 hour is cherry picking their best condition. Players do get fatigue, and that reduce their efficiency to learn/play/grind. Just see the result of questionary last month, they don't put more than 2 hour a day at most.

>> No.11155790

>>11155509
clears are worthless without good scores

>> No.11155792

There is a difference between playing for 100 hours that is spread for 2 weeks and 50 hour for 4 weeks. The lazier player might looked better by only putting minimal effort, but that 50 hour is cherry picking their best condition. Players do get fatigue, and that reduce their efficiency to learn/play/grind. Just see the result of questionary last month, they don't put more than 2 hour a day at most.

>> No.11155899

>>11155548
Of course. I'm neither talented nor Japanese.

>> No.11155938

>>11155790
yeah man :V only true superplays go for score :V if your just playing to clear your never going anywhere.
but seriously these games are piss-easy to clear :V

>> No.11155939

>>11155899
Hard work is far more important than natural ability. Mago2Dgod agrees, don't bother him about it.

>> No.11155964

>>11155939
>Hard work is far more important than natural ability

It gets funnier every time

>> No.11156457

>>11155964
is the truth funny ?

>> No.11157413

>>11155482
You can't publish your scores if you can't even clear the game. :V Playing for survival means that you find the game tough, playing for score means that the game is PISS easy and you need an extra challenge.

>> No.11157428

gus plays 8 hours a day while his mom screams at him to book tutors btw

>> No.11157491

>>11157428
Gus has a really inefficient way of practicing and not to mention, his lack of exercise causes him to be much slower at learning how to play these games. Physical and mental exercises are really good for indirectly improving at everything in life, meditate harder and get that mental math down god damn it!

I bet if Gus actually listened to his mother, he would hold the WR for pretty much every game.

>> No.11157511

>>11157491

I like when they asked him if he does any mental preperation before he plays, he just says "I like Touhou hentai".

>> No.11157823

>>11157428
any good player plays all day if they can

>> No.11158142

I wish these threads would go back to being "Touhou Gameplay" threads.

>> No.11158235

>>11158142
I wish I could play Touhou again, it's the only STG aside from DoDonPachi chaining that I'm very inconsistent in. I never lose any lives up until ST5 one day, the next, I die constantly on ST 2 and 3. I die trying to score, attempting the higher level techniques that I felt I had down the day before.

>> No.11158400
File: 390 KB, 385x450, Vampire Illusion.png [View same] [iqdb] [saucenao] [google]
11158400

NO REFUGE

>> No.11158566

>>11158400
Remilia, the end of my LNMNB runs every single god mother fucking damned time. It's either her or Sakuya, but more often than naut it's Remilia.

>> No.11159803

>>11157491
>his lack of exercise causes him to be much slower at learning how to play these games
This is true. I used to struggle to clear Normal but after lifting and doing hill sprints, I've cleared almost every game on Hard, and can overhead press 90% of my bodyweight. I have also drastically reduced my mortality risk, meaning I can spend more time alive playing STGs.

>> No.11160848
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11160848

>>11159803
Once I start lifting, will I be able to score decently?

>> No.11160932

>>11160848
There are two attributes that make a true Touhou superplayer: girlishness and faggotry. Either increases your scoring powerlevel a lot.

I'd recommend starting to wear dresses and makeup in public (in case you don't already do so), and suck cocks every night.

Then, the WR's will just start dropping. Trust me, I've tried it.

>> No.11160952

>>11160848
Yes, >>11160932 is right. Lifting will help, but mainly to improve your leg. Lots of squats, leg presses, hamstring curls, and calf raises will give you legs that a man will want to die between. Just be sure to skimp on upper body -- big shoulders will ruin any femininity you have!
Source(s): Starting Strength, 5th edition (Mark Rippetoe)

>> No.11161109

LAOS is one of the greatest players to ever live and he's a fatass

>> No.11161532

so i'm curious,which touhou game shmup fans like the most? not touhou fans but shmup fans in general

>> No.11161557

>>11161532
Imperishable Night seems to do consistently the best relative to other titles on the shmupfarm polls, but generally speaking they don't like Touhou much.

>> No.11161598

>>11161532
PCB and IN.

>>11161557
They appreciate games, as evidenced by the shmup ranking polls. It's the annoying 2hu fans that they don't like.

>> No.11162058

>>11161598

Doubt it, the fact that the high score threads are a wasteland makes it pretty clear that they don't play or "appreciate" Touhou.

>> No.11162127 [DELETED] 

>>11161598
Lots of people on shmupsforum finds most Raizing games to be a difficult clear. Do you really think they're going to play Touhou? :V

Not STG related, but somebody on there was complaining that SoR of all games was a difficult 1cc. Now that's just sad. :V

>> No.11162239

>>11162127
Lots of people on /jp/ find most Touhous on Normal to be a difficult clear. :V

>> No.11162245

>>11162239
>>11162127

>> No.11162258

>>11162239
That colon vee when tee ache eleven dot eeh ecks eeh stops working permanently during intense Orin practice sessions.

Colon vee when my goal of normal 1cc every 2hu is washed down the drains and I become the colon vee. Colon vee :V

>> No.11162266

>tcv when I will never score in the top 5% :V

>> No.11162265

>>11162239
They're a minority.

>> No.11162270

>>11162239
You mean the people who post in the wich 2hu wld fk threads? I have a hard time believing they'd even be able to clear Easy mode. Everybody in the STG thread has already cleared all of the games on at least Hard, and most have graduated on to scoring. :V Not to mention that a lot of them have at least one 90FPS Luny clear/LNB clear. :V

>> No.11162279

>>11162270
>tf2 when not cleared StB on hard :V

>> No.11162285

>>11162279
You haven't done StB Ultra 90FPS? I'm not so sure it's possible but it's fun :V. I've cleared all scenes up until 7-1 and then I got burnt out :V

>> No.11162346

>>11162258
why practice orin when you can practice the entire game? :V the game was trying to tell you that doing runs is the way to go

>> No.11162408

>>11161532
The only touhou games I play are IN & a little EoSD, IN is usually the most highly regarded among STG fans, with PCB or EoSD second

>> No.11162451

>>11161532
I play non-2hu STGs more than I play 2hu, but when I play 2hu, I play EoSD or GFW.

