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/jp/ - Otaku Culture


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36742735 No.36742735 [Reply] [Original]

A week gone and still no thread. I'm disappointed...

>> No.36742893

>>36629474
>>36629510
Check on /vm/!!!!
>>36742735
Thanks for the new thread, how did paint your UM squares like that?

>> No.36743407

Good god, I have been lurking in /vg/ because no one made a new thread!

>> No.36745575

>>36743407
>I have been lurking in /vg/
Poor Anonymous.

>> No.36745976

Any Linux users here? I'm new to Linux. Can you tell me your specs, what distro you use to play Touhou on, and whether they work in fullscreen mode or not? I have tried multiple distros (Ubuntu, Mint, and Kubuntu) and installed them on multiple computers but no matter what, any game from SA to WBaWC won't work in fullscreen mode. I've tried using the stable and staging builds of wine and proton. Whenever I load up the game, the titlescreen music starts and then the mouse disappears and I can't click on the application to enlarge the screen. With Kubuntu, I managed to get SA working in fullscreen mode but sometimes the game doesn't respond to keys so I'm stuck in limbo and forced to restart the computer. HSiFS also works in fullscreen mode but I can't get it to respond to keys like I could with SA. This only happens with games from SA and onward though. The early windows games work just fine. UM has a borderless window mode which is pretty much the same as playing in fullscreen so this isn't an issue.

>> No.36746051

>>36745976
I use i3wm and the trick I use, is to switch the window from floating mode to tiling. It stretches just fine. My status bar is very thin, so the game window covers almost all of my screen. Everything works, but the only strange thing I can point out, is that IN (and I think PCB too) suffer from some minor input lag. Kind of like not using vpatch, even if I do. I'm on OpenSUSE, but the games ran fine on Mint too.

>> No.36746167
File: 2.22 MB, 1338x2000, 340ed3ed51d2ccef1c8e733764d166d2.png [View same] [iqdb] [saucenao] [google]
36746167

>>36746051
>i3wm and the trick I use, is to switch the window from floating mode to tiling
Okay, I will look into this method and see how it goes. Even if this method for some miraculous reason doesn't work, I will thank you in advance for suggesting this because I have asked a few other boards already and haven't got any helpful solutions (/wsr/ literally suggested re-installing windows which annoyed me because /wsr/ is typically a very helpful board)

>> No.36746183

>>36745976
Oh, two more questions I forgot to ask
1) have you tried netplay with PoFV and Soku? Does it work well
2) what fan games have you played that work? I'm particularly interested in Shining Shooting Star and Shoot Shoot Nitori

>> No.36746201

>>36746183
meant for >>36746051

>> No.36746580

>>36746167
>I will look into this method and see how it goes
I didn't clarify it, in my previous post, but I launch the games on windowed mode and then stretch them.

Anyway, make sure to enable the "Allow the window manager to control the windows" option in winecfg. In i3wm's config, you should also disable the windows' titlebar, just to earn some extra little space for stretching. It's a nice window manager, after all and I recommend it for everyday use.

>>36746183
Sorry, I haven't tried either of those, but they should work, at least on the latest versions of wine.

>> No.36746690

>>36746580
alright thanks, I have togo to work so I will be gone for a few hours and I will ask for help if I need to

>> No.36748655
File: 1.05 MB, 1619x1061, Touhou Checklist (487-524).png [View same] [iqdb] [saucenao] [google]
36748655

>>36742735
Posting my final results until I recover from Alice. Normally I don't let final spell chokes get to me, but with over 5 of them with this shot, I think I just don't want to play anymore

>> No.36749618
File: 58 KB, 800x878, 1CC.png [View same] [iqdb] [saucenao] [google]
36749618

>>36742735
It's been a while indeed. In the meantime I kicked Ran's ass, got my first hard clear, unlocked STB extra, cleared all Len'en games that aren't vile disgusting abominable insult to life itself and questioned my decision to color-code characters a couple more times.

>> No.36751393

Please tell me I'm not the only one struggling with Cirno's opener

>> No.36751396

>>36751393
me, but only on Lunatic

>> No.36751477

>>36751393
>>36751396
Me too, but only on lunatic and I discovered how to beat it recently.

>> No.36752345

>>36748655
Your chart is amazing. Is solo Alice really that much worse than solo Sakuya?
>>36746183
Both Soku and PoFV works just fine (but so does every other Touhou game for me). Most fan-games also work, but not the Yuukarin game and Sanae Toumaden X (both made with Pixel Maker MV; that engine probably does something WINE can't handle).

You can also just stretch your windows and hide the title bar in another window manager, instead of using i3. This alias
>alias barhide='xprop -format _MOTIF_WM_HINTS 32c -set _MOTIF_WM_HINTS 2'
will let you click on a window to remove it's titlebar. Most non-tiling window managers will let you scale your window. Not that i3 is bad, but it's not for everyone.

>> No.36752546

I remembered the previous thread being captioned with something like "1CC a day" or something, but what should a Touhou newbie like me takes as daily achievement? A clear a day? Or should I just try 1CCing IN with Reimu and full lives everyday?

>> No.36752556

>>36752546
>1CC a day
That was probably a joke, anon.

>> No.36752928

>>36752546
>but what should a Touhou newbie like me takes as daily achievement
Getting closer to 1cc you're currently working on. Clearing the game on less credits, surviving longer on one credit, capturing spellcard you previously had to bomb, trivializing part that was previously doable but intense with good routing.

>> No.36754407
File: 36 KB, 697x413, 1627099940209.png [View same] [iqdb] [saucenao] [google]
36754407

Only Marisa & Reimu to go
The Phantasmagoria games are my comfort games at this point, for some reason they don't frustrate me

>> No.36754687

>>36752546
You should have fun and take it easy

>> No.36754880
File: 21 KB, 800x728, 1631370771080.png [View same] [iqdb] [saucenao] [google]
36754880

>>36742735
Here's the updated template again, in case anyone missed the last thread.

>> No.36754917

>>36754880
>updated
more like downgraded

>> No.36755043

>>36745976
Debian sid with KDE, all games work flawlessly in fullscreen. The only problem was with alt-tabbing but nothing critical.

>> No.36755941

>>36754687
I wish I can tone down my tryhardness, and I'm not eve good at games

>> No.36757021

>>36752546
>>36755941
If you wanna tryhard, you could always try to master a spell in spell practice a day. If you learn to capture a spell reliably on a given day, that's great, and if not, you'll know to bomb the spells in actual runs, and you may also be able to at least give a serious attempt if you lack bombs.
Use thprac if your chosen game doesn't have spell practice. You can also practice stage sections the same way.
And don't fret about your skill, just focus on improving what you can.

>> No.36757022

>>36754407
I like PoDD but it's bad for my fingers after a while, good job anon.

>> No.36758314
File: 1.40 MB, 1273x1679, 75918368_p0.png [View same] [iqdb] [saucenao] [google]
36758314

those games r 2 hard

>> No.36758458

>>36758314
That's the thrill. You're supposed to look like Miko in your image, when you're about to tackle the most difficult patterns.

>> No.36759363

>>36758314
In the grand scheme of games, they're really not. Learning a few core techniques and practicing a bit to memorize stages is more than enough to get a Normal 1cc even if you're not very good.

>> No.36759675
File: 1.36 MB, 1351x1179, 1629217878931.jpg [View same] [iqdb] [saucenao] [google]
36759675

>>36758458
>>36759363
I just died 173 times in LoLK on easy mode.

>> No.36760150

>>36759675
If you're starting with 15, no wonder, although 173 isn't even ridiculous for that game depending on how far you've gotten.
In any case, learn how to move carefully and minimally instead of flailing around, how to use bombs proactively, and how to use game-specific mechanics to gain resources, and also memorize at least the broad strokes of stages and where the hard parts are.

