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/jp/ - Otaku Culture


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File: 85 KB, 320x441, Koihime_Musō_game_cover.jpg [View same] [iqdb] [saucenao] [google]
6094761 No.6094761 [Reply] [Original]

I'll just leave this here

http://mangagamer.wordpress.com/2010/09/08/an-unfortunate-announcement-with-hope


>Being a partner of our company, Nexton looked at our current sales and made the decision that the cost of the voices was unfortunately too much for them given the prospects. As such, our release of Koihime will initially be sold without the voices, and likewise, the demo unvoiced as well.

>We realize what a shame this is, and as a show of apology we will be lowering the price of the game from our originally intended 44.95Euro to around 39.95Euro.

>However, all is not lost either. We at MangaGamer discussed this issue with Nexton at great length, and Nexton agreed with us that they would like to be able to release the game with voices as well if it’s at all possible. As such, we negotiated terms with Nexton and reached an agreement: if over 2,000 copies are sold, a patch will be released and the voices WILL be added back in.

>> No.6094766

this game is never coming out

>> No.6094770

You have got to be shitting me

>> No.6094791

Just wait for /jp/ to add voices.

>> No.6094792

Does this mean they won't be recording new voices for the game, or that they aren't including the Japanese voices for the localized release?

>> No.6094802

Why does Mangagamer always keep doing shit like this.

Each time someone rants on Mangagamer everyone just jumps on you claiming that you are killing the industry or something.

But seriously, I don't care if they bring over tons of games each month or whatever, if you are going to bring something over you should do it correctly.
Now mangagamer have repeatidly "localized" japanese vns and eroge for some while, yet many of them are either butchered by horrible translations or removed or altered content, or both.

Bring something over correctly, or don't bring it over at all.
If you bring something over and claim legal rights to it, yet butcher it by destroying it somehow, then you still have became an obstacle for whoever else who might have eventually taken on the project and done it right.

>> No.6094808

The voice cast is half the appeal of Koihime

>> No.6094814

>>6094791
This.

Also, Kohime Musou looks terrible. I wouldn't even torrent that shit.

>> No.6094817

>2000 copies sold
Hahaha, no.

>> No.6094820

What's that, MG? Still no physical releases?

>> No.6094823

>>6094814
It's an awesome game though. Too bad for you.

>> No.6094830

>>6094820
they don't have that kind of money

>> No.6094831

Has any title hit 2000 sales yet for them?

Also, this isn't helping their image. I still see people complaining about Higurashi, even if it wasn't a big deal.

>> No.6094841

I might check it out if they ever relase it.
And by check it out I mean download it somewhere somehow.

But MG keeps bringing over all these things I would have never even thought of trying were it not for them translating them.
If I could read them in their native language then I have a hard time seeing myself picking their titles.
Well, Overdrive might be decent.

>> No.6094842

>>6094820
Even though I pirated and read Higurashi already, I would buy it anyway if they had an actual box and disc and shit.

I mean, they had 600 copies left over from that con, right? They should at least sell the rest of them.

>> No.6094846

good chance, you can download the fucking jap version, and put the voices in yourself lol, also, fuck this is like the ONE GAME i wanted to buy.

>> No.6094876

>>6094761
What about it? Just patch them back in and all is well.

>> No.6094880

If this does work to boast sales, expect to see more of this in the future.

>> No.6094887
File: 621 KB, 1134x1600, 01.jpg [View same] [iqdb] [saucenao] [google]
6094887

Just watch the yuri anime or take any doujin

>> No.6094894

>>6094880
Removing voices isn't going to boost sales. All this will do is lead to a bunch of people who would have bought it deciding to wait and see if they look like they're ever going to get near 2000 sales, and then not buy it as an unvoiced H-game just won't sell these days.

>> No.6094899

How much longer will Mangagamer survive?

>> No.6094901

>>6094887
But I don't want to watch a bunch of girls having fun with each other while I can just watch and fap, I want a huge harem all to myself.

>> No.6094903

I hope N+ and Jast can fix their engine troubles, release the games a bit more frequently than how I suspect them to do, and force Mangagamer to take take a grip on themselves or take a hike all together.
Cause things like this is just sad.

>> No.6094905
File: 2.93 MB, 3192x3192, 1262117602497.jpg [View same] [iqdb] [saucenao] [google]
6094905

>Koihime Musou without voices

>> No.6094906

Well, I can assure you that I won't be playing it with no voices, and I won't buy a title I don't plan to play.

>> No.6094907

>>6094880
I really doubt this is a viable marketing strategy. The only game H-games I ever sat through without voice were Tsukihime and Kagetsu Tohya, and I'm never sitting through those again.

>> No.6094912

I am sorry MG but no voices and
>44.95Euro to around 39.95Euro.
Doesn't really make me go all "Gee can't resist a deal like that!".
No voices and 10 Euro lower? Sorry but no deal.

>> No.6094918 [DELETED] 

>>6094912
If they do get 2000 copies sold, the price won't go up. Uf anything, get your friends to buy it.

>> No.6094915

>>6094912
but it's only 5 Euro, which is even worse.

>> No.6094921

Sigh

Can't really put this on MG though, fucking Nexton

>> No.6094927

Why are you whining to MangaGamer? This isn't really their fault at all.

>> No.6094929
File: 116 KB, 1024x889, 1282928182732.jpg [View same] [iqdb] [saucenao] [google]
6094929

>Has any title hit 2000 sales yet for them?
I want to know this too. But man, no voices? How do they expect to sell it (much less reach 2000 pre-voices) now?

>> No.6094934

>>6094912
If they do get 2000 copies sold, the price won't go up. If anything, get your friends to buy it.

>> No.6094935

Only slightly related, but look at all the opposition to lack of voices in this thread. And then recall Type-Moon's decision not to have voices for Witch on the Holy Night. What are you thinking, Type-Moon?

>> No.6094945

I don't get it, are they making their own dubs when they release games with voices? Because if it's just the jp voice, it makes absolutely no sense to pull them.

>> No.6094950

I don't get it, the voices are already there, why should they "cost"? It's not like they were going to dub it or something.
The price reduction is also a joke.

>> No.6094951

How exactly does them removing the voices lower the cost for them?

>> No.6094952

>>6094935
/jp/- hypocrisy and double standards/general

>> No.6094956

>>6094951
You have to pay the VAs royalties for the distribution of tehir work

>> No.6094961

>>6094956
I'm pretty sure you don't. You only pay the company that released it in jp and it takes care or everything.

>> No.6094963

>>6094950
Licensing nonsense.

>> No.6094964

>>6094945
They probably have to pay royalties to the voice actors if they include voices and such.

>> No.6094975

>>6094961
And the company still has to pay royalties to the VAs, so no voices=less licence cost.

>> No.6094983

>>6094935
I read Fate/Stay Night without voices, frankly because the voice patch wasn't done when I did.
It worked fine.

But here there are more focus on all the girls, and all their stuff.
If it has a story able to really grip you then I might not care that much.

But I doubt this is the case. Isn't this more one of those, enjoy the protagonists ride and flow through the story as he does stuff with all the girls?

The Witch on the Holy Night is a rather short story closely centered on the story of a particular magician and her actions, I believe.
And while I were expecting (and it should have) voices, I believe it is more capable of not having than compared to some other titles who have to rely on voices.
Still don't really know what he is thinking when trying this in this day and age.
But I guess he is picky and he doesn't want to portray something that doesn't click right in his head. I guess can respect that if he puts his creation above the profits.


But this? I wasn't interested in Koihime Musou from the beginning, and frankly the anime made me even less interested, and now no voices either?
You got to be joking.