>> No.11163113

I find it funny that these so-called superior skilled score players have to beat the game first, watch replays and mash savestates instead of scoring the first time through with no assistance.

>> No.11163124

>>11162408
>IN is usually the most highly regarded among STG fans
why exactly? just curious

>> No.11163155

>>11163124
It's the best.

>> No.11163156

>>11163113
Only arcade "PROs" do that, when a Touhoufag plays an arcade game, they do full runs and top the scoreboard in a week :V Touhou is still harder.

>>11163124
The most critically acclaimed and most difficult scoring in the series.

>> No.11163405

>>11163156
>most difficult scoring

>>11148554
>chaining most demanding scoring system in the world

>> No.11163446

>>11163405
Chaining is for dumb faggots who think that their scoring system is difficult because they managed to memorize a path through the stage and copy the fuck out of already preset paths, fucking dense morons.

>> No.11163842

Hey, does anybody know Riz's stream pass? His is the only stream I happen to be here for and it's fucking protected.

>> No.11163920

>>11163124
At a guess I'd say because it has a wider variety of shot types, so there's more chance of finding one that clicks. It also has a few more creative shot types (Youmu & Remilia for example) that you don't see in arcade STGs very often.
The scoring being easy to get a basic grasp of, but complex when you start trying to push it high is appealing to a lot of players. The completely different play styles between solo human & solo youkai, with teams being a hybrid, again means there's more chance of finding one that appeals to you.

>> No.11163959

>>11163920
To elaborate on the scoring, it also is nice because the incentives are well placed, creating a very smooth learning curve. For instance, if you're just trying to clear 6A with continues to unlock 6B, you get more continues by gathering more time, getting you to think somewhat about the scoring system from a very early stage. On a higher level, since optimal scoring play is (almost) NMNB, it doesn't feel like scoring forces you into a completely different game as systems like EoSD's do.

>> No.11164539

>>11163113
>>11163156
>>11163446
scrubs spotted

>> No.11165267

>>11163405
IN is based on chaining a lot less than half-a-second strict cancels for the entire duration of the game, since ZUN thought it was a good idea to make the game give you extra time when you cancel the bullets just as they spawn.

The sick supergrazing is the easy part of the optimization.

>> No.11165399

>>11163446
too hard for u tho innit m8

>> No.11165919

>>11162058
the 2hu score threads are a wasteland because all of the good players moved on to superior arcade games

>> No.11166463

>>11163842
Riz only streams for his muffin Minogame and no one else.

>> No.11166679

>>11153272
>shmups as an e-sport
What the fuck.

>> No.11166687

These brainless CAVEmen make these threads so shitty.

>> No.11166695

>>11163842
Please leave him alone filth.

>> No.11166703

>>11166687
Then stop visiting them.

>> No.11166721

>>11166703
It's hard when it's in the topic for the supersecret IRC club.

>> No.11166729

>>11166687
nobodys even talking about cave ?

>> No.11166747

>>11166687
CAVE games are easier than Touhou :V The first loop is usually Touhou on Easy, and then you loop it and it's like Touhou on Lunatic. The real challenge of playing games with a loop is training yourself to not fall asleep before it ends.

>> No.11166749 [DELETED] 

>>11166747
:V, LOL :VV:V:V:V:V:V::V:V:V:V::V:VVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVVV:V:V:V:V:V:V:V::V XD

>> No.11166763 [DELETED] 
File: 17 KB, 770x567, V.jpg [View same] [iqdb] [saucenao] [google]
11166763

>> No.11166770

>>11166749
I like you, big colon vee spammer guy. There are people who have 1cc'd both loops of DOJ/Ketsui and think like that for real, it's hard to tell if somebody is just kidding because of that.

>> No.11166813

>>11166747
The real challenge in CAVE games is playing for score. :V

>> No.11166818

<CENSORED>

>> No.11167314

Which shmup should I grind practice mode in to get better at all of them?

>> No.11167339

>>11167314
Metal Black

>> No.11167351

>>11167314
All of them.

>> No.11167488

>>11166813
lol, no. the real challenge is remembering superplay routes

>> No.11167766

>>11167488
obviously, thats what playing for score means. shmups are all about memorization mate.

>> No.11167790

>>11167488
Told.
Fucking told.
Toldhou.
ToToldPachi.
Tolde: King the Spirits
Toldon: Vee

>> No.11167906

that :V when Ketsui kicks my ass even after getting a lot of shmup experience. "You should never miss before the 1-4 boss anyway :V"

I just can't help but disgust quit.

>> No.11167988

>>11167906
Use the wide shot, don't restart, and use all of your bombs.

>> No.11168256

This thread is so shitty. I'm starting to regret that I didn't defend post like this http://archive.foolz.us/jp/thread/10889470/#10898742 when it was attacked that time. I'd rather see those blog post a million times rather than rehashed colon vee controversy argument #9098.

For the crossboarders, please go back to
>>>/v/
For the shit IRC channel, keep your discussion to yourself thanks.

>> No.11168407

>>11168256
I'm kind of sad about that. The guy in the post you mentioned probably quit, and the colon veh spam is probably thanks to a select few retards parroting it because they're getting angry at the rude and arrogant posting style of the original ":V" spammers.

>> No.11168737

>>11168256
Everyone is a bully. Why can't we all be friends. ;_;

>> No.11168740

>>11168737
;_;

>> No.11168823

>>11167906
>"You should never miss before the 1-4 boss anyway :V"

But honestly, you really shouldn't.

>> No.11169003

>>11168823
Which is exactly why I always end up quitting out before I even reach 1-5. I've only got maybe 5 hours of Ketsui played, but I never actually get to play it because I'm constantly quitting. Making excuses like "Oh, any normal person would have looped this by now. Why the fuck am I such a pathetic learning disability piece of shit?" It's true though, I'm terrible at these games and no amount of practice will help. Dying before 1-4 just proves it.

