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/jp/ - Otaku Culture


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7813312 No.7813312 [Reply] [Original]

Danmaku thread of the evening, ladies and gents. And anons.

Whatc'ha been up to, /jp/? Any recent accomplishments? Need help with some spell card? Wanna ask for someone to do a specific spell with a specific style and to post a replay? (<- That's unlikely to happen nowdays, tho'. Sad, Isn't it?)

You can see my most recent acc... FUCK.. from the opening image.

>> No.7813328

Batsugun SPECIAL Version its a game that simply does not give a fuck.

>> No.7813335

There is a thread on page 8 or 9

>> No.7813340
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7813340

So I've been kind of stuck on TH13. The first time I got past Yoshika not playing the demo I somehow managed to get to Seiga without a death but then like a retard I focused on Yoshika again without thinking now I can't managed to get back with enough lives.

I'm no good at toohoo.

>> No.7813359

>>7813335
if it's not on page 0 it doesn't exist

>> No.7813371

I'm still stuck at Mokou and her timeout spell "Possessed by Phoenix".
I mean, I can do the first part, but in the second part, Mokou's going crazy with the blue bullets.
Replays didn't help much and the Spell Practice isn't a big help either. Also, when I capture it in the Spell Practice out of luck, there's a big chance I couldn't do the same again in the real Extra.

Do you have any tips for me, /jp/?
I could also try it for another 200 times, but I just think I'm doing something wrong.

>> No.7813378

>>7813359
If it's not the start of a thread you don't get guaranteed attention.

>> No.7813382

I just beat Mamizou. My first extra boss. That felt pretty good.
Who should I try next?

>> No.7813385

>>7813382
Mocotan is easy
Suwako's danmaku is nice
But all extras are fun, so choose whichever one you want

>> No.7813405

>>7813371
That part is.... Well, if you can learn the rest of the Mokou fight without 200 practice's, then I'd suggest you just to bomb Imperishable Shooting into heavens, as IN has those lolololdeathbombs. Or are you going for a "all cards captured"-run?

The blue bullet part is rather easy in my opinion. It's just about moving around in a square-ish loop and "swapping" between the bullet stream you are dodging.

>> No.7813425

>>7813382

Ran, she shouldn't be too bad. She was my first.

>> No.7813459

>>7813371
It's possible to do the second part with your eyes closed. Probably would be better, to be honest.
Just tap three-four times in each of the eight directions in turn, in a circle-ish pattern. Be sure you start immediately when the pink bullets disappear.

As for me, I can't figure out the final overlapping starbullet things in Imperishable Shooting. It used to be one of the easier parts, but I haven't gotten past it recently...

>> No.7813482

>>7813312
I had better luck capturing that spell (on normal) when I stayed at the lower corners... the gaps between bullets become slightly wider, and the diagonal criss crossing shit is not half as menacing

Might be just me though

>> No.7813496

>>7813482
I went to the corner for the green crosses, that's a lot easier. But the final stage I just did near the middle, it's a bit trickier to dodge diagonally when you're on a keyboard.
Also hence my problem with Shooting.

>> No.7813497

>>7813459
'Ey mr(s). Y, up for a challenge?

EoSD No bombs - difficulty's free aswell as the skill card.

>> No.7813511

>>7813482
The final part on lunatic fucks my eyes if I stay at the left corner. (haven't tried the right side yet :P Nor the top - that's for hardcore scorer's)

The green bullets are indeed easier to dodge in a corner, but the final spam is a FUCK YOU on lunatic pretty much in every single position of the card.

I'll eat, try to timeout Astronomical Entombin (on lunatic, of course) without destroying those familiars for around 100 times, then I'll return to something less spammy. Like Hourai Elixir.

>> No.7813516

>>7813497
Hm, I've never really done a no-bombs run before but I'll give it a shot on Normal.

>> No.7813559

>>7813405
>>7813459
So it seems I am the only one who really has huge problems with this blue bullet part.
The rest of the Extra is okay for me, because I'm not going for an all-cards-captured run. I also don't really care about Imperishable Shooting,
it'd be nice to capture it, but that's not my biggest concern at the moment.

Thanks for the tips, I'm going to do a few more Spell practices and hope that this will do the trick.

>> No.7813576
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7813576

Wow, I was doing reasonably well until stage 5 where I decided it would be a good idea to die 3-4 times. Oh well.

>> No.7813661

It's probably too early for me to be playing danmaku, just died about 4 times on first and second stage of MoF with a rage-retry after every death.

>> No.7814177

don't mind me, just stopping by to say that Marisa in GFW is the best extra boss ever

>> No.7814196 [DELETED] 

>>7814177

You reminded me to go play Fairt Wars. But then I found out that my save was deleted for some reason. Time to go 1cc all the routes again...

>> No.7814201

>>7814177

I was going to play Fairy Wars because of that, but for some reason my save was deleted. Oh well, time to unlock it again.

>> No.7814206

Question about Great Fairy wars, since you mention it, can you cahnge the controls? I feel like the game would be a million times easier if you could swap the Z and CTRL keys, just 'cause I'm more used to holding Z down.

>> No.7814219

>>7814206
Just use AutoHotkey or something.

>> No.7814225

>>7814177
Seconding this.

It's a shame that it made Mamizou that much more disappointing though.

>> No.7814602

http://replays.gensokyo.org/download.php?id=15706

Feelin' good man. Feelin' good.

>> No.7814676 [DELETED] 

Just opened Ran and trying to deal with her.
However, Chen seems to cause me some more problems. I can tell there isn't a trick to her final card, however Red Oni Blue Oni seems like it has one. But I always stop at the wrong place and get hit by the second wave and perfect replays on YT seem to more or less luck the second and third way out.

Also, Ran contrary to Mokou has mostly actually easy spellcards without gimmicks. Except they only get harder in you don't face them straight anyway, and have buildup so the final moments of every card are really tense. I like that.

>> No.7814700

Just opened Ran and trying to deal with her.
Except, Chen seems to cause me some more problems. I can tell there isn't a trick to her final card, however, Red Oni Blue Oni seems like it has one. But I always stop at the wrong place and get hit by the second wave and perfect replays on YT seem to more or less luck the second and third wawe out.

Also, Ran contrary to Mokou has mostly actually easy spellcards without gimmicks. Except they only get harder in you don't face them straight anyway, and have buildup so the final moments of every card are really tense. I like that.

>> No.7814722

>>7814700
>I can tell there isn't a trick to her final card, however, Red Oni Blue Oni seems like it has one.

Vertical dodging.

>> No.7814725

>>7814700

Red Oni Blue Oni isn't that tough once you get the hang of it. And yeah, Ran's spellcards are pretty manageable compared to most of the extras. Some of them can be annoying though. That makes me wonder which extra I should work on next. They're all about as difficult as each other for me, although I need to use a lot of bombs.