>> No.6094987

Out of curiosity, what have the sales been like for Recettear? Considering how it was outselling MW2 at one point, it's probably cleared 2000+ orders even before being released.

>> No.6094991

If voices cost so much to include that they need to leave them out, how is it there is ONLY a 5 euro discount. shouldn the license cost significantly less now, allowing for a more significant discount?

>> No.6094992

So much for hope when most of the English VN community is full of pirates, which reflects on the poor sales Mangagamer's games had so far.

>> No.6094993

Fuck Kohime, give me something delicious and grimdark. Not The Sin, that looks like a pile of wank.

What's happening with Kara no Shoujo and them?

>> No.6094995

>>6094987
That's because /v/ is buying it and there are a LOT of people there. No way could /jp/ amass 2000 sales of something.

Also, is there any chance someone can just make a patch to add the Japanese voices to the English version? It would save us all a lot of time.

>> No.6094996

>>6094992
poor sales are the result of trying to peddle shitty VNs

>> No.6095000

>>6094993
Not REAL DEAL enough for you?

>> No.6095003 [DELETED] 

The game was actually really good. but without voices i think it will suck, some of them made were awesome.

>> No.6095005

>>6094991
This.
This this this.
Are they saying that the voices are only worth 5 EU? 'Cause that's ridiculous

>> No.6095006 [DELETED] 

>>6094996
Do you consider Kira Kira or Higurashi to be shitty VNs?

How many games have you bought from them?

>> No.6095008

The game was actually really good. but without voices i think it will suck, some of them were awesome.

>> No.6095010

>>6094996
Do you consider Kira Kira or Higurashi to be shitty VNs?

How many games have you bought from them and how many have you pirated?

>> No.6095020

Usually patching in voices is backbreaking work unless you can make it work automated with some script that can insert all the voices at the right places the correct way without interfering with the translation or the lines and scripts in general.

So no it's not impossible, but it requires some dedication.
And then no one will care about all the work to make it work, and everyone will still complain about how the title isn't good.

But what do I know, perhaps I am just too pessimistic.

>> No.6095023

>>6095008
It had Wakamoto. ;_;

>> No.6095025
File: 46 KB, 569x571, rage3.png [View same] [iqdb] [saucenao] [google]
6095025

>>6094991
>>6095005
>Tsumachi says:
>September 8, 2010 at 1:06 pm

>Well done Nexton, I hope you enjoy your 100 copy sales.

>This is one of the worst ideas I have ever had the displeasure of hearing about. Even if it succeeds, the other MG companies will likely pull this shit as well, making everything worse.
>Maybe I’ll buy it once someone makes an unofficial voice patch (which will likely happen within 24 hours of the release).
>Also, if the voices are so expensive, why was the price only lowered by 5 euros? I don’t think I’d be getting my money’s worth there.

>jyuichi says:
>September 8, 2010 at 1:18 pm

>The 45 euro price is not a price the voiced game would have ever sold at. It was a price tentatively set while the contract was still being negotiated. MangaGamer has known the game would not be voiced for a while and that price was likely intended for the unvoiced edition.

>The lowering of the price is probably something MG negotiated more recently. It is a reflection of MG trying to do good for you and soften the blow of the announcement.

>> No.6095027

>>6095020
It also requires inside knowledge of the engine and the files etc.
So if anon were to do it reverse engineering becomes an obstacle to walk past as well. And that is a task of it's own.

>> No.6095031

I imagine that the voicing is just far too fucking difficult to do. Just look at what happened to Higurashi's voicing project.

>> No.6095037

>>6095027
Or, just get the scripts from MG and implement them into a jp version of the game.

How hard would that be?

>> No.6095038

Personally I don't see why you guys are bitching at MG, it wasn't their decision to cut the voices. They were forced to.
I do think the price should be discounted a lot more though, but the insane price probably speaks volumes about their financial situation. They really don't seem to be doing well, and all of you seem more than eager to make it worse.

>> No.6095049

>>6095038

Its MG fault for trying to come into a western market that consist mostly of people who pirate works.

How the fuck they're expecting to even break even is beyond me

>> No.6095051

>>6094992
They really don't have titles that great.
But they have no physical copies.
Why should one buy that of which is nothing?
The pirated version is even better, cause of hacked DRM.
And DRM works against legitamate buyers anyway, it's always a hassle.
If you ahve baught the product you should be allowed to use it as well.
But instead they offer digital products with no physical form and with added restrictions on top of it, all for a price that is kind of pricey given what they are actually selling, "nothing with restictions".

I will save my money for things that actually are somehting.
And if I can buy Nitro+'s titles through Jast, without being confiscated in customs(stupid policies), then I most likely will.

But I won't buy nothing for money.

>> No.6095055

>>6095038
lol we are bitching because something that was expected of the game has been removed.

how much was kira kira $40? That had voices, clearly having the voices that were already done is tooooooo expensive for them.

I smell bs to boost sales. And its going to explode in their faces when someone on /jp/ cracks it within hrs of release and makes a patch to put in the jap voices.

>> No.6095059

>>6095038
because they are pretty much setting the tone for commercial English vns and they seem to do everything in their power to fuck up.

>> No.6095065

>>6095038
Can't afford to bring something over correctly? No? Then don't bring it over at all, and keep licensing out of it.

>> No.6095086

>>6095049
If the was the exact same as the jp release except had an awesome English translation I'm sure a lot of people that pirate would instead buy the game but they do shit like digital distribution with high prices, shitty DRMs, censorship, bad translations, and add their own horrible intrusive UI.

>> No.6095087

It's a vicious circle, really. They won't get any relevant sales until they release quality games, and they can't release quality games until they have cash through relevant sales.

This is why you shouldn't try to force a market that obviously has no place for you.

>> No.6095102

Sure is wrongful sense of entitlement in here.

>> No.6095110

2000 copies for a game without voices?
Haha, I seriously doubt they'll get that much.

2000 copies for a game with voices?
Maybe, just maybe.

2000 copies for a game with voices and not digital.
Of course.

>> No.6095111

>>6095087
The issue, though, is that some things (i.e., censorship) can't be helped even WHEN they have all the money for a perfect release.
Everyone here seems to be expecting the releases to be exactly like the ones in Japan, and I can see why. However there are laws in Western countries that are different or not present in Japan, and localization companies have to follow them.
Plus, whenever MG screws up a release, you guys are quick to get a patch for all the removed stuff anyway, so there's no reason to NEVER EVER PAY FOR ANYTHING MG PUBLISHES EVER. You end up with the same product at no extra cost to you.

>> No.6095114

>>6095102
Did you just switch on the internet or something?

>> No.6095124

>>6095111
>Western countries

The only countries in which some content can cause trouble are the USA, Canada, UK, Australia and New-Zealand. No problem everywhere else in the world.

>> No.6095140

>>6095111
Yeah if it was _just_ censorship it wouldn't really be a problem since it is usually resolved with a fan patch. However when they have a whole list of other stuff that they screw up censorship is just another nail.

>> No.6095145

>>6095124
Yeah, too bad some of those are huge countries and probably where 90% of MG's customers are. No problem at all.

>> No.6095150

MG doesn't censor. You guys are getting them confused with JAST.

>> No.6095161

Why don't they try to provide more incentive for buying the game? By incentive I mean like some sort of character goods or something. Since VNs usually generate some sort of form of character goods, why doesn't MG try to bundle their purchases with things like a mouse pad, art book, small figure, cheap body pillow cover, etc. Like mentioned in >>6095124 since there are western countries with laws that my prevent a physical copy from being sold, only sending a game buyer just character goods should be ok, right? Of course the downfall of this plan would be that adding character goods would be an extra expense on their part.

