[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]

/jp/ - Otaku Culture


View post   

File: 171 KB, 640x480, td5h.jpg [View same] [iqdb] [saucenao] [google]
8404036 No.8404036 [Reply] [Original]

Touhou gameplay/STG general thread.

What have you been playing, /jp/? Any recent accomplishments? Discuss, share replays, or ask for advice.

>> No.8404043

I was playing extra TD yesterday and it was like omg D:, just too many boolits.

>> No.8404075

Would anyone be interested in watching a live stream of someone playing shooters (only Xbox 360 ones)?

>> No.8404094

>>8404075
Yeah id watch it though ustream is better than livestream

>> No.8404114

>>8404043
> D:
Reported.
Remember it's still shitposting even if ironic

>> No.8404117

TD is probably the most purple touhou to date. Apart from the extras in PCB.
TD: CAVE game

>> No.8404125

>>8404117
>TD: CAVE game
Except the part where TD is easy and has a really bad scoring system. Remove trance invincibility and then we'll start talking.

>> No.8404136

I finally found a way to capture Chen's Oni god. All those times i just tried to spin around her and died eventually. I can't imagine how easy it is to capture it while staying at the bottom of the screen.

>> No.8404148

>>8404114
Go fuck yourself.

>> No.8404150

I've been playing Bullet Soul. The entire game basically consists of point blanking enemies like Futari BL Original, except you can't access the second loop unless you pull off all the tricks which are basically "be here at the right time" or "wait to kill something". It's not a very good game. It's worth a shot and is a nice change from Touhou and Cave but really not worth the price.

>> No.8404162

>>8404150
Why don't you play a pointblanking games that are actually good like Raiden Fighters

>> No.8404172

>>8404148
go fuck ur mom

>> No.8404197
File: 83 KB, 680x680, f5753870a40ccef114a6cb88e7f48531.jpg [View same] [iqdb] [saucenao] [google]
8404197

>>8404125

>> No.8404242

I could probably effortlessly perfect Koishi if it wasn't for Genetics and philosophy of a hated person

I'm gonna try timing genetics out next.

>> No.8404293
File: 110 KB, 640x480, tdexnmbft.jpg [View same] [iqdb] [saucenao] [google]
8404293

http://replays.gensokyo.org/download.php?id=18095

Ten Desires Extra, no miss/bomb/focus/trance.

I don't really have anything to say about this run. The conditions and replay speak for themselves. My wrist hurts from making a bunch of flicks and taps.

>> No.8404331

Actually RobinLSL is awesome.
Greatest touhouLP player I think.

>> No.8404345

http://replays.gensokyo.org/download.php?id=18096

Someone critique my shitty PCB run please. Waiting warmly.

>> No.8404354

Working on PCB Lunatic. Can't pass Chen without losing life, damn her last spell ;_;

>> No.8404356

>>8404293
What the fuck am I watching?
This is insane.

>> No.8404357

http://replays.gensokyo.org/download.php?id=18097
Finally.

>> No.8404358

I just started playing Double Spoiler again recently, enjoying it a lot.

>> No.8404428

>>8404331
I agree with RobinLSL being awesome. Rising Grandpa and Cactu are decent too, I think you should check them out, and Kefit if you haven't already, he has an EoSD LP on his dailymotion channel.

>> No.8404439

Trying to SA on lunatic with Marisa B.
I hate Satori's last spell.

>> No.8404560

>>8404125
>Remove Youmu and then we'll start talking.
Fixed. People never seem to grasp what the true problem with TD is.

>> No.8404578

>Remove Kebab and then we'll start talking.
Fixed. People never seem to grasp what the true problem with Serbia is.

>> No.8404659

>>8404036
So /jp/ what would like to see in the next Touhou 13.x game?
Me? i want another Cirno or fighting game.

>> No.8404668

>>8404659
Another fighting game, but it's probally too early for that.
I don't think ZUN will come up with anything extraordinary until after Touhou 14

>> No.8404670

>>8404659
Touhou 13.2 XIII-2, another Cirno game would be nice.

>> No.8404721

>>8404659

As long as the shot types are interesting or at least not annoying to use then I don't mind. I'd really like him to put in another stage above Extra like he did in PCB though.

>> No.8404785

>>8404293
If only Touhou had co-op play, I know already that it wouldn't work, but seeing double plays from you akin to the Ikaruga and DDP DOJ one would be marvelous.
http://www.youtube.com/watch?v=yqPEd3TKXxw
http://www.youtube.com/watch?v=_qzbMm-atIo

For those who haven't seen them.

>> No.8404801

>>8404659
Another Phantasmagoria, if not as an actual integer-numbered game. And this time with a way larger cast list (everyone, if possible). I can't wait to flaunt my e-peen more!

>> No.8404838

>>8404659
A fighting game with Cirno where she's actually a good character.

Actually, not really. A new PoFV game would be nice, seeing as how I never really got to play online and I do not plan to play online. I expect most people online now are like robots that can last 20+ minutes on average and will anally ravage me with chains of bosses and attacks constantly being thrown at me.

>> No.8405012

>>8404125
I actually played my first 100 times without knowing that it was possible to go into trance mode manually.

>> No.8405057
File: 40 KB, 385x526, 1325704218063.jpg [View same] [iqdb] [saucenao] [google]
8405057

>>8405012
I fucking know that feel man.
I finished the game on hard without knowing that, had problems trying to figure out how to do it on lunatic because it became hard as balls.
Went to the wikia.
>controls:
>shoot: z bomb: x trance:c
>mfw

>> No.8405439

>>8404785
Raiden III,IV are kinda doubleplay the games.

>What have you been playing, /jp/?
Anyway after playing Daifukkatsu Black Label,Dimahoo and Raiden Fighters JET for quire the while its nice to take a brake from these score based shooters and play something from the early days like V-FIVE and Raiden II

>> No.8405454

No, not another fighting game. I can't seem to get even remotely interested in them. Just beat Easy for the endings, move on.

>> No.8405489

>>8404838
You realize a new PoFV wouldn't make your opponents any easier unless you want to fight more newbies?

>> No.8405512

>>8405489
Being that it would be a new game, there would be more new players. Hence we could learn together. It would be much better than playing with some arrogant dude who lasts 30+ minutes each match and talks shit when you can't last for more than 10 minutes.

Of course, good players would still be good and wipe the floor with everybody without much effort. Maybe they'd have to learn how the new characters work, but besides that, they would still destroy everybody.

>> No.8405631

>>8405057
i lol'd at the reaction

>> No.8405643

>>8404785
It's too bad DOJ's scoring system basically makes him have one ship do everything while the other ship kinda dodges in the first two stages. Two ships looks super advantageous in stage 3 and early stage 4 though.

>>8405454
>Just beat Easy for the endings
I... uh, dude... That's not how it works.

>> No.8405652

>>8405512
>It would be much better than playing with some arrogant dude who lasts 30+ minutes each match and talks shit when you can't last for more than 10 minutes.

I've never met anyone like this. If you're that terrified of someone who is better than you, don't play a competitive game at all.

>> No.8405771

>>8405652
It's not exactly being terrified, more so just getting bored of losing, the same outcome over and over again. And I was honestly exaggerating when I said people lasted 10-30 minutes.

>>8405454
You're supposed to play the fighting games against other people. Playing against the AI is boring, and the only thing remotely enjoyable to do in single player is fuck around in training mode. You could also download the custom AI for SWR/Soku, but even they become easy and predictable after fighting around with them a few times. Maybe if soku had something like th075booster, it'd be much more interesting to play solo. But instead you can just go over to the Soku IRC and watch people circlejerk over frame data, but never actually play the game!

>> No.8405778

>>8405771
>go over to the Soku IRC and watch people circlejerk over frame data
I don't think I've seen a single mention of frame data in the few weeks that I've frequented that place.

>> No.8405787

>>8405778
There's occasionally discussion of frames when people discuss whether certain strings are tight or not, but that's mostly implied.

>> No.8407262

I got DFK in the mail last night, so I played for a few hours. It's kind of cool, but I still don't really know what I'm doing, so my scores are garbage. Not sure how much effort I want to put in to learning the game, but it's kinda fun to pop your hyper and watch those numbers go up.

