[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 627 KB, 640x480, help.png [View same] [iqdb] [saucenao] [google]
43020911 No.43020911 [Reply] [Original]

For all touhou mainline game related discussion.
Why are these games so hard if you haven't already played Shmups before?

>> No.43023273

>>43020911
OP you misspelled "Gameplay"

>> No.43023285

>>43023273
This thread is for gams only, btfo with your faggot ass """gaymes"""

>> No.43023646

Too busy playing DoDonPachi...

>> No.43023752

>>43020911
Was grinding 06 at one point then fucked up my right middle finger I used for moving

>> No.43024090

Why the fuck does LoLK sometimes just decides to erase your progress? is it ZUN's sloppy code's fault?

>> No.43024308
File: 702 KB, 640x480, image-3.png [View same] [iqdb] [saucenao] [google]
43024308

>>43024090
No clue, but I've had my progress erased in SA a few months ago, thank god I only played it for a few days at the time.

>> No.43025986

>>43024090
I've only had that happen in UFO so far. Thank god for ZUN's hidden option of unlocking everything.

>> No.43027022 [DELETED] 
File: 651 KB, 640x480, TohouCapture232.png [View same] [iqdb] [saucenao] [google]
43027022

>>43020911
I've always found it weird there are never threads about hisoutensoku or the other fighters. It would be fun playing multiplayer soku with /jp/

>> No.43027199
File: 343 KB, 850x1120, youmukonpakuholdingaswordonhershoulder.jpg [View same] [iqdb] [saucenao] [google]
43027199

I've always found it weird there are never threads about hisoutensoku or the other fighters. It would be fun playing multiplayer soku with /jp/

>> No.43028728
File: 21 KB, 1434x920, MS reimu extra.png [View same] [iqdb] [saucenao] [google]
43028728

Finally beat Alice. Really happy the run, I managed to NMNB the first half of the fight, and could've ended with a lot more resources if I didn't lose 5 bombs to careless deaths in the 2nd half of the fight.

>> No.43029348

>>43023752
Take care of yourself lad

>> No.43031343
File: 19 KB, 1366x908, LLS reimuA extra.png [View same] [iqdb] [saucenao] [google]
43031343

I went and tried LLS extra afterwards. The stage is definitely harder than MS's extra, but as a whole the extra feels a lot more forgiving than MS's. It really shoves lives down your throat (I had 8 misses this run) and Mugetsu/Gengetsu's are less complex as far as bosses go. This took around 5 attempts and it was blind from Gengentsu's 4th pattern onwards. I lost like 3 lives bruteforcing the pre-final pattern since I couldn't figure out what the fuck was going on, but it was a fun time. I might try some of the other shots and jump back to the Windows games afterwards.

>> No.43031365

>>43028728
>>43031343
Now do it with Marisa

>> No.43031384

>>43028728
>>43031343
Go for 70M+

>> No.43031434
File: 1.94 MB, 873x1224, genge.png [View same] [iqdb] [saucenao] [google]
43031434

>>43031343
Get assraped by genge.
You know you want to~

>> No.43032021

almost made it to Sakuya today
progress is being made

>> No.43033850

>>43020911
>mainline game
StB bros... DS bros... ISC bros...

>> No.43033855

>>43024090
>>43024308
backup your scorefiles retards

>> No.43035434

>>43033855
How about you fix your games you fucking hack

>> No.43035459
File: 223 KB, 516x322, catharsis.png [View same] [iqdb] [saucenao] [google]
43035459

finally got the Lunatic 1cc, lads. feels good.
even if it is with a crutch character and even if I did just barely scrape by

>> No.43035750
File: 55 KB, 1518x932, rape.png [View same] [iqdb] [saucenao] [google]
43035750

>>43031365
>>43031434
>blue bullet vomit i can barely read yet
>followed by getting zoned out of hitting genge by the huge laser
Okay, this pattern is actually cancer without the homing shot crutch. I can't even bomb spam for safety since I'm on a timer until I get raped.