>> No.36760217
File: 92 KB, 900x1064, Yuyuko (5300).jpg [View same] [iqdb] [saucenao] [google]
36760217

>>36752345
>Is solo Alice really that much worse than
Yes. Solo youkai have this problem with not being able to kill familiars, which is detrimental more often than not. Yukari and Remilia can get away with it because they deal insane damage and have ways to cover the screen with their shots (ran and the batfriend). Yuyu is weaker but she can do the job still thanks to her wide spread and decent damage input, but Alice only has her decent+ dmg and piercing going for her. Her piercing only being useful in a section of s3 and the spam in s5 ut then you are left with a very narrow shot that deals mediocre damage and this comes to be problematic in both stage and boss sections of the game. She is too weak so it is easy to miss fairy kills on the stages, and with routes so tight due to her non existent coverage, missing a single fairy often snowballs in having to bomb away the rest of the stage, because her bomb also sucks and it doesn't really let you reposition sometimes. On top of that, Eirin's final spell becomes a nightmare to do, you have to deal with the full density of it + not really doing dmg as Eirin moves a lot and you will be busy with the random crap. Absolutely horrifying, Meanwhile Sakuya is garbage but she can still manage much better in both final bosses.

>> No.36760230
File: 1.67 MB, 2899x3379, 1628787348725.jpg [View same] [iqdb] [saucenao] [google]
36760230

>>36760150
I beat the game. But on easy mode.
I tried to create patterns with my movements, but some parts seemed just ridiculous. Still don't have a clue how I'm supposed to do Clownpiss's meteor balls without using bombs.

>> No.36760552

>>36760217
yuyukochad, how long did it take you to get your first Lunatic 1CC? I got my first Normal 1CC in January earlier this year and now I have been able to 1CC games on Hard and Extra in addition to ExNB on EoSD but I still can't clear Lunatic even though I have been able to get to stage 6 on numerous occasions. The games I have had the most luck with are EoSD, PCB, and MoF. I can barely make it to stage 3 or 4 on any of the other games

>> No.36760583

>>36745976
>>36746167
samefag here, I just tried Lubuntu and both SA and LoLK work in fullscreen mode without any issues so far. idk what was wrong with the other distros but hey at least the games work so I'm happy.

>> No.36760726
File: 1.46 MB, 2881x4096, E_9W0cnVEAQSU2W.jpg [View same] [iqdb] [saucenao] [google]
36760726

>>36760583
It's weird that the distro had such a large impact, but not impossible. Is it still the Wine version from WineHQ?
>>36760217
That Yuyuko is so cute. Sorry for such an unintelligent comment to such an intelligent post, but I've got nothing to add. Good luck!

>> No.36760762

>>36760726
>Is it still the Wine version from WineHQ?
I just went off of youtube tutorials for each distro and I installed the staging build for all of them

>> No.36760772

>>36760726
>>36760762
btw, I'm still doing it on the same laptop, the Lenovo y40
>It's weird that the distro had such a large impact, but not impossible
technology is an enigma and this why I sometimes hate it

>> No.36761478

>>36748655
>Beat every lunatic
And here I am happy to get all normal 1cc's and a few hard modes.
>>36759675
You started with what's probably considered the most difficult.
Mess around in PoFV for awhile. It's fun.

>> No.36761728
File: 188 KB, 600x600, 1631098509072.jpg [View same] [iqdb] [saucenao] [google]
36761728

>>36759675
>>36760230
It took me 224 tries to beat LoLK PD Easymodo and 1937 for Normal.

>> No.36762181

>>36760230
For the entire game, I think that's a very reasonable number of misses. My first Normal clear was 639, and my best was 217.
>but some parts seemed just ridiculous
Yeah, that's 15 in a nutshell. I'd really recommend playing any other (mainline Windows) game instead.

>> No.36763158

>>36754880
Where are the print works?

>> No.36763742
File: 55 KB, 761x620, Touhou Checklist + Fangames 2017.8.13.png [View same] [iqdb] [saucenao] [google]
36763742

>>36760552
How long as in, since I started playing the games or since I started actually going for a lunatic 1cc? In any case it's probably really slow compared to others, plus after unlocking solo shots in IN, I settled for getting any new difficulty or challenge first with Yuyuko in that game, so my first hard, lunatic, extra, EXNB, HNB and LNB were all first with Yuyu.
I dug thru my chart folder and found this is hte first one that included that 1cc, the one before being 2 months older.
>>36760726
Yuyu is indeed cute!

>> No.36764355

>>36763742
>How long as in, since I started playing the games
yes

>> No.36764437

>>36764355
1 year and 4 months then

>> No.36764776
File: 84 KB, 800x638, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36764776

I don't like Yukari

>> No.36765267
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36765267

>>36764776
What the fuck Alice did to HRtP?

>> No.36766341

>>36763158
Not in the template. You're free to update it as well if you find anything missing.

>> No.36766413

>>36765267
She ate it

>> No.36766847
File: 129 KB, 800x728, 1CC chart.png [View same] [iqdb] [saucenao] [google]
36766847

So, I'm making progress. Thanks to point-device mode LoLK might be my first game to 1CC on normal mode.
But Youmu still fucks up my chart by being literally unplayable outside of PoFV. Any tips on how to get better with her?

>> No.36767601
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36767601

>> No.36767855

>>36767601
Noo, don't turn Mondo into butter!

>> No.36769085

I liked DDC and HSiFS plot, but TD is the only 'easy' Touhou I havent play yet. Asking because I'm buying another one next month

>> No.36773844

>>36769085
I like TD, but a lot of people disagree.
If you haven't grabbed UM yet I recommend that one more

>> No.36773937

>>36769085
Oh I misunderstood what you were asking
DDC is my favorite of the three, it has the most fun gimmick and the ex boss is fun to fight

>> No.36774755

>>36769085
If you're going to buy 2hus on Steam prioritize ones that don't have vsync patch. It doesn't work with Steam version so vsync-patched games are better played pirated.

>> No.36774834

>>36774755
Is it a dumb idea to buy the games on Steam and keep playing them pirated for convenience? How much does it help ZUN?

>> No.36774973

Adding to this guy's >>36774834 question do the games go on sale often enough to wait?

>> No.36775497
File: 35 KB, 800x639, 00221.png [View same] [iqdb] [saucenao] [google]
36775497

First time posting here. Here's my 1cc chart.

>> No.36775514

>>36775497
>>36775497
you gonna do challenge runs at some point?

>> No.36777589

https://files.catbox.moe/lkqie4.rpy
My third MoF normal 1cc
It was extremely sloppy but a 1cc is a 1cc
The only clean Mountain of Faith I've ever gotten was during my very first encounter with Kanako, I have soiled all subsequent attempts

>> No.36780242

>>36774973
None of them have gone on sale yet.

>> No.36782333

>>36773844
Those cards mechanics sounds complex, even though I never watch the gameplay yet. How's the plot and how hard or easy it is compared to EoSD or MoF? Sukuna and Seija looked kinds bullshit to me so I'm reconsidering

>> No.36783656

>>36575597
why is she so confused?

>> No.36784315

>>36782333
Cards mechanic is pretty straightforward, although to take full advantage of it with 3 starting card slots you'll need to clear the game twice. It's nowhere near the depth of proper roguelikes like StS or Isaac, but they still add lots of replayability and variety of playstyles. The biggest game changer for me were the cards that alter your resource management (bombs, lives, power), they make huge impact on flow of the game and your long-term strategy.
The plot is pretty underwhelming even by Touhou standards, but I enjoyed all the little bits of fluff during dialogue, it contributes to the worldbuilding of Youkai Mountain in a subtle way.
UM is a lot harder than EoSD and MoF but some card combos can be pretty busted. I'd say it's somewhere in the middle in terms of difficulty compared to the rest of the series.
>Sukuna and Seija looked kinds bullshit
Did you just... Spoil DDC for yourself?

>> No.36784533

>>36784315
>The plot is pretty underwhelming even by Touhou standards
I'd say it's still better than WBawC but that one at least has Dark Pegasus EX boss to redeem itself.

>> No.36784658

>>36784315
>Did you just... Spoil DDC for yourself
I always watch the game plays or at least read the plots before buying the game, buy I never watch the ending even if the video shows it

>> No.36788798

>>36775514
I haven't played Touhou much so I don't know. I was thinking of doing a perfect 1cc run on Yukari. I already did perfect 1cc runs on Ran, Nue, Koishi, Okina, and Flan.