That said I dunno how I feel about hypers in this game overall. They're still about the same as DOJ on bosses, but a lot of the time during stage it feels the same as TD's trance (invincible, everything dies, do it as much as possible because there's no real reason not to.) That's an impression based off of one day of play, though.

Also 1.5 is a pretty easy 1-ALL. It's not that the danmaku is easy necessarily, but autobomb plus all those hypers gives you a whole lot of space for error.

>> No.8407302

>>8407262
Yeah, from what I've played of DFK it's pretty much the easiest of the DonPachi series yet. This is coming from somebody who can BARELY get past 2-2 in DDP after many years of playing. It certainly seems aimed toward beginners to the STG genre, it's far too easy to play survival in it, much like TD. But at least scoring is pretty fun in my opinion.

>> No.8407415
File: 135 KB, 480x640, completeshit.png [View same] [iqdb] [saucenao] [google]
8407415

Complete shit. This is why I don't play anything other than Touhou.

>> No.8407419

>>8407415
edgy

>> No.8407433

>>8407419
I meant my score.

>> No.8407447

http://replays.gensokyo.org/download.php?id=18110
NDNBNUFO ReimuB extra stage clear.

>> No.8407455

>>8407447
IT'S ABOUT TIME, RIZ. (´・ω・`)

>> No.8407456

>>8407433
Not that bad really its just that in Original if you die once which causes the meter to collapse or throw a bomb(which causes the meter to collapse and the ridiculous end game bonus which stands for about a half of the score which is calculated with how many bombs and lives you have left in stock)

To be honest Original is pretty meh
Also which version is it?
1.5 etc

>> No.8407457

I've never no-anything'd anything.

>> No.8407460

>>8407447
Why ReimuB? Proof that you can do it with anyone?

>> No.8407471 [DELETED] 

>>8407456
Black Label. The run had misses in 3, 4, and 5. 3 kicks my ass, I usually handle 4 fine but fucked up (probably cost me the most), and then Larsa ate some bombs and another life.

Of the few CAVE games I've tried, I find this one to be the most fun, but I just don't have a handle over it like I do with Touhou.

>> No.8407475

>>8407456
Black Label. The run had misses and bombs in stages 3, 4, and 5. 3 kicks my ass, I usually handle 4 fine but fucked up (probably cost me the most), and then Larsa ate some bombs and another life.

Of the few CAVE games I've tried, I find this one to be the most fun, but I just don't have a handle over it like I do with Touhou.

>> No.8407484

>>8407460
I don't need to prove anything, because this was trivial.

Someone asked for help with ReimuB a few threads ago, and that's what started this goal. The reason I stayed with ReimuB is because I started with her, and I just didn't want to switch. ReimuB and MarisaB are my favorite shot types in the game. They may not be the most "powerful", but I get the most pleasure out of playing them.

>> No.8407487
File: 365 KB, 480x270, 1320450315471.gif [View same] [iqdb] [saucenao] [google]
8407487

It's just me or Suwako on MoF is really fucking hard?
No other extra boss ever gave me this much trouble

Also I found Nue and Mamizou to be disappointingly easy

>> No.8407496

>>8407487
In my opinion, she is the easiest Extra boss of them all. Easiest to clear, maybe not to perfect. Try to get past her gimmicks.

>> No.8407501

>>8407475
To get a above average score in Original BL in Mushi Futari

You are not allowed to bomb or die I enjoy the mode aswell scoring wise its pretty terrible since the end game bonus has such a massive impact on the score.

>> No.8407510

>>8407484
Well excuse me

I like MarisaB the most too

>> No.8407513

>>8407487
She's pretty gimmick heavy, but that's what makes her one of the easier bosses once you learn it. People say she's easy because they can just bomb it a lot.

>> No.8407522

>>8407501
This, just go play Maniac or God mode.

>> No.8407594

BL Original is the worst mode in Futari

>> No.8407637

>>8404293
Uploaded to YouTube for those too lazy to watch a replay and because I am an attention whore that wants to be as cool and internet famous as Kefit or Jaimers or whoever one day.

http://www.youtube.com/watch?v=hL5OWIoEQDE

>> No.8407660

>>8407415
Excuse my ignorance, but is that Mushihime-Sama on MAME?

>> No.8407683 [DELETED] 

>>8407660
Mushihimesama Futari Black Label, Original.

>> No.8407690

>>8407660
Mushihimesama Futari Black Label Original on MAME, yes.

>> No.8407720

>>8407690
Interesting, I had originally played the shit out of it on my 360 until it decided to die out. Now I'll be checking it out on MAME, thanks.

>> No.8408675

>>8407690
Have God Mode's slowdowns been emulated properly yet ?

>> No.8408691

EoSD really feels different to IN and I miss being able to see my hitbox. Also Remi has bullshit cards

>> No.8408779

>>8408691
EoSD has more BS than the rest of the games combined, and most of it is in stage 6.

>> No.8408789
File: 30 KB, 292x302, whywouldyoudothat_2.jpg [View same] [iqdb] [saucenao] [google]
8408789

Trying to get pass Maze of Love with Marisa. How the fuck can i graze that shit ? Should i try to spin around Flan ? I think it's too risky.

>> No.8408812

>>8408789
that's the way you're supposed to do it though you moron

>> No.8408968

>>8404345

http://pastebin.com/w6LL4PbZ
Wrote too much stuff to fit in the field here.

>> No.8409003

>>8408675
It seems proper to me, but I'm kinda new to MAME and the likes, so I have no idea. Others tell me it was completely wrong when they tried it.

I haven't played the 360 version of Futari BL, so I wouldn't be able to tell you if Original was absolutely correct or not, but it seemed accurate compared to a superplay DVD I watched.

>> No.8409059

>>8407720
>>8408675
No they have not been properly emulated because MAME devs removed them from MAME and you wont be seeing them in a long time.

>> No.8409085

>>8409059
Is this why I got some weird shady version of MAME I had never heard of along with my Futari BL ROM that seems to work despite other people saying it doesn't? Hm hm.

>> No.8409250

>>8408968
Thanks, seems like I have a long way to go.

>> No.8409248

>>8407262
>do it as much as possible because there's no real reason not to.
In later stages and especially the second loop, you'll crank up the hyper rank so far if you do it too much that the only thing you do when you hyper if you're not careful is cover yourself in infinite and endless walls of bullets that don't get cancelled.

Well, not really, even then it's pretty easy. Still, that's the idea at any rate.

>> No.8409372

>>8408968
This was really funny and interesting, people should do this more often.

>> No.8409903

>>8408675
I tried Futari on MAME when SH3 emulation first came about, and I thought it was unplayable in comparison to the 360 version. It's missing an absurd amount of slowdown, and there's a bunch of input lag.

>> No.8410091

Anyone have the pastebin/mediafire link for the superplays? I'm looking for a NDNB SA Lunatic run.

>> No.8410107

>>8410091
http://pastebin.com/dfHZ58bK
http://www.mediafire.com/?lks4b10jicygoea

>> No.8410115
File: 494 KB, 640x480, 1cc.png [View same] [iqdb] [saucenao] [google]
8410115

I hadn't played Touhou seriously in over a few months, every time I tried I just got depressed about how my skill degraded. Today, I sat down and decided I would at least get myself a 1CC on PCB normal. 6 hours of failed attempts later, I finally managed it. I almost aborted the run when I dropped to 3 lives in stage 4... but I salvaged the run with a perfect stage 5 (can't believe that happened, normally Youmu just eats me), and only dropped 2 lives on Yuyuko. Being able to finally get somewhere closer to where I had been months ago in terms of skill was the most satisfying feeling Ive had all week. Tomorrow, my goal is to finally 1CC SA normal, the last game I have yet to 1CC in the series. Hope I don't blow a thousand stage 5s like usual.

>> No.8410126
File: 33 KB, 240x320, 0010.png [View same] [iqdb] [saucenao] [google]
8410126

I suck at shmups, yet among my circle of friends, I am designated as the foremost shmup player. Hell, I can't even get past stage 4 here.

And I recently played Imperishable Night. I can't seem to use anyone outside of Reimu/Yukari, even Marisa, who's my favorite Touhou.

>> No.8410127
File: 522 KB, 640x480, 1cc2.png [View same] [iqdb] [saucenao] [google]
8410127

>>8410115
And to top it all off, I even broke my previous High Schore on my last 1CC by over 100,000,000.