>> No.6095162

>>6095140
Has there ever been anything they've done to a release that HASN'T been resolved by a fan-patch?

>> No.6095166

>>6095111
True, true...

The only reason anybody would buy from MG is to support them so that they stay alive, hopefully allowing them to license more stuff. Either that, or their customer base doesn't mind paying for the digital only + DRM product or are complete ignorant about pirating.

As for the announcement, this sounds just like when they said they'd censor Soul Link but ended up keeping the content in the end anyway.

>> No.6095168
File: 46 KB, 321x460, 1264020538266.png [View same] [iqdb] [saucenao] [google]
6095168

>Koihime musou without voices

Great way to kill our dreams, assholes. I'd rather have the h-scenes censored with sunlight.

>> No.6095169

Now that they're fucking up yet ANOTHER release I'll doubt even 200 people will buy it.

Fuck you, MG. You made me have to download a shitload of patches/tweaks/hacks just to fix your butchered Higurashi releases, and even then it still wasn't enough. You butchered it so bad that a lot of content couldn't be recovered.

FUCK YOU MG, FUCK YOU.

>> No.6095171

>>6095111
>Plus, whenever MG screws up a release, you guys are quick to get a patch for all the removed stuff anyway
That shit actually takes lots of time and effort, and there really is no gaurantee that anyone even tries or succeed for that matter.

It doesn't really work as an argument for MG either way.
I am not going to pay for a non-physical product, I have to work and fix myself.
I I work to correct their product, then shouldn't I in actuality be payed by them, no?
Doesn't matter though, if I were to do such a thing I would be happy to get the product for free (with hacked DRM, fuck that shit), but no, they want me to work for them by fixing their shit, not get anything out of it, and then pay for their shit and my own work.

No sorry, that's not right, MG is just shit, just because I can tidy it up some doesn't make MG any better.

>> No.6095176

>>6095145
Well, seing how MG's site displays prices in euros, I guess their main target is Europe. But that's not the point I was making. I was just saying that not all Western countries are retarded shithole with no freedom of expression.

>> No.6095183

Even with all of the time and effort needed to patch MG's releases, we still save possibly YEARS that we would have had to wait for fan translations.

>> No.6095186

>>6095124
Add Sweden to that list.

>> No.6095194

>>6095161
>why doesn't MG try to bundle their purchases with things like a mouse pad, art book, small figure, cheap body pillow cover
Because they don't even want to try physical copies.
Before they add extra stuff like books, figurines, and other stuff.
A disc and a cover is really cheap anyway.
Then again, if they really want good sales they need the extra stuff, but they need good stuff and not shit.
But there is no way that's ever going to happen.

If you ever want to buy english VNs with extra stuff bundled with them, support JAST, theya re the only ones who could pull something like that off.

>> No.6095201

>>6095186
Do you think Demonbane could pass in Sweden? Or do you think it could cause trouble?
If it could, I won't even try.

>> No.6095204

>>6095183
And this is why I'm so confused. Would you rather purchase a butchered release and fix it with a patch, or wait years for 'THE PERFECT TRANSLATION,' if the translation even starts or gets anywhere at all?
Fan translations are almost always doomed to wither and die. There are a few exceptions, i.e. The Witch Hunt, but the vast majority become inactive or get C&Ds.
MG's releases may be shit but at least we get an English translation to begin with. The fact that we set our release standards so high is ruining our chances of getting a lot of titles we would never, ever get otherwise.

>> No.6095209

>>6095201
Jast's release will be completely censored anyway. So I guess it won't be a problem no matter where you live.

>> No.6095225

ITT: People not understanding that Nexton the Japanese company is forcing MangaGamer to do this, and that MG has been negotiating for months to try and get the voices from them, but could only get this agreement.

>> No.6095228

>>6095201
I haven't played Demonbane, but the loli book has sex, right? Just as illegal as real child porn, though the police won't make an active effort hunting it. But if they search your computer for whatever reason then you're fucked. Hell, in an insane perversion of justice drawn loli has been punished harder than real.

>> No.6095234

>>6095225
It doesn't matter whose decision it was. It's MG that's trying to sell a game with voices removed to us.

>> No.6095237

MG shouldve dropped the project at the start

>> No.6095238

>>6095204
I could set my standard on the level of JAST USA at least.
They have physical products, and of good prices, and the quality of their translations are generally better, they also don't mess with the engine adding their own shit.
And if, they were to censor anything, such censorship is much more easily fixed than MG's butchered releases.
Then there is even the chance of them releasing an uncensored thing, but that might be pushing it.

JAST USA -> Decent quality with possible Censorship
MG -> Shit without physical products coupled with shitty DRM and butchered engines with the possibility of further additional removed content due lack of money, reliability or other problems.

>> No.6095242

>>6095234
>implying you were going to buy it in the first place

>> No.6095249

>>6095238
Does anyone have the MG/JAST comparison images with the snails?

>> No.6095251

>>6095234
And there's nothing they could do about it. They really wanted to get the voices, but just couldn't.

>> No.6095252

>>6095225
>not understanding that Nexton the Japanese company is forcing MangaGamer to do this
They could you know, drop it.
Say that it's either voices or no deal.

This is just pathetic.
"Sorry, we couldn't do it properly, but here, please buy what we could do at least."

>> No.6095259

>>6095252
I don't understand how them dropping would benefit ANYONE.

>> No.6095260

>>6095251
This is why you are intelligent with contract negotiations.

>> No.6095267

>>6095259
They're not free.

>> No.6095284

>>6095252
If MG can't even afford voices, I can't imagine they can afford to drop a big name project.

>> No.6095295

>>6095242
I wouldn't even have pirated a voiced version. Not my kind of game.

>> No.6095318

The only MG games I have bought are Higurashi and Kira Kira, and I only bought the hard-copies of those at Otakon. I also spent another ~$200 at their booth on other items to support them. That aside...

I will NOT buy a "digital-copy only" version of the game. I have pirated every other game of theirs that I have played, and I will continue to do so. Even in small presses (50 copies) you can get a box+cd for around $8 of extra cost. Even if they upped the price by $15 dollars for a physical copy, I'd still buy it, but I will not buy digital versions.

>> No.6095401

>>6095318
And what would they do with those 50 copies? They don't have offices outside Japan, their Dutch address is just a PO.
Moving them anywhere would induce paying customs and taxes.
If they print them in Japan, would you pay shipping fee on top of extra $15 to get them delivered?
And who would you pay them to? MG is made of software and publishing companies, not online shops. For them to sell physical copies directly on case-by-case basis, handling costs would skyrocket. What online shop should they have carry their games (as selling in stores is out of the picture), besides their direct competitor JAST?

Physical copies at AX were printed in cooperation with HOBIBOX, and they flunked badly.

People wanting physical copies live in a fairy tale world where you pay something X pieces of money, and your personal replicator creates it brand new in your room few seconds later with no additional cost.

>> No.6095422

>>6095401

>If they print them in Japan, would you pay shipping fee on top of extra $15 to get them delivered?

AFAIK, they wouldn't be able to print them in Japan due to uncensored CGs.

>People wanting physical copies live in a fairy tale world where you pay something X pieces of money, and your personal replicator creates it brand new in your room few seconds later with no additional cost.

No, I realize that it brings additional costs, and I'd be willing to pay for it as well. It's not my place to come up with how they would go about doing it. I don't run a business, much less THEIR business. The bottom line is that I refuse to pay for a digital copy of a product, but if they were to begin selling physical copies (however they go around it), I would buy it.

