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/jp/ - Otaku Culture


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38228769 No.38228769 [Reply] [Original]

This topic was brought up in the previous thread but I'm bringing it up again to get more opinions on the subject: should a NMNB be considered valid even if not every spell is capped? Many NMNBs attempt to capture all spells and some people will add full spell as a part of the challenge. IN puts more emphasis on this because of the last word spells. You could go the entire Extra without any misses or bombs but you could fail to cap Imperishable Shooting, but getting hit by a bullet on last word spells don't count as misses so it would still technically be NMNB but not full spell. A run like this generally wouldn't be considered valid. How does this affect the other games, like say, you get a NMNB on SA Extra but you time out Genetics or something? Do the same rules apply?

>> No.38229636

>>38228769
Sounds like you've answered your own question by noting that "full spell" exists. Why should "no miss, no bomb" be anything other than what it says on the tin? As long as you don't lose a life or use a bomb, that's that. Any further accomplishment can be noted with other terminology, such as "full spell", "no border break", "item cards only", and so on.

>> No.38229763
File: 207 KB, 819x819, 1638309099818.png [View same] [iqdb] [saucenao] [google]
38229763

>>38229636
I got a SA ExNMNB the other day but somebody told me it isn't valid because I timed out Genetics even though I timed it out without missing or bombing and I've been hung up on it ever since. I just wanted others' opinions

>> No.38229796

>>38229763
You just have to do it without timing out genetics to get it off your mind dude. Use thprac to route it properly

>> No.38229880

>>38229796
That's what I'm trying to do, but so far I can only cap Genetics with ReimuA, ReimuC, and MarisaB. The NMNB was with ReimuB. I want to do it with all shot types at some point so I want to learn how to cap Genetics with all shots. If anybody has any tips or even webms for how to do it with ReimuB, MarisaA, and MarisaC, I'd appreciate it. I typically don't like using replays or asking for answers but NMNB is difficult enough as it is so I'll take almost any help I can get at this point
>thprac
I'm not going to go that far though

>> No.38230010

>>38229880
You'd rather look up the solution than using practice mode to figure it out yourself?

>> No.38230113

>>38230010
I don't really like either of them but using thprac means modding the game so yes I'd rather have somebody give me advice than mod my own game

>> No.38230155

>>38230113
I wouldn't want to mod my files either. I didn't even know that was a thing you could do and I've been playing for a long time.
My suggestion would be look up runs on youtube. Simple.
Knowing is half the battle and besides you're asking here anyways.
Good job btw I've never done a run without bombing or missing.

>> No.38230206

>>38230113
"Everyone" uses thprac now, and you can choose to activate it or not. Just start th11 and run thprac and do your practice, then restart th11 without activating thprac

>> No.38230321

>>38229763
>somebody told me it isn't valid because I timed out Genetics even though I timed it out without missing or bombing
You didnt miss. You didnt bomb. That’s a no miss no bomb run. It’s not a full spell NMNB, but it is a NMNB. That guy was just trying to get into your head to diminish your accomplishment, cause obviously he just has to be THAT type of person.

You got a NMNB. Go for a full spell run too if you want, but you got a NMNB.

>> No.38230342

>>38229763
>somebody told me
>and I've been hung up on it ever since
Maybe you should tell them to chug some balls, then; that's totally valid as a NMNB. I can understand wanting to go the extra step since you're so close, though. Godspeed.

>> No.38230912
File: 82 KB, 302x389, 1515816489349.jpg [View same] [iqdb] [saucenao] [google]
38230912

>>38229763
>>38228769
You can capture all spells but bomb and die on non spells.
You can do NMNM pacifist run.
You can no miss, but bomb.
You can no bomb, but miss.
etc

>> No.38232703
File: 92 KB, 370x300, 1624034351616.gif [View same] [iqdb] [saucenao] [google]
38232703

>>38229763
I think you should just take it easy and stop being so autistic over this. You've asked this in what, 3 threads between /v/ and /jp/ over the past days? I haven't seen anyone else share that random anon's sentiment so I see absolutely no reason for you to remain fixated on what this one stranger on the internet said just to get a rise out of you. You have a NMNB, go for a perfect clear if you wish but stop letting that dude live rent free in your head.

>> No.38233373

In SA, how are you supposed to dodge Yuugi's non laser stakes in higher difficulties, all I see is a ball of stakes that merge with each even if I trim the enemies she summons that produces them.

>> No.38233379

>>38233373
>non laser
*non spellcard laser stakes

>> No.38233698

I have improve enough that I can get to mid Ran and Flandre now, but my clumsy ass still makes me die to something dumb like Takane's non spells. What do I do about this.

>> No.38234321

>>38233698
I'm a bit more experienced than that, but still got clipped by Takane's non-spells frustratingly often while working through that game.
The thing about those, and her first card as well, is that the groups of bullets make you think they're in a more typical pattern where they all follow the same path, but actually each one is offset so that it's farther outwards than the one preceding it. So you autopilot into what seems like a safe position within a lane, then the wall moves down and clips you while your eyes are focused on something else further up the screen.
A similar thing happened to me with Kogasa's umbrellas in 12. Unlike bullets, their hitbox is exactly as big as their sprite. But I subconsciously kept trying to dodge them like I would dodge the large bubble bullets, by grazing through the outer edge of them, and getting clipped while looking elsewhere thinking that I was safe.
What can be done about such things? I guess the lesson is that if you repeatedly die to something that seems easy, try to figure out why, and be extra cautious in parts that you've identified as deceptive. The more general advice of "practice, practice, practice" always applies, too.

>> No.38234620

>>38234321
>I guess the lesson is that if you repeatedly die to something that seems easy, try to figure out why
Literally me back when I got raped by Nemuno's knives

>> No.38235813
File: 22 KB, 800x638, 1cc Chart.png [View same] [iqdb] [saucenao] [google]
38235813

I did two extra stages since last thread. I really like IN but barely spent anytime on it since it's so easy to bomb through everything. How is MoF's extra stage? I heard it's easy, but I figured I'd take a break.

>> No.38236227

>>38235813
Easier execution than most but the spellcards have weird tricks that are tough to figure out, and are nightmarish if you dont know said tricks. So, it depends. If you look up the solutions on youtube or something then it’s definitely easier.

>> No.38236707

>>38229763
If you want a perfect run then you do you. If you beat the stage without misses or bombs then you got a NMNB, simple as. That doesn't always imply it's a perfect run anyways (although more often than not it is), so I don't know where the problem is if you were aiming for a NMNB in the first place.

>> No.38237147
File: 170 KB, 1668x1668, 1624979822205.jpg [View same] [iqdb] [saucenao] [google]
38237147

https://files.catbox.moe/ewavw3.rpy
OP, I finally got my NMNBFS. I hate using ReimuA since that's the basic bitch shot type when it comes to NMNB and my last run used ReimuB but fuck it this is better than nothing.

>> No.38237161

>>38237147
*OP here

>> No.38237433

>>38237147
It's not a real NMNBFS unless you get at least 1B points, OP.

>> No.38240165

>>38237147
>using focus
Sorry, that's literally cheating, your run is illegitimate.

>> No.38240912
File: 295 KB, 640x480, eosd extra clear 1 reimu b.png [View same] [iqdb] [saucenao] [google]
38240912

Just got my first extra clear. Lost lives to royal flare, a random flan non-spell, counterclock and QED.
The non-spell and counterclock misses particularly sting because they feel really dumb, but I still feel good about the achievement.

On an unrelated note, I have an infographic with the same style as the clear chart but about the entire canon reading/playing order. It's pretty dated though, does a new version exist? I'm planning to replay and re-read all the canon material in more or less chronological order and that would help.

>> No.38241032

>>38240912
I've never seen a new one but please post yours, I was thinking about making one eventually and it could be a good starting point.

>> No.38241979

>>38240912
Nice work.
>infographic
I made that one, and then some brave soul updated it at least once, and then I haven't seen it since.

>> No.38242336

Can someone spoonfeed this illiterate tech on how to use Touhou Prac? Downloaded the patch and then it says no valid games, but when I opened the game and then opened THPrac again it says game detected, but nothing else happens.

>> No.38243547

>>38237433
>>38240165
you're not funny

>> No.38243743

>>38242336
Post screenshots desu

>> No.38244209
File: 72 KB, 832x1793, 1625859547902.png [View same] [iqdb] [saucenao] [google]
38244209

>>38241032
I assume anon is talking about this.

>> No.38244340

Finally got my first Hard Mode 1CC with Aya in PoFV. How the hell did I still not manage to come even close to completing an Extra and keep fucking up in EoSD Normal 1CC attempt is beyond me.
>>38243743
I'll do that when I get home, I'm in a train

>> No.38247273
File: 29 KB, 832x1472, touhou-playing-reading-guide.png [View same] [iqdb] [saucenao] [google]
38247273

>>38241032
>>38241979
>>38244209
Yes, that is the one. Mine stops at LoLK though.