>> No.43035869

>>43035750
you do a micro tap under her for the blues and find a big lane for the laser to move up in, just practice it a bit it ain't hard

>> No.43035905

>>43035750
That's why we call Reimu a crutch

>> No.43036044

>>43035434
>>its only game. why you heff to be mad?

>> No.43037275
File: 20 KB, 1368x878, LLS marisaB extra.png [View same] [iqdb] [saucenao] [google]
43037275

>>43035869
Yeah, it become pretty systematic after enough practice. Though I still wouldn't feel calm trying to dodge the blue wave with bombs up even though I can get through it now.

>> No.43042277
File: 250 KB, 917x629, youmu eats corn.jpg [View same] [iqdb] [saucenao] [google]
43042277

>>43027199
there's a multiplayer touhou games thread on /vm/ but it would be cool to have one here too.

>> No.43043138

TWC signups are open. Will /jp/ participate?

>> No.43048615

>>43037275
Nice job, what emulator is that?

>> No.43051769

>>43048615
DOSBox, but I believe the PC98 pack also comes with NP21/W.

>> No.43051778

Marisa is so cute

>> No.43057590
File: 1.22 MB, 1088x1334, 1664747582774.png [View same] [iqdb] [saucenao] [google]
43057590

I got so close to clearing th10 hard today, people say that Sanny is easy but to me she's harder than Aya, her spells are just weird.
Anyway bump.

>> No.43057600
File: 3.77 MB, 512x288, 1650322772463.gif [View same] [iqdb] [saucenao] [google]
43057600

>>43035750

>> No.43057728

>>43051769
That looked like it, but I wanted to make sure.
Congrats for beating those stages on an emulator with higher input lag than usual, that's impressive.

>> No.43057770

>>43057728
I haven't really noticed any input lag. The games have seemed pretty responsive even though I play on windowed mode which should have more input delay.

>> No.43059170

thoughts on 19?
methinks it'll be shite and all the secondary lads will slop that garbage right up like they always do from zun

>> No.43059292

>>43059170
It will be a masterpiece like every other mainline touhou.

>> No.43059333

>>43059170
There hasn't been a good mainline game since UFO so I would be very surprised if it's not shite.

>> No.43059911

>>43059333
But I liked TD, LoLK, and WBAWC...

>> No.43060327

>>43059911
It's ok to like bad things. For example, I like SA despite the bomb-for-graze scoring system.

>> No.43064025
File: 174 KB, 1500x644, 1678110773021.jpg [View same] [iqdb] [saucenao] [google]
43064025

>>43059170
It will be fun like all the other 2hus, shoo shoo negativity.
>>43059333
th15 and th18 are great games.
th16.5 and th18.5 were very fun to play too.
I hope for a new proper photo game maybe th19.5? Maybe I ask too much.

>> No.43064586

>>43064025
>th15
It had some good ideas, like graze slowing down items and getting extra graze from following bullets, that got completely overshadowed by the game raining resources on you to spend on bullet cancels that are worth way more point item value than they should be. Admittedly, there is some interesting risk/reward gameplay when not pressing X during 99% of stage portions.

>th18
Actual joke game. Completely broken.

>> No.43064681
File: 774 KB, 1280x960, th_dnh_2023-03-29_05-43-58.png [View same] [iqdb] [saucenao] [google]
43064681

Hollow Song of Birds Extra Clear
got it after practicing spell cards for a few hours. 3 extra lives stock (they get removed and added to score at the end.)
I probably overpracticed because I thought there were two more spell cards after the last one since there were greyed out cards in the practice menu, but I did manage to capture the last card as a result.
second Extra I've ever cleared after EoSD.
It's a fangame, but I still like it more than most official games.