>> No.7816112
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7816112

>>7813661
Just attempted Mountain of Faith and 1CC'd it with .10 power and no lives remaining as MarisaA. Just have UFO, SA, IN and 10D left.Have to say Kanako's last spell card is so much easier on normal than it was on easy, that was horrifying.

http://replays.gensokyo.org/download.php?id=15713

>> No.7816121

>>7816112
Probably because you don't duel Kanako on Easy Mode.

>> No.7816149

>>7816121
I'm confused, are you implying this is like EoSD where there is no stage 6 boss on easy?

>> No.7816153

>>7816121
>>7816149
Yeah, you definitely fight Kanako on Easy.

And that card's definitely harder on Easy, too.

>> No.7816520

>>7814700
I find Ran to be pretty darn easy for an extra so far, honestly I breeze through her cards until I get to Princess Tenko, then I'm stuck doing horribly.

>> No.7816535

I'm attempting to find a copy of DaiOuJou for PS2, without raping my wallet too badly. Rather get it for 360, but lolregionlocking and I don't feel like modding.

>> No.7816544

>>7814722
Amusingly I dodge ROBO horizontally after the first burst.

Also Charming Siege From All Sides can suck a big fat dick. It's one of 3 cards I haven't capped in Extra, and I can tell it'll be my last.

>> No.7816623

>>7816544
I got lucky and captured it once, and I've yet to capture 2 or 3 others.

>> No.7816663

>>7816623
Ah, actually looking, the only card of Ran's I've yet to capture is her survival card. Too intense with 4 rows at once.

>> No.7816671

>>7816663
Last time I played, I finally "got" how to beat that. But it takes so much constant concentration.

>> No.7816676

>>7816671
Yeah. It forces you to quickly switch between horizontal bullet and vertical bullet watching and it gets too hard for me at around 25 seconds left.

>> No.7816681

>>7816112
Don't know what it is about 10D but the bullets kill my eyes, I also tend to mistake bullets for score pick-ups. Watched a replay of someone doing a normal run of 10D and it made me realize how broken the border system is, will try again tomorrow.

>> No.7817212

>>7816535
Why not just use MAME?

>> No.7817262

I'm trying to get a Lunatic UFO 1cc. I have gone as far as getting the humming noise on Shou's last card. I really want to unlock stage 5 for practice mode. I made a lot of mistakes, so if I play just a little better, get lucky, and do some practice mode, I think that I can beat this game. It would be my first Lunatic 1cc.

>> No.7817271

>>7817262
Well you're definitely jumping in at the deep end by going for UFO first, good luck.

>> No.7817273

>>7817262
>It would be my first Lunatic 1cc.
>UFO
Why do you hate yourself so much, anon? Man...

>> No.7817421

Attempted Normal with Team Marisa on IN, was going pretty damn good until I lost 3 or 4 stupid lives on Stage 4. I still get fucked over by Reisen on Stage 5 too, which just worsened things even more. I ended up playing so shit on FinalA that I couldn't even beat Eirin using continues. ;_;

>> No.7817427

>>7817271
>>7817273

UFO was my first Easy, Normal, Hard, and Extra. I kind of wanted it to be my first Lunatic as well. UFO is by far my favorite game. Coincidentally, it also happens to be the hardest. After finishing UFO Hard, I could do any other game on hard in just a few hours. SA was the only exception. My goal is to get 6/6 shot types done for every difficulty. I guess that I'm just crazy like that.

After I'm done with Lunatic, I'm going to try to do no-bomb runs of Hard, and then Lunatic later on.

>> No.7817439

>>7817421

I don't know why, but Eirin completely wrecks me as well. Kaguya? 1cc. Eirin? Here, use 3 continues. I don't understand.

>> No.7817470

>>7817439

All you need is practice. Try to use the vsync patch and watch some replays. Switching to border team may also be an option.

>> No.7817478

>>7817439

I fully agree with you. The one time I made it to FinalB I made it through half of Kaguya's spellcards despite the fact I was on my last life the whole Stage. Haven't been that close to a Normal 1cc on IN since.

>> No.7817583

>>7817439
Funny thing because apparently passing Eirin is nothing for me.

But I can't pass that lunatic bunny without her totally wrecking my shit. What the fuck

>> No.7817589

>>7817470

I suck with the border team. Seriously, I am bad with the border team. As in, I do as well with Reimu solo bad. I may give it another shot some other day though. I've been using the SDM team for everything nowadays.

>> No.7817663

Search Sign "Gold Detector" is 18/95 for SanaeB. This shot type really sucks for this card. It's 23/70 for all the other shot types combined. That makes 41/165 total; 655/723 for hard. I've actually been stuck in stage one for hours because of this. I'm starting to think that there is something wrong with my computer. I don't know if I should keep practicing or if I'm doing something very wrong. I don't really want to bomb-skip it either.

>> No.7817764

>>7817663
I didn"t have any serious problems with Nazrin on lunatic. Kogasa is the one that makes me ragequit, and I literally can"t get past stage 3

>> No.7817773

Fucking Miko's second to last spell card. It would be fairly easy if it weren't for that god damned random distribution of lasers. You either get lucky and get a nice generous 45° open field...or you get a fucking tiny-ass 10° rape triangle.

>> No.7817785

>>7817764

I got murdered on stage 3 only to have a perfect Ichirin. I got murdered after that only do die right before Shou. I can't even count how many times I died with two or more bombs in stock.

I am trying to find more creative ways to dodge bullets. I do a great job right after I wake up. It gradually goes down from there. I think that I need to find ways to calm myself. I've been experimenting with sleep, food, and temperature to see if it makes me better. So far, I'm not sure.

Right now, a carrot could play better than me.

>> No.7817826

>>7817785
>Right now, a carrot could play better than me.

I know how you feel.

I play fairly well when it's the first game I have played since sleeping because I don't take risks and just play smart and use resources well in general.

After that I just get frustrated and it goes to shit. Ten desires is especially bad for me because of how much potential it has to be infuriating.

I also have some sort of mental block about PCB stage 2. I can't do it without herpaderping into a bullet that should never have been a threat at least once, despite being able to beat all of the windows extras.

I still can't 1cc eosd normal for some reason.

>> No.7817881

>>7817785
Try drinking tea in between levels.

>> No.7817905

>>7817881
THIS

I always make myself a 0,5 of Earl Grey when playing touhou and take huge sips between levels. This is a bit of a problem in MoF where the game doesn't give you an actual pause, but manageable otherwise. Too bad I tend to be out of tea when the conversation with 5th boss begins, so I have to actually start drinking at the end of 2nd stage, causing things such as dying to chen and what not. Still, the drinking seems to really help me regain concentration. Cofee does the same thing, except better, and doesn't last as long.

Maybe, if I brought a teapot...

>> No.7817920 [DELETED] 

>>7817905

I am going to take a big nap. When I wake up, I'll boil myself a nice big glass of tea and start playing Touhou again. I hope that my teeth can handle warm tea by then. The reason I stayed home at this time is because of a major toothache.