>> No.38249154

>>38244340
In case you're trying to use thprac on eosd, keep in mind it's a bit of a special case and I've never managed to get it to work on the patched versions, be it static or dynamic. I've only managed to get it to work by placing the thprac exe in the eosd folder and running it with japanese locale. Playing in nip isn't much of a problem since you're just practicing the stages, but you do miss on vpatch's reduced input lag.

>> No.38252035
File: 395 KB, 640x480, SeirensenRB.png [View same] [iqdb] [saucenao] [google]
38252035

Kusoge, I daresay.

>> No.38253122

>>38252035
wait until you see what it's like on hard or lunatic

>> No.38259020
File: 1.69 MB, 1920x1080, Screenshot (1).png [View same] [iqdb] [saucenao] [google]
38259020

>>38243743
This is the app

>> No.38259049
File: 729 KB, 391x400, 1624961394762.gif [View same] [iqdb] [saucenao] [google]
38259049

>>38259020
>wangblows 11
>nitrosense

>> No.38259225

>>38259049
I'm a tech illiterate so I have no idea if youre impressed or mocking me

>> No.38259249

>>38259225
you're using wangblows 11, of course I'm mocking you

>> No.38259340
File: 496 KB, 640x480, pcb clear 1 results.png [View same] [iqdb] [saucenao] [google]
38259340

Since we're talking about windows and stuff, whenever I alt-tab PCB the start button starts being overlayed on my game until I close it.
This only happens with vpatch, btw. Did this happen to anybody else? Any solutions you know of?

>> No.38259354
File: 53 KB, 462x539, a15e1aa82ccf420407d770870afaf934.jpg [View same] [iqdb] [saucenao] [google]
38259354

>>38259020
>Dota 2

>> No.38259363
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38259363

>>38259340
I have never seen that before.
However
>windows 7
my man

>> No.38259366

>>38259340
Alt-tabbing just kills the game for me except borderless UM.

>> No.38259408

>>38259363
I live in fear of the day I'll be forced to upgrade to some piece of hardware not compatible with it.

>> No.38259421

>>38259408
what would you need the upgrades for? I'm on a dell optiplex 790 but I don't do much other than playing Touhou and browsing the internet

>> No.38262477

>>38259225
install gentoo

>> No.38263000
File: 39 KB, 640x659, 39c.jpg [View same] [iqdb] [saucenao] [google]
38263000

Is there value in a scrub practicing via no bomb playthroughs, or is it better to practice with their use?

>> No.38263158

>>38263000
As in, if you haven't 1cc'd yet? Early stages, yes; they're meant for building up resources and you should be able to learn everything in them, or nearly so. Late stages, there's no point trying to NB stuff that you're not totally confident in during a real run.
Or do you mean trying to improve your skills by attempting a NB? In that case, I think using practice modes to drill down on specific stuff that you find difficult is probably more effective.

>> No.38263199

>>38263000
Both. And stage practice and spell practice too. I avoid using bombs when I know that run went to shit and I'll have to use a continue. Also keep in mind that [P] loss from subsequent deaths in some games is so brutal that you'd better just bomb and move on with your practice to avoid suffering through gimped run.

>> No.38264322
File: 337 KB, 640x480, extra10.png [View same] [iqdb] [saucenao] [google]
38264322

>>38236227
You were right, it was pretty easy after a few tries. Thanks for the info.

>> No.38266367

>>38259020
Try copying it into the same folder as the game and launching from there, that's how I've always done it and it works

>> No.38269521

Any tips for getting into LoLK? I really like the soundtrack, but the game stonewalls me at the third boss.

>> No.38269631

>>38269521
I bombspam Doremy with all shottypes.

>> No.38269885

>>38269521
My tip is to play a better game.
If you insist, then at least make it through Sagume without using bombs, you'll need every single one of them for what comes after.

>> No.38269917

>>38269521
Play the other games and come back to it in a couple of years and be surprised at how much better you've gotten.

>> No.38272643

>>38269521
Play a lot of pointdevice until you get it.
Trying for weeks taught me Touhou.

>> No.38272765

>>38242336
Open game, Open Thprac, Click yes, go to main menu of game, select practice.

>> No.38272783

>>38269521
Pick Reisen and turn off brain.

>> No.38277910

The longer I play, the worse I get

>> No.38277970
File: 25 KB, 807x537, 1627244204291.png [View same] [iqdb] [saucenao] [google]
38277970

>>38277910
Unless you're a special kind of human, you just need some rest. Try taking a couple days of break.

>> No.38278567
File: 115 KB, 640x480, 20220121221553_1.jpg [View same] [iqdb] [saucenao] [google]
38278567

New fangame.
https://store.steampowered.com/app/1664410/__Dream_Logical_World/

>> No.38278762

>>38277910
I stop when I notice I've been playing on autopilot for the past few runs. Best to just take it easy for a while instead of bruteforcing things.

>> No.38279144

>>38278567
I like how it's got the IN system of teams.

>> No.38280381

>>38272765
Thanks anon, I'll see to it later. Also here is my fight with Eiki on my first Hard mode 1CC.
https://files.catbox.moe/0yk4zo.mp4

>> No.38283892

The story mode of 7.5 is one of the most infuriating things I’ve ever experienced in a game and I’m only playing on normal.

>> No.38284195

>>38283892
Git gud. What are you struggling against, Remilia? Yukari?

>> No.38284828

>>38284195
Youmu’s clone fucks me up and I’m not sure how I’m supposed to deal with Remilia’s last phase.

I think the biggest thing is I might just need to rebind the controls.

>> No.38284884

>>38284828
Youmu's clones count as projectiles, so anything they do can be dashed through. Try to hit and run during her clone spellcard while keeping that in mind.
I still have my replays, cleared lunatic with every character, so I'll share it once I get home, since it's kinda hard to explain Remilia's spellcard.
Any specific character?

>> No.38285580

>>38284828
I'm pretty comfortable with this setup on a PS4 pad, give it a try:
A - Square
B - Triangle
C - Circle
D - X
It pretty much goes clockwise. This setup is similar to what some fighting games come with by default.

>> No.38288146

>>38284828
>>38284884
Here's all my lunatic replays.
https://files.catbox.moe/b6fkk6.rar
Keep in mind that Yukari's fight tends to desync during replays, kinda like MOF stage 4.

>> No.38293240
File: 710 KB, 1269x953, TD extra no focus clear.jpg [View same] [iqdb] [saucenao] [google]
38293240

Managed to beat TD extra without focus uisng Marisa. This extra seems pretty hard in general.

>> No.38294307
File: 49 KB, 600x600, 1400714210759.jpg [View same] [iqdb] [saucenao] [google]
38294307

>Make it to the very end of Satori Rush Lunatic
>Die immediately
>Fail to make it there again once in the 5 hours of attempts after
a glimmer of the light at the end of the tunnel gave me a ton of fuel but it ended in wasted time

>> No.38295741

>>38294307
>5 hours of attempts after
take a break kudasai

>> No.38295842

>>38294307
>5 hours of attempts after
that isn't enough, keep going.

>> No.38297021

>>38278567
The art has SOUL

>> No.38297055

>>38278567
They look like Danny Phantom characters

>> No.38297144

Is using a busted character considered cheating? Asking because someone asked me to redo my PoFV Hard 1CC run without using Aya.

>> No.38297225

>>38297144
As long as there's no bug abuse, it's fine. POFV doesn't deserve to be played with a low tier character anyway.

>> No.38297406

>>38297225
>As long as there's no bug abuse
Like the MoF Marisa B bug?

>> No.38298539

>>38297225
What bugs are there to abuse in PoFV?

>> No.38299867

>>38297225
Why is Aya busted anw? I understand Medicine's poison, but the guy told me how Aya's Ex are too fast for the A Ito dodge, which I find hard to believe when they can pixel perfect dodge bullets.

>> No.38302047

>>38299867
I'm pretty sure it's because of the way they accelerate; either the AI can't deal with the changing speed, or they're moving so fast by the time they get to the bottom of the screen that by the time they enter the AI's detection radius, it's too late.

>> No.38305954
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38305954

Last night I 1CC'd that fangame posted earlier in the thread on easy. Personally I think it's a nice but flawed fangame. A lot of the effects and gimmicks are very cool like the stage 5 boss pruning away elements of the game itself like the HUD and the sound in her final spellcard, but I agree with many of the Steam reviews that say each difficulty feels like what would be the next difficulty level in an official game and that gimmick overload makes many of the lategame spellcards virtually unreadable on a first try.

I did actually enjoy the plot and dialog, though one review that said it feels like an Undertale fanfic is very accurate. Also it's never directly hinted at and probably not intended, but I can't help but feel that autism (as in the neurological disorder) is one of the themes of this game.

>> No.38305996
File: 718 KB, 638x476, file.png [View same] [iqdb] [saucenao] [google]
38305996

>>38305954
And this is my Easy Extra clear. Regular Extra felt far more intense than any extra stage I've played in an official game, but Easy Extra felt much easier, probably even more than the final stage and final boss on Easy.

