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48279006 No.48279006 [Reply] [Original]

What if we make a 2hu VN
I dont know how to write but there are some good writefags here, so someone can write here and I make a VN about
I am thinking of a simple project, a short story with a few hours and no/little choice.
What do you guys think?
(pic is not mine)

>> No.48279014

>>48279006
>I dont know how to write but there are some good writefags here
Half the VN will be about very convoluted rape and incest while the other half will be anons turning into 2hus and vis versa.

>> No.48279034

im assuming this will be in renpy?

>> No.48279042

>>48279014
>very convoluted rape
Give me a quick example.

>> No.48279106

>>48279006
Do you have a rough outline of how it's going to be? Like what characters, how fast do they fall in love, is there sex, etc? Just those questions alone are pretty important, there's a fuckton of 2hus and unless they're all equally available someone is going to throw a fit because for example, game focuses too much on the EoSD/PCB/IN cast, it involves newhus, it just focuses on Reimu/Marisa/Sanae etc. Fags are also going to whine that 2hus don't follow their specific headcanon. Can't please everyone.
There already is a wide community game project that lets you write things for your favorite 2hus and some /jp/ anons even contribute to it.

>> No.48279109

>>48279034
Programming a VN seems very easy I dont think this is needed

>> No.48279110
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48279110

>>48279006
The issue is diversification of skills and communication. For every writefag there's twenty ideas guys, a quarter of a programmer, half an artist, and it's a dice roll whether someone who has any musical composition skill shows up: and every single one of us has autism. The anonymous format does not do any multimedia projects any favors either. Era games can get away with it because the format of the game is very decentralized and anyone can contribute, a VN on the otherhand is telling a story. It needs someone at the helm (which would be the writer in this case) directing and pushing a vision of what the final gaemu will be.
It's the kind of thing you'd want to form a circle for.
For myself I have a VN-like project I've been faffing about with and have an outline for, but it's not something I'd work with anyone else with other than art commissions.

>simple project, a short story with a few hours and no/little choice
this is the most recent thing I can think of that fits the idea you're after
https://store.steampowered.com/app/1350350/Touhou_Gensokyo_Visitor/

>>48279042
>quick example
https://archiveofourown.org/collections/The_Hakurei_Shrine_Experience
you have over a year of material
the other half he mentioned for completeness sake: https://rentry.org/hongfever

>> No.48279175

>>48279014
>Half the VN will be about very convoluted rape
Guilty as charged. I can write sfw, I just almost never feel like it for 2hu.

>> No.48279192

>>48279106
I haven't thought much about the creative part and I want to leave it to the writer. But I want to keep few characters and no sex because I'm embarrassed to draw that
>>48279110
I'm aware of these problems but I think we can have something as I want it short and simple

>> No.48279195

>>48279110
>The anonymous format does not do any multimedia projects any favors either
huh wasnt there was few old /jp/ vns where everyone collab anonymously with each other? i dont think katawa shoujo counts

>> No.48279202

>>48279192
I'm a writer and I've collaborated on group projects before. Let me just warn you: starting a project like this without a very tight idea of what it is going to be and what you want is just going to cause a lot of drama down the line. Even a small project can kick up a surprisingly large amount when people have different ideas and egos start clashing. It's best to hash this sort of stuff out well in advance. You don't need to write the story, but if you want another guy to give you what you want and work well with the team, you need to think a lot about it.
Also from personal experience the people who don't have a lot of demands starting up turn out to be the pickiest people annoyingly often, so creatives learn to be suspicious of these kinds of offers. Not accusing you of anything, but most creatives have worked for someone who was fine with letting the artist work autonomously, but then turned out to want a lot actually.

>> No.48279209

>>48279110
> For every writefag there's twenty ideas guys, a quarter of a programmer, half an artist
The latter two are no longer a problem when the AI can draw and code better than all /jp/ artists and programmers combined. It still sucks at writing consistently so /jp/ writefags have risen. For now.

>> No.48279215

>>48279209
AI is coming for all of you sooner or later. Making games will be completely democratised.

>> No.48279233
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48279233

>>48279215
I'm already using it to play a simulacrum of a text adventure, so I'm already there.

>> No.48279253

>>48279202
Thank you for the advice. I'm honestly just doing this out of boredom, but I can think of something more definite for the story tomorrow.

>> No.48281356

>>48279006
About 3 months ago I thought about making a visual novel/RPG Touhou game with lots of interactions and player choices like in Bauldur's Gate 3, where Gensokyo would be either grim or cute (or maybe lewd) depending on what you decided to do and how you decided to treat the girls. For example, one storyline that I came up with would be about befriending/adopting Rumia, and you could either have her as your sidekick and go on wholesome adventures in Gensokyo, or allow her to embrace her youkai nature by killing people (random villagers or named characters) and feeding them to her. If you were to choose the latter, the game would end with either Reimu killing you, or with you two escaping to the outside world and preying on people who hike alone in the woods.
Needless to say that a game like that would be really complex, with all the characters, storylines, choices and encounters, and it's even worse since I'm not even a writer.
I decided to give up and take the combat system I had programmed and make a different game with it.

>> No.48282595

>>48281356
>I decided to give up and take the combat system I had programmed and make a different game with it.
well yeah obviously, your idea is the kind of thing that can be done as a solo dev only and exclusively if you are the type of savant autist who will spend a decade making a game. even just making a game that has only your single rumia storyline can be a lot of work, branching paths for multiple characters is a lot

>> No.48287953

Bump

>> No.48291691

>>48279014
Well the logically explanation would be to make a 2HU visual novel where the protagonist is turned into a background male Human villager and needs to have Incestuous forced sex with other Touhou

>> No.48295099

>>48282595
True, but seeing this thread made me want to do it again, so I started planning a short story that takes place over the course of a single night, where you try to get into a party at the SDM uninvited. It'll be very short and without many characters, and will be purely a VN without RPG elements, so I think it's doable.
I'll post the mindmap with how the story can unfold when I develop it a bit more.
I'm not sure if it'll be any good, but since these kinds of threads never go anywhere, something that's not very good is probably better than nothing at all.

>> No.48295876
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48295876

>>48295099
>so I started planning a short story that takes place over the course of a single night, where you try to get into a party at the SDM uninvited
Tell me more

>> No.48297087

>>48279006
After the complete disaster that was the HSE, i think it would be better for everyone if the writefags on this board never collaborated on anything ever again

>> No.48297123

>>48297087
>After the complete disaster that was the HSE
Aren't they still going?

>> No.48297155

>>48297087
Just make it be one semi-linear story, /jp/ has had a bunch of these over the years. The two Yamame stories come to mind.

>> No.48299873

>>48297087
>complete disaster that was the HSE
Never read those threads, what happened?

>> No.48305809

>>48299873
Nothing that I can think of.
Worse thing was a bit of disorganization and one writer (Cirnoanon) having a different writing style compared to everyone else which made it a little hard to mesh into everything else

>> No.48306784
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48306784

>>48299873
To say it's a complete disaster is over exaggerating, but I won't sugarcoat that it's messy. It was fun to be apart of and write for, but I checked out about a year ago and I'm waiting for it to finish so I can catch up on it, if they ever finish that is. There's only so many walls of text I can read before I get tired and I was really only interested in a few character's plotlines. You can read the threads as they are in the archive or hit up the AO3 and read it there. The webms, art, and memes of it are fun and I was happy to contribute a few, I hope they get reposted at the end since I missed a lot. Others have bigger gripes with it and I can understand their point of views even if I don't agree with them.

For elaboration's sake there's a few issues that I can see with it and from what others have said. I don't believe in all of them, but I can see where it comes from.
1. It was never intended to be this labyrinthine plot encompassing nearly every character in Touhou and went way off on its own direction. It started as a funny prompt to keep writing going when the Hana story was put on hold (due to IRL vacation) where anons wrote posts of visitors to the HSE. At first it was disconnected, but then anons wrote nods and callbacks to other anon's entries and from there a narrative emerged and suddenly a bunch of writefags are trying to coordinate a coherent plot that was never planned for.
2. It's taking too damn long, being almost a year overdue from the original anticipated finale.
3. It's put the OG Hana story on pause until it finishes, with it being a spin-off of that fic and the writefag for that also working on the HSE (haven't checked in a while, no idea if this remains true)
4. It's sucked other writefags into it and put their stories on hold, the Sekibankifag being one I can recall off the top of my head.
5. It's an eyesore on the catalogue and is just a writefag general circlejerk.
6. Too many cooks in the kitchen without a solid leader or arbiter leads to writefag drama like with cirnoanon (and maybe other's since then, someone correct me)
7. Some character interpretations did not go over well with others, both readers and other writefags. Ran for example with her relationship with Anon. Anon the character also had the issue of being both everyone's and nobody's character, he was too centric to have a dedicated -fag and everyone had a different idea on his character. There is an uncanny resemblance to the Horus Heresy novel series in how it's written, except with more amateur writers.
8. It's a giant glorified and tasteless rape story jam packed with incest and sexual violence. Icky!
9. It is trashy fanfiction with dozens of conflicting headcanons and more fanon and memes than anything resembling canon. It is disrespectful to the source material.
10. Writefags are burned out; writing out of obligation to get it closer to over with rather than passion and interest.

That they ever got this far into it and kept it up for as long as they did is a huge achievement, but there were a lot of mistakes made that should be learned from. I can see why people would dislike it as I've listed some reasons above, but I would hate to see any big writing projects or writefagging in general to become verboten because of some butthurt faggots making a stink about it. All that would do is hurt /jp/, writefags would just go elsewhere like AO3 and THP. I'd rather have trashy fanfics written by anons than another 3dpd general, flavorless booru dump, or grimfag thread #986 - why Gensokyo needs to die edition, but that's just me.
As for my own opinion on it, I think it's okay as a whole. It's not terrible and there's certainly way worse fanfics out there, but the organization (lack thereof) is a killer. It's why I said earlier in this thread that the anonymous format does not do this any favors; it's not impossible, just painful to work in and navigate forward which only compounds the more retards and autists you stick together (and the culture against namefagging and tripfagging is actually detrimental, the work arounds' are not cute, they're tedious). The amount of writers means that some parts are really good and got me emotional crying over a fucking spider and other things, while others are painful to read due to either poor handling, poor prose, or poor interpretation of what the setup on the previous post or plot hook was trying to do; and because some writefags disappear on occasion it means that someone else needs to pick up their plot thread (or kill it) just to keep the story moving.
I hope they finish it and learn their lessons for next time: a shared design document or scratchpad would solve 90% of their problems, and do it from the start.


TL;DR it's fine, but they could've done a lot better at handling it.

>> No.48306915

>>48306784
>>48305809
So what I understand from this is that fear of the hse is mostly fear mongering, except for one bad apple who is that bad.

>> No.48306942

>>48306784
thanks for the details *wink*

>> No.48306979

>>48306915
you mean Cirnoanon?
I mean he did some questionable things but he did not deserve the weird hateful obsession that plagued the general for like 2 months.

>> No.48306993

>>48306979
People aren't hated for no reason, and if they were causing constant problems for that long it was probably they're own fault.
Though that's just my perspective as an outsider.

>> No.48307019
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48307019

This is the only thread where I could ask this question, so I might as well.
Lets say I have a Touhou fanfic in mind and I want to share it with the average denizen of this board, what would be a good way to go around it? Are there any writefagging threads specifically for it? Should I make a specific thread for that fanfic? Please respond anons.

>> No.48307033

>>48307019
I just post them in the relevant character's thread. There's not usually a writefag thread. Normally threads only get made for fanfics when they're very large and long-running.

>> No.48307050

>>48307019
There's the OC thread which had writefagging posted in it before and welcomes it. Writefagging in character threads are also a thing if it's centric to that character, Ranfags had a good bump of it a month or two ago; usually the writing in those threads is from a particular post, topic, or prompt, but not always. And there's nothing wrong with popping in and dropping a link to your fanfic on AO3 or a rentry, depending on what it's about you may get some people asking for more. If nobody replies or whatever then it is what it is, don't get disheartened about silence or anons telling you to kill yourself, you can always get better, there's always a next time.

>> No.48307114

>>48307050
>There's the OC thread
I've often wondered why the OC thread is mostly drawfags when writing has such a famously low barrier to entry.

>> No.48307134

>>48307114
Audience is one thing that comes to mind. If you write a smutfic about Ran or Aya, you're probably writing that for Ran or Ayafags in mind so it would be prudent to do so in their respective threads. This one here (https://archiveofourown.org/works/58540171)) was posted in the previous OC thread and you'll notice it's much broader and covering multiple characters and OC.