>> No.36792809

Got to Meiling's final on lunatic on one credit (am a normal player)

>> No.36793572

How does the slave thing work in Imperishable Night? I'm reading how it works but i'm confused how you're supposed to tell which enemies are slaves or masters, I think it probably was in the original manual but no one ever copied the original example picture. The wiki's say to shoot slaves while human but they seem to also explode into orbs when focused so i'm not sure what's going on

>> No.36793626

>>36793572
Just shoot enemies with orbs when focused and you'll be fine

>> No.36793638

>>36793572
>i'm confused how you're supposed to tell which enemies are slaves or masters
Slaves are the white orbs/ghost-like things you occassionally see, but can also take other forms like Marisa's magic circles.
>they seem to also explode into orbs when focused
If you kill the master all their slaves are automatically destroyed.

>> No.36793644

>>36793638
by master you mean the bosses?

>> No.36793663

>>36793644
Or the normal enemies the slaves are usually circling around. I forget if they had an aura or something to signify them as masters.

>> No.36793668

>>36793663
alright I'll keep an eye out

>> No.36794168
File: 1.51 MB, 3472x2584, 87157728_p0.png [View same] [iqdb] [saucenao] [google]
36794168

Do you guys play the fighting games on keyboards or with controllers?
In case I'd want to do the latter, is there anything I'd have to configurate in the game files first?

>> No.36794192

>>36794168
I use controllers for the fighting games. You simply have to configure your controls the same way you may have done it in the shooting games.

>> No.36794210

>>36794192
Well I'm not a barbarian so I don't use a controller for shmups.

>> No.36794316

>>36794210
Well I do, but you do you.

>> No.36794530

>>36794168
I played IaMP dropped immediately with keybaord and arcade stick, you just set up you key/button binds in config.exe. It doesn't seem to support having both key and controller configs at the same time though.

>> No.36796283

>>36794168
Playing fighting games with a keyboard is possible, but it takes more time getting used to. I'm using a DS4 to play IaMP. Normally the game doesn't recognize the controller, but if you download DS4Windows then it should be fine, just remap the L stick buttons to the d-pad buttons. Dunno about the latter fighting games because I'm going in chronological order.

>> No.36796474

>>36794530
>>36796283
I just did it on easymodo instead, keyboard controls are good enough for that and I'm really only interested in the story.

>> No.36796953
File: 21 KB, 807x778, complete 1CC chart.png [View same] [iqdb] [saucenao] [google]
36796953

I finalized the template to make it a bit more appealing to the eye and include all difficulties for the extra stuff.
Until a new game releases I won't be working on it anymore. Unless you happen to find any errors of course.

>> No.36797098

>>36796953
did you still need more attention?

>> No.36797567

>>36797098
What?

>> No.36797619

Which bosses or Spellcards are good for
micrododging
misdirection
streaming
practices? Add more techniques or stuff if you feel need to

>> No.36797787

>>36797619
>micrododging
Ringo’s final
>misdirection
Kagerou’s midspell
>Streaming
Kaguya’s final (hourai jewel)

Kanako’s final is also a good drill, forces you to do shift-unshift manuevers, make decisions between micro and macro and forces you to read ahead

>> No.36799148

>>36797098
Why do you get so butthurt over someone posting a chart? People do it all the time.

>> No.36801339

DDC is kicking my ass...

>> No.36801923

>>36801339
Are you PoC'ing too much, or not enough?

>> No.36802005

>>36801923
Probably a bit of both, I haven't figured out the routing yet. The stage 4 boss patterns are also extremely erratic and hard to read (which doesn't help since the rest hitboxes are extremely strange) but I want to learn them and not just bomb everything.

>> No.36802140

>>36802005
The B-route stage 4 boss is a nightmare, but A-route isn't as bad. As for routing, don't forget to learn both where you can PoC and where you can trade bombs for life pieces.

>> No.36803291

why i IN so much harder than the previous two games, bros? i'm getting my ass kicked here. should i just skip it for now?

>> No.36803363

>>36803291
I can see how you can have trouble with it considering how many criss-cross patterns the game has, but personally I found it much easier than the previous two.

>> No.36803389

>>36803291
Bro your ngmi if your getting you're ass kicked by IN...

>> No.36803477

>>36803291
I had a lot of trouble with IN at first and found it fairly difficult, but after playing it some more it's one of the easier games. Make sure you try to understand the youkai/human and slave mechanics.

>> No.36803541

Are UFOs something I should plan a route for if I'm just trying to 1cc, or should I spend my effort figuring out which spells I can and cannot do?

>> No.36803644

>>36803541
You definitely want to route, proper routing will let you max out lives and/or bombs by the time you reach stage 4.

>> No.36803680

>>36803644
Any good guides/learning resources?

>> No.36803796

>>36803680
It's not that complex, just try to get all the greens (or reds) you can while still spawning the big UFOs in sections where you can fill them up. Practice a bit and you'll figure it out pretty quickly.

>> No.36804410

>>36803291
The shottypes are pretty unequal, border team is your best bet. Also deathbombing drains your resources so use one before you need it.

>> No.36805154
File: 2.97 MB, 1920x1080, file.png [View same] [iqdb] [saucenao] [google]
36805154

I hate this soldier. What is this exploit even?

>> No.36806222

>>36805154
Her bomb converts bullets into items and then when you autocollect the items you get lives and bombs creating a perpetual bomb-life machine

>> No.36806846

>>36797787
Kanako's last is all unfocused man what are you talking about

>> No.36807411

>>36775497
Unrelated but the site to download the font as listed in your chart appears dead to me, anyone has an alternate site/ the name of the font?

>> No.36807800
File: 245 KB, 1448x2048, E_uJxszVEAYZ5Cm.jpg [View same] [iqdb] [saucenao] [google]
36807800

>>36803541
Route first 3 stages, you'll probably have to improvise the latter ones but you still need to be aware of their saucers placement.
Also keep in minds that your max bomb stock is actually 1 higher than what UI shows.
My route was red, rainbow, greens until late Stage 2, then reds except one green (because there's static green saucer) early in Stage 3. Also I was delaying midboss Nazrin kill to summon UFO from leftover saucers just as she dies.
I was sometimes able to plan my first Stage 4 UFO summon but most of the time I just tried to survive from that point onwards. If you aren't overwhelmed you can do plenty of bomb-assisted green UFO summons during Stage 4, trading bomb for bomb + piece is a net gain.
Don't hoard reds in the end of Stage 5 because you'll be summoning greens during Stage 6.

>> No.36808010

>>36807411
Since both nazr.in and kisu.me are dead I uploaded the font for anons to download here https://mega.nz/file/4k4giI5R#pJw4sNAptsTzlhqzLSYmjMFIaGj79bDvUWKJWdTG8cQ

>> No.36808099

>>36808010
Thanks anon.

>> No.36810858
File: 215 KB, 813x832, 1355.jpg [View same] [iqdb] [saucenao] [google]
36810858

I 1CC'd both MoF and PCB today! With that, i've got a 1CC on every Windows-era game up to MoF. Subterranean Animism next, not that it'll be easy.

>> No.36810891

>>36810858
Don't worry you'll learn to love Orin

>> No.36811792

>>36806846
Not on lunatic where you’re forced to micro in between the waves

>> No.36812879

Anyone here ever made a touhou fangame before?
What did you focus on, style or gameplay gimmicks?

>> No.36813274
File: 1.29 MB, 1200x899, HSiSF reimu spring.png [View same] [iqdb] [saucenao] [google]
36813274

Shit that was close. I've only been practicing stage 4-6 for 3 days or so. I expected it to take me a bit longer to clear, so I'm happy.

>> No.36818691
File: 2.07 MB, 2730x2715, 20210629_170217.jpg [View same] [iqdb] [saucenao] [google]
36818691

So...it's been more than a year since I've played Touhou. I've made it my last mission to get my first and only Lunatic 1cc in SA but the problem is I forgot how to grind a 1cc.
Like even though I can do and have done the stages on a vacuum and I'm getting better at executing them without mistakes, I always manage to die twice before going to stage 3 and reach stage 4 with 0-1 lives.
Even on the rare runs where I reach stage 4 with 4+ lives, I choke hard and lose everything.