>> No.38308061
File: 91 KB, 640x480, 20220123164240_1.jpg [View same] [iqdb] [saucenao] [google]
38308061

A Steam review for Dream Logical World recommended Servants of Harvest Wish so I decided to give it a try and ended up with a 1CC.

>> No.38308233

I think I got filtered by the games post religion arc, feel like even Stage 2 boss is a lot of trouble. Should I try the PC98 games or some of the spin off games now? Or maybe even the fighting games?

>> No.38308550

>>38308233
Playing the PC98 games is always a good idea, while the fighting games aren't liked by everyone.

>> No.38308621

>>38308233
Which have you tried? I think 14 has relatively overwhelming early stages when you're not used to it, and of course 15 is 15. But 16 and 17 are easy, and 18 is easy once you unlock some decent cards. You probably just need a bit of practice to get used to the systems and such.
But sure, try whatever you like. The fighting games are completely different (and, in my opinion, kind of bad), while the photo games and Fairy Wars offer interesting twists on the usual gameplay and may help you improve in general.

>> No.38310061

>>38308621
>>38308550
I have play 10, 13, 14, 16 and 18. I'll take your advice and try Shoot the Bullet, but PC98 games would you recommend? I only ever try Touhou 1, but LLS's dialogues looks fun too.

>> No.38310146

>>38310061
4 and 5 are most like what you would expect from the Windows games. The others are various kinds of crusty.

>> No.38310388

>>38310146
What do you think of impossible spellcard? I like Seija after watching the gameplay and plot, the ost's good too, but the Day 10 Spellcards looks bullshit.

>> No.38310426

Too many men in these threads.

>> No.38310536

>>38310388
>the Day 10 Spellcards looks bullshit
They are, but you work up to them. And you don't have to play the whole thing at once, either.

>>38310426
Hey buddy, I think you got the wrong board, /u/ is 36 links down.

>> No.38311453

>>38305954
Sounds like CtC has competition storywise.

>> No.38319330

Finally cleared every difficulty with every character in SWR. Fun game, though some spellcards are major bullshit. SA is next.
My ISP is giving me trouble so I can only link my chart.
https://files.catbox.moe/uq8ray.png

>> No.38319775

>>38319330
If you can 1CC Lunatic you shouldn't bother with challenge runs on Normal. Challenge runs on Normal are widely considered a meme. Do them on Lunatic instead or Extra if Lunatic is too much for you

>> No.38319876

>>38319775
If he's filling out the chart and can easily do NB on normal, why not do it instead of a regular clear?

>> No.38319891

>>38319876
is filling the chart really that important

probably better just to keep playing the hardest thing available to your skill level so you keep improving and feeling nice about being better than before

>> No.38320026

>>38319891
The only reason I play now is to fill out the chart. I guess I'll just stop when there's just hard clears left.

>> No.38320103

>>38319876
Not that anon who posted the chart but I'm bored of doing regular clears on Normal and Hard but Lunatic is too much for me so I just spend that time doing challenge runs on Extra nowadays. I'd rather have a chart with not many squares filled but with lots of challenge runs than a chart with lots of squares filled and no challenge runs

>> No.38321336
File: 139 KB, 650x897, 4f94c0e57656b92340d5b1bc6697370c.png [View same] [iqdb] [saucenao] [google]
38321336

How do you guys play touhou? Keyboard or gamepad? My hands cramp on KB and i feel like my movements aren't as precise as when I'm using a controller dpad. Right shoulder mapped to focus, square for shot and X for bomb.

>> No.38322668

>>38321336
Unless I'm playing one of the fighting games, keyboard for me, it just feels right.

>> No.38322751

>>38321336
Keyboard all the way

>> No.38322788

>>38321336
Keyboard, and I think you'd be better off adjusting your posture or setup to fix the cramping than trying to play on controller.

>> No.38323032

>>38321336
Keyboard, I use space for focused movement and J/K for shooting/bombing

>> No.38323345

I've been out of the 2hu loop for a while. I checked royalflare just now and apparently cheating tools have made replays meaningless. What happened?

>> No.38323410 [DELETED] 

>>38323345
nips get angry that the rest of the world doesn't want to deal with vsync-related input lag, but that's not what shut RF down, it was some drama with a couple high level players getting impersonated resulting in doxx information being posted in doxx comments. RF admin decided to say fuck it and pull the plug lol

>> No.38323429 [DELETED] 
File: 10 KB, 451x409, 1629948588366.jpg [View same] [iqdb] [saucenao] [google]
38323429

>>38323345
>nips get angry that the rest of the world doesn't want to deal with vsync-related input lag, but that's not what shut RF down, it was some drama with a couple high level players getting impersonated resulting in doxx information being posted in run comments. RF admin decided to say fuck it and pull the plug

>>38319775
you are utterly fucking retarded

>> No.38323438

third time's a charm holy shit kms

>>38323345
nips get angry that the rest of the world doesn't want to deal with vsync-related input lag, but that's not what shut RF down, it was some drama with a couple high level players getting impersonated resulting in doxx information being posted in run comments. RF admin decided to say fuck it and pull the plug

>>38319775
you are utterly fucking retarded

>> No.38323447

Can someone give me a run down on SA shots for a Normal clear? I don't care how cheesy the run gets.

>> No.38323460

>>38323438
>you are utterly fucking retarded
Tell me what what good challenge runs on Normal and Hard are then

>> No.38323549

>>38323460
No horizontal is type of challenge run that works on normal in a few games and one player has done it in TD. It's very good practice for lunatic survival and beyond.

>> No.38323559

>>38323549
Meant to say that one player has done it on hard in TD

>> No.38323575

>>38323438
Lol, knowing the nip and "high level" community I can't say I didn't expect that kind of pettiness from them. Time for me to finally move on.

>> No.38323836

>>38323447
Everyone says Reimu A is the easiest (as long as you ignore the gimmick) but I went with Reimu B for easy items succing which means more bombing. The rest is for tryhards.

>> No.38323874
File: 2 KB, 111x104, 1C.png [View same] [iqdb] [saucenao] [google]
38323874

>>38323438
>nips get angry that the rest of the world doesn't want to deal with vsync-related input lag
Wait, is this real? Do nips really give a ship about vsync patch? It was even allowed on World Cup.
I thought they meant actual cheating tools like savestates or frame advance.

>> No.38324015

Sorry if this is a newfag question, but where do I install LLS and MS? Are there ant installations that came with the PC98 sims or do I have to download PC 98 sims separately?

>> No.38324139

>>38324015
Get all-in-one pack from nyaa, load roms from the emulator.

>> No.38324303

Played some 17.5 earlier after mostly focusing on mainline games. It's pretty fun. I'm not very good, but it's simple enough. It doesn't seem very hard to learn, just have to time things decently.

>> No.38324737

>>38321336
Default keyboard controls for mainline.
Controller for fighting game spinoffs.

>>38284884
>>38288146
Was able to no death Youmu now that I know her clone is a projectile. Remilia’s last spell still feels like bullshit but I’ll check out your replays tomorrow, thanks.

Playing as Reimu.

>>38285580
Ended up switching to xbox controller and it made a huge difference. Got to Yukari and nearly beat her before getting a game over. Can probably clear this after one or two more tries.

Using left bumper for dash, and XAB as projectile punch and kick.

>> No.38324740

>>38324303
At first the really weird controls pissed me off a lot, but I grew to appreciate them by the end.

>> No.38329948

>>38305954
>gimmick overload makes many of the lategame spellcards virtually unreadable on a first try
This, on top of having generally meh visibility it also uses fucktons of different bullets in a single spell so it's really hard to keep track of everything. Still doesn't excuse whiny shitters in steam reviews though.

>> No.38330863

>>38321336
I've always played on gamepad. I'm sure keyboard is better once you get used to it because of the shorter key travel and because it lets you even use a different finger for moving on each direction, but my notebook's keyboard has some bad ghosting even when pressing just three keys so I've never had much of a choice, though gamepad is almost as good so I'm happy enough with it.
I use a similar binding to yours, except I have right shoulder mapped to shooting (like on an fps game) and square mapped to focus. I'd recommend you to give it a try. Also, I've mapped bomb to L1 and triangle in addition to X, and I've been trying to use triangle more often lately because the thumb movement feels quicker than reaching down for the X. L1 is probably the ideal one to use but keeping a finger on it gets uncomfortable after a while so I never use it.
For phantasmagoria games I do have shooting mapped to square like you, it makes quick shooting easier.

>> No.38331942

>>38321336
Keyboard feels wrong to me. A game with arcade elements feels like it should be played on a joystick. Although I'm pretty sure keyboard's better for movement.

>> No.38343896

How much difference does Law of the Survival of the Fittest make in UM? I set Reliable Tanuki Apprentice as the starting card and I'm not sure if it's worth switching.