>> No.48307167
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48307167

>>48307033
>Normally threads only get made for fanfics when they're very large and long-running.
The thing Im planning is moderately long, so maybe it could warrant a thread for it once I have it all done. Thank you.
>>48307050
I could put the pilot on the OC thread and see if theres any kind of interest on it, since my pasta is not centered around as specific character, and so it wouldnt match with any character specific threads.
So my plan would be, finish all my notes, research and map, write a pilot with the prologue and maybe the first part, post it on the OC thread, test the waters, and if theres interest enough for it to warrant a thread then go back, write a solid chunk, make a thread and repeat. Alright, thank you.


Thank you for responding anons love u.

>> No.48310556

>>48279006
Which 2hus would get their own route?

>> No.48310666

>>48310556
Yamame, of course.

>> No.48310680

>>48310556
Rinnosuke, Anxious moustached villager, Bald Geidontei Regular, Unshou
It's a gay dating sim

>> No.48310797
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48310797

>>48310556
Mokou, a la "Teaching feeling".
Girl just needs someone to care about her (That isn't that cowe Keine).

>> No.48311080
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48311080

>>48310556
OP here, I didn't think much about which routes, but I had the idea of ​​copying the beginning of KMS (the yamame story) For those who don't know, basically marisa gets you dates with 2hus (it was based on this pic). This way there wouldn't be any problems correlating the routes, as the other anon said could happen. It would be like just going to marisa's house and choosing your route. What you guys think

>> No.48311769

>>48311080
Personally I don't really like such straightforward route selection in visual novels. The only time I can think of liking it was in the steins;gate romance spin-off and that was because I didn't really know which route I would get from the choices. I am probably in the minority on this though.

>> No.48312000

>>48311769
Like it or not, that kind of setup, the promise of potentially getting [your favorite character] a route is what draws attention to projects like this. That and waifu wars. Focus on just one or even just a few, and you lose out on a large part of the fanbase.

>> No.48312032

>>48312000
Fair point. I'd kill for a well-written Seija route.

>> No.48312212

>>48311769
I like it because it would make things as organized as possible, but if someone has a better idea please share

>> No.48312238

>>48311080
Would have to see more of what you've planned but I'd be open to writing a route or something to that.

>> No.48312489

>>48279110
This project is certainly doable, it just wouldn't be coordinated here successfully. You should find an altchan and work from there.
Good picks;
>hikari3
>wapchan
>smugloli
>kissu

>> No.48312571

>>48279006
Consider:
How much you're forking over to the artists/writers, and how much you're selling the VN for (if anything)
How you plan on organising and coordinating it
Right now you're asking to be project manager and programmer. You'll need some pretty solid planning.

>> No.48313966

>>48279006
i will make the logo

>> No.48314206

>>48312571
If OP isn't too concerned about quality then finding writers shouldn't be an issue, they seem to be a dime a dozen. Hell, I'd take a crack at it for free despite a lack of prior experience. It's not like I'm doing anything productive with my life anyway.

>> No.48314253
File: 209 KB, 850x1202, __hinanawi_tenshi_touhou_drawn_by_chiroru_cheese_roll__sample-2dba416662681b3a7b98447c2616c576.jpg [View same] [iqdb] [saucenao] [google]
48314253

>>48310556
Tenshi obviously

>> No.48314413

>>48314206
I'd be less concerned about quality and way more concerned about quantity. Asking people to write for free is a very good way to get them starting something, getting bored/losing interest, and leaving it unfinished.

>> No.48314554

>>48314413
That's where some creative direction would be required. Asking someone to write a generic dating sim route for whatever character needs one wouldn't be the best way to get interest. But given a proper design document detailing specifics of the project as well as outlining general themes and content would make things much smoother for anyone who wants to contribute. For example, if someone wants to write some random Anon x Reimu smut but the project is meant to focus on something like wholesome romance or yuri then that wouldn't go very well.

Based on my own experience with group projects, I find it a lot easier to get people to contribute when you start with a plan detailing what you want to achieve as well as the steps to achieve it. It's amazing what you can get people to do just by giving them a framework. Unless you're trying to get them to modify a heap sort function when the project is due tomorrow. That was rough.

>> No.48316248

OP here. I understand that I need to give more creative direction to the project, but first I need to know if you all like this idea >>48311080, It would be similar to this thread >>44121508.
For more info: You will see marisa and choose which touhou to date that day, the next day you can choose if you will see the same touhou from yesterday or you will go to marisa's house to choose another one. That will be the only choice in the VN. Also to make it more 'organic' the touhou doesn't necessarily know about the date, and marisa just takes you to the 2hu without her knowing. Reply if you liked it or not, have a better idea or want to change something. I'll wait a few hours and then if we agree on something I can give more details to the writers
>>48312489
We just need to use tripcodes
>>48312571
No money involved

>> No.48317105
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48317105

>>48316248
There should be an ending where they ALL want to fuck you, and actually line up out the door for their turn to do so. This would be the TRUE ending.

>> No.48317747

>>48316248
>>48312489
Katawa Shoujo? Anyone?

>> No.48317934

>>48279006
I'm planning on doing a very umineko inspired (please don't hurt me) story about Kosuzu and Akyuu ebing invited to visit the history association and a string of murder happening. The magic vs mystery thing would be more of a Grimsokyo vs Cutesokyo thing (please don't hurt me again.)
I imposed myself to do it in Nscripter and make all the art myself which is a terrible idea when I have no experience with either, but I'm stupid I guess.
I also need to come up with 16 human OCs + one youkai OC and I'm really stuck there. I have general plotline ideas, themes I think I thought of everything I would want to include, some locked room and other murder ideas, but it's hard to come up with characters and possible motives and the like.

>> No.48320003
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48320003

>>48317934
let me know if you need help making character sprites im a very good at it

>> No.48320024

>>48320003
10/10 wud fug

>> No.48320032

>>48317747
thats what am sayin

>> No.48320206

>>48310556
Kanako or bust.
Meiling and Kasen would be neat too...

>> No.48320791

>>48307050
On this topic, how close to smut can you go before the meido gets you?

>> No.48320797

>>48320791
I don't think I've ever seen anyone get nailed for lewd text. I've seen posts get pretty explicit and be just fine.

>> No.48325450

>>48306784
>7. Some character interpretations did not go over well with others, both readers and other writefags. Ran for example with her relationship with Anon. Anon the character also had the issue of being both everyone's and nobody's character, he was too centric to have a dedicated -fag and everyone had a different idea on his character. There is an uncanny resemblance to the Horus Heresy novel series in how it's written, except with more amateur writers.
So like how the Emperor's character changes in between writers and novels depending on the degree of daddy issues the writer of the book has?

>> No.48325579

>>48320791
You can literally post textual pornography anon, I've done it before.
Honestly half the time lewd images slip by anyway, so long as attention isn't drawn to them.

>> No.48326450

>>48316248
>Reply if you liked it or not, have a better idea or want to change something
Please respond

>> No.48326720

>>48310556
Kasen

>> No.48326913

>>48320003
You should open a Patreon with how good your art is.

>> No.48326998
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48326998

>>48310556
we need a Yukari route

>> No.48327002
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48327002

>>48326998
The big scary youkai crumbling at the seams for a bold fearless humie

>> No.48327006

>>48326998
-That dips into a Ran route because the gap granny is 4ever alone.

>> No.48327008

>>48320791
Unlimited
Rule only applies to images.
Just ask /mlp/, half their threads are writefag smut

>> No.48327023

>>48327006
>because the gap granny is 4ever with me
FTFY

>> No.48327601

>>48326998
We need a Youkai genocide + liberation of Human Village route.

>> No.48327671

>>48325579
I've had my posts deleted after writing graphic porn. Though it was graphic extreme porn so there's that.

>> No.48328400
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48328400

>>48325450
That was the implication I was going for. Rather than daddy issues it's more about how much the writer feels "God, he's literally me!" In Ran example again, as a reader I thought it was great because fuck yeah I would pick up the fox and dick her down in the woods; but, Anon has become less a shell to self insert into and more his own character, and in keeping with the theme of trauma it was not a good decision and people understandably didn't like it. The stockholm syndrome had to be pointed out both out of and in the work.

>> No.48328486

>>48327006
I think the Yukari route should start off as a Ran route only for Yukari to force her shikigami to surrender the protagonist to Yukari.

>> No.48329265
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48329265

>>48326450
My beloved anons if you want this project to become reality please collaborate

>> No.48329275

>>48329265
Theres no interest in doing anything concrete mate, some guy already said it, this place is full of idea guys but the people with the hands to actually pull anything off are busy pulling their own projects off, case in point, me.

>> No.48329333

>>48329265
You're like ten years too late for this, the only people left on /jp/ are: newfags, gooners, ESLs, and gay men, all of which would probably die if they had to do any sort of real work. And like >>48329275 said, the people that do want to work on something already are and likely don't have time to fit anything else in. I would love to help work on a VN or fangame but let's face it, the board is a slowly dying cesspool and we would never find the right people to do a huge project like that.

>> No.48329371

>>48316248
I remain interested in this project.

>> No.48329511

>>48329265
Keep telling you, just use the AI. It's free, works faster and better than any h*man.

>> No.48329517

>>48329265
Ok, I'll bite. What do you need?

>> No.48329646
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48329646

>>48329333
>but let's face it, the board is a slowly dying cesspool and we would never find the right people to do a huge project like that.
which is why I'll restate this anon's post >>48312489
it may not solve the second part of that equation but at least you're no longer squatting in a shell of its former self

>> No.48329740

>>48328486
Option to go along with it or to somehow resist and stay with ran would appease both sides

>> No.48329771

>>48329646
>>48312489
lol what, these altchans are even more dead than /jp/ and unless you're on their secret d*scord circlejerk they won't be interested on what you have to say, let a lone a project.

>> No.48329780

>>48329333
i mean yeah of course a significant population of anything is gonna consist of newfags and however annoying it may be to have an influx of people with no knowledge or respect of the local culture it is just kind of a given. if not for an influx of newfags then people would still be burning women while accusing them of being witches. actually that sounds pretty cool can we bring that back

>> No.48329929
File: 145 KB, 480x429, 1618444072142.png [View same] [iqdb] [saucenao] [google]
48329929

>>48329780
Why would you want to burn this qt at teh stake?

>> No.48330270

>>48329265
It's an interesting idea, but extremely hard to pull off. Even worse with no experience

>> No.48337671

>>48327002
Charisma break all the youkai

>> No.48337731

>>48329771
shut the FUCK up NIGGER!!!!!!!!!!!!!!!!!! but i don't know why he linked those as this is board effort project fucking newfags

>> No.48338077

>>48329929
Because she crucified Reimu, set Reimu on fire, and blasted her with the piss dimension. Turnabout is fair play.

>> No.48338382

>>48329517
We need the initial plot of the VN, tell us if you liked the one I suggested above or if you have another idea
>>48330270
Is it really that difficult? I chose this idea because it is more simple

>> No.48338602

>>48279110
You told me that a lot of annoying ideas guys would appear, but actually I want them... where are they hiding?

>> No.48338712
File: 151 KB, 558x501, 1731465147997629.png [View same] [iqdb] [saucenao] [google]
48338712

I would help you but Im hated in this board for being a newfag and an esl sorry good luck.

>> No.48338788

>>48338712
I love you anon

>> No.48340193

>>48338712
to not be hated here you just have to use the quote function properly
you'll already be better than 100% of posters in /v/ and from the cancer generals that pester here.

>> No.48340661

>>48340193
>whats the quote function

>> No.48343706

>>48338382
Any coordinated project is already difficult enough, doing it on an imageboard is harder, and you can't possibly satisfy everyone with the result
There's a lot to think about, a lot of decisions to make, and I don't think it's gonna get off the ground if it's done on modern /jp/ of all places. If it manages to be made, I'd love to see it, but I think you're better off finding people and doing this privately
For what it's worth, I think your idea for the start of it with Marisa is okay, but coming up with a couple more ideas would do you some good too, I think

>> No.48343927

>>48306784
I think my biggest problem with the HSE is the consequence of being a /jp/ project where all the coordination is in the thread. There's already a text file describing what will happen in the finale. I already know how this shakes out, so I don't actually feel like I NEED to see it written out in full anymore. The whole Keine plot line felt like more of a finale to me just because I didnt know what would happen.
It's the sort of thing that needed the writers collaborating away from the readers eyes.