>> No.8410140

>>8410126
the one-eyed man is a king in the land of the blind.

>> No.8410168

>>8410140
Whoah, that should be on a fortune cookie

>> No.8410174
File: 68 KB, 504x444, Malice Cannon.jpg [View same] [iqdb] [saucenao] [google]
8410174

>>8410126
IN is pretty easy, the patterns aren't all that hard to learn and the deathbombing window is generous. Once you learn the patterns, you can switch over to Marisa/Alice and proceed to Malice cannon your way to quick victories.

>> No.8410415

http://replays.gensokyo.org/download.php?id=18121

Please tell me why I failed /jp/. I think I just got too excited and stuffed up Reisen and Eirin

>> No.8410452

Hadn't played a STG in many months, so I thought I'd 1CC 10 desires on normal (something I hadn't actually done yet) and managed it straight away. Fun.

>> No.8410475

>>8410174
>the deathbombing window is generous
Wow, that's an understatement.

>> No.8410490

>>8410174
>and proceed to Malice cannon your way to quick victories.
Please don't tell him, or anyone, to do that. They won't learn anything by doing that. It's almost as bad as telling people to play MarisaB in MoF.

>> No.8410494
File: 1.28 MB, 1547x2175, V_Five_Art_01.jpg [View same] [iqdb] [saucenao] [google]
8410494

Needs more V-FIVE

>> No.8410549

bump for 2hu

>> No.8410606 [DELETED] 

http://cave-game.cocolog-nifty.com/blog/2012/01/index.html

Yet another nogaem from Sony

>> No.8410656

>>8410490
This. Otherwise you'll end up like me desperately trying to end an attack ASAP and hope you somehow manage to dodge everything until then.

>> No.8410754

>>8410490
With the few exceptions of a number of high-slave spellcards (a lot of Keine's, Astronomical Entombing), why do people overestimate Malice cannon so much? It's only maybe 10% more powerful than solo Youmu. It's by no means an assured clear, especially since it makes dodging really awkward.

>>8410126
Play p1 side instead of p2 side on DDP.

>> No.8410921

>>8410126
Practice more. I honestly was unable to get past stage 2 for the longest time before I decided to say fuck it and start playing the game religiously. Now I make it to the 1-6 boss nearly every single run. Sticking to the one or two games you want to 1cc most will also help, but you'll probably get burnt out rather easily.

Don't be afraid to use save states or credit feed to practice new techniques for stages you have problems with. Maybe watch a superplay or two and copy it exactly, but you're going to need some degree of skill to be able to piece it all together. Also, I'd recommend using shottype C-S or A-L if you are new to the game.

>> No.8413482

http://replays.gensokyo.org/download.php?id=18131

No-bomb UFO Lunatic attempt as MarisaB. It's failed, but it has some nice dodges, so I'm sharing it. Maybe you will find this interesting. I'm still sad about KKS and Murasa. I never saw what hit me on Byakuren's purple spell, and that miss on her second nonspell was just stupid. Banana spell was just me choking of nervousness, although I would have liked to keep going. This run was good practice, and it put me in a nice mood, so I'm happy.

I spent all day today (10 hours so far) trying to NBNUFO the game, and I'm getting dangerously close. I also have four 1-miss Extra stage runs as MarisaB, but I don't want to go there.

>> No.8413549

>>8410921
>use save states

Best thing I ever did. It's fun, too.

>> No.8413568

>>8413549
You can use save states in touhou to practice hard parts? FUCK! This is the best news since I found out about the Vsync patch.

>> No.8413594

>>8413568
They were talking about DDP, I think. You can't save state in touhou games, not unless you run it in a windows emulator or something.

That said there are touhou TAS videos about, so I'd say it's not impossible.

>> No.8413623

>>8413568
Yeah I was talking about in MAME.

I THINK someone worked out Touhou save stating in very specific circumstances. You might be able to skip stages with mem hacking without breaking anything too much to just practice the boss's patterns. Never tried it though.

>> No.8413668

>>8413568
Sorry, I was actually talking about MAME games. Though, you can just as easily practice bosses in the Touhou games by speeding up the games. You can also use hourglass for save states in touhou, I'm not exactly sure how it works, since I've never bothered to get it working.

http://code.google.com/p/hourglass-win32/

>> No.8413669

http://replays.gensokyo.org/download.php?id=18130
It's the first replay I downloaded, I think I have an idea about my flaws but if someone of you notices something I'd love to know.

>> No.8413700

>>8413669
You mean uploaded?

>> No.8413740

>>8413568
you can use savestates in pc98 emus, that's for sure.

>> No.8413736

Nearly 1cc'd Futari Arrange Ultra. Purposefully suicided on the start of Stage 5 thinking I could clear it without dying and losing my gem bonus. Ooooops.

Still have no fucking idea how ESPgaluda II works scoring wise.

>> No.8413741

>>8413668
>>8413594
>>8413623

Wow now I'm really sad.

>> No.8413755

So has anyone yet been able to perfect clear Fairy Wars with all gold medals yet?

It might be doable on hard, but no way on lunatic or extra.

>> No.8413748

>>8413740
>>8413741
Maybe you can run Windows in a virtual machine?

>> No.8413779

>>8413755
I've done a no ice clear of Easy that had like 2 misses that were dumb mistakes, so I'm sure someone has done that. Normal isn't very human friendly, couldn't even clear it when I tried. Hard/Lunatic/Extra are TAS tier.

>> No.8413941

>>8413668
Oh shit yes, now I can practice the Prismriver's without having to play the longest stage in the game anymore.

>> No.8413947

>>8413941
How about practicing 80% reflowering without having to beat Yuyuko first? Or Yukari's last spellcard? I wish I had this

>> No.8413957

Oh, well fuck me to death.

Made it to stage 6 UFO with 8 lifes on my best run yet.

Having never made it past her 1 spell card. I pretty much bomb away until I died on her last one.

I don't think I'll ever play UFO again, I fucking hate this shit.

>> No.8413968

>>8413957
>Having never made it past her 1 spell card

It's called practice mode. Now you're raging because you winged something that you should have practiced for a couple hours.

>> No.8413981

>>8413957
What difficulty?

>> No.8413991

>>8413968
Well UFO was my second touhou, and the only one I can't beat on normal even after all this time, even with a fuckton of lives. I'm even starting to 1cc hard modes, but this game....

Guess I should have just held down bombs then did practice, her cards don't look hard and her final looked easy compared to other but I just paniced.

>>8413981
Only normal, and the only normal I've never 1cc'd. I mean, it was my best run, I captured all but 3 cards, even ones I don't normally get like stage 2 and 3's final one.

>> No.8414000
File: 506 KB, 640x480, ap.png [View same] [iqdb] [saucenao] [google]
8414000

>>8413947
>Or Yukari's last spellcard?
Play Imperishable Night.

Same for 80% deflowering, if you kinda squint a bit.

>> No.8414004

>>8413947
>Or Yukari's last spellcard?
We have IN spell practice for that one.

>> No.8414011

>>8413968
You can't play a stage in practice mode unless you clear it. Restarting in UFO kicks you back to the start with two lives. It's awkward to just grind on those two lives.

>> No.8414013

>>8414011
Three lives. And it's not really that awkward.

>> No.8414017

>>8413991
>normal
No game is too hard on Normal.

Practice, read up on the mechanics, watch some replays, take a break, sleep, drink some tea, and try again.

>> No.8414023

>>8414018
You have to face every last word at least once, I think. You can find it in spell practice mode. It's not in the main game.

>> No.8414018

>>8414000
>>8414004
What the heck? How do I unlock this?

>> No.8414028

>>8414018
http://en.touhouwiki.net/wiki/Imperishable_Night/Spell_Cards/Last_Word#Spell_Card_222

>> No.8414036

>>8414017
UFO just has something against me, I went into stage 6 with 7 lives, and faced her with max lives.

And I told myself "there's no WAY I can lose now."

I threw the controller across the room. How did I lose 8 lives with some many bombs left? It doesn't help that after the first few lives you have 1 power and do shit damage.

>> No.8414038

>>8414013
More time consuming then. Practice mode drops you right into the stage with enough lives to see most of the cards, compared to playing the entire game just to restart on three lives.

>> No.8414041

>>8414017
>No game is too hard on Normal.
Eat shit.