>> No.38344317

>>38343896
I don't think Kagerou's card does that much, I like the red frogs better for damage.

>> No.38344697

>>38343896
Mamizou can be useful for the Extra, but in the main game it's not that good unless you're dying all the time, even though starting at 2.0 power is pretty funny. If that's what you want, Megumu is a better choice in the long run, but I'd suggest starting with Sannyo, Raiko, or Sumi.

>>38344317
It's definitely noticeable.

>> No.38346292

>>38344697
I tried Raiko's and didn't like it, but Sannyo's does look useful, I'll check that.

>> No.38346391

>>38346292
Raiko's card is basically the HSiFS summer release. It can save you so many bombs when you just need to clear a small stack of bullets that are headed straight for your hitbox. It's my favorite card in terms of flexibility but I won't deny that it's a crutch that people who can actually dodge don't need.

>> No.38346805

>>38346391
>Raiko's card is basically the HSiFS summer release.
Sounds powerful as hell when you put it like that. Cooldown seemed rather long, but I might give it another chance.

>> No.38346832

>>38346805
Never mind, I must have misremembered somehow, this cooldown doesn't look long.

>> No.38346921

>>38346832
Raiko is very similar to Sumi, which has a much longer cooldown, so you might have been thinking of that. And if you weren't aware, all active card cooldowns get shorter when you have Byuakuren's card.

>> No.38346994

>>38346921
I don't have Sumireko's unlocked. My shitty memory must have blurred together not seeing Raiko's potential with fucking around with Tenshi's rock.

>> No.38349662

Which is better, the rabbit foot card or jizo statue as starting card? Or you guys have better suggestions?

>> No.38349677

>>38349662
jizo, pipe and fang is pretty good

>> No.38349697

>>38349677
Fang as in Remilia's one or Saki's? Also is Dragon Pipe even good when I already start bombing from Takane?

>> No.38349720

>>38349697
Remi's fang to capture spells for free, if you're bombing, bomb during nonspells to damage the spells for more free caps.

>> No.38350046

How accurate is this?
https://youtu.be/qjFVdObZNzw

>> No.38350105

>>38350046
It's shit

>> No.38350358

>final spell of stage 6 is easier than every other spell and most of the nonspells
thanks zun

>> No.38352048

>>38343896
>>38344697
Beaver is good card that's worth buying but I wouldn't set it as starting especially considering that it's utterly useless until late stages.
>Mamizou can be useful for the Extra
It's great for practice but I stopped using it once I got closer to actually clearing extra.

>> No.38352075

>>38350358
which one is it, subterranean sun?

>> No.38352085

>>38350046
>Miko's shitty lazors above drum and UFO
Awful tier list.

>> No.38354837
File: 18 KB, 644x449, Marisa.png [View same] [iqdb] [saucenao] [google]
38354837

Got my first MS 1cc today with Marisa. Been quite awhile since I felt this exhilarated from clearing a Touhou game.

>> No.38355334
File: 24 KB, 213x274, 1629204381260.jpg [View same] [iqdb] [saucenao] [google]
38355334

My anti virus removed the vspatch.exe in PoFV, is there any way I can fix this without losing my progress?

>> No.38356316

>>38355334
Do you know the difference between an exe and a dat?

>> No.38356895

>>38356316
W-what if I said no?

>> No.38358841

>>38356895
Then I'd call you a retard.
Just download a new copy of whatever files were deleted (by the sounds of it, just vpatch.exe) and drop them into place. As long as score.dat, th09.cfg, and vpatch.ini are still there, nothing will have changed.

>> No.38359621

Are DDC SakuyaA's damage exploit and Blue Lady Show slowdown considered bugs/glitches?

>> No.38360132

>>38352075
Mystic Square
Joking, I'm not him

>> No.38360178
File: 11 KB, 640x400, op_216.png [View same] [iqdb] [saucenao] [google]
38360178

>>38354837
Congrats anon, I was also shaking a lot right after my first clear with marisa, even though the day before I had cleared it with mima with two lives left, this time ending up with no lives nor bombs.
You've got me beat in score but not skill, interesting.

>> No.38360444

>>38358841
Thank you, I'll try that

>> No.38360670
File: 11 KB, 640x400, op_201.png [View same] [iqdb] [saucenao] [google]
38360670

>>38354837
>>38360178
Nevermind sorry, that was the Yuuka clear. I wish these screens had the shot type on them.
Now things make sense score-wise.

>> No.38361412

>>38228769
Playing the mainline danmaku games makes me hate the characters so much that a desire to see them crushed and humiliated becomes my main motivation for getting 1cc's. Is this something everyone experiences?

>> No.38361474

>>38361412
>he doesn't wank to Marisa rape doujins after playing IN

>> No.38361850

>>38361474
I wanked to Koishi/Satori guro doujins after SA

>> No.38362774

>>38228769
I just died to Mokou's final Spell Card and I was so close to finally beating my first Extra Stage.
I'm coming back tomorrow to git gud and beat her ass.

>> No.38362880

>>38362774
I can't even capture Ran's first spellcard even though it looks painfully easy

>> No.38363207
File: 947 KB, 1200x1500, 1641540663219.jpg [View same] [iqdb] [saucenao] [google]
38363207

>>38352075
kek, yes

>> No.38364140

>>38362880
you can stream it

>> No.38364521

>>38364140
Yes, I did try moving just an inch when those bullet sounds popped off like every gameplay videos does, and then died or bombed at the very last minute. Every fucking time.

>> No.38364584

>>38364521
Halfway in she starts shooting faster, so to adjust I do 1 tap every 2 balls instead of 1. It should work in most cases.

>> No.38371644

>>38361412
Yup, couldn't get enough of Orin ryona

>> No.38371934

>>38361412
I remember looking for Kogasa doujins on the panda and wondering how anyone could draw her in non-vanilla scenarios. Then I played UFO's extra and it became crystal clear. Though I don't think I've wanted to violate any 2hu character out of frustration as much as the three fairies, mainly Luna.

>> No.38372508

>>38371934
Would you happen to know of any mods that change boss deaths into gory explosions? Seeing bosses get splattered would enhance the victory experience.

>> No.38373775
File: 1.70 MB, 2726x1534, IMG-20220128-WA0092.jpg [View same] [iqdb] [saucenao] [google]
38373775

>>38362774
CAME BACK AND BEAT MOKOU'S ASS LET'S FUCKING GO MY FIRST EXTRA MODE FINISHED.
In 11 days I went from never playing a shmup before to beating my first Touhou Extra Stage.

>> No.38373929

>>38373775
Congrats man.
The shitty photo really conveys your excitement.

>> No.38374132

Stop playing games at the wrong aspect ratio.

>> No.38374252

>>38373775
Nice one anon, try PCB's extra next.

>> No.38374276

>>38373775
You beat her ass, now it's time to fuck her ass

>> No.38376727

>>38361412
I completely understand. Dont worry, this is common.

>> No.38383406

>>38361412
I did not get this feeling even when struggling with Orin and Shou, but I felt different when I fought Clownpiece.

>> No.38386603
File: 273 KB, 1280x960, 20220129220747_1.jpg [View same] [iqdb] [saucenao] [google]
38386603

You were right, the Dragon Pipe is powerful. Very lucky run, this was the first time I reached the final boss in this game and beat her just because I maxed out on lives.

>> No.38386667

>>38383406
The bullets in LoLK are bigger so I get it

>> No.38386864

>>38386603
I just got a game over to Misumaru's CBT spells. Good job getting the 1cc.

>> No.38389818
File: 91 KB, 218x214, Marisa.png [View same] [iqdb] [saucenao] [google]
38389818

What the fuck is even this? Is this patch-related?

>> No.38389934

>>38389818
Nope.
>Marisa Kirisame sometimes gets a glitched laser when unfocused. This may also desynchronise replays. Affects: 1.00b
>One of Marisa's options sometimes spawns a laser that has a strange angle. If you stop shooting unfocused at any point, it will return to normal. Dying and powering up again may also result in normal behavior. For some reason, it will not always show up during the replay, or it may appear at a different time, which results in a desync.
https://en.touhouwiki.net/wiki/Double_Dealing_Character/Gameplay#Glitches

>> No.38390633

Does IaMP have a bad translation or is it one of the games where even the original script barely made sense? Some parts are fine then others I barely understand what characters are saying, but sometimes they’ll say what theyre saying doesnt make sense so I cant tell how much it’s intentional.

Just finished all the story modes. Was a really fun game. Reimu’s last spellcard in Suika’s story is bullshit though.

>> No.38391092
File: 165 KB, 1226x885, b371316ff00a9579f3f5a502f4354890.jpg [View same] [iqdb] [saucenao] [google]
38391092

>>38386603
Now go get the secret ending.