>> No.48344574
File: 760 KB, 664x1000, __yakumo_ran_touhou_drawn_by_shiroino_shirayuki_mutsuki__fc1a42cf1ec05ddd9d8ed6607259ddcf.jpg [View same] [iqdb] [saucenao] [google]
48344574

>>48279192 >>48311080 >>48316248 >>48329265 >>48338382
First off, let me apologize for not expressing my own interest in the potential of this project sooner. Like other anons have already implied, I'm a creative that's occasionally indulgent enough with my own ramblings or scribblings alike and I unfortunately have my own life to micromanage beyond just bumming about /jp/. It's the influx of these that's kept me from saying anything here so far, as well as partially waiting for you to provide any more starting details. Seems like you're ready to get the ball rolling with anyone willing to collab though, if even just a little, so I would at least like to speak up for now. This doesn't seem /completely/ impossible to me as someone who has put out some decently-received stuff but there are many things we would have to carefully consider.
I do think you have a good starting point to go off of with the KMS-like approach to being set up with various girls, but the extra detail of whoever you'd end up with being unaware that it'd be a date in the first place is a good way to differentiate the approach. I think a great way to set things up initially to correlate to this would be having Marisa herself be surprised over Anon's arrival to the Shop not as a customer but in seeking her as a matchmaker, which she'd be a little dumfounded over not only from losing a potential buyer but at the sheer prospect of willingly formal Human-Youkai interrelations. There would be no advertisement drawing anon towards Marisa, just simple hearsay from the other villagers and a decent amount of intuition/dumb luck. She'd need a little convincing to be fully willing, but after a decent discussion over things she'd tell you to come back the next day so she'd have the time to get some ideas together herself. Anon would return and Marisa would have a small game plan revolving around a few different girls she managed to track down that day, perhaps involving a few choices from >>48310556 as well as a small number of wildcards. That's where the differing paths would start to branch.
If you're looking for simplicity, maybe we'd have at least 3 or 4 choices from the get-go or 5 to 6 at most with some of the choices being switched out for other girls following the initial date day (they may not be available all the time depending on the girl). Some girls would need more convincing than others over your worth, especially if it doesn't even feel like a proper date to them at first, so for that I might propose at least one or two binary options to go with at some point depending on the current route. Maybe it'd be a location suggestion or just saying the right things at the right times, something akin to a game like Helltaker if that makes sense. Neither one would seem like the obvious 'right choice' and the more detrimental option could either lead you on for paragraphs before ripping the carpet out from under you or just completely shut things down in no time at all depending on context. Not every girl needs to have any sort of choice after the initial pick, I know you're trying to keep the complexity limited here, but I kinda liked the potential of what was suggested in >>48328486 and >>48329740 so that'd be an easy way to incorporate things. Of course, we could just keep to the standard of choosing which girl on which day and nothing more if the workload proves to be too much/too intimidating but these are just ideas for now.
On top of all this, I'm only one anon here and I doubt I could do each possible character the justice they'd deserve without sticking to my own biases. Not that I'd like to fruitlessly try appeasing everyone at once but that's where room for further collaboration would come into play from anyone else willing to I suppose. Other details like some girls being unhappy (to say the least) over you choosing to drop them after the first day if all went well or who would be less approachable than otherwise (possibly leading into those other potential path-centric choices I mentioned) can be worked out later, but these are my starting suggestions. If that garners any more interest in spite of views like >>48329333 then that'd be great, if I remain as the only other potential contributor then that would obviously make things a little more strained or possibly even outright unrealistic. I can't promise much of anything beyond writing, especially with drawing as well since I'm not exactly proud of how long I tend to take with some pieces, and the turnaround on this would be hard to judge depending on where things go from here and how busy I end up with other activities but there you go OP.
I'm willing to help if this goes anywhere but further ways to coordinate things and any more details you'd like to suggest while we're still in this planning stage would be ideal. Maybe a flowchart of some kind could be created some ways down the line. Just figured I'd speak my mind on the matter if nothing else really, pardon the word vomiting.

>> No.48344630

>>48310556
Kasen, Arm-chan, and Ibaraki-douji. Also Tenshi. Also Reimu.

>> No.48344912
File: 3.74 MB, 2000x2000, sister thinks shes on the team.png [View same] [iqdb] [saucenao] [google]
48344912

>>48310556
I think the best idea would be to make the routes based on other writefag stories
So Hana, Kurodani, Sekibanki, Urumi, a Yandere Renko, ect. I imagine there are also some good wirtefag picks from the mid-2010s but I'm a bit of a newfag so I wasn't here for those

>> No.48345037

>>48344912
Could be appealing for some, would certainly help it feel more /jp/ersonalized, but that would require a bit of catching up with each of those stories depending on if any collaborators are unfamiliar with the source material and some might want to take a fresher approach to this. Not to mention possible continuity fuckery but if it's just for fun anyways then (shrug). You do also have me wondering if any decade-old stories could hold up to this as well though.
If nothing else, we're already starting to get some ideal common picks for available girls like Kasen or the Yakumos or Yammers. I do love the spider girl but boy has she been pampered with stories already.
>Hana
That girl needs repeated sessions of intense psychotherapy until she's at least in her early 20s, not another goddamn body to get tangled up with...

>> No.48345055

>>48345037
Yeah, not that anon but as someone who wrote a Yams story I'm not too keen on writing yet another one. Big fan of her but I'd much rather do a route for a less appreciated hu.

>> No.48345066

>>48344912
>Hana
How about Yamamae instead or just anyone else other than a fan character from a divisive fanwork.

>> No.48345148
File: 801 KB, 1440x900, infestation.jpg [View same] [iqdb] [saucenao] [google]
48345148

>>48345055
>much rather do a route for a less appreciated hu
Agreed, hence the addition of any wildcard girls.
>>48345066
>Yamamae
Why are so many of us so hopelessly spider-brained...

>> No.48345258
File: 1.94 MB, 1192x802, Secondaries.png [View same] [iqdb] [saucenao] [google]
48345258

>>48299873
I started writing "the reason why" in this thread, but it talks a lot about the plot and doesn't make sense out of context, so I posted it in the thread instead. Read if you dare: >>48345178
The bottom line is that we writers got too indulgent with our side-stories and neglected the actual plot too much. We should've killed more babies(ideas) that sounded cool, but were way too greedy.
>>48306784
This is mostly on point.
I will say the drama's a little overstated, if people didn't like a particular storyline, it feels like they just stopped reading it. /jp/ is pretty chill honestly, I only ever saw a few posts complaining and I think some of us(me) needed that.

>>48279006
As for visual novels, you should make something short in RenPy or whatever and post it to itch.io to prove to people you can do it and are serious before trying to find writers. And if you end up collaborating with different writers for routes you should get a Excaildraw/miro/whatever board together to cobble things along.

>> No.48345325
File: 91 KB, 1024x737, __elis_touhou_and_1_more_drawn_by_bolos__9f876f04a67221109390d8cb17e77319.jpg [View same] [iqdb] [saucenao] [google]
48345325

Here's a bunch of ideas for you:
Let the player pick an ability at the start of the game that unlocks certain options. They should be suitable to a human character like "Can locate people who're lost", "Lowering the intensity of magical phenomenon", or "Can open any door as if it wasn't locked."
Include at least one route where the character can make exceptionally dumb decisions and has a horrible result to teach them that they should be cautious and everything isn't sunshine and rainbows.
Have characters lie.
Give every character a audio cue when they enter the scene. Use more subtle versions of those cues in scenes/grabbing items that relate to the character, but when the character isn't there. Especially effective for horror or tear-jerker moments. Very easy way to make your VN stand out with little programming effort.
Have a background plot that the characters are affected by and interact with, like some long-running incident or an upcoming festeval. This allows you to easily remove/add characters to the plot and makes the setting more interesting since the player won't feel like they're the center of the world, which feels very artificial and unsatisfying.
Make sure there's a few different kinds of intimacy in scenes. Touching hair, holding hands, taking a walk together, having a meal, doing chores, small talk, whatever, just don't try and have characters become closer in the same way over and over again. Make those moments unique to routes and the character's personality. Also have negative interactions like fights over nothing and characters demanding unreasonable things, since people who get closer will also inevitably fight at some point.

>> No.48345347

>>48345325
This gives me an idea for having some sort of timeloop ability that lets them reset back to the start of the routes every time you finish one.

>> No.48345383

>>48345258
>I will say the drama's a little overstated, if people didn't like a particular storyline, it feels like they just stopped reading it. /jp/ is pretty chill honestly, I only ever saw a few posts complaining and I think some of us(me) needed that.
The drama just feels more important than it did due to it involving the most hated and worst writer in the thread, that as you would say, never added any pennies.
Which resulted in an annoying multi-month long release of hatred that wouldn't have happened in the first place if the project was more gate kept.

>> No.48345469

>>48345148
>Why are so many of us so hopelessly spider-brained...
Have you seen the sorts of legs spiders have? Imagine her long, smooth legs.

>> No.48345538

>>48345347
It's the early THP stories all over again.

>> No.48345602

>>48344574
Thank you very much for showing interest anon.
>I think a great way to set things up initially to correlate to this would be having Marisa herself be surprised over Anon's arrival to the Shop not as a customer but in seeking her as a matchmaker, which she'd be a little dumfounded over not only from losing a potential buyer but at the sheer prospect of willingly formal Human-Youkai interrelations. There would be no advertisement drawing anon towards Marisa, just simple hearsay from the other villagers and a decent amount of intuition/dumb luck. She'd need a little convincing to be fully willing, but after a decent discussion over things she'd tell you to come back the next day so she'd have the time to get some ideas together herself. Anon would return and Marisa would have a small game plan revolving around a few different girls she managed to track down that day
This is very good, would be nice if it started with him lost in the forest of magic while trying to get to marisa's house. I don't know why but starting the VN with the anon being lost seems good. It would be great if you could write this. It would serve as a sort of preface and would give a starting point for the project. If you do it, I will write a guide for you to follow, which will also be used by the other writeanons.
>I might propose at least one or two binary options to go with at some point depending on the current route.
I'm okay with choices that only change dialogue or give you a good or bad ending. My concern is choices that make you change the route from one touhou to another because it could lead to some confusion. But I think we can do this if these routes are written by the same anon and we use a flowchart like you said. But for cases like this, so the VN doesn't get too big, these other routes need to be very short and will serve more as an extra. Like sayuri's route in kanon.
>Other details like some girls being unhappy (to say the least) over you choosing to drop them after the first day if all went well or who would be less approachable than otherwise
I actually think that after you choose a touhou, marisa will no longer give you the option to see the 2hu again. Let's say that marisa gave you the choice between touhou A or touhou B, you choose touhou A and then the next day you decide whether to see touhou A again or if you will go back to Marisa's house. If you go back she will give you the choice between touhou C or touhou D. And then if you reject them all you unlock marisa's route.
>>48345325
Thanks for the suggestions anon, but I think most of them would be too complicated to do. I like the idea of ​​audio cue and having a festival/incident at some point. Also some of these ideas are for the the writeanons.

>> No.48345650

>>48345602
>My concern is choices that make you change the route from one touhou to another because it could lead to some confusion
Personally I'd really think about doing this for touhous that are closely connected. Say you start out with Orin and get brought to stay a while at Chireiden and then can switch routes from a fairly early choice there, say if you want to go after Okuu.

>> No.48345733

>>48279006
This project should be yuri! Let people self insert into a girl having yuri romance!

>> No.48345758

>>48345602
Also I was thinking in making the backgrounds in 3D, using Blender. About the sprites I don't know yet. I actually tried to learn how to draw a few months ago and I plan to start practicing again. Maybe some anons will volunteer, or I can do it. The music will be just royalty-free music
>>48345650
If this happens it will have to be as I said:
>But for cases like this, so the VN doesn't get too big, these other routes need to be very short and will serve more as an extra. Like sayuri's route in kanon.

>> No.48345911

>>48345733
Good idea!
Maybe we'll add a route where you romance a Malehu version of Aya or something

>> No.48347437

>>48345758
>The music will be just royalty-free music
Surely there has to be someone who is able to make basic music? I know there is software to create piano sheet music fairly easily. I've never tried to do it myself but I have some experience when it comes to music so maybe I could take a shot at it.

>> No.48347784

>>48347437
>maybe I could take a shot at it.
This would be great anon. I'm thinking about using a lot of nature sounds, like cicadas, crickets etc. because I always found them very comfy and gives a countryside feel

>> No.48347844
File: 107 KB, 472x394, 165c6a8d0693fd7674486c7466928593.png [View same] [iqdb] [saucenao] [google]
48347844

>>48347437
>>48345758
>>48347784
God you niggers better not thinking about making a VN about fucking TOUHOU of all things and using Royalty free music.
For fucks sake, you could just take a few piano arrangements from YT and ask for permission to the creators.
Or if you can tolerate my autism I can just take care of it myself, but I will fucking kill you if I see that youre neglecting the musical department of a fangame from a franchise memed about for its music.

