[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/jp/ - Otaku Culture


View post   

File: 196 KB, 1279x794, 1629283996108.png [View same] [iqdb] [saucenao] [google]
36445734 No.36445734 [Reply] [Original]

Share your progress with other Anons towards your Touhou goals, no matter what they may be. Get advice on what's causing you trouble on your way to 1ccs, and achieve these goals, even if ZUN himself knows how cheesy it may have been.

>> No.36445977
File: 149 KB, 1167x754, 1620008379129.png [View same] [iqdb] [saucenao] [google]
36445977

Might as well start too.
I'm making progress towards Mystic Square. The lasers took me by surprise. I didn't remember them and headed straight into one. Maybe I could have done it with remaining ressources, but what salvages my hopes is that I made 2 mistakes even beyond this one: I died with 2 bombs in stock against Alice, and 3 against Yumeko ( Didn't expect so little I-Frames )
That being said, I still feel like I played outstanding. I didn't manage to get myself Mai this run but somehow cleared Yuki with 1 bomb, and just had an outstanding Mai/Yuki boss.

>> No.36448399

I'm trying to play SA in fullscreen mode but no matter what I try I can't get it to work.
I have tried it in both Ubuntu and W10 and it doesn't work. I switched between 32bit and 16bit and it doesn't work. I downloaded the game from Moriyashrine and DoujinStyle and neither copies of the game work. I have even tried it on three different computers and it doesn't work on any of them except for this shitty dell potato. What the fuck is this game's problem? Has anybody else who recently downloaded SA having this issue?

>> No.36448515

>>36448399
I use the moriya shrine version on win10 and don't have any problems anon.

>> No.36448578

>>36448515
What kind of computer are you playing the games on? Is it old?

>> No.36448673

>>36448578
Not really, 5-6 years at most.

>> No.36448779

>>36448673
interesting. The laptop it does work on is a dell latitude which also probably at least 5 years old. I just tested it on my mom's old vaio laptop and it worked. The laptops it didn't work were an asus zenbook and an asus tuf gaming. It seems like it works on older hardware but not newer hardware. Did you build your computer or is it pre-built?

>> No.36448905

>>36448779
I bought it at walmarts.

>> No.36448910

>>36448905
What model?

>> No.36448943

>>36448910
I don't know, I'm not at home right now.

>> No.36448968

>>36448943
Can you check when you get home please? wagie

>> No.36449092

>>36448968
I'll look it up, stinky NEET.

>> No.36449117

>>36449092
okay thanks

>> No.36449120

>>36448399
What exactly do you mean by "can't get it to work?"

>> No.36449241

>>36449120
The game can run in windowed mode just fine but I can't play it in fullscreen mode. If I try to play it in fullscreen mode in Ubuntu, the monitor displays my desktop instead of the game but I can still hear the title screen music. If I try to play it in fullscreen in W10, the screen has a seizure and it flashes like a strobe light. I hate to ask this again but how old is your computer? Like I said here >>36448779 it seems to work on older hardware but not newer hardware. I'm curious if anybody has a computer that was made within the last 2 or 3 years that can play it in full screen mode

>> No.36449244
File: 299 KB, 1165x767, 1603691142416.png [View same] [iqdb] [saucenao] [google]
36449244

Holy fuck this is the run

>> No.36449412
File: 117 KB, 1143x756, 1615551412764.png [View same] [iqdb] [saucenao] [google]
36449412

I FUCKING DID IT
WOOOOOO
Most satisfying 1cc i've pulled since i've started this
Hardest one i've had to do personally but I feel elevated as a player. I routed & overcame obstacles I judged quickly like I've gotten away with for almost 14 games more or less.
I even almost did the laser phase of Shinki without dying.
Fuck yeah
Almost gonna cry of happiness

>> No.36449759

>>36449412
Good job, Anon!
Now do it on Lunatic.

>> No.36449808

>>36449412
How do I make screenshots in 2hu games?
Clicking P always stores them in some unusable file format I can't upload to 4chin.

>> No.36449886

>>36449808
>Clicking P always stores them in some unusable file format I can't upload to 4chin.
go to https://www.photopea.com and save the screenshot as a png or something. That's what I do

>> No.36449896

>>36449886
I always just rename it as .png but that doesn't work.

>> No.36449906

>>36449808
Oh, I just use some external tool. I dont really play with fullscreen so I don't need to snap with P.
>>36449759
I doubt i'll go for that quite yet but looking at it for a bit the bosses don't seem too different, mainly just the stages.
How hard is MS considered for Lunatic Players?

>> No.36449924

>>36449412
Good job, you've destroyed Makai. Hope you feel proud of yourself.

>> No.36450300

>>36448399
>>36449241
>I'm curious if anybody has a computer that was made within the last 2 or 3 years that can play it in full screen mode
R5 2600x, RTX2070, Win10, 1440p 144hz gsync monitor, Win10 GPU drivers are from a year or so ago. All 2hus work fine, always playing in fullscreen. My monitor shits itself for a moment when I start newer ones in fullscreen but other than that everything's fine. Also, I'm using vpatch and english hardpatches when available.
>>36449808
>>36449896
Renaming bmp into png won't magically rewrite its data. Just open it in mspaint and "save as".

>> No.36450406

>>36450300
I'm assuming that's a computer you built yourself?

>> No.36450470

>>36450406
Sort of, I bought all the parts and paid assembly fee. Also, some problems I had with running 2hus were
- crashes from switching to fullscreen in-game rather than choosing it in custom.exe
- messing around with EoSD settings in nvidia control panel which made the game run at trillion fps

>> No.36450721

>>36449241
I got my laptop last year and it works like a charm
IdeaPad s340
I can't run EoSD fullscreen though

>> No.36450945

>>36450721
>IdeaPad s340
You mean this? How the fuck do you play the games with those abominable arrow keys? Do you use a controller or something?
https://files.catbox.moe/1tp1qd.jpg

>> No.36451008
File: 101 KB, 1280x853, apple-magic-keyboard-12-imp.jpg [View same] [iqdb] [saucenao] [google]
36451008

>>36450945
It requires some extra precision but overall you get used to it very fast. I've been using my iMac keyboard to play Touhou games.

>> No.36451026

>>36450945
Nevermind it was the s145-14api, which also has those arrow keys.
It's like a week of getting used to it and then you don't even notice.

>> No.36451207

>>36451008
>>36451026
Also, I'm iffy about buying something that doesn't have a LAN port because one time I played somebody in Soku and our connection dogshit. They suggested I use an ethernet cable the next time we played since apparently it cuts down on latency or something so I did and are our connection was much better the next time we played. I imagine not having a LAN port would be pretty bad for PoFV and Soku netplay

>> No.36451243

>>36451207
*connection was dogshit

>> No.36452173

>>36448968
>>36449117
It's a black computer from hp.
1920x1080 screen.

>> No.36452200

>>36452173
alright thanks anon

>> No.36452915

>>36449412
I'm glad you got it, anon.

>>36449906
>How hard is MS considered for Lunatic Players?
It's a tad bit strict, you need to play almost perfectly until stage 4 to save resources. If you manage to get there without losing a life, then you should be good. Yumeko is more of a bitch and imo, harder than Shinki.
Since there's no POC, and now most enemies shoot on sight, getting four extends through points will be way harder, so don't count on it most of the time.

>> No.36453413

>>36451207
You can just buy an usb3 ethernet adapter even if you get a laptop without the port, there's no need to plan your purchase around it.
Also, nowadays wifi modems can be good enough to barely add any ping compared to what you would already get from your internet connection itself (for example, 1ms on ethernet vs 2ms on wifi makes no noticeable difference if the net's ping is 10ms or so). You do need to stay close to them if you want some solid stability though.

>> No.36458162

I tried PCB. I think it's significantly easier than IN. I reached stage 4 normal my first try, where with IN I still struggle to get through Keine, despite practicing quite a bit.

>> No.36459436
File: 50 KB, 600x467, 001.jpg [View same] [iqdb] [saucenao] [google]
36459436

Why is Miko's last spell skippable by bomb and why did I die literally 2 seconds away from finishing her

>> No.36460157

>>36459436
After 12 final bosses no longer have bomb immunity unless survival

>> No.36460982
File: 98 KB, 980x972, IMG_20210813_132447.jpg [View same] [iqdb] [saucenao] [google]
36460982

Managed to clear EoSD with zero lives and one bomb left on Red Magic with Marisa B. Yeah I used continues, but I'm a Touhou newb so I'm happy enough to see an ending. Is there no spell practice in EoSD btw?

>> No.36461093

>>36459436
>2 seconds away
Because in TD you don't get invulnerability the moment boss' hp hits 0 and slow-mo effect starts. Fun thing to learn the hard way.

>> No.36461148

>>36459436
What do /jp/ think about this? Will this make the boss fight harder? Although I can't imagine PDH with bomb immunity, that's evil.

>> No.36461864

>>36460982
Some games are missing spell practice but you can use thprac.