>> No.38391128

>>38390633
It has some dialogues where you really need a "TRANSLATOR'S NOTE: kawaii means cute" on the screen, like, check the notes for Yuyuko's story.
https://en.touhouwiki.net/wiki/Immaterial_and_Missing_Power/Story/Yuyuko%27s_Scenario#cite_note-1
Glad you enjoyed the game, more people should give it a chance. Also, if you pick the giant Suika spellcard you can tank Reimu during that last attack and demolish her with a few hits.

>> No.38392947

>>38391128
Thanks for the TNs, some of Yuyuko’s dialogues make more sense now.

>Also, if you pick the giant Suika spellcard you can tank Reimu during that last attack and demolish her with a few hits.
Yeah that’s what I ended up doing, but I tried to fight normally first and after I got knocked down I was stuck in a cycle that was hard to recover from, unable to find time to declare a card without getting knocked over before finishing. Eventually got it and it made punching the shit out of Reimu and KOing her in like three smacks really satisfying, but it was also frustrating to get there. I oughta look up some godtier players runs and see how they handle the spellcard.

>> No.38394016

>>38391092
>secret ending
The wiki could have had this information in a more visible place.
https://en.touhouwiki.net/wiki/Unconnected_Marketeers/Ability_Cards#cite_note-12

>> No.38394072

>>38394016
The game hints at what you need to do in Reimu's ending.

>> No.38398601

Has anybody else experienced a tear that goes across the screen horizontally when playing Touhou? It's present on every game I've played except PC98, ISC, and 16-18. Using the vpatch doesn't get rid of it. Setting the vsync settings to Fast in Nvidia control gets rid of it but the framerate randomly shat itself when I got to stage 5 in MoF even though the the bottom right corner still said it was 60 FPS. idk if it happens in the other games as well because I only tried it with MoF.

>> No.38399971

How do I overcome my crippling perfectionism and stop going into "fuck it" mode whenever I lose a single life.

>> No.38400877

>>38399971
Own your crippling perfectionism and start racking up those no-miss 1cc's

>> No.38402023

PoFV on higher difficulties is so much less fun than on Normal its insane

>> No.38402551

>>38400877
No bomb would probably be less stressful while still providing a challenge

>> No.38402604

I can clear(not capture) Yoshika's first and last spell with a bomb each, but is it worth it for the last one even though it doesnt drop any resources, or should I just endure it till time runs out?

>> No.38414438
File: 127 KB, 405x327, .png [View same] [iqdb] [saucenao] [google]
38414438

>>38259020

>> No.38414825

I'm having a good progress in PCB Extra(except Chen phase, I bomb all her shit) but I'm hardstuck at Princess Tenko, unlike her previous spells that one bomb or death is enough to clear, she wiped my four lives with that spell, should I just go around the screen and time it out or is there a consistent way to get past this?

>> No.38415001

>>38414825
You can have a near perfect capture rate for it, the card is extremely consistent if you know what you're getting into and have a route prepared

The route I use consists of going from side to side between waves. So basically waiting until Ran moves to where you are (she has no hitbox during the card so you don't need to panic) and moving slightly downwards to shoot her point blank and prevent the stream of bullets from spawning on top of you by accident. As soon as you hear the bullet shot sound effect go immediately to the other side (preferably a bit upwards too because it makes the butterflies easier to dodge), rinse and repeat. The very first wave obviously can't be done like that because it starts at the center but it's probably not gonna be a big issue

>> No.38415768

>>38415001
How long did it take you to clear this consistently? Also what do you think of the other spells after that, I think only Kokkuri San's Contract is going to give me the same trouble, I hope three lives are enough

>> No.38416032

>>38415768
>How long did it take you to clear this consistently?
This card or this extra? The card didn't take too long, it was like probably about 5 runs or so probably until I found a decent route. Back then I didn't use this route though, this one I use now is much more recent and I just learned it when I started practicing for challenge runs. The old route I used is more similar to the one I use for Yukari's version of the card instead, which is more about moving up and down diagonally. It wasn't quite as perfectly consistent but it was good enough to get the job done
The extra stage took me like a week of autistic grinding just to clear once. It was my very first extra stage clear though and I was still garbage at the game, plus I had and still have awful bombing habits so that didn't help. Being able to clear it consistently took even longer. Probably like almost a month where I mostly just played that and the Phantasm stages. But once again, I was still trash at the game so it probably took me longer than it would for most other people

>Also what do you think of the other spells after that
If you have no issues with bombs like I did then the rest of the run should be simple enough. Obviously the survival can't be bombskipped, and the first half can be kinda annoying if you don't know the safe area's route. In general even if you don't know it very well, you want to avoid the corners (where vertical and horizontal lanes intersect) as much as you can. There's really only one part where you are forced into a corner, which is near the start of the card so it's still not too bad. The second half is alright as long as you don't panic, the dangerous part lasts very little so you can probably save a bomb for the very end. And after that Descent of Izuna Gongen isn't too bad of a final spell, even less so if you get good rng and/or get there with a few bombs saved up

>> No.38417828
File: 28 KB, 555x518, 1619848476981.png [View same] [iqdb] [saucenao] [google]
38417828

>>38414825
>Princess Tenko
If you don't care about captures and want to save resources, just timeout it. When you don't need to chase Ran and can focus on dodging, it becomes almost trivial.

>> No.38419570
File: 475 KB, 640x480, image_2022-02-01_143414.png [View same] [iqdb] [saucenao] [google]
38419570

>play with the translation since i cant speak a lick of the language (i am on this board only occasionally for this thread)
>accidentaly run SA unpatched
>"oh well lets try it as its meant to be played™"
>game seems noticably smoother, like the patched exe is capped at 30 fps
>get to my favorite 2hu on stage 6 with any actual stock of lives at all instead of being drained
>go berserk
>win
what the hell, bros. it says its running at 60 fps when using the patched exe but it sure doesnt feel like it now that i compare
in any case id like to thank the guy who pointed me in the right direction regarding the cat's bullshit couple of weeks ago from the bottom of my heart, this 1cc was a long time coming but i was taking long breaks and not pushing in order to prevent ending up hating the game since this one took up the most time by far
ignore that 2009 run, pc is near dead and has ghosts inside of it so the date sometimes becomes strange

>>38361412
hatefuck orin, she molested me terribly
already despise clownpiss after one test run of lolk for a plethora of reason

>> No.38419888
File: 344 KB, 820x910, 1642122211590.jpg [View same] [iqdb] [saucenao] [google]
38419888

>>38419570
Congrats but avoid abusing the quote function next time

>> No.38421438
File: 26 KB, 533x500, frameskip.png [View same] [iqdb] [saucenao] [google]
38421438

>>38419570
Check english custom.exe, maybe it has this turned on.

>> No.38423068

>>38419570
>in any case id like to thank the guy who pointed me in the right direction regarding the cat's bullshit
Anon share these secrets with me
I’ve 1cc’d 5-10 but Orin and Okuu always fuck me

>> No.38424379
File: 5 KB, 155x123, fuck you.jpg [View same] [iqdb] [saucenao] [google]
38424379

>>38419888
thank you

>>38421438
not the case but its ok, i dont really mind

>>38423068
figure out which spellcards you have the most issues with and ask here if you really feel like there is no other way, players greater than i will give aid
something else - even though s6 isnt unlocked for practice mode until after you win, making it somewhat pointless for the average player, you do have a ghetto way to try. just reach the stage and spam continue and retry after death. if you can get at least halfway through the stage and through the first half of the boss fight with that limiter of two lives, your odds when you get there during a real 1cc attempt when you have like 4 or 5 to work with are much better
if its still stuck then temporarily pause on SA and try some ufo, which is imo easier but somewhat more infuriating due to the titular mechanic when the saucers troll you. 13-14 are much much much less difficult, if you read the help me section in the main menu of both to know what the hell is happening on the screen and what the game wants you to do, you should be able to blaze through with ease

>> No.38425197
File: 1.53 MB, 942x1176, 2289.png [View same] [iqdb] [saucenao] [google]
38425197

>>38228769
I'm trying to record some older replays for the fightan games. Unfortunately they were saved before the updates/patches and thus cannot be opened. I'm facing these issues for HM, ULiL and AoCF.
Where can I find the older versions of the above games?
captcha: JAW0W

>> No.38425963

Uhh now what
https://files.catbox.moe/70mxo6.png

>> No.38426159

>>38425963
Seems pretty straightforward to me.

>> No.38427212
File: 357 KB, 1692x2048, eb5c8f4a6accadfc99239144bd60ed94.jpg [View same] [iqdb] [saucenao] [google]
38427212

A little off topic, but what kind of PC do you guys play on? Full gaming PC or cheap laptop? What sorts of games other than Touhou do you guys play?