>> No.48347938
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48347938

>>48347844
Sorry anon. I will not commit this profanity.

>> No.48347953
File: 33 KB, 400x400, 1731471203060859.jpg [View same] [iqdb] [saucenao] [google]
48347953

>>48347938

>> No.48348021
File: 20 KB, 1369x931, 1up.png [View same] [iqdb] [saucenao] [google]
48348021

>>48347844
>>48347953
I treat it in the way I do AI art, placeholders to address for later. If it's an early demo then I think it's acceptable to hear Kevin Macleod since it still gives something to a scene and won't leave you with silence and the feeling the game froze or broke.

>> No.48348158

>>48348021
>placeholders for a demo
That better be true, I thought you were going to use Kevins music for the whole game, last thing I want to see if Reimu pooring her heart out the the player while listening to elevator music.

>> No.48348243

>>48348158
I want the game to blast Kevin Macleod Spinning monkeys at me while Reimu's crying and shitting herself from her emotional outburst

>> No.48348315

>>48347784
Yeah so I took a shot at it and found that I'm too autistic to put any soul into music. I could probably do something if I were to get back into playing the piano but that would take too much time unfortunately. 100% willing to help with writing though, I'm pretty sure I could write dialogue that isn't shit. I read a lot of books and I am particularly talented at writing papers so surely it can't be that hard.
>nature sounds, like cicadas, crickets
Only if you add Mion Sonozaki as a character.

>> No.48348374

>>48348021
Speaking of Higurashi you don't have to just use Kevin's stuff. Go look up japanese made royalty free music, of course it's still worse than touhou mixes but I can't really imagine how you'd even get some.
Asking a japanese artist is probably 80% getting ignored, 19% no, and maybe 1% yes. That's without accounting for the high chance they're MIA nowadays. Are there even western touhou music makers?

>> No.48348803

>>48348374
>Are there even western touhou music makers?
There are a lot, but they are busy making kino on YT.
Alright Ill bite, if this thing is a serious project, once you guys have an actual solid idea of what will be going on the game and how much content will be added in, I can deal with the music, Im already working on someone elses VN, and the music is the very last thing that well be adding, just so you know what I would expect, I told him to give me a .txt file with:
1) The exact number of songs.
2) The situation those songs will be put in (the more explicit the better).
3) The instruments he wanted.
4) A rough idea of what he wanted the songs to be.
And this is not taking into consideration everything sorrounding the characters, which each had 2 songs assigned to them, even more so if this a TH thing.
Music should be the last thing you people should be worrying about, and this is all assuming this mental gymnastic you guys are planning is going anywhere, which I have 0 faith that will do.

>> No.48348824

>>48348803
We don't need faith that this will work as long as we have retard levels of dedication and nothing better to do

>> No.48349608

So uhh... What type of game engine will this be in?

>> No.48350606

>>48345148
Yamame is one of the few 2hus that canonically isn't an asshole

>> No.48350743
File: 11 KB, 187x208, 1709978806109691.jpg [View same] [iqdb] [saucenao] [google]
48350743

What will be your decorum when trying to challenge the narrative of the usual VN's? It would make for a bold and stunning story telling.

>> No.48352214

>>48348803
Alright, when the project progresses further I will provide more information about the music
>>48349608
I'll probably use the sfml library
>>48350743
It is not necessary

>> No.48353463

>>48352214
>sfml
Is it really necessary to build the whole thing from scratch? Surely there are existing VN engines (besides RenPy)

>> No.48353501

>>48353463
I want to learn a little. If it doesn't work, I'll use something else

>> No.48354946

>>48353501
kirikiri + krmpv

>> No.48357361

>>48279006
I feel like /jp/ has enough talented artists and writers to pull off what /a/ did with Katawa Shoujo, we just need someone to take the first step and actually decide to start it all.

>> No.48357540

>>48357361
I'm waiting for this anon to respond >>48344574
>>48345602 But if anyone else is interested in writing the introduction mentioned let me know.

>> No.48357586

>>48329265
As I said before: you're going to want an altchan, or a matrix channel, or literally anything else other than /jp/. Pure anonymity will doom this project: at least use usernames so we know who's who.

>> No.48357599

>>48329771
The discords exist just to relay recent posts you fucking retard. I get that you like to talk to a bunch of schizos only but the rest of us have actual friends who don't want to download matrix

>> No.48357602

I've only skimmed the thread so apologies if this has already been mentioned but we'd probably need one anon to write a storyline that happens regardless of which route you're doing (or perhaps just a storyline specific to each area - I.E an underground storyline, a forest of magic storyline, a bamboo forest storyline, etc) so that each route still feels like it comes from a single game instead of wildly disconnected routes. Each character's writer can then weave their character story into the main story as they please.
You'd still need to write a lot of the cast regardless of who your romance 2hu is though, so maybe there would need to be soke quality control to keep characters from feeling too different across routes.

>> No.48357638

>>48357599
dienorm
>the rest of us have actual friends who don't want to download matrix
why are you suggesting matrix? when you can join
https://qchat.rizon.net/?channels=jp
without signing up and chat right now

>> No.48357719

>>48357361
Can I ask, did "Gensokyo visitor" come from here or something like that? Because if it did, I have my hopes up.

>> No.48357734

>>48279209
>>48279215
>let's just use corporate slop to generate our game and act like we did anything
Just so you know, AI shit goes completely against the doujin spirit. You're stooping to the level of Chinese spammers.

>> No.48357736

>>48357602
I didn't quite understand, could you please explain it better?

>> No.48357774

>>48357734
I am with you. Even if the objective of making the game is not having fun with it, using AI just tears away the spirit.

>> No.48357792

>>48348243
seconding this

>> No.48357795
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48357795

>>48279006
so it's just gonna be touhou style higurashi? at least add some touhou style bullet hell to break up the vn sections

>> No.48357812

>>48279006
Make sure to add a line about how lost world fucking sucks

>> No.48357830

>>48357795
>so it's just gonna be touhou style higurashi?
How exactly is Higurashi? How would a Touhou game be in Higurashi style?

>> No.48357847

>>48357830
the op image looks like higurashi
no idea how a touhou game would be in higurashi style considering the context is entirely different.
the touhous don't go to school do they?

>> No.48357856

>>48357734
AI is exactly within the doujin spirit actually. Instead of paying greedy artfags who get to lord it over you that they had 100k just to go to art scool you can pay pennies and get art that is almost as good, and faster too. It's perfect for one man doujin operations.

>> No.48357868

>>48357847
>the op image looks like higurashi
I mean, I know about Higurashi, it is just that I never played it.

And, about how a Higutouhou game would be. I really don't know. But I think we could use it as inspiration somehow. I have heard it has a really good story.

>> No.48357872

>>48357856
An actual doujin author wouldn't outsource work like that - they'd just learn to draw. See ZUN and Ryukishi07. Touhou and Higurashi would look ten times worse if the art was generic AI slop.

>> No.48357885

Dont forget that you have to come up with a failsafe ending or route for those who dont commit to anything.

>> No.48357900

>>48357795
The pic is just for illustration, I didn't make this higurashi reimu. But the VN will be in the superior NVL style

>> No.48357910

Is there an option to commit total touhou death and colonize Gensokyo for humanity

>> No.48357913

>>48357847
I think a touhou game could work, same looping incident, different protag. It lends itself well to the lack of canon routes in games.

>> No.48357930
File: 2.08 MB, 600x450, okuu watches orin dance.gif [View same] [iqdb] [saucenao] [google]
48357930

>>48357885
IIRC Katawa Shoujo's failsafe was "you get drunk, fall off the roof, and die"
So, I guess you just get yooked in this case and it ends with Orin lovingly dumping your bloated half eaten corpse into the reactor.

>> No.48357948

>>48357930
Vore ending.

>> No.48357958

>>48357885
you jack off into the sunset as you think about how nothing's changed since high school

>> No.48357959

>>48357872
>learn to draw
Or you can learn prompt engineering and produce something far more beautiful than childish scribbles.

>> No.48357967

>>48357885
You marry a random sunflower fairy.

>> No.48357974

>>48357885
You stay out too late at night and vanish. Strangely there are a lot of tengu children around these days.

>> No.48358004

>>48357910
That's the ERA games you goofy goof

>> No.48358063
File: 13 KB, 696x676, proposal.png [View same] [iqdb] [saucenao] [google]
48358063

Here's my proposal for the structure since for whatever reason no one has decided to make a flow chart with their proposals.

Blue demonstrates a possible route as an example, and red is a continuation of blue as if it did not choose a route when it did.

The idea is to have the game split into different areas where you could reasonably expect to find a specific character if you have one in mind. Each area would have a ladder structure for route selection, and if you don't choose a route then you go to another area with some fluff in between, perhaps a day passes or something.

If you go through each area and never choose a route, you get a final choice. Either you enter the Marisa route, or you go home and get the Rumia route (bad ending).

>> No.48358101
File: 1.04 MB, 3541x2216, 1721774671458694.jpg [View same] [iqdb] [saucenao] [google]
48358101

My main worry would be the cast. Is it just going to be the same overrepresented cast of characters you see in literally every fucking touhou fangames or are there going to be any wildcard appearances? It'd be a nice way of boosting certain characters' popularities. I also feel like characters with the smallest fanbases often have the most dedicated, autistically talented writers.
Let me date Mayumi and show her the wonders of being a true, flesh and blood human!
Let me get some insight on Shinmy's struggles as an inchling!
Let me fix Parsee!
Let me show the Moonies the wonders of Earth's impurities!
Let me pretend I don't know Sekibanki is a Youkai!
Let me have a secret love affair with a proud blue-haired Daitengu!
Let me see Shou's secret feminine side!

>> No.48358113

>>48358101
Finally a good ideas guy. Throw more like these, I'm not the OP but I still might make something morelike what you suggest.

>> No.48358117

>>48358101
Cool, do you have more ideas like this?
Are we going to include the Lunar Capital?

And, can I ask this, the game is going to be "realistic" ? And no, I do not mean grim, I mean like having realistic interaction that fit the character's personalities and status while being adapted into the theme of the game. For example, not being able to talk to Yukari unless you have something of interest for her.

>> No.48358135
File: 1 KB, 64x64, Th02Rika.png [View same] [iqdb] [saucenao] [google]
48358135

>>48358101
If you want it to be real special make it based on the pc-98hus

>> No.48358138

>>48358101
It's easier to write over-represented characters because there's a mountain of material/instruction on how to write them so they feel "in character" in any situation you put them in. This is important since you're writing a derivative work and getting the "feel" right is hard and it's easier when you have something to work with. Few want to take the plunge on the Tsukumo sisters because there's fuck all for their characters.
On the flip side it means they're an clean canvas to make them into whatever you want. It's how we have dozens of Momiji and Koakuma variations and headcanons, their character is what the fanon puts out.

>> No.48358148

>>48358101
I can get behind Shinmyoumaru, Parsee, and Sekibanki. I just want my Seija route.

>> No.48358159

>>48358101
You're in the same wavelength as me, I always wanted to make a 2hu dating VN where the player can date even the least popular characters, I can draw, animate and code in Renpy but I can't write to save my life.

>> No.48358246

Did you guys read the idea proposed for the initial plot? If not please read here >>48311080 >>48316248

>>48358101
The writer will decide which 2hu he wants to make a route about

>> No.48358257
File: 269 KB, 1240x1754, __kishin_sagume_touhou_drawn_by_sobayu_to_tenpura__7f458653863b9b251d4e5c5ffbc72d1f.jpg [View same] [iqdb] [saucenao] [google]
48358257

>>48358117
I would REALLY want to include the Lunar Capital but I am also very (positively) biased towards them as Sagume is one of my favorite characters and I also really like the Watatsukis.
If you want me to be a little less biased in my takes, though... I do genuinely think Sagume at the very would be interesting to include as the "moon representative" character, as she not only has a very interesting ability that could lead to unique interactions, but she also always seemed (to me at least) to secretly be interested in the Earth. She canonically visits Eirin in secret, and helped us (or rather, coerced us to help her) in Touhou 15. She'd be the easiest to include, as well, you could just come across her in Eientei during one of your secret visits, as opposed to having to find a way to include the Lunar Capital in your game.

I also think she's lonely and wants company.