>> No.8414046

>>8414028
>>8414023
It's a good thing I hear about hour glass, because heck if I'm going to do all of that in TH8 just so I can practice one spell card in touhou 7. Beat extra mode with 3 or more different teams? ugh, sounds boring

>> No.8414047
File: 339 KB, 1000x1171, Satori634.png [View same] [iqdb] [saucenao] [google]
8414047

>>8414036
Man, if it frustrates you just don't play it. I don't like UFO's mechanics, so I just don't play it. I'm working on my PCB lunatic 1cc, and I still haven't beaten ufo on normal.

>> No.8414053

>>8414036
>How did I lose 8 lives with some many bombs left?

Because you're using a controller.

>> No.8414060

>>8414047
Well, I don't normally play it, but it bothers me to have and touhou not cleared on normal.

>>8414053
>Because you're using a controller.
I've heard other people say that too...

>> No.8414065
File: 263 KB, 1000x1000, 1325089930311.jpg [View same] [iqdb] [saucenao] [google]
8414065

>>8414046
>IN Extra mode
>boring

>> No.8414066

>>8414041
Sounds like somebody is frustrated.
>>8414047
And give up? Come on now.
>>8414036
Byakuren knows how to do that. That's how Normal mode works on UFO. Also, stop using a controller.

>> No.8414069

>>8414060
but youmu told me touhou 12 is the hardest so dont feel bad ok. you just have to believe in yourself and practice even harder and youll do great.

>> No.8414075

>>8413941
Personally, I always just use cheat engine to max speed through the stage and get to the Prismrivers quickly.

True hell is having to play through the same easy stage to get to the challenge. And honestly, it's much more fun for me to play in such a way. Some might call it cheating, which is true. But I personally think of it as using my practice time wisely.

>>8414053
Wise words. It's best to use keyboard with touhou. Stick works too, but it's really just preference. For the longest time I played both Touhou and DDP on an Xbox 360 d-pad. It was absolutely awful, but I still managed to 1-ALL and 1cc a few of the games on hard. Now I have a stick and it's probably the best investment I've made in awhile.

>> No.8414079

>>8414066
>Also, stop using a controller.
What exactly are the advantages to using something else? He's obviously comfortable with it.

>> No.8414088

>>8414075
Before I go spend an hour to go figure out how it works, do you have any tips on how to use the program? When you say "speed through" a level, wouldn't that kill you? Are you letting yourself die a lot of times until you get to the boss?

>> No.8414102

>>8414079
Wouldn't a keyboard be faster because you rest 3 fingers on the movement keys as opposed to a D-pad or a joystick?

>> No.8414105

>>8414075
It's pointless to practice everything if one or two things hang you up. That's like studying the entire book if you don't understand a few chapters, and doing that every time.

>> No.8414113

>>8414102
But then its harder to move diagonal, since you don't normally do that precisely on a keyboard.

Plus being left handed, I would have to move the arrow keys to WASD, and I don't really want to go though the hassle of setting up macros to do that, which you can't just set it like in the older games (I think you could)

>> No.8414117

>>8414102
If you put it that way, you can immediately go in 5 directions whereas a pad or stick can immediately go in 8 directions.

>> No.8414116

>>8410415
>>8410415

>> No.8414120

>>8414102
I can rest my thumb on all for directional inputs on my PS2 remote. And I'm right-handed so using that hand for movement seems more natural than the left. And I can keep the controller in my lap.

>> No.8414122

>>8414079
>He's obviously comfortable with it.
I just don't think you can match the speed and precision of a keyboard with anything else. I've never seen it happen, except in arcade games, which is a completely different story.

>> No.8414134

>>8414117
wouldnt a stick have to be moved to the opposite side like a keyboard as well?

>> No.8414136

>>8414122
We're talking about arcade games. This is an arcade game thread. This genre was made for the arcade stick.

>> No.8414131

>>8414079
>What exactly are the advantages to using something else?
See:
>>8404293
>>8407637

Not to say one can't become good with a d-pad controller, but there is an entire level of precision that can't be reached without using a keyboard or arcade stick.

>> No.8414144

>>8414102

In terms of basic mechanics, human reaction time, and the physical movement involved, using a keyboard is superior. But you will never, ever manage to convince someone that prefers using a controller of this.

>> No.8414149

>>8414113
>Plus being left handed, I would have to move the arrow keys to WASD

I am right-handed and use WASD for movement keys. i grew up playing games with controllers that had movement on the left side so I'm used to it

>> No.8414159

>>8414144
i'm not trying to convince anyone, i'm actually willing to switch to a stick if it's "better".

>> No.8414175

>>8414136
Touhou is not an arcade game. It may be in the arcade genre, but it's a PC game, and it has much different mechanics than an arcade game.

Find me someone who is remotely good at the game and uses anything but a keyboard.

>> No.8414198

>>8414175
YASU, world record holder for a lot of IN scores.

>> No.8414202

>>8414175
I'm pretty sure a significant number of the best Touhou players use arcade sticks.
e.g.
http://liyinxi.wordpress.com/

>> No.8414230

>>8414175

I've seen ZUN using a pad.

>> No.8414257

>>8414144
How do I go about convincing someone that using my weaker less dexterous hand is a better option that what works now?

So what if I can't no focus something? That's just cherry tapping shit that only the top percentage do to amuse themselves.

>> No.8414287

>>8414230
Bad example, ZUN isn't even very good.

>> No.8414299

>>8414257
I can't even read the first half of your post.

As for the second half I simply have no words.

>> No.8414309

ITT: WAAAAAAAAH You're playing the game wrong.

>> No.8414328

>>8414299
Improve your English then.

>> No.8414353

>>8414299
I thought I was the only one that didn't understand the story about his hand.

>> No.8414398

>>8414230
Yep. ZUN uses a PS2 pad.

It's just more proof that you can be good with anything as long as you practice. I personally use a stick for my touhou because I love that arcade feeling, that and my keyboard is utter shit. It somehow makes playing both fighters and shmups more enjoyable when I use stick, when I'm playing on the 360(no stick), I tend to get burnt out rather quickly.

>> No.8414602

>>8414398
>It's just more proof that ZUN can't even play his own games alongside him releasing Ten Desires with a spell card that crashes the game only when you capture it.

>> No.8414605

keyboard user here
I have used a keyboard throughout my 6 months of STGs and am fairly pleased with it. I have managed to 1cc 6, 7, 8, 9, and 10 with 10 being most recent. When I tried an xbox controller I had a lot of problems moving diagonally and just moving in general. Of course, this was many months ago so it was not the fact that I was just better with a keyboard.
My question is, do arcade sticks have these "dead zones" like the xbox controller and which one should I get?

>> No.8414701

>>8414257
>So what if I can't no focus something?
You'll never score well in PCB or IN.

>> No.8414727

>>8414605
>When I tried an xbox controller
360 controllers have a shit design for their D-pad. They need a bit of sanding on the housing to make them decent.
And yes arcade sticks do have dead-zones by how they work, but the Seimitsu sticks used have very small distances to engage.

>> No.8414737

>>8414602
I wonder if ZUN has ever even 1cc'd any of his own games.

>> No.8414746

>>8414701
Scoring and 100% no focus runs are totally different and you know it.

>> No.8414745

>>8414605
>I have managed to 1cc 6, 7, 8, 9, and 10 with 10 being most recent

lunatic right?

>> No.8414752

>>8414605
XBOX controller is a bad joke of a controller.

Get a Seimitsu LS-32 stick

>> No.8414769

>>8414746
>Scoring and 100% no focus runs are totally different and you know it.
Scoring in PCB is 95% unfocused. Scoring in IN with solo humans is 99% unfocused.

>> No.8414787

>>8414605

Whatever you switch to, you're going to be worse until you put a bunch of time into learning the new control method. If you spent more time with the 360 controller you'd probably learn how to use the pad without hitting those deadzones. An arcade stick is going to feel like it's not as precise until you become accustomed to it too.

I play with a pad and I wouldn't ever consider switching to keyboard even if it offers some slight advantage in the long run because I don't want to put the effort into changing everything up. I don't think it's a huge disadvantage, or any disadvantage, really. If anything it makes it easier for me to play TD and GFW because an extra button ain't no thing, whereas I saw lots of keyboard players complaining about having to hit combinations of keys they weren't used to.

