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File: 32 KB, 399x394, touhou-embodiment-of-scarlet-devil.jpg [View same] [iqdb] [saucenao] [google]
6101912 No.6101912 [Reply] [Original]

Is Embodiment of Scarlet Devil easy?

>> No.6101917

Why, yes.

Yes, it is.

>> No.6101919

normal mode is
lunatic mode is a lot harder

>> No.6101920

>>6101912
>Easy
Yes, on Easy Mode.

>> No.6101929

Pretty much.
Patchy is the only bit of difficulty.
Dem Lasers.

>> No.6101934

For some

>> No.6101933

It's one of the more difficult games to clear given the (relative) lack of resources, adjusting to a hitbox that doesn't stand out, adjusting to enemy bullets with even worse hitboxes, and a notable rank system.

The Extra stage can be a little harder to clear because of the lack of lives again, but once you've gotten over the difficulty it becomes really simple really quickly. And Flandre's health drops like a rock.

>> No.6101959

>>6101933
And if you're trying to perfect it, I think EoSD Normal is *just* below PCB Hard. Maybe a little more, but definitely not the same as PCB Normal. They call for different things to have an easier time on, though.

>> No.6101968

>>6101929
Not sakuya? Those swords are brutal.

>> No.6101976

IN is the easiest, but which one is the hardest?

>> No.6101978
File: 113 KB, 600x600, 1269813184958.gif [View same] [iqdb] [saucenao] [google]
6101978

Everything is flowers and rainbows until you meet Patchouli, then you will know what true fear feels like

>> No.6101983

>>6101978
I actually have a harder time at Meling than at patchy.

>> No.6101995

>>6101983
I have a harder time at Cirno than Meiling. That second to last spell card...

Coincidentally Patchy is easy for me, except for 1 of her spell cards as Marisa B(And I almost always destroy it and die immediately after).

>> No.6102001

Survival is a moderate challenge on Normal, obscenely difficult on Lunatic.

Scoring is a bit strange though, based mostly on graze and finishing bosses with lots of bullets on the screen, but also favors suiciding for more bombs + graze, which is a bit awkward since the game has limited extends.

>> No.6102010
File: 54 KB, 512x512, 1282675572337.jpg [View same] [iqdb] [saucenao] [google]
6102010

EoSD's normal mode is harder than other games due to the huge amount of randomly aimed bullets and lack of boss marker on the bottom of the screen that makes fights last longer since you're too busy trying to survive the card and the boss is hiding among thousands of bullets on the top of the screen and not being hit by your forward shots

>> No.6102044

>>6101995
My problem with Cirno is her fucking icicle fall, that I have to bomb because I always fuck up.
meiling gets me with her colourful bell and her last spell card.
Patchy is easy though, her only hard spell card is that horrible mental sign.

>> No.6102047

>>6102010
Don't forget the lack of a displayed hitbox.
Yes, one shouldn't need that, but it's still a factor.

>> No.6102052

ahh patchy
such a pain in the ass

>> No.6102055
File: 168 KB, 1252x1039, 5cba5e5713d3f4fe29ffb69b75533ca3.jpg [View same] [iqdb] [saucenao] [google]
6102055

>>6101983
I'm sure Meiling is flowers and rainbows.

>> No.6102405

>>6101978
I had a harder time with Patchi than I did with Sakuya when I was going for my 1CC runs on normal/hard. Sakuyas spell cards are easy once you figure them out (except her last one can get a little tricky at times), whereas I pretty much had to bomb my way through most of Patchouli's cards to avoid hemorrhaging lives.

>> No.6102420

>>6102052
>>6101978
>>6101929

this actually

>> No.6102444

>>6102405
This.

Patchy lunatic beats Sakuya and Remilia hands down. Remilia really isn't too bad unless you forget what order she does her non-spells in. If you know what to expect, she isn't bad at all. Sakuya somehow seems easier on lunatic than normal, but that's probably just the difference between me trying to capture everything on normal vs death bombing as nedded on lunatic.

>> No.6102447

Easy? no. PCB, IN and MoF are the easy ones.

EoSD focuses on dodging random moderate speed projectile barrages a lot more than later games though so if you're not good at that it'll bring the difficulty up a notch. There aren't many tricks, you just have to be able to dodge.

Personally I've played EoSD the most and find it the easiest though that's probably just me.

>> No.6102459

>Having trouble with Cirno

Derp

>> No.6102471

That said, It's hard on a laptop. That's for sure.

>> No.6102481

>>6102459
Icicle fall bro. If you lose your rhythm everything goes to hell. I've died to her less times on hard than normal just because of that card. (and I'm talking percentages not just having played hard less)

>> No.6102507

>>6102481
I agree with you that that one spellcard is harder on normal than hard mode, but neither of them are particularly hard for me.