>> No.48358264

>>48358246
>Did you guys read the idea proposed for the initial plot? If not please read here
If you guys liked it and if someone wants to write this introduction please say here. I will make a guide to write the VN correctly and standardize things

>> No.48358282
File: 127 KB, 729x1032, GBjBDQsbkAAB-fS.jpg [View same] [iqdb] [saucenao] [google]
48358282

>>48358138
>It's easier to write over-represented characters
I agree, and ultimately we will have to have a few over-represented characters. The mandatory Reimu, Marisa, Sakuya, Sanae... Udongein, Youmu and Remilia as well, I guess. But then again, I just think these inclusions shouldn't come at the cost of others. You can have "easy", predictable routes (in terms of writing) but also those surprising clean canvases you mentioned that will rock people off their feet. "Why not both?".

I played Katawa Shoujo for the first time earlier this year (I was never really a VN guy). I knew a bit about it, like how Hanako and Lily are the most popular routes, and while their writing was definitely great, the route that holds the closest place to my heart is Rin. Why? Because I had 0 expectations for her. She did not appeal to me physically or in concept, but her route left me obsessed with her for days, even as I played through other characters' routes. I want someone to experience that, too.

>> No.48358304

>>48358264
Personally I think that my proposal
>>48358063
is a good way to go about things. The story could start with the main character going to Marisa and asking for the aforementioned services. She would naturally be like "what the hell, but yeah sure" and pretty much just take the MC hunting for girls. Once the MC sees a girl he likes he tells Marisa and from there she starts to organize a date. Not only would this make it straightforward for one person to write a whole route but it would allow for branches in a particular route if the writer wants to add them.

>> No.48358306

>>48358135
When I made my suggestion, PC-98hus were very obviously included in that, too! Rika's one of my favorites as well and I would love for her to be included, but I think she's just too unpopular EVEN by unpopular character standards, unfortunately.

>>48358159
I can think up scenarios and I think I can come up with decent worldbuilding and backstories for characters, but when it comes to more minute stuff like actual dialogue lines, I'm terrible as well.

>> No.48358326

Since the thread seems to be getting recurring posters willing to contribute should we start using tripcodes? As unfortunate as it may be, it will likely be necessary for this kind of thing.

>> No.48358330

>>48358117
>Are we going to include the Lunar Capital?
Don't ask me anything like this by the way, I'm just throwing ideas out there (this is my first post in the thread). As much as I'd like to be, I'm not involved with the project. If there even is one as of now, I confess I only skimmed through the thread.

>> No.48358349

>>48358304
Your proposal seems like a more complicated version of mine, and I want to be realistic and keep things simpler
>>48358326
>Since the thread seems to be getting recurring posters willing to contribute
There are few people who want to contribute, most are just sending random ideas without reading the thread...

>> No.48358355

>>48316248
Can we add that questions related to canon facts about the character? For example: what is the favorite thing of Yukari? (Trains)

>> No.48358364

>>48358355
What

>> No.48358367

>>48358349
Well an idea is a contribution, is it not?

>> No.48358376

>>48358364
I think I worded myself quite badly, I was saying that during dates the character could ask you something related to her canon and if you answer well you get points or something.

>> No.48358383

>>48358282
>I want someone to experience that, too.
Fucking exactly, anon. This is why we need underrepresented characters.

>> No.48358392

>>48358367
Yes, but things need an order. First you give ideas about the initial plot of the VN and then you can give ideas about something else. If you want to contribute, do what I said here >>48358246

>> No.48358400

Not the OP, but are there any actual writers, artists, programmers, animators or music guys ITT? Raise your hand, don't be shy.

>> No.48358409
File: 12 KB, 168x168, 1687275819531837.jpg [View same] [iqdb] [saucenao] [google]
48358409

>>48358392
To me this feels less like a "I want a VN" thread and more like a "I want a KMS game" thread. Having Marisa set up dates for you feels very forced and artificial, let the player explore and bump into characters on his own.

>> No.48358427

please add videos or animations to vn

>> No.48358429

>>48358409
agreed, i dont really like the arranged date idea either

>> No.48358431

>>48358400
I'm not a "writer" but I am very willing to become one for this project. I am confident that I can make something that isn't shit.

>> No.48358447
File: 171 KB, 1280x720, FnAG_vUaAAAxi6Q.jpg [View same] [iqdb] [saucenao] [google]
48358447

>>48358400
I'm no writer but I think I can write just well enough to come up with a good enough story/route for the game. I'd need a good writer to refine my text, though. I like to think that I'm good with storylines, but not interactions.

>> No.48358448

>>48358409
I like the KMS idea but as an optional path for meeting the girls if the player just can't find his favorite 2hu in the wild or waste time with characters he doesn't likes or something.

>> No.48358456

>>48358326
>tripcodes
No way, tripcodes are heretical and they lead to d*scord/off site organizing and that's a no from me, dawg.

>> No.48358484

>>48358409
>>48358429
>>48358448
Thank you for giving your opinion. I'm not very good at this creative part of the process so if anyone can give a better idea for the initial plot I'd appreciate it. In fact, that's the only kind of idea I need right now. So I'm going to ignore any suggestions that aren't related to that for now

>> No.48358496

>>48358484
You can't possibly be expecting this entire project to be organized through 4chan threads, it's a mess.

>> No.48358522

>>48358496
This. I think the project would be more successful if he instead of being asking how to make the entire game, he came with a good idea already set and asked guidance and ideas.

>> No.48358524

>>48358484
Meant to reply to >>48358456 my bad

>> No.48358550

>>48358484
Your idea is perfectly fine for a small, limited scope story, people are just throwing ideas for a huge Gensokyo dating sim.

>> No.48358556

>>48358496
Wasn't Katawa Shoujo entirely organized in /a/ threads? Krautchan made their own VN like that too.

>> No.48358564

>>48358556
I believe it was a hybrid, threads/generals, IRC, Skype... and maybe XMPP.

>> No.48358565

>>48358550
Maybe you're right. With all these ideas I forgot that I want something simple and small like I said in the OP
>>48279006
>I am thinking of a simple project, a short story with a few hours and no/little choice.

>> No.48358599

>>48358556
It started in /a/ threads, but was then moved to a different dedicated forum, and then within that forum, a small team of people broke off from it and coordinated stuff among themselves elsewhere.

>> No.48358612

>>48358565
You should really put ideas into action and start by making a simple test on Renpy, you can use the art from the same source the EraTW guys use as placeholders (or as definitive art, let's face you don't really need any custom professional art made from scratch). First scene, the player enter the KMS after finding Marisa's ad in the village or something. Then what?

>> No.48358669

>>48358556
It started on /a/ but they had dev forums and a blog made for it. Anyone with a brain can realize that fully anonymous nameless collaboration is going to be a pain in the dick.
https://www.katawa-shoujo.com/staff gives you the gist and the TL;DR is that it took months from initial idea to actual work being put down.
https://www.katawa-shoujo.com/static/sticky.html is the start of organized development.
That leaves the linked forum https://web.archive.org/web/20100726020047/http://s8.invisionfree.com/Zettai_Shojou/ (need wayback because it's some pornsite now lol) which will show you what they did to organize things.

>> No.48358715

>>48358456
Alright loser, have fun on your high horse while the rest of us make the game

>> No.48358719

>>48358715
Can I ask why your name is Ran? Will you guys identify as Touhou characters?

>> No.48358729

>>48358719
I just picked a character at random. Doesn't really matter as long as the trip's the same, right?

>> No.48358731

>>48358715
lol what game?

>> No.48358747
File: 22 KB, 257x358, 20241202_000205.png [View same] [iqdb] [saucenao] [google]
48358747

reminder that this is unironically your target audience

>> No.48358755

>>48358400
I can do anything but coding.

>> No.48358786

>>48358747
Where do you even find garbage like this? Do you actually do to where these "people" are and save pictures they post?

>> No.48358792

>>48358786
What?

>> No.48358796

>>48358786
Honestly that image was so horrible that I wonder if is me or him who should kys

>> No.48358877

>>48358400
I kind of qualify as one, I writefag here sometimes, I have an AO3 and post my stuff there.

>>48358447
Well personally, I find it way easier to edit someone else's work than do my own. As long as I know upfront how much editing someone wants to handle.

>> No.48360645
File: 1014 KB, 1723x1655, __yakumo_yukari_and_yakumo_ran_touhou_drawn_by_mata_matasoup__8d80ffa72d1917f3f99cf6b1efc28ad3.jpg [View same] [iqdb] [saucenao] [google]
48360645

>>48357540
Hey, it's me. Sorry about the delay in replying, like I said I can get fairly busy and may not always be immediately available but I am still fairly dedicated. I'm willing to try my hand at writing out that introduction scenario sometime within the next 24 hours or so but for now I've spent the past few hours putting together the following:
https://files.catbox.moe/51uuh0.txt
This is a pretty loose outline covering what little story structure we've developed so far, as well as character suggestions from both others and myself (that will need to be chopped down significantly, don't let the initial palette be too intimidating since these are just ideas) and a few overall suggestions relating to mechanics or just general ideas/themes to keep in-mind. Not everything here has to be ideally executed, just trying to be comprehensive with what information we have so far. The little details can always be worked out with time.

For now I'm thinking of the basic premise of:
- Anon seeks out the KMS
- convinces Marisa to collect some intel
- you come back the next day and she suggests places to go (you can maybe also buy some specific items that might help depending on the route)
- you head to these places on your own and decide what to do from there
- run into specific girl depending on your choice, chicanery ensues
- either stick with her the next day or decide to go back to Marisa (old location will no longer be available if you decide to go back, could be replaced with new location choice or simply greyed out depending on how we go about this)
- eventual success/failure by the end

The flowchart from >>48358063 seems fairly solid and could be tweaked a bit by either myself or OP depending on the future and how the intro scenario pans out/what we decide to go with in the long term. I got a rough idea of things in my head already but creative stuff always takes a decent amount of time for me. Just let me know any thoughts you all might have over what I've jotted down when/if you can and we can go from there in here for now with what space we have left. I don't doubt that this will be inherently messy if we stick to staying on the board here but I wouldn't be the one to ultimately congregate things away from here anyways unfortunately.
On that note, I'm a little iffy about using a tripcode for myself but I could stick to the nickname 'Anyanymous' in these threads for ease of reference if that would be generally acceptable. Expect that for my initial post over the intro scenario if so. For now I have early-morning work to prepare for in just a few short hours so I'll need to get some rest but I will hash out what I can with the time I'll have. Apologies in advance for how slow I might be, I still think this could be fun to work on but life can still be a bitch sometimes.
>>48358400
I am a semi-amateur-ish artist and a decent writer, or at least a baseline competent one, though I'm lacking severely on those other roles. I'd like to be an animator eventually honestly but at the moment my 'animation skills' are on-par with shitty Newgrounds flashes worthy of being blammed or someone messing around with a flipbook (no I don't have decent examples either way unfortunately).

>> No.48360858

>>48360645
I could write a Seija route, I am a professional retard and masochist.
Also, I don't think that the story could take place over 3 or so days like you suggested. Given what you listed under 'the good shit', I'm inclined to say maybe over the course of 2 weeks but with time skips, perhaps it could vary route to route. After all, Seija isn't some slut who would make eye contact after just the first date.

>> No.48360937

>>48358400
Writer for almost 2 decades. I can also do AIslop. That said, since I've been involved in similar projects before (including, in fact, a failed Touhou VN), I'm not all that keen on chipping in unless there's a solid outline and somebody with managerial skills to keep the project on track.

>> No.48361100

>>48360937
NTA but I'm a recent college graduate and one of my subjects was in fact project management. I don't want to take the role away from someone more willing, though (like OP or >>48360645 ).

>> No.48361136

>>48358612
>you can use the art from the same source the EraTW guys use as placeholders
Not that guy, but what's the source?

>> No.48361171
File: 66 KB, 128x217, Th06Patchouli.png [View same] [iqdb] [saucenao] [google]
48361171

hi all,
someone posted this thread on my board (wapchan.org).
im willing to host you all on there along with any assets, and maybe even a separate little site if this actually gets off the ground. could even help with development. we're a pretty small site but you won't get hit by off topic spam like you do here. this ideas got promise for sure.

>> No.48361177

>>48358400
I've been writing for a couple years, and I'd like to think I'm fairly okay at it. I agree with the other anon that I wouldn't be interested unless it looks like there's an actual chance of this being pulled off.

>> No.48361352

>>48361136
The artist nuked his website recently, but the TW guys saved it all here: https://mega.nz/folder/ud1XiQAa#s1bcCcLc2Lv-tq3I80My0w

>> No.48361435

>>48358400
Bit late, but I'd not mind picking up a keyboard again. It's been a (long) while but I might be able to muster up the motivation to do something.
If there's a concrete enough roadmap that is.
And I can pick a character I like.
And other people don't write shitposts.