>> No.7817941

Hey...

Awhile back someone posted what seemed to be a Touhou Launcher. Does anyone remember and have the name or a link? Unfortunately I don't have a picture.

>> No.7817957
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7817957

>>7817941

Are you talking about the vsync patch?

>> No.7817992

>>7817957
I don't think so. It was a program that you could open that had links to all of your official Touhou games installed. You could customize the BGM on it too.


I guess it isn't that important. Might just make a dock.

>> No.7818030

>>7817992

I remember making a program like that for another series of games. I think that it would be interesting to be able to launch all the game from one place with different conditions. Maybe it could also automatically read the score.dat's and combine the statistics. But I don't really know of such a program for Touhou at the moment.

>> No.7818320

>>7817881
Have to say this is great for any intense game. I will brew pot of black or green tea and sit there drinking it for the next two hours. Also, keep it unsweetened or you will ruin the taste.

>> No.7818441

I bet it's the caffeine.

>> No.7818656

A week ago I took vpatch for Th128 and used it in th13, it now seems much more responsive but this may just be a placebo. Anyone else care to try? Rename th13.exe to th128.exe and extract vpatch.exe with vpatch_th128.dll.

>> No.7818663

>>7818656
Those games are already responsive as fuck, what's the problem?

>> No.7818742

>>7817262
>>7817427
Do you want a score.dat with practice unlocked? It's kind of a pain trying to practice when you have to go through the game each time for it and only get to the part you want to practice with low resources.

>> No.7818774

>>7818663
Why ask? You know the answer.
It just didn't feel 13 had the accuracy of the other games with vpatch, so I tried it. If "those games" are already responsive as fuck, why does th128 have a vpatch for it?

>> No.7818825

>>7818656
Happen to have a link to the 12.8 vpatch?

>> No.7819094

>>7818825
I believe this man creates them
https://twitter.com/#!/kaei_adonis
Here's a link to th128 patch.
http://ux.getuploader.com/swmplv75e/download/6/vpatch_th128-1.zip

>> No.7819111

>>7819094
Thanks much.

>> No.7819467
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7819467

>>7818742
I did finally unlock it. I made it to Byakuren and she annihilated me. But then again it was the first time I saw her on lunatic. I'm not sure how to approach her. She is very tough. I guess that I'll have to pack extra resources next time. I still made a lot of silly mistakes which leaves a lot of room for improvement. The 1cc is on its way.

>> No.7819483

>>7817212
I was under the impression that the PS2 version added Arrange modes and other stuff. Just a boss rush doesn't seem to justify the rather large price tag. Oh well. Maybe RisingStar Games will pick up the 360 version.

>> No.7819536

>>7819467
Hijiri is pretty damn hard all-around boss, helped out in no small part to UFO's death mechanics. Go into the fight with 5 extends? That'd be an easy fight for any other boss...

>> No.7819549

>>7819536
At least she doesn't have attacks that kill you harder the weaker you are, like Nue does.

>> No.7820256

This thread made me try again at danmaku. I'm still bad at danmaku.

>> No.7820275

>>7813559
What team are you using?

You can just start at the top or bottom of the screen, and slowly stream up or down. As long as you're not using the scarlet team, I find it much easier than the method of moving in a square. The problem with scarlet team is that the 3 star focus speed makes it really hard to move in small enough increments such that you don't get trapped before that phase ends

>> No.7820278
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7820278

1cc'd all characters on normal in Ten Desires. Mamizou is starting to feel easier.

>> No.7820291 [DELETED] 

>>7820275
I absolutely hate having to do precise streaming in IN. Spewing time items from every orifice does not make things easier.

>> No.7820356

>>7818774
I really thing it's just the placebo effect. The movement has been perfect since SA.

>> No.7820435

>>7820356
I didn't notice it in IN or MoF, only EoSD and PCB.

>> No.7822788

>>7820356
Well before SA really.

>> No.7822852

Touhou newbie here, been trying to 1cc PCB on normal for a week and a half.

Youmu is kind of a pain and i can't beat Yuyuko without using a continue I blame stage 4

>> No.7822871

Danmaku makes you NEET

>> No.7822884

>>7820291
Eh, the time crystals aren't really that bad, they're generally darker than the bullets.

What really sucks is when Myon turns pink when you focus with solo Youmu, especially during Everlasting "Phoenix's Tail". Oh my god it's nearly the exact same color and size and shape as the bullets in that card, whyyyyyy

>> No.7822888

>>7822852
If you're having trouble with stage 4, just use Marisa B.

There is nothing more satisfying in all of touhou than master sparking the Prismrivers.

>> No.7822980

>>7822888
Master Sparking anything is pretty satisfying.

>> No.7822987

>>7820275
Happen to have a replay of that? I can't seem to do it with solo Youmu.

>> No.7823028

>>7822987
http://www.mediafire.com/?eolffmebshaez1s

>> No.7823203

>>7823028
Hmm, I see. Thanks.

>> No.7824497

Trying to clear Imperishable Shooting again is making my mind come up with terrible things while I go through the easy parts over and over.

Namely, some sort of Millennium Falcon versus asteroid belt danmaku in Danmakufu.
The possibility of successfully navigating this spellcard is approximately 3720 to 1.

>> No.7824574
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7824574

>>7822884
>Eh, the time crystals aren't really that bad, they're generally darker than the bullets.

They don't make the bullets hard to see, they hide your character. Seriously, look at this shit, it's just a purple blob with your hitbox somewhere inside. I can't be the only one who has problems with this.

>> No.7824614
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7824614

Nearly have the stage of PCB extra down pat, no idea why but I think the stage is much easier than most of Ran's spellcards so far. Only one giving me issues is Princess Tenko

>> No.7824619

>>7824614
Ran is easier than the stage*

>> No.7825070

>>7824614
Princess Tenko is easy once you understand how to control Ran's movement and that you don't need to use the entire screen.

The shots are telegraphed well in advance, so you don't need to move hurriedly around. Hell, you can sit on top of Ran's sprite for a majority of that card.

>> No.7825080

>>7824574
You shouldn't need to rely on looking at your hitbox in the first place. It's always wherever you put it unless you die.

>> No.7825090

>>7824574
Play a Cave shooter and you'll teach yourself to process out a lot of the clutter.

>> No.7825369
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7825369

>>7825070
Captured Tenko, still have a long way to go. Made it to Ultimate Buddhist for the first time and died twice. Just a little more, have a feeling her survival card will kick my ass.

>> No.7825653

>>7824497
>Scarlet Gensokyo with Milllenium Falcon.

I'd pay for that, man.

>> No.7825780
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7825780

>>7825369
Halfway through Ran's last card and I run into a bullet in the most stupidest way possible. The agony.