What should I do? I really want to 1cc but it's messing me up. Any tips?

>> No.36818713

>>36818691
Yukkuri shiteitte ne!

>> No.36818786

>>36818691
Tatakae!

>> No.36818824

>>36818691
I've personally never gotten past that point, but presumably you just keep grinding full runs over and over until you get it. If you think you've learned all you can learn, and are executing things as well as you can execute them, then the only thing left is to try so many times that you make success a "certainty".

>> No.36819063

>>36818691
>even though I can do and have done the stages on a vacuum
Keep in mind that even if you can do each stage perfectly 50% of the time (as an example), only 1/8 runs gets to stage 4 without a mistake. Accept that mistakes will happen. Even small probabilities add up, so try to become very reliable on the "easy" stuff and bomb the hard stuff before you have a chance to make a mistake. The goal is to reliably get as far as you can with the resources you have, not to play perfectly.
If you want to, it's a good idea to use thprac to practice a specific stage section or spell that you want to get more reliable on. This is not only makes practice much more efficient, but it also means you're less likely to get bored with and pick up bad habits on the parts you're already good at.
Also, this
>>36818713

>> No.36819910

Capped both of Chen's midboss spells and then ate shit on Wizard Fox Thoughts, I almost started crying

>> No.36820273
File: 282 KB, 1920x1080, 2014-01-04_00015.jpg [View same] [iqdb] [saucenao] [google]
36820273

>>36812879
I tried making Reimu for Don't Starve but gave up quickly.

>> No.36820445

Any of you ever play on a CRT? I recently tried so and I struggled with how different the reaction times felt like thanks to the refresh rates.

>> No.36820540

>>36820273
Is Reimu dead??

>> No.36820558

>>36820445
I never stopped using CRT. The motion clarity and response times are unrivaled.

>> No.36820597

While I agree PCB is not hard compared to other series its loooong. Every time I reach Prismriver I'm already exhausted started to dying to dumb shit with four bombs in slots.

>> No.36820712

>>36820597
>Every time I reach Prismriver I'm already exhausted started to dying to dumb shit with four bombs in slots.
Reimu has the easiest Prismriver, Sakuya has the hardest

>> No.36822199

>>36820540
There's not [P]s around. She's just sleeping.

>> No.36823445

Almost got a lunatic 1cc in IaMP with Reimu, got to Suika with 0 lives thanks to gap hag's unblockables and then choked during pandemonium. Oh well, I'll get it eventually.
I kinda like how this game's story mode is so different compared to most fighting games, it's actually engaging to play
https://files.catbox.moe/kzbv7x.png

>> No.36825542
File: 8 KB, 640x480, 2021-10-04 (12).png [View same] [iqdb] [saucenao] [google]
36825542

>Play PoDD
>beat stages, reach Yumemi, feel pumped
>beat her and celebrate
>pic related
>realize I was playing on easy modo because it's on default everytime you boot up the game
First time I beat a 2hu game on easy... and it was not on purpose, somehow I felt like everything was going to smoothly on my run

>> No.36826640

Can someone help me out with advice in regards to Flan's Spell Card Cranberry Trap? I literally do not get how it needs to be done at all.

>> No.36826893
File: 368 KB, 1450x2048, 20210628_150600.jpg [View same] [iqdb] [saucenao] [google]
36826893

>>36819063
Thing is I die on the "easy" stuff on the early stages, like Yamame's 1st and 2nd spellcard and Parsee's final spell, along with some other stupid deaths. And it's not really viable to practice those since I get practice on normal runs. But I get what you mean.

Anyway I decided to just do what >>36818713
said and take it easy with a 3 day break.

>>36818824
Yeah that's the plan, but I'll do a mini break first. My progress is good but I need to "reset" my mental game. Thanks btw and good luck on your stuff.

>>36818786
I will! I will win this and finally be free!

>> No.36827672

>>36826640
The familiars alternate shooting static (purple) and aimed (blue) bullets, so there's a route you can follow to avoid the former while misdirecting the latter and always leaving yourself somewhat of a gap to move through. It's hard to explain in more detail than that; experiment with thprac or watch a replay.

>> No.36828580
File: 718 KB, 640x480, file.png [View same] [iqdb] [saucenao] [google]
36828580

>>36803291
alright guys i did it

>> No.36828599

>>36828580
No you didn't. Your Windows still isn't activated.

>> No.36828618

>>36828580
Congratulations!
I found IN about as difficult as PCB and EoSD, and neither of them were easy when I started out.

>> No.36829216

>>36828580
congrats, was it route a (medicine) or b (kaguya)?
tip: press the p key so the game takes a screenshot and it doesn't show the windows thingy, you should find the image in the game folder

>> No.36829515

>>36825542
I had the same happen to me too, once. The game is so dependent on rng that getting such an easy run on normal isn't actually too rare.

>> No.36829535

>>36745976
dual core 4 gigs of ram
arch
never tried it, i run all the exe's in wine and play them from there, never really get any problems

>> No.36829584

>>36828618
to be fair it took me less attempts to 1cc it than either eosd and pcb. guess i just got intimidated by how complex the spell cards look at first compared to the previous games.
>>36829216
this was my first win so i guess route a.

>> No.36830404

>>36829515
What I also wanted to ask is how do reversals work in this game? on PofV it's based on your score, but I don't see anything like it in PoDD

>> No.36834153

Finally got the UM 1CC, now for Extra

>> No.36834737
File: 1.30 MB, 1413x1060, 2bbbade8d1575cc0eb5cf0d39ee1cf0e.png [View same] [iqdb] [saucenao] [google]
36834737

>>36834153
Do secret ending first to have 3 card slots. Momoyo is not fucking around.

>> No.36834826

>>36834737
Is that 3 in addition to the card you're forced to equip?

>> No.36834864

>>36834737
>>36834826
Oh wait I already got that previously when I cleared on Easy.. And Ex stage is not sweaty at all so getting to Momoyo's no problem

>> No.36835942

>>36828618
Not him but I hate PCB because of how long it is. Also I'm trying to unlock Kaguya on hard mode, but Eirin's last spell always stops me from doing so

>> No.36840312
File: 58 KB, 800x878, 1CC.png [View same] [iqdb] [saucenao] [google]
36840312

PCB Hard: CONQUERED
PCB Extra: OBLITERATED
Phantasm: UNLOCKED
How hard is Phantasm compared to other Extras? Clearing Hard with Marisa was absolutely brutal and I need to take it easy.

>> No.36841596

>>36830404
There's two ways. The simplest is charging a lv4 attack when the enemy's boss is on your screen. It'll unsummon their boss and summon yours.
The second is based on the combo score that appears on the top left, and which increases a bit with every mook you kill indirectly (aka with chain explosions from other mooks, kills from your bullets don't count) and a lot with every fireball deleted the same way.
At 51.2k you get a boss summoned on the opponent's screen, and if theirs was on your screen it'll get unsummoned. At 300k you get a boss panic, which means that you get a lv3 charge attack sent for free in addition to your boss.
When both the players have a high enough combo score to send a boss, the boss will keep flipping from one screen to the other until one of the two players drops the combo, at which point the other player's boss stays. I'm not sure if having a 300k+ score while the other player has a 51.2k~300k score overrides this and makes your boss prevail, but it usually happens when there's lots of fireballs around so it's more likely for both the players to be at 300k+ at the same time anyway.

>> No.36842000

>>36841596
>At 51.2k you get a boss summoned on the opponent's screen
oh so it works like PofV, you just don't see the score at 0, thanks

>> No.36842417

>>36840312
Not hard at all. If you really "obliterated" the Extra, then you'll have no problem with it.

>> No.36842424
File: 1.96 MB, 3843x2153, IMG_20211006_015930.jpg [View same] [iqdb] [saucenao] [google]
36842424

My first hard mode clear, with a disappointing 58 bomb spams and only 6 Spellcards captured and 2 continues. And yet I still can't 1CC PCB or EoSD yet. Also please tell me Kaguya is not as hard

>> No.36842796

>>36842424
what kind of computer is that you're playing on?
> Also please tell me Kaguya is not as hard
from my experience Eirin is easier
>continues 2
come on anon you HAVE to do it without continues!