>> No.8414833

How do I into Foggy London Dolls? It seems every run I drop a life there, and it drives me nuts.

>> No.8414837

>>8414833
Widen your focus. You're probably looking too closely at your own hitbox.
I had the same problem.

>> No.8414841

>>8414787
So if I do switch, I will have to get used to a new control method. Conversely, if I don't I will be prone to problems involving buttons?

Last question.
Do I use the stick with my right or left hand?

>> No.8414856

>>8414833
I always hated that one too, until I found it easier on hard, Then I notice that all the bullets are just circles like aya's are.

And of course, SA just needed to bring that card back...

>> No.8414889
File: 104 KB, 500x333, seth.jpg [View same] [iqdb] [saucenao] [google]
8414889

>>8414841
Left hand, unless you do it seth killian style.

>> No.8414888

Well, my hard mode progress on TD is comming along, I can at least capture every card up to stage 5 (at least in spell practice) though I'm having some stage deaths. It's just a pain to keep going though a 4 spellcard stage 1 boss everytime, especially since the last card I have panic deaths.

It might be the easiest game in Normal, but not in hard.

>> No.8414928

>>8414888
It's pretty easy on every difficulty. Trance and bomb more.

You seriously destroy bosses extremely quickly in trance mode.

>> No.8414938
File: 551 KB, 640x480, th12 2012-01-14 21-49-20-93.png [View same] [iqdb] [saucenao] [google]
8414938

This spellcard is evil.
25/251 on all my shots combined.

At least the second nonspell isn't so hard anymore. I can do it easily as ReimuB, but MarisaB is giving me trouble. I guess that's to be expected.

Maybe I need a break. I've been playing all day. I don't like it when I go through the whole stage, and I die instantly, or when I'm about to beat the card, but then I get clipped. That's probably my fault, though.

I guess that I just need more practice.

>> No.8414964

>>8414928
Well sure, if I just say fuck it, who cares about capturing cards.

Plus, you use up trance mode in order to get 2x life orbs, maybe you get one per boss. I'd say the bombs in MoF, Deathbombing in IN and Cherry Borders in PCB make bosses much easier.

Plus, I don't like how if you use trance to pass a spell/nonspell and you are still doing it for the next spell, it doesn't stop and you fail the card.

>> No.8415026

>>8414964
>Well sure, if I just say fuck it, who cares about capturing cards.
Who cares about survival and beating the game.
>Plus, you use up trance mode in order to get 2x life orbs, maybe you get one per boss. I'd say the bombs in MoF, Deathbombing in IN and Cherry Borders in PCB make bosses much easier.
Those are just game mechanics, and they don't necessarily make the games easier.
>Plus, I don't like how if you use trance to pass a spell/nonspell and you are still doing it for the next spell, it doesn't stop and you fail the card.
You can just stall the attack.

>> No.8415086

>>8414964
>Well sure, if I just say fuck it, who cares about capturing cards.
You're playing Ten Desires. Who DOES care about capturing cards outside of Extra?

>> No.8415093

>>8415086
Looking pretty casual there.

Maybe you should hold shift for focused movement rather than holding the button for bombs all the time.

>> No.8415106

>>8414964

>Fuck it, who cares about capturing cards
welcome to post-MoF touhou!! Spellcard bonuses aren't worth shit! (except in Extra)

>> No.8415116

>>8415093
>Looking pretty casual there.
Are you serious?
>welcome to post-MoF touhou!! Spellcard bonuses aren't worth shit! (except in Extra)
Are you serious?

>> No.8415146

>>8415106
>Caring about scoring

>> No.8415161

>>8415093
>Looking pretty casual there.
Hilarious. You obviously have no idea how scoring works in TD.

>> No.8415195

>>8415093
You must be from that dickwaving IRC group.

>> No.8415216

>>8415106
>welcome to post-MoF touhou!! Spellcard bonuses aren't worth shit! (except in Extra)

MoF: Spell card bonuses are fairly large when your faith is maxed out. The bonus isn't that important, but bombing later in the game will replace point items that the bosses would normally drop.

SA: Almost. The spell bonuses aren't too important, and you're allowed to bomb a few times if stuck, but too much and you'll easily destroy your stage routes due to a lack of resources.

UFO: Capturing spells is incredibly important on all difficulties. You simply cannot afford mistakes in UFO in a scoring run. Your resources are very precious.

TD: Bomb bomb trance suicide bomb bomb trance suicide bomb bomb trance what are spell cards?

>> No.8415257

>>8415195
No, he can't be. The people from there actually play the games and aren't retarded. Believe it or not, they're nice, helpful players.

I don't know when #PoFV became synonymous with egotistical shitposters.

>> No.8415357

>>8415257
Because of people who've never been there jumping to untenable conclusions, as far as I can tell.

>> No.8415452

Reading all these posts, I decided to play PCB, since I hadn't beaten it yet. I got to stage 6 without continuing, but I used all my continues on Yuyuko. After beating what I thought was her last card with 2 lives and 1 bomb left, I was quite proud of myself.

Then I died 3 times to her last spell card, each time with bombs remaining. Dammit.

>> No.8415468

>>8415452
Better luck next time bro.

You'll get it eventually.

>> No.8415477

>>8415452
>used all my continues
>proud of myself
Sorry, I don't follow.

>> No.8415495

>>8415452
I know how that feels.

I hated my life the first time I got to Yuyuko's resurrection.

I thought I had 1cced my first Touhou and then she just decided to ram my anus and kill me twice in a row.

>> No.8415542

>>8415452
Well, that's good. But you shouldn't be using continues.

http://insomnia.ac/commentary/arcade_culture/

>> No.8415598

>>8415468
Thanks.

>>8415477
I was just glad I managed to beat it, continues or not. I find it's more fun to beat the game by any valid means necessary then add more challenge later, rather than repeating the same 2 or 3 stages over and over until I win.

>>8415495
Ouch. But at least you got about 96% of it without continuing, so I suppose that counts for something. Did you 1cc it later?

>>8415542
An interesting article, but it doesn't really say why arcade-based games are _better_. It just says that they are different than most games not written for arcades. That said, I didn't read the full article yet; does it say anywhere that/why arcade-based games are objectively better?

>> No.8415615

>>8415542
I would think that using continues at home to unlock stage practice is fine. Of course, if someone started to pull that shit in the arcade and I was next in line, I admittedly would be a little upset.

>> No.8415624

>>8415598
The difference is why they're better obviously. They certainly aren't better for their similarities. More importantly he made it quite clear that the purpose of that essay wasn't to say why they're better.

>> No.8415637

>>8415598
I ragequit that day, but the day after I hopped into stage practice and grinded that shit until I could beat Yuyuko reliably and then 1cced it.

Felt good, man.

>> No.8415716
File: 171 KB, 640x480, everytime.jpg [View same] [iqdb] [saucenao] [google]
8415716

>>8404293
>>8407637
Someone wasn't happy with me using Reimu, so I redid it with Youmu. Double the overtapping due to speed and undertapping due to fear!

http://replays.gensokyo.org/download.php?id=18134

Pic related, what happened a dozen times before getting the run.

>> No.8415737

>>8415216

Yeah, when I said post-MoF I meant that MoF wasn't included. And I guess you're right about needing resources in UFO, but what I meant was the actual spellcard bonus/capture is pretty inconsequential. There are plenty of attacks in SA and UFO that you'd want to fail on purpose every time because they're worth more points that way, which is something that totally wouldn't fly in PCB and IN (although I guess EoSD is all about that, too.)

>> No.8415783

>>8415542
Pretty good article, the guy knows what's up. Thanks.

>> No.8415895

>>8415542
I was grinning like a bitch the whole time. Such a fucking satisfying read.

>> No.8416043

>>8415542
Arcade play != Home play

>>8415477
Not everyone picks up the controller for the first time and no miss/no bombs DOJ Death Label.

>> No.8416062

>>8415542
All I hear out of this article is:
WAAAAAAAAAAAAAAAAH

And everyone knows the golden age of gaming was the pre-crash era.

>> No.8416180

These games are cruel jokes. I can't believe it took me 2.5 years to realize this.

>> No.8416209
File: 615 KB, 645x479, 20120115064904404.png [View same] [iqdb] [saucenao] [google]
8416209

Annnnnd, this is why people with learning disorders shouldn't be playing these kind of games.