And before you say anything, a large majority of players have told me that 5-10 hours is the average time for a LOOP. I'm not even bothering with a 1-All anymore, it would just disgust me if I got one at this point.

>> No.11169489

>>11142941
Streaming some more, I'll try to make this a bit longer this time.

>> No.11169549

>>11165919
it's more because the mods are lazy as fuck at updating them, so most player just share their progress with each other in other places.

>> No.11169561

>>11169549
Such as?

>> No.11169565

>>11169561
Right here, faglord.

>> No.11169644

>>11169561
Sekrit eye are cee

>> No.11169791

>>11169644
#pofv on rizon?

>> No.11171184
File: 10 KB, 335x310, 13421461524614.gif [View same] [iqdb] [saucenao] [google]
11171184

When's Touhou 14 getting a full release?

I'm so bored, man...

>> No.11171315

>>11171184
go play Mars Matrix

>> No.11171316

>>11171315
I *LOVE* Mars Matrix! Also recommending the RayForce series. :)

>> No.11171322
File: 416 KB, 800x600, 1361142453353.jpg [View same] [iqdb] [saucenao] [google]
11171322

>>11168737
because your ass stinks

>> No.11171329

>>11171184
play the figthing games

>> No.11171573
File: 77 KB, 640x280, logo.png [View same] [iqdb] [saucenao] [google]
11171573

LASERREIMU

http://www.youtube.com/watch?v=NU0iSeO4uF4

http://voidproc.com/lr/#download
only demo for now

>> No.11171574

>>11169003
hi trouserplank

>> No.11171605

>>11171573
This game is pretty fun, I like the fact that it has futaricicles for bullet cancelling and laser wheels. It feels similar to a game I've played before, but I can't quite put my finger on it.

>> No.11173536
File: 267 KB, 1095x1195, GYSTFZf.jpg [View same] [iqdb] [saucenao] [google]
11173536

help me /jp/, I suddenly ramped up my shmup practice and now my shoulder hurts.. I think I have to take today day off so that I can keep practicing more tommorow. how will I get through the day. help?

pic is how i feel

>> No.11175383

The only time I can dodge confidently, is when I run out of bombs.

>>11173536
You should meditate, that's what Japanese 'superplayers' have done for centuries.

>> No.11176186

>>11171573
what the fuck is this awesomeness

>> No.11176879
File: 23 KB, 640x400, NP2_0003.png [View same] [iqdb] [saucenao] [google]
11176879

Well, shit.

>> No.11176893

>>11176879
Why don't you use the English patch? Are you some sort of weeb?

>> No.11177538

>>11176893
What, someone made an English patch and didn't give up halfway?

>> No.11177592
File: 50 KB, 640x480, Untitled.jpg [View same] [iqdb] [saucenao] [google]
11177592

>>11176893
Probably because it's not finished yet

>> No.11177705
File: 160 KB, 380x303, Screenshot - 07142013 - 03:48:59 AM.png [View same] [iqdb] [saucenao] [google]
11177705

Is there any hack or cheat code that lets me start at the prismriver bastards? I need to grind it so fucking hard because I can't even survive it but i can't stand sitting through the whole stage each time

>> No.11177727

>>11177705
Run it in a VM and use save states.

>> No.11177735

>>11177705
Haha, I find their individual spellcards can be very aggravating, but the last two are easy

>> No.11177742

>>11177727
im using wine right now
not sure what vm I should try and whether that will run fast enough? thanks for the idea though ill try a couple out and see

>> No.11177937
File: 45 KB, 575x384, PCB_OPTIONS.jpg [View same] [iqdb] [saucenao] [google]
11177937

can anyone give me a translation of this please? from PCB

>> No.11177965
File: 16 KB, 752x336, Untitled.png [View same] [iqdb] [saucenao] [google]
11177965

>>11177937
Same as IN settings

>> No.11177971

>>11177965
thanks very much

>> No.11177977

am horny

>> No.11178050

>>11177705
Try to play the stage more aggressively. It becomes a really fun stage when you're trying to pop all the fairies before they get away and not tap-tap pacifying through the suicide bullet sections. And it's not like there's any reason not to try learning it since you need to go through it to get to the girls anyway.

>> No.11178302

does anyone use touhou toolkit to edit ECMs? I want to edit the ECM for PCB so that the bosses come first but the program crashes when I try to extract it

>> No.11178784

>>11178302
I compiled it from scratch and it works now but I have a syntax error problem creating ecl files from dumps. any help would be very welcome! I hope to make a boss rush for PCB

>> No.11179600

>>11177705
There's a program called hourglass, but it only works on Windows XP for me. And on top of that, it's a bit buggy. I've made funny TAS replays with ReimuC in SA with it, and used it to mess around with VoWG in MoF.

>> No.11179694

>>11177705
>I can't stand playing the game.
Why do you keep playing a game you do not enjoy?

>> No.11179699

>>11179694
Umm, who are you greening buddy?

>> No.11179714

Reimu is in the gamefaqs character battle at 5pm GMT (40 minutes from now) against a casual puzzle game character and a black man.

Please give her your consideration /jp/

>> No.11179758

>>11179714
I honestly hope she loses.

>> No.11180013

>>11179600
I tried it and it doens't work

>> No.11180014

>>11178302
I think this is working, will keep trying with it

>> No.11180222
File: 558 KB, 640x480, I am happy.png [View same] [iqdb] [saucenao] [google]
11180222

http://replays.gensokyo.org/download.php?id=29276

1bil normal.

>> No.11180960

>>11179758
play a better shot type scrub

>> No.11181009
File: 189 KB, 800x600, RaymooB.jpg [View same] [iqdb] [saucenao] [google]
11181009

>>11180222
What's your target score? It's interesting to see another person learning PCB, with SakuyaB even. Normal doesn't seem to get much attention.

One step closer to my ReimuB goal here.

>> No.11181070

>>11180222
>>11181009
Playing for score looks like it's really fun, but I'll never be good enough to play for it.

>> No.11181109

>>11181009
My goal was 1bil.
I am not ambitious. I already hit 1.1bil on phantasm with needle reimu. I guess I'm gonna try extra next next.