>> No.7825792

>>7825780
keep going. My first clear of her was when I got gibbed right when the spellcard got drained. My immediate next run did it right

>> No.7825885

>>7825780
Too tired and frustrated to continue any farther, tried again for another forty five minutes and made it to her survival again. Doing noticeably worse now, if anyone wants to watch my replay out of boredom I'd appreciate tips and approaches to spell cards.

http://replays.gensokyo.org/download.php?id=15751

>> No.7825948

>>7825885
Nice Charming Siege from all Sides and Princess Tenko capture, you need to be higher up on Fox-Tanuki Youkai Laser.

>> No.7825981

>>7819483
Black Label is pretty much like an improved version of the Arrange Mode on the PS2.
If you really want it on your PS2 you can softmod it easily with FreeMCB/ESR.

The 360 port is terrible, even with the patch.

>> No.7827037

>>7825885
Ouch, that is a heart-breaker. Most of the cards don't seem to be giving you a whole lot of trouble, so I'd say you're really close to getting that one good run and beating Ran.

Tips:
Shotgun Ran on 12 Generals. With ReimuB I can cap the card part way through the 2nd wave. You got the safe spot down.
With Fox-Youkai laser the trick is to stay under Ran -- a bit more than halfway up the screen -- as much as possible and try to keep the laser going straight down. The straighter the laser, the easier it is to actually pass though the main stem (there's fairly big gaps) without banging into one of the branch lasers.
Nice cap on Princess Tenko. Dodging it vertically should bring it down faster, but if horizontal is more comfortable then don't bother changing.
With Ultimate Buddhist you're moving to the inner spokes a quarter turn to early. That means you have to suddenly shift direction when the outer spokes come back in, rather than just slamming into right wall.
The fast non-spell that comes after it you need to dash quickly near the end of the burst to pull it apart and give you room to cut back. Trying to go over the burst is a bit risky.

>> No.7827428 [DELETED] 

Fuck yeah, just 1cc'd UFO normal for the first time, feels like my first real Tohuou achievement... even though I failed some easy spellcards that I usually capture, and totally cheesed the fights with Shou and Byakuren - Started the fight with Byakuren with 7 extra lives, finished with none...
Here's the replay if someone wants to see it for some odd reason - http://www.mediafire.com/?d4a04q9rzkgq4sq

>> No.7827433
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7827433

Fuck yeah, just 1cc'd UFO normal for the first time, feels like my first real Tohuou achievement... even though I failed some easy spellcards that I usually capture, and totally cheesed the fights with Shou and Byakuren - Started the fight with Byakuren with 7 extra lives, finished with none...
Here's the replay if someone wants to see it for some odd reason - http://www.mediafire.com/?d4a04q9rzkgq4sq

>> No.7827441

>>7825981
There is nothing wrong with the 360 port since the patch.

>> No.7828138
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7828138

And its finally here!

http://replays.gensokyo.org/download.php?id=15758

Not only did I CC Ran and get my first extra done, I did it with -four- lives on about a day and a half's lack of sleep.

Cards Captured this run:
Wizard Fox Thoughts
Fox-Tanuki Youkai Laser
Chen

What do I do now?

>> No.7828147

>>7827037
Also, thanks for the help with Ultimate Buddhist, Princess Tenko tip , Youkai laser trick to stay underneath her and that non-spell dodge trick. I just oped to bomb this run because I had so much but I tried it on another run.

>> No.7828205

>>7828138
Yukari, naturally.

>> No.7828240

>>7827441
The loading times are still horrible. That and no 240p.

>> No.7828242

>>7828205
How do I go about unlocking phantasm?

>> No.7828279

>>7828242
You need to capture 60 spellcards. There are what, 25 per difficulty level? And then 10 something in Extra. You'll have to stretch yourself a little.

>> No.7828439

Been playing Giga Wing again lately. Now I'm all nostalgic for the local arcade where I used to play it back in 2000 or 2001 or whenever it was.

>> No.7828488
File: 195 KB, 939x1500, 1258985931415.jpg [View same] [iqdb] [saucenao] [google]
7828488

My new arcade stick arrived yesterday (HRAP V3 SA) and been playing Mushihimesama arrange again.

I forgot just how fun this game is, and it's really satisfying finding ways to increase the score counter.

I've also been playing a bit of Refrain ~Prism Memories~. I still can't figure out what the hell I'm meant to do on Central 00. That final attack has a bonus attached to it, but you can't seem to destroy it and get that bonus. Really makes me wonder what the fuck is going on there.

>> No.7829483

http://replays.gensokyo.org/download.php?id=15766

th13 Youmu lunatic.

When you learn how to use her the game becomes a fucking joke. I can't believe it's so easy.

>> No.7829565
File: 319 KB, 1277x953, Untitled.jpg [View same] [iqdb] [saucenao] [google]
7829565

My very first Lunatic 1cc.

http://replays.gensokyo.org/download.php?id=15767

1/6 shot types done.

>>7817881
You were right about that tea. I am going to be drinking it a lot more now.

>> No.7829645

>All the hi scores for 10D are with Marisa
>I find her utterly useless
>Everyone gets blind 1ccs
>Takes me two weeks of effort

This game is Bizzaro-Touhou or something.

>>7829565
>1st 1cc
>UFO

What is this ma-- Oh, Sanae. But still.

>> No.7829714

>>7829565
I'm quite glad to have helped at least in some small way to your successful (and rather impressive) endeavor, but I still think you're crazy for starting Lunatics with UFO... though I must admit it's in an admirable way. Nobly crazy.

>> No.7829718

>>7829565
>http://replays.gensokyo.org/download.php?id=15767
fantastic stage 4, great finish. Not kidding you, clearing the other windows-touhou lunatics will feel laughable to you now.

>> No.7830106

>>7829565
>>7828138
>>7829483
>>7827433
Cheers' lads!

Admirable feats, all of you.

I myself.... feel fucking fucking fucked. Fuck.

So, went for a normal run of EoSD lunatic, got bored of constant practice runs in stage 6.

Everything went fine, captured even Scarlet Meister without having much problems. (possibly due to the fact that I've gone trough it 2000 times in practice now)

And then. Scarlet Gensokyo.

This is what I came here for, this is why I'm still playing this game. So let's start actually dodgin'. Let's start playing and moving away from those walls I've learned to be very aware of.

And it's a push. It goes on and goes on - while EoSD lunatic ain't that hard, this one card here is the hardest one I've ever come up with. - time passes. I'm doing fairly well, actually feeling somewhat relaxed with the mad dodgin' I have to do in order to survive here.

And then. There is ONE FUCKING INCH left on the health bar. I'm almost sure that I've made it by now. So I start losing my control in sudden urge to dance and cheer and do what ever I'd like to. And then I move left.

I should not have, as there were no bullets coming my way. But I still did it, TOTALLY NO FUCKING IDEA WHY I DID IT. And there was a bullet with my name written on it.

Pchiuuu~n.
...
Fuck.


There was ONE DAMN INCH left on the health bar. ONE DAMN INCH. I was about to do it. I was about to perfect this game, capturing every single spell.