>> No.6095448

what a shitty source, they cant even spell Nexon spell right. and theyre korean not japanese. and since when does anyone care about what nexon does these days

>> No.6095449

I swear I'm going to buy Demonbane

...if it ever comes out

>> No.6095454

> Kara no Shoujo
Don't you worry. Oh sure, they'll take out the voices, but they'll add something much better - their apologies. Who needs the voices, anyway?

>> No.6095472
File: 162 KB, 292x316, TOTAL GLOBAL SATURATION.png [View same] [iqdb] [saucenao] [google]
6095472

>buying censored translations

>> No.6095474

>>6095448
oh u

>> No.6095477

>>6094761
the game is shit because of male MC anyway

>> No.6095484

>>6095477
>>>/u/

>> No.6095485

The way I see it, the fact of the matter is that MangaGamer is a business.
As a business, they want -- no, NEED to make money. Have to, or they're toast. So there is no good reason for them to minimize sales by doing shit to the games that they don't need to do.
That said, they are not 'being lazy,' I think they geniunely can't afford to do the releases the way you all want them to. You are asking the impossible of them and then making it harder for it to become possible every step of the way.
Saying, "Oh, MG couldn't afford to license all the music/voices for this title, fuck them," or, "Oh, MG had to censor some of my anime porn because of the law, fuck them," that doesn't improve ANYTHING.
They are not going to 'learn a lesson' about how to be better publishers from this, they are going to die off. I'm not saying they're not at fault for this at all, because I think that some better business moves when they first started off could have prevented this mess (i.e., start with physical copies to begin with to maximize sales or something, though I don't know the kind of work that goes into this), but all of you who are acting like they'll 'come to their senses' or whatever if you bitch and moan about things out of their control at this point, I have bad news for you.
They are trying to make money so they can fix this shit, no amount of 'Fuck you MG' will remedy the situation.
...captcha: kiested us.

>> No.6095489
File: 130 KB, 500x500, 9867235.png [View same] [iqdb] [saucenao] [google]
6095489

>they need translations

>> No.6095499

Lots of idiots in this thread.

Anyway, Kouryuu or some dedicated fans should viral the fuck out of the game on /v/. I heard that works pretty well these days.

>> No.6095500

Who cares.

Just watch the anime.

>> No.6095510

>>6095500
>Implying all visual novels have an anime adaptation

>> No.6095551

You're not paying for a download you're paying for the translation so they can translate more games. Not much different than paying someone to translate a porn doujin.
Not that physical copies wouldn't be nice for people willing to pay extra. However, considering the quality of their products I can understand if you actually DON'T want them to pick up more games but that's a different issue alltogether.

>> No.6095558

I don't buy it. Weren't VA's paid per word? They don't get royalties. Even if they did aren't royalties supposed to be per sale?

How much does Mangagamer pays their translator anyway?

>> No.6095608

http://zepy.momotato.com/2010/04/21/eroge-seiyuu-costs/

>> No.6095620

>>6094761
A... VN... without voices ?
Well that's like a videogame without textures, I mean, what the fuck... ?

Let's face it guys, the market is simply too small for translated VNs, 80% of the people interested in the either know japanese or use text hookers or both, plus Jast USA already has most of the market on its hands as far as decent VNs go.

>> No.6095634

The voices will be patched in by a 3rd party.


MG should just man up and tell Nexton straight. A lot of people are going to refuse to buy the game simply because of no voices.

>> No.6095636

>>6095608
> Ero anime only pays approximately 10,000 yen per episode
Yikes

>> No.6095659

>>6095634
I doubt it, they can easily edit the script and remove any instance of voice playback, it's as simple as putting some files in a folder or an archive.

>> No.6095664

>>6095620
>plus Jast USA already has most of the market on its hands as far as decent VNs go.
What?
Mangamer in a few years has released as many or very nearly as many good titles as JAST has in their entire lifetime.

>> No.6095681

>>6095551
>Not much different than paying someone to translate a porn doujin.
You forgot to mention you can't even get a 40 pages doujijn commissioned for the amount of money you'd pay for Koihime - likes of SaHa charge €1/page at minimum.

>> No.6095685

>>6095620
All 2D games have no textures.

>> No.6095733

>>6095685
This, plus there ARE successful VNs without voices.

>> No.6095742

>>6095681
True, but on the other hand that's one person paying the whole fee vs. it being spread out over a large number of customers. Still, it costs much more to translate a whole game so the price is justified I think.

>> No.6095758

>>6095659
People did it with higurashi.

I don't think koihime has the backing that higurashi does, but I still think it'll get done.

>> No.6095793

japanese voices or english dub?

>> No.6095806

>>6095758
There was some talk of a voice patch for Higurashi when the first half came out last year, but I don't think there was an actual release.

>> No.6095811

>>6095793
Completely dubbed with the finest English talents.

>> No.6095815

>79,900 Euro

Holy fuck they must be starting...

>> No.6096087

>>6094842
The rest of them ARE for sale at a convention near you via Hen Da Ne. Go buy some.

>> No.6096121

I couldn't care less about this game, but it doesn't bode well for their future projects.

>> No.6096138

>>6094945
>>6094950
>>6094951

Spoken by people who don't get how licensing works. When you license a game or an anime or whatnot, everything comes in pieces unless international rights have been arranged in advance by the production committee. Therefore, Koihime (which may have had its contracts signed before MG came into fruition) may not have had international voices as part of the deal and therefore the voice agency owns the international rights and can set the rate as they see fit. It's the same with music rights (see: no Girls on Film for Speed Grapher), and everything else you can imagine. We (or in this case, Nexton) has to pay for this, and it's not uncommon for companies to set a minimum guarantee which needs to be paid up front and in advance equivalent to (X) sales. In this case, X = 2000, which is small in the grand scheme of things, but large for us.

>> No.6096160

On another note, where is Zaishuu? Haven't seen it mentioned in about a month on the Twitter.

>> No.6096167

>>6095055
Overdrive had international rights sorted for KK and it had a much smaller cast.

The reason for the discount being small? Seriously? Translation and editing are expensive - getting Koihime into English (including fixing the work that the people we fired) was a five digit process. That needs to be recouped in addition to the royalties paid on artwork, music, etc.

>> No.6096175

>>6096138
>>6096167
Dammit, why is international licensing such a goddamn clusterfuck? That itself pisses me off more than anything else mentioned in this thread.

Meh...

>> No.6096185

>>6095194
Actually, we *are* trying physical copies (buy 'em if you see 'em), but it's a question of making sure we don't lose money on it - those things need to be pressed and stored and shipped, which means making sure nothing which violates obscenity law where it's pressed or sold is in the games - hence starting out with the all ages stuff. In an ideal world, we'd be pressing more games, and may soon, but we're still testing the waters.

Also, we sell in Euros because our servers (and CC processing) is in the Netherlands, which uses the Euro as its local currency.

>> No.6096188

>>6096138
sloanereinja #zealand

>> No.6096195

>>6095681
Seriously? I'd do it for that price
fuck I translate shit for free ;_;
I have gone down the wrong path apparently

>> No.6096210

>>6096160
Zaishuu's another Nexton game, and their scripter's been working the hell out of Koihime. I can confirm now that it WILL have the original voices (it was female voice only and has a small cast) unless something major changes, which I rather doubt...