>> No.38427268

>>38427212
I play on a Dell Optiplex with a 1050 ti. I noticed the newer games will have the framerate drop to 59 FPS at random and it happens semi-frequently. It's kinda annoying, but for some reason it doesn't happen nearly as often if I play in windowed mode with a lower resolution. idk if it's a problem with the PC or the GPU. PCB also has random framedrops if I play it in fullscreen mode even though the framerate still says 60 in the corner. Recently I've started playing some other shmups but I suck at all of them. I don't notice any issues playing any of those thankfully

>> No.38428022

>>38427212
i play on a somewhat budget msi laptop with a 1050ti. obviously it has no problem running 2hu games but i mostly wanted it to run a myriad of fighting games with stable framerate and it does the job just fine so that's good enough for me. i don't really care about playing aaa games either so that helps too.

>> No.38428073

>>38425197
Was that you in /v/ thread a while ago? Have you checked my uploads?

>> No.38428146

>>38426159
Not to me....
>>38427212
I wouldn't call my laptop cheap but yes I play on my laptop with cheap mouse and laptop keyboard(I hope my keyboard will last)

>> No.38429144
File: 121 KB, 828x954, 1603730127376.jpg [View same] [iqdb] [saucenao] [google]
38429144

>>38427212
I play on the same laptop that I cleared my first game on 11 years ago, which is an HP Pavilion running Windows Vista. It can't play TH15.5 nor TH17.5, so I play them on a modern PC instead.

>> No.38429285
File: 180 KB, 750x750, 1635242352161.jpg [View same] [iqdb] [saucenao] [google]
38429285

>>38425963
Purisu...

>> No.38430292

>>38429285
Maybe you should explain what the fuck that screenshot it first?

>> No.38430477

>>38430292
PC98 emulator I downloaded from Moriya Shrine, followed the instructions and now I'm stuck there

>> No.38431166

>>38430477
Here's a post I had made in a recent thread
>Personally use np2w (neko project) for the PC-98 games. Followed this guide to get it working https://www.shrinemaiden.org/forum/index.php?topic=11117.0
Here's the english patch if you want to set the .hdi files up yourself (also the omake section that is included is a great read, I recommend downloading this just for that) https://www.mediafire.com/file/yxcg7mvg1lj1i6g/TouhouProjectPC-98-CompleteEnglishPatchPack100.rar/file
If you want the original .hdi files check out myabandonware dot com.
Hopefully it helps

>> No.38431183

>>38431166
Screwed up the quote, well doesn't matter

>> No.38431263

>>38431166
Ah, so its the same Neko Project software I use right? Maybe its the game app, I'll check it out

>> No.38431307

>>38431263
Make sure to use np21nt.exe ,configure it according to the guide and it should work. I just did a test by running the mystic square .hdi with np2.exe and got the same error so make sure you are using np21nt.exe

>> No.38433169
File: 311 KB, 600x600, 1624533805841.jpg [View same] [iqdb] [saucenao] [google]
38433169

>>38430477
>>38431307
>Moriya Shrine
I got mine from nyaa megapack, it only has np21nt.exe which I use and everything justworks.

>> No.38433183

>>38429144
>It can't play TH15.5 nor TH17.5, so I play them on a modern PC instead.
Honestly doesn't sound like a very good reason to have a modern PC

>> No.38436274
File: 237 KB, 2000x1334, Vaio Duo 13.jpg [View same] [iqdb] [saucenao] [google]
38436274

>>38427212
This baby right here. It used to be pretty high spec when it came out 8 years ago, but now it's starting to show its age. I play on a 23" external monitor, and don't usually play 3d games but it can run stuff like burnout paradise with ps3-like quality and framerate, which is pretty decent for integrated graphics.
Besides touhou I've been playing djmax and tetris effect lately.

>> No.38436908
File: 59 KB, 548x482, thanks anon.png [View same] [iqdb] [saucenao] [google]
38436908

>>38433183
I didn't get a modern PC solely for Touhou you dingus.

>>38428073
You're referring to these posts, right?
I downloaded them, but it turned out I needed a specific patch for each of the games as well. I thought I cleared the games before any patches were released but it seems I was mistaken.
These are the patches I require, for HM, ULiL, and AoCF respectively:
- 1.01
- 1.03b
- 1.10c

So far I only managed to find HM patch 1.01 on warosu and record the replay successfully.
As for ULiL, I found them on this website (https://www.animetoshokan.org/files/category/2-touhou-145/)), but I've yet to download it as I have to make a fucking account for that.
Finally, AoCF seems to be the worst one to find a patch for as I cannot find any leads or download links at all. Seems like everybody just got the Steam version which updates automatically.

>> No.38437257

>>38436908
try http://www.mediafire.com/file/rcdbk48ez0rcdvy/th155_update_110c.exe for aocf

>> No.38437676
File: 795 KB, 1445x1190, pc computer doctor.png [View same] [iqdb] [saucenao] [google]
38437676

>>38427212
full gaming pc, recently upgraded from gtx 650 to 660, i run a bit of everything on it and it runs anything ive ever really wanted to throw at it fine, biggest problems are only 32gb of ram and drive space

its windows 7

>> No.38437697

>>38437676
>only 32gb of ram
You wouldn't last a day on my 4gb pc.

>> No.38438034
File: 35 KB, 257x238, 1431794679750.jpg [View same] [iqdb] [saucenao] [google]
38438034

>>38437676
>only 32gb of ram
>only
What do you even do on that PC?

>> No.38438061

>>38438034
NTA but modded Minecraft requires a *lot* of RAM. I used to have 48 GB and it would slowly use up all of it if the game is left open for multiple days.

>> No.38438102

>>38437697
>>38438034
Why are you guys speaking like 32 is a lot

>> No.38438250

>>38438102
Because it is. I know that modern programs have forgotten what optimisation means and eat up resources just for the sake of it, but even then with 32 GB of RAM you can run a ton of stuff without issue. Im able to run 20-30 open tabs on firefox with 8 GB of RAM and a shit CPU and still have enough leftover to play touhou or open different lightweight apps.
>>38438061
>multiple days
You mean, keeping the PC open with the minecraft task open for multiple days???? If so, close your PC, wait for it to get down to room temp and then resume. It's good to give your hardware breaks.
If you mean that the save file gets really RAM intensive after a few days of play, then that's due to java script being shit for games. Even then i have trouble imagining that it could end up eating up 48 gb

>> No.38439413
File: 703 KB, 1352x684, 0 (2).png [View same] [iqdb] [saucenao] [google]
38439413

>>38438034
not that much just watch some anime, drone anki, lurk a few threads, and smash mojang like a motherfucker

>> No.38441306
File: 111 KB, 1080x725, sanae gaming.jpg [View same] [iqdb] [saucenao] [google]
38441306

>>38427212
Gayming rig, RTX2070, R5 2600x, 16 gig RAM and 1440p 144hz monitor.
Computing power is mostly spend on playing oldschool shooters at high framerate. Thank god Doom Eternal was optimized well.
Lots of mid 2010s game still run like absolute dogshit and I can't even squeeze 100fps out of them.
But most often I play 2hu and indie roguelikes.

>> No.38448244

is it worth it to get a zowie monitor with dyac or whatever. im on a 15 inch laptop with no gsync etc. and my eyes bleed

>> No.38455321

I'm that guy asking about Ran's Princess Tenko before, any tips for Backup Dancers? Probably the hardest Stage 5 boss and non spells I have ever face so far. And since we are talking about HSiFS anw gimme tips for Okina and those stupid suicide bullets in Stage 5 too.

>> No.38455606

Should I go back and do normal/hard if I've already done 1CC on a harder difficulty with a shot type?

>> No.38455662

>>38455321
>any tips for Backup Dancers?
Remain under Mai for the nonspells, her spells are easier to handle. Use releases a lot.

>> No.38455717

>>38455662
>Use releases a lot.
>Me who sucks at the game who uses Spring
Guess that means bombs a lot but yeah I captured Mai's spells in practice before

>> No.38455925

>>38455717
>>Me who sucks at the game who uses Spring
Spring is the worst one.
Winter is great for DPS
Fall is good for farming release for more lives
Summer is great if you choke easily.

>> No.38455934

>>38455717
Also Spring has the hardest final spell too.
Fall > Winter > Summer > Spring in terms of final spell difficulty.

>> No.38456150
File: 2.20 MB, 2178x2614, fdb82706f24cb10b5feff7c3ae90d9c5.jpg [View same] [iqdb] [saucenao] [google]
38456150

>>38455321
>any tips for Backup Dancers
Shamelessly bomb, spam spammable season, preserve non-spammable season to skip a whole spell/non at once.
And bomb Okina's disabled ass too. My HSiFS 1ccs were all about hoarding obscene amount of resources early game and then carpet bombing everything.
Also Okina's final is a nigger that gets harder over the course of multiple phases (and it also depends on your season) so it's easier to just timeout it, staying on phase 1 for the whole duration.

>> No.38456354

>>38455925
>Spring is the worst one
Why? But from how you describe it Fall and Summer seems like it for me.
>>38456150
>so it's easier to just timeout
Are you sure you can do that?
https://youtu.be/S0zxLU95JLE

>> No.38457955

>>38455606
Only if you feel like filling squares.