But no. I died. I died to Scarlet Gensokyo, again. Normally, I think I would give up at this point already, just thinkin' that capturing all-but-one-spell would be enough. But no. Not here. I love this one spell about as much as I hate it. So I'm going to try again and again. Until I finally do it one day.

0/2041 and moving forward. Never give up lads, ever.

>> No.7830109

>>7830106
http://www.youtube.com/watch?v=IuKKJOVFFJc

>> No.7830176

>>7830106
Owch, I don't even kn ow what to say to that besides I feel your pain. I don't feel your pain on 0/2041, that is some motivation, Wow.

>> No.7830554

http://www.youtube.com/watch?v=Ar-VdLRuHyA

>> No.7830755

For the lesser experienced ones out there: do you use your continues or strive for nothing less than 1CCs?

I used to do the latter, but recently I've realized how the former might let me learn more about the game, in addition to unlocking all stages in practice mode. It also feels much better, since I'm the impatient kind of person who dislikes having to do the same thing over and over again.

>> No.7830810

>>7830755
I just restart on every continue because if I died that much it means I already have a lot to practice, might want to keep the sets small.

>> No.7830860

>>7830755

I don't use continues. Losing is soul crushing enough, using continues just compounds that.

>> No.7830909

>>7830755
>>7830755
Fuck continues, fuck save states, fuck stage practice.
1CC or Death.

>> No.7830935

>>7830860
>Losing is soul crushing
Wow, people still care about losing?

>> No.7830946

When you're bad you want to win. When you're good you want to lose.

>> No.7830999

>>7830935

I do, well sometimes. When I'm just oh so close to a 1cc but still lose, then it is. That happens a lot lately. When I do better than usual, or when I know I'm going to lose, then I don't mind it. Whenever I use continues I tend to play much worse than usual, so I don't use them. I don't know why, but when I use continues my lives just run out like crazy, so they're useless to me.

>> No.7831015
File: 128 KB, 640x480, 2011-09-05_00001.jpg [View same] [iqdb] [saucenao] [google]
7831015

This is like the second time in a row this has happened. Xu Fu's isn't even a hard card but it's killing my ratio. So dumb.

Of course, the noncard right before it isn't hard either, but oh well.

>> No.7831051
File: 147 KB, 493x700, musha.jpg [View same] [iqdb] [saucenao] [google]
7831051

The only problem with continues is when new players go "oh I beat DoDonPachi that shit was easy, on to the next game" when they actually mean "oh I quarter feeded through DoDonPachi"

There's nothing wrong with using continues when you're just starting a game and trying to get a feel for the level progression. There's nothing wrong with using savestates or level selects when you want to practice a later stage without having to spend 30 minutes on the earlier ones just to get to that point.

I used to have this same "1CC all the way" mentality when I first got into shmups. I never got anywhere with it. Do yourself a favor, and skip ahead to the levels that are giving you trouble. Practice them a bunch, and slowly work your way towards a full run. On any actually difficult shmup, that's really the only way you can ever get good enough to do a 1CC without making the game your life.

>> No.7831069

>>7831051
But every stage gives me trouble if I'm not consistently getting the maximum possible score for every stage.
Therefore, no reason to skip ahead.

>without making the game your life
You too casual.

>> No.7831089

>>7831069
And you're saying it'll take you the same number of tries- no, not even that. You're saying you expect it'll take you MORE tries to get the first few stages down perfectly than the later harder stages. I don't think that's how it works.

>> No.7831111
File: 467 KB, 850x1168, 264000101.jpg [View same] [iqdb] [saucenao] [google]
7831111

>>7831069
It's not possible with Touhou, of course, but on arcade shooters, you can do a savestate when you clear a level with a good score. That way, you reload with the actual powerups/score/bombs/lives that you would have on a good 1cc run, instead of starting out on level 7 with dinky peashooter oh jesus.

If you're talking about the "groove" you get into when playing a game from start to finish in one go, though, I know what you mean. It's easy to make rookie mistakes when practicing a level on it's own because you aren't quite as fired up as you would be when trying for a 1cc. That doesn't make the practice any less valuable.

>You too casual.
Can we hold off on the "truneet" stuff every once in a while?

>> No.7831115

>>7831111
>starting out on level 7 with dinky peashooter oh jesus.

All the better for my rank!

>> No.7831183

>>7831089
When did I say that? You've misinterpreted. I've only said "I can't get this extra 4000 points off of killing these 2 enemies in a certain way yet so stage 1 is still giving me trouble. It's giving me less trouble than stage 5, but it's still trouble. The more I practice the closer I'll be to consistent perfection of stage 1, and eventually the whole damn game."

>>7831111
You mean on emulated arcade games. More importantly, stages 1 through 6 were fun. Why do you want to practice the stage you're the worst at(stage 7) so badly? Do you really need that 1CC as soon as possible? Are you telling me there's absolutely nothing you could improve on in the earlier stages? If there isn't...well...damn, why'd the difficulty jump up so damn far in stage 7? Silly devs.
What I'm saying is that I want that 1CC sure, but I care a hell of a lot more about being able to do everything in the game absolutely perfectly than I do about having whatever the minimum amount of skill it is that each stage requires for you to beat it.
and of course, being able to do it all perfectly in one go every single time I go for a "go".

>not quite as fired up
If you aren't fired up every time you start the game you actually do have a problem. If you aren't "in the groove" the moment you load up your savestate then you're really missing something extremely important.

>hold off on truneet stuff
Absolutely not.

>> No.7831242

>>7831183
I like to play previous levels to get that morale boost of seeing how far I've come and advanced. It's pretty easy to get discouraged after having tried something countless times, so I'd say doing the stage of PCB extra(since it was my most recent run) encouraged me to keep trying.

>> No.7831718

>>7831183
Your lack of reading comprehension skills is showing.

>> No.7832363

I gave Mokou another shot. I got absolutely wrecked. Spellcard practice isn't helping at all. I don't think I'm ready for IN Extra yet.

>> No.7832377

>>7832363
If you've unlocked it, then you're ready for it. Just keep throwing yourself at it until you start to make headway.

It's not really difficult technically once you start to get it down.
I'm still lusting after the no-deaths run though... it's so close yet so far away.

>> No.7832392

>>7832377

It's been extremely tough to get down. She's way beyond any other extra boss I've fought so far. I'm completely lost. Maybe I should give Eirin another chance since I didn't 1cc the A route.

>> No.7832427

>>7832392
Eh, I dunno. Honestly she was the easiest extra boss to get down to me, I'm really not sure what's going on here. As I recall, I'd tried her out a few times when starting out on extras, but focused on PCB and EoSD since I was doing them in approximate order. I got PCB and EoSD a day after each other (I'd been practicing both, can't really remember which came first) and started actually trying IN, but that only took two days if I recall correctly.

What exactly are you having difficulties with? Any specific part? Not deathbombing? Not knowing how certain cards work?