Behold, the results of three years of playing DDP, and one whole year of playing Touhou. I'm actually laughing in despair from how awful I am, really.

>> No.8416367

>>8416209
Oh it can't be that bad. We all had some trouble with this c-
>436 photo count
>not even cleared yet
Jesus Christ

>> No.8416405

Ok, so, after watching a friend stream some Mushihimesama Futari BL Original for me, it turns out MAME isn't as accurate as I thought. There is a lot of slowdown missing in MAME. I was wondering why the stage 3 boss seemed so unfair and harder than everything else, and now I know. I guess I shouldn't feel too bad now.

>> No.8416479
File: 624 KB, 638x485, 20120115071646549.png [View same] [iqdb] [saucenao] [google]
8416479

>>8416209
I guess I lied.

I took a short break and came back and cleared it in only a couple of tries.

>>8416367
Yeah, I think I'm probably doing it wrong. It took me about 200 tries to clear 2-6 because I thought it would be a great idea to try to squeeze through the blue bullets. And now here, I decided to try to circle around around her and dodge it that way.

>> No.8416574

>>8416479
Damn man. And I thought I was taking too long to beat 6-2 in shoot the bullet last afternoon, clearing it after 140 shots.

>> No.8416615

>>8416209
>>8416479
Silver clear symbols? That's actually possible?

>> No.8416741

>>8416615
When you are garbage like I am, it is completely possible. I bronze everything in GFW, so yeah. Absolutely no silvers or golds at all, but it can't be helped.

I'll go back for those later when I actually clear every scene in the game next year, don't worry.

>> No.8416820

>>8416741
Best of luck to your DS playthrough. I'm currently stuck on 5-5. So many lasers...
And what learning disorder do you have? Just curious.

On a slightly unrelated note: I just noticed that in IaMP, you can see Remilia's reflection in the mansion foyer.

>> No.8416859

It's funny how CAVE has become the "babies first arcade shooter" well it's not really suprising since their latest games have not reallly been anything but "The Illusion of Dodging". As of lately it's all been "Oh look alot of bullets are coming for oh il just press the second button look its all converted to gold,gems whatever +9999349349394 to the score meter"
I remember back when ESPGALUDA was their easiest game and people would have told a individual that starting out with CAVE would have been preposterous well it's not really the case these days. The default game difficulty has been so dumbed down that the entire difficulty of the games seem to be based on suicide bullets. Around 2000 if you even implied you cleared a arcade shooter on the first try they would have called you a filthy liar unless you were SOF WTN or something now we got really bad player and I mean really bad players shitting out 1ccs on their 3rd runs. Stuff like Raiden has become acquired taste while it used it be the most mainstream vertical shooter of all except for maybe 1942. It makes sense because in the end you cannot really avoid the dodging part in a Raiden game you gotta man up and master the patterns and stages while in CAVEs latest game you can pretty much get away with barely even mastering the stages or bosses. If this trend continues I think that the average Touhou game will end up being a more difficult clear.

pardon my bad run on sentences not a native english speaker.

>> No.8416963
File: 6 KB, 208x57, healfy.png [View same] [iqdb] [saucenao] [google]
8416963

>>8416859
>It's funny how CAVE has become the "babies first arcade shooter"
They're trying to appeal to the current day audience. If there's anyone to blame, blame the latter.
I actually don't mind the "Illusion of Dodging" and bullet cancelling that much though (no, keep reading). It allows for another level of difficulty where you -don't- cancel anything.

>If this trend continues I think that the average Touhou game will end up being a more difficult clear.
Just out of curiosity, I wonder how hard a Touhou game would be if it was played under the same conditions as a Cave game. I've 1-ALL'd many Touhou and a few Cave games and UFO Lunatic took the longest of them all even with 12 lives and 652893472349 bombs.

>> No.8416999

>>8416859
>>8416963
Even with bullet cancelling mechanics, you aren't going to cancel every single bullet and you still need to plan routes in stages. Even if you could cancel every single bullet in the stage the game would progress to finding the optimal way to cancel bullets for max score.

>> No.8417175

>>8415716
>History: MASTER
what does that even mean

>> No.8417246

>>8417175
It says that after you capture a spell 100 or more times.

>> No.8417629

>>8416859

Who cares?

>> No.8417678

>>8416859
>in CAVEs latest game you can pretty much get away with barely even mastering the stages or bosses.

1cc'ing a game is very far from mastering it.

>> No.8418103

>>8417678
No but in comparison to previously what was required for a clear you had to get to know the stage,enemy placement alot more. Now you can just do a half assed fart attempt at a game and clear it without any problems. Not to mention they added the fact that you can see your hitbox and autobombing getting more and more prevalent.

I liked when scoring and survival was more connected to eachother like in DoJ you really need the extra lives you get from a score extend to even find something like attempting a 2-ALL, now people are farting out 2-ALL clears like in DFK 1.5 with barely even reaching the second extend.


>>8417629
10/10 quality reply

>> No.8419076

>>8415542
After reading this I decided to give Ketsui a 1-coin run to see how far I could get. Made it to S4 midboss (normally I only get as far as mid S3).
Every death almost hurts physically.

>> No.8419169

When is the best time to play a shmup such as touhou 11 lunatic? When wide awake/hyper (coffee/energy drink) or in a very calm, relaxed state?

>> No.8419177

>>8419169
Both are fine.

>> No.8419194

>>8419169
In the first state you might be able to clear crazy spellcards, however you'll make mistakes at random shit, in the very calm relaxed state your mistake-quota is lower, however spellcards will overwhelm you sometimes.

>> No.8419215

>>8419194
Interesting. I will have to experiment with this more.

Another question: Do you guys listen to the game music even during a long practice run (more than 1 hour), or do you mute it and listen to something else?

>> No.8419240

>>8419194
In that case, I would think that it's better to be relaxed, at least when playing SA. You'll be spending 99% of the time on stage 1 either way.
>>8419215
I mute the bgm, but leave the sfx. It certainly makes me play worse, especially on full runs.

>> No.8419232

I can't even 1cc PBC on normal and instead i ''1cc'd'' Metal Slug 2, X, 3 and 5

am i cool now?

>> No.8419245

Is there anything such as a tranceless TD Lunatic replay? Trying to look for no bomb runs on replays.gensokyo.org only gives me three tool-assisted replays that don't even work properly, and everything on royalflare is just BOMB BOMB BOMB TRANCE BOMB BOMB BOMB TRANCE.

>> No.8419252

>>8419245
There is one here: >>8410107

>> No.8419262

>>8419240
>You'll be spending 99% of the time on stage 1 either way

I don't understand.

>> No.8419270

>>8419252
Thanks.

>> No.8419288

>>8419262
Ever play SA on Lunatic? I think this is also true for every game on Lunatic, SA just has it the worst.

You are bound to spend more time on stage 1 than on any other stage.

>> No.8419287

so 1-ccing SA on normal counts as an accomplishment, right?

RIGHT?

;_;

>> No.8419295

>>8419287
SA has one of the hardest Normal modes. It's a great accomplishment. What do you plan to do after this?

>> No.8419312

>>8419295
uh

1-ccing hard I guess? and try to beat the extra stage without deaths

I tried lunatic and Kisume raped me ;_;

>> No.8419318

>>8419288
Wouldn't it make more sense to spend more time on stage 4, 5, 6 practice mode like some of the other touhou games? Does SA have a harder stage 1 than the following stages, or does it lack stage practice or something? sorry for still not understanding

>> No.8419334

>>8419318
That is, if you can even make it that far to even unlock practice mode.

>> No.8419347

>>8419318
SA stage 1 has a lot going on, so it's relatively easy to just lose focus for a split second and die.

>> No.8419349

>>8419334
You're saying I won't even get past stage 1? Ouch... I heard it was hard but not THAT hard. I've managed to 1cc touhou 7, 8, 10 on lunatic and 1cced 12 on hard, but I'd expect to at least be able to make it past the first stage in SA!

>> No.8419367

>>8419312
>1-ccing hard I guess?
I would be interested in seeing your progress.
>and try to beat the extra stage without deaths
That's an interesting goal.
>I tried lunatic and Kisume raped me ;_;
Don't worry about Kisume. You can try to milk her nonspells, and her last spellcard is all about streaming. Just don't stand in one place for too long, or else you will get clipped. Use your shot type to your advantage.
>>8419318
The stage portion of stage 1 is pretty brutal, and certainly harder than the stage portion of stage 2. Parsee is just a little harder than Yamame, though. Also, you can use all your bombs on stage 1 and still get full power on stage 2 before it becomes dangerous.