>> No.36462018

>>36461864
As in fan made version of spell practice? Hope they have one for Touhou 10 too, thx. Sakuya is a run killer and I find her harder than Remix aside from Scarlet Netherworld and Red Magic. Also for some weird reason I can clear Eternal Meek without Bombs twice

>> No.36462643
File: 205 KB, 1680x1050, 15875402_1277095059023418_7605471680508465074_o.jpg [View same] [iqdb] [saucenao] [google]
36462643

Have you tried out Gensokyo Reloaded? I can't believe there's a legit good, fun Touhou fighting game with character-unique mechanics and such. You guys should try it out, it's really goddamn fun.
>>36458162
It is, PCB is the only game where the gimmick actively tries to save the player's ass and the Prismrivers are the only legit hard boss in the game.
>>36460982
Congrats man, keep your mind in the game and you'll soon get way better, at first it's a matter of learning the basics (streaming, remembering layouts, micrododging, knowing how to deathbomb), once you get those down it's all uphill from there.

>> No.36463741

>>36460982
Wait wait you can view endings with continues? I always end my runs on a death and retry it, never saw MoF's or EoSD's endings.

>> No.36463825

>>36463741
You get bad endings if you beat the games using continues, you only get the good endings by doing 1cc.

>> No.36464320

>>36463741
EoSD you can view the bad endings. But yeah not MoF due to the continue system, unless you can beat Kanako with only two lives, which is not possible at my level. I have more trouble with Sakuya than Remi though.

>> No.36465098
File: 50 KB, 800x638, uptodate1.png [View same] [iqdb] [saucenao] [google]
36465098

Finished TD, forgot to take a screenshot before the ending sequence so this'll have to do.
Just for curiosity, is there an alternative way to capture Heaven Sign "Rainy Iwafune" that I missed or you really have to micro that?
Either way time to grow bigger I guess.

>> No.36465452

>>36465098
Pretty much, so you want to end it quickly by tracking her as tightly as possible. I think hugging the side of the screen that she flies into also makes it slightly easier to dodge through that wave.

>> No.36465565
File: 253 KB, 433x700, 1630872580844.jpg [View same] [iqdb] [saucenao] [google]
36465565

test

>> No.36466058

>>36462643
The Prismrivers seem like they could be annoying. Only got to them twice, but you fight a different sister each time? At least they're fairly similar.
I didn't really get Youmu much. She seems kind of annoying. Only got there once, so maybe it won't be so bad after a couple tries.

>> No.36466106
File: 429 KB, 625x580, youmu.png [View same] [iqdb] [saucenao] [google]
36466106

>>36466058
>maybe it won't be so bad after a couple tries

>> No.36466271

>>36462643
>the Prismrivers are the only legit hard boss in the game.
One day I will resist the urge to bomb them for triple damage

>> No.36466514

>>36466058
>but you fight a different sister each time?
The first 2 non-spells depend on your character. Whichever sister you deal the most damage to during the first spell card is the one you'll face during the third non and second spell card. So you can tweak your strategy depending on which sister you find easier/harder.

>> No.36469041

Fighting Hecatia has really shown me that I'm complete shit at micrododging for an extended period of time.

>> No.36469218

>>36466514
>Whichever sister you deal the most damage to during the first spell card is the one you'll face during the third non and second spell card. So you can tweak your strategy depending on which sister you find easier/harder.
Are you kidding me? I could've been cheesing it this whole time?

>> No.36471373

Any tips on Kaguya's spells especially Rainbow Danmaku's second phase? I nearly 1cc it yesterday but that 2nd phase fucked me up. And Sakuya's too, I found her more troublesome than Remilia aside from Scarlet Gensokyo and Red Magic.

>> No.36473759

Which gimmick is the best/worst one?
I really appreciate the sub-season system of th16 and how it plays into the gameplay towards the finale.
Animal spirits can suck my dick though.

>> No.36473830

>>36473759
>best
no gimmick is best gimmick
>worst
ufos, not even close

>> No.36473862

>>36473759
I dont mind changing gimmicks but why do they have to make the death bombing timing for every game diffrent?

>> No.36473866

>>36473759
Best is PCB and UM
Worst is UFO
>>36473759
>Animal spirits can suck my dick though.
Why does everyone hate them so much

>> No.36473931

>>36471373
Kaguya
>first spell
Just bomb if you are not confident in your micrododging, it's not an easy card. Usually I focus on the lasers first and I start micrododging the other shit once I know I'm in a safe place
>second spell
Your priority is looking for a large gap between lasers and then then you can use that space to micrododge the stars. Star hitboxes are tiny in IN so don't panic
>third spell
The optimal route depends on your shot type, but in general you just stay at the bottom and slowly stream the lasers to one side. The gaps between bullets are static so you'll eventually learn how much you can move between waves. Once you are close to a wall you have to misdirect the lasers so you can cut back and start streaming in the other direction
>fourth spell
Similar to the second but you'll need to dodge vertically most of the time. The trajectories of the stars are easy to read so look for your route while you are waiting for them to come
>final spell
You wanna use the sound effects to know when to move. There are three kinds of sounds, one when the round bullets spawn from the top, another one when the smaller bullets spawn, and the third one when those bullets bounce against a wall and towards you. You only care about that last sound effect, and you want to move extremely slowly while you hear it because otherwise the bullets will spread out too much. Once that sound effect is over you can move a bit faster until you can hear it again. Once you get that down it's just a matter of streaming those waves up and down during the first phase, and left and right during the second phase. The second phase is pretty similar to the third card (including the method for cutting back and changing directions once you get near a wall) once you know when it's safe to move

Sakuya
>first spell
The knives behave nicely, only one set of knives is aimed directly at you and the rest form nice lanes for you to move through, so when time is stopped look at both sides to see if there's more space to the left or to the right of the knives that are coming at you. Afterwards just move to that side and the rest is simply micrododging the small bullets
>second spell
Kinda the opposite of the last one but more annoying because knives have bigger hitboxes and move more randomly. Make sure you stay in one of the lanes formed by the small bullets and try to dodge the knives, otherwise just bomb
>third spell
It's bullshit and you should consider just bombing it unless you are going for a FS run. Sometimes green knives just attack you from the back because why the fuck not. If for some reason you want to capture it then the safer strat is to try to play closer to one of the sides, and when time is stopped look for the area of the screen that's the least full of knives (usually the other side), even if Sakuya isn't there. After you dodge the green knives you can move in front of her to actually do some damage. You may get close to a timeout but if you have good rng you could still capture it.

>> No.36474089

>>36473931
Also I forgot to add a couple things for Sakuya's cards, for the first card you just want to read the small bullets' directions while time is stopped, since the knives are predictable and slow. For the second card, some people like playing it like the third card (going from side to side when things get really dense), but at least I prefer staying in front of her as much as I can since it has pretty low HP and it becomes really short if you dodge correctly. During time stop you'll probably want to read as many green knives as you can, at least after you find the right lane to stay in which shouldn't be too hard.

>> No.36474204

>>36473931
Th-thanks.......

>> No.36474213
File: 57 KB, 480x480, b12.jpg [View same] [iqdb] [saucenao] [google]
36474213

>>36473759
PCB - having occasinal autobomb is really nice because I can just relax and focus on dodging without thinking about bombs.
IN - familiar system is amazing and should've become Touhou's staple feature. I have no idea why ZUN dismissed it as one-off gimmick. It makes stages much more dynamic and adds a bit of variety to spellcards. Also I wish duos became a staple too. Amazing game with lots of cool features and replayability.
SA - grazing for items vacuum is nice but I ended up barely utilizing it (I played ReimuB though). I think it would've been nice to combine it with LoLK's graze freeze.
UFO - ufos are INCREDIBLY frustrating and annoying but at least this system is engaging unlike its shitty WBaWC iteration.
TD - garbage pointless system but at least it's not as intrusive. Also separating gimmick pickups from 2hu's stable PoC mechanic is a stupid idea.
DDC - it went the opposite route and made PoC the gimmick and I love it. This game taught me to release shift more often. Constantly zooming between top and bottom of the screen and not just when it's safe made the game very fun and dynamic.
LoLK - graze-freeze causes some visibility issues. Farming resources with grazing is... fine. Point-device mode is great. Without being able to skip much of the game with bombs it feels a lot "cleaner" that regular 1cc while also being more chill because you can retry as much as you can.
HSiFS - arlight gimmick, straightforward and satisfying, nice to see good old extends for score coming back.
WBaWC - garbage, less frustrating than UFO but also less engaging, it feels like a busywork.
UM - cards system is amazing, adds fuckoton of replayability. I didn't expect for roguelike progression to fit so nicely into shmup gameplay. I think main reason it worked so well is how many cards affecting your resource management there is. They ended up altering feel and pacing of the game much more than shot options or bullet-erasing cards. Also having alt endings is nice.

I'd say IN and UM are the winners with how they add immense amounts of replay value without messing with core gameplay.

>> No.36474230

>>36474089
Yeah, I lost count from dying when the knife went boomerang and hit me from behind and I dont even know what I died from

>> No.36474763

>>36473830
>>36473866
>UFO worst gimmick
Newfag police hello? UFO was great, choosing between life pieces and spell card pieces is a nice game of risk and reward. Also they stay on-screen for long enough time to let you play in piece.
>Why does everyone hate them so much
Because they're shit? You can choose between
>OP shot type
>OP shot type
>OP shot type that also erases bullets
th13's spirits and UFOs are just fun in comparison.