>> No.7832467

>>7832427

Pretty much everything. Her cards all feel like they're meant to trap me easily, which is a huge weakness of mine. Keine is also tough for me, while the stage will usually take off a life or two.

>> No.7832494 [DELETED] 

>>7832467
What team are you using? Reimu's homing shot makes the stage pretty much play itself, same with Yuyuko's spread. It takes a little more worth with Scarlet team, but setting Remilias familiars in the right place can trivialize most parts of the stage. Magic team is really the only one who should have trouble with the stage itself.

For Keine's first attack, position yourself at the very bottom of the screen over the E in enemy, all the static shots will go around you, and the rest is streaming. For her last attack, position yourself at the bottom between E and n, and stream right.

>> No.7832508

>>7832494

I do know how to beat Keine, I'm just very bad at implementing the strategy. I've only captured her first card once, her second card three times and haven't gotten her third one any number of times. I've been using SDM team, my biggest problems on the stage were at those fairies that shot the large oval bullets everywhere and the fairy at the end, usually I'll need to bomb.

>> No.7832514

>>7832508
Can't SDM team kill the big fairies before their bullets actually fly out? If solo-Youmu can even with doing only half-damage...

>> No.7832518

>>7832514

I'm talking those huge waves of fairies that appear one after another rapidly shooting gigantic oval bullets of varying colors. Some you have to stream, some are in strange directions, I usually bomb once or twice there.

>> No.7832536

>>7832467
I had the same experience with Mokou. I had an easier time with all the others (except for my first ones, which took forever). I get why she would be easy after you'd done her a while, but not while you're learning her.

>> No.7832549

>>7832518
Oh, those... For the oval pink bullet fairies just sit still and it'll make that part a lot more dodgeable.

The death fairy at the end you should probably just bomb unless you're using border team, I've only just started getting that down even though I can get Imperishable Shooting every time.

>> No.7832550 [DELETED] 

>>7832518
The teal and green shots are streaming, the blue shots are just aimed straight down. After the blue shots are fired, NO NOT MOVE, the pink shots are aimed around you, and as long as you don't move, they will open up and make room to stream the next set of teal and green shots.

The death fairy is just a bitch, the pattern is completely static, but I haven't bothered learning it, since you can just bomb it and break even.

>> No.7832553

>>7813312
So much english in that picture.
y u no play untranslated?

>> No.7832554

>>7832550
The times I've had success is sitting directly in the middle and doging a tap to the right and a tap to the left whenever you need to. Seems to work a bit over half the time, the other half I over/undertap.

>> No.7832555

>>7832549
That death fairy is completely static. Why would you ever recommend bombing it over learning it. Just sit at the bottom of the screen in the middle and wiggle back and forth, using diagonal movement for additional precision.

>> No.7832566 [DELETED] 

>mfw I've only beaten th04 Lotus Land Story on easy modo
;_;

>> No.7832576

>>7832566
>;_;
Anyone can beat any game on easy mode. Stop whining and get to work if you really want to get somewhere. You should not be whining until you start playing hard.

Of course, you can always ask /v/ for a more appropriate game.
>>>/v/

>> No.7832585

I can't be bothered to learn the death fairy. Hooray for safespot abuse!

>> No.7832602

I'm pretty sure I cleared Mokou with Border Team, and it only took me a few tries (even though it took me a couple of months playing off and on to get Flan and even longer for Ran). The level for Mokou really felt like a joke compared to other Extras, I found IN's to be by far the easiest.

I've been doing them in order, and currently I'm stuck on Koishi. I've gotten the level down so that I die on it only once in a blue moon, but Sanae kills me at least once on 70% of my runs (usually on Miracle Fruits for some god-forsaken reason), and there are just a couple of Koishi's spells that slaughter me every time I come up against them. Usually Release of the Id and Super-Ego. Anything with lots of heart shaped bullets moving in arcing paths. I got about 2/3 of the way through her last card once and then failed. So painful.

I also inherently suck at GFW. Anyone have any decent replays or general tips on that one? I have yet to 1CC it on any of the paths, mainly because I just cannot grasp the mechanics on it well enough not to die horribly at random intervals.

>> No.7832614

>>7832602

I'm certainly not an expert on Fairy Wars, but one thing you need to do is graze as often as you can. More graze, more freeze, more lives and bombs. And when you hit three bombs, don't feel bad about using it, it's pretty easy to get them back. Routes A1 is the easiest route by far, so focus on that first. Star Sapphire has the toughest stage 3 while Luna has the toughest stage 2. I think I lost three lives on stage 2 Luna alone on one of my runs. I have a few replays if you want to see them.

>> No.7832616

>>7831183
>why'd the difficulty jump up so damn far in stage 7? Silly devs.

Wait, the first 6 stages are actually piss easy. Ugh, and here I thought I was going alright for myself with the steady progress...

>> No.7832637

>>7832614
>Star Sapphire has the toughest stage 3

Star sapphire is utter bullshit in general.

But being able to choose the order you do them in is like having extra difficulty modes so that's ok.

>> No.7832640 [DELETED] 

>>7832602
If you have that much trouble with Miracle Fruit, just safespot it. It takes a bit longer and isn't as much fun, but it's perfectly safe and boosts your score fairly significantly.

As for curvy hearts, I find I dodge those cards much better with only horizontal movement, within reason of course.

>> No.7832641

>>7832637

From what I remember her stage 1 is pretty easy, but all of them are. I remember Luna having stupidly hard stage 2 spellcards though, I couldn't even silver medal a single one.

>> No.7832651

Trying to beat Ran currently. Princess Tenko feels pretty bullshit. I probably just need to get used to it because it seems to be fairly simple, though. Sometimes I really wish PCB had spell practice.

>> No.7832662

>>7832602
I remember hearing that Ran's extra was the easiest, why is it recently that people have been saying she is hard? I hear people commenting on how her noncards and timeout are harder than other extras. Also, how much harder is yukari? Should I just aim straight for her since I just finished Ran?

>> No.7832663

>>7832641
Yeah, luna is a pain too.

I mostly just like fairy wars for the extra.

>> No.7832676

>>7832651
Having just finished Ran I found the easiest way of beating her was going to the top and bottom of the screen. What you want to do though is when she moves to your spot you want to move a tiny bit to the left or right and quickly move down or up when she shoots. So her bullets will go left or right and you will be sitting safely waiting for her to come and do it over again.

My replay here shows a good example of this.
>>7828138

>> No.7832681

>>7832662

I don't know why. I found her to be much easier than the other extras by far. Getting borders to save your butt tons of times really makes it pretty easy, even if you can't capture any of her cards. Although most of them aren't that bad.

>> No.7832684

>>7832663

I really like Fairy Wars. I have to go through it again because my save got deleted out of nowhere though. Oh, those were well earned 1ccs...