>> No.6102522

Honestly, the entire Touhou series is fairly easy compared to other danmaku games. I know it's a popular troll point, but it's true. The thing that makes that acceptable is that 1CCing them is a commonly accepted goal, and even on the highest difficulty it's very possible to do score runs.

Compared to other games in the series, yeah, sure, it's tough. I just got done trying to 1CC Lunatic, and when I finally did it was with no resources remaining. Point is, doing that in other games makes you a god, not an average player.

>> No.6102523

>>6102459
Cirno's opener is harder than anything Meiling throws at you.

Well okay, everything except Dream Vine.

>> No.6102527

It's easy to get up to China without losing a life, so you'd have like 6 lives at that point.

Bomb everything that moves to keep that lives.

With 6 lives you would manage to get through the 4 stage (LAZERS DAMMIT)

After that, it's easy again.

>> No.6102545

>>6102471

oh god you mean that widescreen thing? my bullets look like eggs though they should appear round

>> No.6102588

Harder than MoF or IN, but easier than SA. About even with UFO and PCB. So it's in the middle I guess. The invisible hitbox might be a little annoying but it's not that big of a deal.

>> No.6102592

>>6102471
I play on a laptop.
>>6102545
4:3 ThinkPad master race.

>>6102523
Dream Vine's only on Hard and above and if you're playing on that then you shouldn't have trouble seeing the gaps on Cirno's opener.

>> No.6102615

>>6102545
you can always have the two black bars on both sides of your screen instead of making the window fit to all edges, you know. . .

>> No.6102630

>>6102471
Set the scaling in the graphics driver to respect the aspect ratio. Even integrated Intel graphics can do this.

>> No.6102639

>>6102523
Ugh, Dream Vine. I don't even bother trying to capture that one. No idea how I managed to capture it on lunatic once, I must have died beforehand...

>> No.6102696

>>6102630
>>6102615

how

>> No.6102728

>Is Embodiment of Scarlet Devil easy?
the main stages? maybe.
the extra stage? FUCK NO

>> No.6102730

>>6102696
In your graphics drivers settings.

>> No.6102737

>>6102728
It could be worse. You could lose 40 power every time you die. Flandre could become a ball of death that charges at you while spewing bullets.

>> No.6102745

>>6102730

that's... not what I was asking about

>> No.6102765

I never had any troubles with Patchy. Sakuya rapes me every time though.

I don't play EoSD much though, so I don't have the patterns memorized very well.

>> No.6102767
File: 827 KB, 1280x1024, captured.jpg [View same] [iqdb] [saucenao] [google]
6102767

Oh, by the by, /jp/, I have this weird problem with all of my touhou games.

Running windows 7 and they all look really pixelated.

Any ideas on what the feck to do?

>> No.6102772

>>6102745

also, i can see no scaling options. fml

>> No.6102788

>>6102765
>Sakuya rapes me every time though.
Lucky bastard.

>> No.6102791

>>6102767
Is it running in 16 bit or 32 bit? Check your options.

>> No.6102846

>>6102772

oh wait it actually worked. thanks guys for even suggesting it

>> No.6102850

>>6102728
Is EoSD extra supposed to be on the harder end of the spectrum? It's the only Extra I've completed. (Well there was th09 but that doesn't really count.)

>> No.6102862

>>6102850
Harder than PCB, IN, and MoF extra by far. Others are debatable.

>> No.6102881

>>6102850
For first clear attempts I'd say yes. After you get yourself acquainted with the stage then a lot of attacks go out the window for difficulty because there's something to figure out about them, and most of the 'raw' dodging is easier than some attacks on Normal at a higher rank.

>> No.6102880

>>6102791
I'm ashamed to say I'm not a /g/uy. Do I just check that under the Properties tab of the program?

>> No.6103552

>>6101933
>a notable rank system

How exactly does that work and affect the game?

Also, playing the shit out of EoSD will get you used to not staring at your hitbox all the time. It's time better spent scouting bullet paths.

>> No.6103585

http://www.youtube.com/watch?v=osf1fa4UhP4
I love this video.

>> No.6103593

I'd fuck up every time on Laevatein (it looks like the most memorizeable one, I know) and then one time I randomly got all the way to Counterclock.

Haven't really tried since though, and the only Extra I've beaten is still Mokou

>> No.6103635
File: 90 KB, 400x300, 1277496076885.jpg [View same] [iqdb] [saucenao] [google]
6103635

I just tried another normal EoSD run, went smoothly up until stage 4 (had to bomb Mei Ling's last spellcard) then I had to bomb my way through Patchouli, goddamn I hate her spellcards, Sakuya was a lot easier but could not defeat Remilia since Patchy ate half of my lifes.

>> No.6103643

>>6101995
Ugh, this. Perfect Freeze always fucks my shit up.