>> No.36474913

>>36474763
I'm not gonna let anyone who misuses the quote function call me a newfag

>> No.36475081

>>36474763
>choosing between life pieces and spell card pieces
More like choosing between restarting run, losing resources or killing yourself when you accidentally pick blue UFO.

>> No.36476791

>>36475081
UFOs are given out so generously from stage 4 onward, it literally doesn't matter. You can still get full lives + a bunch of bombs if you messed up a few times.
Life spirits from th13 on the other hand don't even let you max out your health if you get them all.
>>36474913
>how do I lose an argument

>> No.36477017

>>36471373
lol just press x
>>36473931
This is like a million times more effort than you actuallly need at the 1cc level, why would you scare anon like that

>> No.36477379

>>36476791
Let's not forget that UFO's full bar isn't other games' full bar because of only two bombs per life and absolutely brutal power loss which makes lost resources add up to more lost resources. It is extremely punishing game and sausers' frantic volatile behavior makes it feel like unfair bullshit at times. I swear ZUN placed two static blue ufos in the middle of Stage 4 just to fuck with player.

>> No.36477426
File: 408 KB, 495x495, 1626904742227.png [View same] [iqdb] [saucenao] [google]
36477426

>>36474213
>IN - familiar system is amazing and should've become Touhou's staple feature
This. Combine it with SA's gimmick of choosing your familiar and you'd have the perfect game (for character interaction and shipping purposes).
>DDC - it went the opposite route and made PoC the gimmick and I love it
Also this. I often feel like DDC is one of the more unpopular touhou games so I'm glad you liked it. It's an engaging feature, but also incredibly frustrating to lose a life because you flew into a regular fairy of all things.
>UM - Also having alt endings is nice
I still don't know how to get them...

>> No.36477990

>>36477379
>I swear ZUN placed blue ufos just to fuck with player.
fixed that

>> No.36478097

>>36451026
>>36450721
late reply but what OS are you using and are you able to run the game through vpatch?

>> No.36478158

>>36477426
>I still don't know how to get them...
Buy Rainbow Dork's card from Megumu.

>> No.36478160

>>36478097
not him, but I just click rungame.exe and game runs

>> No.36478215
File: 49 KB, 1181x259, Captura.png [View same] [iqdb] [saucenao] [google]
36478215

>>36478097
W10 and I don't know if I'm using vpatch, does the image help?

>> No.36478329

>>36478215
oh, your version of the game doesn't have vptach

>> No.36482165

>>36466106
wtf Yuyuko feels easier than Youmu. Youmu's shit is just too chaotic I can't read it so easily.
Also FUCK stage 4. Prismrivers aren't that bad, but the stage itself is aids.

>> No.36482543

https://files.catbox.moe/9fd6tt.png
Yay

>> No.36484135
File: 41 KB, 2700x1729, IN 100% Chart.png [View same] [iqdb] [saucenao] [google]
36484135

I was bored, so I made an IN 100% Chart. Mostly as a joke, and for visualizing how much you'd have to do, don't actually use this.
In order to 100% Imperishable Night, you need to clear the game on all difficulties (both Final stages), plus the Extra stage, as well as capture every single spell card both in Spell Practice and in the main story (necessary for getting every 100% in the Spell Practice menu), as all 12 shot types. In total, there are 5,232 squares to fill in this image.
Is Imperishable Night the hardest/longest videogame to 100%? A rough calculation gave me 96 hours for a flawless player, capturing everything first try, but no one is that consistent, of course. There are probably harder games (even excluding the impossible ones), and there are definitely longer ones (Animal Crossing comes to mind), but IN is certainly up there.
Given that it took me multiple hours to capture Imperishable Shooting – in Spell Practice – I doubt I'll ever capture it in an Extra stage run once, let alone twelve times.
Thank you for coming to my autism reveal party.

>> No.36485151

>>36478158
You mean the blank card?

>> No.36485771

>>36484135
Cool.
>Is Imperishable Night the hardest/longest videogame to 100%?
If you count different combinations of ability cards as different routes, it is not possible to 100% 18 before the heat death of the universe, so there's that.

>> No.36486415

>>36485771
What if you 100% it by having a bunch of people do one combination?

>> No.36486504

Just got to 1cc NB EoSD normal, and it even took less time than expected. It's funny coming back to the game like that after having my shit kicked in by it for years. Back then it looked fucking impossible.

>> No.36486552

>>36486415
It would be interesting to know how many people on the planet play Touhou in any sort of reasonable capacity, I don't even know how to estimate that number. But if you had, say, a million people grinding out combos non-stop, 24 hours a day, it would "only" take them one hundred thousand years and change.

>> No.36486583

>>36486552
I think that's a bit of an exaggeration.

>> No.36486974
File: 262 KB, 680x680, 1627242880493.png [View same] [iqdb] [saucenao] [google]
36486974

I really love these games. There's something so satisfying about playing them, despite repeating the same things over and over. Maybe I'll get my first 1cc relatively soon. I almost beat Yukuko. I need a bit more practice with stage 4 and 5. Feels a bit cheap though. I've been playing ESOD from the start, and I still struggle to beat Patchouli. It feels a lot harder and I like the EoSD cast better than the PCB cast. Ghostly Band ~ Phantom Ensemble is super good though.

>> No.36488103

>>36486974
>I've been playing EOSD from the start, and I still struggle to beat Patchouli
Probably because EOSD has way more rng than PCB, making it a bit more reaction-based.
Keep at it though, hope you get those 1cc.

>> No.36488276

>>36486974
>There's something so satisfying about playing them, despite repeating the same things over and over.
I never was much of a bullet hell fan in the past, but Touhou managed to grab me partly for that reason. I keep comparing it to rougelikes/lites, but with Touhou the only factor that changes between runs is your own skill and the games do well to demonstrate how you continuously improve as time goes on, be it through getting farther than previous attempts or being able to handle whatever they throw at you better.

>> No.36489399

>>36485151
Yes.

>> No.36489934

>>36489399
I guess I'll try that next time.
Don't really want to lose all of my cards though...

>> No.36493794

>finally discovered how to consistently get past cirno's opener
>gotten good enough to somewhat consistently get past her first spellcard
>able to breeze past the rest
and on Cirno day too no less, I'm feeling good.

>> No.36495108
File: 13 KB, 800x639, touhou chart.png [View same] [iqdb] [saucenao] [google]
36495108

got to update my chart with a SA 1cc today, feels good. got a plan to beat every game sequentially from 6 onwards; though i skipped 9 due to it being more gimmicky, might go back and beat it eventually though

>> No.36495152

>>36495108
Why are you skipping the pc98 games completely?

>> No.36495257

>>36495152
no good reason, i just started playing 6 way back and figured i'd pick it back up when i started the project. i'm thinking i'll loop around and beat them after finishing every game up to now

>> No.36495309

>>36495257
That's an alright idea.

>> No.36495536
File: 498 KB, 656x650, 20210908_210849.png [View same] [iqdb] [saucenao] [google]
36495536

>> No.36495638

Someone made a mod for VD that maps C to teleport. Has anyone done anything similar for GFW that swaps Z and C? I can't play it with its current control scheme.

>> No.36495864

>>36493794
>>finally discovered how to consistently get past cirno's opener
>>gotten good enough to somewhat consistently get past her first spellcard
I thought I'm the only one who struggled with this early on, Kagiyama and Mystia's Spellcards are equally intense

>> No.36497216

Every single Cirno Day I try to beat GFW EX and every year I fail. Does anyone have any tips?

>> No.36497270

>>36495864
This is lunatic difficulty so I may not have the same experiences as you, but how long did it take you to get past her?

>> No.36497453

>>36497270
I'm just a Normal player, so as soon as I realize that I can just stream above the icicle waves instead of between or below it, it becomes easier. So I got through it on the same day I met her.

>> No.36497495
File: 99 KB, 225x225, file.png [View same] [iqdb] [saucenao] [google]
36497495

OK, today in Cirno Day, I'll manage to 1cc PCB
I've already beaten Youmu and managed to get to the second half of the last boss some months ago, I can do it!

>> No.36497566
File: 579 KB, 757x999, Cirno Snow Storm.jpg [View same] [iqdb] [saucenao] [google]
36497566

>>36497216
GFW requires a good amount of routing, when and where to freeze, no way around that. Look at many different replays (perfect runs, score runs, speedruns) to learn all that can be done, and create a route. With some practice, you'll be able to reach the boss with zero or one misses, just using bombs. Emphasis on the scoring runs, the more freezes you can squeeze out of the stage, the more motivation, bombs, and shot power you'll have later on. For reference, on my clear I reached the boss with 674% Motivation, 88% Perfect Freeze, and 1599% Shot Power. Also, bomb the midboss's last attack to get rid of one of them ASAP, it's awful.
As for the boss, none of the spell cards are too, too hard, in my opinion, but it's rare that you'll have a run that does all of them perfectly. I'd recommend saving bombs for the trickier non-spells, Big Crunch, and Open Universe. Don't be afraid to stand over the light beams for a while on Shoot the Little Moon, Grand Cross, and the final spell; they're not that harmful, and you might save a bomb or avoid a death just by killing the boss faster. Not sure if this works well on this Extra, but maybe try to time-out Fairy Destruction Ray? Final spell time-outs have worked well for me on other Extra stages, so it's worth a try. It'll essentially change that spell card from a hard 60 second hell to an extremely hard 20 second hell. Could be worth doing.
It's one of the trickier Extras, but it's doable. It's mostly getting over the rough learning curve.