>> No.7832694

>>7832614

I would like to see them, actually. I have a few replays I've watched for it, but for some reason I just can't seem to recreate the skills used in them. Maybe the ones I'm watching are just from people with skill levels that much higher than mine.

>> No.7832703

>>7832662
Only one of her noncards is especially difficult, and her timeout is, like all her other cards, only difficult until you know how it works. Really the only technically engaging part of the fight is Everlasting "Phoenix's Tail" and maybe Imperishable Shooting, discounting that noncard. And maybe Volcano I guess given that I still haven't freaking captured it with solo-youmu in-stage despite having like a 5/7 record in practice.

>> No.7832709

>>7832662

In my opinion, Yukari's patterns have more and faster bullets, and are more intelligent. However, in some of them you have more space to move (like in Princess Tenko or Charming Siege equivalents).

>> No.7832723

>>7832694

http://replays.gensokyo.org/download.php?id=15783
http://replays.gensokyo.org/download.php?id=15784

Here's my route A1 and A2 replays. My dodging skills are pretty weak I admit, but this is how I beat those routes at least. If you want something for the other routes then let me know.

>> No.7832727

I... lost all my touhou completions when my computer was broken do to a power surge.
Unfortunate.

>> No.7832732

>>7832727
You could of pulled the hard drive out and stuck it in another computer to pull the files off.

>> No.7832734

>>7813312

I finally beat a touhou game. Imperishable Night, Easy, with one continue. I'm fairly proud of myself, since I had never played it prior. I always played PCB.

>> No.7832735

I 1cc'd Ten Desires with all the characters on Normal and PCB Normal with Marisa (first Touohu I 1cc with her).

I guess i'll try to beat TD's extra, I just have to survive the last spell card and I'll beat it.

>> No.7832754

>>7832734
Does easy give you good endings? I can't remember.

>> No.7832773

>>7832754

I think at the end it said "Normal Ending #5", and said something like "Try again without using continues for a different ending!"

So, I dunno.

>> No.7832890
File: 43 KB, 198x228, Komachi is confused.jpg [View same] [iqdb] [saucenao] [google]
7832890

Is there some kind of big secret or gimmick to Charming Siege that that no one ever talks about?

Because every time I see someone capture it, it looks like the Ran isn't even trying to hit them, but whenever I get to it, the card is just U WANT CAPTURE? NO FUCK YOU! HAVE WALLS!

This card is probably the only thing keeping me from clearing extra. It's not uncommon for me to blow 3 bombs and a life on it.

>> No.7832899

>>7832890
Pretty sure I could of had it If I didn't pop my border every time I got there because I was trying for a clear. The trick is in not watching the bubbles but instead the lines to know when it might be a better idea to go in the other direction, I've gotten through it many times without a bomb or death but just the initial border pop.

>> No.7832957

>>7832890
I don't know. Looking at my records, I've only faced it about 15 times, but I'm 2/3 on it. I just kinda.. did it. A big part is knowing the bubble hitboxes so you can squeeze between them. The times I failed were because I wasn't watching the walls or wasn't moving up enough. I haven't played since I learned that it can actually trap you, so I don't know if it ever did that.

>> No.7833392

Sigh. My first Imperishable Shooting clear with solo-Youmu was the 4th attempt.

My second, the 66th.

Heck, that's even 10 more tries than it took to capture it the first time I ever did, with border team...

>> No.7834510

>>7830109
>eosd hitbox patch

Credibility out the fucking window, how about using a hitbox patch for every shmup you play? It's difficult to be sympathetic with someone who cheats.

>> No.7834517

>>7834510
the later games have visible hitboxes, is that so cheap?

>> No.7834536

>>7834517

No, they were made like that, they were meant to be played with visible hitboxes. EoSD was made without visible hitboxes, adding visible hitboxes makes the game significantly easier.

These captcha are retarded so this will be my last post on the matter. Enjoy your pseudo-almost-1cc.

>> No.7834548

>>7834536
my opinion is that the visible hitbox doesn't do shit anyway, because EoSD hitboxes are plain deceptive.
http://www.youtube.com/watch?v=ZMvbveX344c

but if that is your opinion, that's okay as well...

>> No.7834554

>>7834517
EoSD does NOT give you hitbox or fast reaction time inside the game. Therefore installing hitbox patch or vsynching it for faster deathbombing kind of... kills the mood of the game for some people. Like me, for example. I want to play the game in the way it should be, not in some overpatched way.

Of course, if you're going for your first 1CC of a Touhou game, I would NOT recommend EoSD for you. The easymode is not bad (I recommend starting with normal or higher, tho'), with only 5 stages and such, but the hitboxes are DIFFERENT from rest of the Touhou games. So even when you use the hitbox patch you learn your hitbox location wrong, making dodgin' somewhat harder in the later games.

Also, the EoSD bullet hitboxes differ aswell, giving the game a nasty amount of dying due to misreading a bullet hitbox. It's not really the game you should start with.

But IF you want to start with EoSD, and find it impossible to do without patching, (and for some reason you don't want to swap to some other Touhou game) go on and patch the game freely. But it may actually make the stuff harder for you in the long run, so concider carefully.

For people going for Lunatic 1CC, hitbox patch? In my opinion, no. If I used hitbox or better responses, I would probably find myself dying due to being unfamiliar with the patched gameplay.

But yeah, that's just my opinion and I'm not the correct man to judge other people, so I usually let people play how they want to.


Regards,
>>7830106

>> No.7834571

Good news everyone! I'll be releasing a no bullet patch for EoSD in a few weeks. In the meantime you can download my play as Flandre patch! Her shot type shoots every spellcard in the game at once!

>> No.7834586

>>7834554
Best of luck with that Scarlet Gensokyo, it's just a matter of time.

>> No.7834847

Honestly I think the hitbox patch is overdoing it, but the retexture and newer sprite patches are fine. They don't actually alter the game's patterns or anything. I just wish someone would take the time to make an individual spellcard practice mode for EoSD.

>> No.7835317

>>7834536
>makes the game significantly easier.
It really doesn't make that much of a difference at all.

>> No.7835386
File: 92 KB, 639x480, mof extra.jpg [View same] [iqdb] [saucenao] [google]
7835386

Playing MoF with Ultra patch. Figured out a decent strategy for this card, but I haven't captured it yet. Is it just me being retarded or is Suwako's Frog Eaten by Snake card, Froggy Braves the Elements, Red Frog and Misaguji-sama impossible to capture?

>> No.7835435

>>7835317

You do realize I am speaking from a Lunatic standpoint, right?

>> No.7835450
File: 3 KB, 126x126, puke.jpg [View same] [iqdb] [saucenao] [google]
7835450

>>7834847
>spell practice
see pic
>>7835317
>>7835435
Fuck that, even the smallest difference is a goddamn difference in a shump. That shit makes a significant difference even on easy.