>> No.38459270
File: 919 KB, 1240x1754, 1634573391721.jpg [View same] [iqdb] [saucenao] [google]
38459270

>>38456354
I actually never managed to kill Okina with one of the seasons, the one where she has icicles I think. Okina was moving too much so I never managed to deal enough damage in time.
Don't forget that she has bomb shield so clearing the bullets won't advance the spell's phase.

>> No.38462790
File: 268 KB, 1454x1323, 1634536636695.jpg [View same] [iqdb] [saucenao] [google]
38462790

>>38456354
Okina is probably the only boss in Touhou whose final you can realistically time out without even intending to. She's way too mobile and if you can't keep up with her the spells tend to really drag on. Not to mention some characters have really long bombs, I forget if it was Cirno or Marisa which had a 7-second long bomb, so you can just spam bombs to not have to deal with Okina's bullshit and end up timing the spell out.

The same applies to extra Okina by the way, iirc I got my Marisa clear by timing out her final.

>> No.38464278
File: 95 KB, 619x626, okina.jpg [View same] [iqdb] [saucenao] [google]
38464278

>>38462790
Okina's wheelchair is so fast even Aya can't keep up.

>> No.38465295

>>38456354
>Why?
Very low DPS, release is only good if you're at 5 or 6.

>> No.38469363

sorry for the newfaggotry, but is there any /jp/ wiki or pastebins for starting with touhou?

>> No.38469832

>>38469363
None that get posted here, as far as I know.
You can get all the games on Nyaa, look up manuals and translations of print works on the Touhou Wiki, and read the manga wherever you normally do that. Try playing the Windows games in release order if you want, or any order really, it doesn't matter. There are probably a million videos covering gameplay basics, or if you have a question about a specific part, ask away.

>> No.38470384
File: 736 KB, 640x480, Extra11.png [View same] [iqdb] [saucenao] [google]
38470384

Fucking finally...

>> No.38479564

bump

>> No.38480034

bump?

>> No.38481500
File: 6 KB, 128x128, Mai.png [View same] [iqdb] [saucenao] [google]
38481500

Anybody got a blank copy of that 1cc checklist? I can only find ones that already got filled in

>> No.38483206
File: 15 KB, 800x638, 1633639022642.png [View same] [iqdb] [saucenao] [google]
38483206

>>38481500

>> No.38495337

>>38321336
Keyboard, but with a twist

I used WASD for movement and HJK for shoot/bomb/focus respectively. I wonder, is there anyone else on this thread with a similar setup?

>> No.38499151
File: 291 KB, 844x841, thumbs up.jpg [View same] [iqdb] [saucenao] [google]
38499151

>>38495337
WASD + VBNM is layout I often use for 2D/fixed camera games.

>> No.38501816
File: 595 KB, 1274x956, UM LNN.jpg [View same] [iqdb] [saucenao] [google]
38501816

Got my first (and probably last) LNN!

>> No.38502135

>>38321336
On an arcade stick. It is just the most satisfying way to play if you are already used to it (As long as you use a Seimitsu Stick)

>> No.38502652
File: 627 KB, 1280x620, Thinkibanki.png [View same] [iqdb] [saucenao] [google]
38502652

>>38502135
What about korean sticks?

>> No.38504409
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38504409

>>38501816
Congrats anon, very nice

>> No.38505994
File: 57 KB, 800x1100, 1642059919811.png [View same] [iqdb] [saucenao] [google]
38505994

>>38504409
Thank you!

>> No.38506331

With many continues I have tried my hand at stage 4 MOF, yet have I seen aya, my pride has been cast aside. What do I do?

>> No.38506416

>>38506331
If you're in trouble with a single spellcard or two you could try practicing them with thprac, but it you're completely stuck take at least a couple days of rest to let your brain rearrange your skills, then try again a few times. If you still can't beat her after that just move to another game then come back much later.

>> No.38506479
File: 347 KB, 640x480, Touhou 10 - Mountain Of Faith Screenshot 2022.02.07 - 16.53.55.85.png [View same] [iqdb] [saucenao] [google]
38506479

>>38506416
Thanks, my problem is getting to aya due to those sprinkle star looking things. Though I just got to her for the first time.

>> No.38506630

>>38506479
That stage is very memorization-heavy and requires a pretty specific route. There's also a lot of streaming, so if you get flustered it's easy to dig yourself deeper into a hole. Practice until you know all the enemy spawns, and bomb but don't flail around if you're in a pinch.

>> No.38506647

>>38506630
Thank you for the advice, I will use it.

>> No.38511420

>>38506479
Bomb, it's almost free. And yes, MoF is full of streaming.

>> No.38513728
File: 102 KB, 227x294, Th09AyaShameimaru.png [View same] [iqdb] [saucenao] [google]
38513728

What counts as a no bomb in PoFV? Do you have to just not press you're bomb key or are you not allowed to use spells in general?

>> No.38515003

>>38513728
A there really masochists who play PoFV without Spellcards?

>> No.38516085

>>38513728
not using the bomb key would be way too easy for nb to be worth it, but no spells in general is just fucking dumb
i don't nb is even a real category in pofv, it only makes sense in podd and even if you mean no charged attacks at all then it's probably only viable with the characters that break the AI so it's hardly a legit run anyways

>> No.38516104

>>38516085
I've seen people do "no level 2 charge or bomb" as a challenge run using Youmu. Youmu can still cancel a few bullets so she can clear lunatic like this without breaking AI.

>> No.38516116

Is touhou fighting games community dead? Anyone playing?

>> No.38516149

>>38516116
>>>/vm/

>> No.38516167

>>38516104
maybe so but, at least to me, once you add a restriction like "no level 2 or above" it kinda becomes too arbitrary of a real category for challenge runs. obviously you can still do it if you find it fun, but yeah seems kinda pointless if you are just trying to go for standard challenge runs. no charge attacks at all would probably be more common but once again i don't think i've seen that without aya/medicine

>> No.38516248

>>38516116
Only games that aren't completely dead are Soku, and to a lesser extent IaMP and AoCF. The former is the only one that is really active, and even then very few people play it here anymore. The other two were never really very popular here but still have their own communities
I still play them at least but if you want to find games you'll probably have better luck in /v/ or /vm/

>> No.38517226

>>38516085
Thanks Anon.

>> No.38522063

>>38516085
it's also worth noting that PoFV isn't a part of Maribel Hearn's LNN list

>> No.38523223

>>38522063
who?

>> No.38523231

>>38523223
https://maribelhearn.com/lnn

>> No.38523383

>>38523231
I can't even comprehend how anyone can do LNN desu. I've gotten a lot better, but it still seems as unobtainable as when I first started.

>> No.38523398

>>38523383
I can't either. I can't 1CC Lunatic without bomb skipping most of the game. I only have two non-PoFV Lunatic 1CCs

>> No.38523405

>>38523383
I think they use practice mode to learn the later parts of the game, instead of just starting from the beginning like normal people.

>> No.38523769

>>38523405
>I think they use practice mode to learn the later parts of the game
It's not only practice mode, most of them play with thprac running at all times now, which lets you practice very specific sections from any stage/boss.

I've watched a couple LNN practice streams and even though they don't die very often, whenever they do it's usually followed up by a ton of practice attempts in the specific section that killed them. And to be fair you need insane amounts of practice to get to that level so it's definitely the best thing you could do.

>> No.38524622

>>38277970
That's a good fucking chart.

>> No.38524702
File: 72 KB, 600x600, DmyNVyMVsAAj1LT.jpg [View same] [iqdb] [saucenao] [google]
38524702

>>38278567
Anyone here tried this game yet? It's mixed on steam with a lot of the reviews saying it's too difficult. Is this just easyshitters getting filtered or are there actually balancing issues?

>> No.38525716
File: 148 KB, 1310x876, c5a7dc354fd5a4eedf84d4d0fd580dc2.jpg [View same] [iqdb] [saucenao] [google]
38525716

>>38524702
I liked it, ignore the shitters.
Game is still quite hard, has some visibility issues and late spells overwhelm you with bullshit from all sides so first blind run is a nightmare.
Mechanically it's kinda like a mix of SA and HSiFS, your bomb is weak (which is probably the main reason shitters are so mad) and tied to [P] but you're expected to use it frequently and strategically to stack PIV and get fucktons of lives.
It reminded me of Len'en with how some spells are very creative but stages are more of a nuisance.

>> No.38527268

I like ufo but it feels so draining to play, can't stomach more than one or two attempts every couple of days
Especially after Murasa's final spellcard, it always gets me at least once despite being so simple.

>> No.38531043

>>38524702
I didn't try it, but watched some streams. It seems like a decent game, I like the music.

>> No.38531984

How would you rate SA's difficulty? I'm slowly getting the hang of it, but I feel like it's one of the games I've had to practice the most.