>> No.6096230

>>6096175
It's sad but true. Even major players like 4Kids (seriously don't laugh) are getting hit by this - word is that they're going to have to mute or bleep out one of the characters in the subbed YGO 5D streams because the voice actor is a member of Johnny's (or however you spell it) and they don't allow ANY materials of their talent to be licensed outside Asia (the exception being the Inu Yasha OP).

>> No.6096254

>>6096195
It's only that high because Koihime's damn long and because so much of it needed to be redone (seriously, Kouryuu and one of our new translators busted their asses hardcore to retranslate this and it was a six month process to clean up the bad work). Pay is USUALLY based on game length, but we all took a massive lowball on the cleanup (read: between 1/6 and 1/8 of what we'd have been paid to do it right the first time) because we thought our customers deserved better.

Nice to see how many anons are proving us wrong.

PS - tripcode changed 'cuz someone's being a twat.

>> No.6096256

>>6096210
That would explain it.

Thanks for the updates/clarifications you always provide.

>> No.6096270

>>6096230
As I remember, in Funimation's release of Strike Witches, they weren't able to use Rie Tanaka's version of Lili Marleen, yet they were able to include another Rie Tanaka song. I still don't know if that was an issue with the owners of the copyright for the Japanese version of the song, the US version of the song, or what.

>> No.6096300

>>6096254
>It's only that high because Koihime's damn long and because so much of it needed to be redone (seriously, Kouryuu and one of our new translators busted their asses hardcore to retranslate this and it was a six month process to clean up the bad work). Pay is USUALLY based on game length, but we all took a massive lowball on the cleanup (read: between 1/6 and 1/8 of what we'd have been paid to do it right the first time) because we thought our customers deserved better.

>Nice to see how many anons are proving us wrong.

Nothing against MangaGamer or your efforts, but a voiceless Koihime does not interest me no matter how perfect the script is, and I am not going to spend 40 euros now for something that I may want to play in the future. Of course though I hope to see you guys meet your mark.

>PS - tripcode changed 'cuz someone's being a twat.

Just get a secured trip

>> No.6096327

>>6096300
Fully understandable...

...though off the record? Feel free to apply the inevitable anon-supplied voice patch, just please buy a legit copy first. I like my job and all, especially when it actually means I can pay my rent.

>> No.6096329

So the first I heard about Mangagamer was at AX where they had their giganto (in comparison to most of the others) booth and singers for miniconcerts and all that shit. If sales are that bad, how the fuck are they afloat? Is it just the dregs of investor money being used right now?

>> No.6096352

>>6096329
I would guess that age and the other people paid for their crap themselves, with MG just paying for booth space.
In fact, I would say age was content with with coming just to troll us.
I'll still buy 10 copies of KimiNozo were it ever localized, age.

>> No.6096390

>>6096327
Hey I just wanted to say thanks for having an awesome booth at AX this year. I bought Higurashi, the Umineko DVD (I found it funny that it came with a paper suggesting going to Witch Hunt for the translations) and a good deal of character goods. I was planning on getting Koihime, but this revelation put me on the fence. I think the demo will help me with that decision. That said I fully support your hopefully heading towards physical copies. Despite these setbacks, keep up the good work.

>> No.6096403

To hell with Kohime, what's going on with Kara no Shoujo? Have MG picked it up?

>> No.6096437

>>6096327
Since you're around are you guys going to try to sell games on steam again, like the all-ages versions of your games also are you looking into more all-ages games so you could market them in a wider market?

>> No.6096458

>>6096437
Kouryuu would be better placed to answer that than I would. At the moment, we're really trying to work out the best way to branch into physical so that we could sell CD/DVD editions or even download cards at cons and such...

>> No.6096480

This is literally the worst news I've ever heard. It's just all ugly and bad.

>> No.6096567

2000, the fuck? I always thought they sold like 10 copies, and everyone else pirated that shit.

>> No.6096634

Someone from Mangagamer needs to leak some of the sales figures anonymously

Why's it such a big fucking secret anyway?

>> No.6096636

basically they're holding the voices hostage until they get the sales they want. you know what that is? it's fucking terrorism. pirate the shit out of this and show them we won't stand for their bullshit.

>> No.6096641

>>6096636
We'll be modern day revolutionaries

>> No.6096644

>>6096636
Let me go grab my virtual RPG
It's time for some e-jihads

>> No.6096665

>>6096634
One theory could be if MG were to release the sales numbers, those figures would scare off more potential buyers than this initial announcement already has because my guess is the numbers would make it seem that reaching 2000 would be damn hard to do, thus having no hope of an official voice patch.

>> No.6096678

>>6096665
That's possible
However, if that's true, there's not really any chance for a voice-stripped game to reach that sales figure anyway

>> No.6096695

I had no intention of playing this before, but this really doesn't bode well for future projects(I'm really hoping they don't get Kara no Shoujo now). I can appreciate that MG works hard but it seems like a combination of some stupid decisions and a market that no one really understands how to deal with are really taking official VN releases behind the shed.

>> No.6096713

>>6096665
I think it was hinted somewhere they sold between 500 and 1000 copies of everything combined. That was before summer tho.

>> No.6096758

They should just distribute their games through steam.
Just look at Racettear success.

>> No.6096776

>>6096758
I don't understand how 2 goons can be doing this well when other more established companies are fucking up so bad

>> No.6096777

>>6096758
Does Racettear have porn?
And if not does Steam even allow porn?

>> No.6096785

>>6096758
Mangagamer already tried talking to Steam.
It didn't work.

>> No.6096790

>>6096777
>>6096776
I don't see how you can sell games where you kill each other but not sell games with porn.
Also tons of people will buy them if they know there is "porn" in them.

>> No.6096797

Doesn't matter. Someone will make a voice patch anyway.

>> No.6096836

recettear has an actual game to work with
and no porn
and it's cheap

>> No.6096850

>>6096790
You mean like Nintendo, Sony and Microsoft?
Also, tons of people (soccer moms/feminazis) will get offended and there would a huge outcry.

>> No.6096865

>>6096790
It's just how western culture is.

>> No.6096866

>>6096790
Killing is always more accepted than fucking

>> No.6096874

>>6096866
Which, when you think about it, is really messed up.

>> No.6096890

>>6096866
>>6096850
This isnt rapelay.
It is just consensual sex in missionary position or love love sex. It isn't something that is worse than what you can find on TV.

>> No.6096896

>>6096890
You can find cartoon porn on tv?

>> No.6096897

>>6096890
There's loli sex which may be frowned upon by some.

>> No.6096899

>>6096866
Because most people seem to believe that a violent game doesn't lead to people wanting to kill others but for some reason they don't use the same logic when talking about sex games. They think if you play a game based around sex you will end up becoming a sexual deviant. Yet its the exact same scenario as violence in games.

>> No.6096908

>>6096899
It's not just that. It's a matter of sex usually being treated as "obscene", while violence is not.

>> No.6096983

Can't find that blog entry complaining about the segment of Kira Kira (all-ages version) where Shikanosuke cheers on a buddy as he overhears him apparently forcing himself upon a girl on an outing. I know, it was just typical Japanese sex with the female being coy, but the translator made no attempt to make it not sound like rape.

I'm sure prudes and feminists would love seeing a title like that on Steam. Great publicity for Valve.

>> No.6097047

>>6096899
Funny thing is, here in Europe it's the other way around. Sex and tits are alright but exploding heads are a big no-no. Germany is the worst and many games get censored.