>> No.7835454

>>7835435
not that person, I still don't see how the visible hitbox makes things so much easier. SoeW is the only game with inconsistent hitbox, for the others you quickly find out how big you are.
But... why even stare at your sprite? Most danmaku in EoSD lunatic require surveying your surroundings?

>> No.7835474

>>7835454

Listen Shirley, people pay attention to their hitbox when surrounded by bullets, and usually have a feel for it otherwise. When you have the game telling you how to draw in between the lines, it becomes easier.

>>7835450

How is trying to pull off eternal meek's safespot puke worthy?

>> No.7835508
File: 262 KB, 688x889, 1291380492939.jpg [View same] [iqdb] [saucenao] [google]
7835508

>>7835454
Try dodging Scarlet Meister and Scarlet Gensokyo Lunatic first and then we can talk. On Hard they are ok, but on Lunatic they are preposterous.

However, I'm not an advocate of the vsync patch

Also, lewd Remi is always related.

>> No.7835524

>a drawn hitbox makes the game easier
That's like bitching about using training wheels in MotoGP.

>> No.7835579

>>7835386
>Ultra patch

What? I must have been living under a rock because I have no idea what this is.

>> No.7835594
File: 2 KB, 196x160, 1305296640702.png [View same] [iqdb] [saucenao] [google]
7835594

>>7835317
>It really doesn't make that much of a difference at all.

Then why do you need it?

>> No.7835648

>>7835435
I realize. I played EoSD on Normal and hard with hitbox, and am playing Lunatic without.
There's really no difference, unless you can't eye distances accurately, and in which case why are you playing Lunatic in the first place?

>>7835594
I don't, that's why I uninstalled it.

>> No.7835698

>>7834554
The vsync patch is made to clear up an input lag that only occurs for some computers. It's meant to fix the inconsistent and unintended lag. It's perfectly fair to use the vsync patch as smooth playing was intended.

>> No.7835704

Got into the top 20 on Futari Black Label Maniac leaderboards, complete with an embarrassingly bad replay up for download.

BL Maniac sucks compared to 1.5 Maniac. it's too dumbed down and way too easy in comparison. Oh well, at least God more than makes up for the rest of Black Label's shortcomings.

>> No.7835721 [DELETED] 
File: 34 KB, 178x306, recofav.jpg [View same] [iqdb] [saucenao] [google]
7835721

>>7835704
*goes to download*

Was also playing Futari. I am still trying to get a 1CC of Manic. *is epic fail*

>> No.7835727

This thread is gay.

>> No.7835729
File: 9 KB, 113x127, 1302923399370.jpg [View same] [iqdb] [saucenao] [google]
7835729

>>7835721
>asterisk action asterisk

>> No.7835784

>>7835721
Your post is one of the worst posts on this board. Please delete it.

>> No.7836646

I can never play these games around other people, I always tend to get choked up and teary eyed when listening to the music.

>> No.7837046
File: 425 KB, 640x480, th002.png [View same] [iqdb] [saucenao] [google]
7837046

It would have been nicer if I could unlock 6B in practice mode beforehand; spellcard practice somehow isn't the same.

>> No.7838645

Trying to do IN Normal 1cc with Marisa, I think I'm going to be sick.

>> No.7838651

>>7838645
God damn it, meant to sage this but I had to reenter the captcha.

>> No.7838671

>>7838651
Can you submit a replay for us to give you advice?
How many lives are you starting with in the options?

>> No.7838691

>>7838671
3, I haven't bothered saving a replay yet, I'll try again in a few and see what I can do. Controls feel a lot different from PCB and EoSD like I'm used to, probably in my head though.

>> No.7838723

>>7838691
If you don't use vpatch for any of the games, IN is noticeably tighter than EoSD and PCB.

>> No.7838755

>>7833392

Something similar happened to me. After fail by 50th time in Spell Practice I said "To the hell with it, Im gonna play the stage"... several minutes later, "I cleared it... b-but why it was so easy!?"

>> No.7838796

>>7838671
>>7838691

You most likely don't need to watch this, I did a lot better on Reimu this time around and if I hadn't had two stupid deaths I would of cleared it (most likely). I ended up getting to Kaguya with no lives and 2 bombs left, Marisa feels like she moves so much faster in focused mode than other games.

http://replays.gensokyo.org/download.php?id=15797

>> No.7838811

What to do attempt tonight...
1. Get to stage 6 in Dodonpachi.
2. Clear Mushi Arrange.
3. Figure out stages 5 and 6 on SA Normal.

>> No.7838926 [SPOILER]  [DELETED] 
File: 82 KB, 527x625, bomb.jpg [View same] [iqdb] [saucenao] [google]
7838926

>>7838796

Stage 1 & 2 were great. You could have done your timings just a little bit better but it's no big deal, especially on normal mode. You could have collected more in the stage portions of stage 3. You probably don't want to get into too much risk but doing some practice and finding a good route can make the game much easier. It will also help you a lot in hard/lunatic mode if you ever play it. You can do some practice on hard mode to make you better. Those last three bombs and especially the last one were a little off. It wasn't the worst thing that could happen but you did the whole boss a little awkwardly. A little practice can't hurt. You should also collect more. That first deathbomb on stage 4 was unnatural. You can fix that by being well rested and relaxed. I think that Reimu is a much harder stage 4 boss that Marisa so I feel your pain here. Instead of explaining every little mistake you made, I'm going to tell you to practice. Remember that amulets have very tiny hitboxes. It's safe to take your focus off them and onto other bullets. Reimu's last two cards can be tough. If you want, you can plan-bomb here. Those first two deaths on stage 5 were avoidable. Tewi requires some precise dodging. It isn't a bad idea to bomb if you have to. Overall, you really need to practice the stage portion of stage 5. Reisen is the most gimmicky stage 5 boss ever. She's right by Sanae in terms of difficulty. Just watch a few replays and you will have her in the bank. If not, bomb. Stages 5/6 are something that you rarely do correctly. You have to rely on the resources you acquired in the early stages to beat them.

This image is something I made to look at while playing Lunatic MoF. I was obsessing over being perfect and trying to capture everything. It completely blocked me from getting that 1cc. The time to perfect your runs comes after the first bare 1cc.

Also, practice. It's just normal mode. You will get the run very soon.

>> No.7838954

>>7838926
That image is very disturbing. I don't tend to do stage practice but I guess I need to get used to using it. I'll try again in the morning when I wake up but honestly all of my 1CCs have been after a long day or being incredibly sleep deprived, probably just chance though.

>> No.7838959

>>7838926
Seriously, disturbing.

>> No.7838982

>>7838959

That is exactly the point. It's meant to grab your attention.

>> No.7839998

Yeah, timing this out at 60fps must be quite a bitch.
http://www.youtube.com/watch?v=l6AQZUFwyYs

>> No.7840001

>>7839998
*pacifist timing out

>> No.7841674

>>7839998

I keep getting to 20 seconds and dying. There is an unholy number of knives after 30 seconds. I have no idea how to lure Yoshika after that.

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