>>11181070
I used to say that, then I got better. Right now I tell myself that I don't want to play on lunatic, but after I get better on hard, maybe I'll change my mind. If it looks fun, why don't you try?

>> No.11181218

>>11181070
Getting better at the game is the game.

>> No.11181253

>>11181109
>>11181218
I've tried scoring in IN and spent the entire day restarting stage 1 and 2. I'm exceptionally bad at these games unless that's what it's like when you first start scoring.

>> No.11181283

>>11181253
That's how it is, I have 705 restarts across all characters for PCB phantasm, most of those are reimuB. Other players have those counters maxed or something, I remember a screenshot of somebody having over 1000 hours to 1cc UFO lunatic, but that's another story.

>> No.11181389

My first two clears of UFO normal. A year ago clearing UFO seemed impossible to me, and not too long ago I couldn't even get past stage 5, far less clear the game with continues.

http://replays.gensokyo.org/download.php?id=29280
http://replays.gensokyo.org/download.php?id=29281

I think got slightly better, through 10D by trying to clear extra, and using spell practice on Mamizous' spell cards (I could only clear the first 5). I found that after being able to clear her fifth card somewhat consistently, I found I was able to play a bit better, although I still suck and have yet to clear any game on Lunatic.

Next I'm hoping to do a no death+no bomb run, normal scoring, and then attempt Lunatic for UFO. Although I'm thinking I might want to clear SA normal first (I can only make it to Utsuho now).

(Previous normal clears: EoSD all, PCB, MoF, PoFV,10D all)

I have yet to clear IN.

Has anyone done a pacifist run on DDC demo on hard/lunatic? How did you find it? I tried it, and found that Wakasagihimes' first spell card became ridiculously difficult, although the second one was fine though. (I tried a normal pacifist run and it was... boring)

>> No.11181559

>>11181253
Stop restarting.

>> No.11181626

>>11181389
You mean it took you a year to clear UFO on normal?

>Next I'm hoping to do a no death+no bomb run, normal scoring, and then attempt Lunatic for UFO.

You sure are aiming high son, considering your current skill level.
You can't even clear extra and you're already thinking about NMNB, scoring and Lunatic?
Slow down there cowboy.

>> No.11181631

>>11181626
I think it's great that he's looking ahead!

>> No.11181680

>>11181109
Forever unloved category. ;_; Good luck on your Extra endeavors!
>>11181253
That's how it is. Still, the process of mastering the little bits of of your route through all those resets is satisfying in my opinion. With enough commitment you'll be in the next stage sooner or later. Just don't aim too high, and pick a difficulty you have no problems surviving.
>>11181626
People improve much faster after their first 1cc I feel. No problems with long-term goals anyway!

>> No.11181702
File: 350 KB, 640x891, time played.jpg [View same] [iqdb] [saucenao] [google]
11181702

>>11181626
>You mean it took you a year to clear UFO on normal?

Yes and No. I played earnestly at first, sucked complete balls, and kept trying to clear the game intermittently (while trying my hand at the others: I posted my first 1cc of 10D on replays as well). While I would get slightly further in UFO on consequent attempts, I was still not good enough to clear the game using continues, far less to 1cc. Even for my first UFO clear, I could only do it by red UFO hoarding (and then green on stage 6).

I was even worse at EoSD (Stage 4&5 was my "...and here's where it goes down the crapper" stages) until I literally started studying my own stage practices. I felt joyous when I 1cc'd EoSD as it was my first clear of any Touhou game.

From all of my combined attempts at UFO, I have captured (not in one run or with one particular character mind you) all spell cards on normal with the exception of all of Byakurens' at least once (I was surprised when I captured Shous' green laser spell card by fluke with Sanae A). I just have to keep practicing and keep it together in one run, but first I'll have to practice on stage's 4-6 to perfect them.

If I can NoDeath-No Bomb consistently, then I can ignore red/green UFOs and only go for blue UFOs.

As for Lunatic I still know I have a long way to go for that.

>>11181631
Thanks.

>> No.11181708

>>11181702
>I was surprised when I captured Shous' green laser spell card by fluke with Sanae A
Curiously enough, that's the only shot type I've captured it with too.

>> No.11181756
File: 99 KB, 800x600, clash.png [View same] [iqdb] [saucenao] [google]
11181756

I have the uncanny ability to activate the same method as this boss at the same time as it.

But this isn't touhou so there isn't much care.

>> No.11181777

>>11181756
It's a good game.

>> No.11181827

>>11181702
>I was surprised when I captured Shous' green laser spell card by fluke
So you're having trouble with the simplest shit and you're talking about scoring and perfecting the game?
You should try doing a no bomb run first, that should keep you occupied for another year or so.

>If I can NoDeath-No Bomb consistently, then I can ignore red/green UFOs and only go for blue UFOs.

A recipe for the WR right here manchildren and gentlemen.
Why hasn't anyone of you figured this out by now?

>> No.11181848

>>11181389
Does this look like your fucking blog? Go back to the wich 2hu fuk threads.

>> No.11181865

>>11181827
Ignore this clown. He finds no joy in STGs any more.

Keep up the good work in UFO!

>> No.11181903

>>11181827
>So you're having trouble with the simplest shit and you're talking about scoring and perfecting the game?

I know I'm a terrible player, but I'm slowly getting better.

>You should try doing a no bomb run first, that should keep you occupied for another year or so.

If I devote my time to this, it will be much shorter.

>>11181865
Thank you /jp/ for your words of encouragement. I'll be back, hopefully with more captures and better scores.

>> No.11181939

>>11181827
Post your achievements, hotshot.

>> No.11181956

>>11181939
post YOUR acheivement

>> No.11181992
File: 494 KB, 640x480, lol easy.png [View same] [iqdb] [saucenao] [google]
11181992

>>11181956
Not the same guy but whatever.

Go away and stop bullying the kids. They'll grow up into great people once.