>> No.43064774
File: 1.48 MB, 1200x1200, 1657692455251.jpg [View same] [iqdb] [saucenao] [google]
43064774

>>43064586
>>th15
>like graze slowing down items and getting extra graze from following bullets
>risk/reward gameplay
Yeah I love grazing mechanics both in th15 and th11 cause they reward skill, hope ZUN uses it more.
Anybody played Graze Counter?
>>th18
>Completely broken.
It's only broken if you break it on purpose, also th15 is broken if you play with Sanae and spam bombs while grazing.
Unlike th14 which is just actually broken.

>> No.43064795

>>43064681
oh, apparently she has a Last Word, and a second Last Word if you capture the first one.
Guess I'll try again later.

>> No.43065024

>>43064774
>It's only broken if you break it on purpose
This is like saying TD requires dodging if you never press X or C. Technically true, but it's just arbitrarily refusing to engage with the game's mechanics that would otherwise be vital for playing well.

>> No.43065642
File: 912 KB, 1194x914, 1663357743185.png [View same] [iqdb] [saucenao] [google]
43065642

Tried again th10 hard and finally cleared.
It was so satisfying cause it was a bad run and I was distracted(got to stage 6 with one life) but then I got my shit together in stage 6 and captured every single Kanako spell but the final one.

>> No.43065658

>>43065642
is that a no bomb clear?

>> No.43066792

I've known Touhou for a long time but just started playing the game only recently, I chose 06 as my very first experience because it seems to be the...classic? The "must-play"? The one which characters are most popular? The very first Windows game? Idk it just seems to be "the one you just have to play" and it's very challenging for me. I've played my fair share of shmups throughout my life such as Gradius, Salamander, Cho Aniki (lmao bcs why not) but I just can't seem to be able to get past Patchy. Maybe because I've only played less than a month, will keep trying until I finish it in my spare time but one thing that's clearly keeping my interest in playing is the music. I just can't resist banging my head to every single one of the music, what the hell is with ZUN's composition?

>> No.43067203

>>43066792
Well most people who start with eosd usually end up quitting touhou and becoming secondary forever, usually because they can't play it properly. The game might be too fast or have massive input lag, and sometimes it doesn't even launch. But if you didn't encounter any issues, yeah eosd is good especially if you already play other shmup before, the game is straightforward, not too hard, but also not too easy

>> No.43067337

>>43067203
Oh no it works really fine on my device and it's not too fast, so yeah that means I just need to get better lmao
Thanks for the insight, will continue playing till I can finish at least one title, it's a pretty game with otherworldly music so it's worth the time. I remember being total noob at rhythm games and became significantly better after YEARS playing so this game must be the same case

>> No.43067457

>>43066792
>I just can't seem to be able to get past Patchy
You've got a long way to go before you can 1cc, and you might get tired of the repetition before then.
If you feel like you're getting close to that point, I suggest putting the game on hold and trying LLS (04) instead, it's got a much gentler difficulty curve and it's pretty good at teaching some of the basics.

>> No.43067476
File: 173 KB, 1200x630, ellyswelly.jpg [View same] [iqdb] [saucenao] [google]
43067476

>>43067457
Does it?
I suck, but I can still get past patchy if i use a bomb or two on the more annoying spellcards
I suck too much to get past elly on LLS, probably because I'm too afraid to bomb, but I can get past Meiling without using bombing if i'm lucky. Not always, but a good chunk of the time.

>> No.43067484
File: 749 KB, 1414x2000, 1679947322361.jpg [View same] [iqdb] [saucenao] [google]
43067484

>>43066792
I think th06 is a great game but its difficulty can be a bit overwhelming in the beginning, try th07 and th08.

>> No.43067533

>>43067476
LLS is generally considered the easiest regular game to get a 1cc on, yeah. Elly is admittedly a bit tricky because of her scythe, but once you figure out how to deal with her she's even easier to beat NBNM than louise (th05 stage 2 boss), in my opinion.

>>43067484
Touhou 7 is even harder than 6 for beginners, people consider it easy because you get plenty of bombs with sakuya but beginners tend not to use them, and the patterns are considerably harder.