>> No.6097683

This is so bad, I wanted them to do well ;_;

>> No.6097747

There's also the potential implication that MG will be more cautious from now on and might not deal with Nexton again.....In which case we'll never get the sequel ;_;

>> No.6097783
File: 553 KB, 1000x1000, kaguya and mokou crying.jpg [View same] [iqdb] [saucenao] [google]
6097783

>>6097683
Yeah, this is really depressing. Do translated VN really only sell that little worldwide? I remember thinking 100,000 was very little for initial sales of Dragon Quest 7 in America, so in comparison 2000 seems incredibly minuscule, and apparently the usual sales are even less. I can understand it for random no-name sexromps like Suck My Dick or Die, but even somewhat popular VN and series?

Do the vast, vast majority of people pirate, or is there really very little audience to begin with? I would think that worldwide, there'd at least have to be millions of people that are into hentai and such...

>> No.6097794

Maybe it's because Shuffle sold 2000+ and Nexton got jealous and wanted to beat their umber... How likely is that?

>> No.6097812

>>6097783
VNs barely sell in Japan, much less elsewhere. Aside from a few big titles, many are lucky to sell 20,000 copies.

>> No.6097824

>>6097783
>Do the vast, vast majority of people pirate, or is there really very little audience to begin with?
both

>> No.6097830

>>6097812
Dang, and here I thought it was a really big industry in Japan at least, too. I mean, the porn industry is huge in America and worldwide...

>> No.6097838

>>6097824
And it's a cycle. People pirate a lot and go with fan translations when available because there isn't much of a market, and in turn there isn't much of a market in part because of the pirating. Or something like that, I guess.

>> No.6097839

(Just in case anybody is getting the wrong impression about sales numbers, getting 5000 copies sold in the eroge industry can be surprisingly hard for many companies, so many try to keep the break-even point lower than that)

http://zepy.momotato.com/2008/09/09/eroge-production/

>> No.6097841

>>6097812
But at the same time, very few sell under 4-5,000 and Japan's a lot smaller than the entire English speaking world.

>> No.6097845

>>6097830
that's because there are actual people in porn. much less odd to the normal person than a 2d naked woman is.

>> No.6097846

Is there a realistic chance of ever getting the sequel localised?

>> No.6097847

>>6097783
Keep in mind that mainstream RPG's like Dragon Quest have a much larger target audience than visual novels. VN's are a niche within a niche within a niche within a niche within a niche. And anything adult has the distinct disadvantage of not being able to be sold through any normal channels like GameStop. So it becomes challenging to make the potential audience aware of the product outside of tiny core fanbase - i.e. preaching to someone other than the converted.

On the topic of public exposure, why does Coca-Cola - the single most recognized brand name in the world - advertise so much? Because they have to or they don't sell product. That simple. So it becomes doubly difficult for the VN market since in addition to being denied store shelf space because the product is adult, they also get denied advertising space for the same reason. And for the few advertising channels that remain, most of them are far outside the budget constraints of the project.

So the challenges set before a would-be VN localization project are manifold indeed.

>> No.6097853

>>6097846
You think they're gonna license a sequel that's twice as big, three times as much work and even more voices if they can't get this one to sell?

>> No.6097857

There are of course non-ero VN's, but those sell no better, do they?

>> No.6097860

>>6097846
barring a miracle, no

i'm curious to know just how much the licensing fees and whatnot are given that games like these aren't exactly blockbusters to begin with. a few thousand dollars? ten thousand?

>> No.6097861

>>6097853
;_;

>> No.6097867

>>6097857
same as above minus the porn
niche, too many costs like advertising, no money to use for said advertising, number of tech saavy individuals who just download

>> No.6097900

>>6097783
Those who read Japanese and follow Age (Company behind Kimi ga Nozomu Eien)'s President's twitter (http://twitter.com/kycow)) will have noticed he's been cleaning out the house he was born and raised in because he had to sell it for capital to keep producing their next game.

>> No.6097906

Still gonna buy it but...I'm counting on /jp/ to deliver that voice patch~

>> No.6097910
File: 34 KB, 400x400, 1218995780758.jpg [View same] [iqdb] [saucenao] [google]
6097910

>>6097900
....

....Well, shit..... It looks like Minori wasn't joking about the "risking their lives" thing...

>> No.6097911

>>6097857
The problem then is you can't fall back on the section of the audience that just wants porn for the sake of porn. And while you could make the claim that you replace that segment of the potential audience with the segment that might have been scared off by adult content, I can assure you that you're not making an even trade. Not even close.

>> No.6097916

>>6097906

you'll have better luck directly sending a request to message

or asking hongfire

>> No.6097917

>>6097916
> message
Has he made up for what he did with the UBW installer yet?

>> No.6097922

>>6097916
>>6097906
Shit....Don't do this guys, we don't want to piss off Nexton (yet), we need the sequel....

>> No.6097940

>>6097900
>he had to sell it for capital to keep producing their next game.
Well, maybe if they didn't delay their titles as often, he wouldn't of had to do so.

>> No.6097952
File: 33 KB, 287x300, 1282190030733.jpg [View same] [iqdb] [saucenao] [google]
6097952

>>6097917

not by a long shot, but the voice patch for F/SN is sexy. very sexy.

>> No.6097954

This is so sad, I really wish VNs would get more appreciation and acceptance, though yes, the adult nature does not only make it harder to advertise officially, but also harder to spread by word of mouth. It's pretty unlikely I'll go about constantly recommending eroge to my friends, compared to non-erotic games, even niche ones (which is what I'm generally known for being really into).

>>6097845
Hauuuu~... I for one never felt like that, ever. I guess since I was in the anime fandom and forums for a long time before VNs, I always was used to acceptance of 2d as hot by at least a significant portion of people.

>>6097900
KGNE the anime was responsible for getting me into VN in the first place (I had been a total prude who wouldn't touch adult material), so this kind of thing hits me hard ;_;

Guess I'll go to sleep now. Wish there was more I can do to help beyond buying the games. Best of luck to all translators! I appreciate all your effort!

>> No.6097963

>>6097940
>wouldn't of had

ಠ_ಠ

>> No.6097972

>>6097963
I've been up for 30 hours now, my English ability tends to take a dive after 20 or so.

>> No.6097997

This is one of the most ignorant threads I have seen in a long time. So many people in here have no idea how the eroge industry actually works.

I once had high hopes for the future of eroge in the West, but I can see clearer than ever that it will not get anywhere with you fucks.

>> No.6098018

It's stupid to compare MangaGamer project's to Racettear's success on Steam. Like it or not, a Visual Novel is an alien concept to the western market, it sells only to a niche market, it's overpriced (40-50 eur considering MG's prices) and it may have pornographic content. It's not hard to deduce Valve's reaction when MG approached them. Not only it was a hard sell, but it could actually taint the reputation of their platform to sell adult games there. In fact, only now some organizations are going after Steam because it has no official rating system, if it had porn games in it the situation would be much worse.

Racettear on the other hand, while still being a Comiket project, is priced decently, it's a JRPG (and a good one) which sells well enough in the west, has an attractive demo and to top it all a great translation. It's no wonder why it was picked up in many digital outlets, it's a presentable game with a very professional approach while MGs releases are often broken and feels like fan translations.

No offense to MG, I appreciate the effort and all the hours that takes them to translate the novels, but they are never going to get their games on Steam, let alone in any of the major digital outlets.

>> No.6098121

>>6097997
how could you have had any hopes for something that is, even by nerd standards, almost untouchable? not to mention something whose audience is so used to downloading things for free and expect them to buy it?

>> No.6098128

>>6098018
> only now some organizations are going after Steam because it has no official rating system
Why would Steam itself need a rating system? Aren't games already rated in any country they're distributed in?

Also I think VNs are even more overpriced in Japan. How much is Mahoutsukai no Yoru, a 15-hour VN with no routes, no ero scenes, and no voice acting?