>> No.11183270

I recently trained my first Lunatic run (EoSD), skipping Hard. Remi still shreds me like toilet paper, so I've still got a lot of work ahead of me.
Now, my question is this:
I definitely noticed myself improving, so I feel like trying normal again, but I'm worried that it might actually affect my skills negatively, in the same way Easy is said to.
Did someone notice any effects on their play style after going to lower difficulty?

>> No.11183302

>>11183270
Moving down to normal shouldn't be a problem, but in the same way you get rusty if you take a break from playing, you should still play a few credits of Lunatic every so often, so you don't forget what you've learnt.
That's how it was for me at least.

>> No.11183310

>>11183270
>Did someone notice any effects on their play style after going to lower difficulty?
I tend to fuck up more often on lower difficulties because I don't take them as seriously. This is a problem when I want to clear with other characters.

>> No.11183348

>>11183302
Staying in practice makes a lot of sense, thanks.

>>11183310
I noticed that too, to the point of making silly mistakes in stage one after failing on stage six. I think it's the only think that kept me from 1ccing TD in less than a day.

>> No.11183567

>>11181992
Don't you have other, newer, better scores to attention whore with? This Easy score that you hold in such overly high regard seems nothing more than an badge to (wrongfully) justify your elitism.

>> No.11183581

>>11183567
That post actually looks anti-elitist if you pay attention.

Not like he can have a better score than the world record, anyhow. (overused emoticon)

>> No.11183732

>Not like he can have a better score than the world record, anyhow.
Nothing's stopping him from beating the score.

>> No.11184586
File: 30 KB, 400x300, Touhou-Moeru-Danmaku-STG-Moedan.jpg [View same] [iqdb] [saucenao] [google]
11184586

is there an english translation for moedan?

>> No.11184685

>2013
>playing Touhou

You've been able to emulate Ketsui, Dodonpachi Daioujou, Deathsmiles, and Mushihime-sama Futari for a while now. Why anyone would still be playing this Hasbro shit is beyond me.

>> No.11184693

>>11184685
>>>/v/

>> No.11184812

>>11184586
Nope, but Moedan would make for a good long-term contest for these threads. 24 hours per stage, post your best score, get a couple of namefags to make a post with the top score and start tracking for the next stage.

For those who haven't played it. There are 50 short, 1-2 minute stages in which you are given a set number of lives and bullet-clearing bombs, and enemies continuously spawn and attack. You get a silver medal by killing enough enemies, and a gold medal for timing out the stage. Attacks become more dangerous as time goes on, and killing enemies quickly speeds up the process. Generally, you get the best scores by killing all but one enemy as fast as possible, grazing the final barrage, then popping the last enemy just as the timer runs out. There are no bonuses nor penalties for dying or using bombs so you must also create the best opportunities to death-graze.

>> No.11184834

>>11184812
I played Moedan years ago, and I don't have it with me anymore. But, does Moedan have a significant input lag? I remember it being rubbery, and at that time, I didn't know what input lag is.

>> No.11184891

>>11184834
None that I am aware of. The hitbox is pretty large, so maybe that was throwing you off.

You can download it here http://moriyashrine.weebly.com/moedan.html

>> No.11184916

>>11184685
Ketsui & DOJ suck and DS & Futari aren't even worth humoring with how bad the emulation is.

>> No.11184924

>>11184685
I like touhou.

>> No.11184932

>>11184916
Futari emulates beautifully, get a new computer you stupid fuck.

>> No.11184945

>>11184685
Ketsui and Daioujou are still easier than Touhou on Lunatic 90FPS. :V I've been playing Futari and DOJBLEX on the 360 versions for awhile now.

>> No.11184978

>>11184945
>90FPS
>in a 60FPS game

>having to hack a game to make it pose a credible threat

Case in fucking point.

Also,
>black label

You do realize the black label version of DOJ is actually easier, right?

>> No.11184995

>>11184978
Touhou is only 60fps is you don't set it to 90fps, you moron

>> No.11185008

>>11184812
We can also have user-created Double Spell challenges. Free mode has an option that lets you face two stages at the same time, and you can set the number of lives and bombs, and timer duration.

>> No.11185015

>>11184987
>begone, ye of simple mind
>T'WAS BUT AN ACT

>> No.11185037

>>11184978
In my opinion, if you achieve something in Black Label it shouldn't count. That's not how CAVE originally intended the game to be played, they knew it was going to be piss easy for most normal people, so they took away your lives. Black Label is for drooling dumb credit feeding scum, WL is where it's at.

>> No.11185055

>>11184978
BL is harder if you play for score. /jp/ isn't full of a bunch of survival playing casuals, is it?

>> No.11185146

>>11184932
no it doesn't, stop kidding yourself

>> No.11185176

>>11184932
I heard the slowdown isn't correct

>> No.11185240

>>11185055
Playing for score is retarded. Why do you need to institute artificial goals just because the game is simple to beat?

>> No.11185249

>>11185240
To show off to other people
To make a game you enjoy last longer
The posts in this thread should tell you which is the general opinion around here.

>> No.11185333

>>11185146
>has been using the same computer since 2008

>> No.11185359

Ketsui is awesome, but after 30 hours of playing time and no omote, I'm kind of bummed out by it. Inconsistently nmnbing 1-4 is pretty nice, but I can't help but feel like I'm just slow. Most of the time I end up fucking up my route through the stage and die somewhere before or after the midboss. Which then becomes bombspam throughout the rest of the first loop.

>> No.11186454

I practiced PCB normal prismrivers 50 times today. I still don't really understand the second last spell card and I have some trouble with a couple of the earlier ones. I hope I get it down soon because I want to spend time with youmu.

>> No.11188116

>pick up playing Recca
My god, it's like there's a rave coming out of my NES.

>>11186454
I usually park myself under the one in the lower left. Bullets have a tendency to break there leaving large paths.

>> No.11188119

>>11185240
Scoring is the game, mate.

>> No.11189098
File: 544 KB, 501x700, 1345682957300.jpg [View same] [iqdb] [saucenao] [google]
11189098

After not playing for months, I decided to challenge Yukari again.