>> No.36497651

>>36497566
Magic Bullet Test Slave keeps killing me

>> No.36497746
File: 541 KB, 816x819, Cirno Fumo Roomba.png [View same] [iqdb] [saucenao] [google]
36497746

>>36497651
That one is very easy once you know what to do: lure the orb-thingy to the left or right wall, as far up as possible,, dodge in the middle, time the freeze with the boss's barrage, go back to the left/right wall, dodge and freeze, repeat. It is seriously completely free when you get the strat down.

>> No.36498092

>>36497746
is there a webm of this? no matter how many resources I enter with it eats all of them

>> No.36498205

>>36498092
This is the best done one I could find online: https://youtu.be/11xJ-xdO4bI?t=571
I'm sure by this point you are aware that there is a visual and audio cue for when bosses fire off their danmaku barrages, but if you didn't now you do. Very important on this spell card, since you'll want to focus on the Test Slave and its bullets, and not the boss's.

>> No.36498225

>>36495536
I'm fine with Touhou fans not playing the game, but at least read the mangas or the lores on wiki.

>> No.36498878

>>36498225
>touhou fans not playing the game
despicable

>> No.36498907

>>36495638
Use Autohotkey

>> No.36506729

>>36498225
wtf. The entire thing is based around the games, they're extremely easy to pick up and try. If you can't appreciate ZUN's effort in the games or enjoy his game design and music, then what the fuck are you doing?

>> No.36508942
File: 495 KB, 846x1200, 252673747.jpg [View same] [iqdb] [saucenao] [google]
36508942

Anon that asked about safe way to acquire games last week here.
I just 1CC'd Toho 6 on normal, patchy can suck my yingyang balls.
score 59million something something don't matter.

Toho 7 appears easier so I'm looking forward to it, for once

>> No.36511152
File: 276 KB, 780x523, 1623909570360.jpg [View same] [iqdb] [saucenao] [google]
36511152

>>36508942
I found it easier up to stage 5, Youmu filtered me for so long it's not even funny.

>> No.36513261

>>36506729
Dont ask me, ask THEM!

>> No.36513295

>>36511152
Speaking of easy or beginner friendly Touhous, what Touhou series that you personally think are easy or hard but people said otherwise? I think while Touhou 10 is beginner friendly Stage 4 and Kanako are quite a drastic of increase in difficulty, I felt that Remilia is way easier than her. Going into Reisen blind in Touhou 8 is a nightmare too.

>> No.36514222

>>36513295
LLS should be the objectively easiest 2hu as you can finish it one stage earlier when not 1CCing it.
Also your mileage may radically vary on this but until getting used to gaudy particle effect maelstroms of the windows Touhous one should find the simple and to the point bullets of PC-98 games easier. Though I can see this being the opposite to people who got used to windows before tasting the classics.

>> No.36515311

>>36513295
Yeah I always called IN being one of the easiest complete bullshit.
It has far & away the most elaborate patterns of the 1st Generation of Windows Games. You can't be approximative with them, you have to learn how to deal with them. 9 lives with a fair amount of bombs is definitely above average ( Technically 10 but a beginner won't get 1100 points, even asking them to get 800 is a stretch that i'm being generous about )
Though i've never had issues with Mystia I could see the panic factor beginning with her last spell, but Keine onwards can all be pretty difficult & doesnt have much room for improvisation, meanwhile while the game has 3 bombs + bombs handed out throughout the game which are again quite high by series standards, they're pretty weak overall, at least the non deathbomb ones. You have to pick up specific reflexes to not have to waste 2 bombs on 1 spell/non spell, sometimes more on more resilient final spells or ones where you positioning matters.
IN might be the game with the least streaming too and it makes it up by throwing every beginner's bane: Crisscross patterns.
All in all I wouldn't even rank IN among the easier half of the games in the series. Fine, there's way harder, but there's a lot of easier games too

>> No.36515392

>>36515311
Youmu and Reimu have great bombs. Also, destroying familiars and/or enemies can remove a lot of bullets at a time which almost trivializes the stages if you're playing as Yuyuko or Nether Team

>> No.36515450

>>36515392
I didn't mention Stages for that reason, Stages are mostly fine once you learn the basic route to not get fucked. Though again hard to improvise if you remember just one thing wrong in the later stages, moreso than other games I'd say.
I've beaten IN already, and a majority of the other games. IN still sits in the harder side of things.

>> No.36515823
File: 21 KB, 800x728, 1626306946798.png [View same] [iqdb] [saucenao] [google]
36515823

So, it's done. The updated version of the clear chart is finished.
Though I have no idea if the extra games have easy modes as well, so I kept them unchanged for now.

>> No.36516079
File: 112 KB, 697x508, eezi.jpg [View same] [iqdb] [saucenao] [google]
36516079

>>36515823

>> No.36516456
File: 22 KB, 800x728, 1631370771080.png [View same] [iqdb] [saucenao] [google]
36516456

And while we're at it, what counts as a clear or "NI" in Impossible Spellcard? I got considerably far but didn't manage to finish all stages yet or get an ending if that's even possible.

>> No.36517300

>>36516456
lol easy mode 1cc chart
you've achieved nothing

>> No.36517320
File: 87 KB, 254x236, 1627926577548.png [View same] [iqdb] [saucenao] [google]
36517320

>>36517300
More than you if we consider trolling on 4chan your highest achievement lol.

>> No.36517463

>>36517320
it isn't and you're embarrassing yourself though I guess I'm the one being trolled and you're just posting an easy mode 1cc chart acting oblivious for shits and giggles

>> No.36517508
File: 22 KB, 360x352, 1630670093666.jpg [View same] [iqdb] [saucenao] [google]
36517508

>>36517463
...

>> No.36517650
File: 95 KB, 360x352, epicmeme.png [View same] [iqdb] [saucenao] [google]
36517650

>>36517508

>> No.36517710
File: 49 KB, 1200x800, 1631043368022.png [View same] [iqdb] [saucenao] [google]
36517710

>>36517650
I'm not the one being unreasonably butthurt for no reason. Calm down, kiddo.

>> No.36517852

nice twitter memes bro, is this epic troll an achievement for you?

>> No.36517878

Sad shitposter is sad
>>36513295
TD is often accepted as an easy game but I don't see it being recommended for newcomers often. It's the easiest game with all modern mechanics (life/bomb parts, 4.00 power system) and trance is as useful for newbies as cherry borders. It also has spell practice and whatnot.

>> No.36517914

buttmad shitposter can't even reply directly anymore
>>36517878
You barely get any lifes in TD though and trance being "as useful as cherry borders" has to be a joke.

>> No.36517999

>>36517914
Yeah I was talking about normal playthroughs, you can save your opinions for other easy players.

>> No.36518036
File: 1 KB, 151x117, ufoscorechart.png [View same] [iqdb] [saucenao] [google]
36518036

Why hasn't anybody made a real chart yet.

>> No.36518126
File: 62 KB, 516x339, 1626293973367.jpg [View same] [iqdb] [saucenao] [google]
36518126

>>36517999
Is this still bait or are you genuinely autistic?

>> No.36518196

>>36517999
The amount of life pieces you get doesn't change in differing difficulties, but I guess a crossboarding newfag wouldn't know.

>> No.36518243

>>36517999
nice trips, just ignore the retards

>> No.36518263

>>36517300
>>36515311
nice dubs
>>36514222
nice trips

>> No.36518358

>>36517878
>TD is often accepted as an easy game but I don't see it being recommended for newcomers often
Because the skillset a new player has is completely different from an experienced one. TD is an extremely easy 2hu game but it requires you to have some shmup basic skills (aka, stop hugging the bottom of the screen, know how to stream, learn when to pop bombs if you need to instead of wasting them all on stage 2, learn patterns, etc). I'd argue you don't even need to understand how to optimize the trance system to 1cc normal mode, considering how useless it is for 90% of the game and how risky it can be to collect spirits. Meanwhile, PCB's cherry border system automatically fills per hit (something the new player is probably never going to NOT press 100% of the time), gives you more resources if you get borders during the right times, grabbing additional cherry blossom points can be safely done at the bottom of the screen, and you can get a maximum of 4 bombs per life... in a series balanced around having 2 bombs per life. imo, PCB is an easier game to get a 1CC if you're inexperienced. Otherwise, TD is arguably easier if you have decent experience (esp since TD doesn't have a difficult stage 4 or stage 4 boss, unlike PCB).

>> No.36518954

>>36515823
Lurk moar.

>> No.36519613
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36519613

Unfucked my 1ccs for PCB shot types A. Shittons more to go. Re-clearing IN will take forever.

>> No.36520281

>>36516456
>what counts as a clear or "NI" in Impossible Spellcard?
Clearing every spell (75) without using items. Some passives are allowed, like the doll.

