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/jp/ - Otaku Culture


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10648939 No.10648939 [Reply] [Original]

What's the best way to recruit people to help produce a visual novel?

I'm not good with people things

>> No.10648948

Make it based in a world people are familiar with like gensokyo and advertise it in /jp/ along with your progress on the project every couple of weeks

>> No.10648950

Just be polite

>> No.10648951
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10648951

>>10648939
/jp/ is such crap tonight, such crap.

>> No.10648962

we're not collective enough, you can't.

>> No.10648956

>>10648939
do you really want to work with people from /jp/?
just make it yourself

also what is it going to be about?

>> No.10648960
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10648960

>>10648951

>> No.10648971
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10648971

>>10648956
>>10648962
>>10648948
Just to clarify, I'm not trying to recruit from /jp/. I think.

>> No.10648975

>>10648971
then what is the point?
>also what is it going to be about?

>> No.10648977

>>10648971
How are we suppose to collaborate? I'd be down with helping write some things, but it's not like I'm going to give/jp/ my email.

>> No.10648979
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10648979

>>10648962

>> No.10648984

>>10648977
Wikis

>> No.10648985

>>10648977
too late, spamming your inbox as we speak

>> No.10648981

>>10648939
Let them design one of the main characters.

>> No.10648990

>>10648975
>then what is the point
/jp/ is good with these kinds of things. I think.

>what is it going to be about
Battle Royale with moe little girls from around the world.

>> No.10648989
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10648989

>>10648985

>> No.10648997
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10648997

>>10648984
Than this will never work. I don't even fully understand what communication sources through wikis you're talking about.
>>10648985
You're a funny man.

>> No.10649021
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10649021

>>10648997
D-did you come here to laugh at me?

>> No.10649031
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10649031

>>10649021

>> No.10649043
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10649043

>>10649021
Not today anon. I wanted to help a lot actually. Every time I come up with scenarios or stories in /jp/ I always get positive feed back, so I was looking forward to something like this. I just don't know what or how to join wikis.

>> No.10649082
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10649082

>>10649043
That's good then. I think.

I'm glad to hear that you guys are interested, but I honestly don't think I want to get involved with /jp/ too much. If you must you can send me an email.

>> No.10649090

You could try asking people on the Lemmasoft forums. But if you choose that path, never return here.

>> No.10649103
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10649103

>>10649082
>I honestly don't think I want to get involved with /jp/ too much.
That cut way too deep man.
>If you must you can send me an email.
Well, than what is it?

>> No.10649115
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10649115

>>10649103
The email field.

>> No.10649120

I'm not sure why you people still haven't given up on the OELVN concept yet.

>> No.10649134

>>10649120
I assume because Katawa Shoujo.

>> No.10649147
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10649147

>>10649115
You've fucking lost me again OP.

>> No.10649154
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10649154

>>10649147
Click the "Anonymous" of
>>10649082

>> No.10649160

>>10649134

And here I was thinking that that's what killed what little hope there was left.

>> No.10649173
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10649173

>>10649154
Thanks. I'll give ya a hoot some time then.

>> No.10649179
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10649179

>>10649160
It's inevitable that when something becomes popular it will become known elsewhere. It's childish to think KS was some kind of abysmal failure.

>> No.10649186
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10649186

We're looking for a graphic designer to help us polish up our user interface in preparation for our official trailer release. We made the decision to upgrade our visual novel's resolution from 854x480 to 1280x720; needless to say our textbox didn't scale up so well. I know it's kinda silly to be asking for this so close to release of our trailer, but it needs to be done to improve the overall quality of our product.

This would be a one time deal (unless you want to be involved on a long term basis, we have plenty of other things we could use help with).

If you are interested and feel you could make something of equal or better quality, please post a response here or follow the email address listed in the subject header. I'd post our website, but it's under construction right now (though you can find it via a simple Google search if you feel so inclined).

>> No.10649189
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10649189

>>10649154
>>10649173

Wait... how does somebody not know where the email field is?

>> No.10649193

>>10649179

It's a little silly to think something is good just because it's popular, don't you think?

>> No.10649195
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10649195

>>10649186
>Trisha Sheldon

>> No.10649201
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10649201

>>10649189
Apparently.

>>10649193
Did I say anything about how good/bad it was?

>>10649195
Trista.

>> No.10649206
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10649206

>>10649201

That's funny because what I said earlier had nothing to do with how popular it was.

>> No.10649209
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10649209

>>10649206
Touché.

>> No.10649213
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10649213

>>10649201
>Trista Sheldon
>Sheldon
>SHELDON

Please tell me this name isn't final. Also why would a girl use such filthy langauge?

>> No.10649258

>>10649186
Ignore that, it was a post from early 2011. I have no idea why someone would go out of their way to shitpost about Shock Cocoon when I haven't posted on /jp/ in over a year.

It is even worse considering that they'd go and slap my name on it. It is Friday night for heaven's sake.

http://www.youtube.com/watch?v=snjylLUx2TM

>> No.10649281

Pay them or ask around http://lemmasoft.renai.us/forums/ which is a forum for making visual novels.

>> No.10649436

>>10649258
I wish to help, but I'm currently learning programming, so I don't think I can be helpful yet.
I know the basics of C, and currently I am taking online classes with python in edX (MIT6.00x).
Feel free to contact me if you think I could be useful in some way.

>> No.10649535

Can you write or draw well?
If so, make something intriguing now and keep posting updates. Someone talented will join eventually.

Can't write or draw? Give up, no one wants to work with an idea guy.

Unfortunately, programmers are basically useless for VN development (unless you want to make a genre hybrid), so you can't take that route either.

>> No.10653305

What kind of visual novel?

>> No.10653307

>>10649281
70% of the artwork is so bad.

>> No.10654361

Pay them with blowjobs

>> No.10654389

You're from /v/ aren't you

>> No.10654931

I know you're not trying to recruit from /jp/, but I'd be interested in helping.

I could do some character art or help with the script.

>> No.10655052

>>10649535
>no one wants to work with an idea guy

This.

I'm a writer - a good one, even, if I let myself believe my readers for a minute - and I can tell you, ANY writer will tell you, ideas are a dime a dozen. It's all in the implementation; which is why they say there's "only seven basic plots." How you execute that plot, and the characters you write into it, make all the difference.

If you're an idea man, be more then just an "idea man." Be a goddamn MANAGER. Be the guy who can corral people and keep them on task and drag the writers back kicking and screaming when the whiny bitches plead business or writer's block. Be the guy who's skilled at BREAKING their writer's block, helping them. Be the pendanditc editor.

That's the person that really makes the entire project come together; and like most managers they usually have a high degree of autism, and a lot of skill in knowing how and when to apply that autism, and in what amounts.

That's what /jp/ can do. I know we've got some high-level autists who've mastered their Final Form.

>> No.10655128

>>10655052
You should try contacting managers from the IT industry. They're plentiful.

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