>> No.36843909

>>36842424
Kaguya is harder since you can't use continues against her. Also, you can take screenshots with the P or Home keys in your kb. You will get a .bmp file that you have to open with paint and save as .png.

>> No.36845184

>>36842796
>what kind of computer is that you're playing on?
Its a laptop anon, because I dont have a permanent home yet
>you HAVE to do it without continues!
Like I said I can't even 1CC EoSD or PCB on Normal yet, but I'll try
>>36842796
>Also, you can take screenshots with the P or Home keys in your kb
Thanks

>> No.36845198

>>36840312
Yukari is just hard mode Ran

>> No.36846844
File: 153 KB, 1190x1106, 1633421237456.jpg [View same] [iqdb] [saucenao] [google]
36846844

>>36845184
>Its a laptop anon,
I could tell it was probably a laptop. I was asking more so about the model
>Like I said I can't even 1CC EoSD or PCB on Normal yet, but I'll try
I believe in you anon

>> No.36847463
File: 206 KB, 773x458, phantasm.png [View same] [iqdb] [saucenao] [google]
36847463

Was a little intimidated, but I think I can do this.
I'm playing SakuyaB (my favorite) but if there's a shottype that works better for Yukari I'm all ears

>> No.36847701
File: 197 KB, 755x448, phantasm.png [View same] [iqdb] [saucenao] [google]
36847701

Nice to know 4 private squares can take up most of Yukari's first survival spell

>> No.36847710

>>36846844
Welp I'm retarded. Acer Nitro 5

>> No.36847893

>>36847710
That's okay anon I won't bully you
what CPU?

>> No.36847995
File: 84 KB, 800x638, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36847995

https://files.catbox.moe/w0gq6b.rpy
Yukari would be a lot harder if her final's bullets weren't erased by bombs because you can just private square that thing away.
Say what you want about WBaWC, but at least Saki's final doesn't get erased when you bomb/spirit strike.

>> No.36848753

>>36847893
AMD Ryzen

>> No.36849479

Should I go in blind to touhou since the stories aren't interconnected?

>> No.36849539

>>36849479
Not sure exactly what you mean, but it's fine to start with whichever game seems like the most fun; you can always get into the plot later.

>> No.36849547

>>36849539
I tried eosd but I sucked at it, farthest I got was stage 4 normal (library). Guess I'll read VNs.

>> No.36849767

>>36849547
There's no VNs.

>> No.36849798
File: 57 KB, 480x480, 1631091546182.jpg [View same] [iqdb] [saucenao] [google]
36849798

>>36849547
VN?

>> No.36849815

>>36849767
>>36849798
I'll read VNs instead of playing touhou

>> No.36849874
File: 111 KB, 760x479, Nasa knows.jpg [View same] [iqdb] [saucenao] [google]
36849874

>>36849815
That's cool and all but why you are coming to Touhou gameplay thread to tell us that you're going to consume non-Touhou non-games instead of playing Touhou.

>> No.36852734

>>36847995
>private square
what

>> No.36855839

>>36849547
Most people don't even go that far when they start playing. You're not supposed to go and clear lunatic from the start (or even normal, unless you're already a frequent bullet hell arcade player). The fun is in getting better by practicing more and more until you can clear stuff you couldn't before.
That said, I would recommend starting with the second or fourth game, they're more similar to traditional shooters and easy to improve your skills on.

>> No.36856193

>>36849547
Try Lotus Land Story.

>> No.36856198 [DELETED] 

https://discord.gg/3CKxUXtk

>> No.36856633

>>36852734
SakuyaB's focused bomb
It lasts about 6 seconds and erases all bullets that happen during that duration.

>> No.36858708

Took a week or so break and now I completely suck...

>> No.36858772

>>36858708
You're just a bit rusty, that's normal.

>> No.36858920

>>36858772
Trying something else, I just feel really slow today. Maybe I'll get myself some coffee or something. Either way I really want to make some progress today. I think I'll get my first 1cc soon.

>> No.36858952

>>36858920
Make sure you get proper sleep too, it makes a world of difference.

>> No.36859002
File: 824 KB, 1894x1443, FA2u2NMVEAU7yaP.jpg [View same] [iqdb] [saucenao] [google]
36859002

>>36858920
A week's break doesn't make you suck, don't worry. When I have a bad day, I either just spam practice or do something else. Or I just keep playing, and the bad sometimes goes away.
The human mind (and body) is amazingly mysterious! Some days, you just have bad brain RNG.

>> No.36859108

>>36858952
Yeah. I need to sleep less. It's been screwing me over a lot.
>>36859002
I'm going to take a break for an hour or so and do something. I've done absolutely nothing today.

>> No.36860080

SakuyaB really is easy modo when it comes to both of PCBs extras. Doing Phantasm with SakuyaA is frustrating as hell.

>> No.36860104

>>36860080
That's the opposite of what I'd expect anyone to say. Are you really leaning on the long bomb duration that hard? Just learn a little bit.

>> No.36860222

>>36860104
It's not just the bomb duration, her shot puts out massive damage.

>> No.36861146

Wtf Hard is more fun than normal!

>> No.36861641

Tips for 1ccing DDC? Been stuck in this game for a while.

>> No.36861886

>>36861641
Sakuya A
Press X when there's a lot of [P] on screen to get 2.0 collections (heart piece)

>> No.36862522

>>36861641
As the other anon alluded to, exploiting the resource system can be very powerful once you know what you're doing. You get showered with mostly bomb pieces, and your bomb count gets reset when you die, so don't be afraid to use them, and in fact try to trade them for life pieces whenever you can. Other than that, just don't get psyched out by gimmick attacks.
Is there any part in particular you're hung up on?

>> No.36862579

What the hell do I do for Mesh of Light and Darkness? Is it all rng?

>> No.36862606

>>36862579
Just like Ran's version it is aimed, but aimed so she'll shoot the big balls around you. I haven't found out if there's a way to cheese it though.

>> No.36862665

>>36862606
Yeah I know it's aimed, but Ran only shoots one chain of bullets and the lasers are somewhat linear whereas Yukari shoots two and the lasers are crisscrossed. Sometimes I only have an inch of space to move in. Have noticed its like Ran's where it's better to be right under her though.

>> No.36869147

>>36861146
What game?

>> No.36870364

>>36869147
PCB

>> No.36870854

How to capture Mamizou's "Stupid Miko's False Exorism"? I thought it was a survival spell until the timeout played the "failed to capture" sound. As Marisa, I just can't seem to get any significant opportunities to deal damage to her.

>> No.36870940

I can get up to Yukari's second to last spell with ReimuB and SakuyaA now but I still stand by SakuyaB being ez modo when it comes to both of the extras. Her aiming is a blessing, not a curse.

>> No.36871723

>>36870854
Press Z to shoot.

>> No.36871873
File: 803 KB, 1890x2000, EYH7N7IU8AAOWPY.jpg [View same] [iqdb] [saucenao] [google]
36871873

>>36871723
Ordinary girls can only shoot things in front of them, please understand.

>> No.36872156 [DELETED] 

>>36871873
Ordinary girls can do more than you think!

http://replay.lunarcast.net/replay/th13_ud3100.rpy

>> No.36872180

Only Suika's lunatic left to fill every square in IaMP!
...and then back to grind PCB lunatic, I was kinda running away from that.
https://files.catbox.moe/t86un4.png

>> No.36872258

>>36871873
Ordinary girls can do more than you think!

http://replay.lunarcast.net/replay/th13_ud3102.rpy

>> No.36872811

>>36870854
It's one of those spells where you have to travel a big portion of the screen at all times in order to survive/deal damage. The routing might be fun depending on your levels of tolerance so at least there's that.
Here's what I like to do. Not that reliable, probably not the most optimal strat either but it's what I came up with back then so I'm sticking with it.
https://files.catbox.moe/icxyu2.rpy
It's my favourite Mamizou' spell alongside Wild Deserted Island. What a fun boss fight.