>> No.36520445
File: 167 KB, 252x329, 1627699700066.png [View same] [iqdb] [saucenao] [google]
36520445

>>36516456
Is this bait? Why are you doing this? Why are you wasting your time filling easymodo squares instead of moving on to the real game? What the fuck are EoSD squares supposed to represent if you aren't even allowed to play stage 6 on Easy? Do you really enjoy flying through empty stages without bullets for 20+ minutes? What the fuck is wrong with you?

>> No.36520464

>>36520281
Are you referring to the clear or the NI?
Because the game basically tells you even before finishing every stage that you've done enough and continuing is just an icing on the cake.
>>36520445
Play the games and then come back.

>> No.36520697
File: 197 KB, 500x500, 1622971749109.jpg [View same] [iqdb] [saucenao] [google]
36520697

Why did you add the missing squares to the chart? I'm literally crying right now. Is this bait?

>> No.36520737

>>36520697
Das rite white boi

>> No.36520918

I just 1ccd eosd and pcb on normal. Am i part of the cool kids club yet?

>> No.36521035

>>36520918
Naw. 1cc LoLK legacy lunatic to be actually cool. Anyone that says otherwise is COPE

>> No.36521544

have you guys actually 1cc'd HRtP or is it all just jokes? this shit is actually impossible

>> No.36521568

>>36521544
I have for the Makai Path
Bomb more
Bombing the stages gives you a huge score and when done right you'll get a lot of ressources
You'll figure out Yuugenmagan, he's not hard. Same for Shingyoku. Elis is volatile but on a good run you can go down with only 1 or 2 lives lost.
Sariel you'll want to cheese with as many last lives bomb as can be, bombs on your last life deal 2 HP to the boss' health.

>> No.36521811

>>36521568
okay anon thanks for the tips, i'll try some more

>> No.36522310

Beat PCB with only 2 continues. Getting closer to a 1cc.

>> No.36522572

>>36520464
Every scene to clear the game, every scene itemless for NI

>> No.36522910
File: 55 KB, 1282x802, np21nt_hRa5n9v4py.png [View same] [iqdb] [saucenao] [google]
36522910

>>36521568
yeah this game isn't for me. maybe i'll come back another day

>> No.36527905

>>36522910
Did you already manage to clear it on normal and hard?

>> No.36528050

Do you guys buy new games after a 1CC or a clear or what? I'm itching to buy DDC right now but I haven't 1CC my previous three(two of them pirated)games yet.

>> No.36530512

idk if this is the right place to ask but I wouldn't know anywhere else.

How does one rip sprites from Touhou games? I need the Spell Backgrounds from Ten Desires but they aren't on Spriter's Resource like most other games are.

>> No.36531333

Does ZUN make some horrendous sound-effects as a downside for certain shot types on purpose ? Sound is pretty important in Touhou but I will want to turn it down if I have to constantly hear Marisa's laser droning or Sanae's frogs shrapnel sounds.

>> No.36531491

>>36531333
I was never bothered by any shot sound effects personally.

>> No.36531516

>>36531491
same here. i don't understand why people hate RATATATA noise Marisa missiles makes in the new games. i think they make her sound more powerful and i think it goes well with the music sometimes

>> No.36531829

>>36531491
>>36531516
Probably just me and the change from a more silent shot type then, thanks.
Still, I find the concept of a powerful shot type that makes the game mute as a downside pretty entertaining.

>> No.36532295

>>36530512
To answer the first part, you can use the Touhou Toolkit, or simply download a pre-ripped and organized collection here:
https://mega.nz/folder/uNERhARB#-GQ3bmVpYVXCWgqfyJmK_A

But if you want spell card backgrounds, be aware that it's not as easy as simply ripping images. They're created in-game by taking two relatively low-res images and using various DirectX distorting and blending methods to render them on top of each other. It's not necessarily impossible to mimic that effect manually in Photoshop or whatever, but it will probably take a bit of work and not be 100% accurate.

>> No.36532322

>>36532295
most are simple, they do get more complex in TD-onwards though. Like most before that usually a scrolling BG and a rotating or looping image on top

>> No.36532952

>>36532295
Is there one that includes the fighters? I want animated files of the background characters and stuff but sprite resources only has still frames

>> No.36533377
File: 551 KB, 1105x1520, footfag.jpg [View same] [iqdb] [saucenao] [google]
36533377

anons i need your help, i hope this is the right thread
there's this (kinda shitty) android touhou game that has just the bosses, not the actual levels and i like the title music but being a 2hu newfag i don't know the name of the song, can anyone tell me what it is please
https://youtube.com/watch?v=0jrRrxbikLA (『弾幕遊戯篇1話』攻略実況!!弾幕遊戯PART1) [6:16]
this is the game, 0:11 is the song i'm looking for

>> No.36533492
File: 363 KB, 1000x1412, 1626445104558.png [View same] [iqdb] [saucenao] [google]
36533492

>>36533377
It's "White Flag of Usa Shrine", Tewi Inaba's theme from touhou 9.
https://www.youtube.com/watch?v=watqzHNsdTs

>> No.36533526

I can't clear the games on normal mode, but get considerably far in the extra stages (almost beat Ran and Kurokoma).
What am I doing wrong?

>> No.36533528

>>36533492
thank you very much!

>> No.36533548

>>36533526
If you're closer to beating one of the Extras than Normal, I'd say keep working on those Extras before doing Normal. Ran isn't too difficult.

>> No.36533608
File: 324 KB, 850x874, 1626396717205.jpg [View same] [iqdb] [saucenao] [google]
36533608

>>36533528
You're welcum.

>> No.36533644

>>36533526
Not to discourage you, but those are two of the easiest and most cheeseable Extras. Ran is an easy version of Yukari to begin with, plus you get showered with bombs and cherry borders. Likewise, you can get through a lot of Saki on roars alone. So I'd guess that you're simply not good at managing your resources through a longer game, and knowing when to hold on to bombs versus when to actually try and learn things. Without more details about what you get stuck on, I not sure what else to say other than keep practicing.

>> No.36533700
File: 281 KB, 1274x1395, 1627655518804.jpg [View same] [iqdb] [saucenao] [google]
36533700

>>36528050
I started buying 2hus with UM. Now I'm buying games before going for my second 1cc if they don't have vpatch. For games with vpatch I'll just buy them at some point in the future when I'm feeling like it since I'm going to play pirated anyway.

>> No.36533744

>>36531333
I like Touhou sound effects. Shot always feels impactful and satisfying. FDF was really lacking in this department.

>> No.36533900

>>36533548
Yeah I'll do that, it's just to heartbreaking to constantly lose at the last stages after 30 minutes of pure adrenaline.
>>36533644
>Ran is an easy version of Yukari to begin with
In which way? Do they literally share the same spellcards?

>> No.36534088

>>36533900
Some cards are harder versions of Ran's, some look similar to Ran's but require a different method to handle them and some cards are completely different or unique to Yukari. The stage itself is also mostly the same, but with some harder waves and extra shit at the end. Ran replaces Chen as a midboss but she's arguably easier than Chen.

>> No.36534793
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36534793

>>36519613
PCB decontamination has been completed. Nice to see some tangible gitgudening.
Also started playing STB. Cool game but juggling 3 movement speeds is quite a pain in the ass. And manually charging camera is destroying my finger.

>> No.36536519
File: 274 KB, 700x404, Yuyuko (4913).png [View same] [iqdb] [saucenao] [google]
36536519

>>36534793
Yuyu is proud anon!
GL with IN

>> No.36536625

>>36534793
Post the ez modo chart

>> No.36537246

>>36536519
yuyukochad, how do you organize your yuyuko folder? what do you do with images containing both yuyuko and another character? i'm doing the same thing but with koishi and i don't know how i want to organize my images

>> No.36538061
File: 333 KB, 600x600, Yuyuko (1154).png [View same] [iqdb] [saucenao] [google]
36538061

>>36537246
rn it is kind of a mess because I ran programs to eliminate dupes and rename the remaining Yuyus, but normally I just use folders within the folders for alt costumes, chibis, favorites, with youmu/yukari, etc

>> No.36538129

>>36451026
>>36450721
I hate to ask another question especially so late but does your laptop have a Ryzen 7 for a CPU?

>> No.36538178

>>36538061
>>36537246
Not to get too off-topic here, but you guys should look into local booru systems like Hydrus.

>> No.36538674
File: 54 KB, 156x194, Yuyuko (0121).png [View same] [iqdb] [saucenao] [google]
36538674

>>36538178
This is awesome anon! I even started using jpg file tags, this is much better

>> No.36539346

>>36536625
You first. I'm scared of criticism

>> No.36539973

>>36536625
There's an easymodo clear in non-2hu section.

>> No.36540483

>>36539973
Clear? You mean its not even 1CC at least?

>> No.36540780

>>36540483
Why would I put non-1CC clear in a 1CC chart named "1CC.png" that has "1cc chart" label at top of the image?

>> No.36541597
File: 312 KB, 640x480, th003.jpg [View same] [iqdb] [saucenao] [google]
36541597

how the FUCK are you supposed to capture this spell, I've been stuck for hours I can't take more than two pictures

>> No.36541709

>>36541597
Well you have to be at least moderately good at touhou games, maybe try out MoF easy mode?