It took a long time for me to figure out how to get through the stage again, but once I did, I actually managed to capture some of Yukari's spellcards that I didn't think I'd be able to get before. The best part was the ending. I royally fucked up against Boundary between Humans and Youkai, losing multiple lives, but then I CAPTURED The Boundary of Life and Death with no lives left. With no lives and three bombs, I dodged the first wave of Yukari's Arcanum, bombed the next three, and with no lives or bombs left, managed to dodge the very last wave, something I had never done before. I roared when I realized I had made it through.

What a rush.

>> No.11190307

>>11184586
http://en.touhouwiki.net/wiki/Moedan/Story

>> No.11192492

>>11185240
An artificial goal is a player-defined restriction, such as no-focus, pacifism, or no-UFO. The developers designed the games to be played for score (hence the elaborate systems and hi-score counters), so that is how the games were meant to be played.

It's just like any other sport. If you want to be a great basketball player, you have to play for score under the NBA rule set. Some people would rather do free-throws in their backyard, though.

>> No.11192754

Don't lose to a casual, /jp/

Card 01 - 22740 Card 02 - 168010 Card 03 - 57900
Card 04 - 29220 Card 05 - 29200 Card 06 - 20400
Card 07 - 16070 Card 08 - 45490 Card 09 - 71440
Card 10 - 57740 Card 11 - 42000 Card 12 - 31200

>> No.11193107
File: 261 KB, 381x372, Screenshot - 07172013 - 07:13:12 PM.png [View same] [iqdb] [saucenao] [google]
11193107

I am a beginner, now I've got 100 practices. Prismriver still very hard. What did you take to learn it?

>> No.11193212

>>11193107
just skip normal, prismrivers are harder on normal than on hard

>> No.11193220

Damn, I haven't played SA like in a month and out of nowhere I break my old extra record.

I like when I can feel my heart beating faster when I'm about to capture the last few spellcards and after it ends my hands end shaking.

And damn my face gets so hot.

>> No.11193265

>>11193212
I tried hard once there's a wall of bullets I can't get through!

>> No.11193322

>>11193107
Stop using stage practice.

>> No.11193395

>>11193107
In Ketsui, it took me 3,422 attempts to get a consistent route to the beginning of 1-4 to the part after the midboss. I logged all of my attempts, the amount of times I've died before the fourth wave of triangle ships is ridiculous. To answer your question, it took me a very long time to learn the Prisimrivers. Dying because of a death on a trivial spellcard forces me to play through the entire level again just to see them again. What a pain in the ass.

>> No.11193437

>>11193322
why? I thought I should work out good safe strategies before adding it to my run practices. My short term goal is NMNB first 3 stages.

>> No.11193459

>>11193437
Stage practice teaches you how to work one stage. Playing from the beginning teaches you how to play stgs. Have fun being nervous as hell trying to perfectly recreate your practiced route during a full run.
It's boring as shit, too.

>> No.11193499

>>11193459
And that's why GFW is the best Touhou game. No sissy practice or grinding, just full runs.

Stage practice can be good for preventing burnout if you're having a bad day and keep fucking up early. Restarting ST 1 and ST2 can get demotivating.

>> No.11193529

>>11193459
It's very good for figuring things out.

>> No.11193549

>>11193529
Full runs force you to learn it faster if you want to see the rest of the game. You begin scoring much earlier since survival becomes easier in the beginning, gradually, you perfect every little bit of the game. Why use practice mode when you can get experience with the entire game?

>> No.11193565

>>11193529
It is, but at a cost.
When you play from the beginning like at the arcade, you are forced to develop the skills that enable you to figure things out ON THE FLY. Stage practice sidesteps this. Just ask any shell-shocked noob that thinks he can be a record holder by copying a replay.

I just don't see the point of tearing a game into pieces and grinding each part separately so you can put it together to say you beat it. Save it for scoring. The top arcade scores aren't much lower than the savestate practice scores that come up later on, so it's not like you're missing much.

>> No.11193606

>>11193565
>you are forced to develop the skills that enable you to figure things out ON THE FLY.
But you only figure it on "on the fly" for the first time. I don't see any difference from stage practice and full runs, other than that you have to spend more time to get to the same parts you want to be better at.

>> No.11193609

>>11193499
>good for preventing burnout
you guys talk like WoW players

>> No.11193637

>>11193606
>you have to spend more time to get to the same parts you want to be better at.
Good parrot. If you thought about what you were saying for 2 seconds, you'd realise how wrong that line is.

Let's try rephrasing that. "I don't see any difference from exercise and a health diet, and STARVATION, other than the fact that you have to spend more time to get to the same parts you want to be better at."

>> No.11193638

>>11193609
Maybe that's why JRPG lovers enjoy stage practice so much, they enjoy the grind and it isn't stressful in the slightest. :Vc

>> No.11193754

Yes, not using the practice mode is a very good and time efficient way of practicing, especially when you have trouble with something late in the game. Keep doing it.

If you used practice mode you have cheated, because that's not how the game was intended. Never copy an original dodge. Don't steal.

>> No.11193800

>>11193754
Superplay copying is legit, you can watch people in the arcade play the game and learn from them. You can't save state and practice stages in the arcade.

>> No.11193823

>>11193800
>you can watch people in the arcade play the game and learn from them
Not unless you live in Japan. Saying "you can do this in the arcade and THIS OTHER THING is KINDA SIMILAR so it's a-okay" is a very slippery slope.

>> No.11194415

>>11193823
because people haven't been recording & sharing runs for decades

>> No.11194708

>>11194415
People have been doing stage practice for a decade. Do you really think that makes it right?

>> No.11195057

Stage practice is excellent for accelerated route construction (depending on the game, e.g. it's shit for PCB cherry routes).

It is not great for learning those "shmup fundamentals" you keep hearing about.

Please keep this in mind when handing out advice to people of varying skill levels.

>> No.11195079

>>11193754
note how people with this mindset never have - and never will - achieve anything noteworthy in these games. impressionable new players should ignore such terrible advice.

>> No.11195251

>>11195079
Keep telling lies and it might become the truth someday!