>> No.48361602

>>48361171
we are good

>> No.48361807

>>48361602
are we though

>> No.48361971
File: 120 KB, 400x1600, EienteiRoute.png [View same] [iqdb] [saucenao] [google]
48361971

>>48358447 / >>48361100 Here, I've come up with a scenario based on >>48360645 's character roster and various notes. When I said I think I'm good with storylines, but not interactions, this is what I was referring to, although, it's ultimately up to you all to judge me on this.

>>48360645
Amazing work anon, but I'd like to give some feedback:
>fall harvest anyone?
I think a Flower Viewing cerimony would be a better pick, they are depicted many times in various official Touhou mangas, so there's plenty of material to go off of. They're usually restricted to in-game characters (Youkai very much included) so this should be something your character initially doesn't know about but gets informed about by Marisa, Reimu, or your 'hu of choice. If this is complicated though, a harvest festival would be fine too, or maybe a Flower Viewing cerimony but at the Village instead.

>Possible mechanic of initially selecting an area rather than a specific girl?
Absolutely, yes please. This feels a lot more natural, and could give the player more surprises, rather than just "I want THIS character!" and getting... y'know, that character. I'm much more in favor of seemingly subtle choices locking you in/out of certain characters (like how in picrel picking Mokou over Marisa locks you out of Reisen, despite Reisen not being mentioned at all).

>failsafe ending of you rejecting everyone and embracing your loner self or dying like the stupid loser shut-in you are
How about having your character drown his sorrows at Geidontei? And then Miyoi comes along, notices just how miserable you look, and uses her ability to make you forget all about it, prompting a soft "restart" without your character dying or anything like that.

>some underlying incident threatens safety of festival, you only find this out once you start talking to the girls
I don't know... I feel like other fangames and official games have enough incidents in them already as it is, and it could take away from the romantic focus of the game. I think, if anything, we could make the game be set almost immediately AFTER a recent incident, and have it be mentioned by some characters.

>lets make the characters fallible (true to their form, you cannot effortlessly woo every single girl with talk alone)
Absolutely. Let's give each girl a Good and a Bad ending. Maybe a neutral one, too, if the writer is up for it, though this is completely optional imo.

>The Good Shit (>Touching hair, holding hands, taking a walk together, having a meal, doing chores, small talk, whatever)
Don't forget sex. Tasteful, boyfriend and girlfriend pure-hearted sex, that is. It needs to add to the narrative.

>timeloops mechanic? (honestly on the fence with this one, I don't know chief...)
I don't know what you mean by this. Do you mean timeskips? I agree with it in this case.

>> No.48362020

>>48361602
We really aren't

>> No.48362082

>>48360645
GUIDE TO WRITING:
This is for you or anyone else writing the introduction. I'll update this when we start writing routes

-MC will be called Anon and will be the self-insert MC without personality
-Put the dialog on a separate line, like in the OP pic
-To create paragraphs, just make a blank line and do not do indentation
-Leave two lines blank to announce page change (this will be in NVL style)
-Put between [] the current place and the time of day (morning, afternoon, evening and night). Example: [Hakurei Shrine yard, afternoon]. Do this at the start of the text and every time the place or time of day changes
-Do the same to announce when a character arrives or leaves. Example: [Marisa arrives] or [Reimu leaves]
-Don't break the fourth wall
-A little fanon is allowed, but keep things mostly canon

Let me know if you have any questions

>> No.48362090

>>48362082
>-A little fanon is allowed, but keep things mostly canon
Yeah, good luck enforcing that.

>> No.48362098

>>48362082
We can change the MC name in game though, right?
If I want my character to be called ASSWIPE I should have the ability to do that.

>> No.48362114

>>48362090
I forgot to say but I will change (or reject) the text if it breaks any of these rules

>> No.48362115

>>48362082
>self insert MC without personality
fail. the MC needs to have some personality or else all the girls are going to be talking to a plank of wood. just look at k1 from higurashi: the game would suck ass if he had no personality

>> No.48362125

>>48362098
Ok

>> No.48362142

>>48362115
It's not true, most dating sims are like that. It would be difficult for anon to have a personality because the writers could end up deviating from it

>> No.48362164

>>48362082
>self-insert MC without personality
sounds incredibly uninteresting. It'd be a herculean effort to make any route feel genuine when you're trying to justify your 2hu falling for literally some guy with no personality.
>>48362142
if there's going to be quality control for fanon and keeping 2hu personalities close to canon, there can be quality control for keeping the MC's personality close to a baseline too.

>> No.48362172

>>48279006
can i play as a girl so the whole game is yuri (blessed)

>> No.48362192

>>48362082
It would be far more interesting if you could answer a little quiz when you start the game that determines your personality like a simplified myers briggs test and the dialogue sometimes branches off based on what your personality is

>> No.48362193

>>48362082
An MC with personality is easier to write interactions for and build off of, we'd just need to figure out who he is

>> No.48362197

>>48362142
>most dating sims are like that
We don't want this game to be like most dating sims, we want it to be good. A relationship is made up of two halves and the MC is one of them, if they have no personality you're giving the writers/players half of a relationship and it's going to suck.

Set a few base traits for the MC, and then make the rest of his personality change depending on the 'hu you date. That way, you have a starting point for everyone while also giving the writers the freedom to adapt him as they see fit. Make him become rebelous if he hangs out with Seija for too long, or moral if he spends time with Kasen.

>> No.48362233

>>48361971
I like this, it's cute

>> No.48362266

>>48362193
he is a college dropout. lives in his parents basement in fargo, north dakota. only joy in life is going to fighting sioux hockey games in the fargodome

>> No.48362268

>>48362233
It may be cute, but with the mandate of canonicity Reisen wouldn't have been like that at all. Plus, Sagume? Really? There's far-fetched and then there's far-flung.

It would do to limit the scope, at least for the initial project, to a few feasible characters. Extras could be added in updates. But clear limits are what makes projects like this possible at all.

>> No.48362280
File: 1.75 MB, 2160x1532, AFiEU (88-89).png [View same] [iqdb] [saucenao] [google]
48362280

>>48362268
>There's far-fetched and then there's far-flung
that's not far-flung at all though?

>> No.48362286

>>48361171
what's your favorite touhou

>> No.48362299

>>48362197
Instead of the MC becoming a rebel from hanging out with Seija I think he would become a masochist instead there is genuinely no other win condition for dating her in my opinion.

>> No.48362306

>>48362280
Canon Sagume taking interest in a regular Earthling, let alone a sickly one, is wishful thinking at best. But that's really beside the point. As a background character or a cameo, sure, but there are many more applicable candidates for the scenario that's being proposed here.

>> No.48362317

>>48362197
So by your logic, when hanging out with Remu, your character starts speaking in Mussolini quotes?
>>48358747

>> No.48362325
File: 335 KB, 671x680, elly.jpg [View same] [iqdb] [saucenao] [google]
48362325

>>48362197
>We don't want this game to be like most dating sims
Actually I want to. You guys seem to be forgetting that this is supposed to be a simple project

>> No.48362331

>>48362266
Now this is something I can work with
We'll have him rehabilitated and introducing hockey to Gensokyo in no time

>> No.48362346
File: 41 KB, 640x674, 4bligye78mh51.jpg [View same] [iqdb] [saucenao] [google]
48362346

>>48362325
No you see it's actually good when indie games get massive feature creep before anything's even been worked on

>> No.48362371
File: 182 KB, 500x500, 1733151977650.jpg [View same] [iqdb] [saucenao] [google]
48362371

>>48362266
This has the potential to be really funny. I approve

>> No.48362517

>>48360645
>I'm willing to try my hand at writing out that introduction scenario sometime within the next 24 hours
Anon, I don't want to delay this any longer, but I think we need to define more things before you write the introduction

>> No.48362553
File: 912 KB, 755x1129, MeilingFDS.png [View same] [iqdb] [saucenao] [google]
48362553

>>48362286
meiling
>>48362266
good shit

>> No.48362583

>>48362517
This. Plan first. Don't just start writing without an outline. I know you're being enthusiastic, but jumping in headfirst is how these projects die. You'll get attached to what you've written, the plan will change, others will produce their own input, you're going to feel bad about scrapping already made progress, enthusiasm is going to wane. Seen it all before.

Outline first. Always.

>> No.48362613
File: 914 KB, 1023x724, __yagokoro_eirin_and_kishin_sagume_touhou_drawn_by_ichiba_youichi__cc5fb75215e1d0ba3245ee35c69e5191.png [View same] [iqdb] [saucenao] [google]
48362613

>>48362268
>but with the mandate of canonicity Reisen wouldn't have been like that at all
Depends on which side of canon you want to stick to, I suggested that because I thought we could sneak in a bit of Inaba of the Moon and Inaba of the Earth Reisen in there. I also don't think we should stick 100% to canon, some slight deviations should be fine for the sake of creating an interesting narrative, right? Especially if it goes hand-in-hand with common fanon stereotypes. Ones that aren't obnoxious, that is. Like Nuenis.

>>48362306
I laid out my case for her inclusion here >>48358257 , I'm definitely biased, but I think there's enough info about her and her mythological origins to make her very interesting, while also having little enough official material about her to allow us to have a lot of creative freedom about her behaviour, personality and motives. One of my favorite lines regarding Sagume is how Reisen (in one of the fighting games) says that despite appearing very stoic and composed she's actually a huge klutz. I think it'd be a perfect "gap moe" inclusion that could also represent the a Moonie character within the game.

>Canon Sagume taking interest in a regular Earthling, let alone a sickly one, is wishful thinking at best.
Well you're not exactly sick anymore, you've recovered by now.
Besides, how often do you think Sagume gets to interact with earthlings? Let alone see one get invited for a tea party with Eirin (her fellow Sage, whom she obviously respects) by Reisen (the heroine of the LoLK incident).

>> No.48362649
File: 1.00 MB, 1316x732, Accurate Gensokyo Experience.webm [View same] [iqdb] [saucenao] [google]
48362649

>>48361435
>And other people don't write shitposts.
Not even a little bit?

>> No.48362653

so can i rape the touhous?

>> No.48362675

Just remember everyone, this is our competition
https://store.steampowered.com/app/1865670/Gensokyo_Odyssey/

>> No.48362688

>>48362613
Nobody's doubting Sagume visiting Gensokyo, because she does so and that's a fact. Her starting a relationship with a regular human is what's far-fetched.

But even putting that aside, she's a niche character with a minuscule following. For a game starring multiple characters, of whom most will inevitably be more popular, it'd be a bit of a waste of space and effort. I love the Gu myself, but that's how it is. Someone else has mentioned losing out on the interest of many potential readers. Well, focusing on Sagume would effect exactly that.

>> No.48362696

>>48361171
You seem like the only one here with an actual track record, if that website's anything to go off of.

>> No.48362703

>>48362675
Even for how cringe and dated some of the jokes and dialogue are they had art music gameplay and writers so yeah that's some competition there
Not really the same genre though

>> No.48362725

>>48362675
>our competition is shitty twitter memes
We have to reclaim touhou for /jp/ and imageboards as a whole.

>> No.48362817

>>48362688
NTA but if you're that worried about the inclusion of niche characters with miniscule followings you might as well just look up the top 10 characters from this year's popularity poll, make them the cast and call it a day. It'd be very boring, though. I agree with >>48358101 when they say they're tired of overrepresented characters.

>> No.48362870

>>48362649
I chuckled, but if I were to join on and do something like this I'd want everyone to take it somewhat seriously. KS is a good metric, not without humour but certainly more serious than not.

>> No.48362872

>>48362817
>>48362688
I'll drop my idea here and say that underrepresented characters are more fun to work with and write scenarios for, and have a higher chance to positively impress, so start with them
When you get a finished product out, and ONLY then, you can add more popular characters. The main cast, for example

>> No.48362903

>>48362872
I think you could have Reimu and Marisa off the bat but you'd be wasting time adding EoSDhus and other top ten popularity poll characters
Write a route for Narumi first and only then can you write one for Alice

>> No.48362925

>>48279006
We need imouto and oneesan routes where you can adopt or be adopted by touhous (non romantic)

>> No.48363012
File: 335 KB, 2048x2048, 74592de7a5810eca17926cf8f58b16ea.jpg [View same] [iqdb] [saucenao] [google]
48363012

>>48362872
Question:
Does Kagerou count as overrepresented?