>> No.36544472
File: 2 KB, 393x41, Captura.png [View same] [iqdb] [saucenao] [google]
36544472

>>36538129

>> No.36545287

Went into PCB blind, was a breeze, and then got raped by Prismriver Sisters. I dont want to see a gameplay yet before trying again, but how bad is Youmu compared to them?

>> No.36545361

>>36545287
assuming you're on Normal she ain't that bad.

>> No.36545434
File: 88 KB, 384x448, Th07SC083.jpg [View same] [iqdb] [saucenao] [google]
36545434

>>36545361
nta but I have 1CC'd PCB on Normal four times and once on Hard but I can't cap any of Youmu's cards except for pic related and the midboss one

>> No.36545542

>>36545287
Youmu is the gatekeeper of PCB 1ccs. Prismniggers will become manageable once you used to their patterns but they were filtering me pretty hard back in the days.

>> No.36549746
File: 556 KB, 640x480, v-victory.png [View same] [iqdb] [saucenao] [google]
36549746

It's "fun" how most of my clearing accomplishments occur on runs I had long since assumed were dead. Not feeling it today, only played for the sake of it, threw most extra lives to nonspells, but somehow got the clear.
Stage is great though. I love how the climax of Last Remote hits as you're offing Sanae and the fairies go nuts. And aside from Rorsarch in Danmaku Koishi's a fun fight too. I want to get a better clear partially cause I accidentally skipped most of the post-boss dialogue trying to screenshot

>> No.36553415

>>36541597
I gave you a joke reply yesterday, but thinking back that was not nice. I don't know how to do it either. It's literally a death song lol.

>> No.36554005
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36554005

PCB Normal - ALL CLEAR! And another 10 scenes in PCB. That scene where Meiling kicks you in the face was quite epic.

>> No.36554504
File: 195 KB, 360x450, ChittaKGP.png [View same] [iqdb] [saucenao] [google]
36554504

question, since touhou is good on /jp/ would a general /shmups/ thread work? seeing as how all the good shoot em ups are japanese anyway, would there be interest?

>> No.36557119

>>36554504
Unfortunately, /jp/ is a slow board spammed by offboarder filth 24/7 so don't expect for such a niche thread to last long. There is a shmups general on /vr/.

>> No.36557603

After grinding a few hours I got my first IaMP normal 1cc, Remilia was my biggest filter.
https://files.catbox.moe/zuybq6.png
Anyone else played this game? If so, who is the hardest character to get a 1cc with?

>> No.36561046

>>36554005
Do Ran, she's easy especially with Sakuya B and Reimu B

>> No.36561840

>>36561046
Max lives squares of IN and EoSD annoy me too much to focus on some serious grind. But it's close on my to do list because not having unlocked Phantasm is annoying too.

>> No.36563069
File: 965 KB, 783x810, 1629931398913.png [View same] [iqdb] [saucenao] [google]
36563069

>>36474763
red red blue

>> No.36563726

>>36477379
>sausers' frantic volatile behavior makes it feel like unfair bullshit at times
"volatile"? The saucers move at the exact same speed each time in the exact same angle and bounces the same way. The color swapping pattern is always the same, they drop from the same enemies each run, and there's not a single UFO in the game where the starting color is random. It's not like the UFOs randomly decides to go from 45 degrees to 180 degrees mid movement. The UFOs are more than fair and consistent than people like to pretend like they aren't. The only real "issue" is you have to route for them and have a backup plan in case you fuck up your route (no, you don't have to reset if you fuck up in stage 2. You can still save your run). That said, I think WBaWC had a better system where accidently picking up the wrong power up doesn't completely kill the chain you were working on.

>> No.36563821

>>36561840
That's kind of a weird thing to be so anal about

>> No.36564195

>>36477990
>I swear ZUN placed ufos just to fuck with player.
fixed that

>> No.36566649

>>36563726
>The only real "issue" is you have to route for them and have a backup plan in case you fuck up your route
Yes, this whole system is only usable as long as you route the living shit out of the stages, otherwise it might as well be random bullshit. Picked up a saucer 0.05 second too late? Sorry, your 1-Up turned into a bullet In the meantime.

>> No.36567835
File: 35 KB, 684x414, 1622868466556.png [View same] [iqdb] [saucenao] [google]
36567835

PoDD can read my mood I swear
>In a good mood, launch PoDD
>Get shat on mercilessly by Yumemi
>Bad mood, failed 1ccs for a different game
>PoDD just lets me win
Fine by me I guess

>> No.36567874
File: 308 KB, 640x480, IN-A scarlet.png [View same] [iqdb] [saucenao] [google]
36567874

>>36534793
Oh shit oh fuck that was close. Got final extend from Eirin's item drop when she died. Yep, unfucking IN won't be a freebie.

>> No.36568318

I ate a bullet right before Kanako's last spellcard :(

>> No.36568566

>>36567835
Who the fuck is Ellen?

>> No.36568642
File: 11 KB, 304x385, 1617895060886.png [View same] [iqdb] [saucenao] [google]
36568642

>>36568566
This girl

>> No.36568709

>>36568642
>double piece sign
Slut.

>> No.36569115

>>36567835
PoDD is extremely fun, but it's unfortunately too realiant on rng. Some battles can go on for like ten minutes with the CPU dodging all the shit you throw at it while others end after half a minute.

>>36568709
No shit, her in-game description is "Hardworking witch who dreams of love".

>> No.36575065

Just lost on Kaguya's final spell being 1 point item away from extend. Also fuck Reisen. She's still the worst bossfight in the series.

>> No.36575552

>>36575065
Spell practice Reisen until each spellcard clicks

>> No.36575817
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36575817

Scarlet Team unfucked, 3 more to go.
>>36575552
She's not as resource taxing for me anymore, but her non-spells can fuck me over with poor visibility (character sprite is covered in score popups). I still can't capture the spell with circles extending from corners but fuck it, bomb-skipping it is not that big of a deal. The rest of spells are fine but they get pretty stale once you figure them out. Oh, and I'm still salty about a few times I went to point of collection right after her spell and died to non that starts very shortly after.

>> No.36576002

>>36575817
Reisen gets really easy after you figure her out, the trick to the circle thingy is to go bottom left/right when she uses her powers, then dodge towards the middle, then dodge up towards the center of the screen (your initial position) before the next wave of bullets catch you down there, then repeat. Her nonspells are kinda fucky sometimes.

Now, could somebody explain to me how the fuck Honest Man's Death works? I know I'm supposed to move towards the laser, but sometimes I move towards it and it hits me and sometimes I stand still and it doesn't and vice versa.

>> No.36576600

>>36576002
Dodge in the direction it's coming from. It's so easy, you can do it blindfolded.
https://www.youtube.com/watch?v=11DB2ZhCTC0

>> No.36576604

>>36576002
The laser starts hitting when it reaches the position you were at when it spawned.

>> No.36576624

>>36576604
most dishonest attack in the series.

>> No.36576833

I have never play LolK yet but Pristine Danmaku for Killing a Person looks easy?

>> No.36577028

>>36576833
I would also consider it quite easy. Maybe some people with little patience or that have bad keyboards might struggle with it, but it's definitely one of the easier spell cards of that fight.

>> No.36580704

>>36545434
>I can't cap any of Youmu's cards except for pic related
What the fuck, I consider this one uncapturable. Red bubbles just inevitably form a wall and rice is harder to dodge because it's coming from the bottom.

>> No.36581131

>>36580704
It's easy to cap for me because it pretty much boils down to streaming whereas the other cards are RNG bullshit (I think?)

>> No.36581177

>>36580704
Ignore the red bullets, start from the left and just stream slowly, focus on the rice and nothing else.

>> No.36582211

Right when Remilia dies I got pechewed and the continue screen splattered on my monitor......

>> No.36582243

Playing LoLK PD for the first time
On Stage 4 i'm at the part with the lasers. I have no idea how to get past it outside of sheer luck. Should I bomb or just hope it works out eventually?

>> No.36582271

>>36582243
Never mind I just had to mention it somewhere to get lucky & beat it.

>> No.36582731

LoLK is making me miserable
This is so not fun

>> No.36582805

>>36582731
Point Device mode is super chill.

>> No.36582835

>>36582805
I'm bashing my head against spells that are too unreadably fast or too micro dodgy
It's like an eternal Spell Practice mode
I hate Spell Practice

>> No.36583360

Made it out of Stage 5
Stuck at Clownpiece Spell 1
I have the feeling every remaining Chapter is gonna take hundred of tries

>> No.36583368

>>36583360
Errrr non spell 1

>> No.36583472

>>36576833
the hitboxes in that spell are deceptively large, it's actually hard to judge if you're safe at times
you'll die from boredom more than any actual mistake though

>> No.36584275

>>36583360
I have only watch game plays but after her second SpellCard it gets a lot easier

>> No.36584503
File: 849 KB, 960x720, th12_2S7qTwS61M.png [View same] [iqdb] [saucenao] [google]
36584503

byakuren is a fuckin STUPID youkai jesus. i actually clutched it and won though

>> No.36584627

>>36584275
I have hopes
I'm glad LoLK at least lets me save progress for Point Device
I've kept 7 bombs, I hope this is enough to make Junko a triviality.
I'll just suffer through the Clown. I stopped at the 1st spell.