>> No.11195929
File: 121 KB, 384x448, Th07SC062.jpg [View same] [iqdb] [saucenao] [google]
11195929

> 合葬「プリズムコンチェルト」
> Funeral Concert "Prism Concerto"

Does anyone have any replays that beat this card in
(A) safest easiest way possible
(B) cool unusual ways

>> No.11196490

>>11195057
This is why I'm always confused about how to practice. I never know if I should just do full runs to improve my overall skill level, or just practice one stage a whole lot and then do runs later. It keeps me from enjoying STGs because I never know what the "accepted" method of practice is.

>> No.11196506

>>11195079
Mindset does not matter. Only talent matters when it comes to achieving anything noteworthy.

>> No.11196522

>>11196506
I've seen people in bars playing DDP before, chaining the entire game without even knowing the name of it. Is this what they call natural talent? I'm envious of these people who can play one credit every couple of weeks and still be able to clear everything. ;_;

>> No.11196578

>>11194708
Stage practice isn't something you can do on original hardware without hacking roms, so no it isn't. Recording your runs however doesn't require any hacking or changing the game in anyway.

>> No.11196590

>>11195079
Tell that to the WR holders submitting to Arcadia

>> No.11196624

Many top tier players tell me that full runs are the only way to improve, but I can't tell if they're just fucking with me or if they're actually serious about it. It's very hard to tell if they're being mean-spirited or if they actually want to help me out.

>> No.11196651

>>11196624
All that matters it your will to achieve, don't looks to other for advice on how to get there.

>> No.11196676

>>11196651
>All that matters it your will to achieve
Wrong.

>> No.11196705

>>11195929
http://replays.gensokyo.org/download.php?id=23584

>>11196490
Practicing wrong doesn't hurt anyone other than yourself. It depends on your current skill level and your goal. If you have to ask, chances are you suck, and you should focus on improving overall skill with variety. By exposing yourself to many situations, you create a knowledge base from which to synthesize solutions to new things you encounter. This is true for many things, not just STGs.

>> No.11196817

>>11196590
japanese WR holders explicitly tell people to use the practice modes in the console ports.

>> No.11196845

Is there some kind of trick to Koishi's fourth spell (the one with the hearts moving backwards) or do I just have to learn to play?

>> No.11196902
File: 13 KB, 633x758, woBAt.gif [View same] [iqdb] [saucenao] [google]
11196902

> tfw not enough natural talent to use the accepted practice method to get up my shmup fundamentals

>> No.11196980

>>11196845
There's an ideal vertical position, when you find it you will only need to move horizontally.

>> No.11196983

>>11196817
your referring to the answer a few of them gave, regarding people new to genre. They've always been against things that give people an unfair advantage over players using real hardware, even forcing people to retract their scores after finding out they'd been using practice modes.

>> No.11197005

>>11196578
>Stage practice isn't something you can do on original hardware

"Recording your runs" isn't something you can do on original hardware, so by your logic, it isn't okay.
I'm glad we could finally agree on this.

>> No.11197018

>>11197005
it isn't?
you never heard of VCRs? or video cameras?
thing used to record runs from PCBs since the 80's are too technological for new fags I guess :V

>> No.11197085

>>11197018
You're the fag if you think PCBs have video cameras on them, you dipshit.

>> No.11197275

>>11197085
PCBs don't have monitors or control panels either, dipshit :V

>> No.11197303

>>11197275
Wow man, your facetiousness really got through to me. I can't believe I ever called stage practice dumb.

>> No.11197443

>>11196983
I remember somebody in Japan getting called all kinds of different names after they found out he practiced with a special Ketsui PCB. All it did was allow him to practice Ura and Doom, but everybody on 2ch tore him to shreds anyway. He was able to get the Ura-ALL legitimately, in a full, live run, but they wouldn't accept it because he practiced using that special PCB.

>> No.11197467

>>11197443
Yeah, the japanese are stupid like that. If I were to hazard a guess, they were just jealous because the PCB is specially modified from a cave employee. If he had done the mod by himself nobody would've complained.

>> No.11197498

>>11197085
I can't believe you are this stupid. Let me explain, a tripod and a video camera behind the guy who is playing. Does this make sense now, idiot?

>> No.11197513

>>11197498
Oh, so you need external hardware to do it? Just like save states. Why is it so hard for you to understand that recording isn't a feature just like using save states isn't a feature?

>> No.11197671

there are so many cheaters in japan, just look at all of those hacked Battle Garegga and Mushihimesama cabinets that offer non-standard features, like rapid fire

disgusting

>> No.11197805

>>11197513
save states are hacks available through emulation, playing via emulation isn't playing on real hardware, so using features only available through emulation is obviously cheating. having a camera behind you while playing, allows you to go back and spot your mistakes, but doesn't give you the ability to practice the spots you make mistakes, you still need to overcome those by doing more runs.

>>11197671
Rapid fire runs are categorized separately from manual fire runs, that's common knowledge.

>> No.11197820

>>11197671
You think that's bad? SWY had a custom computer program written for Mushihimesama that would always give him the optimal autofire settings for every portion of the game. Fucking cheater.

>> No.11197867

>>11197671
I thought grorious nipponese warriors only did full runs on genuine software?

>>11197820
At least he isn't a smelly dumb stage selecting scum.

>> No.11198879

>tcv when practicing STGs gives you better fundamentals in all genres except for STGs

>> No.11199341

>>11197805
>save states are hacks available through emulation, playing via emulation isn't playing on real hardware, so using features only available through emulation is obviously cheating.
The full run doesn't use savestate. A professional footballer may use a high tech ball feeder, refined drill crossing practice, fitness center, access to supplement and nutritionist and so on. An amateur might not have those facilities. In the match, the team with amateurs as its members lose against the pros. Do the pros cheat? As long as the real "match" is played on even field, you can't say they cheated. I can only sympathize not counting MAME recorded runs as a legit record as the emulation is not perfect. But to discount a record because it uses a superior practising method? That's really backward thinking.

>> No.11199416
File: 569 KB, 800x600, RaymooBv2.0.png [View same] [iqdb] [saucenao] [google]
11199416

>>11181009
Improvements were made, very happy with this one.

>> No.11199489

>>11199341
Welcome to /jp/, where skill comes to die.