>> No.48363021
File: 211 KB, 360x360, 29439o694798.png [View same] [iqdb] [saucenao] [google]
48363021

Ok anons listen to me:
I like the proposed initial plot involving marisa (if you don't know what I'm talking about read the thread) because it's much easier to not have a main story, the writer can just write his route and that's it. However, the criticism is that directly choosing which route you are going to take is tedious because there is no challenge and it can seem forced and artificial.
My solution to this is that instead of marisa asking you which touhou you want, she will ask you a few questions and choose the touhou for you based on your answers. The answers may not be so obvious and some questions may not even make sense at all. Or we can do it another way, the idea is that the touhou choice is not explicit.
Also about being forced and artificial we can do as I said before, the touhou doesn't know you're coming, because marisa didn't say so.

Now vote here what you think:
https://strawpoll.com/61gD9LDqLZw

>> No.48363075

>>48363012
Any character that isn't from EoSD, Top 20 in the popularity poll or part of the main cast of incident resolvers is underrepresented imo

>> No.48363087
File: 21 KB, 345x338, Shrine_Tank_(Touhou).jpg [View same] [iqdb] [saucenao] [google]
48363087

So can I steal the shrine tank?

>> No.48363099

>>48362817
>worried about the inclusion of niche characters
I'm worried about including niche characters who have neither any reason to start a relationship with a human nor to have a part in the proposed scenario, that being Marisa's dating service shenanigans. The premise and the choice of character here are at simply odds.

A story focusing entirely on Sagume? Sure. Maybe even an all-EET+Lunies game! But if you're going to go with the suggested set-up, Sagume turns into an odd inclusion at worst. Not even justified by "but a lot of people love her, so let's take liberties" like, say, the EoSDemons might have been.

>> No.48363183
File: 194 KB, 576x768, jwxj7o7vo9ua1.png [View same] [iqdb] [saucenao] [google]
48363183

>>48358135
>>48358306
I think part of what makes Rika interesting is that she's one of the very few full humans mentioned by name in all of Touhou, and she's even the first boss of Touhou as a danmaku! Plus she works with machines in a way unlike pretty much any other character in the series.

>> No.48363229

I'd say first make an outline of things, decide how many characters you want in the game, 4? 5? 7?
Decide on what characters you want to be in the game, kinda hard since there are what, 200 picks? Reimu and Marisa are probably good vanilla choices, but you don't have to include them
Maybe pick characters based on archetype or era of origin, a PC98 pick, a shy pick, a rebellious pick, a geeky pick, tsundere pick, etc
Have something to serve as a guide of general writing quality and style so it doesn't feel disjointed
But overall, you don't really have to do any of that, except for a BASIC OUTLINE which is the most important part

>> No.48363324

>>48362517 >>48362583
Fair enough. I'd be more comprehensive with this reply given the extra information that's been thrown out in the past few hours (wapchan hosting, scenario structure, specific girls, etc.) but I quite literally don't have the time right now.
I will for now say that, later today, I'll redirect my efforts and focus on that basic outline with ideal information included per >>48363229 and some other posts (others can also feel free to jump on that, I'm certainly in no position to be a master coordinator of this). Shouldn't be too hard to aggregate something like that with what we got so far.
Also, >>48362266 does seem pretty funny but I likely wouldn't be able to do that complete justice either since I'm a filthy Pacific Standard Time anon. This isn't to say I want a blank slate protag (definitely not), just that someone with those kinds of specifics may need a little more input beyond just me. Good thing dialogue and such is going to come later I suppose.

>> No.48363637

>>48363324
If this >>48363021 gets rejected then we will need a writer you to do the main plot and coordinate the routes

>> No.48364117
File: 65 KB, 850x769, __watatsuki_no_yorihime_and_reisen_touhou_drawn_by_dance_a_blue__sample-73da9fe022b04f00fe84ffd7cc3706fc.jpg [View same] [iqdb] [saucenao] [google]
48364117

>>48362872
>underrepresented characters are more fun to work with
Well to be honest I think any anon would have fun working on a character he loves, underrepresented or not. It's just that they allow for more freedom.
>and have a higher chance to positively impress
This is EXACTLY why underrepresented characters need to be in the game though, if you date Sakuya you kind of already know what to expect, maybe your expectations are too high, even, so you'll just be left disappointed. With a lesser known character you have the chance of showing others why (YOU) like that character and giving them a whole new outlook on not only the 2hu you wrote for, but other underrepresented girls in general. I really can't understate how important my experience playing Katawa Shoujo (>>48358282) was, I really hope anyone who ends up playing this VN can go through something similar. Besides, who doesn't love a good surprise?

>>48362817
You don't need to make things so all-or-nothing. If people don't want Sagume it doesn't mean they don't want other characters and only want the top 10 most popular ones. I'm sounding like a broken record here but I'll say it again: my judgement is very biased in favor of her because I like her a lot, so naturally I'm going to give every excuse I can to include her in the game. If people don't want her, I'll just accept that I'm delusional and call it a day, no problem.

>>48363099
Do you have any suggestions for someone who could take up the Moonie representative role, then? I feel like Eientei's crew has been in the kahoots with Gensokyo for too long to really be considered for the role, and the Watatsukis are even more far-fetched than Sagume. Reisen 2 would be interesting to include, as she's yet another underrepresented blank slate character that could fill out a few personality clichés (diligent imouto type), but you've also got Seiran and Ringo (of which I prefer Seiran, because I think Touhou 19 added a some more depth to her character).

>> No.48364683
File: 1.15 MB, 1625x1240, 101984654_p0.jpg [View same] [iqdb] [saucenao] [google]
48364683

i'd make the protagonist a conspiracy theorist who was going to the same college yumemi taught at. when she gets laughed out of her position for trying to disprove the grand unified theory by claiming magic exists. you discover and sneak onto the probability space hypervessel just before she fucks off to gensokyo never to be seen again inadvertently stranding you in gensokyo. when she discovers you she concocts a new plan, you will go out and learn magic and then she'll take you back and disprove the grand unified theory once and for all and restore her reputation. you now have a purpose to go out into a strange new land to learn magic if you ever want to get back home. she tells you to start off with the witch she fought last time she was in gensokyo, marisa kirisame.
and then if you pick yumemi's route or not enough points with anyone at all then the game ends with you going back at the end. otherwise you decide to stay

>> No.48364691

Please no isekai'd outsider protagonist.

>> No.48364719

>>48364683
the only problem with doing this is that in Yumemi's universe it's considered normal to graduate college at 18 , meaning that's the maximum upper limit of his age, and if he was still going to the college, he might be as young as about 16
that said I actually like this idea because it's like having an isekai outsider without actually having one, which would be a neat twist on the idea

>> No.48364754

>>48364683
I like Yumemi and I like the premise, but an isekai'd protagonist to me, at least, is ehhhh

>> No.48364814

>>48364691
Having a villager who doesn't know shit would be much more fun to write around anyway.

>> No.48364822

>>48362675
Let's be real, the actual competition would be https://store.steampowered.com/app/2132480/Touhou_Fading_Illusion/

>> No.48364920

>>48364691
We could just treat Gensokyo as a computer simulation that you get sucked into

>> No.48364970
File: 2.47 MB, 1462x2123, 5fde2b4e0d8cbb34c8c5f56831b7b932.jpg [View same] [iqdb] [saucenao] [google]
48364970

This didn't work 15 years ago, and it's not going to work now. We've been here before, all these arguments and debates have been hashed out before, this thread is indistinguishable from the ones from 2006-2009. These kinds of projects cannot be organised/planned via committee. A project of this scale needs somebody in command - either a single writer who functions as the experience, skill, and drive behind the project, or a director in an editorial role with final say over a small group of writers.

Failure to comprehend this simple fact is one of the reasons the English speaking fan scene is so much weaker and less productive than the Japanese scene. I don't know if this is cultural or what, but a fandom full of idea guys and nobody who wants to actually do creative work has led to you all repeating the same mistakes, again. You all think you can just dive in without any experience of the craft of storytelling, any kind of singular vision for the work you want to create, or any comprehension of the tools you need experience with. Time is a flat circle! If any of you are actually interested in a project like this, I urge you to leave this thread, leave /jp/, leave 4chan, and knuckle down to some real work, because none of these chucklefucks are going to ever produce anything of value.

>> No.48364998

>>48364970
Katawa Shoujo

>> No.48365003

>>48364970
Kill yourself doomposter

>> No.48365049

>>48364970
The solution is simple - we put >>48361171 as producer and >>48363324 as director, since the former's the one who can host and coordinate anons while the latter has some decent story and plot ideas.

>> No.48365111

>>48365049
ok figamin

>> No.48365133

>>48364970
nah

>> No.48365487

>>48364970
This. Not a single /jp/ community project has ever taken off past the ideas guys stage.

NOT
A
SINGLE
ONE

>> No.48366298

>>48363324
OP here, can you send some of your written work for me to see?

>> No.48366387

I feel like moving to wapchan is the best chance we have to get this off the ground, otherwise we will just a constant stream of ideas guys drowning out anything actually constructive.

>> No.48366491

>>48363324
Personally, when doing group projects in the past, I've had a pretty strict rule about organising it. We had either a google drive folder or a whole wiki depending how large it was. All information went there, sorted by document/subfolder/page. If anyone created new information, it had to be put in there. Everyone was expected to be familiar with it. Including the outline and plan. I dunno how strict this team wants to be with it but it wasn't too hard to sustain and it kept big issues, eg contradictory information, from popping up.

>> No.48366554

The thread is already on its way out, if you guys have a plan or if you guys are going to go somewhere to organize this, then spell it out now, this thread has been a mess of a lot of things.

>> No.48366609

>>48366554
Nothing will get done because let's face it, /jp/ers are bitch-made men of inaction (even me)

>> No.48366659

>>48366387
If anyone feels like getting on board, here's the link:
https://wapchan.org/vnt/res/589.html#592

>> No.48366716
File: 2.10 MB, 2000x1932, __kudamaki_tsukasa_iizunamaru_megumu_and_tenkyuu_chimata_touhou_and_1_more_drawn_by_peroponesosu__9e9d739fd8af6424bf5bbce21e92fc96.jpg [View same] [iqdb] [saucenao] [google]
48366716

>>48366298
Sure, though I don't really have a comprehensive AO3 to go off of so I hope you can make due with a few differing links:
https://rentry.org/Renko_learns_how_to_Take_it_Easy
https://rentry.org/Renko_enjoys_associating_herself_with_Bugs_and_Criminals
>>/jp/thread/47955104#p48017279
This was my experimental attempt at trying to start a small series of non-smutty stories of my own on the board to stretch my legs a little. It's a little more character driven with my attempt at balancing serious and comedic themes alike and has had some nice feedback, though it's been on hold since I still need to refine my entries for that third part & prep myself for the eventual fourth. Irl bs and various distractions have kept me from continuing that though, the break from it hasn't been too bad anyways (sorry to anyone who's enjoyed them though, partially blame my depression/lack of discipline).
If you want a taste of what I can do with more explicit themes then look no further than the following:
>>48289693
>>48289748
>>48289834
That should be well-rounded enough for you, or I at least hope it is. Don't know how well I managed to pull that last one off but one guy in the thread seemed to like it at least. Anything I write for this I'd try to keep far more compact. Honestly feel a little weird roping together this stuff non-anonymously but it's a fair ask and I did this to myself anyways deciding to put any of that out there. Apologies if this isn't an ideal profile for your project or I alter any opinions held over me but what can you do. I can always back off if others think I'll just taint this in the long run but that could just be my lack of confidence talking, just thought the collaborative VN idea could be worth a shot.
>>48366491
The only thing holding me back from suggesting a google drive would be the potential further stripping of anonymity but I guess that's what alt emails would be for. Other collective project alternatives could work but I wouldn't know any off the top of my head, that wapchan migration might be our best bet for now and especially so with figamin's explicit approval.
Was gonna link the thread but someone beat me to the punch which is fine. We'll either head straight there once this thread has run it's course or check back on /jp/ every so often as well/find some collective space to coordinate more privately. If OP is fine with it then wapchan it is, wasn't sure if I should've been the one to direct us there anyways since I'm already a little intimidated over being deemed a "director" of any kind but if the shoe fits.
>>48366554
Fwiw, I'm still focusing on making that outline document in the form of an infographic of sorts. I will keep at it for the next few hours until I get it done and then likely post it here and in the wap thread since this thread will take some time to fall off the board completely. The messiness here is a given but imo it's been a neat way of collecting lots of different opinions if nothing else.
>>48366609
Not entirely wrong...but we'll never know if we don't try, right?