>> No.36584719

>>36584627
Junko's final is bullshit, save two bombs for it.

>> No.36585219

>>36584627
Don't get filtered yet bro
https://youtu.be/iD8_1HnqMYE

>> No.36585294

>>36585219
I made it past that non spell at least
Took 107 tries.

>> No.36585551
File: 268 KB, 850x1133, 1532965151078.jpg [View same] [iqdb] [saucenao] [google]
36585551

>>36514222
Man, all I wanted was to beat Yumemi. I went 1cc so many times until her stage and she always shot down all of my lives. PC-98 has its glamor, but it can hold some painful memories too.

>> No.36585907

>>36585551
You need to play defensively against her. Only use your bar to repel her boss, and when you run out of bombs stop using the lv2+ charge attacks at all, so that you're ready for activating invincibility whenever you get in a pinch. Everything to survive as long as possible until the cpu decides to make her stop dodging the rain and storm of bullets you throw at her.
Sometimes it never does and you inevitably lose all your lives, but with enough tries and skill you can sometimes beat her pretty quickly.

>> No.36587015
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36587015

Magic Team unfucked, 2 more to go. Deathbombed Mystia in both runs. I do love me some master spanking though, especially after absolute DOGSHIT bombs of Scarlet Team. I had to chainbomb stage fairies a few time when I was redoing Scarlet Gang clears because Sakuya's retarded bomb slows you down, blinds you and leaves some enemies and bullets on screen by the time it ends.
Also did a bunch more scenes in STB. Chen/Youmu level was pretty cool. Nice to be able to finally catch boss that zooms around the screen. In mainline game it would've been just glorified i-frames for them.

>> No.36587348

how do I configure a DS4 controller? by default shoot is square, focus is circle and bomb is x, which is is kinda uncomfortable so I'd like to map it to something more ergonomic like square to shoot, R1 to focus and R2 to bomb

>> No.36587438

>>36587348
For most games you're just holding the shoot button all the time and working with the focus and sometimes bomb, so I assigned shoot to R1, focus to square and bomb to X and triangle. It's what I've been using since when I started playing crimzon clover a few years ago, before I gave 2hu games a try, and it's very comfortable.
For HRtP and PoDD (probably PoFV too, haven't tried it yet) shooting becomes more important and there's no focus, so I assign shoot to square and bomb to X and square as on the other preset (I'm using DS4Windows and mapping to keyboard presses). I've also assigned bomb to L1 but never use it.

>> No.36587450

>>36587348
Main menu > options?

>> No.36587459

>>36587438
*and bomb to X and triangle as on the other preset

>> No.36591497

The secret to liking UFO is to take a week break from all Touhou and only play UFO. Also beating Ran with all shottypes (and therefore having to live through Princess Tenko) has finally given me the skills to get past Stinker Ghost.

>> No.36591601
File: 415 KB, 543x805, 77a71943be8ed984748c73d16e152799.jpg [View same] [iqdb] [saucenao] [google]
36591601

>>36591497
The secret to liking UFO is playing it until you develop stockholm syndrome.

>> No.36591979

>>36591601
Just like HRtP.

>> No.36592455

Yeah cool fucking feature to lose .01 P each try totally not gonna snowball and now i'm fucking stuck on a spell I would have cleared with 4P

>> No.36594271

>>36592455
Power loss is capped so it won't really snowball. Just get used to having 3P and consider the game being balanced around it.

>> No.36594287

>>36594271
I was at 2.37 at Clownpiece bullshit

>> No.36594592
File: 1.87 MB, 1265x956, 1631746065313.png [View same] [iqdb] [saucenao] [google]
36594592

What a hellish game.
Didn't even use my bombs as well as I could.
I am in sync with Junko now I feel pure anger.
Congratulations to anyone who can do anything from Stage 5 onward with any semblance of consistency. You truly are a superhuman.

>> No.36596196
File: 191 KB, 600x800, 0e94b0660920999a3fe8357b287eb728.jpg [View same] [iqdb] [saucenao] [google]
36596196

>>36594592
Great job, Reisen must be total garbage in PD. Broken bomb doesn't mean much when you have checkpoints and her shot sucks ass.

>> No.36596338

>>36596196
I have no idea. Maybe i'll try to do Legacy some time though as is it looks like i'm gonna need some strict routing. I might play Sanae too to try.
Either way i'm gonna take a break with something in the meantime. Rarely felt that outmatched by a game.

>> No.36596880

Which windows game is the easiest lunatic clear (PoFV and LoLK not included)? Is it still EoSD?

>> No.36597007

>>36596880
>Is it still EoSD?
Hell no. It's either MoF or TD.

>> No.36597169
File: 2.91 MB, 2700x2700, Yuyuko (4317).jpg [View same] [iqdb] [saucenao] [google]
36597169

>>36596880
PCB

>> No.36597220

>>36596880
UM

>> No.36597241
File: 274 KB, 601x636, 1630951962593.png [View same] [iqdb] [saucenao] [google]
36597241

>>36597169
>can't even reach the 800 point extend
>can't even get past Yuyuko's third spell card

>> No.36597354

>>36596196
I feel like the girls are all perfectly balanced for PD, at least from my experience with it in Lunatic
Legacy's a shitshow though

>> No.36597422
File: 2.52 MB, 1200x899, pain.png [View same] [iqdb] [saucenao] [google]
36597422

God damn it

>> No.36599852
File: 503 KB, 800x640, 1cc.png [View same] [iqdb] [saucenao] [google]
36599852

Finally done with PoDD. This game gives a huge tetris effect after a while, I was starting to see falling fireballs every time I closed my eyes.

>> No.36599861
File: 44 KB, 640x400, op_073.png [View same] [iqdb] [saucenao] [google]
36599861

>>36599852
Oh nice, I can finally post pictures.

>> No.36600143

I use a 'mechanical' keyboard with a bit of weight to the keys that makes a clacking sound when I push the buttons.

Is it preventing me from making fine adjustments, causing me to overshoot movements and get hit, or am I just blaming my tools?

>> No.36600213

>>36600143
Anything that adds an unavoidable delay to your actions, no matter how small, will compromise your gameplay to an at least minor extent regardless of how used you get to it.
You could probably clear everything in lunatic with enough practice anyway, but you'll always be one small step below what you could be capable of if you don't have a proper setup.

>> No.36601197

>>36600143
The actuation distance would have to be ridiculously large for it to really matter in a way that can't be overcome with proper technique. Using USB instead of PS/2 probably causes more latency than whatever you're talking about.

>> No.36601873

>>36601197
Unlikely, considering that a (good) USB keyboard introduces only 1ms of latency at most. See: https://www.youtube.com/watch?v=wdgULBpRoXk&t=1766s

Although I think what he means isn't so much the latency as the amount of time the key is pressed, because having to apply more force or having the clickier actuation means that it's harder to achieve very short taps.

>> No.36602016

I DID IT!

https://files.catbox.moe/pp83an.rpy

2nd MoF normal 1cc
I had been stuck on momiji/aya during casual playthroughs in the past but I gave the game a few serious runs lately and finally got it with Reimu (aka my wife) B

>> No.36602313

>>36602016
Is there any way for me to get through Momiji or Stage 4 in general consistently without wasting two bombs
>"Just bomb it, the game is generous with resources!"
Yeah but I would want to save some for Aya since I literally bomb all her spells. Also fuck Kanako

>> No.36602481

>>36602313
Stage 4 gives you like 7~8 power or something. You could start with 0.00 power and use 3 bombs and still reach Aya with 5.00 power. In your replay, you reached 4.80 power during Aya. Bombing less during the stage isn't "saving" anything would not have given you any more bombs to use against her.

If you're interested in improving your overall skill level, stop moving so much during streaming sections and don't touch bullets.

>> No.36602542

>>36602313
when I catch Momiji in a stable state (not coming out of a bomb, for example), I find dodging her bullets is best done by being slightly above the bottom of the screen, it gives me enough time to find a gap

>>36602481
That guy wasn't me but I appreciate the tips, which streaming section did you notice me moving a lot in?

>> No.36602571
File: 25 KB, 460x345, darnP.png [View same] [iqdb] [saucenao] [google]
36602571

>> No.36602808
File: 465 KB, 640x480, streaming.png [View same] [iqdb] [saucenao] [google]
36602808

>>36602542
Sorry, got confused. I only happened to watch stage 4, but you got yourself in trouble during this section both times when you could have just stayed roughly centered in the screen and streamed gently in one direction. Actively trying to kill the fairies isn't really worth it, since they'll either drift off screen shortly or cross your line of fire anyway while you're streaming.

>> No.36603014

>>36600143
You can do lunatic clears with a $5 tesco keyboard and a $500 self-assembled mechanical all the same because at the end it's about the person using it. As long as you don't get key rollover issues it doesn't really matter.