>> No.8419372

>>8419312
I get raped by the pre-stage fairies when I play Lunatic. Only once have I made it past Stage 1, and it was by complete luckshit dodging. I envy those who have 1CC'd the game on Lunatic or higher.

For some reason, it also feels like stage 1 in SA is ten times more difficult than stage 2.

>> No.8419382

Been playing Dariusburst again lately; trying to beat Burst mode and unlock Origin. Shit's hard. Sadly, no arcades in my city have Another Chronicle.

Also been playing Crimzon Clover and started on Hellsinker. CC's got a good mix of speed and precision. Not too sure how I feel about buying everything though.

Hellsinker is just jesus fuck I don't even know

>> No.8419376

>>8419367
>you can use all your bombs on stage 1 and still get full power on stage 2 before it becomes dangerous.

I'll keep this in mind. Much appreciated!

>> No.8419407

>>8419372
>I get raped by the pre-stage fairies when I play Lunatic.
They are not hard unless you try to kill every last one of them for the power bonus. Either way, it's right at the beginning of the game. It's not like you can loose anything by dying there.
>Only once have I made it past Stage 1, and it was by complete luckshit dodging.
All you have to do is stream. The game isn't supposed to hold your hand, but it isn't that hard either.
>I envy those who have 1CC'd the game on Lunatic or higher.
>Lunatic
>or higher
You can beat Lunatic, too.

>> No.8419403

SA Lunatic stage 1... it's been a long time, and I'm not used to playing with a keyboard, but here is my best shot.
http://replays.gensokyo.org/download.php?id=18143

>> No.8419442

>>8419407
There are higher difficulties than Lunatic you know.

>> No.8419450

>>8419442
Extra, handicaps, and game modifications don't count.

>> No.8419463

>>8419450
I mean Ultra etc.
Doesn't matter if they count or not.
I'm just saying that they are there.

>> No.8419495

>>8419463
You can also play while you have chronic diarrhea WITH a vibrator in your ass while a dog humps your leg in a starbucks with loud hipsters yelling all around you, and you take a 4-second-long blink every 30 seconds.

(these challenges aren't part of the original game)

>> No.8419507

>>8419495
No reason to be so rude. Do you get off on insulting people? Sounds to me like you need a break from the internet.

>> No.8419551

>>8419463
I tried Ultra UFO the other day.

Walls of bullets everywhere. Compare it to PCB Ultra which is a cakewalk. I'm pretty much forced to bomb most of Stage 3 because of the god damned bullet walls.

>> No.8419604
File: 1.77 MB, 640x1439, into.png [View same] [iqdb] [saucenao] [google]
8419604

Why is SA stage 1 so hard.
;_;

>> No.8419615

>>8419604
You don't have to graze every bullet.

>> No.8419623

>>8419615
>You don't have to graze every bullet.
Yes I do.
And I thought I was doing a poor job grazing.

>> No.8419631

>>8419382
CC is amazing. Buying things isn't so bad unless you want Type Z, then it's a pain in the ass. Everything else isn't terribly expensive though.

>>8419169
Drink more tea.

>>8419604
Practice mode on Stage 1 seems a little silly somehow.

>> No.8419632

>>8419604
I just move out of the way

>> No.8419635

>>8419507
He's not insulting anyone. He's just putting dickwavers back in their place.

>> No.8419665

Is there any good Touhou manga or anime?

>> No.8419698

SA Stage 1 is hard if you're trying to collect every power item but it's all streaming, and you can probably kill the big fairies before they even shoot (when they come down on their own, obviously you can't get pairs of them at the same time.)

Yamame's first nonspell sucks, though. What an annoying attack.

>> No.8419736

>>8419635
>He's just putting dickwavers back in their place.
How is he not insulting anyone? Just mentioning Ultra mode makes you a dickwaver? You are the one who needs to be put in their place.
>>8419665
>good
>anime
>manga
You are in the wrong thread.
>>8419698
>SA Stage 1 is hard if you're trying to collect every power item but it's all streaming, and you can probably kill the big fairies before they even shoot
That's unlikely in itself. It may also depend on the shot. Also, you wouldn't want to kill the big fairies, you need to fill the Communications Gauge.
>(when they come down on their own, obviously you can't get pairs of them at the same time.)
You can, with at least three shot-types. ReimuC, MarisaA, and MarisaB.
>Yamame's first nonspell sucks, though. What an annoying attack.
Red stuff is aimed, just dodge the blue stuff and keep moving. Don't let yourself get walled.

>> No.8419755

Why does Marisa have such shitty shot types...remember when she used to be the highest damage dealer?

Not since IN (and that's only counting malice cannon) and that gimmick shot in MoF

I want to use her in TD, but those annoying sound effect, weak missles and lasers that don't even go though completely ruin her.

>> No.8419768

>>8419665
Yes here are the best touhou animes and mangas

Insanity Marisa the Soldier of Fortune UD
Rhyden Fighters 2 Operation Break the barrier into Gensokyo

Trust me dude they are the shit

>> No.8419819

I really hope the next main game doesnt take anything from TD

TD has mostly unremarkable characters, wasnt particularly difficult, broken trance system and infinite respawning continues (not like you ever need to use them, but still)
The only redeeming quality was the setting

>> No.8419843

>>8419755
It's not about the damage, it's about the shot manipulation. If Marisa did more damage, then Reimu would just be weaker. The damage hardly makes a difference, it's all about the shot.
>I want to use her in TD, but those annoying sound effect, weak missles and lasers that don't even go though completely ruin her.
I'm pretty sure that her missiles do more damage than Reimu's piercing shot, but I'm not sure. It may be marginal and variable.
>>8419819
Everything you mentioned is exclusively your opinion. Have you played the game on Lunatic?

>> No.8419857

>>8419819
My TD doesn't have infinite continues. I recall it having infinite, but not anymore.

Not that it matters, since I never use continues anyway.

>> No.8419891

>>8419755

She's honestly not so bad, in fact she's only second to Youmu when it comes to scoring, and in survival her trance allows you to get more lives and bombs than Reimu's or Sanae's would.

>> No.8419909

>>8419891
>in survival her trance allows you to get more lives and bombs than Reimu's or Sanae's would.

Wouldn't Sanae be better for that since you gauge recharges faster?

Or am I missing an important game mechanic?

>> No.8419929

>>8419909
Marisa does more damage, so she can go through boss phases faster, and thus collect more resources.

>> No.8419939

>>8419909

Certain areas are fairy heavy like near the end of stage 5. Sanae can trance more but her damage is weak and she won't kill all the fairies carrying lives and bombs. Reimu on the other hand does enough damage but is lacking in the movement speed department. Youmu can get the fairies because her trance has a wide area of fire allowing her to easily reach fairies on both sides of the screen while Marisa moves like a rocket in Trance.

>> No.8419955
File: 507 KB, 640x480, th11 2012-01-15 14-40-34-86.png [View same] [iqdb] [saucenao] [google]
8419955

Oh no.

>> No.8420028

>>8419843
Her missiles are a bit weaker than Reimu's.

http://www.shrinemaiden.org/forum/index.php/topic,181.msg609450.html#msg609450

>> No.8420107

Starting to get into IN, what's an explanation to the bar on the bottom right? Is it just for points or does it add extra time etc? Any other important things I'm missing to know about? Running with Sakuya + Remilia.
Also having a little trouble with Reisen's second to last card, need to watch some replays to see what I'm doing wrong.

>> No.8420130

Absolute bullshit. ;_; Time to kill myself.
http://replays.gensokyo.org/download.php?id=18147

>> No.8420144

Suwako on MoF is such a satisfying experience

The first times I kept getting destroyed by pretty much everything she did. Party start tore me apart, Jade forced me to bomb myself away and Froggy just overwhelmed me. Then I slowly started to see through her gimmicks and now can beat her easily

The improvement is so tangible

>> No.8420184

Well, did a hard mode run of PCB (which I've haven't played in months since I've already 1cc normal and hard and extra) thinking that maybe I am just rusty.

If I didn't fuck up and lose 3 lives to the Prismrivers I would have done it too...