>> No.38532091

>>38531984
It's generally considered the hardest game on Normal. LoLK has much harder danmaku but it has tons of resources, Pointdevice mode and Reisen so just getting a 1cc is still easier even if the game is technically much more difficult.
Personally speaking it didn't stand out to me, I had much more trouble with UFO and especially LoLK, and even with my first EoSD 1cc, although that was because I was still utter trash at these games. It's still true that it's more challenging than the average game but that's mostly because most other mainline Normal mode 2hu games are honestly fairly easy, rather than SA itself being very difficult. I feel the game does require more routing than the average game though, at least if you don't want to resort to bombskipping several parts.

>> No.38532410

>>38531984
I'd agree with the other anon that it's the hardest normal 1cc. For higher difficulties it's still really difficult but gets beat out by UFO and LoLK (assuming you aren't using Sanae/Reisen.) Stage 5 and it's midboss are pretty ridiculous but Okuu is considered by many to be the easiest final boss so it evens out I guess. Bombing is incredibly punishing so be sure to graze as much as you can, stages aren't as bad as they seem at first with how much free power you get from streaming. Bosses however... good luck.

>> No.38532449

>>38531984
It's the hardest game after the obvious LoLK for me. It's just straight up difficult without any gimmicks like UFO and it doesn't help that half the shots are garbage and power bombs are the worst mechanic ZUN has ever invented. You can cheese the game fairly easily with ReimuC but anything else will require some skill.

>> No.38532578

>>38532449
>the worst mechanic ZUN has ever invented
That's not the UFO system

>> No.38534951

does Murasa's lunatic last non-spell have a strat i'm not aware of or something? sometimes things seems to align perfectly so that you can survive with minimal dodging if you find the right spot, but whenever i try to do it just by reaction it gets overwhelming pretty fast. it's the one part of the fight that is extremely inconsistent for me and i haven't seen anyone else really struggle with it that much so maybe i'm missing something

>> No.38537649

>>38534951
It's complete static relative to her position, so people have just memorized it. The only part that's inconsistent is the random bullets that linger from her previous spell that join in from off the top of the screen. If one of those don't interfere with your route for the first wave, you're safe for the rest.

>> No.38544754

>>38537649
>relative to her position
well that makes more sense now
it still fucks me over when she moves up and down but the route i just tried is already way more consistent than what i had before so that's still a net positive. thanks anon

>> No.38544932
File: 215 KB, 767x450, 1641312609510.png [View same] [iqdb] [saucenao] [google]
38544932

>>38321336
Wheel for left and right, gas is up, brakes are down, clutch for focused movement and honk to bomb. No need to map anything for shots because you're never not firing in Touhou.
Would this work?

>> No.38545175
File: 802 KB, 1384x1038, x56-gallery-1.png [View same] [iqdb] [saucenao] [google]
38545175

>>38544932
Pretty good, but I'd say bind brakes to focused movement and clutch to down. That allows you to move up and down with different feet while staying focused, in a similar way to heel and toe downshifting.

Now, consider the following:
Joystick for left and right, throttle for up and down, any button on the throttle for focus, C button on the joystick for bomb, and of course trigger for shooting.

>> No.38560958

>>38545175
Imagine 2hu with analog movement and speed adjustment.

>> No.38562326

>>38560958
Yeah, that's one of the things ZUN could implement in his next game to keep the gameplay fresh, including making some spellcards that force you to move at different speeds to clear them.

>> No.38573165

>>38562326
Speaking of, I wonder how many of STB's pattern are fine-tuned to one of your available speeds. Sometimes it feels like you have to just move constantly and you'll be fine unless you change speed but I was never quite sure.

>> No.38573675

Anyone else think Mike, Takane, Sanyo and Misumaru are way too tough for their level and then the difficulty drops at Megumu?

>> No.38573734

>>38573675
Yes, I think you're right. Mike is pretty hard, only Yamame is harder I think.

>> No.38573904

>>38573734
I played TH11 before for a while, and only have problem with her for the first time, because at least her danmakus aren't dumb RNG's like Mike.

>> No.38574100

>>38560958
Ikaruga with analog stick felt weird.

>> No.38575907
File: 690 KB, 2048x2048, 1616412909145.jpg [View same] [iqdb] [saucenao] [google]
38575907

>>38573675
Yes except Takane and Michael, they are fine.
Sanyo's attacks don't give you much room to react because they only start for real when bullets reach bottom third of the screen.
Misumaru's patterns have basically no downtime between cycles, it's just never ending assault of criss-cross waves.
Then it's back to normal Touhou with Megumu.

>> No.38575957

>>38573675
Do you mean beating them without bombing and using cards? I think UM was designed to be more difficult without cards. However, I don't think Megumu is that easy. I don't think there is a single stage 5 boss that I would consider easier than the stage 4 boss

>> No.38576077

>>38575957
Not even Reisen comapred to Mari, or Seija compared to the B-route Tsukumo?

>> No.38576204

>>38575957
>Do you mean beating them without bombing and using cards?
I like to conserve bombs pre stage 4 and use at most 2. I dont bomb at Mike, but watching those RNG balls dropping to the bottom of the screen, hoping I didnt misposition is kinda nerve wrecking, and I do die sometimes at there and started over.
>>38575957
>I don't think there is a single stage 5 boss that I would consider easier than the stage 4 boss
Aya? Marisa and Reimu? I won't call Seiga hard but her fight is annoyingly so much longer it encourages you to make mistakes, plus her curvy lasers at the last two Spells used to give me a hard time.

>> No.38576290

>>38575957
Aya is for sure harder than Sanae

>> No.38576629

>>38576077
>>38576204
>>38576290
Stage 5 bosses are always more difficult because they are closer towards the end of the game which puts more stress on my brain so I tend to just bomb skip almost everything because the last thing I want is to have a really good run for the first four stages die with bombs in stock multiple times on stage 5 and go into the final boss with almost no resources. I have done various Hard 1CCs on IN and four on MoF. Reisen's first and last spells are easy (but the first on is easy to choke on if it's a character with fast focus speed) but the other two are not. One of her nons gives me trouble too but I don't remember which one, either the third or second. For Sanae, I have only capped Forgotten Ritual and Yasaka's Divine Wind. I've capped all of Aya's spells at least once except for the survival spell. It's been a while since I played TD or DDC B-route so it's hard to say and I also haven't 1CC'd TD on Hard yet and I only 1CC'd DDC on hard with SakuyaA. I will say this though: Seija's last spell card alone makes her entire fight than either Tsukumo's, especially if you're not playing as a homing shot

>> No.38577265

>>38576629
If Seija's last card didn't have the rotation gimmick, it would be stage-1-tier. You have miles of room and lots of time to maneuver. Yeah, the gimmick isn't nothing, but once you can anticipate it and get used to the controls, the card is barely threatening at all. Maybe that's easier for some people than others, but I really don't think you should be that worried about it with a little practice.
Her bomb-proof arrows from behind are way, way worse, not to mention her last stage 6 midboss attack.

>> No.38577402

Stage 5 bosses are generally easier than the stage 4 bosses of the same game with only a few exceptions, like Clownpiece, Shou and Orin if you used a shot with some of the easier Satori fights.

>> No.38578580

I don't think I have the brain required to clear DDC
the resource gimmick makes me throw away lives unlike anything else I've played, shimmy giving me more trouble than expected the very few times I've reached her is no help either

>> No.38580124

I haven't been here in a couple years, just played touhou 18 on normal and got to the final boss. What is jay's consensus on this game? The card system feels kinda weird, like some fucking roguelike.

>> No.38580602

I haven't played in like 2 years and am somehow even better than I was back then, like getting through Touhou 15 in lunatic when I wasn't even able to go past Doremy back then, taking a break is fucking OP

>> No.38580836

>>38578580
Are you aware that bombing to auto-collect has the same effect as hitting PoC? It's especially useful because that game showers you with bomb pieces, but your bombs reset when you die, so it's always a good idea to use them. Ideally you trade them in for life pieces, but using them liberally whenever you feel in danger is fine, too.
And with practice, you'll learn where it is and isn't safe to PoC. It's a very satisfying game once you get the hang of it, IMO.
Shimmy is tough, but as long as you're not playing SakuyaB she's very bomb-able.

>>38580124
As the one person that is /jp/, I say it's good. Something different, but executed well, with lots of stuff to explore. Doesn't feel like a half-baked buggy mess like 17, or a single bad idea taken too far like 15.

>> No.38581612

>>38580602
It is, indeed. We don't tell people to take it easy for nothing.

>> No.38583023

>>38580836
I see, I'd say 18 is pretty good. 17 felt barely finished at parts.

>> No.38584190

>>38580836
I've never really had issues being liberal with bomb usage in other games but for whatever reason I can't get into the mindset for it here
I'll try and actively make the decision to bomb instead of throwing myself at the top of the screen more often, this is the only game that feels stressful from stage 1 just cause I'm molesting the top so much
doing MarisaB for what it's worth, bored of Reimu and the flamethrower doesn't feel too nice

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