>> No.48366875

Here's a question, what will be the hard "No" content in the VN? That's probably something that should be determined early on, before it becomes an issue later. For example, NTR in any form is likely going to be a hard line issue for most people, it'd be best to forbid it and anything adjacent to it before some asshole tries to push it and causes the whole project to collapse.

Some things I could see being of this nature that there should be rulings on,

-NTR
-Lolicon
-Shotacon
-Yuri
-Yaoi
-Abuse
-(Female on Male) Abuse
-Rape
-(Female on Male) Rape
-Scat
-Violence greater than a PG13 Movie
-Death
There's probably some more I'm forgetting.

>>48358101
I think the best idea for this is to pick about 6-7 Touhous that could fit well as a group together (For example, Myouren Temple, Youkai Grassroots, Hakurei shrine regulars, etc. You could be creative with the groups, tengus and their lackies, green haired girls, as long as you could slap in a lore reason why they're all hanging out). This would allow for a more clear narrative plan (It's easy to think of where to a take a story that starts with Anon in hell surrounded by other youkai, as opposed to figuring out what kind of story to make involving Shimmy, Marisa, Yuuka, Yorihime, Renko, and Mima.) Additionally, it would make sequels pretty straightforward to work with, if you ever felt so bold.

>>48364970
I disagree. There are plenty of groups that have been highly productive over the years without being ran in a totalitarian manner. Tamriel Rebuilt is one of them, and its of a significantly larger scope than what we're working with.

>> No.48366925

>>48366716
So you are the one who started nephewposting? Look, you seem to be the only one who really wants to contribute so I'm thinking about letting you write your route(s) in the way you want and that's it. Maybe other anons will appear after seeing what you wrote and write other routes, so we can find a way to fit them into the story, or if not, I'll make the VN with just what you wrote. What do you think?

>> No.48366958

>>48279042
Tricking Okuu into giving you paizuri by drawing a fake health emergency booklet where it says paizuri can be used to cure a man suffering from penis hardness. You leave the booklet where she will find it and after making sure she reads it you pretend to have said condition.
????
Profit

>> No.48367022

I think the ideal way to go about this would be to use the wapchan thread for actual development/writing/art while not leaving /jp/ because it's not like ideas guys are completely useless.
wapchan thread here in case someone missed it >>48366659

>> No.48367101
File: 176 KB, 332x312, lirudazed.png [View same] [iqdb] [saucenao] [google]
48367101

>>48366925
I wouldn't say I'm the only one who seriously wants to contribute, Sagu comes to mind here and I can just be especially emphatic about things is all (to put that lightly), but I'm fine with eventually spearheading a few routes if it'll get the ball of potential rolling. I guess that's where the 'directing' aspect of this would come into play but that'll likely be easier to stem from once I got that outline finished. I was already going to use it to chop down our character selection as well as specify other relevant details. It'll be a shame if I'm the only writer to this thing but, again, there has been clear interest from others simply waiting for the right time so I don't think there's much to worry about there.
Programming can hopefully eventually sort itself out as well, it's just out of my own depth right now.
>>48366875
I'll get to what you're talking about here later but you are already suggesting a lot of stuff I already had in-mind in one sense or another tbdesu. Good to see that reflected elsewhere for now.
>>48367022
Sounds fine with me for now, we can create threads here as needed but stick to more technical coordination/content production on wapchan. Kudos to whoever first posted about this there btw, ended up being a great foot in the door for this that'll likely pay off handsomely.

>> No.48367106

>>48358400
i've been a programmer for nearly 11 years, i think i can handle renpy

>> No.48367126

>>48367106
Please do keep an eye on the wapchan thread, out of all the things in thread, the coding aspect is the one that worries me the most.

>> No.48367141

>>48367101
>but you are already suggesting a lot of stuff I already had in-mind in one sense or another tbdesu
It depends on what it is and how it's handled. Female on male rape probably won't bug most people if it's relegated to a certain route. If people go down the Megumu path in a certain way, it shouldn't be too surprising or controversial. That same "eh whatever" attitude won't be afforded to other things though, like NTR.

And let's be real, with certain things like yuri, even if you say it'll only be kept to one route, it won't be. Oftentimes the writers of certain fetishes will push for them to be included in many areas.

However the project leads are decided, they'll need to be working as not just leaders, but tard wranglers.

>> No.48367215
File: 76 KB, 1080x720, 1706892890711548.jpg [View same] [iqdb] [saucenao] [google]
48367215

>>48367141
Disregard what I just posted, I misunderstood and misread the post. I am the tard.

Anyways thread limit reach, good work, mission accomplished.

>> No.48367233

>>48367101
You see, for writers to get started they need to know what the VN is going to be like. We were trying to do an initial plot but almost no one contributed and most didn't like it. So I think the best way to do this is for you to write your route, from the introduction to the ending and then the anons would write using what you did as a base.

>> No.48367332

>>48367141
I think every route should have an end where your 2wife says you helped her realise she's a lesbian and runs off with another 2hu!

>> No.48367374
File: 483 KB, 575x766, 7jlqkp2cyap51.png [View same] [iqdb] [saucenao] [google]
48367374

>>48279006
do i have the option to feed the 2hus my home cooking?

>> No.48367822

>>48364117
>Do you have any suggestions for someone who could take up the Moonie representative role, then?
Sure. Seiran. You can even steal the plot wholesale from that one fic and it'll fit right in.

>> No.48367981

>>48367822
>that one fic
Which one? The only Seiran fic I recall is a chinese girls one.

>> No.48368745

>>48366875
>-Lolicon
So no routes for lolihus?

>> No.48369287

the number of people who are willing to jump over to the wapchan thread will determine the life or death of this. If no one bothers to jump over and discuss it more, then it'll never get off the ground.

>> No.48369507

>>48369287
Nobody is going to your shitty altchan you colossal faggot

>> No.48369547

>>48369507
You don't have to be a part of the project, you can just jerk off in your mom's basement like you've been doing for the past two decades.

>> No.48369604

You guys are talking so much about this chan that it's suspicious but ok I'll bite. Let's go there instead of creating another thread
>>48367106
I'll do the programming, don't worry about it

>> No.48372528

>>48369507
>>48369547
lmaooo it begins. The project is not even determined and sissies are already fighting for control. This is why I'm solo'ing my own Touhou fan game.

>> No.48372566

>>48372528
Let us know how it goes

>> No.48372887
File: 228 KB, 1515x1515, JPtouhouVN-MSOutline.png [View same] [iqdb] [saucenao] [google]
48372887

Well it's a little late for this thread but I finally put together some manner of outline for whatever this'll end up becoming. It initially included a few more ideas that were being slung around here as well as a section covering initial character/basic location plans but opinions of those involved over on wapchan began to shift in real time so I had to start making some cuts. Reeled back my ambitions a bit as well so I didn't just fall into the trap of >>48362583 & >>48362346 as well as in an effort to stick to the more simplistic nature OP had in mind. Seems like we might be moving away from a KMS-related underlying plot but this was mostly written before I realized that so some of the finer details are still using Marisa helping you out as a tentpole. I do still think Marisa's involvement could open up a lot and agree with some of the plans involving her thrown out so far but, however this turns out, we could still cut this down information-wise and streamline it into a proper concise outline. The opinions of others here remains as vital as ever and this isn't exactly my baby so my word isn't 100% final overall. Will post this to the alternate thread so things can be broken down from there.
>>48361971
Thank you for saying as much, the Harvest Festival felt a little seasonal for me and might've given me a chance to look into any proper irl equivalents I could use in the Village but I've incorporated your Flower Viewing idea for simplicity's sake. Figured that could be innocent enough for the OP and give way to satisfying endings, though the detail of them involving mostly in-game characters slipped my mind when I was jotting all this down. Don't think it'd be too farfetched for a villager to be keen over their existence though and I thought the mildly envious angle could be funny. I'm fond of your Geidontei idea and the plan to have varying endings as well, hopefully we can still find some way to eventually work all that into things.
>Don't forget sex. Tasteful, boyfriend and girlfriend pure-hearted sex, that is. It needs to add to the narrative.
I would 100% be down for this but I know OP has also expressed against the subject in >>48279192 so I'd basically need 'managers approval' before planning anything solid there, did touch upon it in the outline regardless though.
>I don't know what you mean by this. Do you mean timeskips?
I was just giving my 2 cents over what was mentioned in >>48345347 is all, selecting an ability of some kind might be fun but then we run into the trouble of needless complexity again so we'll likely just leave that be for now.
I'm also a fan of what you suggested for the Eientei Route, it is a good example of choices indirectly effecting possibility (and just plain cute) though we'd likely have to simplify it a tad depending on how things develop from here. It'd honestly be great to have you on board for assistance, I know there's others contesting against Sagume's inclusion but you made a pretty decent case for her imo. Still also want to include more non-traditional girls if I can help it.
(spam filters are kicking in, I have a few more replies to share after this)

>> No.48372892
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48372892

>>48362082
Already said this on wapchan but I'm fine sticking with these guidelines when the time comes.
>>48362197
>Set a few base traits for the MC, and then make the rest of his personality change depending on the 'hu you date
This is what I went with, it can be altered from here depending on opinions but I don't think it'd be bad to have a MC with just a little bit of personality at least.
>>48362299
You aren't completely wrong here...
>>48363229
>Maybe pick characters based on archetype or era of origin, a PC98 pick, a shy pick, a rebellious pick, a geeky pick, tsundere pick, etc
Tried to round out the characters based on this as well, not a bad way to go about it.
>>48366875
Also tried to include what you were talking about here with the "Do's and Don'ts" section since you do bring up a good point with risky content. That could always be subject to change as well since my opinions are my own but figured what I wrote would still be somewhat in-line with what OP was thinking (before some ideas started to shift anyways). Obviously there's at least like 1-3 anons on /jp/ at any given moment who are into each of those subjects and more but we gotta put the foot down at some point.
>>48372528
Determined to be as cooperative as possible for however long I'm apart of this gosh darnit, if we start the hair-splitting now then we really are doomed.

>> No.48372921

>>48372887
>>48372892
Cool stuff anon. We can just keep making new threads on here for ideas and use wapchan for actual work. There's always gonna be shit posters here to dunk on anyone trying to get work done - just ignore them. With a plan like yours we're close to starting development!

>> No.48372946

waptrannies are worse than nen

>> No.48373133
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48373133

>>48372887
Idea - Allow readers to determine how the MC looks. Nothing super detailed, just picking between average male, or shorter and younger. I think everyone wants to enjoy having tall touhous. Just have it be a flag and whenever it becomes relevant in dialogue, it picks either average height anon or short anon flavor dialogue. I think it would be highly appreciated, and be especially crucial for the routes of characters like Sanae, Yuyuko, Parsee, Yukari, Kanako, Eirin, Reimu, Marisa, Nitori, basically anyone in Gensokyo really.

>> No.48373351

>>48373133
Ah yes, the "I want women to dominate me" button

>> No.48373510

>>48372887
Those ideas for the protagonist's personality I don't have major qualms with, but I'd like to propose a different route. Mainly because I've seen this exact personality play out with many different Touhou SI characters over the years. There's a reason it works and works well, but I think it might be worth mixing it up some if we want our work to stand out.

What if we go with a bit more of an "Alice in Wonderland" type protagonist? He can either be a literal outsider or just someone who's been sheltered in the human village (maybe they come from a protective family, or a wealthy family), and as such he's inexperienced dealing with the various youkai and their wacky antics and gets a bit flustered when things get too nonsensical. Due to his natural charm and good ability to emotionally read people, is able to connect to humans (and the human sides of youkai) easily, though the youkai side of youkai is more foreign territory for him. Will generally say yes to things even to his detriment out of a desire to be helpful. Essentially, the core traits being someone polite with good social etiquette and reading people, desiring to be helpful and friendly, formal but becoming more casual the stronger his relationship is with someone, trusting, and inexperienced with youkai and the magical in general.

I feel like a personality like that would still fulfill the role we need of an MC (and MC who stays inside and hates dealing with people would be hard to write for after all) while still being a nice mix-up from the standard MC personality we see in these types of stories. Also Alice in Wonderland fits Gensokyo perfectly.

>> No.48373689
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48373689

>>48373133
Personally, I'm against it. This is already a large enough workload and adding however many different, new lines of dialogue for every time this is gonna come up is just going to add to that.
Besides, I think the amount of people who want women that are taller than them is *less* than you're expecting it to be. The "younger" part throws me off too. There's definitely a double digit number of people that likes it, but still...
I see no reason, if we're not adding options for other things as well, to include an option that's just someone's thinly veiled fetish. Better to not get sidetracked.

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