>> No.6098131

Now I'm afraid DC II will face the same issue...

>> No.6098144

>>6098128
9000 yen or so.

>> No.6098162

>>6098128
there's overpriced in japan who by default have higher game prices and then there's overpriced in the west. both markets have different acceptable price points. music albums in japan are generally 3000 yen on release. same album when brought over to somewhere like america will be $18 at most. cd based video games used to be $50 across the board. people bought them. then there was an increase to $60 and people still bought them. there you go, they stayed at $60 and the profits went up.

>> No.6098215

>>6098131
I doubt it. Da Capo 2 doesn't have half as many VAs that Koihime Musou does. They're also not all top-tier bigwigs.

Da Capo 2 also isn't nearly as long as Koihime

>> No.6098216

>>6098128

They aren't. Games on Steam are often sold worldwide but that doesn't mean they have an official rating for every country they are sold. Since I mentioned Racettear, that makes a good example. It has no ESRB rating, and Carpe Fulgur stated that there are no plans to submit the game to the board. This is a small game, the lack of a rating won't cause any particular problems, but things are escalating in other fronts. There are news that South Korea might ban Steam because several games in it are not rated by their own board.

Honestly I don't know how far this goes. Official ranting is only necessary for major physical outlets, if the game is not rated they will refuse to take it, at least in America that is how I believe it works. Steam is not bound by that, yet. I don't think Valve would want to escalate that issue by accepting controversial material in their catalog.

>> No.6098221

>>6098216
> There are news that South Korea might ban Steam because several games in it are not rated by their own board.
Then why don't they just rate them?

>> No.6098242

>>6096636
Obviously you didn't read half of this thread.
>The way I see it, the fact of the matter is that MangaGamer is a business.
As a business, they want -- no, NEED to make money. Have to, or they're toast. So there is no good reason for them to minimize sales by doing shit to the games that they don't need to do.
That said, they are not 'being lazy,' I think they geniunely can't afford to do the releases the way you all want them to. You are asking the impossible of them and then making it harder for it to become possible every step of the way.
Saying, "Oh, MG couldn't afford to license all the music/voices for this title, fuck them," or, "Oh, MG had to censor some of my anime porn because of the law, fuck them," that doesn't improve ANYTHING.
They are not going to 'learn a lesson' about how to be better publishers from this, they are going to die off. I'm not saying they're not at fault for this at all, because I think that some better business moves when they first started off could have prevented this mess (i.e., start with physical copies to begin with to maximize sales or something, though I don't know the kind of work that goes into this), but all of you who are acting like they'll 'come to their senses' or whatever if you bitch and moan about things out of their control at this point, I have bad news for you.
They are trying to make money so they can fix this shit, no amount of 'Fuck you MG' will remedy the situation.

>> No.6098246

>>6098121
I'm not just talking about official sales. I'm including the recent expansion of translation groups.

>> No.6098247

>>6098216
>There are news that South Korea might ban Steam because several games in it are not rated by their own board.
Those fucking idiots...

Steam should just rate all their games with the worst rating "Adult". What would the south koreans be able to do?
There's no way to verify someone's name over the internet if steam doesn't want to, people would buy their games no matter the rating.

>> No.6098254

>>6098247
>verify someone's age

>> No.6098273

>>6098221

It's up to the developers/publishers to submit their games to rating boards, not the other way around.

>> No.6098297

This made me a bit sad, but now that I've had time to think, I'm not so angry anymore since they did lower the price.

If they had asked me two years ago whether I wanted this VN without voice or not at all, I probably would have said yes to a voiceless version.

>> No.6098343

>>6098247

You don't understand. Steam can't have an official rating system because that depends on each country. Remember L4D2? Australia and a few other countries ended up with a censored version because their rating system couldn't accept the version that was labeled 17+ everywhere else. And again, the devs/publishers have to submit their games to the rating boards, and pay for that submission. It is simply impossible for them to submit their games to every single country rating system when they try to sell their games online, especially when it's an indie dev, so this is becoming an issue.

>> No.6098355

>>6098343
The point I'm trying to make is that they should just make their own 30+ rating, for example.
Only people above 30 is allowed to play. Steam shouldn't give a damn either way, since the underage kids will buy regardless....

>> No.6098371

>>6098247
>south korea
>doesn't even know that koreans use ID to even be able to connect to the internet

>> No.6098375

>>6098355
Or even 60+ rating.

That would really make a mocking out of all the rating boards.
"our games are only for people over 60 years(but we don't actually give a fuck and there's no way you can stop us)"

>> No.6098381

>>6098371
Really? That's fucking nazi....

Either way, the underage kids will just use their dad's ID.

>> No.6098417

>>6098375
>>6098355

Again, they can't, or rather that wouldn't work or solve the problem. No matter the rating, be it E or AO, who has to decide the real rating will be the board that is bound by the laws of each country, so even if Steam claims everything is AO those games are still unrated by the official boards of the respective countries. Not to mention making all the games AO is a retarded business decision and would get Steam with all sorts of trouble with the devs/publishers. But again, that will never happen because a Steam rating would never be respected anywhere.

>> No.6098433

I find the idea of a rating board forcing people to pay to get the game rated, and then someone complaining when there's an unrated game, to be completely and utterly idiotic. If you want a game rated so much, pay for the rating yourself.

>> No.6098457

>rating board
>kira kira, edelweiss, shuffle, higurashi, koihime
>controversial
Seriously now?
We aren't asking MG to sell Suck my dick or die, rapelay or Gang rape club in Steam.
Stuff like Kira Kira, Edelweiss or Koihime is just like your typical high school romance novel. Only difference is, they have voice and graphic content. It is not like there is no SEX in novels.

>> No.6098495

>>6098457
graphic depiction vs words
makes allllllllllll the difference

>> No.6098520

>>6098495
Yep. The common idiot, the majority of the world, thinks visually depicted sex is the same exact thing as just porn.

>> No.6098536

I don't think Koihime anime is as popular as Shuffle anime was. They probably won't make that sales figure ;_;

>> No.6098575

>>6098536
I haven't seen the Koihime anime, but I've seen the Shuffle one. I actually liked it almost as much as the visual novel itself. (Yeah, yeah, whatever haters. This is just my opinion.)

>> No.6098602

>>6098417
I still can't help feeling that the south korean government is trolling Steam hardcore.
"lololol, donate money to our rating boards or we'll ban you"

>> No.6098640

I'll still buy it.

>> No.6098661

>>6098640
Me too.

I hope it sells enough for the sequel, I'd buy the sequel even if it wasn't voiced.

>> No.6098692

>>6098602
korea has a habit of trolling like that
kespa (korean esports association) didn't like it when blizzard was backing one of the smaller starcraft brood war tournaments so they pressured the member teams who were playing in that tournament (and others) to not play in it. tournament basically died.

fastforward to starcraft 2 and blizzard gives the tournament that got killed the sole exclusive rights for the game tournaments, basically telling kespa to go fuck itself

>> No.6098744

>Umineko has no voices
>instant masterpiece

>Koihime without voices
>people nerdrage

klol

>> No.6098750

>>6098744
Umineko is a doujin game. And the commercial releases of it will have voices like Higurashi did.

>> No.6098765

>>6098750
ryu07 defense squad in full force tonight

>> No.6098777

I thought this game is shit? Just your average nukige.
It's only popular because Romance of the Three Kingdoms is popular in asia.

>> No.6098788

>>6097853
>>6097860
What if they where to release the sequel unvoiced? Is that still unrealistic?