>> No.36872866

>>36872811
I'm a blind idiot, so here's one with Marisa.
https://files.catbox.moe/e07uzt.rpy

>> No.36872986

>>36872258
This is seriously amazing. I've gotta try this. Is it basically static if you kill it before the frogs start shooting?
Ordinary girls are seriously amazing. I'm sorry for doubting.
>>36872866
This is closer to what I've done, except I just stream in a square around the screen, since I initially thought it was a survival spell and routed it accordingly. It feels very safe to time it out, but you don't get the life and bomb pieces (and score!) this way.

>> No.36874747
File: 2.87 MB, 640x480, th13_117_11117180.webm [View same] [iqdb] [saucenao] [google]
36874747

>>36872986
>Is it basically static if you kill it before the frogs start shooting?
Yep, everything other than the yellow bullets are static or aimed (which is as static as you are consistent).

>> No.36875211

Is there a chart showing all the conditional trance fairies and what they drop? I'm trying Ten Desires hard mode.
Fuck Yoshika's curvy laser

>> No.36876605

>>36872180
Broken image posting got fixed a while ago unless you got fucked independently from that.

>> No.36882601

Fuck Yukari.

>> No.36882894
File: 87 KB, 618x1000, 1622200734605.jpg [View same] [iqdb] [saucenao] [google]
36882894

>>36882601
Gladly.

>> No.36883079

>>36882601
Cheese her with SakuyaB and her cherry collecting, 6 second long bomb

>> No.36883154
File: 53 KB, 448x448, 1633049339024.gif [View same] [iqdb] [saucenao] [google]
36883154

Soon™

>> No.36883381
File: 323 KB, 1448x2048, YNY4xw1h7Ag.jpg [View same] [iqdb] [saucenao] [google]
36883381

>>36883079
I spill all my macaroni before I even reach Yukari with SakuyaB. I just can't keep her split stream of piss on target consistently. I enjoyed playing her for last clear on Normal/Hard/Extra when I already knew what's ahead.

>> No.36883851

>>36883381
She's great for cheesing the survivals though, and her damage output is great.

>> No.36887524

Eirin's astronomical entombing is filtering my ass, any tips?

>> No.36887944

>>36887524
https://www.youtube.com/watch?v=I9xF6TTYuh8

>> No.36888633

>>36887944
I can't do the same the other teams?

>> No.36889428

>>36888633
You can do the same but it's not as intense

>> No.36896112
File: 399 KB, 640x480, hag cheeks busted.png [View same] [iqdb] [saucenao] [google]
36896112

>>36883851
In true SakuyaA shitter fashion I ended up tanking Yukari's first survival with lives before running out of bombs. Still got the clear though thanks to final extend. Completely skipped final survival. I hate survival spells. Fuck them.

>> No.36899067

Anyone else make up lyrics for the songs as they're playing? Normally mine are about the characters fucking old men if I find the fight annoying.

>> No.36901539

>>36899067
My lyrics are about that upcoming wave of bullets I need to focus on because it kills me 99% of the times.

>> No.36907925

>>36901539
I try not to consciously think about my decisions

>> No.36911846

I know TD is easy and shit but any tips for Seiga and Yoshika? Also is it okay to bomb to get life pieces?

>> No.36912330

>>36911846
Depends on if you're doing normal or hard. Yoshika has curvy laser on hard. But for normal Yoshika, on the spells she heals do not bomb and just focus on dodging the shit. For her last one you need to zip up to one side of her to absorb the spirits. Do a lot of spell practice. Focus on killing Yoshika during Seiga's fight.
>Also is it okay to bomb to get life pieces?
Yes but I heavily recommend trancing to get them as it multiplies their worth by 2. Also if you use trance at the first wave of fairies on stage 2 and kill them fast, you get an extra few life pieces. The whole game is full of situational fairies like that and idk if there's a list anywhere.
Right after Kogasa in stage 3 is a good place to trance too.

>> No.36912333

>>36912330
>on the spells she heals do not bomb
Unless you have to, of course. Bombing on her first one makes her heal herself by a lot and bombing on the last one isn't that risky, but the spell is easy on normal.

>> No.36913292

>>36912330
Speaking of trance, should I straight up use them when I saw bomb/live pieces that is behind bullets, or treat it as a bomb. In fact, when should I bomb and when should I trance?

>> No.36913322
File: 11 KB, 850x500, 1cc template.png [View same] [iqdb] [saucenao] [google]
36913322

>> No.36914378

>>36913292
Bomb if theyre shrinking and you dont have a trance ready.
I'll have to post a more detailed guide of where I use trance tomorrow because I have college. Using trance > using a bomb when there is a life piece in my opinion. The places to use it off the top of my head are the very end of stage 4 and the very end of stage 5. Stage 6 also has spirits at the end of the fairies spirit tails that are red and pink that you can miss if you shoot the fairy instead of the tail.
A good rule of thumb is that if you use a bomb on a boss, immediately shotgun them while your i-frames are active so you can glean more spirits. Also if you're really bad at a spell, trance is good there too. But I only use those on Miko.

>> No.36914422

>>36914378
>red and pink
Green and pink
Oh and I recommend Reimu because in trance, the spirits come towards her

>> No.36914932

>>36914378
>I'll have to post a more detailed guide of where I use trance tomorrow because I have college
Thanks anon, I look forward to it. And sorry for so much spoonfeeding

>> No.36920277

>>36914932
Good news is my last class is cancelled so I'll be able to make the guide and post some replays in a few hours

>> No.36920604

>>36913322
Nice, did you make this? Only amendments I would make is to include last words with IN somehow and to include no items for ISC.

>> No.36921754
File: 517 KB, 640x480, hatate.png [View same] [iqdb] [saucenao] [google]
36921754

I did it bros

>> No.36921881

>>36914932
https://files.catbox.moe/1sbahb.rpy
https://files.catbox.moe/iz7w2m.rpy
So I did a run with Reimu just now so I can remember what exactly to do. I recommend watching both of these to better understand my strategy.
Number 1 rule: Play unfocused a lot so you can gain more spirits

Stage 1: In normal mode, I try to build up as much trance as I can to nab some x2 spirits from after one of Yuyuko's spells, because of stage 2 stuff
Stage 2:
Kill the spinners as they spawn, these build up immense trance. There are two groups of fairies that show up that drop spirits. The first group drops three bomb pieces, two life pieces, and the third bomb and life fairies only happen if you spawn camp the fairies. The second group drops five bomb pieces and two life pieces if you spawn camp. Normally if I trance the first group, I do not have enough trance by the time the second shows up. Even though I shotgun Kyouko to hell and back
Stage 3:
Kill the ghosts as they spawn to get as much trance as you can before Kogasa, and bomb to grab the first wave of green/red spirits from the fairies. After Kogasa you defeat Kogasa, immediately go into trance as two life piece fairies show up. Side note, do not bomb on Yoshika's first spell. The bullets are aimed and focus on dodging, Stay focused as Reimu as the talismans go for her ghosts.
Stage 4:
Play this mostly unfocused, as stuff spawns from the sides. There is a group of fairies I normally trance right before midboss Seiga. After defeating the midboss, go to the middle and focus so all the spirits the fairies drop clot in the middle and you can collect them. Go into trance as the two big fairies come from the right and left and kill them as soon as possible. They drop lives, and then bombs in the second wave. I think there is a third wave but I cannot remember. Shotgun Seiga as she heals Yoshika during Corpse Tongji to get spirits and zip back down when you hear the bullets go off.
Stage 5:
I ate shit instantly when playing this stage today. But use a bomb to grab the first wave of spirit fairies, and while I tranced the one before the midboss in both runs, I think it's best to wait until the tail end of the stage. However, it's very easy to get sniped by the spirit ring at the end of the stage if you don't have any bombs. If you want to play it safe, use it before the midboss
Stage 6:
Shoot down the fairies that appear before the laser spinners to collect spirits, but after the spinners, wait until you see the end of the spirit tails. Go into trance when you start seeing green or red tail ends. Those are pink and green tails. Miko will give you enough trance to use it at least once during her battle and I recommend doing it on gluse cannon or laser of seven articles. Shotgun her final and you might be able to use it a second time.