>> No.36606776

>>36600143
D-pads and arcade sticks have insane travel distance compared to keys yet lots of shmup players 2-ALL cave games with them and consider keyboards unplayable.
I doubt that mechanical keyboard (which are usually marketed towards GaYmErS) would cause any messy inputs. But if it doesn't FEEL good then sure, ditch it.
>preventing me from making fine adjustments, causing me to overshoot movements
You problem might be that you're holding keys instead of rapid tapping.
Or not using v-sync patch or fast inputs option.
Also, dying from overshooting is to be expected from game about precise movement.

>> No.36607440

Finally beat this Yuyuko thing. Now I'm just gonna sleep and- Wait why is the music again?
Fuck that sudden timeout spell.

>> No.36608611
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36608611

WORST TEAM UNFUCKED. 1(.5)more to go. These shitty bombs are driving me insane.

>> No.36610157

Holy shit solo Reimu FUCKING SUCKS. What the fuck, how did I manage to get clear with that FECAL SHIT FROM ASS before, even with two extra life it's fucking bullshit. Every boss got three times the health pool with retarded fucking bubbles.

>> No.36610493

>>36610157
Sakuya is even worse, Reimu at least has homing shots and a decent bomb.

>> No.36610561

God I fucking IN's retarded "deathbombing" so much. Unload your entire stock into any spellcard that can possibly give you some trouble or eat shit and pay 50% bombs tax.
>>36610493
Haven't tried her solo but I threw up just by thinking about it.

>> No.36611433
File: 329 KB, 640x480, in reimu.png [View same] [iqdb] [saucenao] [google]
36611433

That was a fucking nightmare, had to timeout Kaguya's final.

>> No.36611913

>>36611433
One day...I'll overcome Kaguya too. Also those red bullets in Resurrection Butterfly is unfair

>> No.36614563
File: 328 KB, 640x480, Crescent Moon.png [View same] [iqdb] [saucenao] [google]
36614563

Wew, finally captured one of Kaguya's last spells!
>>36608611
>WORST TEAM
Well, maybe not the worst after all. I thought that enlisting Yukari's help would make Border Bitches Gang a straight upgrade over solo Reimu but gap hag's bomb is a real stinker. Also bombed Mystia again. One thing Reimu was really good at is dealing with Mystia.

>> No.36616255
File: 125 KB, 320x529, HecatiaLapislazuliTH15.png [View same] [iqdb] [saucenao] [google]
36616255

literally impossible

>> No.36616265

>>36616255
Yatsuzume NMNB'd it I'm sure you can at least beat it with bombs and misses

>> No.36616297

>>36616255
Took me a meagre 36 attempts, compared to Koishi, Nue, Mamizou, and GFW Marisa's 100+ attempts each.
Also, those LoLK Extra attempts were blind, didn't look up a single strat or spell card, unlike the other extra stages.
Reisen is OP.

>> No.36616401

>>36616255
Just pick Reisen and always have a shield up.

>> No.36616986

>>36616401
Someone on YouTube who is a Marisa spammer cleared LolK Extra and Legacy Mode on Normal too, might worth checking out

>> No.36616996

>>36616986
That's nothing compared to SOC who LNN'd every windows game with every shot type

>> No.36617275
File: 2.35 MB, 1199x900, LoLK PD reimu.png [View same] [iqdb] [saucenao] [google]
36617275

It feels like Junko is actually easier than Clownpiece, probably due to the more straighforward danmaku and less RNG in her cards. I could've saved 2 bombs if I wanted to deal with her last card, but oh well. I'll do a no-bomb run when I learn how to handle the dumb clown.

>> No.36618157

>>36617275
>Junko
>less RNG in her cards
But...... Primodial? Pristine Danmaku Hell? Overflowing Impurity?

>> No.36618647

>>36618157
>Primodial?
I'll concede that one since it's up RNG whether you'll have a path to go through. But execution-wise it's rather simple compared to shit like Flash and Stripe.
>Pristine Danmaku Hell?
Like I said, I bombed through the last 30% of her last card, but it seems like something you can get through with good reflexes.
>Overflowing Impurity?
That one's pretty easy to manipulate. I initially did big circles around Junko, but that led to having to dodge the aimed bullets while trying to escape the bullet circles. Doing smaller circles instead misdirected the aimed bullets away from me and made movement much smoother.

>> No.36622202

>>36617275
Normal Clownpiece is just incredibly poorly balanced, the other difficulties make Junko a far bigger threat

>> No.36622944

>>36617275
Clownpiece has some attacks on Normal that are harder than their Lunatic counterparts.

>> No.36623504
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36623504

IMPERISHABLE NIGHT UNFUCKED! Had 3 extra lives left in the end of Route A Border Team clear.
Can't wait to get brutally filtered by EoSD Marisa A again.

>> No.36625076

>>36623504
You keep posting your chart, have you still not found the time to update it to the new version?

>> No.36625128

>>36625076
Enough already, go back.

>> No.36625719
File: 183 KB, 336x307, 1628811353208.png [View same] [iqdb] [saucenao] [google]
36625719

>>36623504
>Can't wait to get brutally filtered by EoSD Marisa A again.
Of fuck it's even worse than I remember. Absolutely disgusting. It's not a shot type, it's a joke. Bomb - NONE. Range - NONE. Damage - fucking same as Marisa B or Reimu B and gets outperformed by Reimu A just due to being able to actually hit shit. Also I'm gonna have to timeout Sakuya midboss and skip extend just to avoid her bullshit second pattern that THREE FUCKING BOMBS can barely do shit against.
Meanwhile got Reimu A and B clears smooth like butter.

>> No.36625750

>>36625719
use the christmas-trees to your advantage
they take a while to reach the top of the screen
i think it's pretty fun in the extra stage

>> No.36625930

>>36625719
It's the best shot type in the game, you need to get good.
>gets outperformed by Reimu A just due to being able to actually hit shit
Once you realize how to actually stay on target instead of relying on homing shots to do damage for you, you'll be on your way.

>> No.36626041

Doesn't MarisaA have the highest DPS in EoSD?
>>36625930
>It's the best shot type in the game
she isn't bad but idk if she is the best. MarisaB has a better bomb and ReimuB has about the same DPS (I think?) while also being slower which makes her better for micrododging while also dealing about the same amount of damage. MarisaA however is better for No Bomb than MarisaB and ReimuA which are pretty much relying on bombs to be good. ZUN for the most part did a pretty good job balancing shot types in EoSD

>> No.36626329
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36626329

GET FUCKED YOU STUPID BAT. Timing out Sakuya didn't work this time so I had to grab her extend which probably saved my ass since I finished with only 1 bomb left. Dunno if I should Re-1CC Marisa B, I had 2 spare lives left when I cleared it with max starting.

>> No.36626508

>>36626329
I'd say it only counts if you had two spares in every moment of the run, but unless you saved the replay there's no way to tell and the run is void.

>> No.36626780
File: 54 KB, 800x795, 1CC.png [View same] [iqdb] [saucenao] [google]
36626780

>>36626508
I have replay and it was "legit" but I replayed it anyway and ended with 3 lives left. Marisa B is fucking busted.
I did it, fellas. My chart is finally unfucked. HRtP will stay at max lives indefinitely though because fuck this game, I'm not tilt-proof enough to deal with ball's bullshit.
So... Which games have easiest extra and hard?

>> No.36627020

>>36626780
EoSD and IN(mainly FinalA with border team imo have the easiest Hard clears. EoSD and PCB have easy Extras. Don't listen to anybody who says IN's Extra is easy. Fujiyama Volcano is a pain in the fucking ass. It isn't a good starting place for Extras

>> No.36629049

Do you do any hand exercise while playing?
My hands hurt badly after only 1 hour of play time.

>> No.36629338

Installed Touhou 9 blindly, what the heck are those features? Also Komachi and Yamaxanadu are insane.

>> No.36629408

>>36629338
It's a PvP game.
Play it with your friends.

>> No.36629448

>>36629408
Friends huh.......

>> No.36629474

>>36629448
I think you can also play it online.
Wonder how alive the th9 online gaming community is.

>> No.36629510

>>36629474
I know there was at least one decently active netplay group as of a couple years ago, but unfortunately like so many things these days, it was on Discord. I'd definitely be willing to play with /jp/sies if there were some place to organize that more people would be willing to use.

>> No.36629574

>>36629474
I google it out of curiosity and it actually has tournaments?

>> No.36629583

>>36629574
>>36629510
Wonder why that feature never came back, maybe not for a mainline game but a spinoff at least.
It's what 2hu fans would want honestly. Playing 2hu, not a 2D fighting game.

>> No.36632723

Got my 4th 1cc on TD. this was my second touhou game and i hated it. didn't like the artstyle, music, danmaku. literally everything. i visited this game a couple of days ago and i found it easy so here we are: i love this game now i really do. the only thing i don't like is the art, i consider previous games like UFO to be better but whatever.

REALLY fucking hate the life system in this tho, you get like 6-7 lifes which means like 6 mistakes and you are dead. i fought futo with one life remaining and almost no bomb no missed that fight, then i fought miko with zero lifes but i managed to pull it off because the danmaku is easy enough

>> No.36632824

>>36477379
YO THIS, i swear i can get away from stage 4 with full lifes or no lifes. no in between, one death at any fight and it's game over. it's also the reason why i just restart if i can't capture shou first non

>>
Name
E-mail
Subject
Comment
Action