>> No.6098794

>>6098777
Don't talk bad about my waifu's VN! ;_;

>> No.6098804

>>6098777
There's no grimdark story if that's what you're looking for.

>> No.6098904

>>6098744
Different genre, different everything.
I don't think Koihime Musou can stand on it's own, without the appeal of the female cast it won't work, don't you think?

>> No.6099045
File: 57 KB, 1200x900, 1.png [View same] [iqdb] [saucenao] [google]
6099045

Wait! Wait a minute...

I think I got this!
Does Nexton have an actual interest in paying the voice acting studio?

How realistic is this situation I just thought up?

>> No.6099053

>>6098777
I don't think you played it. Enjoy only knowing English.

>> No.6099089

How come everyone are so sure about some fan voice patch?

If they only remove the voice files themselves while not touching the script, then it's easy, sure.

If they however remove the actual lines calling for the voice files in the scripts, then it's a whole other thing.

Yes, I am aware that f/sn got a voice patch, but you should all be grateful for that one really.
The higurashi one however? That failed miserably because it really is backbreaking work.
If you can't come up with a way to insert the lines automatically, then I can't see anyone doing it manually for each and every line, that's why the higurashi one failed btw.

The voice installer for f/sn was simply good, and we should be grateful for that one, but I really can't see how you can take stuff like it for granted.
People really don't give the code guys enough credit.

>> No.6099095

>>6099089
Someone will just have to rip the script from BGI and port it to the japanese version then.

>> No.6099099

>>6099089
Yep. There won't be a /jp/-made voice patch if they remove every voiced line from the script.

>> No.6099103

>>6099095
It's not that easy either.

>> No.6099107

>>6099095
It's not as easy as it sounds; Higurashi's backport never panned out. Koihime Musou isn't being ported to BGI, anyway, as far as I know.

>> No.6099110

>>6099089
We're trying to be optimistic ;_;

My worry is also about whether or not Nexton is actually okay with an unofficial voice patch. I really want to sequel....

>> No.6099115

>>6099110
>I really want to have that sequel....

>> No.6099126

>>6099045
I think that leads to lawsuits.

>> No.6099140

>>6099126
Who is suing who?

switch this
>is actually okay with
with this
>is secretly okay with

>> No.6099179

I believe Clannad had a voice patch as well.
Granted their project took several years, so Ihave no idea what they were doing.

>> No.6099384

Meh, Rance isn't voiced too but it doesn't stop it from being awesome. It won't stop me from buying the game.

>> No.6099399

>>6099384
Ranced isn't voiced and I'd still pay $100 for it.

But considering I live in Australia where Pokemon costs $80 when released, $100 for Rance isn't much.

>> No.6099404

>>6099384
>>6099399
I know...I know....

But still...

I need some time, I'll get over it eventually. I'm just disappointed.

>> No.6099411
File: 139 KB, 640x400, 1.jpg [View same] [iqdb] [saucenao] [google]
6099411

....I want to reach for it, but it's too far away.... ;_;

>> No.6099486

I'm personally not going to buy or read this because it just doesn't appeal to me, but I seriously think that those who want it should buy it.

>> No.6099515

>>6099399
Only problem is that if we ever get Rance released here (which is never), it'll be PG. Censorship will be worse than in Japan.

>> No.6099534

Personally, I'm not going to spend 50 bucks for a nukige.

>> No.6099559
File: 187 KB, 450x773, 74d5ea7f0f60cb42a930b9b6df2a1b64[1].jpg [View same] [iqdb] [saucenao] [google]
6099559

We need to have this sell 3000. The sequel is the one with Ryuubi in it ;_;

>> No.6099609

>>6099534
And I wouldn't spend 2 bucks for grimdark death rape suicide mindfuck trainwreck with kawaii animey visuals, designed to make you feel bad.

>> No.6099645

>>6099609
Right, because all non-nukige are grimdeath whatevers.

>> No.6099650

>>6099609
what are you making a jab at? Swan Song? Ever17?

>> No.6100116

>>6099645
I'm fairly certain you would pay $2 for Kusari

>> No.6100127

>>6100116
eh, quoting the wrong person but whatever

>> No.6100163

>>6099609
No one said you HAD to play Da Capo

>> No.6100259

>>6100116
Well, it certainly looks hot.

>> No.6100481

>>6100116
Why would you like to pay money for a game that's basically about seeing your heroines getting raped and tortured left and right by a sadistic bastard.

>> No.6100997

>>6100481
You're right, rape is free after all

>> No.6103477

MG, please do well, I don't want you guys to sink! ;_;

>> No.6105064

Delayed again as well

http://twitter.com/MangaGamer/statuses/23895346613

>> No.6105091

It's like watching a car accident, they just don't stop coming

>> No.6105349

This is a case of the the Voice Acting bureau being greedy. It's not Mangagamer's fault, please don't blame guys ;_;

>> No.6105386

I wonder if everybody would have been much happier and more satisfied if we never had the chance to get Koihime to begin with...

>> No.6105596

I wonder whether my comment about all that drama being business scam to increase sales will pass moderation :|

>> No.6105820

Am I the only one who doesn't want some poor ass company buying all the licenses for titles I like, ruin them by not being able to do a proper job, and then simply be an obstacle for anyone who might have eventually done a proper job?

This is just sad.

>> No.6106603

>>6105820
They didn't stop current Umineko translations, nor did they stop current Higurashi translation.

Did you actually expect someone to fantranslate games like Kira Kira, Shuffle or Koihime for you one day? For real?

>> No.6107381

>>6096188
Confirmed as a cocksucking faggot and I hope you rot.

The overall sad part of this is in the span of a decade and the release of P2P software, people have gotten fucking fat, lazy, and entitled. Licensing was already shitty on the business side, but I remember when creative, producing fans helping out these niche little businesses were the rule and not he fucking exception.

I'm just wholly ashamed.

>> No.6108373

>>6107381
It doesn't matter much in this case, digital distrubutions were never popular mind you, expecially in niche genres.

>> No.6110016

I don't get it, what did this guy>>6096188 do?

>> No.6110034

Mangagamer confirmed for fucking disgusting thiefs. I can't believe some people fall for their stupid thefts. I hope they fucking die or go broke.

>> No.6110036

>>6110016
Cracked his tripcode

>> No.6110102

>>6110034
That's not true, don't say mean things like that!

>>6110036
Thanks, I was never in the tripfag business so I didn't know.

>> No.6110105

>>6110102
Fuck you and I hope you die you thieving scum.

>> No.6110165

>>6110105
Go back to bed Peter.

>> No.6110169

>>6110165
Whatever faggot. Took you long enough to reply.

>> No.6110510

While I'm shocked and disappointed too, overall... I think I'll still try to support them. They seem to be trying to do the right thing, what with the re-translations and heeding our 'uncensored only' requests. They really just need to find that leverage that gives them stable sales.

I happen to think physical copies is the solution; I know I'll buy more if they get that under wraps. I hope you guys can come up with some creative ways to cross the barrier of entry. Good luck, folks of MG.

>> No.6110559

>>6110510
Not even saging will hide your faggotry. Fuck you you fucking thief.

>> No.6111298

>Mangagamer
>Thiefs
Are you implying they stole a title or something? The way I interpreted it was that they have the license for Koihime Musou, just not the license for Koihime Musou's voices.
Or am I missing something?

>> No.6111694

>>6110559
u mad?

>> No.6112060
File: 155 KB, 304x485, trollmg.jpg [View same] [iqdb] [saucenao] [google]
6112060

>>6111694
I haven't seen anyone as mad as him on /jp/ in a while

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