Icicle Fall is easy once you practice it a bit. If you're playing on normal, get as close as possible and navigate around the yellow spread.

It took me AGES to get past Patchy though. Fuck those fucking lasers. Fuck.

>> No.6103684

I don't see how people think patchy's laz0rs are hard.

They're piss easy on Normal. If you send the first few aimed orbs at an angle you're clear. If you don't well they aren't even that hard. Just pick a spot to fly through. It's the same shit on Hard but you'll probably have to fly through some orbs even if you redirect them.

>> No.6103687
File: 129 KB, 850x601, 1271127711444.jpg [View same] [iqdb] [saucenao] [google]
6103687

>>6103643
Really? I find it so simple to navigate around the icicles on Icicle Fall, and Perfect Freeze is like an easier version of Mei Ling's last 2 attacks. Cirno isn't hard at all

>> No.6103725

>>6103552
Basically, rank is somewhere from 1-32 and when you get hit (including deathbombing), rank decreases by 16. It increases over time, I don't know exactly how, and things can be like twice as fast with twice as many bullets sometimes if you compare max. and min. rank.

>> No.6103891

>>6103684
Yeah, I kind of wonder if the proper solution is unintuitive. They're easy to get past on even lunatic if you know how to do it. I wonder how many people here have also ever considered the skip the first half of Sakuya's stage's bullshit option by going to the top of the screen and memorizing a couple of fairy locations. Simplifies that part of the stage drastically.

>> No.6103899

>>6103891
There's a lot of stuff you can skip by going to the top of the screen in EoSD, like Remi's second nonspell.

>> No.6103915

>>6103899
Yeah, but doing that on bosses really isn't that great since it means you're doing no damage unless you're ReimuA and pure homing amulet damage sucks. Remilia's second nonspell is still piss easy to dodge even when you're below her during the parts where she shoots towards the bottom half of the screen. Hell, it's piss easy on lunatic.

>> No.6103925

What I don't understand is that even though IN is pretty easy, way is STAGE FUCKING 4 harder than the rest of the game?

Its almost like they should have been extra stages or something.

>> No.6103928

>>6103915
I agree, I never bother with that on any difficulty myself. Not sure if it could help scoring.

>> No.6103938

>>6103925
ZUN was drunk.

I'm not saying this as a meme. I really remember something about him being drunk for a large portion of working on IN.

>> No.6103978

>>6103925
Fucking Marisa and all her stars everywhere.

Oh Reimu non-spells that are basically survival unless you bomb since she wont sit still.

Reisen is a joke compared to them, and Eirin barely lives up to them.

>> No.6103995

>>6103978
Reimu's nonspell's are easy. She moves in a fixed, simple pattern.

>> No.6104013

>>6103978
Reimu is small time compared to Marisa.

I can capture all of Reisen's spells and most of Eirin's on normal, but maybe only 1 of hers if I am lucky.

>> No.6104012

EoSD is the only one I can beat on normal mode. ;_;

>> No.6104015

>>6103915
I'm pretty sure they go up and behind Remi on high score runs. Just get close enough and you'll do damage, get graze and not have to do any dodging.

>> No.6104024

>>6104015
Ugh, now you're reminding me of the graze bullshit in SA score runs, moving right next to the boss so that you're in between the boss and where the bullets actually start being real.

>> No.6104057

Cirno has the most bullshit for a stage 2 boss. That said, Flandre has got to be the easiest extra boss. Most of her cards/nonspells look like easy mode shit from the later games.

>> No.6104081

>>6104057
What's bullshit about her? She's pretty damn easy to perfect. I have no idea why people consider any of her stuff difficult. Her first non-spell is a bit frantic on lunatic, but even that's easy if you do it right. Icicle Fall on normal is shit easy to do. Just stay close to her and move through one of the sides of danmaku preemptively when they start closing in.

>> No.6104087

>>6104057
She isn't even nearly on the same level as Kogasa on lunatic. Hell, I probably have more trouble with Luize.

>> No.6104202

>>6104087
Kogasa's last spell card pisses me off. Even though I know how the card operates, dodging it is very on-the-rails. Fuck off, I should not be making these kinds of frantic dodges on a stage 2 boss, especially not on normal of all things.

ZUN, look up difficulty creep.

>> No.6104228

>>6104202
Is that those two 90 degree waves that fly up and down from each side of the screen while kogasa shoots a couple of aimed orbs at you? shit's easy. kinda hard to explain but you fly right up to her to do damage then fly back down once one of the 90 degree waves appears from the top, make your way though it and repeat.

>> No.6104259

>>6104228
It's usually those aimed shots that pick me off on the occasion that I arse the card up. I can cap the card fairly regularly (last time I played it anyway), it just doesn't feel like a stage 2 boss card.

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