>> No.8420201

>>8420028
Wrong. That analysis is out of date and was for the demo. Marisa's focused shot is now marginally strong than Reimu's from a distance, and it's even stronger when shotgunning due to strange splatter damage.

>> No.8420279

>>8420107

If you mean bottom left, it's the human/phantom gauge. It affects time orb spawning and scoring. Look it up on the wiki if you're interested!

>> No.8420337

>>8420130
oh man, from Phoenix's Tail on it was blooper after blooper. You've done some beautiful things on some stage portions.

was a fun replay. Have you beaten her already?

>> No.8420354

>>8420337
No. This is the farthest I have ever gotten out of 1196 attempts on this stage. I usually lose all my lives before Hollow Giant, and it was absolute luck that I managed to last as long as I did on the final spell card. I'll blame nervousness this time (more so than my general shittiness) because my hands always get cold when I'm doing decently. Some stupid deaths on the fast non-spells was because of that.

>> No.8420722
File: 53 KB, 800x600, Hellsinker.jpg [View same] [iqdb] [saucenao] [google]
8420722

I want to play Hellsinker but my nip is still at primaray school level, can I handle it?

>> No.8420736

I'm trying to play these games on my really shitty laptop but I cant seem to ever get over 30 FPS on any game after MoF

Is there a way to disable the 3D backgrounds or something?

>> No.8421956

why is mamizou so easy

>> No.8421990

>>8421956
Like every Extra boss ever amirite

>> No.8421999
File: 270 KB, 828x764, gengetsu.png [View same] [iqdb] [saucenao] [google]
8421999

>>8421990

>> No.8422029

>>8421999
actually not all that hard. Both Alice and EES are harder, especially the latter.

>> No.8422361 [DELETED] 

Bampu pantsu.­­

>> No.8422526 [DELETED] 

Grazan

>> No.8422673

SA Hard is kicking my fucking ass. Fuck stage 3.

>> No.8422791

>>8422673
What are you struggling with?

>> No.8422825

So.

SA/UFO Ultra no bomb at 90fps, who thinks it's possible to do such a thing?

>> No.8422855

I can't seem to 1CC touhou 11 SA because of Orin, She always manages to get a hit on me with her first few spellcards.
Any general tips on how to avoid this would be appreciated.
I am playing on lunatic with ReimuA

>> No.8422858

>>8422825
I thought it was already done.

>> No.8422871

>>8422858
I've seen 90-120fps 1cc's of SA and UFO on Lunatic, but not any Ultra no bomb/no ufo runs.

>> No.8422886

hi i hope youre all having a happy day

i really need help in touhou 10 stage 5 lunatic please. here is a replay:
http://replays.gensokyo.org/download.php?id=18167

some of sanaes spellcards kill me every single time, im just stumped. does anyone have any advice?

>> No.8423034

>>8422886
whoops i nokosaged i think.

i will bump just 1 time if thats ok. have a happy day and have fun

>> No.8423590

http://replays.gensokyo.org/download.php?id=18169
Now if only I could always pull this off during the stage runs.

>> No.8423746
File: 181 KB, 787x783, 4479473076_bee0e9cfc1_o.jpg [View same] [iqdb] [saucenao] [google]
8423746

Alright, going on a replay critique marathon today.

>>8410415
>>8414116
Before getting specific with you, you have a major, general problem that needs to be addressed.

Point of Collection. After the second stage, you avoided the top of the screen like it was a veritable death trap, even after boss spell cards. Now, I will admit that I would much, much rather see you play it safe instead of eat bullets due to PoCing like an idiot, but you didn't even get the 800 point item extend, which I didn't think was possible unless you were doing it on purpose. Beyond that, the 1100 item extend is very possible to attain somewhere in Stage 6 even while playing it safe, with 1200+ items possible BEFORE Stage 6 if you know what you're doing.

Learning when it is safe to PoC during stages is an adventure that I will let you discover in stage practice, but there are still many, general times you should have PoC'd and you didn't.

>> No.8423763
File: 134 KB, 640x480, goodbye15items.jpg [View same] [iqdb] [saucenao] [google]
8423763

>>8423746
Times to always PoC:
>Immediately after spell cards
After stage 2, you simply stopped doing this, I don't know why. It is always, ALWAYS safe after a spell to PoC, and the only one that might catch you off guard is after one of Reisen's, I forget which. If you're more worried about doing damage to the boss, remember that, a lot of the time, bosses will have damage armor for a couple seconds at the beginning of their attacks anyway.

>After you die
Whenever you died, you sat at the bottom of the screen, seemingly ignoring your power items as they disappeared behind you. In Touhou, you are invincible for an obscene amount of time after a death, so run to the top of the screen, tap focus, collect all your dropped power and anything else that happens to be on the screen at the time. You should never be more than one spell card or enemy away from full power. You died at the beginning of Reisen and didn't even get full power back until Stage 6.

>> No.8423781
File: 86 KB, 640x480, physicalpain.jpg [View same] [iqdb] [saucenao] [google]
8423781

>>8423763
Now for specifics. Really, you handled just about everything better than I expected, and I don't have much to say to you (unless you want to hear about scoring, but even then, you should ask someone like dot_asp instead). Just about perfect up until stage 4 where stuff gets hard, so I will forgive mistakes from this point onward, especially when it's just someone trying to get their first Normal 1cc. I actually had no idea how you were going to NOT clear the game going into Stage 5 with that many lives and having spent your resources so well so far. Then you just ate shit. Repeatedly. Two lives lost to Reisen's first noncard of all things, and then general lack of experience with the rest of the game, which is fine, mind you, and something I expect out of a first 1cc.

>Please help me
You don't really need help. PoC shit and don't die multiple times to a single attack with full bombs in stock and the 1cc will be cake for you.

>> No.8424962

Does Crimzon Clover have some kind of rank system? I'm pretty sure the enemies weren't shooting half as many bullets at me when I was playing yesterday.

>> No.8425122

>copy a replay from youtube move for move
>get decent score
>think you're good
>who am I quoting

>> No.8425180

>>8425122
>implying there are any videos on YouTube worth copying

>> No.8425210

>>8425122
>implying there are any videos on YouTube worth copying
>implying score isn't a perfectly good quantitative measure of how good you are at a game
>implying there is no randomness in STGs
>implying all superplayers and world record holders haven't watched others to learn scoring tricks and route improvements

>> No.8425229

>>8425122
Getting mad over superplay copying?

It's a perfectly legitimate tactic. Get over it, you scrub.

>> No.8425277

>>8424962
Only in Simple mode.

>3 levels of enemy bullet speed:
>Gauge 0~49%: Rank 1
>Gauge 50~99%: Rank 2
>Gauge 100%: MAX Rank

>> No.8425421

>>8425229
I say this >>8425122 as someone who has a number of respectable scores in difficult games. But I understand that we are just imitators of the superior players. Ego isn't justified.

>> No.8425521
File: 655 KB, 320x240, dodge.gif [View same] [iqdb] [saucenao] [google]
8425521

I'm having fun with SA Lunatic.

I had a silly run that ended on Utsuho's last card, but I'll get it next time. I would have gotten it a while ago if I wasn't scoring like a maniac. Who would have thought that I would like SA's scoring system so much.

>> No.8425568

>>8425421
Oh, gotcha. I thought you were complaining about people using superplays. But you do know that most WR holders shamelessly ripoff of superplays on a daily basis, right? Of course, I'm sure they also pick up their own tactics by simply playing shmups so often anyways.

>> No.8425624

>>8425421
>Ego isn't justified.
Wait, what ego. Where.

>> No.8425908

I finally beat UFO's extra. Now I just have to beat EoSD's extra, PCB's Phantasm, SA's extra and maybe FW's extra stage.

>> No.8426450

Have you guys played Concealed the Conclusion yet? It's so great! I just cleared the extra stage and it was the best Extra stage on any touhou game I've ever played! (even though this one is a fangame and all)

>> No.8426483

>>8426450
I've been playing it, and the deathbomb window is fucking up my ability to play real touhou properly.

Still fun though.

>> No.8426799

http://www.youtube.com/watch?v=xqahobxX2NU

Bombs are fun.

>> No.8426943

gay

>> No.8427287

New thread. >>8426942

>>
Name
E-mail
Subject
Comment
Action