>> No.43067578
File: 453 KB, 829x987, paint patchy.png [View same] [iqdb] [saucenao] [google]
43067578

>>43066792
Patchouli has different spell cards depending on what shot type you're using.
Try playing with different shots and you might fare better against her.

You get more than enough bombs in eosd to spam in Normal.
Once you start getting past the first half of the game with minimal deaths and get consistent score extends, you'll be set for the rest of the run.

>> No.43067596

>>43067533
Really? Louise is a hair tricky due to that red spinning arrow thing she does in her second or third stage or something, so having Elly be easier than her would be something.

>> No.43067676

>>43067596
Louise's second-to-last pattern, the one with red arrows mixed with blue lasers, is indeed what makes up the entirety of her difficulty.
I've just remembered about elly's pattern with the two streams of bullets which cross into each other (https://youtu.be/xNKyPkQ-_ug?t=327)), that one is also pretty hard compared to the rest and around the same difficulty as louise's hardest pattern, so I would say their fights are about the same difficulty if we consider their hardest patterns only. If we consider the average difficulty then elly is of course a bit tougher.

>> No.43067679

>>43020911
I've only played one schmup before touhou and I seriously doubt it counts, it was some bloons super monkey game lmao. A few months ago I downloaded 6 and managed to beat that on normal after a couple days although yes i used all continues fk doing it without them.
took a break for a while and played some of the spin off games instead but eventually got into 7 and earlier today beat it (normal), v proud of myself as im shit at this kind of game

>> No.43067684

>>43067679
forgot to mention i only got into this because mystia's izakaya looked cute af

>> No.43067688

>>43066792
Just take it easy. I also started with EoSD and it took me 2 weeks of playing to get my first 1cc with extra lives enable so it didn't really count. Experience in these games is accumulative, so you'll have a much easier time going forward after you overcome this wall.

>> No.43067731

>>43067679
>>43067684
Well done anon. Every way to get into 2hu is legit as long as you've given the main games a try.
If you like fighting games you should also try the spinoffs (like 7.5 or 12.3).

>> No.43067795

>>43067533
Getting past the not bombing thing doesnt take that much time. IN is the real bad advice of a beginner game in my opinion. Denser than usual patterns pretty early, a couple of crisscross, not that heavy on the ressources especially in a beginner's hand (3 extra lives based on points before reaching the 4th that you need 800 for, which is easily missable in the hands of a beginner. From a series where people jokingly but not so jokingly remind beginners to press Shift and X, I think it's reasonable to assume PoC can go over many people's heads or even how you get extra lives altogether. Meanwhile PCB gives you 5 extra lives for 450 points), lenient bomb mechanics sure but cool you wasted 2 bombs and IN's bombs are no EoSD Master Spark or modern day Wily Toad (Sanae's bomb).
Regardless of their choice it's a pretty workable ordeal and some of these issues are solved rather easily but these are pretty grounded things a beginner can run into.

>> No.43067882

>>43067484
I found eosd simple in theory, with a few must bombs (think green books).
The real difficulty is the occasional unpredictable nature (sakuya's knives or old bubble bullet hitboxes), and limited resources.

Alternatively the limited resource and lack of gimmicks makes it good to train good habits for future games as it forces growth in certain skills (reading trajectory, getting a feel for lasers.

>> No.43068231
File: 61 KB, 255x169, file.png [View same] [iqdb] [saucenao] [google]
43068231

Got my first 1cc on th6 ReimuA easy
I tried normal at first but it's too hard for me
I think I'll clear with the 3 other characters and move to th7
Kind of a shame that stage 6 is locked out but I guess it'll be fun to come back once I'm good enough for normal, for the time being I'll just enjoy playing through the other games
Will I get bullied by every last boss for playing on izi modo?

>> No.43068245
File: 59 KB, 506x384, 1621714438686.png [View same] [iqdb] [saucenao] [google]
43068245

>>43068231
No, it's just a touhou 6 thing. But you will get bullied by every other player.