>> No.11200477

I want to get better at Touhou so badly, but I have no clue how. Lunatic destroys me by Stage 2 and I don't think I'll improve a whole lot by playing a lower difficulty. There seems to be some kind of secret that I'm missing, something that allows people to play on Lunatic without much practice.

>> No.11200548

>>11199341
>The full run doesn't use savestate
But you don't have to do full runs to practice with save states, where as you do you with watching replays, that's why save states are a way to give yourself an unfair advantage over people playing the actual game, as appose to using hacks.
>A professional footballer may use
STGs aren't football.
Trying to use completely different subjects to justify cheating in STGs just proves you don't have any legit arguments,

>> No.11200608

>>11200548
Save states are ineffective and time wasting anyway, you're better off just learning the whole game and doing full runs. Instead of learning the stages one by one, why not learn all of them? Besides, you increase your general skill when you're doing full runs instead of just memorizing one game completely. People tend to overestimate how much memo actually goes into these games, when in actuality, the only time you need to memorize is when you're going for a middle class score.

Survival and low-level scoring should never require any form of memorization, regardless of your skill level. Anybody should be able to hit 200M and omote in Ketsui without memorizing much of the game within the time span of 10~20 hours of full runs.

>> No.11200678

>>11200608
Post your scores.

>> No.11200694

>>11200678
I'm trying to score in GFW and DonPachi right now. I'm not publishing any scores until I can get something respectable. I'm sorry.

>> No.11200713

>>11200678
nobody will ever post their scores because people who think like that don't have any scores worth posting :V

>> No.11200769

>>11200477
>>11167988

>> No.11200789

>>11200608
>Anybody should be able to hit 200M and omote in Ketsui without memorizing much of the game within the time span of 10~20 hours of full runs.
Sure you. I'll never doubt an anonymous' claim of his e-dick's length. Oh hey, have you passed 1-3 lately?

>> No.11200804

>yourself an unfair advantage over people playing the actual game
It isn't

>STGs aren't football.
It's similar in regards of a competitive game.

>Save states are ineffective and time wasting anyway
It is effective

>Instead of learning the stages one by one, why not learn all of them?
Because it's dumb

>People tend to overestimate how much memo actually goes into these game
You're underestimating the memo.

>the only time you need to memorize is when you're going for a middle class score.
and world records.

>> No.11200929

>>11200789
Few people are actually capable of doing such a feat, and those people don't even browse /jp/ anyway. The people who talk shit like this are self-proclaimed pros and they have absolutely nothing to back up their claims, they are worthless both in real life and on the internet. At most, they can be compared to flies circling around shit, always hoping to at least pass the first stage of an STG. These people are a disgrace to the genre and don't deserve my pity, in fact, they don't even deserve to play these games. And besides, who gives a fuck about the methods of practice used, the worth of a player is only determined by their goals, and how quickly they've achieved them. These people who are arguing about practice vs full runs are idiotic, and will never actually "get" shmups until they change their way of thinking. There are situations where full runs and practice modes are both useful, there isn't any point in arguing for one or the other.

Excuse my English, sorry.

>> No.11201088

>>11200804
>>Instead of learning the stages one by one, why not learn all of them?
>Because it's dumb
why are you even playing the game if you think it's dumb?

>> No.11201160

>>11201088
Non sequitur. He did not state playing the game was dumb, but that practicing with full runs was dumb. Practicing with full runs is not the whole of playing the game.

>> No.11202377

>>11201160
>Practicing with full runs is not the whole of playing the game.
erm no, that is kinda how arcade games work

>> No.11202982

>>11202377
>These people who are arguing about practice vs full runs are idiotic, and will never actually "get" shmups until they change their way of thinking.
I am on the side of efficient practice because the other side of the argument is keep telling lies. The fact is /jp/ is filled with secondaries who might be interested to play the games. They might get swayed by the lies. Who cares about the STG purists, they are that retarded and I couldn't care less about how they think or act.

>There are situations where full runs and practice modes are both useful
I do both, but look at the reasons do the purists tell in this thread. They are all delusions.

>>11202377
You go with different mindset if you're trying to practice one hard part or do the true run. This shows that you've never really tried to play seriously,

>> No.11203470

Is it just me or is it getting farm in here?

>> No.11203608

>>11203470
I wish the old IRC would come back.

>> No.11204695

>>11202982
>This shows that you've never really tried to play seriously,
resorting to cheating, because the game is too hard and you don't have the attention span stick with it isn't playing seriously, quite the opposite in fact.

>> No.11204823

>>11203608
excxuse me but wtf are u talking about

>> No.11204921

>>11203608
The old IRC is dead. And soon these threads will be too.

>> No.11205206

anyone gonna make a new thread?

>> No.11205274

>>11204695
post ur scores

>> No.11205390
File: 42 KB, 480x720, 215385725.jpg [View same] [iqdb] [saucenao] [google]
11205390

>>11205274
your turn

>> No.11205439

>>11205390
>e681540
The hell kinda score is that

>> No.11205478

>>11205390
Are you the same guy who says that you can loop Ketsui in 10-20 hours? I know that you, if you're who I'm thinking of, also said that all of the raizing games are pretty much 5 hour clears. And for fucks sake, stop saying you can clear Touhou on Lunatic with no prior experience on your first few credits.

I guess what they said about PoDD increasing your shmup fundamental skill was right.

>> No.11205484

>>11205478
His scores are fake.

>> No.11205566

How do shmup fundamentals work? Do I just play a bunch of difficult games and suddenly become a master of all of them?

>> No.11205601

>>11205478
>Are you the same guy who says that you can loop Ketsui in 10-20 hours?
No, I only played a few credits of Ketsui and didn't like it, so have no idea how long it would take to loop. I only have a few Touhou Lunatic clears, I only like 3-4 games in the series. I've never played PoDD either.

>> No.11206179

>>11205206
do it.

>> No.11206248

>>11206179
There's no reason to make the STG chain thread anymore. That one troll will always shit the thread with his warped view.

>> No.11206462

>>11206248

It's just one person, you can easily ignore him while some others take the bait

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