>> No.36921901

>>36921881
Oh and another rule is to not start over if you miss a trance or lose some spirits. I lose a lot of the stage 5 ones because of butter fingers.

>> No.36922942

>>36921754
Congratulations!

>> No.36924075

>>36922942
Thanks

>> No.36924272

>>36920604
Yes, I did. I been maintaining it for a while now and I figured I might as well share it.

>include last words with IN somehow
I don't think that would work (see below as to why), but I'm open to suggestions.

>include no items for ISC.
I know all the current charts do that, but I want to keep my own chart more consistent between games. Doing a no item clear isn't going to give you a new ending, it isn't a different route, it isn't an extra difficulty, nor is it a shot type so I can't justify giving it its own column. I personally suggest adding "NI" in the "all stages cleared" box for ISC. It falls under "Unique (Game-Specific) Limitation" in the legend. That's what I do and I do that for VD as well. This no different than adding "NR" for no release in HSIFS or "NT" for no trance in TD for example.

Feel free to modify the chart in any way you wish. I don't care.

>> No.36924896

>>36924272
>This no different than adding "NR" for no release in HSIFS or "NT" for no trance in TD for example.
Unlike those examples, clearing every scene with no items is a challenge explicitly acknowledged by the game since it unlocks the 70th nickname, 究極反則生命体.

>> No.36925720
File: 279 KB, 549x473, 1621475035134.png [View same] [iqdb] [saucenao] [google]
36925720

I forgot I still had the th17 demo on my computer and accidentally played it on my best lunatic 1cc attempt ever...

>> No.36925767

>>36925720
I don't know if "best ever" really means much if you didn't even get to the hard parts.

>> No.36925919

>>36925767
if you do stages 1-3 perfectly your chances of a 1cc are stupid high
though that's from a normal player experience, don't know if that's also different for loonies

>> No.36926142

>>36925919
After stage 3, the dummy effect goes into play meaning the chances of you fucking up on stage 4 are also stupid high.

>> No.36926373

>>36925720
I also had demo when I was playing th17 for the first time. Downloaded all-in-one torrent a couple years ago and forgot what was there. When the game told me to fuck off after stage 3 my first thought was that it's some IN style bullshit where you need to replay it for true ending.

>> No.36926703
File: 88 KB, 800x638, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36926703

https://files.catbox.moe/c0ivqv.rpy
I still think SakuyaB is the best for both of the extras

>> No.36935897
File: 58 KB, 800x878, 1CC.png [View same] [iqdb] [saucenao] [google]
36935897

>>36926703
For me, it's Reimu B.

>> No.36936565
File: 88 KB, 800x638, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36936565

>>36935897
Let's have a race on our journey to defeat the granny menace

>> No.36937264
File: 105 KB, 872x443, 2ab019a8c27fd2c16050645d8dd4a993.jpg [View same] [iqdb] [saucenao] [google]
36937264

>>36936565
I have PCB overdose. I need a break. Marisa Hard clears were my most ballbusting 1ccs since UFO. Then I had to endure Lunatic spellcard hunt to unlock Phantasm because I didn't want to play easymodo. But the worst of all is that streaming routine every extra opens with, I'm so fucking tired of these spammy murderfairies and super anal routing before you get to midboss, every Extra I've played so far open with exact same shit.

>> No.36937331

>>36937264
>every Extra I've played so far open with exact same shit.
Do WBaWC's, it doesn't have those spammy little fellers BUT it does have a terribly visibility issue.
Boss is real easy though.

>> No.36941744
File: 26 KB, 800x550, 1619624880054.png [View same] [iqdb] [saucenao] [google]
36941744

>>36937331
Getting some easy squares is tempting but WBaWC is SHITE.

>> No.36946476

>>36941744
Try Mokou then, you already have all the characters unlocked for IN

>> No.36950601
File: 100 KB, 800x820, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36950601

So I picked HM up today and apparently I 1cc'd Marisa's story without using a single spell card.
Which I didn't even know was in the game.

>> No.36951323
File: 100 KB, 800x820, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36951323

>>36950601
Press S to win

>> No.36954999

>>36951323
>>36950601
>>36913322
>>36796953
>>36742735
Stumbled upon your thread. How does this template work and what does it show exactly?
I understand that this shows what progress you made, which games you played and what path you took. But i cant understand it.

>> No.36955725

>>36954999
Have you ever played Touhou?

>> No.36956402

>>36955725
No. I know Touhou and the shooter. But i saw this list/template and thought i might use this as a base for some other visualisation. So i am interested in this template and how it works

>> No.36956982

>>36956402
They’re divided by games (initials listed above), from touhou 1-18 with some spinoffs. The x axis represents shottype (which character you choose basically plus their other loadouts), and the y axis represents difficulty (normal, hard, lunatic), forming a grid. Each box represents you beating the game (1 credit clear) with that character shottype at that difficulty. The boxes are also color coded based on which game it is too unless you’re retarded and don’t do that

>> No.36957295

>>36956982
Thanks, anon.
Thats a cool idea to visualise that and make it much easier to compare with others. As well to show off, i dont mean that as an offense.
This might help me, good work Touhou General.

>> No.36957835

Can't wait for twitch streamers donation chart.

>> No.36957908

Does No Focus enter in NN/NNN or is it like Pacifist where you need to mention it separately every time?

>> No.36958663

>>36957908
No focus is usually labeled as NF, any additional Ns after no-bomb and no-miss are usually reserved for game specific mechanics (hyper, release, ufos, borders etc)

>> No.36964579
File: 58 KB, 800x878, 1CC.png [View same] [iqdb] [saucenao] [google]
36964579

TD sucks

>> No.36971555

How insane of an undertaking is clearing all of ISC with no items? I'm on day 4 and it has already taken me a good few hours to clear some of the Yuyuko spells.

>> No.36972275

>>36971555
Have you done it with items? Do you remember some of those spells from the last couple of days? That has to be one of the hardest accomplishments in any Touhou game.

>> No.36972393

>>36972275
I haven't actually gotten further than day 6 because I went back and tried doing all scenes over with no items after unlocking the sub items, so I don't know how crazy it gets other than the memeworthy Remilia spell I've seen videos of. I've cleared everything up to and including day 4 with no items.

>> No.36972503

>>36972393
I've done a smattering of the easier scenes up through day 8 with no items, but not even managed 4-3 or 4-6, so obviously I'm not the most qualified to say, but yeah, the later days don't fuck around. If you have the dedication to grind them though, by all means, go ahead and give it a shot.

>> No.36972518

>>36972503
I managed to do about 3/4 of the day 7 scenes yet I haven't been able to do any of the scenes on day 2

>> No.36974698
File: 131 KB, 782x507, flan.png [View same] [iqdb] [saucenao] [google]
36974698

Flan, like Yukari, is very fun to fight and the worst part of her stage is easily the stage portion itself.
Also Patche's spells are not fun

>> No.36976870
File: 932 KB, 1259x957, EoSD marisaA.png [View same] [iqdb] [saucenao] [google]
36976870

Man, going back to my first Touhou game after months and with the cumulative experience of playing other entries makes it feel so different. I used to have trouble with so many spell cards and even had to do my 1ccs with the 5 lives option and now everything looks much wider and easier to traverse than I remember.

>> No.36977379
File: 239 KB, 882x1200, EvXwLabVIAQhW0L.jpg [View same] [iqdb] [saucenao] [google]
36977379

>>36976870
Touhou expands your brain, until everything becomes wide. Moments in time spread further apart, points in space infinitely far away... Do you really want to keep going?

>> No.36981656
File: 103 KB, 800x820, 1cc chart.png [View same] [iqdb] [saucenao] [google]
36981656

Since Yuyuko is awful on hard I was expecting Remilia to be the same but every boss besides Sakuya was easier

>> No.36985716

>>36976870
>>36977379
Seeing what was previously a clusterfuck of bullets turning into actual patterns with clearly readable structure is mind-blowing.