>> No.43068469
File: 354 KB, 640x480, ReimuB.png [View same] [iqdb] [saucenao] [google]
43068469

It's really neat how you get different patterns when playing different characters. The normal enemies stay the same, right?
Also the difference between easy and normal is way too steep (at least in th6), I'm hoping other games will be a tad more challenging. Something in the middle would be nice. Then again if it's all this easy I'll just go through them quickly and then just pick the easiest normal to 1cc.
>>43068245
Rather get bullied for a while than quit out of boredom of bashing my head against a wall.

>> No.43068593

>>43068469
Play LLS. If you can't 1cc that one in normal after a couple days at most you might as well give up on playing normal there and then.

>> No.43068656

>>43068469
>bashing my head against a wall
That's pretty much the touhou experience though, you should get used to it.

>> No.43070058
File: 949 KB, 1024x768, marisa rescue.png [View same] [iqdb] [saucenao] [google]
43070058

>>43068656
just don't get stuck after you break through

>> No.43070430
File: 182 KB, 640x480, 03-28-23_nm.jpg [View same] [iqdb] [saucenao] [google]
43070430

Still can't beat Yama...

>> No.43071119

>>43070430
Really hate to say this but PoFV is really pure luck in the end game unless you're an exceptional player
I've had times where I'd have 5 lives, last 3 minutes each time to no avail...
Then I had 1 shit luck clear when I came back a week later to fill a bit of time.
Definitely a very memorable although infuriating game.

>> No.43071128
File: 457 KB, 640x480, FUCKEIKI.png [View same] [iqdb] [saucenao] [google]
43071128

>>43070430
Fuck forgot pic

>> No.43071782

>>43067731
i did end up giving 7.5 a try last night and was slapped with the reminder that i am just terrible at fighting games

>> No.43072769

>>43066792
I've also started with EoSD recently. After two weeks of consistent play, I can regularly reach Sakuya on normal before I run out of continues. Granted, past Meiling I mostly survive by cheesing bombs, but I'm still pretty satisfied since I have no prior experience with shmups whatsoever (unless playing Space Impact on an ancient Nokia counts).
I still can't figure out a good approach to Cirno's Icicle Fall though.

>> No.43074852
File: 715 KB, 1600x2000, 20230329_085559.jpg [View same] [iqdb] [saucenao] [google]
43074852

>>43020911
All these years later and I still can't beat SA on normal

>> No.43074939

>>43072769
Based non-easymodo player
The trick is to not try and leave it to the last second. You should be moving to the side well before the two first waves converge, and weave through and then up to loop back in.
For a lot of EoSD, making sure to pace your dodges, and not moving more than necessary is the kay. Get more confident in where the hitbox is, and you'll probably have a lot more success.
But the real trick is practice, though. Once you can get through Rumia by muscle memory, you've done well enough.

>> No.43074948

>>43074852
I wish I had a Sumireko gf

>> No.43075981

>>43071782
7.5 is also considered the most unforgiving by most people. If you liked the style you should try 12.3, it's the gold standard, it's got a fun story and it's still played online by people sometimes.
https://files.catbox.moe/g7gccv.mp4

>> No.43076037

>>43072769
>Icicle Fall
Avoid passing through the blue ice bullets when the yellow bullets are about to hit you, try passing through in the middle between two waves of yellow bullets.
Also, keep in mind the yellow bullets are aimed. The one in the middle is shot straight at you and the others are spaced consequently, so by moving by very small amounts and constantly you can make sure they'll never cross your path.

>> No.43076050

>>43076037
>try passing through in the middle between two waves
I wasn't clear enough here, I meant "try passing through during the time period between two waves".

>> No.43083114

Any tips on UFO? I keep being hit by the blue bullets from Shou's Radiant Treasure and Demon of Purification.
Have a bump too, gameplay thread.

>> No.43084259
File: 1.14 MB, 1163x1353, 1632864792057.png [View same] [iqdb] [saucenao] [google]
43084259

>>43083114
The stages are mostly routable, but you can get fucked by UFO movement. Try to make the most of stage 4's 2nd half. With good enough plays you can chain like 3-4 UFO procs in a row and get a lot of resources. The 1 power loss on death is very punishing and can potentially snowball you down to no power, so consider going for green UFOs instead of red ones from time to time to keep you alive for longer.

>> No.43084658

>>43074939
>>43076037
Thanks for the tips. I think I can manage it now with a bit of practice without resorting to bombs.

One thing I still don't get is how exactly the collection zone works. I move up and sometimes I pull everything in, sometimes not. I can't really tell what it depends on.

>> No.43084684

>>43084658
In EoSD, Point of Collection (what you are referring to) only activates when you're at full power, and in the top quarter of the screen vertically (roughly).

>> No.43085514

>>43084658
For games 2-5, there is no PoC
For games 6-8, PoC activates at full power
For games 10-present, PoC activates without needing full power.

>> No.43088437

I've been getting better at IN but the Marisa fight always shreds my resources since I'm garbage at weaving through the small stars. Then it gets even worse when she brings out the death rays.

Is the Reimu fight more manageable/consistent on Normal? I always hated playing as Marisa in that game but IIRC one of the other teams gets that fight as well.

>> No.43088617

>>43088437
sakuya/remillia team gets the reimu fight. and i think she is easier, her attacks are, at least to me, more consistent. i feel like they have a clear path you should take where with marisa it feels more ramdom.

>> No.43089726

>>43020911
man imperishable night feels horrible to play with anything but reimu's team on lunatic
>alice's beam is too narrow and is a chore to hit on lunatic
>sakuya's knifes are made out of cardboard and remilla is too fast when focused
>the ghost team i cant remember the names use a peashooter when focused and unfocused is impossible to deal maximum damage unless you are standing still or going down on a straight line

maybe i am just bad but they feel like more of challenge characters instead of just a alternate choice. i guess zun tried to balance them out after sakuya being a powerhouse on cherry blossom.

>> No.43089766
File: 396 KB, 1000x745, Yuyuko (4624).jpg [View same] [iqdb] [saucenao] [google]
43089766

>>43089726
>don't remember their names
Yuyuko Saigyouji head of Hakugyokurou in the Netherworld. She has one of the best wide shots in the entire series and the other girl has the highest damage in the game.
>standing still or going down on a straight line
here is a trick for you: If you focus you reset her shot to be shooting forwards only. Tapping focus right below the boss can result in some good dmg even if its only 1 second. They are a very fun team!

>> No.43089797

>>43089766
im just bad with names, i keep confusing yuyuko with yuka from corpse party and i only memorised reimus name on the second touhou game i played. also i struggle to remember if the correct name is remillia or ramilla. and i still struggle to remember the place where the games take place in.

also thanks for the tip i will try that when i play again.<div class="xa23b"><span class="xa23t"></span><span class="xa23i"></span></div>

>> No.43089807

>>43089797
>Janelle Enriquez
oh so thats the aprils fool. very lazy.

>> No.43091056

>>43088437
>Is the Reimu fight more manageable/consistent on Normal?
I think it is. Her patterns are faster and a bit more complex but they're not nearly as dense.
You should still try to challenge marisa from time to time, after a while even dense stuff will become easier to wade through, and it makes for some great training in that sense.

>> No.43091074

>>43089807
The main part of the gimmick is that "Powered by GPT-4chan" signature, the random name is probably just a leftover from the google+ gimmick from a few years ago, since it makes no sense to have it as anything other than "GPT-4chan"

>>43089797
Try playing eratohoTW (there's a thread for era games here on /jp/), it helps a lot with remembering the names of everyone.

>> No.43091114
File: 486 KB, 610x582, 185409.png [View same] [iqdb] [saucenao] [google]
43091114

Only ever played LoLK and am at like stage 5
Don't even know what a spell card is
Don't know what grazing is
Don't know who midbosses and bosses are
Don't know what pointdevice mode is
I just click enter and play as reimu and try to avoid bullets and that's it

>>
Name
E-mail
Subject
Comment
Action