>> No.36986373

I'm kind of a tech illiterate, what determines frame rate in Touhou games (or I guess games in general)? I recently got a cheap prebuilt PC (dell optiplex 790) and I tested out some Touhou games on it. Early windows games run just fine but newer windows games will temporarily slow down when a lot of bullets are being cleared after spells. According to two replays, one of them only had a slowdown of 0.3% (UM) and the other had 0.7% (HSiFS) but I tried HM and the frame rate tanks really badly when the opponent uses a spell card or both players graze at the same time and it kinda makes the game unplayable. What can I do to improve the frame rate? Should I upgrade the CPU or add a GPU? The current CPU is an intel core-i5 2400 and the OS is windows 7 btw

>> No.36986451

>>36986373
>what determines frame rate in Touhou games
How many bullets are on screen. WbaWC lags on my machine after I capture a card with a lot of 'em

>> No.36986462

>>36986451
>WbaWC lags on my machine after I capture a card with a lot of 'em
What does the slowdown rate on replays usually say? Also, have you tried HM?

>> No.36986474
File: 709 KB, 1038x488, wily beasts.png [View same] [iqdb] [saucenao] [google]
36986474

>>36986462
I did a bunch of HM runs a few days ago and it runs fine with no lag. The slowdown in the main games only happens right after a card and in post LOLK games (because zun likes his flashy effects).
I have a standard PC from 2015 btw.

>> No.36986479

>>36986474
>standard PC from 2015 btw
what model?

>> No.36986513

>>36986479
I'm not the most tech savvy, all I know it's a Lenovo and my OS is Windows 10. I have AMD A10-7800 for a processor.

>> No.36986522

>>36986513
Would not recommend AMD A10-7800 if you plan on playing 3D games made in the past 10 years though. You have to set all the settings real low.

>> No.36986542

>>36986513
You can search up "System Information" on the search bar and you should be able to find the model
>>36986522
I hardly give a shit about games other than Touhou so that's a non-issue for me

>> No.36986585

>>36986542
Lenovo H50-55

>> No.36987525

>>36986373
You recently got a PC with a CPU from ten years ago? I hope it was a gift.

>> No.36991232

>>36986373
>one of them only had a slowdown of 0.3% (UM) and the other had 0.7% (HSiFS)
Those are fine numbers, don't worry about it.

>> No.36995430

>>36991232
I'm not too terribly worried about those, I'm a lot more concerned about the floatans

>> No.36995816

>>36995430
Are you playing online for HM or just doing storymodo?

>> No.36995822

>>36995816
Storymodo.

>> No.36995981

>>36995822
Where did you get the game from

>> No.36995995

>>36995981
Moriyashrine
since the nu windows games have some minor issues with frame rate I mentioned earlier I'm convinced it's probably an issues with the computer itself

>> No.37004309

>>36987525
Picked from the trash.

>> No.37005560
File: 2.19 MB, 1296x864, Koishi SA Extra ReimuA Koishi defeated.png [View same] [iqdb] [saucenao] [google]
37005560

I did it! I beat SA's Extra!
https://files.catbox.moe/w9zzru.rpy

>> No.37005913

>>37005560
>0 lives
>0 power
That's the good stuff. Congratulations!!

>> No.37007892

>>37005560
Koishi Gaming.

>> No.37012650

>>37005560
You play with a stretched screen? I can't imagine how weird it must be having different vertical and horizontal moving speeds, though I guess you get used to it after a while.

>> No.37012792
File: 1.35 MB, 1280x960, lolk pd.png [View same] [iqdb] [saucenao] [google]
37012792

I haven't touched LoLK in a while but I'm thinking of doing a legacy 1cc with Reimu. For me this game is harder than SA which took me a month of constant practice to 1cc.

>> No.37014466

>>37012650
>You play with a stretched screen?
Typically no. I use to use that monitor with a laptop and the screen would stay in 4:3 by default. I'm using a different computer now and I don't know how to change it

>> No.37014506

>>37014466
get vpatch and set a custom resolution in windowed mode

>> No.37014515

>>37014506
I already have vpatch but I never checked the resolution in the settings

>> No.37014528

>>37014506
>windowed mode
Don't you mean fullscreen mode?

>> No.37014531
File: 17 KB, 577x436, call_me_google-san.png [View same] [iqdb] [saucenao] [google]
37014531

>>37014466
>>37014506
Or configure your GPU settings.

>> No.37015002

>>37014506
What should I do if the resolution is already at 960 x 720?
>>37014531
My computer doesn't have either of those for a GPU. It uses intel integrated graphics that come with the CPU

>> No.37015035

>>37015002
Also, it's worth noting that the newer games like LoLK and HSiFS don't stretch when I play in fullscreen mode. It seems to be only the older games that do this

>> No.37015235

>>37015002
>at 960 x 720
I set it to 1280 x 960

>> No.37017605

>>37015002
Right-click on desktop > Intel Graphics Settings > Display > General Settings > Scaling > Maintain Aspect Ratio
Really not that different from the ones already listed, you should have been able to figure it out.

>> No.37019025

Recent clear: WBaWC Extra
Up next: UM Extra or EOSD Hard

>> No.37019546

People say EoSD is basically where the game to which that the series owes everything, but outside of the Spell Cards system, it's actually with LLS that the series was truly born: the start of the Golden Age of 2hu music (Witching Dream, Bad Apple, Maiden's Capriccio, Casket of Star, Sleeping Terror, Inanimate Dream, Arcadian Dream), the first implementation of the slow mode, the main characters battling each other (which would inspire IN later on), the great animations of Yuuka in stage 6 and her becoming invulnerable while flying across the screen, which would turn up again with Remilia, the creation of actual patterns that would become the spellcards later, a stage 5 boss and stage 6 boss that different versions of the same character, and probably more.
EoSD might be amazingly popular, but it truly owes everything to LLS, which is where Touhou became what it is today.

>> No.37021869

Anyone else came out of Stage 3 with full lives and then start dying to the most stupid shit, losing unnecessary lives and thus lead to a failed 1CC attempt?

>> No.37021988

>>37021869
Happens often enough that it's not even worth mentioning anymore in those threads.

>> No.37022026

If you decor your 1cc chart with art you didn't make you're a giga secondary

>> No.37022135

>>37022026
I guess Yuyukofag was a secondary then

>> No.37022853

>>37019546
Music has been awesome from the very beginning. HRtP soundtrack absolutely slaps.
For me the most important innovation brought by EoSD is that ZUN started focusing on making patterns beautiful.

>> No.37023668

>>37021869
Yeah. Fuckin Seija..

>> No.37023725

>>37022026
I do this but I don't consoom Touhou media that isn't the games

>> No.37023852

>>37022026
"Secondary" isn't just a generic insult to be used on anyone you don't like, it has a meaning, and that's not it.

>> No.37023900

>>37023725
Interesting, crossie.

>> No.37023988

>>37023900
Yea, I've meant to get around to it but I get bored reading it and I don't like the fanime. Would rather just get all my lore from the bullethells and the occasional fightan.

>> No.37024051

>>37023988
>I don't like the fanime
I kinda hate how they twist around the story to make the casual character looks edgy or the serious character looks incompetent just to compliment the fanon way of looking at 2hu. I dont mind them skipping some fights though if it didnt mess with the plot.

>> No.37024162

>>37024051
I don't like what they did with Flandre the most, I remember back in the 2000s when people drew her as this insane mass murderer but then I got to her fight in the extra and she's more of an autistic child than anything.
Skipping fights is fine because so many bosses have nothing to do with the plot (Rumia, Letty, Wriggle, etc.)
My biggest problem with it was that they shoved evey character at the time into it, and it felt like the whole thing had ADHD exascerbated by 95 grams of sugar. Touhou has way too many characters to make a 10 episode plot where all the main ones get the same amount of screentime.

>> No.37029066

>>37022026
"If I use their words, I'll fit in!"

>> No.37029286

>>37022026
10/10 bait

>> No.37030677
File: 504 KB, 640x480, Screenshot (2).png [View same] [iqdb] [saucenao] [google]
37030677

Well shit

>> No.37032102

Does the chart template itself qualify as "art"?

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